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1689ab.jpg
Grey Singing Fluff
1689ab
Heres my assessment of the landscape and suitable locations. I would advise A or B.
A) Ideal Defence. If deserts are not a problem for goblins, settle here. 2 of your 4 sides will automatically be protected by the river, and you know Dorfs can't swim.
B) Ideal Trade / Ideal Defence. The point at which two rivers meet makes this an excellent strategic point to effect river trade in the region. By situation ourself on the southwest side of the bend we ensure an excellent defense in addition to added economic power via the road. If that nearby town is not friendly, then we may want to establish on the north side of the river. If TRADE is to become important at any point in the future, Settle here.
C) This gentle bend provides more cover than a straight portion of the river, and its situation on grassland makes it usefull for farming. If desert survival is problematic, this may be our best bet, but it's far from ideal.
D) Looks like there is another 90 degree bend in the river up here. Could be indicitive of another river joining the current one. If that darker terrain (I am presuming it to be rocky hills?) is benificial to tower building efforts, then this is would be an excellent spot. If moving north at all, let's see what else of this location we can percieve.
Any idea on the population of that village? Friendly, Hostile, Trading Parter Potential? What types of terrain are we dealing with here, and how easy are goblins to adapting to these terrains?
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