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File 12520097873.jpg - (80.06KB , 800x600 , CH8 Title.jpg )
37805 No. 37805 ID: 95ab41

Chapter 8

Previous chapters can be found in the archives
Chapters 1-3: http://tgchan.org/kusaba/questarch/res/7108.html
Chapters 4-5http://tgchan.org/kusaba/questarch/res/18678.html
Chapter 6-7: http://tgchan.org/kusaba/quest/res/30849.html
Expand all images
>>
No. 37806 ID: 6faa8c

!
>>
No. 37807 ID: 95ab41
File 125200986285.jpg - (23.76KB , 800x600 , CH8-1.jpg )
37807

The thing is still eating... it's mostly sticking to plants, but it's only a matter of time until it moves on to meats... CRAB MEATS!
>>
No. 37809 ID: 2cbe3e

>>37807

Get out of there Binky!
>>
No. 37810 ID: 6faa8c

>>37809
Quickly, Binky, find a small tunnel or something!
>>
No. 37811 ID: 64f8ae

maybe it only eats plants.
>>
No. 37812 ID: 09fbb1

>>37807
Pinch it in the behind as a preemptive measure
>>
No. 37817 ID: 95ab41
File 125201047761.jpg - (61.65KB , 800x600 , CH8-2.jpg )
37817

>>37809
>>37810
You quickly scuttle out the closest tunnel you can find, that being the large one right next to you. The big scaly creature hasn't come back yet. There is another cave leading out on the far wall. There is some sort of weird flat thing obstructing it, though there seems to be enough space for you to squeeze through.
>>
No. 37818 ID: 64f8ae

>>37817
Let's go in it
>>
No. 37820 ID: bffa2a

>>37817

Does this flat thing have bits of shiny metal? Don't touch.
>>
No. 37827 ID: 7eda8b

It's not the part with the fire, is it?

Get out of there. Go on.
>>
No. 37834 ID: 95ab41
File 125201251984.jpg - (54.84KB , 800x600 , CH8-3.jpg )
37834

>>37818
>Let's go in it

You poke through the other cave. There's a much larger chamber on the other side. There are a few more large scaly creatures grunting and making noises at each other. They don't seem to notice you at all. There is another cave entrance on the far wall again, and two others, side by side, around the corner to your right.
>>
No. 37843 ID: 64f8ae

Try the one to the right, and farther.
>>
No. 37848 ID: b94893

Go to the right and try to scuttle quickly and close to the walls!
>>
No. 37854 ID: 06fc25

>>37834

Note that the one with a nose horn has five aces. What a dirty cheater.
>>
No. 37903 ID: 7d87d9

Use your sneaking skills to silently get past them.
>>
No. 37931 ID: e6c90b

Scurry past them while they're distracted.
>>
No. 44474 ID: 42b14f
File 125295255951.jpg - (75.38KB , 1000x600 , CH8-4.jpg )
44474

You quickly scuttle past the large creatures toward the caves around the corner. Which one should you enter?

>>37854
You lack sufficient BRAIN MEATS to make that observation
>>
No. 44475 ID: f4963f

>>44474
Left hand cave, Binky! Er, left-claw cave!
>>
No. 44476 ID: 64f8ae

>>44474
The closer one.
>>
No. 44477 ID: 1ed760

>>44474
Search for humidity. Let's see if we can find the baths and hold them hostage with our shocking ability.
>>
No. 44481 ID: 42b14f
File 125295416256.jpg - (44.17KB , 800x600 , CH8-5.jpg )
44481

>>44475
You enter the cave to your left. It appears to be a den of some kind. There appear to be many nests lining the wall. One is occupied by a sleeping creature. There are no other caves in this chamber.
>>
No. 44482 ID: 8e18cd

>>44481

Pinch Engsami in the butt.
>>
No. 44483 ID: b94893

>>44481
Let's go back and try another.
>>
No. 44484 ID: 64f8ae

>>44481
hmm, let's check the other one first.
>>
No. 44485 ID: e51fa7

>>44481
Seconding the butt pinching. If you can't reach, I guess you could settle for tail.
>>
No. 44486 ID: f4963f

>>44481
What is that THING on the counter? Look at THING, Binky.
>>
No. 44487 ID: bffa2a

>>44486

Goggles? They do nothing?
>>
No. 44488 ID: 4e49f2

No pinching. And that thing looks like a gun.
>>
No. 44490 ID: b94893

>>44487
Looks like goggles and a wallet to me.
>>
No. 44491 ID: 43d730

>>44481
Before pinching, search everywhere for a tiny martini and a bowtie.
>>
No. 44492 ID: 42b14f
File 125295529067.jpg - (28.11KB , 800x600 , CH8-7.jpg )
44492

>>44486
You lack sufficient BRAIN MEATS to accurately identify the object
>>
No. 44493 ID: 8e18cd

>>44492

Awesome, keys!

Now pinch his butt, grab the keys and give them to Demesi!
>>
No. 44494 ID: b94893

>>44492
The ITEM looks IMPORTANT

We should find a way to bring ITEM to FRIEND GIANT WING HAND MAN.
>>
No. 44495 ID: f4963f

Hey Binky, look! Something shiny! Get the shiny thing!

Then claw reptile in the butt. I can't see anything going wrong with this.
>>
No. 44496 ID: 42b14f
File 125295602388.jpg - (44.67KB , 800x600 , CH8-8.jpg )
44496

>>44495
>>44494
>>44493
You climb up the creature's tail, it being the easiest access point. You then pinch what you assume is the creature's butt before hopping over and grabbing the object you feel strangely compelled to take.
>>
No. 44497 ID: b94893

>>44496
SCUTTLE! SCUTTLE LIKE YOUR LIFE DEPENDS ON IT BECAUSE IN FACT IT DOES!
>>
No. 44498 ID: 64f8ae

goddamnit run
>>
No. 44499 ID: e51fa7

>>44496
Evasive maneuvers! Scuttle under the bed and get out only when the big thing's not looking at you. He is likely to think that one of his fellow big things is pranking him or trying to get into his pants, so if he's not looking away, just wait for him to go back to sleep or leave the room.
>>
No. 44500 ID: 42b14f
File 125295641526.jpg - (75.46KB , 1000x600 , CH8-9.jpg )
44500

You quickly scuttle back out the cave. You can hear the sound of the creature getting up in the cave behind you.
>>
No. 44503 ID: 64f8ae

go in the other one
>>
No. 44504 ID: b94893

>>44500
Get in the other door! Hide!
>>
No. 44505 ID: 42b14f
File 125295699955.jpg - (38.09KB , 800x600 , CH8-10.jpg )
44505

>>44503
You quickly scuttle into the other cave. There are strange staggered stones leading up, and another set leading down.
>>
No. 44506 ID: f4963f

>>44505
Hmm. Binky, can you ascend the stairs? If so, please do.
>>
No. 44507 ID: e3c7ed

>>44505
Try up first to see if your actually able to climb these strange contraptions.
>>
No. 44508 ID: e51fa7

>>44505
Upstairs lies only madness. Descend!
>>
No. 44509 ID: b94893

>>44505
Down! go down, Binky!
>>
No. 44510 ID: 64f8ae

Down
>>
No. 44520 ID: 42b14f
File 125295812636.jpg - (32.73KB , 800x600 , CH8-11.jpg )
44520

>>44508
>>44509
>>44510
You scuttle down the staggered stones and find another cave. You enter it and on the other side, there another cave along the same wall you just came from and another across the chamber.
>>
No. 44523 ID: b94893

>>44520
Peek into the one on the right.
>>
No. 44524 ID: e51fa7

>>44520
Uhhh.... left!
>>
No. 44525 ID: 8e18cd

>>44520

Right
>>
No. 44528 ID: b94893

>>44523
The one near the camera, I mean.
>>
No. 44540 ID: 64f8ae

Go left.
>>
No. 44541 ID: 42b14f
File 12529596356.jpg - (47.12KB , 800x600 , CH8-12.jpg )
44541

You poke through the door across the chamber.
>>
No. 44542 ID: 64f8ae

a guard, we should probably try the other one
>>
No. 44543 ID: b94893

>>44541

Go back and try the other door, Binky.
>>
No. 44544 ID: 8e18cd

>>44541

Let's go back and try the other door. With any luck it might be the bondage chameleon headquarters.
>>
No. 44545 ID: 42b14f
File 125296045585.jpg - (21.64KB , 800x600 , CH8-13.jpg )
44545

You retreat and try the other cave. This is a very small chamber. There is some sort of strange rock on the floor.
>>
No. 44547 ID: 64f8ae

Use your brain meats to match that cylinder up to the thing on the floor.
>>
No. 44548 ID: 8e18cd

>>44545

Use the KEYS with the HOLLOWED SPACE on the lock.
>>
No. 44549 ID: b94893

Use the STRANGE ROCK with the STRANGE ITEM you got from the guard you pinched.
>>
No. 44550 ID: e51fa7

>>44545
Try inserting WEIRD CYLINDRICAL OBJECT(s) into FLOOR ROCK.
>>
No. 44563 ID: 42b14f
File 125296176351.gif - (32.64KB , 800x600 , CH8-14.gif )
44563

>>44547
>>44548
>>44549
>>44550
This is fun, but you don't really know what you hope to accomplish.
>>
No. 44564 ID: e51fa7

>>44563
Harder, I think it's working!
>>
No. 44566 ID: f4963f

>>44563
What you're trying to accomplish is FUN, obviously. <3

Okay, head up the stairs, Binky.
>>
No. 44580 ID: 42b14f
File 125296402814.jpg - (44.93KB , 800x600 , CH8-15.jpg )
44580

>>44566
Mission accomplished!
You head back out and climb up the other set of staggered stones. There are two caves up here.
>>
No. 44581 ID: f4963f

>>44580

Hmm. Right hand cave, Binky-winky.
>>
No. 44584 ID: 42b14f
File 125296456163.jpg - (44.07KB , 800x600 , CH8-16.jpg )
44584

>>44581
You can't seem to push the object blocking this cave out of the way... You can hear two voices on the other side. Once sounds vaguely familiar. The voices are barking at each other, followed by what sounds like a roar of pain?
>>
No. 44587 ID: 8b14a1

>>44584
Left cave it is then.
>>
No. 44588 ID: 64f8ae

>>44584
peek in
>>
No. 44594 ID: b94893

>>44584
Look under the door as best you can, then move on to try the other door.
>>
No. 44599 ID: 8e18cd

>>44584

Peek in. Roars of pain means someone is having fun.
>>
No. 44602 ID: 42b14f
File 125296588664.jpg - (39.79KB , 800x600 , CH8-17.jpg )
44602

You can't get your eyes far enough under the door to see anything other than some strange sticks and a pair of talons standing on the ground. You sit back to try and think of a way in...
>>
No. 44604 ID: b94893

>>44602
TURN AROUND AND SHOCK!
>>
No. 44606 ID: 64f8ae

go in the other door quick
>>
No. 44607 ID: bffa2a

>>44602

Turn around and back off in the corner. The thing wanting your CRAB MEATS has returned. Get ready to shock.
>>
No. 44608 ID: 6faa8c

>>44602
BINKY NOOO
>>
No. 44611 ID: 42b14f
File 12529669216.jpg - (94.71KB , 800x600 , CH8-18.jpg )
44611

Meh, I should probably stop eating... if I get to plump I won't be able to squeeze through the drains anymore. There's quite the ruckus coming from outside, not sure what's going on.
>>
No. 44614 ID: b94893

>>44611
Time to go investigate!

Head back out and check on Demesi.
>>
No. 44615 ID: bffa2a

>>44611

Quickly, hide back in the drains. Ruckus means guards.
>>
No. 44618 ID: 42b14f
File 125296771233.jpg - (68.51KB , 800x600 , CH8-19.jpg )
44618

>>44614
"Demesi?" I don't actually recognize the name, but it sounds like a Nedynvor one. I'll shimmy back down and check on the poor little guy.

"Hey Nedynvor, you still hanging in there?"

He says he's doing ok, but he's getting worried about his friend.

Ok, where should I check next? The drain in that store room seemed to have a branch continuing upward, I could also check what was through the door in the store room.
>>
No. 44626 ID: b94893

>>44618
go up through the store room drain
>>
No. 44640 ID: 42b14f
File 12529694164.jpg - (55.31KB , 800x600 , CH8-20.jpg )
44640

>>44626
Hmm... there's some sort of thick liquid in here... smells like... blood
>>
No. 44643 ID: b94893

>>44640
Can you identify what species the blood is from by tasting it?
>>
No. 44645 ID: f69628

>>44643
That's really unhygienic. You could catch diseases that way, you know.

T'would be lovely if you could echo-guess what's in the next room.
>>
No. 44646 ID: 8e18cd

>>44640

Peek up. Someone is obviously being too rough.
>>
No. 44647 ID: bffa2a

>>44640

That's never good, sticks to you like nothing else. Continue carefully.
>>
No. 44648 ID: 42b14f
File 125296973773.jpg - (31.25KB , 800x600 , CH8-21.jpg )
44648

>>44643
I can tell by the scent, it's Lohrke blood.
>>
No. 44650 ID: 42b14f
File 125296982361.jpg - (77.38KB , 800x600 , CH8-22.jpg )
44650

I'll peek up through the drain.
>>
No. 44651 ID: f4963f

>>44650
... FFFF

That poor Lohrke!

Can you do anything to free him/her? Are they alive?
>>
No. 44653 ID: b94893

>>44650
Say "Hello? Are you alive?"
>>
No. 44654 ID: 8ce2bf

>>44650
Tell him you're his lover's friend and you're here to save him.
>>
No. 44655 ID: bffa2a

>>44650

Oh, fuckfuckfuckfuckfuck. Ask the Lohrke if it's still alive and what it's name is.
>>
No. 44656 ID: fdc826

>>44650
Ask for a name.

Maybe it isn't Tav.

...maybe. ;-;
>>
No. 44657 ID: 42b14f
File 125297031344.jpg - (77.37KB , 800x600 , CH8-23.jpg )
44657

"Hey, Lohrke! Are you alive?"

He only lets out a faint moan. Which does mean he's still alive. The smell of burnt flesh lingers in the air.
>>
No. 44659 ID: 64f8ae

Wait for Bondage Chameleon to come back in and then break his neck
Or whoever comes in.
>>
No. 44660 ID: 1e1932

>>44657

Save him!
>>
No. 44661 ID: f4963f

>>44657
>Burnt
Hopefully that means the wound's cauterized. ... which is not much of a silver lining, but it's something.

Exit the drain, see if you can remove the poor guy's shackle.
>>
No. 44662 ID: fdc826

>>44657
We need a name, woman!

...and try to get him free while you're at it.
>>
No. 44665 ID: bffa2a

>>44657

This is probably going to get you caught again but carry the lohrke out of here. Let's try to find a safe place to hide him. He's probably going to die soon anyway but at least he won't have to do it here alone.
>>
No. 44666 ID: f44349

>>44650
FUCK D:

>>44657
...Well...
It's cauterized at least. So he won't die but... STILL.
Tell him his Nedynvor friend is okay. He looks like he could use some good news.
>>
No. 44667 ID: b94893

ASK HIM OR HER HIS OR HER NAME
>>
No. 44668 ID: a1ac99

This isn't our guy, I don't think. Our guy's light-emitters glow purple, this guy's emitters are green. Unless the color can change in times of stress or injury, then we can't tell without talking to him.

Doesn't mean we shouldn't save him, though.
>>
No. 44670 ID: 42b14f
File 12529710401.jpg - (90.13KB , 800x600 , CH8-24.jpg )
44670

I'll try to get his shackle off.

"Hey, what's your name? You need to keep conscious."

"T-t..."

Someone's coming!
>>
No. 44671 ID: f69628

>>44670
Back into the vent thing you go. Don't risk getting caught again.
>>
No. 44673 ID: bffa2a

>>44670

Grab meatcleaver, hide under rack and whack the son of bitch responsible for this from behind.
>>
No. 44674 ID: b94893

>>44670
Spit it out! Let's get going!
>>
No. 44675 ID: f4963f

>>44670
Go back in the drain. Keep your senses alert, try to observe what happens, at least. We really can't afford to get captured again.

... actually, apologize quietly to the Lohrke first, then hide in the drain.

... ;_;
>>
No. 44676 ID: fdc826

>>44670
Can you detect what/who is coming with your echolocation?

...and, while you're at it, detect what the chances are of you RIPPING THE FUCKER'S HEAD OFF.

But if it's too big/tough, then hide and try to project our hate at it.
>>
No. 44677 ID: bffa2a

Oh, for fucks sake. Dosen't matter if it's not our Tav. Don't leave somebody to a fate like this people.
>>
No. 44678 ID: 64f8ae

>>44673
This sounds like the best idea.
>>
No. 44680 ID: f4963f

... actually, I withdraw my previous comment. Take the meat cleaver, hide behind the rack. You can probably run if you absolutely have to, and we don't want him to use that cleaver a second time.
>>
No. 44683 ID: fdc826

Changing this: >>44676

To include taking the meat cleaver: >>44680
>>
No. 44706 ID: 9d41ab

Grab cleaver, hide behind rack, ambush foe!
>>
No. 44707 ID: 42b14f
File 125297315132.jpg - (162.38KB , 800x1000 , CH8-25.jpg )
44707

Ok, I've grabbed the cleaver and hid behind the wrack. Here they come...
>>
No. 44708 ID: f4963f

>>44707
... listen and observe.
>>
No. 44709 ID: b94893

>>44707
Wait.

They're injured.

Let's see what they do. If they move to attack Tav further, quickly shut the door and grab them by the had to threaten to snap their neck.
>>
No. 44711 ID: 8e18cd

>>44707

This. Listen and observe what she might say to poor Tav
>>
No. 44712 ID: b8687a

>>44707

Holy shit. Look at her, she's a complete wreck. She's not going to harm anyone at this point. We might as well see what the fuck she's going to do...

It's not like she can even lift a weapon with the lack of proper hands anyways...
>>
No. 44713 ID: 6faa8c

>>44707
KHAOS!
>>
No. 44714 ID: bffa2a

>>44707

Get ready to chop at the first opportunity. Any words that spew from that bitch are to only serve as cover as we split her skull. Be mindful of any company she has, I hope you move as quickly as I think you do.
>>
No. 44716 ID: bffa2a

>>44709
>>44712

She dosen't need to lift a weapon, her breath is enough. When she has her back to us split her skull and don't give her any opportunity.
>>
No. 44719 ID: fdc826

I was hoping we could avoid killing Thighs... but, if she chopped Tav's arm off, then show no mercy.

In other words, I say we observe her, if only for a few seconds. We'll decide what to do after that.
>>
No. 44721 ID: 565cfa

>>44716

Not if we grab her head like >>44709

I say do that one.
>>
No. 44723 ID: 64f8ae

No mercy, she's a sadistic torturer. Get her in the back of the skull with that cleaver. How many of them are there?
>>
No. 44724 ID: b94893

>>44723
You really think she did this? She can't even hold a saw.
>>
No. 44725 ID: fdc826

>>44724
Well, she sure as hell didn't object to Tav's torture... or, I guess she could have. Really, we have no idea what happened, or why she's here, but the most probable explanation is that she is responsible for Tav's torture, and may be here to continue it.

In any case, I still say we watch and wait for a minute or so.
>>
No. 44726 ID: b8687a

>>44725

For all we know she's coming in to say they're even, Tav killed Ga'nneda, she took his arm.

Though that doesn't sound even to me.

Still ;-;

Let's wait and see... Hopefully she has SOME redeeming quality...
>>
No. 44727 ID: 42b14f
File 125297478653.jpg - (93.13KB , 800x600 , CH8-26.jpg )
44727

>>44708
"Enjoying your stay Glow Worm? I only wish I could have been the one to give you what you deserve... but you made that impossible as you can see... Do you have any idea how many of my men you, by yourSELF have killed? You've been a thorn in my side for months... and then you took away my world... I hope to prolong your stay here for quite a while... But for now, I'll have to leave you to my expert."

The Lohrke spits at her feet.

"Hmph... we'll see how long you can keep up that smug attitude."

She turns to leave as another figure enters the doorway.
>>
No. 44728 ID: b94893

>>44727
Keep waiting...

Keep waiting...
>>
No. 44729 ID: f4963f

>>44727
... considering someone's coming in right behind her, it's probably better we didn't attack.

Maybe we can take the next guy out after she's left, though. Keep an eye out for our next guest.
>>
No. 44730 ID: bffa2a

>>44727

Can we please at least cave in the skull of the chief torturer? Huh, guys? Please?

It seems we cant touch Kyaos because of her amazing power of VAGINA.
>>
No. 44731 ID: 8e18cd

>>44727

Oh God. Not the bondage chameleon... ;_;
>>
No. 44733 ID: b8687a

Her tail is gone too!?

Shit, she's done. She's retiring, that's it. Holy crap. One eye, useless arms, broken legs, jesus christ...
>>
No. 44736 ID: b94893
File 125297577873.jpg - (39.44KB , 640x480 , facepalm boondocks.jpg )
44736

>>44730
That's not it at all. Stop suggesting that it is.
>>
No. 44740 ID: 42b14f
File 125297641124.jpg - (54.22KB , 800x600 , CH8-27.jpg )
44740

>>44728
Looks like this is the guy that's been torturing the Lohrke.

"Hhhow are hwee do-hing? Dee clheevar his clheened hand hready. Hlet's get that hothar arm, shall hwee?"
>>
No. 44741 ID: 64f8ae

let's bury that cleaver in the back of his skull as quietly as possible.
>>
No. 44742 ID: b8687a

Hit him in the back of the head with the flat side of the cleaver.

Hard.

Make sure he's down for the count, then get Tav out of his shackles.
>>
No. 44745 ID: b94893

>>44741
I say sleeper hold him instead, I don't think it'll be quiet or clean if we use the cleaver.
>>
No. 44746 ID: f4963f

>>44740
>>44740
He brought his own cleaver. How resourceful of him.

Might as well give him a spare, though. His skull should make a great holder for it, wouldn't you agree?
>>
No. 44748 ID: f4963f

>>44740
>>44740
He brought his own cleaver. How resourceful of him.

Might as well give him a spare, though. His skull should make a great holder for it, wouldn't you agree?
>>
No. 44749 ID: 1e1932

>>44740

Break his goddamn neck.
>>
No. 44751 ID: 64d98f

>>44736
She is a bad guy.

We kill the bad guys, then we save our friends from having their fucking arms cut off at the hands of the bad guys. But no. Because of some misplaced fucking affection you have for these bad guys, we just mull around while our friends are fucking tortured and killed.
>>
No. 44752 ID: bffa2a

>>44740

Cleaver to head. Apply with force.
>>
No. 44753 ID: fdc826

>>44740
As much as I'd love to take our time with this one, we need to do this quickly and cleanly. Break his neck, or, if we can't do that for some reason, bury the cleaver in his head.
>>
No. 44757 ID: 6faa8c

>>44751
Because killing her when another 'bad guy' is coming IN LESS THAN A FUCKING MINUTE is a great idea!
>>
No. 44760 ID: b94893
File 125297733324.jpg - (103.43KB , 1024x576 , HA HA HA.jpg )
44760

>>44751
>someone who actually believes in "good guys" and "bad guys"
>>
No. 44761 ID: bffa2a

>>44757
>Implying we could kill her even if she was alone and outnumbered.

And the end. Quest discussion is >>/questdis/182
>>
No. 44763 ID: 1e1932

You can't just kill off the Big Bad halfway through the story! You gotta leave that for the climax!

The torturer, on the other hand, is just some random mook. Fuck up his shit.
>>
No. 44764 ID: b94893

>>44763
She's not the big bad.
>>
No. 44765 ID: 1e1932

>>44764

...The medium-sized bad?
>>
No. 44766 ID: 42b14f
File 125297855737.jpg - (98.56KB , 800x600 , CH8-28.jpg )
44766

"Now Hyold shtill, thhis hwill honly hyurt fhor hay mohment... thyen fhor a whyle ahfter."

I guess I don't have a whole lot of options here. Here we go...
>>
No. 44767 ID: b94893

>>44765
The Rival.

The Viral to our Simon.
>>
No. 44768 ID: b94893

Do what you have to do.

But don't enjoy it.
>>
No. 44769 ID: 1e1932

>>44766

This is gonna be just like "Manhunt"!
>>
No. 44772 ID: 64d98f

>>44760
Yes, the bad guys are the guys who want to kill us, and the good guys are the guys who want to help us kill the bad guys.
>>
No. 44781 ID: 197650

I think we should kill him, but afterwards, do you think we could hide him anywhere? fit him through the little vent?

They're going to find out he died sooner or later, could we hide the corpse? toss them off trail?

We need to kill him, but then also figure out what the hell we're gonna do afterwards. We can hardly just leave him here for very long.
>>
No. 44786 ID: 42b14f
File 125298109756.jpg - (102.91KB , 800x600 , CH8-29.jpg )
44786

"Hyeek!?"

(cut scene)
>>
No. 44787 ID: 42b14f
File 125298112595.jpg - (92.25KB , 800x600 , CH8-30.jpg )
44787

"HYUGAAAAAH!!"
>>
No. 44788 ID: 42b14f
File 125298116390.jpg - (89.92KB , 800x600 , CH8-31.jpg )
44788

*thwok*

Well at least now I can pretend I'm just putting him out of his misery...
>>
No. 44790 ID: 15f6d6

We aren't going to be able to squeeze tav through a vent, so hiding the body isn't to relevant. They'll find it the same time that they find tav is gone anyway.
>>
No. 44791 ID: 15f6d6

>>44788
Check the body for keys/release Tav.
>>
No. 44792 ID: b94893

>>44788
Ah well. That works. See if you can stuff the rest of him in that thing.
>>
No. 44795 ID: bffa2a

>>44788

Search for key on the body, release lohrke from shackle. Introduce yourself and tell Demesi is still okay. Ask if he can stand.
>>
No. 44796 ID: f4963f

>>44786
I'm trying to figure out what... did Tav just trip him?

Dude, Tav. You're totally badass.

Okay, now's the time. Free Tav. Break the cuffs, remove the bolts, whatever you have to do. Just get him out of here. Alive. <3
>>
No. 44797 ID: 7eda8b

Unlatch the Lorhke and then check outside the door, since he can't fit through the drain.

Also, haul the dead guy out of the fire pit so he doesn't start stinking up the place by burning.
>>
No. 44801 ID: b8687a

>>44797

No no, leave him, they'll think it's Tav's flesh.
>>
No. 44809 ID: 6faa8c

Tell Tav that Deme is just fine.
>>
No. 44820 ID: 42b14f
File 12529853179.jpg - (96.63KB , 800x600 , CH8-32.jpg )
44820

>>44791
The torturer doesn't have any keys on him. I'll undo the Lohrke's shackles.

>>44792
He won't go any deeper, looks like he's right on the coals.

>>44795
"I'm Aggeia, and you are?"

"My... my name is Tav... Get out of here, you'll just get yourself killed too."

"Look, if you're Tav, I told the Nedynvor that I'd find you."

"D-Demesi? He's still alive?!"
>>
No. 44822 ID: 64f8ae

we can't fit Tav through the hole, we gotta find some way to get him to safety.
>>
No. 44825 ID: b94893

>>44821
Can you sense anyone outside?
>>
No. 44827 ID: 6faa8c

Quick question, Aggeia: Is there such thing as robotic prosthetics in this day and age?
>>
No. 44828 ID: 632862

>>44821
It's amusing how everyone assumes Deme is a he.
>>
No. 44829 ID: 6faa8c

>>44828
It's been stated.
>>
No. 44832 ID: 12bd87

>>44828
Deme IS a he.
>>
No. 44844 ID: 42b14f
File 125298766733.gif - (743.80KB , 800x600 , CH8-33.gif )
44844

"C'mon, I'll try and get you back to him."

>herp derp, just realized I posted the wrong file
>>
No. 44853 ID: b94893

>>44827
Psh, give him a hook.
>>
No. 44860 ID: 43d730

>>44853
A LIGHTNING hook.
That shoots SPEARS.
Which shoot LIGHTNING.
>>
No. 46450 ID: 42b14f
File 125329123577.jpg - (66.01KB , 800x600 , CH9-Title.jpg )
46450

Chapter 9

Previous chapters can be found in the archives
Chapters 1-3: http://tgchan.org/kusaba/questarch/res/7108.html
Chapters 4-5http://tgchan.org/kusaba/questarch/res/18678.html
Chapter 6-7: http://tgchan.org/kusaba/questarch/res/26410.html
>>
No. 46451 ID: 42b14f
File 125329140630.jpg - (86.63KB , 800x600 , CH9-1.jpg )
46451

Ok, I've got the Nedynvor's friend. Now I just gotta figure out a way down to him and a means to get him out of his cell. That Engsami chick isn't out here. There are two doors besides the one that I came from, one looks to lead to stairs and the other is slightly ajar.

>>44827
>Is there such thing as robotic prosthetics in this day and age?

Ro..boti... what?
>>
No. 46452 ID: 1c907d

Something to replace the arm, although closing it up seems more important. Is he still bleeding?
>>
No. 46453 ID: f4963f

>>46452
The wound's cauterized, so for the short-term, at least, Tav should be okay.

Can you smell anything unusual here that might give us a hint?

Otherwise, downstairs.
>>
No. 46454 ID: 8e18cd

>>46451

Check the other room.
>>
No. 46455 ID: b94893

>>46451
Try to listen/smell to "see" what is behind the door there.
>>
No. 46456 ID: 42b14f
File 12532919596.jpg - (86.88KB , 800x600 , CH9-2.jpg )
46456

>>46452
Well... I can't think of anything the Lazuhrek have, and the Hat'kal would just regrow a lost limb... I have no idea about what the Lohrke do when they lose an arm. The wound has been cauterized, so he's not bleeding. I'm sure a bandage of some sort would be helpful for the little guy though.

>>46455
>>46454
I can hear a muffled voice behind the door. Someone's definitely in there...
>>
No. 46457 ID: 1c907d

Approach cautiously, endangering Tav is a bad idea.
>>
No. 46458 ID: f4963f

>>46456
It looks as though the door is just a crack open. Press against the wall and eavesdrop, if possible.
>>
No. 46459 ID: b94893

>>46456
Try to peek into the room and see who's there.
>>
No. 46460 ID: 8e18cd

>>46456

Peek into the room
>>
No. 46462 ID: 42b14f
File 125329289492.jpg - (84.78KB , 800x600 , CH9-3.jpg )
46462

Ok, I'll just poke my head real quick and quiet like... It's an Engsami. He's giggling to himself and seems to be occupying himself with something on that little table he's by.
>>
No. 46463 ID: f4963f

>>46462
Well that can't be good.

His back is turned. Do you think we can SNEAK ATTACK him if we go for it now?

I mean, he could come down the hall in half a minute and see us anyway.
>>
No. 46464 ID: b94893

...Just keep right on walking.

Just keep walking.
>>
No. 46465 ID: 476456

Try and see what he's looking at there...
>>
No. 46466 ID: 1c907d

I'd say sneak attack, set Tav down carefully. It'd be better if a creature capable of cloaking was taken out before it became a problem later.
>>
No. 46467 ID: 8e18cd

>>46462

Slowly approach him from behind and give him a hug.
>>
No. 46470 ID: 7eda8b

>>46466
>capable of cloaking
He could be cloaked right now for all you know. Boo ya!

Carry Tav in your arms. You're way bigger than him. It'll be faster.
>>
No. 46472 ID: 8e18cd

Awww, don't hurt Sul's cousin.
>>
No. 46473 ID: 1c907d

>>46470
There's more than just Aggeia in mind when I said that. But true.
>>
No. 46476 ID: b94893
File 125329367323.jpg - (10.06KB , 219x219 , whut.jpg )
46476

>Stealth
>Attacking people out of the way who don't notice us
>>
No. 46477 ID: bffa2a

>>46462

BINKY!

Snap his neck, he's torturing another unfortunate soul. It's just a very very small soul.

Besides he might discover we released Tav a bit too soon to our liking.
>>
No. 46479 ID: 8e18cd

>>46477

OH MY GOD. HE'S TRYING TO GIMPIFY BINKY!

Don't you dare stop him now!
>>
No. 46481 ID: 632862

>>46477
Also, Binky had keys. We must retrieve the keys, if nothing else.
>>
No. 46482 ID: 42b14f
File 125329547248.jpg - (100.48KB , 800x600 , CH9-4.jpg )
46482

>>46463
>>46466
Ok, Ive set the Lohrke down outside and slowly crept into the room. There's little I can do to avoid the door creaking slightly as I squeeze through. The Engsami seems to have halted his breathing. I think he might...
>>
No. 46483 ID: 42b14f
File 125329550916.jpg - (114.04KB , 800x600 , CH9-5.jpg )
46483

>>46482
YUP! he heard me!
>>
No. 46484 ID: 476456

Grab one of those paddles and start whacking away!
>>
No. 46485 ID: 8e18cd

>>46483

Oh shit! We need to talk our way out of this one... compliment on his gimp suit and agree to wear one!
>>
No. 46486 ID: bffa2a

>>46483

Take the harpoon off the wall and give him a tongue piercing.
>>
No. 46487 ID: 43d730

>>46483
Keep going, bounce off the wall and get into melee RIPNTEAR.
It's good that his surprise attack disabled his mouth, so no calls for health.
Feel free to grab something off the wall there to kill him with.
>>
No. 46488 ID: 6cb348

>>46483
"Easy! Easy! I just wanted to see what you were doing..."
>>
No. 46489 ID: 1c907d

I'm going to destroy you.
>>
No. 46491 ID: 6faa8c

Grab his tongue and ride it in to kick him in the face.
>>
No. 46492 ID: 8e18cd

>>46484

That's a great idea. Since he's into pain, he might submit to us if we give it to him!
>>
No. 46493 ID: 43d730

>>46492
We don't know anything about him other than that he's a torturer and has bad fashion sense.
I would predict sadism, not masochism.
>>
No. 46494 ID: 8e18cd

>>46493

> zippable mouth
> not masochism

I think you're not getting a signal here. Apparently he's into both.
>>
No. 46496 ID: 43d730

>>46494
Superiors got tired of him licking things from across the room.
>>
No. 46497 ID: 6cb348

>>46493
BDSM isn't really true torture. He doesn't have a ton of visible piercings, you know.

>>46492
It is a good idea. Grab the paddle, try to initiate communications, if those fail slap him around a bit.
>>
No. 46499 ID: 42b14f
File 125329780633.jpg - (100.98KB , 800x600 , CH9-6.jpg )
46499

>>46484
I've grabbed one of the tools from the wrack at random. He whirls around and plucks a hot poker from the furnace on the other side of the room. I gotta be careful when he's got something like that... how should I handle my approach?
>>
No. 46500 ID: 64f8ae

>>46497
Grab the paddle and slap your ass suggestively with it.
>>
No. 46501 ID: 6cb348

>>46499
Talk.

"Uhh, hey buddy... Nice gimp suit..."
>>
No. 46502 ID: 1c907d

Throw the weapon, attack with another one.
>>
No. 46503 ID: 8e18cd

>>46500

Grin suggestively and give him a wink on top of that. If possible. Tell him we just want to have some fun.
>>
No. 46504 ID: 8e18cd

Okay the plan is - get him tied down. Zip his mouth shut. Slap him few times on the ass THEN GRAB THE CRAB, KEYS AND TAV AND RUN THE FUCK AWAY!
>>
No. 46505 ID: f4963f

>>46499
Oh, wow, nice grip there.

Your legs have really long reach. I suggest we use that to our advantage. See if you can disarm him first, since we're at the end of the room with all the rest of the weapons.

Just watch out for his tongue.
>>
No. 46506 ID: 43d730

>>46499
Jump so that it looks like you're going to miss him closely, rebound off the wall and hit him from a funny angle.
Silence him quickly.
>>
No. 46507 ID: bffa2a

>>46499

There's another tongue attack incoming. You want to put the paddle in front of that and then struggle for a second to keep it. When you let go it should smack back at him and at least distract a bit. Use that opportunity to knock him out.
>>
No. 46508 ID: 7eda8b

Throw the paddle at his head and grab another thing.
>>
No. 46510 ID: 6faa8c

>>46507
This is a great and hilarious idea.
>>
No. 46514 ID: 42b14f
File 125330067290.jpg - (102.34KB , 800x600 , CH9-7.jpg )
46514

I-I can't decide what to do! Shit, here comes that tongue again!
>>
No. 46515 ID: 42b14f
File 125330070581.jpg - (104.28KB , 800x600 , CH9-8.jpg )
46515

<cut scene>
>>
No. 46516 ID: 42b14f
File 125330072916.jpg - (117.30KB , 800x600 , CH9-9.jpg )
46516

*THWACK*
>>
No. 46517 ID: 42b14f
File 125330075398.jpg - (100.22KB , 800x600 , CH9-10.jpg )
46517

Crap... I think he liked that...
>>
No. 46518 ID: 476456

...so...keep doing it!
>>
No. 46519 ID: f4963f

>>46517
Pick up the sharp tool near your foot!

Also, that was brilliant. Even if inadvertently so. <3
>>
No. 46520 ID: bffa2a

>>46517

Obviously you failed to immeadetly follow after. Would you like that again? ~<3
>>
No. 46521 ID: 8e18cd

>>46517

Get the whip and whip him good! Make him plead for more
>>
No. 46522 ID: b94893

Now pick up the whip and crack it, Aggeia!
>>
No. 46523 ID: 64f8ae

>>46517
Ask him if he wants some more, and pick up the whip.
>>
No. 46524 ID: 7eda8b

Do it again but use the barbed spear this time.
>>
No. 46528 ID: 42b14f
File 125330232690.jpg - (103.39KB , 800x600 , CH9-11.jpg )
46528

>>46522
>>46523
I'll hop down off the wall and grab the whip.

"Plenty of more where that came from big guy."
>>
No. 46529 ID: b94893

>>46528
Now crack the whip and call him a slave!
>>
No. 46530 ID: 8e18cd

>>46528

Crack that whip! Call him a bad boy and make him beg for more.
>>
No. 46531 ID: 42b14f
File 125330252743.jpg - (51.42KB , 800x600 , CH9-12.jpg )
46531

What the hell is all that racket upstairs!?
>>
No. 46532 ID: b94893

>>46531
What does it sound like specifically, Demesi?
>>
No. 46533 ID: 42b14f
File 125330285037.jpg - (51.27KB , 800x600 , CH9-13.jpg )
46533

>>46532
like a bunch of jumping around and moving furniture or something...
>>
No. 46534 ID: bffa2a

>>46531

Hey Deme, Aggeia's back in her cell. Try the trap door.
>>
No. 46535 ID: f4963f

>>46533
Where is it relative to you? It's not directly above, is it?
>>
No. 46536 ID: 42b14f

>>46534
<logic error please ignore <_<; ?>
>>
No. 46537 ID: 7eda8b

It's probably just Aggeia and an Engsami having kinky BDSM sex.
>>
No. 46549 ID: 42b14f
File 125330402540.jpg - (34.04KB , 800x600 , CH9-14.jpg )
46549

You have NO idea what's going on right now... but the large leathery creature is lunging at the furry one as she readies a long tail-like weapon. The cave is unblocked now, but your shiny has been taken from you, and your claws have been bound.
>>
No. 46552 ID: 64f8ae

>>46549
Where is the shiny
>>
No. 46553 ID: b94893

>>46549
Shock the lizard-like one, Binky!
>>
No. 46555 ID: 62ec90

MISSION J CRAB!!!

NOOOOO!!!!!!!

Ok, your claws may be bound but you can still poke with them. Try to climb on the not-furry one's back and up to his neck. Then poke like a madman.

Er, Madcrab.
>>
No. 46558 ID: 7eda8b

Run up to the leathery creature and zap him!
>>
No. 46559 ID: bffa2a

>>46549

Awwwwwwwww, scuttle for your CRAB MEATS Binky. The cave is open. Everything wants to eat you... I don't know what the leathery one wanted.
>>
No. 46572 ID: 42b14f
File 12533064124.jpg - (61.75KB , 800x600 , CH9-15.jpg )
46572

>>46552
The leathery one took it.

>>46553
>>46558
You're not sure why you expect it to work now, you've been shocking the thing for a while. But here goes.

The furry one lashes out at the leathery one with the weapon as you scuttle up to it's foot and prod it with your large claw shocking it. It falls off balance with the combination of the two hits and stumbles, slumping over the strange looking rock.
>>
No. 46573 ID: f4963f

>>46572
Booya! Binky / Aggeia OTP.

Strap him down, Binky! ... somehow!

Or, at least, cheer the big furry lady on while she does it?
>>
No. 46574 ID: 8e18cd

>>46572

Tie him up, quick!

Then zip his mouth and put that paddle into work work work!
>>
No. 46575 ID: bffa2a

>>46572

Well done Binky! Continue shocking it at the bottom of it's feet. Keep it off balance.
>>
No. 46581 ID: 42b14f
File 125330798052.jpg - (52.81KB , 800x600 , CH9-16.jpg )
46581

>>46575
The big furry one ties the leathery one down. You continue to put the shock to him, medium style, he struggles some. Clearly you are giving him the thrashing of a life time.
>>
No. 46582 ID: 1afd58

>>46581
Well good work, Binky.

Uh, Don't shock the furry one though. Just let her pick you up if she tries.
>>
No. 46584 ID: bffa2a

>>46581

Binky! Now produce your tiny little leather whip it fashioned for you and demand your shiny back.
>>
No. 46586 ID: 8e18cd

>>46581

USE THE PADDLE, AGGEIA, USE THE GODDAMN PADDLE.
>>
No. 46587 ID: 7eda8b

You can probably stop now.
>>
No. 46589 ID: f4963f

>>46584
>ask for shiny
Oh yeah, that's right. Binky, check the engsami over for the shiny thing?
>>
No. 46593 ID: 632862

>>46586
Yes, let's do this. While demanding he give us keys.
>>
No. 46603 ID: 42b14f
File 125331079137.jpg - (88.67KB , 800x600 , CH9-17.jpg )
46603

There, he's strapped in and the zipper's shut. There's a shocker crab in here for some reason... it's shocking the engsami's foot with quite a bit of fervor... The engsami's struggling a little, but it doesn't actually look to be trying to escape.

>>46586
>USE THE PADDLE, AGGEIA, USE THE GODDAMN PADDLE.
>>46593
>While demanding he give us keys.

Somehow I don't think that's a very effective way to get information in this particular situation... maybe something along those lines though?

"If you can understand me, and have any keys on you, you'd better fork 'em over, otherwise I'll just hang this whip up right now~"

He lets out a frantic and muffled sound that... oh god... I think he just said "pants"... and he's strapped... oh god...
>>
No. 46605 ID: f4963f

>>46603
D:

...

Send the shocker crab to investigate.
>>
No. 46607 ID: 15f6d6

Well, it's the only way. Just because he likes it doesn't mean you have to.
>>
No. 46608 ID: 64f8ae

Tease him a bit more then...
>>
No. 46609 ID: 5eea01

THE KEY IS IN HIS PANTS
GET THE KEY
AND RUB IT
NOW
OTHERWISE THE GENIE WILL SLUMBER FOREVER AND YOU WILL NEVER GET OUT
>>
No. 46610 ID: 15f6d6

Oh, you need to rub around on his pants, mostly the front I would think, so you can find out where the key is.
>>
No. 46611 ID: bffa2a

>>46603

Whip him into unconciousness. Fetch the key when he's not squirming wildly about. Or you can try now and risk touching something other than keys. He wont mind.
>>
No. 46612 ID: 8e18cd

>>46603

Paddle him and try to get the key location out of him saying we'll stop if he won't say where it is.
>>
No. 46616 ID: 43d730

>>46603
Use your flexibility to ...uh, grope around until you find it.
Then you can find someplace to wash that hand.
>>
No. 46625 ID: 7eda8b

Take the bands off the shocker crab to gain its trust.
>>
No. 46635 ID: 42b14f
File 125331341995.jpg - (108.58KB , 800x600 , CH9-18.jpg )
46635

>>46607
>>46616
Eww, eww, EWW! Ican'tbeliveI'mdoingthisEWW! Oh god! EW IthinkittouchedmeEWW! Got it...
>>
No. 46636 ID: 64f8ae

>>46635
Keep hitting him....
>>
No. 46637 ID: 476456

Now paddle him in the groin, that'll do it.
>>
No. 46638 ID: 15f6d6

Give him a swat on the butt for being so helpful. Let's go rescue the Nednevyor!
>>
No. 46639 ID: b94893

>>46635
Excellent! Give him a smack or two across the ass a few times with the whip.

Actually hey, let's actually interrogate him. Take the zipper off his mask and ask him about the Engsami Hierarchy.
>>
No. 46643 ID: f4963f

>>46635
My heart goes out to you, Aggeia.

Yeah, give him a few cracks with the whip and... actually, let's find out if he knows where Deme's cell is from here.
>>
No. 46645 ID: bffa2a

>>46635

Good job. Take your new crab ally with you and go recue Demesi. Unless you want to keep spanking lifts-his-tail.

Also, could you show the floorplans of this fort as far you know them? It's getting really confusing.
>>
No. 46646 ID: 8e18cd

>>46635

Okay let's have some fun. Paddle him for a bit, stop and make him answer some questions - number of Engsami in the camp, how to get to Demesi's cell, Kyaos phone number...
>>
No. 46647 ID: b94893

Aggeia: BRING TAV INSIDE.

Then let's interrogate him.
>>
No. 46648 ID: b8687a

Definitely unzip him and interrogate him.

We need to know more about these guys.
>>
No. 46649 ID: 15f6d6

Ffff. Interrogating can be done later. Let's get Demesi free before something bad happens. They're gonna find out about Tav's torturer being dead before too long.
>>
No. 46655 ID: 42b14f
File 125331497243.jpg - (103.98KB , 800x600 , CH9-19.jpg )
46655

Ugh... I can't believe I'm actually doing this.

*wh-CRACK*

he lets out a muffled yelp and shutters... I need to submerge myself in LAVA or something after this... oh god...
>>
No. 46657 ID: b94893

>>46655
EXCELLENT!

Now drag Tav inside and unzip the engsami so you can interrogate him.
>>
No. 46658 ID: 8e18cd

>>46655

CRACK THAT WHIP, GURRRL.
>>
No. 46659 ID: 64f8ae

i... don't know what to say.
>>
No. 46660 ID: 7eda8b

Leave him here. Bring Tav with you upstairs to open the cells.
>>
No. 46661 ID: b8687a

Hahahahaha oh god...

Now seriously, drag Tav inside before he gets caught or something.
>>
No. 46664 ID: 357089

YES!!! NOW AGAIN!!! And then unzip him and threaten him that you'll stop if he doesn't tell you everything about Kyaos and the other engsami leaders.
>>
No. 46665 ID: 8e18cd
File 125331534195.jpg - (78.87KB , 800x600 , Political Commentary.jpg )
46665

This is how I see it...
>>
No. 46669 ID: f4963f

>>46660
This. We've done enough with GimpCameleon for now. We should really focus on saving Tav's life and reducing the cost of the brain bleach Aggeia has to buy in the future.
>>
No. 46670 ID: 8e18cd

>>46669

Can't let you do that, anonymous
>>
No. 46671 ID: bffa2a

>>46655

Weren't you supposed to ask him something or are you just holding your end of the bargain? It's gonna take a lot more to satisfy him.

Pick up crab ally and go rescue Demesi. Apply mind bleach.
>>
No. 46678 ID: 42b14f
File 125331700073.jpg - (112.05KB , 800x600 , CH9-20.jpg )
46678

I'll drag the Lohrke in. He seems a bit surlier than before, guess he doesn't like being left defenseless in the hallway of a pirate fort. Ok, so... what should I try and ask the Engsami again? I wanna get this all in one go and get AWAY from this freak as soon as possible...

1) number of engsami in clan
2) Location of cells relative to the door

what else?
>>
No. 46679 ID: b94893

>>46678
Ask about the Cheiftan and Kyaos

Ask about why they're fighting the Lorhke

Ask about what would get them to stop fighting the Lorhke.
>>
No. 46680 ID: f4963f

>>46678
Where the exit is, would be nice.
>>
No. 46682 ID: bffa2a

>>46678

3) Possible exits from this place.
4) Where is our stuff.
5) Where is that item/person/info that you came here for in the first place.
6) What in the hell were you doing to that crab and why?
7) Have they already attacked the other Lohrke cities.
>>
No. 46686 ID: b8687a

How about how the hell we can make peace with the engsami and stop the fighting once and for all?
>>
No. 46689 ID: 8e18cd

>>46686

We're certainly being diplomatic with this one.
>>
No. 46691 ID: f4963f

>>46689
Now this is what I call reaching across the table~

Seriously, though. Let's do our business and get out. Tav doesn't seem to be especially happy with our impromptu BDSM session at the moment.
>>
No. 46692 ID: 447b9a

Ask if Kyaos and the leaders don't see eye to eye.

This is very important.
>>
No. 46693 ID: b94893

>>46691
Don't you mean under the table?
>>
No. 46697 ID: b94893

>>46692
This.

Definitely this.

4th party member... come on... ;_;
>>
No. 46710 ID: 42b14f
File 125331929021.jpg - (111.59KB , 800x600 , CH9-21.jpg )
46710

"You won't get the whip again unless you tell me what I want to know;

>1) number of engsami in clan
>2) Location of cells relative to the door
>3) Possible exits from this place.
>4) Where is our stuff.
>5) Where is that item/person/info that you came here for in the first place.
>6) What in the hell were you doing to that crab and why?
>7) Have they already attacked the other Lohrke cities.
>8) Cheiftan and Kyaos
>9) why they're fighting the Lorhke
>10) what would get them to stop fighting the Lorhke.

>"How many engsami are in your clan?"

"Many, I never counted" he quickly replies, I think he wants to get the interrogation out of the way quick.

>"Where are the cells in relation to this room?"

"In the basement, go down to the bottom of the stairs."

>"Where are the exits from this fortress?"

"Anywhere you can get out of course, but you'll be stuck in the desert unless you can get to the docks~~"

>"Where are my belongings?"

"The store room of course~"

>"The chieftan, where is he?"

"In his chamber of course~"

>"What were you doing with that poor little shocker crab?"

"Just having a little fun~<3"

>"Has your clan already attacked any other Lohrke cities?"

"Not yet, though a fleet has already mobilized."

>"Who was that formerly winged Engsami and where would she be?"

"General Kyaos, we recently returned from a successful raid on a nearby Lohrke city. She was a little worse for ware when we got to her, so she's been spending most of her time in her quarters."

>"Why were you attacking the Lohrke to begin with?"

"Lohrke sell well on the slave market, they're hard workers and exquisitely built for mining labor~"

>"What would it take to get you to stop fighting the Lohrke?"

"Well we already have, now that we have all the living ones in The Pit ready for market. Now GO! GOGOGOGOGOGO!"
>>
No. 46714 ID: 64f8ae

Well he's been cooperative, so let's whip him a bit more then leave him tied up if we have the keys.
>>
No. 46715 ID: b94893

>>46710
Demand him to tell us more about how the leaders get along.
>>
No. 46717 ID: 1afd58

>>46710
Well~ Do it~

You did say you would~
>>
No. 46718 ID: 8e18cd

>>46710

Reward him with a whipping for being such a good bitch.
>>
No. 46719 ID: 476456

Twice on the ass and then club him on the head with the paddle so he doesnt call for help...oh wait he's wearing a mask, just zip him up.
>>
No. 46722 ID: 8e18cd

>>46719

Zip him up and tell him you'll return soon and if he'll be a good boy and not scream, he will get a nice reward.
>>
No. 46726 ID: bffa2a

>>46710
>"Where are my belongings?"
>"The store room of course~"
>"The chieftan, where is he?"
>"In his chamber of course~"

See this is where you hit him and ask for directions.

Ask about the pit: location and how to release them. In fact ask where to commandeer a boat for escape and how to go about it.

Are you here to kill the chieftain or something else? We have to know how to respond if we see him around.

Whip him good.
>>
No. 46732 ID: 6665a0

Break his neck since he was clearly going to rape binky
>>
No. 46733 ID: 42b14f
File 125332039050.jpg - (112.44KB , 800x600 , CH9-22.jpg )
46733

>>46726
"Not so fast. Where's The Pit, and how would the Lohrke get out?"

The engsami groans and angrily blurts out, "Next to the guard's quarters directly across from the kitchen!"

>"Where could one commandeer a ship to get out of the desert?"

"The DOCKS, are you stupid!?" he seems to be getting more and more impatient.

I... yes... the original reason I came here was to assassinate the chieftan...
>>
No. 46735 ID: 476456

Punch him right in the junk!
>>
No. 46736 ID: f4963f

>>46733
Okay, he's been a good boy. Whip him up some more.

And that sounds like a nice objective. Let's drop Tav off with his sword-footed friend first, and then look into freeing the other Lohrke and taking out this Engsami Chieftan.
>>
No. 46737 ID: 1afd58

>>46733
Give him a few whacks and remind him who the boss here is~ Keep him from shouting for the guards.

Keeping a prisoner motivated to keep spilling... information... is an important part of interrogation.
>>
No. 46741 ID: b94893

>>46733
Discuss the chieftan with him, how well he's liked by his underlings (particularly that formerly winged one) and how he feels about him himself. Perhaps he'd like to assist us in Taking him out?
>>
No. 46742 ID: bffa2a

>>46733

Okay, now we know to respond with murderous intent. Now whip him up a bit and zip him shut. We're leaving, thank god. Though we still don't know where the fucking storage or chief's room is.
>>
No. 46747 ID: e8d8be

We better give him a good whipping, hes gonna get sick of this and call for help.
>>
No. 46769 ID: 42b14f
File 125332248693.jpg - (90.51KB , 800x600 , CH9-23.jpg )
46769

>>46735
I've already had my hands close to his "junk" more times than I would have liked... thank you...

>>46741
"How well is your boss liked by you guys, particularly your general?"

He sighs and rolls his eyes, "Boss is great, he keeps us well paid with the number of slaves we pull in. General Kyaos is his top ranked general, especially since General Ga'nneda didn't make it back."

"How would you feel about assisting us in... overthrowing your boss?"

"Are you nuts? No one crosses the boss unless they want to be ditched miles away from any friendly engsami clan in the middle of the desert!"

>>46742
"Oh yeah, where's the storage room and the Chieftan's chamber?"

"Storage is across from the cells in the basement. I can't tell you about the chief's room, if he finds out I did he'll have me killed!"

>>46747
Ugh... I feel so freakin dirty now... I can't even keep this whip anymore... ew... the Lohrke scoops up the shocker crab and we exit the room. Where should we hit first?
>>
No. 46772 ID: 64f8ae

make sure we zipped up his mouth
>>
No. 46773 ID: 15f6d6

Downstairs to the cells. We've got to get the Demesi out because he's adorable.
>>
No. 46775 ID: f4963f

>>46773
Agreed, cells first. Three party members is better than two.
>>
No. 46776 ID: 1afd58

>>46775
aHEM.

Four.

Binky is a person too.
>>
No. 46779 ID: bffa2a

>>46769

Cells and weapons go hand in hand. Free Demesi and get your stuff back.
>>
No. 46782 ID: e3f578

Tell the Lohrke that we will never mention this again. Ever.
>>
No. 46786 ID: 42b14f
File 125332418627.jpg - (77.92KB , 800x600 , CH9-24.jpg )
46786

>>46782
I make the Lohrke agree to NEVER mention the occurrences in that room again.

>>46772
Yeah, I zipped his mouth shut before I... *shudder*

>>46773
>>46775
The engsami said the cells were down the stairs from the room we were at, and this is as far down as we can go. There are two more doorways here. A small one sits on the same wall as the door leading to the stairwell, and there are a pair of large double doors on the adjacent wall. Which should we check out first?
>>
No. 46787 ID: 15f6d6

Small door
>>
No. 46789 ID: 1afd58

>>46786
HUG LOHRKE.

For... comfort.

He's plainly been through a lot, and you haven't had the best of days either.
>>
No. 46790 ID: 632862

>>46786
According to the gimp, one of those doors leads to the cells, the other to the storage room. Shouldn't you recognize which door leads to the cells, though? He must've either lied, or gave you directions to a different set of cells.
Or maybe the small door leads to more stairs. Try that one first.
>>
No. 46791 ID: c80cec

>>46786
Check out that small door, it might be the storage room.
>>
No. 46820 ID: 42b14f
File 125332629211.jpg - (82.53KB , 800x600 , CH9-25.jpg )
46820

>>46789
Ok, sure, why not.

*moosh*

He seems somewhat confused by this.
>>
No. 46822 ID: 42b14f
File 125332639063.jpg - (63.33KB , 800x600 , CH9-26.jpg )
46822

>>46791
>>46790
>>46787
Ok, small door it is.

Wow... not a whole lot going on in this room... there's a hatch on the floor.
>>
No. 46824 ID: f4963f

>>46822
Apply KEY to HATCH. See if you can match the engraving to the right key. If not, trial and error?
>>
No. 46827 ID: ec491d

>>46822
Gleefully bang on the metal part.
>>
No. 46828 ID: 42b14f
File 125332681914.jpg - (64.88KB , 800x600 , CH9-27.jpg )
46828

>>46824
ok, just a simple matter of matching up the symbols and, there we go. There's a ladder leading down
>>
No. 46831 ID: b94893

>>46828
Go down. Take Tav with you.
>>
No. 46833 ID: 632862

>>44520
Oh that's where we are.

Apparently there's a guard on the other side of those double doors.
>>
No. 46834 ID: 7eda8b

So what's down there? Is Deme okay?
>>
No. 46835 ID: f4963f

>>46828
Peer down. Can you sense anyone down there?
>>
No. 46836 ID: 15f6d6

>>46828
Check out the hole and see what is in it and rescue and hug and stuff.
>>
No. 46840 ID: 42b14f
File 125332808490.jpg - (80.18KB , 800x600 , CH9-28.jpg )
46840

>>46831
>>46834
>>46835
>>46836
Hmm... no one to rescue in here... this looks like the store room.
>>
No. 46841 ID: 15f6d6

Get WEPONS. Looks like Tav's shit is right there.
>>
No. 46842 ID: f4963f

>>46840
Might as well find your stuff, and Tav's.

In fact, if you see anything else useful, nab that too.
>>
No. 46843 ID: bffa2a

>>46840

Get your stuff and ask Tav whats theirs to drag it along. And for gods sake, tie up Tav's stump with something before it gets infected.
>>
No. 46845 ID: 64f8ae

>>46840
Let's reclaim our shit. I think I see Tav's boots and stuff there.
>>
No. 46856 ID: 42b14f
File 125332932011.jpg - (91.86KB , 800x600 , CH9-29.jpg )
46856

I find my belongings strewn about the room and duck behind some bundles of assorted pilfered goods to change cloths, not that the Lohrke would be looking...

He seems to be quite immersed in fiddling with one of the bulky back pack things.
>>
No. 46857 ID: 64f8ae

>>46843
yeah 'cause it's not cauteriz- oh wait yes it is.
>>
No. 46858 ID: 1afd58

>>46856
You looked better half-naked you know.

Also does it make you sad that he didn't even try to peek? :(
>>
No. 46859 ID: 5696d4

UNLEASH YOUR WHIP AND PROCEED CAUTIOUSLY!
>>
No. 46860 ID: b94893

>>46856
Remind him he only has one arm and can't use some of the more lethal ranged weapons now.

Ask him if he needs a hand.
>>
No. 46861 ID: f4963f

>>46857
It's cauterized, but it was mentioned earlier that it would probably be a good idea to dress and bandage it anyway. Now would certainly be a good opportunity to do so.
>>
No. 46862 ID: f4963f

>>46860
... I'm pretty sure he noticed and knows.

I seriously doubt he needs a reminder. No, just watch what Tav does~

And you look fine in your armour, don't be discouraged, Aggeia~
>>
No. 46889 ID: 42b14f
File 125333197954.jpg - (108.28KB , 800x600 , CH9-30.jpg )
46889

>>46859
what whip?

>>46858
... no... of course not... why would I?
...
...

>>46860
I ask him if he needs a hand... help with anything. He just sort of shrugs and continues fiddling with the weapons.

>>46861
I grab a scarf lying next to him and begin to wrap up his wounded arm.

"What are you doing?"

"Just trying to help out."
>>
No. 46890 ID: 632862

>>46889
Haha, I bet that's Deme's lucky scarf.
>>
No. 46893 ID: 5696d4

>>46889

You mean to say you left the whip back in the room where you found Tav?

Seriously, that could be the only weapon Tav can use efficiently even with only one arm.

Anyway, just keep an eye on that Lohrke while you meddle with your business in that room.
>>
No. 46894 ID: 5696d4

Okay my bad, the room where you found the crab, I meant.
>>
No. 46895 ID: f4963f

>>46889
Wait for Tav to finish with the weapons, see what he does. Then go find the cells with the sword-footy guy.
>>
No. 46902 ID: 42b14f
File 125333343220.jpg - (79.91KB , 800x600 , CH9-31.jpg )
46902

When the Lohrke finished his tinkering, he tightens a pair of belt straps around his arm holding a long weapon to it. He then asks me to help him hoist the backpack up on his back and attach a cable between the two items. The weapon hums with energy. He then points out two bags and asks me to bring them with us.
>>
No. 46905 ID: b94893

>>46902
Sabotage the Lorhke's weapon by undoing one of the cables.

If things get nasty, he'll prove as a great distraction for saving your own hide.
>>
No. 46907 ID: 64f8ae

>>46905
That's awful. You would never do that. You should help all four of us get out of here alive.
>>
No. 46908 ID: ed8d8a

>>46905
Or alternately, he could make for a great person holding a gun to save your hide.
>>
No. 46910 ID: f4963f

>>46905
... why would you do this? Ignore this person. This person is a jerk.

>>46902
Do as the Lohrke suggests. Hopefully he should be able to assist your goal, or at least find his own way out.
>>
No. 46911 ID: b8687a

>>46905
Sacrifice Glowybutt for hips?

Not sure if want.

>>46907
Five, if you count Binky.
>>
No. 46914 ID: 7d87d9

>>46905
Of course the Lorke's firepower could definitely be useful. I mean you and him could become rather good partners...
>>
No. 46915 ID: 447b9a

>>46905
Actually that's a great idea, while they're hauling him and his sword-foot buddy off we could go kill the chieftan amidst the confusion.
>>
No. 46927 ID: b8687a

>>46915

Actually, hmm. If we can go back and break him out again later, I don't see the problem. Nobody knows about us save for bondage lizard, we can cause chaos all over the place while they're trying to deal with every which thing.

If they catch him, we can set fire to the kitchen, storeroom and a few other areas to cause mass chaos, and then kill the cheiftan while everyone is freaking out.
>>
No. 46928 ID: b94893

>>46927
If they get caught again they're just going to kill them, this isn't The Wind Waker, you don't get infinite tries to escape.
>>
No. 46932 ID: 42b14f
File 125333613168.gif - (1.43MB , 800x600 , CH9-End.gif )
46932

Ok, time to bust out the Nedynvor. These double doors should lead to the cells... but it looks like they've got guards on duty down here...
>>
No. 46945 ID: 632862

>>46902
How the heck did he climb the ladder with a weapon tied to his only remaining arm?
>>
No. 46953 ID: 5696d4

>>46945
>Using the weapon for a better grip
>>
No. 46955 ID: 42b14f

>>46945
>can walk on walls

who said he used the ladder?
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