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Grey Calling Wish
56dc25
>>224722
Eh, I don't know. For all that Rynh is against an eight-man team, that's only military squad size- hardly a horde. And that would give them the numbers to bring enough specialists for most problems. Now, if I were suggesting that she bring a hundred or so goon types, I could see her objection being more reasonable.
Anyway, if skills were selected appropriately, they would be able to prepare their exit on the way in. A short list of options:
-Set bombs on their way in to create their escape route or as distractions
-Have part of the team, or a small group of hirelings, stage an attack/distraction elsewhere and draw off/split enemy forces
-Mage good with concealment/illusion spells
-Mage good with mind control spells
-Mage good with movement spells (teleport, fly)
-Bring/steal mounts or other fast transport, have ready to shorten escape distance
-Mix any of the above with enough firepower to force an exit when things aren't going completely according to plan
Some of the above methods require special skills, some of them anyone could do. Hell, Rynh can fly on her own, so if she's going in without backup (rash, in my opinion, but she could try it) that's an easy exit and she'll just have to worry about arrows.
If you don't like the mission, it's not exactly locked in, but I would appreciate getting an alternate mission suggestion and at least a tentative plan.
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