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327791 No. 327791 ID: 2ae337

"As you know, the tenth year will be your most harrowing time of your lives. Half of you will probably die. And the surviving half will be put through the hardest test of their lives. There will be no more supervision, no more of your peers protecting you or saving you from a mistake. No more practice, no more lessons. If you feel you need to train more, do it on your own time. Because when the final test comes, you only get one chance at success. One chance at life. "

-Varius Makag, Patriarchal Guard and Tenth Year Instructor
325 posts omitted. Last 100 shown. Expand all images
>>
No. 341722 ID: 35e1a0

they are big on spirits. swear on the spirits of your forefathers that it is not a trick. unless that is taboo. then swear upon your own spirit.
>>
No. 341787 ID: c2c011

>>341719
Tell them that you don't really need all of them inside of the fortress, just some archers and infantry. The cavalry works better outside where they can harry the Sergals flanks and take out their supply train. You could also offer hostages if you have any noncombatants that you won't need during the fight. That together with swearing on whatever gods you have alongside with your honour and inviting all sorts of curses if you break your oath should do it.
>>
No. 341910 ID: b6ca92

>>341719
Convincing them this isn't a trick?
Perhaps a contract, of sorts? Something they would consider binding?

Otherwise a gift of wealth, in the form of some small riches to the leaders, or slaves, or giving some of our own men as a sort of 'we risk our blood in your hands, we ask that you risk your blood for us both.'.
>>
No. 342302 ID: 2ae337
File 131403982889.png - (22.08KB , 641x497 , 111.png )
342302

>>341722
>>341910
"I swear upon my very spirit that I will not attempt anything against your chieftains. Is there anyway to convince you? Gold? We-"

"Do not attempt to bribe me outsider! Leave your escort at the gates. If you are to see them. you see them alone."

"...very well."
>>
No. 342303 ID: 2ae337
File 131403991066.png - (21.25KB , 664x508 , 112.png )
342303

Something tells me that thousand was just an estimate, it looks like they may have more.

"The Chiefs of the Four Tribes will see you."

"I thought there were eight."

"The other four refuse to see you."
>>
No. 342306 ID: 35e1a0

well, get half of them on our side and the other half should ether join us or stay out of the way.
>>
No. 342308 ID: c2c011

>>342303
Tell him that you have a suggestion that will allow you both to survive. A temporary alliance to take care of the Sergals, after that's done you can go back to being hostile again. Stress the fact that the Sergals are a much worse threat than you are, they are without mercy and will kill, eat and rape everyone they can get their hands on.
>>
No. 342356 ID: 2ae337
File 131406318866.gif - (60.70KB , 1306x1038 , map.gif )
342356

>>341611
As promised...The fort is surrounded by numerous bridges, but there are three, the ones circled that were carved from the stone. They are the largest and will be key to defending the fort.

The bridges are in place because there is a river that runs through the caves beneath the fort. Too violent to cross and thus serves as a natural moat. The red outcroppings around the fort are the villages the natives use to house visitor when they are trading. Odds are they will be garrisoned to shield themselves from the artillery. Not like it will last long though...

And the two armies are separated by the mountain the Chouhoku call the Heavenstring. Both would be funneled by the narrow passage between the two, making on easy to pick off, but not an effective means of exhausting both forces.
>>
No. 342360 ID: 2ae337
File 131406368702.png - (54.61KB , 1502x510 , 113.png )
342360

>>342308
"Well outsider, we have heard you wish to propose a truce?"

"Yes, that is correct."

"And explain why we would ever consider joining you? You took away countless of our own, gave the Chouhoku means of stealing our hunting lands, killing out people with impunity, and let them control this entire area, including grounds that are sacred to us! Why would we join the ones responsible for this upset in the balance?!"

"What my friend wants to know is after all you have done to us, what makes you any different from the 'Sergals'?"

"Different? I suppose when you look at us like that we do look indistinguishable."

"So why-"

"BUT! But we still value the lives of those in these lands. We established ourselves and did not move a step further. You have seen what we can do, we could have drawn you into a war you would lose if we wanted to but we didn't. WE regret the loss of you lands, BUT we do not leave a trail of blood behind us like the Sergals. WE make take slaves from you BUT we treat them well! They rise through the ranks, and we treat them as equals! The Sergals will not. They will torture you, they will play with you like a predator plays with its food. And they won't even grant you the mercy of dying before they devour you. I ask you, all of you, do you to fight us in a war that will doom you? Or will you join us and live to fight another day?"

I can see that some are being stirred by my little speech, namely the ones on the right. But the other two look unconvinced. Anything to add that might help?
>>
No. 342373 ID: 35e1a0

they also cannot be reasoned with at all. we sent a messenger boy and after he gave the message they ate him, for no reason at all. they will kill the children, they will never have a chance to gain any honor for the tribe. who knows, if you are are lucky some of you may get to live as breeders to make more meat for them.
>>
No. 342395 ID: cd63e9

if you have the authority to make diplomatic concessions now would be the time to make them.

tell them that if they try and fight you and sergals at the same time they will die. either at the walls of the outpost or after losing many warriors smashing its defenses.
>>
No. 342413 ID: 2ae337
File 131407346452.png - (27.86KB , 747x505 , 114.png )
342413

>>342395
"I will say this. Either you can put your grudges to rest, if only for now, and stand with us. You may be able to live long enough to see those debts paid. Continue to fight us, and they will slaughter you. And the survivors will envy the dead."

"...and you expect us to join you over this?!"

"Now wait there...there seems to be some sense in this."

"What?! You cannot be serious!"

"WE both are. A grudge cannot be fulfilled while dead."

"We can best both them and the new invaders!"

"Just as we have bested them all the way out of our homes? We the Cheeoq shall accept the truce."

"And we the Nukache shall do so as well."

"By joining him you make enemies of all of us!"

"If that is what must happen then so it shall be. We must make preparations to leave. May the spirits guide you."

"...and you..."

Well that was better than I feared, worse than I...actually it's even better than I hoped. I thought they were just going to kill me.
>>
No. 342418 ID: 35e1a0

okay 2 more tribes in the place should at least make the others pause for a moment, perhaps long enough that the sergals hit them first and they soften each other up a bunch.
>>
No. 342425 ID: c2c011

>>342413
Hmm, no ideal. But you could try to ask the remaining ones to hold off, at least until you have dealt with the new threat. Their force seems to rely quite a bit on cavalry, and that's not really useful for taking a fortress, especially not one defended by riflemen and cannons.
>>
No. 342430 ID: 2ae337
File 131407968547.png - (162.09KB , 1306x1038 , 115.png )
342430

>>342418
Hopefully. But still we should prepare for the chance that they still hit us at the same time.

>>342425
No our real problem will be their shamans. Enough build up and their magic can tear down any wall.

This is the basic plan, with one of the bridges destroyed to prevent enemies from behind. And the remaining bridges will be covered by our infantry complimented by slave warriors while the range attack from the walls. Not sure how well that will hold up against these sergals...
>>
No. 342438 ID: cd63e9

would it be possible to booby trap the bridges? either landmines or some sort of remote detonated bomb to collapse them if they get overrun.
>>
No. 342447 ID: c2c011

>>342430
Well the Shamns should be easy enough to handle, you have a great fighter and general with an antimagic axe with you. Give him some light and mobile troops and tell him that you want him to make sure that any shamans that try anything gets their shit ruined. Or if he can use that axe to block their spells on a wider ranger than just personally then that works as well.

You should also ask the two tribes that go over to you if they can help you keep the walls intact against the shamans.
>>
No. 342461 ID: 28e94e

>>342430
Demolish the remaining secondary bridges, just to be safe. Otherwise, that's pretty much the best we can manage at the moment.
>>
No. 342590 ID: 2ae337
File 131416111932.png - (33.00KB , 940x650 , 116.png )
342590

>>342461
>>342447

Oh...well I can see the benefits of that. Yes, if we were overrun it would make a nice way of blocking off invading enemies, at least for a while.

>>342438
Now this may not work seeing as how neither tribe had any real shamans. Just medicine men. Their works involve more healing than destruction...

Look this battle may require some larger amount of coordination than just talking to me. I'm getting a bit overwhelmed by all this.
>>
No. 342594 ID: 35e1a0

understandable, but our crystal isn't here so you are the only one in this area TO talk to. unless you want us to leave you alone for a while.
>>
No. 342605 ID: cd63e9

do you guns use gunpowder or magic? if they use powder you could attach some gunpowder kegs to the bridge and have a long hidden fuse. if they use magic just have some of your artillery pr aimed at the bridge so they can bring it down in a hurry if they have to.
>>
No. 342606 ID: 2ae337
File 131416790734.png - (11.93KB , 455x485 , 117.png )
342606

>>342605
Gunpowder? Rezans prefer magic, so we may have to go with that second option.


>>342594
Yes...I. I will think of something. I have a day to do it. Hopefully that's enough time...please Return to your source
>>
No. 342607 ID: 2ae337
File 131416792625.png - (30.84KB , 791x612 , 118.png )
342607

?
>>
No. 342608 ID: 35e1a0

[switch to venian]
>>
No. 342612 ID: a37077

>>342607
Hold up now. Who's this?
>>
No. 342621 ID: 252e1b

Nice mask, fella.
>>
No. 342627 ID: c2c011

>>342607
Yo dude, what's up?
>>
No. 342698 ID: 2ae337
File 131421521611.png - (31.16KB , 791x612 , 119.png )
342698

>>342621
It better be, this shit was fuckin' expensive. Lemme tell ya, even if I'm a bodyguard for a patriarch, the prices out there just don't match the scratch. How the hell those noble types afford all their crap I still have no 'dea.

>>342627
Nah much, but Veni over there is lissnen to all them monkeys bitch about who stays and who goes to kill some ugly scroes.

Good thing Veni tol' me bout ya guys 'th'wise I'd be thinkin' I finally lost me mind.
>>
No. 342699 ID: c2c011

>>342698
Sounds like the natives are being uncooperative assholes. Would it be possible to split up their clans and shit?
>>
No. 342704 ID: 2ae337
File 131421931526.png - (26.70KB , 791x566 , 120.png )
342704

>>342699
They've been like that since I known em. And y'know, normally we couldn't give two shits and half and ass what these scroes do, but with those ugly things outside we gotta deal with their crap.

"ENOUGH! ENOUGH! I HAVE HAD ENOUGH! IF YOU CANNOT EVEN AGREE ON DAMNED LIVING SPACE, THEN I GOT HALF A MIND TO JUST THROW YOU BACK OUT THERE!!"

Op, Veni's up on ens again. Heh.
>>
No. 342706 ID: c2c011

>>342704
You know throwing them all out seems more attractive by the second. Maybe you should weigh in on how much easier it would be to just throw the lot of them outside and let the freaky things have their fill on them instead.
>>
No. 342812 ID: 2ae337
File 131424837889.png - (29.38KB , 1039x523 , 121.png )
342812

>>342706
Yeah as much as I'd wanna kick their hairy asses, we kinda need em if we wanna keep a colony out here. Dun ask me why we need a colony though. Stuff like that's fer the smart pony folk.

"Lord Venian, your...um jewel did as it said it would.

"Good good, because it looks like we're doing this alone. None are willing to agree to anything other than they don't want to go looking for the monsters. I'm going to need better coordination between my forces."

"As you say lord."

One thing I notice bout High talk is that they like to use big words. It'zaz'if they wanna show off how brainy they are. Never did like that crap.

"As you say lord."
>>
No. 342821 ID: 2ae337
File 131425216853.png - (30.15KB , 858x1100 , 122.png )
342821

I forgot to give him some actual armor. Any suggestions? If nothing I'll just try and scrap something together.
>>
No. 343204 ID: 2ae337

>>342821
Nothing? Ah well.
>>
No. 343206 ID: 2ae337
File 131442284209.png - (84.66KB , 1048x1090 , 123.png )
343206

"Are you sure this is where they were first encountered."

"Y-yes Patriarch sir-lord. My first squad was lost close to here."

"Were you able to get a good look in which direction they went? Anything you may remember can help."

"Uh, I think it may have been south. Or was it east? I-Im'm sorry, I'm not trying to mislead you I cannot remember very well. The battle was a bit of a blur, NOT THAT I'm saying I'm incompetent, not that I'm implying you think I am. You don't think I am do you?"

Ugh...this is going well. We have a group of thirty including me, my bodyguards, Ria here, and, against my better judgment, Gyoji. Gav is clearing some forest to set up a base camp, and hopefully Ria will be able to gather her wits enough to help us find these things.
>>
No. 343209 ID: 35e1a0

groups need to stay in sets of 10. one group recons east, the other south, and the last stays here to backup whichever group finds trouble.
>>
No. 343214 ID: b6edd6

>>343204
I am shocked by the lack of Steve-ing in this thread.
>>
No. 343216 ID: 07416a

>>343206
Get your brother to start sniffing around.
>>
No. 343233 ID: c71597

>>343206
You could ask illusion dude if he could make illusions that are lifelike enough to fool the beasts. Then you would have some bait that you could use to lure them out.
>>
No. 343294 ID: 2ae337
File 131449473276.png - (59.76KB , 1163x760 , 124.png )
343294

>>343209
That is a good idea. I've sent Varius to the South and Kamagan to the East. If either one finds the source, they will come back. I'm hoping to use use as communication between those two.

>>343233
Ack! I wish I thought of that earlier. Get to Kamagan and relay that plan. Reinforce that if he finds them I don't want engagement, just come back.

>>343216
He will have his time. When I'm sniffing out their queen, or portal, or whatever is making so damn many of them.
>>
No. 343315 ID: 2ae337
File 131450815369.png - (41.87KB , 842x728 , 125.png )
343315

I hate this place. I hate the heat, the moisture, the little bugs, and the stupid monkey people. They are just monkeys that dress up and don't throw poop. I hate this place.
>>
No. 343326 ID: 484a82

Vein says to make with the illusions things. Like with what you did way back when. Remember?
>>
No. 343344 ID: 35e1a0

not like way back, just something that LOOKS like a person enough to make them attack it would give early warning without risk to you or the others.
>>
No. 343358 ID: c71597

>>343315
Well the quicker you can get some illusions going to lure out the beasts we're after the quicker you can get away from here. So lets work some fucking magic!
>>
No. 343510 ID: 2ae337
File 131457148194.png - (40.41KB , 842x728 , 126.png )
343510

>>343358
I like that. But these won't do anything. Just walk around and look stupid.

"What is he doing?"

"Speeding stupid search up."

Does that mean you know where the monster things are?
>>
No. 343530 ID: c71597

>>343510
No not exactly, we're hoping to find out more by getting our hands on a few corpses. We do know that they seem capable of simply appearing out of nowhere at will. Which means there is probably something mystical. Hopefully we can figure out what if we can see them in action and examine a couple of bodies, maybe even get a live one.
>>
No. 343903 ID: 2ae337
File 131467739852.png - (41.35KB , 842x728 , 127.png )
343903

>>343530
Oh well I was hoping you would tell me if this meant I was close to them or not. They are bodies of those whatever-the-hell-they-are's, or at least what's left when you remove all bones and body fat. Smells nasty.

"Hey other not-human things! These you friends?"

"Ach ka..."

"I'm going to hurl a lik."
>>
No. 343915 ID: c71597

>>343903
Yeah that's probably the work of those things we're after. Hmm, weird to just eat the bones and the fat, definately something supernatural about this. Any luck with the illusions yet?
>>
No. 343922 ID: 64a827

Well then I guess that means you are going the right way. Try to find where the corpse become more frequent that should lead you to em.
>>
No. 343984 ID: 2ae337
File 131473969980.png - (72.63KB , 1513x920 , 128.png )
343984

>>343915
Fine, very fine. Got plenty out, enough you think? Wow.

"How did you idiots manage to not see THIS?!"

"Er...it is a large forest sir."

Idiots. All these people are idiots.
>>
No. 343987 ID: 35e1a0

order everyone to start securing the area, we'll get the others.
[switch to venian]
>>
No. 343998 ID: f70e5e

hey, you know whats a good idea? not going in there. how about we just whip up a few tons of some flammable liquid(napalm would be ideal) and pour that down the death cave before dropping a match instead of going in ourselves.
>>
No. 344032 ID: c71597

>>343984
Grovy, lets report this and get more people here. For exploration of places like this you want people to know where you are and have a base of operations set up at the entrance if clearing the place out takes several days.
>>
No. 344064 ID: 2ae337
File 131475165726.png - (68.39KB , 1108x922 , 129.png )
344064

>>343987
Good, maybe now I'll get to strike BACK! At these bastards.

"Camp secure Venian."

"Good. Prepare to move it. We've found their lair."

"We...have?"

"Yes. Get ready to move out."

This will be a bit new for me. So um...Relay the message to Varius. Have him come back.
>>
No. 344065 ID: 2ae337
File 131475178058.png - (136.37KB , 1552x1626 , 130.png )
344065

Relay what now?

>>344064

Oh! Well that's fan-fucking tastic. Er...but only I'm comin back seein as everyone else kinda kicked it.

>>343998
To carry that much shit out Veni'd need a...uh...something huge. We don't got something huge. I think.

>>344032
Shit. It's that big? Fuck.
>>
No. 344092 ID: 1854db

>>344065
Damn, you got attacked? These things really are everywhere. Get back with the others so we can get our extermination on.
>>
No. 344190 ID: c71597

>>344065
Well it might not be. But it could be, and it's better to err a bit on the side of caution in cases like this. And the search is probably going to be a slow affair and might take a bit of manpower, would be a good thing if you can set up checkpoints and stuff behind you to make sure none of the beasts crawl up behind and surround the leading party.
>>
No. 344724 ID: 2ae337
File 131492366284.png - (25.05KB , 924x451 , 131.png )
344724

>>344190
Well you were right about that. Veni done got some base camp set up at the mouth of the cave. Seriously. The fuck does someone miss somethin this big? So Veni's thinkin cuz I kicked ass on my own I should probably take like 5 guys and he'll take the rest. Only problem is deciding which way to go. Already there's a split.
>>
No. 344726 ID: 35e1a0

clear the upper path first. if they are below then no big tactical loss, but if they are in the upper area and you go down they would have the high ground.
>>
No. 344753 ID: f70e5e

clearing the top level first would be a good idea. they might have other exits, you don't want them escaping while you clear the nest.
>>
No. 344825 ID: 2ae337
File 131493780849.png - (40.34KB , 961x702 , 132.png )
344825

>>344753
>>344726
Well what'ya know...there was some other exit up here. Good thing you had me com up here first then. Right, should I block this off or send someone for reinforcements?
>>
No. 344826 ID: 2ae337
File 131493785224.png - (30.09KB , 1156x449 , 133.png )
344826

Oh yeah and I have no idea what Veni's doin. I dun even know if he left yet.
>>
No. 344828 ID: 35e1a0

how quickly do you think you could block it? just a few swings to the wall or a while? if a while then get some backup, if real fast then take it down.
>>
No. 344850 ID: c71597

>>344826
Well you might want to use that one yourself later. Send a guy to get reinforcements and tell them to bring a big sturdy net. Then they can use the net to block it off and kill anyone of the creatures trying to escape using this route.
>>
No. 344886 ID: 07416a

>>344825
Collapse it. Methodical prevents mistakes.
>>
No. 344887 ID: 28e0ce

Net. Send us to veni, if you have a magical communication device fucking use it
>>
No. 344918 ID: 2ae337
File 131498629648.png - (37.41KB , 1021x689 , 134.png )
344918

>>344828
This quickly. There done.

>>344887
'Kay...how do I-ah fuck it I'll let you deal with
>>
No. 344919 ID: 2ae337
File 131498651569.png - (39.33KB , 1021x689 , 135.png )
344919

Okay I think I figured out how to pull you back myself...so what did Varius find?

"Lord Venian the cavern splits into three. Where do we go?"
>>
No. 344922 ID: c71597

>>344919
Nowhere yet, this is an excellent spot for calling in reinforcements and setting up a checkpoint.
>>
No. 344926 ID: 35e1a0

found a upper cave and blocked it, will keep you from being pincered.
>>
No. 344937 ID: f70e5e

that's a good idea. we don't know how smart these things are but they might be smart enough to try and encircle you. but do you have enough men to make check points? if not you might want to consider collapsing some passages. if you can confirm that they don't have any other tunnels leading to the surface we can either seal them in or do the trick where you start a fire at the mouth of a cave to asphyxiate everything inside of it.
>>
No. 345610 ID: 2ae337
File 131519796619.png - (34.62KB , 1157x544 , 136.png )
345610

>>344937
We have reinforcements. 20 militia, though I don't have high hopes for them. Varius says he's exploring the other tunnel but I've yet to hear anything. Now where do we go?

>>344937
A good idea but I'd like to know what is down those tunnels before blocking them.
>>
No. 345640 ID: c71597

>>345610
Well if they're an untrustworthy bunch then I suggest you wait here for Varius. Then he can set up a checkpoint here, he should be able to do so. Then you can safely explore one of the tunnels with the knowledge that nothing will flank you and come up from behind.
>>
No. 345682 ID: a2fa74

>>345610
>A good idea but I'd like to know what is down those tunnels before blocking them.

This is wrong.

No you shouldn't collapse the tunnels, but blocking passages is vital to a proper clearing.
You have magic users. Just put a giant rock over each tunnel until you explore it.
>>
No. 346634 ID: 2ae337
File 131551085517.gif - (103.72KB , 400x270 , 137.gif )
346634

>>345640
A bit busy!

"GET THE FUCK OFFA ME!"
>>
No. 346646 ID: c71597

>>346634
Wow, they really didn't fucking like that. How are the rest of your guys doing?
>>
No. 346647 ID: 35e1a0

okay, strategic retreat. need to get back to higher concentrations of troops.
>>
No. 347166 ID: 2ae337
File 131563330215.png - (39.45KB , 863x688 , 138.png )
347166

>>346646
Yeah they're fine. Cept that one guy who got carried off. Dunno where he's goin, not sure I wanna know.

Yeah yeah I know, fuck I stirred up a damned nest of em!

"RYIK RYIK!"
"RYIK RYIK! RYIK RYIK!"
"RYIK RYIK!"
"RYIK RYIK! RYIK RYIK!"
"RYIK RYIK! RYIK RYIK! RYIK RYIK! RYIK RYIK!"
"RYIK RYIK! RYIK RYIK! RYIK RYIK! RYIK RYIK! RYIK RYIK! RYIK RYIK! RYIK RYIK! RYIK RYIK! RYIK RYIK! RYIK RYIK! RYIK RYIK! RYIK RYIK! RYIK RYIK! RYIK RYIK! RYIK RYIK!
"RYIK RYIK! RYIK RYIK! RYIK RYIK! RYIK RY-AAAARK!"
>>
No. 347192 ID: 35e1a0

yeah, need to back off some and then seal this tunnel for a bit and check the others to make sure you can't get pincered.
>>
No. 347232 ID: c71597

>>347166
Probably to some place deeper into the lair. Might be enough time to save him still, although I wouldn't count on it. Oh, and Veni could use you back where he's at, the cave split again.
>>
No. 347465 ID: 2ae337
File 131571337007.png - (73.09KB , 1102x756 , 139.png )
347465

>>347232
Holy hell you were right about him needing help. Fuck, those things are crawling outta the woodwork!

"Varius, it seems my decision is made for me, I fight down the right tunnel. But will you take the far right or the left?"

"My lord, I'm not sure it would be best for me to leave right now."

"No I have this under control."
>>
No. 347483 ID: 35e1a0

go left.
>>
No. 347508 ID: 1854db

Go left!
>>
No. 347567 ID: c71597

>>347465
Wow, that is quite a bit of monsters to tear through. But if he says he's ok then he's probably ok. Lets see what's down the left one.
>>
No. 347764 ID: 2ae337
File 131580235126.png - (69.99KB , 1594x1009 , 140.png )
347764

So I went left...and um...I think I found a nest.

And uh....
>>
No. 347767 ID: 2ae337
File 131580238079.png - (49.14KB , 864x725 , 141.png )
347767

I think I'm gonna need more than two dudes...
>>
No. 347791 ID: 35e1a0

maybe. let's see how it reacts to damage. throw a knife or something at it.
>>
No. 347815 ID: 07416a

>>347767
yeaaahhhh, we gun need magic or explosives for this one.
>>
No. 347822 ID: 1854db

We should report back about the GODDAMN HUGE THING to your boss.
>>
No. 347869 ID: f70e5e

we gonna need a bigger group. sealing what tunnels you can find and gathering more troops might be the best plan right now.
>>
No. 347894 ID: c71597

>>347767
Umm, yeah that seems fair. Go back to your boss and ask if you can borrow his corpse mage. That dude was good with the blasty spells in life and should still be decent with them, then we unleash hell on that big thing.
>>
No. 348524 ID: 2ae337
File 131596206227.png - (38.39KB , 843x617 , 142.png )
348524

>>347894
>>347869
>>347815
>>347822
"Lord Venian! Lord Venian! I found a-this-huge thing!"

"What? Then I suppose you need a larger force. Very well go back with the mages and twenty others and deal with the-"

"Veni-Jono! My arm!"

"Ach-ka...one minute. I told you, these rocks are sharp, don't be so damn clumsy or you're going to do this. Let me see if anything got in the wound."

"It hurts! Don't touch it!"

"It's just a scratch Gyoji, stop acting so dramatic."

"Scratch?! Look how much I'm bleeding, this could kill me! I could be poisoned by those things!"

"You're barely bleeding at all, and you need to actually get scratched by them to get the poison. This is why I said stay back at the base camp. See? The bleeding is stopping already."

"But the poison-"

"There is no poison! What do I have to do to convince you? Suck the wound?!"

Uh...what am I looking at?
>>
No. 348526 ID: 35e1a0

hahaha, levity in the face of doom. you can't tell anyone about this until she passes her trial to not be a slave anymore. maybe you can help her train for that? anyway, get ready to kill a monster thing.
>>
No. 348537 ID: 1854db

>>348524
There's... something in there, something black? Wash it out with water to get a better look.
>>
No. 348555 ID: 35e1a0

wait... oh god that voice it right. something is in there.
>>
No. 349178 ID: 4bdd79

That's just loose skin/fur. If there was actually something in the wound Venian would have noticed.
>>
No. 349965 ID: 2ae337
File 131632401636.png - (35.99KB , 843x617 , 143.png )
349965

>>349178
>>348555
>>348537
"Uh lord... I don't know but I think something is in her arm."

"Oh? Well I'm sure it's just a rock or...oh wonderful a claw. How exactly did you get a claw lodged in your arm?"

"I.......feeeel...I...not so gurf"
>>
No. 349966 ID: 2ae337
File 131632407980.png - (24.42KB , 843x617 , 144.png )
349966

"Gyoji? Gyoji! STAY AWAKE DAMMIT! VARIUS GET THE FIELD DOCTOR! STAY AWAKE GYOJI!"
>>
No. 349967 ID: 2ae337
File 131632410291.png - (9.24KB , 479x364 , end.png )
349967

"DAMMIT!"
>>
No. 349975 ID: 35e1a0

we can spin this. an enemy came at you from behind and she leapt in it's way. BAM, she saved your life. and has a wound to prove it.
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