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File 128243490415.png - (63.18KB , 700x500 , 001.png )
220690 No. 220690 ID: a6008c

449 posts omitted. Last 100 shown. Expand all images
>>
No. 235327 ID: 58d7e7
File 128571525184.png - (162.28KB , 700x500 , 85.png )
235327

He flails wildly and ineffectually, unable to land a blow upon us as we hover outside of his reach. I think the pain from the fire and the ice have made it impossible for him to concentrate. This won't be long.
>>
No. 235329 ID: 58d7e7
File 128571529530.png - (169.16KB , 700x500 , 86.png )
235329

As expected, he flees almost right away. Hah! Things are going my way for once! Although, ow, my ribs.

The Don calls after him. "Mongo! No, stop! Get back here!"

As Angel flies over to me, I turn to her. "Hah. We certainly showed them, didn't we?"
>>
No. 235331 ID: 58d7e7
File 128571534697.png - (99.76KB , 700x500 , 87.png )
235331

"Baron, we need to stop it." She replies.

"We do?"

"If we don't, it'll wreck the city."

Dammit, I'm not a hero, I shouldn't have to worry about this! But she has a point... It's already run into the building across the street, and cracked the walls. She can probably stop it on her own, right? My ribs hurt.
>>
No. 235332 ID: 0ea1f0

ask if she has any ideas for that. we kinda don't have any "make not move" powers
>>
No. 235334 ID: 4c7b39

Wait. That one guy said something about getting paid less for being a hero.

Quick! Demand something selfish for it!
>>
No. 235336 ID: e38c07

Don't be such a baby. It's just a couple broken bones. The sooner you wrap this up the sooner you can reap the fruits of your labors. Just keep the collateral damage down, will ya?

Let's focus on immobilizing him first. Take out those legs, hamstring him a bit.
>>
No. 235337 ID: 754124

We could just trip the fucker and pummel his head until he doesn't get up. The fire department can handle the rest.

We could also tip over something big onto his head. Like a building.

Or we could lure him up a building, and then make him fall of somehow, maybe. It's possible that the heat from the fire would weaken a building's supports to the extent that it collapses, like with the WTC.
>>
No. 235338 ID: 69bee4

how about something like "You secure Mongo, ill make sure the Don dosen't have time to get any more tricks up his sleve, try freezing his legs"

When she runs off to deal with that, act the villain and basically rob the don of his lunch money while he has no more backup.
>>
No. 235340 ID: 644ca1

>>235334
Say that you have already beaten the Don and ask what's in it for us. We are a villain after all, saving the city is a hero's job.
>>
No. 235342 ID: 1ef7bb

>>235331
Give another one of those shrugs. They're stylish and cement you as being cool under fire.
Tell her that you're a villain (lest she forget), so you're not exactly practiced in saving people... but it would be a shame if the city were destroyed before you had a chance to conquer it. And since she's so cute, we'll lend her any aid we can. But. Uh. She might want to be the one to make the plan, here, because we have no clue.

I mean, it's not like saving people is our JOB or anything. We have no idea how to go about this. Nor should we. But we'll still help her, because she's hot and we're cool.
>>
No. 235343 ID: 620bfb

We need to stop it for one simple reason: We're the villain. Villains don't let other villains muscle in on their turf. If that thing destroys the city, then we don't have anywhere to be a villain!
>>
No. 235349 ID: 4531bc

Giant ape can do what it likes. Right now, you need some cash and the don needs some pounding.
>>
No. 235350 ID: 701a19

>>235331
"You've did more of the work than I. Once again I must concede that you are my better.
But before we go..."
Burn an FX to teleport behind Don, "Biting off more than you can chew"
grab him under the arms, "Is no reason to skip out on the check"
and fly him up to Angel "That'll leave them thinking icily of you"
so she can use the FX-boost to rapid-freeze him. Steal his wallet and flash it in his face "And don't forget to tip your servers."
Steal his FX too, if that's at all possible.

FX wears off "Ok, now we can stop the ape."

---

Hmm... How about we tell her to chase the ape while we make a really quick stop at the mayor's office to cash in THIS encounter and put the reward into FX, then put some of that FX into giving our aura both a regeneration effect and the ability to extend out and cover one other person who we are touching.
That would let Blacwick heal himself passively as well as providing support that will likely be very useful in the immediate future.

Then he goes to meet up with Angel so it counts as a second encounter. Unless the rules forbid that, in which case we call in the reward for the encounter so far as an advance on the reward for the entire encounter.
Mostly, we just need to fix those ribs and get some FX.
>>
No. 235352 ID: a594b9

>>235331
If the city's wrecked, there'll be less chances for our style of villainy. Let's help her out vs the ape. As for the Don, remember that generally villains get away to do more villainy later. Let's not be a dick to other villains.
>>
No. 235360 ID: 40cb26

>>235331
"What, and be a hero? Nah. You can probably handle it yourself anyway... but ya know, he is breaking MY town." Here you softly mutter "like he broke my ribs" "Tell you what, I'll distract him so you can finish him off if I get a second date out of it. Deal?"
>>
No. 235370 ID: 95aed6

FX

"You go on ahead... I'll be right there"

Charge teleport for 10 seconds
Teleport over the group.

"You made one mistake tonight Don"
[closeup]
"and that was making me angry"

Dramatically drop Molotovs on them
Blackwick Holocoust

Teleport away(preferably to a building overlooking the burning area)

This way you do the 'save the city' bit and make it seem like it was for your own reasons.

...
...
...
That or demand that Angel give you a kiss for helping.or both
>>
No. 235371 ID: 476456

Hey you want to take over the city not wreck it.
>>
No. 235380 ID: 19dce0
File 128572044210.png - (97.04KB , 700x500 , 88.png )
235380

"I hate to say it, Angel, but I'm not too hot at this "saving people" thing. I don't really have any way to immobilize him, and I can't put out fires just yet. As a villain, I'd only fan the flames, and things look heated enough already. You cool off Mongo, and I'll do something I can do. I'll deal with the Don. He's not down for the count just yet, and he'll get away if we both go after Mongo. After all, we can't leave him with the cold shoulder like this. It'd be a rude."

"Ah... that's a good point. He probably has some more tricks up his sleeve, so play it cool, Baron." She replies with a nod. "I'm leaving him to you, so make sure he doesn't get away."

"You don't have to worry about that. Be careful."

"Thanks, you too."
>>
No. 235383 ID: 19dce0
File 128572054224.png - (100.18KB , 700x500 , 89.png )
235383

She and I head our separate ways - her to stop Mongo, and me to mug the mobster. "Hello there, frosty. How's the arm?"

"Heh. Been better. You still think you can beat me, rookie? I decked you not 5 minutes ago." He's ready for me.

"I'm still burning to go, old man." I say, smiling through the pain in my chest. Really, a punch right there again could probably take me out, with his strength. I'll need to play it careful, so I use my cloak to cover up my armor a little. He doesn't need to see how badly damaged it is.
>>
No. 235384 ID: a594b9

>>235383
Let's use teleport to dodge. Weave in with regular flying, and just teleport away when he tries to hit you. He's only got one arm out right now so you should be able to focus on it (and his legs) to keep from getting surprised.

Also use the environment. If you can knock him down, drop rubble on him.
>>
No. 235386 ID: 95aed6

Use teleport and fly to dodge. When he starts to get annoyed, wait for the punch and drop a molotov and tele up.
>>
No. 235390 ID: f4963f

>>235383
Saay, we have one FX left, right?

Let's let him attack first, then FX a reversal.
>>
No. 235393 ID: 27a471

Teleport behind him, grip him tight around the waist with your arms and set him on fire.
>>
No. 235394 ID: 701a19

>>235383
Move backwards out of the hole "No need to add insult to injury. Lets take this outside, shall we?"

Once he follows you, burn an FX to teleport behind him, steal his wallet, smash the molotov on his head, light it off, and put him in a blood choke.
Since you are protected from fire this would result in him being covered in kerosene, on fire, and having blood flow to his brain cut off.
If you can hold on for five, maybe ten seconds then he'll be out of the fight.
>>
No. 235395 ID: 56dc25

>>235384
Agreed. Instead of using our teleportation offensively this time around, save it for defense- we've already got flight to outmaneuver him with and can expect him to burn at least 1 FX on making our attacks go horribly wrong, so we'd best save an ace.

The problem is that we're not particularly fast when flying, and flight provides poor bracing for getting in really good melee attacks. We've also only got a single molotov, so we'd best make it count- I wouldn't use it unless we're burning an FX at the same time to boost our attack's effectiveness. We'll need to try and use the environment on him, hopefully outfight him with modestly skillful karate moves.
>>
No. 235415 ID: 40cb26

>>235383
Rule #1 - Do not play fair. You aren't going hand to hand unless his are tied. Grabbing things and setting them on fire before hitting him with them or throwing them is a safe method. Focus on teleporting after attacks instead of before, it's harder to land a hit but you won't take one.

You'll also do well with feints and trickery, if you raise a stick and teleport out of sight he'll expect you to appear in behind him. But you are above him, and then you drop behind him after he turns to face where you aren't and clock him.
>>
No. 235530 ID: 754124

>>235384
>>235390
>>235394
Okay, so weave in flying, when he attacks us, teleport behind him, Molotov, and choke. We want to spend an FX making this work. The wallet grabbing can wait until he's unconscious.
>>
No. 235542 ID: c71597

>>235383
Ok, get some distance up, reach max flight speed and fly straight at him like you're going to hit him head on like a moron. Moments before you get into range to get hit, teleport behind him. Hit him at full speed with full force from behind. Open up the distance again and keep at it until he falls down. Vary the direction you teleport in at a bit so he won't be able to predict it.
>>
No. 235620 ID: 60477c

>>235383
you're a villain. why are you fighting other villains?
save yourself some effort and stay in character. cut a deal, let him leave; he obviously isn't going to get a meal anymore, and your original reason for fighting him; looking good in front of a girl is also no longer valid; she's gone.
>>
No. 235626 ID: b1ce4e

>>235620
agree, he gives us his all his money and he can leave.
>>
No. 237183 ID: 3d74a8

Don't attack him at all.

Just smile smugly while circling around him and dodging anything he throws at you.

Don't respond to anything he says, either. Just circle him.
>>
No. 237509 ID: 701a19

>>235626
Ask him what the bounty is on his head.
If we would get more for turning him in than he can offer in bribes, then we turn him in.
Money is a perfectly good villain motivation.
>>
No. 237515 ID: a594b9

>>235542
Teleport doesn't work that way. It conserves momentum and direction.
>>
No. 237527 ID: c71597

>>237515
Gonna have to hit him from the front then. Teleport inside of his reach and smash him hard before he has time to react. Then give him a hit or two more while letting the teleport recharge and get out of range again. Repeat and switch out the areas we pop up in and hit so he can't guess at any pattern and keep at it until he's down. Then we tell him that he's working for us now and let him get away, when the snowy lass comes back we just say that he escaped with a smokebomb or something.
>>
No. 237595 ID: 0b7814

I'm in favor of teleporting on his back + burning his suit/attacking.
>>
No. 237639 ID: 1fcf1e

Hey you guys, NUT PUNCH
>>
No. 237649 ID: 19dce0
File 128608830129.png - (99.26KB , 700x500 , 90.png )
237649

I float towards him, ready for his counter attack. My hand is alight with fire - he'll need to try something, or I'll just light him up like Christmas. I'll force his hand.
>>
No. 237650 ID: 19dce0
File 128608832829.png - (215.93KB , 700x500 , 91.png )
237650

He takes the bait!
>>
No. 237651 ID: 19dce0
File 128608835493.png - (160.53KB , 700x500 , 92.png )
237651

And I go in for the gah! I quickly change my attack into a block, defending against his sudden spinning attack.
>>
No. 237652 ID: 19dce0
File 128608841864.png - (85.67KB , 700x500 , 93.png )
237652

"Feh. You teleportin' types are all the same. Always tryin' your tricky dodges. I got your number, kid. Give up now, while you can still walk it off."

I blocked his attack, but it was just as strong as the first, and knocked me well out of range to retaliate. A couple more of those and I won't be capable of blocking anymore. But, it looks like his sleeve lit up. I might be able to wear him out, if I just keep this up... but maybe it'd be better to try something else? I still have 1 more FX, I might be able to try something flashy...
>>
No. 237654 ID: 40cb26

You need to counter his counter, grab a table leg or whatever is around and as big as you can teleport with, light it on fire and wield it menacingly. Run in like you're going in a rage and smash him with it, then poit away right before the attack. He'll expect you to be right behind him, but you'll be a distance above him. Turn off your flight and let gravity and an FX do the work to knock him the fuck out.
>>
No. 237655 ID: a594b9

We still have one molotov! SMASH HIM WITH IT!

No seriously use it to light him on fire. Plus FX for a serious shit-eating grin.
>>
No. 237658 ID: 1ef7bb

>>237652
Try that a couple more times. Specifically prepare to block or teleport away, hopefully lighting him up where possible. And most importantly, keep talking.
It's not even important what you say. The important thing is gauge what he's going to do. If he's just going to keep swinging at you, then go ahead and use your last FX in a final blow. But if HE tries to use an FX, if he has any left, cancel it like he did to you and then move in for the kill: >>230895

And keep talking. Be flippant. Y'know, too cool for school. He thinks you're an idiot, still wet behind the ears, so let him keep thinking that. Don't let him know you're up to something.
>>
No. 237659 ID: 45c9f1
File 12860891661.jpg - (135.43KB , 1280x672 , sexy pose.jpg )
237659

>>237654
I like this plan
>>
No. 237670 ID: 3d74a8

Set fire to the obvious exits of this establishment, either via molotov or via fire powers, then teleport out after you're sure there's no escape.
>>
No. 237675 ID: 56dc25

>>237654
Do not turn off our flight, ever. Our invincibility is bound up with it, and we can't gamble everything on the Don not being good enough to exploit out moment of vulnerability. To make matters worse, that's literally a trick that we have already pulled on this guy- our opening gambit was to get above him and smash downward. He won't let us get away with it.

>>237670
Pretty sure we're outside now. Also, I would not bet on the Don being unable to dash through whatever flames we can create on very short notice.

>>237658
I do like the idea of dragging this out a little... assuming that we can afford to. We'll see if he gets worn out. The only danger is that he'll notice the weakness of our chest wound while we're fighting, so we'll have to be extra careful to cover it up. Then we can use the below as our finisher, spending an FX on it if we haven't had to cancel out anything of his yet.

>>237652
Okay, you're not having much luck with anything but your energy attacks, and he responds too quickly to your teleporting around for it to be worth much. So how about this:

Teleport directly into a grapple with him- say, behind him and grabbing his arms. Kick your flame aura up to char-broil, and then just hang on. If at any point he seems to be about to smash you, teleport out again.

As long as we can establish any kind of hold from which he cannot strike at us directly, I don't see how he could avoid getting completely lit up by that one. Hopefully he doesn't have the invincibility to shrug off burns that severe.
>>
No. 237742 ID: 19dce0
File 128610807249.png - (123.66KB , 700x500 , 94.png )
237742

"Hahahaaa... Give up? Don, with every attack you make, you're showing your age. Before you know it, you'll fold under the heat. You're burning up worse than your momma's cooking."

"You've got some guts, kid, badmouthing my mother like that."

"Hah, I'll say anything I want. You can't exactly stop me."

"I'm gonna' splatter your face over the floor, you arrogant brat."

"Go ahead! Come on crispy, take your best shot! Actually, you know what? Scratch that." I turn on my heel, teleport fully charged.
>>
No. 237743 ID: 19dce0
File 128610809542.png - (281.04KB , 700x500 , 95.png )
237743

"I think I want another turn."
>>
No. 237744 ID: 19dce0
File 128610812112.png - (405.71KB , 700x500 , 96.png )
237744

Before he can react, I wrap my arms around his head, and hold him tightly. I'd really like to see him dodge this. I expand the heat and size of my aura, and burn my final FX to incinerate the Don where he stands.
>>
No. 237745 ID: 19dce0
File 128610814315.png - (61.29KB , 700x500 , 97.png )
237745

After a long moment, he grabs my arm, and throws me across the room. I crash into a table, and ow my ribs are killing me. However, it looks like the Don isn't faring too well anymore. I don't think this'll last too much longer.
>>
No. 237746 ID: 19dce0
File 128610815825.png - (95.26KB , 700x500 , 98.png )
237746

By the time I get up, he's torn off his coat and hat, but I can see his burns clearly from here. Don Dice's breathing is heavy, labored, but he's still standing. Mother of god how tough can one guy even be. Even worse, I think I thawed out his arm. I hope he's almost out of staying power, because I'm on my last legs here.

We stare at each other a moment, breathing heavily, neither of us ready to make the next move. I don't think he's going to let me do that again.
>>
No. 237747 ID: e31d52

>>237746
>>237746
>Having taken a couple years of karate back in school

What kind? Can you use it against him? Fuck, with punches as potent as his, a nice judo toss would be really disarming.
>>
No. 237749 ID: 8fb334

Don't you have one last molotov cocktail? Use it. it should be enough to finish him off.
>>
No. 237750 ID: c71597

>>237746
God fucking damn it. He must have spent a shitload of points on being a hardy fucking bastard. Bring out your molotov and ask him if he still wants to go. Because you still have a few more tricks up your sleeve.

Hopefully he will agree to a draw, because even with the molotov this bastard might be able to keep going. Lets just hope he doesn't have any sort of fast regeneration.
>>
No. 237753 ID: e31d52

>>237747
Scratch that, grab the leg of the table you just broke, set it on fire, and go on beating him down, staying out of range.
>>
No. 237756 ID: 476456

Fall to one knee and look to the ground, act like you pushed yourself too far, then uppercut him when he tries to exploit the vulnerability.
>>
No. 237761 ID: a7a85a

Float toward him, flare up like you're going to teleport, then fire punch him straight in the face when you don't. He'll be wide opened from blocking the wrong direction.
>>
No. 237771 ID: f4963f

>>237746
Keep up a face. Make him think we're the game at least as much as he is. For all we know, he might be doing the same to us.

If he attacks, counter. You know the drill.
>>
No. 237783 ID: 56dc25

>>237746
You can expect him to burn an FX when coming after you next. He's not going to let you get away with that one. Don't try anything clever; if he's coming at you with blood in his eyes, just teleport up and away, well out of range.

Agreed on getting a weapon and using our Molotov. No point in holding back tricks at this point- perhaps if he starts charging, you could hit him with the Molotov as he comes forward before teleporting away?

Also, at this point I would compliment him, rather than merely keeping up the barrage of insults. That is some serious endurance, and the Baron Obsidian can give credit where it's due. Even to opponents.
>>
No. 237790 ID: 40cb26

How long do the cops take around here? Because getting him caught and not ourselves is the end game here. Delay and drag it out until then. Talk some smack, with a burning table leg in on hand and the molotov in your left.

You could also nail him with the molotov, without lighting it first. It won't hurt him besides maybe from breaking the bottle on him, but he'll be super flammable and even the threat of fire might be enough at that point. If the police arrive that might be a good method to force him to surrender.

And no matter what method you use, remember this guy has barely moved since you engaged him. His ability to run and dodge is probably slim to none so keep your distance and you won't lose.
>>
No. 241161 ID: 19dce0
File 128669746051.png - (96.21KB , 700x500 , 99.png )
241161

I pull out my molotov. Hopefully I can threaten him down. "Stand back! I'll burn down this entire building, with you in it!"

The don lets down his stance... and sighs heavily.
>>
No. 241162 ID: 19dce0
File 128669752374.png - (87.86KB , 700x500 , 100.png )
241162

"Alright, that's quite enough of this. C'mon, kid, let's have dinner. I'll buy. I can't catch you, you can't hurt me. This just ain't the worth the hassle." Don Dice says, as he walks off, gesturing me to join him.

I consider the option of a surprise attack, but it seems like an honest offer. Then again, he is a mobster.
>>
No. 241165 ID: c59f60

take it, you aren't a hero. if she comes back and sees you then just say you were stalling.
>>
No. 241167 ID: 45c9f1
File 128669799630.gif - (1.58MB , 435x185 , dolphin deal with it.gif )
241167

>>241162
Yeah and mobsters don't attack once they call a truce. Unless there's a damn good reason to kill you. And I don't think you're worth killing kid, sorry I gotta say it.
>>
No. 241168 ID: 6547ec

The pragmatic side of me says to just take it; he's absolutely correct.
The part of me that kicks logic to the curb, etcetera, declares that you're supposed to beat him within an inch of his life, at which point he'll escape.

Seeing as how you're not a hero, and probably not even getting paid for this, you might as well just go with the former. Sounds like a good chance to get some useful information at being a villain from someone who'd know.
>>
No. 241170 ID: 476456

"oh, word."
>>
No. 241171 ID: 40cb26

>>241162
Well this did all start off with him having no class. Don't turn down an offer that is polite and reasonable.

Of course, you did come here on a dinner date, you really shouldn't eat dinner without her. Get a side of something and a drink. That'll give you more opportunity to chat.
>>
No. 241172 ID: 701a19

>>241162
Sure, why not?
Angel Frost wanted us to keep him from getting away, and eating dinner accomplishes that goal.
If she gets (justifiably) upset over this then you can honestly tell her that he's more than a match for you and that this was the best you could do.
>>
No. 241173 ID: 1ef7bb

>>241162
He's got a point. He's way too tough for us, but we're way too quick for him. Might as well get a meal out of it. So keep an eye out for any tricks, but go ahead and join him. There is such a thing as chivalry.
If Angel comes back, you can just say... you know what? You don't have to explain yourself. You're a villain. The Don offered to stop fighting and buy you dinner and that's all there is to it. It's not like you're obligated to fight him. You just said you'd keep him from running away.

In other news, we can take this opportunity to compare notes with another villain!
>>
No. 241179 ID: d3dfb8

>>241172
This man has a point, and if she's really upset we can always explain that we can't hurt him, and she never specified how we should keep him here. He simply made an offer we could not refuse.
>>
No. 241189 ID: ee8055

"Sure, why not. No sense in keeping up a stalemate of a fight. You've got some pretty good blows, old man. Might have to take a page or two from your book."

A compliment shows respect. If we play our cards right, we might be able to swing someone we can call on for advice or something out of this. Like... a mentor or something.
>>
No. 241203 ID: 370f77

Counteroffer: we'll pay for dinner, but he has to make it look good when Angel shows up again. Not standing victorious over his fallen body or anything, just a "You haven't seen the last of me, Baron Obsidian!" as he disappears into the distance.
>>
No. 241204 ID: 051d40

Offer him to eat another time, seeing how you will probably be disturbed by the police or another pesky hero. Also the place as well as Dons jacket don't look that comfortable anymore after your fight and you're still waiting for your not-yet girlfriend.

Then if he leaves you can tell Angel Frost you defeated him with ease although he managed to get away and still have the chance to talk with the Don later on.
>>
No. 241205 ID: 19dce0
File 128670716396.png - (224.83KB , 830x500 , 101.png )
241205

After a moment, I decide it is safe to take him up on it. It's not like I'm some archnemesis of his that he must have dead. I'm willing to end this if he is. I follow after him with a shrug. "Sure, why not. You've got some pretty good moves, old man. A real strong punch."

We sit down, and chat a bit. He explains minions to me, about how they are basically expendable dolls. They regenerate as you lose them. Their entire purpose is to provide the heroes with cannon fodder, and they do it well. I should probably pick up some minions at some point, myself. All in all, it goes pretty well. He even gave me his business card.

Mission Accomplished
>Don Dice's CARD has been acquired! You can call on him to assist you in any heists you may wish to pull, and he can call on you as well. Keep in mind that both of you have the option to turn down such a call.
>Paycheck: 1300$, 7 FX
>The mayor congratulates you on sticking to your role as a villain. You served commendably! Especially the part where you lied to Angel Frost to pursue your own ulterior motives.
>>
No. 241206 ID: c59f60

make sure the mayor keeps that on the down-low though. if she asks the don just managed to escape.
>>
No. 241207 ID: 40cb26

>>241205
Great! Now buy some damn regeneration, you cracked ribbed villain.
>>
No. 241208 ID: 6547ec

So, after medical bills, what's left?
>>
No. 241209 ID: 19dce0
File 12867091383.png - (76.55KB , 700x500 , 102.png )
241209

Status Menu
>7 FX
>1700$
>Inventory refueled: 2 Molotov Cocktails and 3 Smoke Bombs.
>Helmet: Discarded (not cool enough)
>Heist Success Rate: 2/3
>Current Villainy Rank: B-List.
>>
No. 241210 ID: c59f60

>>241209
hahaha
>>
No. 241212 ID: 40cb26

>>241209
It was a villainous draw! It isn't like you didn't try... I'm not saying beg and plead for her favor just try not to let her get too pissed off. The only thing she should have any problem with is eating dinner without her, apologize for that and swear you'll make it up to her.
>>
No. 241221 ID: c2c011

>>241209
What did the flighty broad expect? You're a villian.
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No. 241222 ID: e3f578

Oh no what is the relationship status? oh god I hope this didn't piss her off too much. It'd be awesome if you could actually manage one.
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No. 241223 ID: f4e4f9

>lied to Angel Frost

Lie is a very strong word.

"Dealing" with something is a very open-ended term.
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No. 241229 ID: 19dce0
File 128671792398.png - (69.86KB , 700x500 , 102.png )
241229

Fixed version. The size ratios were bothering me.
>>
No. 241425 ID: 701a19

>>241209
Don't be so smug! He called it a draw when you were hiding broken ribs, meaning you were losing - badly.

Expenditures:
$600: 2FX.
3FX: Add regeneration to aura.
3FX: Double teleport capacity.

Remaining funds:
$1100
3FX
>>
No. 241496 ID: 40cb26

>>241425
Yeah, we're gonna need a price check on that. I fully expect either one of those could cost twice as much, depending. Could be better offers or something too. Let's just see what the mayor has to say on the matter.

Oh and let's reveal the extent of our injuries to Angel at a suitably dramatic moment.
>>
No. 241626 ID: a594b9

MINIONS! WE NEED MINIONS! Buy a 6-pack.
>>
No. 241702 ID: 1ef7bb
File 128675468143.png - (13.32KB , 206x156 , Blackphoenix.png )
241702

I think we should just blow all our money on FX now and buy stuff. It's important that we still have money to, y'know, buy food, but we'll still have $200 dollars left, which should be more than enough to last until our next paycheck. And then we'll have 12 FX to buy things with.

Personally, I was going to suggest Regeneration, not linked to anything, just continuously active, so that we heal even while off duty. It's a useful power.
After that, we can buy Fire Control, and use it in combination with our flame aura to chuck small fireballs. Once we have the power to throw fire, we'll have all our 'core' powers for this theme, and anything else we add (regeneration, ability to manipulate rock) is just added stuff to help our versatility. We can easilly upgrade the amount of fire we can throw with upgrades to the aura and control powers later.

On the other hand, if we'd rather keep some FX in reserve, we can just upgrade our fire aura for more burning, which would leave us with 3 FX. Or we could buy some minions, which would leave us with 1 FX.
Or we could forget the Regeneration entirely and buy a Boss, and have 2 FX. Mongo was pretty crazy powerful. The only problem with that being... at least for awhile, we'd have a minion who is more powerful than we are. That would be interesting, I bet.

I really think we should start upgrading our offense, though, with Regeneration being the last defensive power for awhile. We did really well against the Don -- we just couldn't actually damage him what was the problem.
>>
No. 241722 ID: 644ca1

>>241702
We should start working on our long term plan and upgrade our teleportation. We COULD use all our money and get enough upgrades to visit our moon base right now, but then we wouldn't be any better at combating the heroes. So I suggest we upgrade our teleportation range 2-3 times, then we can visit the moon base after our next encounter or perhaps the encounter after that one.
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No. 241724 ID: c59f60

i agree that regeneration as a new power instead of a aspect of our aura is a good idea.
>>
No. 241730 ID: 6ab386

I would actually prefer buying come kind of flamethrowing power, so that you just could fly out of the reach of your opponents and still are able to attack them.
>>
No. 241783 ID: 701a19

Move this to the dis, please.
>>
No. 241816 ID: d3caa1

Unlinked regen.
Improve invulnerability.
Either flamethrower or fireballs.
...start getting minions. We can probably re-fluff them later if needed.

That's just my opinion on what to get.
Also, we should get Angel Frost a gift to make up for ruined date.
>>
No. 242126 ID: 10f195
File 128682433210.jpg - (2.10KB , 128x128 , images.jpg )
242126

>>241816
Get her a crystal angel/fairy statuette
>>
No. 242127 ID: 10f195

>>242126
With a red gem in the 'heart' to represent you.
>>
No. 242139 ID: e31d52

>>242127
D'awwww.
>>
No. 242261 ID: 24d39f

See, if we were a regular ol' dumb villain, we'd steal something to try and give her.

>>242126
Like That.

Clearly, we know better. We should totally stage another OP like the music festival to get paid more, so we have the cash to go buy a shiny thing.
>>
No. 242503 ID: 644ca1

>>242261
No nothing like the music festival, although it was a good idea that worked out pretty damn well, it was a newbie gig. We should go rob some place, some place that will let us earn more than just the encounter pay check.
>>
No. 242505 ID: 701a19

WE HAVE A DISCUSSION THREAD.
IT IS FOR DISCUSSING THINGS.
IT IS RIGHT HERE -> http://quest.lv/kusaba/questdis/res/331895.html
PLEASE TAKE THIS DISCUSSION THERE.

>>
No. 242827 ID: 754124

>>241209
Yo so okay
We should buy regeneration. I like the idea of adding it to the aura for three FX, so that we have to turn the aura on to heal because thematically then we meditate with the fire on while out of combat to get ourselves fit again.

We should also upgrade teleport distance, allowing us to check out that villain shop in the ocean, and to eventually get to the moon base. Two upgrades, maybe.

>>242126
>>242127
I support this. We should steal a valuable red gem, and then melt a mass of glass around it. Stealing the gem is my suggestion for our next endeavor.
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