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203684 No. 203684 ID: a76809

[ First Thread http://www3.tgchan.org/kusaba/questarch/res/83524.html ]
[ Second Thread http://www3.tgchan.org/kusaba/questarch/res/142119.html ]
[ Third Thread http://www3.tgchan.org/kusaba/questarch/res/156884.html ]
[ Fourth Thread http://www3.tgchan.org/kusaba/questarch/res/177882.html ]
[ Fifth Thread http://www3.tgchan.org/kusaba/questarch/res/186331.html ]
[ Sixth Thread http://www3.tgchan.org/kusaba/questarch/res/195348.html ]

[ Discussion Thread http://tgchan.org/kusaba/questdis/res/316616.html ]
[ Wiki Page: http://tgchan.org/wiki/Golem_Quest ]

WITH THE REVELATION THAT THE THORN IN HIS SIDE, DULU THE GOLEMSLAYER, GOLEMSLAIN, AND GOLEMFORGED IS IN THE NORTHERN MOUNTAINS, OUR INTREPID MURDER MACHINE AND MACHAVELLIAN MANIPULATOR MORDRE HOPES TO HEAD BACK TO MORDREDEN SOON: BUT IS FACED WITH TROUBLES IN THE ARCANOWORKS, IN THE FORM OF AN INQUISITIVE WATCHMEN TURNED MERCENARY, AND EISENHARDT SEEKING HIS REMATCH AT THIS VERY MOMENT! HOW SHALL THE SAPIENT, SENTIENT SOUL GRAVE HANDLE THIS? LET'S FIND OUT, IN THIS LATEST INSTALLMENT OF THE ADVENTURES OF MORDRE AND COMPANY!


Vimes, leader of the Watchmen, an independent mercenary group replete with golems of all sorts and other colorful characters, has come to pay me a visit. Vimes has had many questions for me, among them:

--Why I have a knight of the Order of Harmonious Discord here at the Arcanoworks (Referencing Reinhardt),
--How I know about the mage (Weinsho, to the north) that Vimes and his companions hunt,
--What specifics I may have that I am willing to share concerning this mage (All I have said thus far has been about the Core Being released near Trekel),
--An explanation as to why I keep leaving the Arcanoworks when Lord Brigadier General Quinton ceded it to my command (I do leave very frequently to pursue other endeavors),
--How I showed up within minutes of a Domintus attack on the opposite side of the state (I felt a vague sense of impending death and the release of souls, but I know not how to say that without revealing my true nature as a sapient Soul Grave)
--And why there is a man floating over my walls challenging me to a fight.

Which brings me to my next issue, besides speaking with Vimes: Eisenhardt, who I only yesterday had a vicious battle with that resulted in massive damage to my lands and nearly destroyed me, has had his legs re-grafted to his body, and systemic nerve damage recovered (which he seems to believe has restored lost magical power to him, a prospect I do not look forward to testing at the moment), is hovering over the Arcanoworks' walls, challenging me to round two of our bout, still seeking to destroy my Soul Grave (and thankfully still laboring under the assumption I am in fact a mage in some distant location controlling the form, the cover I use with every person I meet, to avoid discovery).

The reason these issues are pressing to me, beyond their intrinsic importance, is the fact that based on information garnered from Reinhardt, Eisenhardt, and other sources, I have deduced that Dulu, a foe that has continued to plague me even after I slew him in a new form of metal, is to the North-and I fear he will be-or already is-attacking the Premen of the Drazken Clan that were the first to join my cause, and the only collective of individuals to know that I am self-willed, and still chose to exalt me.

With Eisenhardt, Vimes and nearly everyone else in the Arcanoworks attending to my words, I consider...



What should I say or do?
1164 posts omitted. Last 100 shown. Expand all images
>>
No. 221275 ID: e67080

>>221270

Considering you don't want to send in mage's, I find Bang to be a curious choice then. He uses combat magic, he is a curiomancer, as such he is a mage in my mind. Its the same reason im a bit worried about Keddic (even if he uses Blood Magic moreso).

Now, Bang acts like a warrior, but basically what Bang does is nearly constantly is practically killing himself to unleash uber strong moves, and then just heals the damage away rapidly. As such, I forsee that Bang should avoid him, and maybe even Keddic should be asked to move away (though I doubt his pride would let him).
>>
No. 221276 ID: bb9377

Really the only person that should be there is Lorgk, but he cannot handle him alone.

We need to find suitable reinforcements for that group.

or send everyone else but Lorgk and Oggroth away.
>>
No. 221278 ID: db9547

>>221275
Yes, I know, but as I said, Bang's brand of magical fighting gives him amazing speed and dexterity (Keddic's blood likewise gives him an interesting amount of maneuverability, as well has his own fighting style. His command of blood is likewise more impressive than Nanals seemed to be. I don't think Goran would much enjoy Keddic Erupting with blood spikes across his whole form like what happened with the Yeti attacking his tent).

Besides, Keddic could easily switch places with a nearby Gorkin warrior. Or, if none are Present, Mordre could ready himself to toss a Gorkin warrior to him.

Let Goran eat one of his own :p

Arcane and Elemental Combat Mages like Nanal and Fekk, on the other hand...
>>
No. 221279 ID: 445c48

Well, maybe not Nihilo, but Mothbern. Nihilo would destroy the soul! Then again, Mothbern's Aging thing might not work either.

Eh. Toss Mothbern at him, he'll still help.


Also Spectral Gorging Anima, where is that.

Also, Chaos Cleave: Don't do it.


I think we should swing by Goran for one punch and then try to get away. It would blow him up! Maybe.
>>
No. 221280 ID: b10c0e

>>221270
See, if we release a Inferno Golem to burn their way through to Dulu, then Dulu should be able to get in and start eating/cutting up mages. While that's going on, Mordre can just leap in and go at the mages with iron dust and our anti-magic Sable Executioner if we're really worried about Big Magic.

And yeah, I agree with Bang Making a splash and tearing off to help Keddic and his other partners in chaos.

>>221271
>>221273
I needed a good talking to and, come on, I was bitching too much about us not focusing on that group.

>>221275
I agree that Keddic is not the best here and Bang might not be either. Before we send Bang, I think Keddic should try a little White Lion and some blood attack to Goran's side to see how it reacts. If nothing, this might be an all Premen duel.
>>
No. 221281 ID: db9547

I will say this: If we don't chaos cleave the mages, we should at least send an inferno golem or two.
>>
No. 221282 ID: e67080

I say if Morde is headed towards mages, we need to avoid anything that kills the soul (which I think the inferno golem does), because delicious mage souls will power Morde up!
>>
No. 221284 ID: db9547

>>221280
Well, the thing with going into melee with the shamans is...they're on the other side of 2000 Premen. However little threat the majority of them pose to us, they still take time to work through.

We have a few options: Chaos Cleave, Inferno Golems, and...making sure Dulu and Dorgrum make it unmolested.
>>
No. 221285 ID: bb9377

Well Mordre can't Inferno Golem until he spends the IG charge, not (as far as I know) can he use anything else from the soul nexus during that time.

(Com'n people, vote Jet magnum since you don't wasnt to do a FINISH HIM on Goran with the blade, at least allow Mordre to be a magnum Bang for once. Awesome always wins in the end... or dies epicly)
>>
No. 221288 ID: db9547

>>221285
I'm not against using Chaos Cleave, I'm against using Chaos Cleave on GORAN when he's trying to grapple our allies, Hence my suggestion of using it on the Shamans.
>>
No. 221290 ID: e46aa7

you guys

>use big explosion
>on large snowy mountain
>hear a dull, subtle rumbling, building at a crawling pace
>>
No. 221294 ID: b10c0e

>>221290
Oh shit.

You are smart.

Phohn to everyone: WATCH OUT FOR AVALANCHES!
>>
No. 221298 ID: 2c53c2

>>221284
We should be able to teleport pretty much anywhere on the battlefield using our deep spawn of conveyance. Unless it's more time-consuming than I think it is to use him, anyway.


On the matter of focusing on the team opposing Goran, I suspect that we're simultaneously issuing orders to basically everyone on our side here. At least, Bob seemed to section his update replying to posts relevant to both.


>>221294
This does strike me as a potentially large problem, and we should glance around for any potential incoming avalanches immediately. Fortunately, the premen's walls should provide at least some protection, depending upon the size of the avalanche, so it should mostly hit the opposing force.

I wonder, if we eat all the enemy shamans' souls, will we gain enough power to cast some sort of spell which would protect our forces? I'd be interested in finding out.
>>
No. 221303 ID: db9547

>>221290
Oh...

You're right. Lorgk showed concern for such. Direct a message to the Drazken shaman. All efforts are to be built around shielding Mordreden from it.

Mordre: If necessary, Use Geomancy, boosted by Magic Amplifier, to Erect an earthen wall directly around the settlement. Use a Pristine soul if that's still not enough.
>>
No. 221309 ID: e67080

>>221290
nice job catching that... i hindsight I don't know why we all missed that, but eh.

>>221303
no pristine souls used until other options are resolved. Or at least we learn more about whats about to happen. Id advocate a pristine hiatus unless someone can figure out how to get the 5 (assuming thats still on) for how we make them in the first place.


Yeah, make avalanche inspection a priority. Nature is truely more powerful than even a soul grave I fathom.
>>
No. 221311 ID: bb9377

>>221288
Well I did say that everyone was supposed to retreat before that, because I was suggesting that we use the Anti-magic blast first, so they wouldn't be anywhere near there.
>>
No. 221315 ID: e31d52

No wait idea

We find avalanche

We steer avalanche (geomancy+PS)

We crush army under tons of ice

We smile at Goran and ask him if he is a god, why then does nature seem to favour us so?
>>
No. 221317 ID: db9547

>>221315
Why don't we use the magic amplifier FIRST, then Pristine soul if necessary, instead of straight to pristine soul?
>>
No. 221325 ID: e31d52

>>221317
Good idea

I just got so excited
>>
No. 221333 ID: a09a17

Let's at least confirm that the rumbling is indeed an avalanche before we decide to burn a Pristine Soul or activate our magic amplifier (that thing burns through a shit load of Souls!).

>>221238
>>221240
>>221247
Ok ok, "the Shard of the Mosmordren Empire" bit should not be mentioned, but you have to emit that "Maelstrom of souls" is kinda of catchy.  At some point, however, we're gonna have to reveal the truth to Keddic, Bang, and Dulu, they're already suspicious of what we are hiding.

What happens when you put: Goran's skull + Spine of the Flesh Giant together?
>>
No. 221344 ID: 903f16

>>221298
>I wonder, if we eat all the enemy shamans' souls, will we gain enough power to cast some sort of spell which would protect our forces?

That raises a further question, what fields of magic would we actually actually gain access to after devouring all of their souls? One group of them hit us with a wall of force so it looks like someone in that group knows Kinetimancy. They also managed to group up and toss a bolt of lightening at our Vanguard Blade so perhaps there's some Ignimancy in there too.
>>
No. 221387 ID: 445c48

On the subject of controlling an avalanche, controlling snow, controlling the weather, would field would that be? Would that be a combination of Aquamancy and Aeromancy? Or maybe some sort of weathermany? Maybe another -mancy that Arkus just didn't know/mention? Feel back, from when you first took Mordreden from the yeti scum. You ate their souls, and they were known for controlling the weather, the cold, bending it to defend them. Of course, we didn't get enough to learn their magic, but do you think it would help at all, controlling the avalanche, if that's possible with geomancy? Now that you've a great affinity for magic, can you feel what discipline of magic, what force these souls commanded?

It's been a while, and I forget things.
>>
No. 221410 ID: b10c0e

>>221387
This is why I asked about Cryomancy. Well, I asked about Cryomancy because if there isn't ice-control, then it would fall under pyromancy and we could use our pyromancy on the the Amaranthine Annihilator to make the main beam stronger.

also, we might not need to redirect the avalanch, if there is one. Just use Pyromancy to melt around our warriors.

Note: if there is a avalanch, could we get to the souls we haven't eaten yet?
>>
No. 221411 ID: d44093

Whoever is saying that we shouldn't bother preserving Shaman skins shouldn't be so hasty. Lets try to keep couple... it wont hurt just to try.

>Blood Iron Golem
Huh, this seems a cool idea. But how much Blood Iron did we collect now anyway? But if this works, sure, lets try it.


Also, did we use up ALL our mines? All 4800+?
>>
No. 221425 ID: a48aa1

Ah you poor saps, so sure of victory that you plan for it even before the battle, not by setting out a strategy, but simply flinging words about.

What you know of your foe amounts to a handful of knowledge, I certainly did not expect Graviomancy from Goran(weather due to my own inattentiveness or just not having access to such data), I have no idea what other tricks he has up his sleeve.
Don't think we are the only ones with Aces in the hole.

If ignorant both of your enemy and yourself, you are certain to be in peril. Sun Tzu

Thus it is that in war the victorious strategist only seeks battle after the victory has been won, whereas he who is destined to defeat first fights and afterwards looks for victory. Sun Tzu


In any case, stop talking about what you will do after you win and instead focus on attaining victory. We already messed up by not gathering info before hand, but that is the past and this is now. Focus on victory and keeping your people safe.

Strategy-
-Have the gunners take shots at the shaman, take careful aim, no pressure. They should put groups that seem to be chanting or otherwise preparing a spell on high priority. The lightning gunners and WASP-ers can take mid range units and the warriors and the Spawn remaining as guardians handle close range.

-[Team Giant Slayer] Work as a single unit, not just as a group of warriors. You are doing well so far but it is too dangerous. Ugrokk should move to the back line, his main purpose is to serve as a distraction with flashes of light and axes. Oggroth should take point, serving as a meatshield in most cases while getting hits on Goran's knees and elbows. Not that he should deliberately get hit, heavens no, he should however attempt to save anyone in harms way. He could use his ball as a deflector or a 'stick-in-the-lions-mouth' kind of deal to buy time. Lorgk should also be front line, but behind Oggroth. When Goran make his move, he turns on the speed and gets in for a few cuts in prime areas (arms, back of knees, chest area around heart, lungs, neck, e.t.c) and gets out immediately. Also if he sees anyone under the influence of Gorans spell he could hit them with the flat of the sword (not too hard) to disrupt the spell long enough for you both to get away, or you could use that opportunity to attack Goran as previously mentioned, the slashes should disrupt his casting, even if only a bit. Keddic should take one area and focus on it, he can take opportunity in other areas as they arise, but he should focus on one area. Instead of being fast 'ins and outs' like Lorgk (which is prime) he needs to act as a second layer of distraction and offence. He can use his blood tentacles to pull him around faster than he could move himself. Say if he was in the middle of an attack he can use them to pull him away because he likely would not be able to change footing to get away at that point. You can stab them in the ground or in Goran for that matter for anchoring purposes.

-[Team War feaster] I am tempted to send a BIG BANG GENESIS into the back of Gornan's head, but that damages everyone and if it does not kill him we are in deep shit. Suggesting CATACLYSMIC CHAOS CLEAVE or JET MAGNUM again, but only idly. We also need to use the IG's charge now so that we free up the Nexus. Mordre should instead focus on taking down the soldiers as his his job. Mordre, go after the now, you can make expeditious use of soulfire as a wall to restrict their movements then take them out with 'Iron-Sand storm' and an AG shot to help out. Create soul soldiers from the 'rank and file', I would suggest between 50-100 and send them on missions to take out the elite guard and shaman. If a spell is aimed at you, first see if you can dodge it using a spell type as a booster (eg. earth sliding, magneto dashing, etc) of not, whirl the Sable Executioner in front of you to weaken the strike.
Bang, Super jump and survey the surroundings. Land with a BANG and tell Mordre what you saw if it was anything to look at anyway. DO NOT GET HIT BY THE RED STEEL. If you meet a warrior, focus on avoiding and taking them out with one good strike. Kicking them into the air would be good if you cannot break their armour (it would be surprising, but have to be prepared). Another plan would be to make impromptu weapons and shields out of rocks. If you cannot touch them without causing grievous bodily harm to yourself (moreso than what you normally do) then rip a boulder out of the ground and use it to block attacks and squish people.

In the event of an avalanche, Relay orders via Phohn to have everyone retreat and the shaman to work on protecting the village from it. Boost Geomancy to grate a 'flood breaker' wall facing the avalanche, not directly, but at an angle that would drive the snow over the battlefield instead. The second layer of defense should be a wall of boosted soulfire a bit behind the Storm breaker.
Have Aggrocrag take up position behind these walls as a final defense.

I hope I didn't miss anything.
>>
No. 221431 ID: 5f0943

>>221425
I agree with this plan (though I vote against using Chaos Cleave against anything weaker than boss level).
>>
No. 221441 ID: d3dfb8

[Mordre]
Geomancy some mad stone spikes to impale the elite warriors. Raise them up about 10 feet off the ground so the entire Gorkin clan can see what happens to those who challenge the might of Mordre!
Use a pyromancy boosted Inferno Golem to start taking out the shaman. Don't use the CATACLYSMIC CHAOS CLEAVE, it damages our weapon and it's best for taking out single opponents. Goran would be the obvious choice for it since he is the big bad boss but we don't want him eating our sword.
>>
No. 221447 ID: 445c48

>>221425
>Other Tricks

He also knows some Combat Magic Phonomancy. Bob said this in the IRC and I posted it in the Disc thread, along with the fact he's a Gravimancer.
>>
No. 221486 ID: f4e4f9

>>221425
You missed the part where we do something to save Uggrok from that 1 he rolled.
>>
No. 221487 ID: f4e4f9

>>221486
To clarify, I suggested we use Magic-Amplified Geomancy to turn the footing beneath Goran treacherous for this purpose.
>>
No. 221512 ID: 56739c

>>221447
Ah right, I remembered the Phonomancy bit but not the Gravimancy. I need too pay more attention.

>>221486
Well Ugrokk rolling a '1' was part of teh reason I told him to hang back. I don't think we can stop the horrible result from that roll without direct intervention by us (which is why I suggested the CLEAVE in the first place) or the use of a P.Soul to protect him. Granted, it does not mean that it will be Goran that takes him out, It just means that he just got some really bad juju hanging around him now.

I wonder if there is a branch of magic called 'Luckomancy'? If not, we should totally start it up. Arkus could use some luck.
>>
No. 221514 ID: 445c48

Hmm, actually on second thought, we should save the Gorging Anima, it's a very nice SURPRISE thing. Don't need to use it against the army.
>>
No. 221536 ID: e46aa7
File 128260910492.png - (892.76KB , 769x760 , classy0001.png )
221536

>>221486
well there is this.

Ugrokk should probably only be support for awhile, only being a distraction when in Goran's line of sight.
>>
No. 221537 ID: b10c0e

>>221536
THERE'S ME CLASSY BOYO!

Glue, you know, you should really start a back log on some pictures that you don't post so we can have some ammo for any future cock ups.
>>
No. 221540 ID: 56739c

>>221536
Glue, I wish there was some way I could repay you for your awesome. Even if this doesn't get our bro out of trouble, I still salute you for being awesome.
>>
No. 221541 ID: b10c0e

>>221540
*Salute*
>>
No. 221554 ID: 450035

>>221410
Wouldn't ice-control be Aquamancy, since ice is a form of water? Pyromancy is fire manipulation, which allows one to change an object's state of matter I suppose, but I don't see how Pyromancy can be used to control ice outside of that.
>>
No. 221564 ID: b10c0e

>>221554
Well, because I assumed Pryomancy would control the increase or decrease of tempature.
>>
No. 221574 ID: 56739c

>>221554
>>221564
In an attempt to help explain this matter I shall put forth this idea. There does exist a field of magic that controls temperature directly, but it would not be used for a matter such as this. Following the trend of restrictions acting as an amplifier I would think that a pyromancer (who is restricted to fire based pursuits) would be better at controlling the strength of a flame (and by extention, temperature) than someone who can control temperature.
So in this case, it would not be that Pyromancy fills the hole of temperature in general, just that it takes less energy to do the same things with a bunch of restricted forms than if you were just using a free-form one. So yea, temp-control magic likely exists but is also likely not used, or used in special cases or by people where 'amount of energy' is not an issue.


I think I started typing with a point in mind and forgot it along the way... hope I helped more than confused. :/
>>
No. 221584 ID: a76809
File 128262092033.jpg - (37.09KB , 410x340 , AVALANCHE.jpg )
221584

>>221176
[Someone has been paying attention. Have a name to go with this, or more specifics?]

>>221186
>>221231
[...Have you followed that thought through? If Magic=explosives when IG primary is concerned, and Goran is so full of magic... would that not make him some kind of walking nuke? Might not end well for... well, anything within a mile of him, if this was done. But yes, it would certainly kill Goran.]

>>221195
[...Actually, he DOES have their souls. Because, you know, he ate them.]

>>221105
[You never asked for Burduko to wander outside Mordreden. He still can just 'port where he's been (read: inside Mordreden and caves). Kinda sucks, doesn't it? Burduko is currently conjoining his existence to Velada, for Temporal AND Spatial enforcement of normalcy in Mordreden. The place is about as warded as it can get. And his spawn ARE manifested, among those now fighting.]

.....................................PERSPECTIVE SHIFT: MORDRE.....................................

Through Phohn, I transmit orders for Velada to heighten awareness, to be on the lookout for some nefarious plot, possibly yeti in origin... but the mechanical, still-faced bees find nothing, the Village itself, still savely warded, has thus far been spared even the runoff of the battle, the walls preventing errant magic from being an issue, and the three Deep Spawn warding it preventing any enterprising members of the Gorkin clan from entering.

>>221122
>>221129
I feel the howl and strain of the Immortal Genocide, as my arm starts to vibrate from the hellish force it contains. I gaze upon the scattered Gorkin Knights yet clinging to life, to the remaining masses of Gorkin shaman, amidst the sea of bodies living and dead scattered all about, glaring through the shifting haze of Blood Iron enveloping my form as a nightmarish mist, scouring away everything it touches... and I decide that Goran's continued confidence needs to be dealt a blow, his unperturbed response to my having halved his fighting force irking me, as does the continued absolute obedience his soldiers have displayed. Just what grasp on them does he have, that they fight on when half of their number is wiped away? ...I shall find out. I start raising my left arm slowly like an executioner preparing a guillotine, my slow, steady movements so at odds with the hectic snarl of chaos raging all across the battlefield that nearly all eyes are drawn to me, Goran as well, who almost absentmindedly bats away Oggroth's attempt to get in close and snare his legs. The shadowed recess in my hand, that ravenous pit with no bottom or end, howls its own otherworldly cry in concert with my Dirge, as those Gorkin fighters nearest me cease trying to get through the omnidirectional swirling mass of Blood Iron, clearly noting something to be amiss as I speak, my words carrying across the war-zone.

"Consume this, MAGIC eater."

And I trigger the Immortal Genocide after having let it feast more greedily than ever before, with the benefit of two Pristine Souls swirling within its innards boosting its performance. The rippling wave of distortion that erupts from my hand as all the stolen energy is turned into the antithesis of magic is so severe that nothing can be perceived through its wild haze, the building rumble of snow shifting underfoot dwarfed and consumed by the sound of NOTHING, sound and light alike so dampened by this field that for the briefest of instants, it is as if I am adrift in a sea of absolute emptiness, before the world comes crashing back.

While it is true that Bang and Khordu both were caught in this blast, both picking themselves off the ground groggily, so two were the Gorkin Knights moving to face them, and so neither side has gained an advantage. Dulu and Dorgrum both saw the shock-wave coming, and were able to escape its grasp by moving to the far side of the Gorkin forces, now immediately rejoining the battle in a paired flank maneuver, working back into the ranks of the shaman. I see a warrior of considerable fortitude earn the honor of being the first to rise, groggily hefting his runed blade to cleave towards Bang's skull, only to have the rune, now so spider-webbed with cracks as to be undiscernable, shatter, his weapon falling to pieces in his hand, as Bang leaps up and, finding his body no longer charged with magic, tears out the gawking foe's throat with his teeth, as the blood still clinging to his toga starts to shift, control of his own magic returning to him. Khordu is likewise re-engaging, slowly but surely.

In exchange for this, some hundred of the shamans, and half of the surviving veterans of the Gorkin clan, were all caught in the massive area of influence of my magical annulment, the shamans retching and writhing as their bodies scream in protest at what was done, their attempts at shamanism shattered with brutal efficiency.

But best of all, even Goran was touched by the blast, and while those facing him were likewise caught, Uggrok and Lorgk wasted no time in capitalizing on the suddenly staggered behemoth. Mingsk has likewise been paying sharp attention to the titan at the clan gates, and at his command a score of veteran warriors of the Drazken clan charge forth, clutching spears crafted by Jezebel, moving to aid their chieftain. Uggrok, limping and clearly favoring the leg clipped earlier, nevertheless lets loose a slew of hurled axes, one after another their blades slicing into suddenly unresisting flesh, forming ledges up Goran's leg and side. Even as the massive Goran twists and flexes in response to this, trying to pop out the blades through a sheer brute force that suddenly is not present, Lorgk leaps forth, his feet alighting on axe after axe as he dashes up towards the Magic Eater's head, his blade Legalloth already whipping about in preparation for a brutal slash. Goran snaps at the encroaching fighter, his teeth clutching only air as Lorgk's sword flits forth, plunging ever so briefly into Goran's right eye, ichor spewing forth as he whirls away, out of the reach of questing jaws or convulsing muscles, as the Magic Eater finally displays pain.... and rage.

[UGROKK: 1]
As Lorgk passes into Goran's new blind-spot, Goran's remaining beady eye affixes on Ugrokk, and a hand lashes out with primal rage at the limping warrior. The very air about the offending limb vibrates and keens, as the ground under Ugrokk craters and the lithe warrior is forced to the ground by Goran's Gravimancy, trapped as the terminal fist hurtles ever closer.

>>221119
[FOE FANART FUMBLE]
Oggroth's wrecking ball whizzes through the air, colliding with Goran's wrist with a tremendous thud... and accomplishing naught save pushing his blow aside by a few measly inches.

Oggroth's entire body, however, following on the heels of his projectile attack, is not so limited in response. As Oggroth hurls his form against the limb, his sustained contact, no more than half a second, shows armor writhing an warping, ripples in the steel building at ludicrous rates, before great swathes of his gear simply shatter, the metal rent asunder by fierce vibrations, Goran's Phonomancy exacting its toll. And in exchange, the blow was shifted by a foot.

>>221536
[FANART BONUS]
While Oggroth has done all he can to spare his fellow warrior from his fate, Lorgk has not been sitting idly by since claiming Goran's eye. His dating form, already regaining the speed he evidenced pre-dispelling, has outpaced the meteoric fist coming to smite Ugrokk, and his crystal blade slashes back and forth, snicker-snack, and the struggling Ugrokk finds himself no longer bound by Goran's Gravimancy, and does what he can to hurl himself aside.

It almost works. Goran's hand almost completely misses Ugrokk the Tall.... save for his right arm, being brushed by an outstretched finger of Goran's questing hand, nothing more.

And Goran's right arm, armor, skin, muscle and bone, all of it rips itself to pieces, a shower of metal and gore spurting forth as Goran's gargantuan fist terminates its descent, slamming to the ground with such force that it turns the stone to dust, an up-heaved cloud of disturbed particulates the only sign that once bedrock lay there. ...And this is what Goran's rage could do, even when so blunted? ...As these thoughts flit across my mind, the Magic Eater speaks.

"...NOT ENOUGH."

>>221151
>>221160
>>221163
>>221168
Lightning crackles, surging and snaking from the tops of Mordreden's walls to slam into Goran's form, the plethora of Hand-Cannon shots anchored in his flesh acting as homing points for the bolts of electrical discharge. Goran's form freezes, muscles locking as the power of the storm surges through his being, and as Keddic helps pull Ugrokk away, towards Mordreden, the mass of veteran warriors rush forward, their gloved hands thrusting forth their wealth of WASP spears, stabbing at any exposed flesh they can reach. As blades sink into Goran's legs and still-earthbound arm, flesh swells and ruptures, the heavy slabs of muscle underneath exposed as compressed air rips him apart from this inside. In the space of just one single second, more than a dozen bolts of lightning fell upon the Magic Eater, and his flesh was ravaged.

And he pays it no mind at all, his face contorting in rage as he howls out his cry.

"PROSTRATE YOURSELVES BEFORE ME!!"

As the scores of warriors are forced to the now shattering ground with such force I hear bones snapping, Goran's bloody glare turns to me, as he grabs a handful of Drazken warriors from the ground, idly feasting on them as he speaks.

"I TOLD YOU, ITS NOT ENOUGH,
YOU WILL NOT FELL ME WITH THIS!!"


Lorgk's howl of impotent rage as he sees his fellow clan-mates continue to die at Goran's hands would be heart-wrenching if I had a heart....

But I have been busy with other pursuits. While This whole set of affairs occurred, I was busy crafting Soul Soldiers from the dead about me, even as I counted the Shamans that were able to stand before Dorgrum and Dulu fell upon them like a blight.

[-215 Souls. Total Souls Remaining: 3,276 Minimum: 12]

Of some one hundred eighty shamans, only seventy two still live, the rest having fallen from my magical annulment and Dogrum and Dulu's assault. Now that the melee-oriented magic eaters are finally amongst the shaman's ranks.... things are looking grim for the Gorkin Shaman. And with a full hundred Soul Soldiers now coalescing within my Iron maelstrom, rising as ethereal emerald eradicators, I do not hide the scorn in my voice as I set them loose, an overriding urge to slay all that oppose me their only driving force.

"Soon, you shall be all alone Goran, Your armies laid to waste, broken at my feet. Taste despair, for having dared think yourself superior, To Mordre, the Maelstrom of Souls!"

>>221290
>>221294
>>221298
>>221303
>>221309
... And I finally realize what the baseline rumbling, growing ever since I detonated the mines, must be. My gaze darts north even as I see Lorgk leaping to engage Goran once more-

And I see the mountain itself falling apart, a mass of snow so vast as to swallow everything in sight building speed as it cascades down, churning and writhing like a mad manifestation of the planet itself, come to obliterate us all. ...Well, the Walls of Mordreden, at least, are wide and thick, anchored deep in the ground, drenched in magic... they should stand, even against this onslaught... but everything outside those walls, myself included, is at risk.... and the snow draws ever closer.

I find myself having to make a choice:

DO I:

---Spend my time before the avalanche hits trying to claim the souls of Gorkin shaman, in the hopes their magical might could give me some means of ablating the coming storm?
---Move to Lorgk and Oggroth's aid in facing the wounded but still raging Goran, joining their collective struggle?
---Initiate a Cataclysmic Chaos Cleave while using Phohn to warn Lorgk and Oggroth, and try to strike down Goran?
---Do as >>221165 suggested, and fashion a massive spike with Soul boosted Magnetomancy, and use it in conjunction with an Anti-Golem round to try to slay Goran with sheer kinetic trauma?
--Retreat into Mordreden to weather the coming tide of snow?
--Do something else?
>>
No. 221585 ID: 450035

>>221564
But how does that allow Pyromancy to manipulate ice? Temperature change merely changes how fast the particles are moving, which doesn't lend any direct, absolute control over ice. I just don't see any power Pyromancy has over ice, outside of melting/sublimating it. One can manipulate the energy of the ice to force change of state while setting up the situation so the laws of physics ensure that the product one wants is gained, I suppose, but that is just clever usage of Pyromancy, not control of ice.

Well, clever usage of Pyromancy could help. I would imagine that the matter involved in an avalanche contains a lot of kinetic energy, which then could be converted into heat, perhaps, which might allow for the creation of an Infernal Lance. That would produce some very slow-moving ice and rock; that also has its dangers, probably. Does anyone know?

Also, selective freezing and melting could produce... some misshapen ice boulders, maybe. They might be useful with the Accelerator, provided that they actually reach us and not destroy Mordreden... Not the most useful things; unless some other anon can think of uses?

The above is my extent of comprehension of the idea you are trying to convey. If it isn't what you are thinking of, please try to explain it more. I would like to understand your position. If you don't understand what I am trying to say, I apologize.

Also, everyone? Please remember that avalanches not only include ice and snow, they also include: rock, stone, trees, mud, Premen, Yetis, and other such things. If you think that the ominous feeling is evidence of an avalanche, please remember to account for more than ice and snow.
>>
No. 221586 ID: e31d52

>>221584
You know how you can glide on the earth?

Force Goran to. Into the avalanche.
>>
No. 221587 ID: e31d52

"Feast, magic eater, while you can! For when you are dead, we shall subsume your tribes, consume them and make them ourselves! I gave you a chance, magic eater! Had you dueled me, I would have let you live! Now, your soul shall writhe in the form of MORDRE, THE MAELSTROM OF SOULS, after the snow eats you and yours alive!"
>>
No. 221588 ID: d3dfb8

Well, we could create a barrier of earth with geomancy and reinforce it with the metal of our fallen opponents arms and armor.
Just a thought.
>>
No. 221589 ID: af8eec

>>221583
tell phone to warn our people and deepspawn of the avalanche, eat the shamen souls and see if we can use that neat time hax with our sword to either attack goran or protect us from the avalanche
>>
No. 221590 ID: d3dfb8

>>221586
Great idea!

Force Goran away from us, then have everyone gather behind >>221588 a wall of earth, then Soulfire the fuck out of the one side of the wall and pyromancy boost it. Use Geomancy and magnetomancy to reinforce the wall so it doesnt get swept away.
>>
No. 221591 ID: b10c0e

We need those souls. Start eating as many as possible while pullign back. Try to get any elite and magic user souls as you possibly can.

Wait, wait, how deep can Mordre go down with his Geomancy? Because we could do that.

Anyway, gist is: Eat as many magic using souls as possible. Haul ass back to Mordreden.

Damn it, I want those souls, and I dont' want to loose anyone else.
>>
No. 221597 ID: b10c0e

>>221585
The reasoning behind this was 'Using Reverse Pyromancy Amaranthine Annihilator to make the main beam stronger'. The beam is not ice, the beam is tempature. I was hoping we could pump even more heat out of the beam with pyromancy.
>>
No. 221604 ID: 450035

>>221584
...OKAY, IGNORE THIS POST >>221585

Also, YAY! ...I think. Goran is more Soul Grave than Oggroth, right? Their souls still exist, and haven't been unmade like what Oggroth does to the souls in him, right? THEY'RE HEROIC SOULS, THEY MUST BE (actually, Nanal is, at least. He is the product of a Create a Heroic Character Contest) AND SINCE SOUL GRAVES ARE BASED ON DEEP SPAWN AND SOUL GRAVE DON'T UNMAKE HEROIC SOULS AND GORAN IS THIS WAY BECAUSE OF BECOMING LIKE A DEEP SPAWN AND SO HE IS LIKE A SOUL GRAVE, THEREFORE, THEY ARE STILL ALIVE (for a warped definition of alive, but the word works for my purposes) AND CAN BE GIVEN LIFE AGAIN; LIKE WHAT WE DID WITH OGGROTH.

This, of course, presumes that we do kill Goran. I don't want to run, nor do I want to allow Goran to get away. If Goran is like Oggroth (he can eat anything), he could just eat his way out of the avalanche (provided that he is bound to the Hunger concept and will never be full. That seems exceptionally likely, since Dorgrum was the one who gave Goran the Magic eater ability and he supported binding Oggroth to Hunger). I am not very tactically minded, so I shall leave such to the better equiped anons.
>>
No. 221605 ID: e67080

Give the command to activate another third of the traps to cover yourself as you advance, you are not letting elite/potentially heroic and Mage souls go to waste! Magnetomancy yourself and JUMP with your new Blotz steel body, Geomancy combined with your weight to throw those off upon landing, and then fight your way to absorb them souls.

At this time, the command to the others is a fighting retreat. Giving Dulu and Dorgrum command to fight their way back, and use some long range attacks on Gorkin to aid the others. Deep Spawn-spawn are to continue fighting, and retreat into pits only when the avalanche becomes closer, as they are likely durable enough to survive until they can be recovered.

One last push is to be made against Goran by the forces focused on him as Morde does this, others will be able to specify how.

Upon retrieval and killing retrieval of the higher quality souls, retreat of Morde shall be covered by the last third of the traps as anyone who attempts to chase him learns of a multi-tiered strategy. Blotz Steel, magnetomancy, and the sheer inerta of a siege tank charging should make most enemy efforts futile. Or, I do like the blender of sable executioner for a more stylish exit.

All remaining enemy force shall fall to the avalanche, pick up the former Mage Slayer's soul upon this final retreat assuming hes dead.
>>
No. 221607 ID: 56739c

Get Shaman souls(and the others in the area), Get everyone else inside. Direct the Soul Soldiers to attack Goran during this time, tearing down all enemies in their way. Goran should have trouble eating the S.S since he can't grab them and put em in his mouth, he would have to throw his face into the dirt or something. Hold the sword in front of you in such a way that you act as a shelter for it and activate 'Timelock mode' so the avalanche does not affect you. You can use geo/pyromancy to get yourself out afterwards.

But seriously, I keep underestimating this guy, what would have happened if we had faced him? or if we had gone after him the first time we were on the mountain?


Hmmmmmmmmmmm, if we do super-punch-nuke-kill Goran, could we amp the IG to eat up all the energy at the same time (may require P.Soul).

Hmmmm, does anyone have a good plan to defeat this guy without the use of a P.Soul? The avalanche will thrown things off for me.... actually, why don't we do the iron storm around Goran?
!!!!
Ohhhhhh! He has bullets buried in him, why don't we anchor them to us and then DRILL THEM INTO HIM!!! We can blend up his insides and give his heart more holes than swiss cheese. MAGNETOMANCY WILL WIN AGAIN!!!!!!
>>
No. 221608 ID: 450035

>>221597
...That's a pretty goody idea, actually. The only hiccup I can see is sense of ownership, but that doesn't much matter if the target is dead/inanimate. Please remember it when we next want to use the Amaranthine Annihilator.
>>
No. 221609 ID: 2c53c2

>>221604
>Also, YAY! ...I think. Goran is more Soul Grave than Oggroth, right? Their souls still exist, and haven't been unmade like what Oggroth does to the souls in him, right?
Even what Oggroth does takes time. Unless Goran is far more efficient in his soul-digestion- which is possible, particularly since it was said that his magics are partially anchored in his jaw- it is likely that the souls of those he has recently consumed are still at least mostly intact within his body. We won't be getting them unless we successfully off him, though, and we're on a sharp time limit to manage that.

I have to back going for the shaman souls. There are more than a hundred mage souls on the field- that might not give us the power to stop the avalanche, but it'll give us a hell of a lot more options.

That said, I do back the attempt at a massive kinetic kill with soul-boosted Magnetomancy as well- even if it doesn't slay him, it might weaken him enough for Lorgk to finish him off. That seems like our current best option for taking out Goran, to me. I don't suppose that it's possible we could try both? Physically dash for the souls- and inhaling all the elites' souls and whatever else is around, while we're at it- while magically preparing our kill shot.

If the avalanche hits while we're still out on the field, we can quickly bury ourselves (and any nearby allies) underground with Geomancy. That should give us enough protection to weather it. Hopefully everyone else will be inside by then... though if we can't take out Goran this next round it might not be in the cards.
>>
No. 221613 ID: b10c0e

>>221608
Well, thank you.

>>221609
And if we can burry ourselves, just send everyone back while we try to get as many souls has humanlySoul Gravely possible and kill as many yetis as we can to help the retreat. When the avalanch hits, we duck underground and then Pyromancy and drill-claw up to suck down souls and move toward Goran after we eat as many souls as possible.

Focus on Goran and direct an attack magically as we slowly dig our way to the bloated beast.
>>
No. 221629 ID: a594b9

Taking Goran out fast could be nice... I say shoot him with another AGC shell or two while his magic is weakened.
>>
No. 221637 ID: e31d52

If we're going to shoot, go SIX ROUNDS RAPID.
>>
No. 221638 ID: a594b9

>>221637
Compounding on this idea, we could fire AGC shells at other shells, so that the ghostly hammer impact fires off properly.
>>
No. 221643 ID: e31d52

>>221638
YES

Fire the shots so they would slam into each other, one after the other, as rapidly as you can.

This isn't just ozmand's hammer, anymore. A huge, peircing blast that could slamthrough any armor, at the cost of multiple shells...

FIRE OZMAND'S LANCE.
>>
No. 221685 ID: a09a17

Never fear Ugrokk, we'll get you a new arm!

What is the estimate time until the avalanche arrives? Do we have minutes or seconds?

We should definitely soul-suck any remaining souls on the battlefield, considering that whatever option(s) we take to deal with the avalanche will probably involve some heavy magic usage and some of these shamans may contain a magic that's useful for this sort of thing.

First, we need to warn EVERYONE of the incoming avalanche and order a retreat into Mordreden.
Second, we need to finish off any remaining shamans and absorb their souls FAST!
Third, we should see if we can geomancy a wall to protect Mordreden and implement either soulfire or Inferno Golems (if we're out range to use soulfire) infront of the protective wall. And finally, we should gain the attention of Goran, either with verbal taunts >>221587 or with ranged weaponry, to lead him anyway from Mordreden. Once we are an appropriate distance from the village we need to distract Goran until the avalanche arrives, the moment it approaches you both pull back from Goran and use the Edge of Oblivion to time-lock yourself. Since the Edge of Oblivion only takes damage when directly struck during time-lock, let's try to position our body in such a way that we act as a shelter for it. When we're fighting Goran solo before the avalanche hits, if we have enough magic to be spared from maintaining the geomancy wall from the avalanche, we should use our magnetomancy to drive the hand-cannon rounds further into Goran's body. We could potentially move the rounds into Goran's vital organs and cause him extreme pain.
>>
No. 221707 ID: efa282

Get Phohn to tell everyone to GET BACK TO MORDREDEN BIG AVALANCHE COMING THROUGH and take as many shaman and red steel sword wielding knight souls as possible while going all out on Goran with the Antigolem cannon and all the other related tricks posted above. We need to get Goran's soul. If Mordre can not get back within the walls before the avalanche hits, use the timelock keep from getting crushed then use soulfire and pyromancy to melt a way out.

If Goran wasn't taken care of before the avalanche then look for him and FINISH HIM. Or of the avalanche did the job for us, eat his delicious soul.
>>
No. 221718 ID: 985261

I doubt that the avalanche will kill him so we need to be ready to rape rape rape.

Hmmmmm...make an inferno Golem for the purpose of protecting our retreating men from Goran and his men.

If an IG would be too much, then just breath S.Fire into the air and pyromancy it to make a wall between the battlefield and Mordreden after our units have passed.

Goran felt pain after we hit him with the IG but it seems to have not been enough. He is back on his feet. I will have to begin thinking about this guy like a Deep Spawn rather than a suped up Preman, I do not like him at all....
>>
No. 221742 ID: b10c0e

>>221643
This is an awesome idea. However, I do not know how many rounds we have left Or, more importantly, if it would not jeopardize our warriors as there are throngs around Goran right now. As everyone clears a path, I believe we should spin our barrel and engage THE HAMMER'S LANCE! and try to get Goran to charge us while we play keep away and soul-eat. If we get him close, we can paint him for Lorgk and the rest of the Premen to kill and if not, we can just end him under the snow and ice.
>>
No. 221771 ID: d48b85

I don't think the AGC on its own would hurt Goran much. He's too big and seems to resist pretty much all damage. I'm not even sure he has any vital organs

I think the main objective should be to go for the shaman souls and stopping the avalanche. We don't want the yetis to succeed with another backstabbing plot! Use the soul soldiers, magnetomancy controlled vanguard blades and the blood iron cloud to slay as many shamans as possible so you can harvest their souls. Then activate the magic amplifier and put it into soul-fuelled overdrive. Use magnetomancy, geomancy and maybe even a push from the Accelerator to drive the very land up and towards the mountain in a wedge shape in order to cut the avalanche, diverting it to the sides.
>>
No. 221780 ID: e31d52

ACG shells are roughly a foot long.

They are strong enough to peirce STEEL. All attacks that have damaged Goran are actually weaker than it, thus far. Plus, we're talking about several shells fired rapidly into the same area, possibly the same spot, each hit driving the previous shells deeper. If it works, there'll be a 2-5 foot shaft in his body, hammered there by strange forces that have broken stone and dented metals.
>>
No. 221785 ID: 967fa7

Well, at least aim at his spine, preferably back of his neck .....
>>
No. 221797 ID: f4e4f9

We FIRED an AC shell at him. By itself it didnt even fully penetrate his skin.
>>
No. 221802 ID: e31d52

That was when he was magically reinforced.

Right now, he isn't.
>>
No. 221804 ID: 445c48

We probably should try to spin this avalanche as intentional.

Also inversion boost to magnetomancy to speed yourself up, shoot the rest of your blades and ACG shells at Goran, and run your ass to the shaman souls, eat them all, and magnetomance your ass back inside, using Phohn to tell everyone to get inside for the avalanche.
>>
No. 221813 ID: b10c0e

Ok, question to anyone: Can we sink into the ground - Because if we can, that would be much easier then hauling ass back...Actually, idea:

Geomancy to drop the floor out from under all of our troops and all of the dead, if possible. Open up passages between holes we made for our troops. Add strong earthern cover to keep avalanch out. Eat bodies and souls at our pleasure.
>>
No. 221816 ID: efa282

>>221771
I think the avalanche is more of a result of all those mines that Mordre set off then it is a yeti plot.
>>
No. 221844 ID: 967fa7

I really doubt that the avalanche is going to hurt our body in any way, I doubt it will do anything to Dulu either... even the Deep Spawn are in the clear, IMO. That shit is going to be devastating to Gorans army only.
Though we should order all the fleshlings to get the hell away
>>
No. 221849 ID: f4e4f9

>>221844
Large scale avalanches are devastating to two things: The environment, and living things. The most common ways people die in avalanches are through freezing to death, and the other side-effects of being buried alive. They CAN destroy buildings and train cars(if it's a big enough avalanche), but such can be surprisingly fragile compared to, say, a fully steel construct.

The ones on our side that this avalanche poses the BIGGEST threat to are Uggrok, Lorgk, Oggroth, and possibly Keddic, who all risk being buried alive. Once we have Goran's attention with our attack, we should probably tell them to take cover behind the walls of Mordreden, and take Uggrok with them.

The Deepspawn and Bang have super regen factors, so they should be relatively ok (they already spent a surprisingly large amount of time buried), and Dulu' and literally melt a way out.
>>
No. 221851 ID: 5f0943

Even if there are some really awesome suggestions to how to deal with the problem (Eatan shaman souls, magic boost ability plus geomancy wall for example) I'm not quite sure if we will be a able to do that in time, so haul ass into Mordreden, let the mountains themselves deal with Goran and his ilk. And don't forget to soul suck like a boss on they way.

Also, I believe that no matter the circumstances, Ugrokk should be pulled out of the battle into safety.
Speaking of the now one armed Ugrokk, I think I know how to get him a new arm.

Last time I checked, one of Gialgora's daughters had prosthetic arms (or something damned close), so maybe we could pay Gialgora to build Ugrokk a new arm if we should ever visit him again.
>>
No. 221858 ID: 5f0943
 

>>221851
Also, I sort of though out a speech or whatever to use the Jade Soul Monk thing (It is late as of writing this, so excuse me if I'm using the ability wrong) if the consensus wants to fight him:

"GORAN! Your 'mighty' clan is in tatters, your knights have fallen, and you yourself have been grievously harmed by the very opponents you believed you would crush like bugs beneath your feet! Was it all worth it Goran? Maybe you shouldn't have come here today? Maybe you just should have LET IT BE!"
Then we chomp at him with the spectral gorging anima (or just throw a rock at him, I dunno).

Again, excuse me if I'm doing it wrong.
I think I'll just change my vote to attcking Goran instead of fleeing into Mordreden (our fleshy allies should totally withdraw immediately though.
>>
No. 221869 ID: 967fa7

>>221851
Man, there's no fucking way we are leaving those 180 delicious Shaman souls. No way, man.
If we are so afraid that the avalanche could hurt us, we should carve out a hole in the ground while killing shamans and eating their souls in the last moment we could jump down the hole and have the avalanche just go above us...

Though I prefer using the new found abilities that those souls should give us and try to redirect the avalanche.

I don't want to lose those 20 elite warrior souls either ....
>>
No. 221884 ID: f4e4f9

Uhm...Avalanches obey largly fluid mechanics, so that wouldn't shield us from it.

Also, souls can persist for quite a while. That said, I think the easiest method for shielding key individuals would be to erect pillars next to them between them and the avalanche. If we make them sturdy enough, they should leave a slight area of relative safety for those near them.
>>
No. 221891 ID: f78d7a

Yes Souls last a while, but the longer they are around the higher the chance of the hero souls fully materializing and fighting us from beyond the grave (Thromro anyone? or heck even Ozmand)
>>
No. 221898 ID: 903f16

>>221851
>Last time I checked, one of Gialgora's daughters had prosthetic arms (or something damned close), so maybe we could pay Gialgora to build Ugrokk a new arm if we should ever visit him again.

That would be Sofiazza Gialgorra, and not only did she have functioning prosthetic arms, she had damn good ones. They allowed her to lift a pair of huge machine guns with relative ease. I'd think one built for a Premen could have the strength on it amped up to an even more ridiculously disproportionate degree. We could even improve the thing by adding some runes and maybe attaching one of our Hand Cannons to it. You know this could help Ugrokk close the gap in power that's been forming between him and Oggroth as of late. It even creates a nice contrast because Oggroth is now a Life Golem empowered by magic while Ugrokk would be more of a technological construct.

I'm all for doing this if Jojo can't restore Ugrokk's arm to it's former condition. I have my doubts about that though, from the description his arm was turned into pulp. At least when Eisenhardt was being healed Jojo and Ulzrick had his full limbs. We'll just have to see though.
>>
No. 222107 ID: b20cb8

We should charge up the anti-magic field again.
I think that when the avalanche hits, Goran will become buried and in time when he gets out (or we get to him) he'll be magically amplified again. But we could weaken him again just as easily...
>>
No. 222271 ID: a76809

>>221586
[Ooh, nice try, but Goran's skin is magic nullifying on CONTACT, so... if you try to magic the ground under him, it will be annulled, as said ground is in contact with his feet. The guy's a jerk, isn't he?]

>>221587
>Let live after duel
[Wait, you intended to let him LIVE after the duel? ...Huh.]

>>221588
[....You ARE aware this is a mountain's worth of snow, right? Mordre cannot Geomance 'hard' enough to do that. Or to put it more technically, he does not possess sufficient mastery of the realm of magic titled Geomancy, or total soul strength, to support a casting of sufficient size to flat out block an avalanche. Natural disasters are called such for a reason. This is... what, somewhere around two thousand tons of snow? And that's not counting the stones and dirt picked up in the process... or other particulates...]

>>221605
[The only mines left un-triggered are around the perimeter of Mordreden where Gorkin clan members are not present. As such, nothing would be harmed by triggering said mines.]

>>221685
[Eh, about... twenty, thirty seconds max till AVALAAAAAAAAAAAANCHE.]

>>221813
[You can sink into the ground via Geomancy, but SLOWLY. Not very direct combat viable, but AWESOME for sneak attack, if you have enough foreknowledge.]

>>221589
>>221707
My thoughts stretch out to Phohn, as my mind turns to those less... durable than myself, those of my allies bound to the frailties of flesh. I implore the communication based Deep Spawn to disseminate the warning, the dire words of this coming doom, the cold death rushing down the mountainside. I do not hear a response from Phohn for seven long, agonizing seconds, but finally he informs me that those of the Drazken Clan, as well as Keddic and Bang, have all been informed of the coming disaster. I see his words to be true as Lorgk's face contorts in frustrated impotence as he regards both the coming tide of snow and Goran's form, and reluctantly leads those still alive, Oggroth, Keddic and Ugrokk among them back within the walls of Mordreden, to take shelter from the coming tide. Goran notes the abrupt retreat of those who had just seconds ago engaged him with a bravery bordering on insanity, and his gaze finally turns to encompass the swelling and nearing wall of white, before he turns to face me again, noting myself to be the only non-Deep Spawn alligned against him to still stand their ground.

"TURNING THE WORLD AGAINST ME...
AN ADMIRABLE EFFORT, BUT FOR NAUGHT-
I WILL PERSIST THROUGH THIS, MORDRE!!"


>>221591
>>221607
>>221609
>>221613
>>221637
>>221638
>>221643
Even as Goran the Magic Eater once more addresses me, assuming the avalanche to be of my own making, I am moving, my mouth gaping. I focus on those souls recently released, the Gorkin Shamans slain after my magical annulment, looking to harvest more magical might to direct against this overgrown and overpowered Premen before me. Goran notes my abrupt retreat from his form, and within seconds of my turning to near the shaman souls, I hear his cry of outrage rumble even higher than the now deafening sound of crashing snow, and the heavy thud, thud, thud of his weighty limbs carrying him after me. I do what I can to ignore it, my eyes only on those souls I could claim, as they stream into my maw.

[MORDRE HAS CONSUMED 87 PREMEN SHAMAN SOULS]
[MORDRE HAS GAINED BASIC COMPETENCY IN: KINITEMANCY (Can now redirect force vectors or create new ones at will with sufficient magic behind it), IGNIMANCY (Can now start building electrical charges to create positive or negative bolts of energy, charge-up required to use), and BLOOD MAGIC (Can now fully manipulate the Blood Iron in his own form and cause it to flow, while actively causing the Blood Iron particulates in his form to flow has full access to Blood Magic as a fuel source {causing Blood Iron to flow requires intense concentration currently}]

I start turning about, whipping my metal form around as swiftly as I can in the hopes of facing the ever-nearing Goran, but my gaze shows my efforts are for naught, the Magic Eater having already closed the gap while I was distracted harvesting the remnants of life about the battlefield. A fist swings forward, a beige blur as I feel intense energy, a sense of dread imbuing its existence. My Sable Executioner writhes, tentacles moving to intercept the blow, as my left hand likewise moves to intercept the impact, but all of this is blown away, horrendous shock-waves emanating from that fell fist throwing them aside and exposing my chest. The fist hits me, and for the briefest of instants, I can see my own form being lifted from the ground by this monstrous uppercut suffused with magic, before-

The Baleful Eyes of Winter shatter, their rigid crystalline forms unable to withstand the torrential flood of vibrations that envelope and flood my form. ...The Amaranthine Annihilator is broken, my vision shattered, as ruby shards fly away from my eyes.

But even as this happens, my attention is elsewhere. I inverted the Immortal Genocide, and turned its power upon myself, and my command of Magnetomancy, forcibly stealing command of as much metal about me as I can reach, and in the barest of instants with a boom of rent air, metal scattered all about this gore soaked battlefield zooms towards me, the cloud of Blood Iron compacting into a solid core as all else gathers about it. I see Goran's eyes narrow, his lips peel back as he witness my impression of Eisenhardt, a gargantuan spike of metal, its core wholly Blood Iron, forming in the air, some fifty tons of lethal threat taking shape at my will, even as I crack open the Anti Golem Revolver Cannon, refilling its chambers as a plan races through my mind.

[SOUL BOOST: -187 souls. Total Souls Remaining: 3,089 Minimum: 12]

As I snap shut the cumbersome cannons adorning my shoulder, once more fully loaded, the metal I drew from about the battlefield finishes melding together, a gleaming spike like a divine arrow pointing at the Magic Eater, I take careful aim at its back even as I send it hurtling towards Goran, and spit out my own derisive comment to him.

"I would like to see you persist through THIS, Magic Eater: Show me how you deal with STEEL!"

[BOOSTED TECH: TITANIC SPIKE]

As I watch Goran raise the very arm that through me skyward (I am STILL airborne from his hit, my chest bearing a crater so large my very posture is now warped, as if I were an old man with a bent back), I fire the Anti-Golem Cannon in rapid succession, six rounds rapidly hurtling forth, on a collision course with the back of the very projectile Goran now moves to block. I feel, I SEE Ozmand the Hammer's soul gathering about the shots, their velocities augmented to allow simultaneous collision with their target, and the multi-ton hunk of metal with Goran was ludicrously able to stop with but one hand at the cost of some skin, now regains its fell velocity, and where once a massive, thick-skinned, hair-coated arm existed, now shattered bone, rent flesh and flying strips of muscle stand, the first look of genuine shock painting Goran's face since this whole fight began, as he loses the very arm he claimed from Ugrokk.

[NEW COMBO MOVE: TITANIC SPIKE [BOOST] + OZMAND'S HAMMERLANCE]

I finally plummet earthward from the recoil of my six shots as my hand closes about the hilt of the Edge of Oblivion, and as the encroaching wall of white is upon us, I manage to claim the Spatial lock holding it in static form, as Goran and I are both completely consumed by a tide lacking color.

The world turns white, and silent, as pressure builds ever higher about my now held form.

GOLEM QUEST THREAD 7: COMPLETE

NEXT ARC: MORDRE MATCHES IN MELEE THE MIGHTY MAGIC MASTICATOR!
>>
No. 222276 ID: f4e4f9

>>222271

Amaranthine Annihilator lost
Pristine Soul x 2 lost
Zagrath the Unseen FUCKING lost

All. Completely. Unrecoverable.

Gimme a moment. When the next thread is up, I'll have a big fucking "What to do about Goran" post up.

Y'know, when I'm not seething.
>>
No. 222277 ID: f4e4f9

Oh, and no we sure as hell weren't going to spare him at any point.
>>
No. 222280 ID: f4e4f9

>>222276
Ok, rage dimmed thanks to author's revelation.

Still eagerly awaiting the situation in the next thread. In the meantime, use Magnetomancy+Blootz Steel+Blood magic FLOW to effect rapid repairs.
>>
No. 222282 ID: 2c53c2

>>222280
>Ok, rage dimmed thanks to author's revelation.
What revelation is this? Do share.

And I do hold out some hope that those two pristine souls aren't completely gone- while we might have lost the core gems, they were used primarily to upgrade the runes around them, right, which should still be intact. We'll just need to find new cores somewhere.

And Zagrath the Unseen... well, his soul is loose and buried somewhere in the avalanche. As are the souls of a lot of dead Premen, at this point. We might be able to recover some of them, somehow... but I'm not sure. Depends on how long the souls will persist, and if we can use geomancy effectively on avalanche residue.
>>
No. 222283 ID: 9acf0d

>>222271
>The Baleful Eyes of Winter shatter, their rigid crystalline forms unable to withstand the torrential flood of vibrations that envelope and flood my form. ...The Amaranthine Annihilator is broken, my vision shattered, as ruby shards fly away from my eyes.
>>222276
>Amaranthine Annihilator lost
>Pristine Soul x 2 lost
>Zagrath the Unseen FUCKING lost

>All. Completely. Unrecoverable.

take a chill pill man, Bob only said the gems were broken. with our geomancy and some time we should be able to fix them. nothing was said about the hero soul. and the Pristine souls enhanced the runes not the gems.

at the very least we can use our big pile of rubys to buy replacement gems from a city
>>
No. 222285 ID: e31d52

Calling it now: First event of the next thread is Mordre punching out of the avalanche snows.
>>
No. 222286 ID: f4e4f9

>>222283
I believe it was said before that the destruction of our current eyes results in losing any Hero Souls along with it.

However, according to Bob, hero souls become a literal part of whatever they reside in.

The revelation was that, through the expenditure of a Pristine Soul on the act, the AA could be restored 100 percent. Assuming we can find all the original pieces in the avalanche.
>>
No. 222287 ID: e31d52

>>222286
Idea...
give me a moment.
>>
No. 222289 ID: f4e4f9

>>222283
Also, the first one enhanced the runes.

The second soul enhanced the Gems themselves, specifically it's structure.
>>
No. 222301 ID: 5d170e

Emba is correct of course. And I now very pissed with Goran. I so want to NUKE FIST him right now.

We WILL find all the pieces, even if we have to sou boost Geomancy to find them, we spent too much on that damn thing to have it broken now. Might as well make it more durable at the same time, possibly will need boosted Geomancy, more rubies and a few days of concentration.

FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF

Dammit, why did we put so much effort into magic power to meet a nullifeir here dammit. At leas he can't null soul based so the SpectralGA should syill eff him up. I am simply sad that we cannot Kinectimance his own fit into him...

!! UPGRADED ACCELERATOR!!! ACCEL+Kinectomancy
Super spped and the ability to change vector mid flight. !!! We can do that with ALL our projectiles now!!! AND we can charge Jez's capsules!!!

and Bob, seeing how SOULfire is SOUL based, it will still hurt him right?


Oh yea, SOUL SOLDERS SHOULD STILL BE ATTACKING GORAN EVEN THROUGH THE SNOW!! Suck it.
>>
No. 222302 ID: 5d170e

but damn... 87 shaman and only basic competency? well I guess that's why they were working together...
>>
No. 222303 ID: 732129

Can't we re-vector the avalanche into Goran's face?
>>
No. 222304 ID: 5d170e

>>222303
Force of nature
no mage is strong enough.. not even us.


This would be an opportune time to cry "VANDGUARD! TI ME!!!!!", but that closely resembles something the bad guy always says before he gets stabbed, so use the Phohn.
>>
No. 222305 ID: a76809

>>222302
[Basic UNIVERSAL competency, like what Lenryt gave you of Geomancy. Any souls you gain now in said areas will, as with Geomancy, boost full range of accessible magic in given mancy.]
>>
No. 222312 ID: a594b9

I have just been informed that if we recovered the shards of the rubies, and ate them... we'd get the Heroic Soul back.

Wouldn't be able to replicate the rubies though.
>>
No. 222315 ID: a594b9

>>222312
Oh, I misunderstood.

Further info:
Using Geomancy to piece the rubies together over AT LEAST two weeks, then spending a Pristine Soul, would allow us to completely undo the damage to the gems. Just replacing them with other rubies would take a lot less time, and not require a Pristine Soul.

Also, Zagrath might start wandering off if we don't try to grab him immediately (while also fighting other things) so it might take a bit more effort to grab him than just eating the gems.
>>
No. 222330 ID: e31d52

>>222315
FIRST: We must reclaim the lost soul.

SECOND: We must defeat Goran, and eat his.

THIRD: We must repair the AA.

Think in order of immediateness, not priority!
>>
No. 222334 ID: 8188a1

So.... did we kill him or not?

Will we be able to recover the rest of the shaman souls (and any other souls for that matter)??
>>
No. 222340 ID: 903f16

>>222271
I'm quite happy with this chapter and the decision we made at the beginning of it. We got a rather large amount of stuff done, with both Jojo and Mordre. I highly doubt that either one could have acomplished as much if they were on autopilot. A situation like the one with Eldghodd or Scarred Yeti could have gone very poorly if we were not around to deal with it directly. It kind of makes me wonder if Bob would have manufactured such a situation had we chose Mordre initially and expanded the roles of the bandits or maybe he did already and we missed out on investigating them.

That said I am a bit disappointed we haven't had the chance to change our perspective back to Arkus yet, but it's reasonably seeing as we haven't had a good break in all the action to do so. I suppose we'll get that opportunity while we're repairing our eyes or when we make a return trip, I just hope we don't get the shift right after killing Goran. I want to stick around to hang out with Lorgk and help him unite the Premen tribes that were once under the Gorkin banner.
>>
No. 222449 ID: 445c48

>>222334
>Did we kill him?

>NEXT ARC: MORDRE MATCHES IN MELEE THE MIGHTY MAGIC MASTICATOR!

Not yet.

Man that Phonomancy is a bitch.
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