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File 127657375935.png - (96.67KB , 600x400 , 181.png )
193832 No. 193832 ID: bde1b8

>Last time on Apocalyption Ball Z, you let Hope free, helped Cora get a friend, and got kidnapped by Rastin. You have been stored inside of ROB for a long time now. A gloved hand reaches inside, and pulls you out.
226 posts omitted. Last 100 shown. Expand all images
>>
No. 206968 ID: d4c931

Wait, we're over-thinking this again. Take the helmet, take the shotgun, but put us around her neck, under her shirt. Kara wants to help mess things up? Fine. But she gets to deal with the boss rush. You've done enough for us already.
>>
No. 208155 ID: a6008c
File 127916324177.png - (146.38KB , 700x500 , 229.png )
208155

>Take shotgun
Yes, this should be safest with me. I doubt I will ever use it for any reason, however. Something like this should really be destroyed. Imagine if Mr. Portman or Mr. Royale got their hands on it.

>You want her to follow the orb, not you specifically.
Hmm. I think I would prefer she followed me with her vendetta, rather than you. If you get destroyed, this contest becomes nullified. True chaos will descend upon the city as everyone fights for the position, with the only plan being total annihilation or subjugation of all other factions. Right now... right now there is a goal. If that goal is removed, then this becomes an all out war.

Your life is significantly more important than mine. To this end, I'll need Ms. Sigurd to go after me, in place of you.
>>
No. 208157 ID: a6008c
File 127916328956.png - (143.17KB , 700x500 , 230.png )
208157

>Wreck Shotgun
And this should be just the thing to incite her wrath.
>>
No. 208159 ID: a6008c
File 127916331437.png - (124.77KB , 700x500 , 231.png )
208159

>Take Helmet
I now have a gaping side wound as well, but the helmet will help cover my head injury.

>Take Kara
Hmm, I suppose I can't leave her here. Ms. Sigurd will come with me. I will return her helmet to her later.

>Know any good bunkers?
Yes. I had one I was heading to in case I was incorrect about Kara going after the orb. I will take her there with me. We should be safe there for at least a little while.

Well, I managed to survive this encounter. I had expected not to. If there is anything in particular you feel a need to ask, do so. As thanks, I will even provide some answers.

[Next Chapter will begin with LeVerne still in possession of the orb. If you have any questions for him, feel free to post them.]
>>
No. 208372 ID: 6547ec

By all accounts, you've been loyal to Rastin since before Neotis. While staying loyal is understandable when the deceased may be faking it yet *again*, it doesn't explain how you became loyal in the first place. Could we learn a little about that or is an origin story too personal a question for the hike?
>>
No. 208468 ID: c2c011

>>208159
How come you did survive this? Most normal humans would have been in serious trouble just with the head injury.

Oh, and what were you doing before disaster struck?
>>
No. 208469 ID: a594b9

>>208159
Could you tell us more about Rastin's motivations? What drives him?
>>
No. 208569 ID: f4963f

>>208159
Who would you like to see come to power, LeVerne? Why?
>>
No. 208571 ID: 856e3c

even if you wont answer this one i have to ask:
what is rastin's master plan?
>>
No. 208600 ID: 059120

>>208159
How'd Rastin and Vresch end up working together again? I can see how Rastin would enjoy his end of the partnership, but given Vresch's love of plans I'm surprised he'd pick him to work around. So either Rastin was able to figure out he got summoned again somehow, or Vresch was after the crystal and ran into Rastin still around it. What was Rastin doing between Kara killing him and Vresch showing up again, too? Ten years is a while to not get anything done.

What would you do if we're still in your hands in fifteen days? Not that I honestly expect that to happen. Is there anyone you're hoping for in particular? What are you going to do once you don't win, for that matter? Assuming Rastin's actually dead, you're free to do whatever you want. You think Vresch would still keep you working for him? Would you want to, anyway?

How do you feel about Vresch? Hope? Cora?

What was the point of handing us off to Remi? Why not just invite her and leave you off the list in the first place? Though I suppose we do have a record for write-ins...

How's Roselle? She and Rastin actually seemed... nice together. It was weird.
>>
No. 216223 ID: a6008c
File 12812357949.png - (27.67KB , 700x500 , 232.png )
216223

As you wish. I shall talk about myself.
>>
No. 216224 ID: a6008c
File 128123596998.png - (105.75KB , 700x500 , 233.png )
216224

I have arrived at my stronghold. This place is an underground facility, hidden from Vresch's web of sensors. It was built after Vresch had finished the city, by people who expanded on their own. There are all sorts of places like this all throughout the city. I have left Ms. Sigurd in the room beyond that door, and tended to her wing and arm. She is resting now.

I have replaced my suit, and acquired a hat. It clashes with my outfit. I should probably wear something less conspicuous than a business suit, in any case. If you have any stylistic suggestions, I can attempt to accomodate them. Anything that covers both my right side and my head should be sufficient.

Let's start at the beginning of my story. A long time ago, I was not named LeVerne.
>>
No. 216226 ID: a6008c
File 128123600873.png - (131.47KB , 700x500 , 234.png )
216226

I was named Teabot.

I was programmed to follow any order I was given by Master Rastin. I was there when Ms. Sigurd defeated him. I am uncertain, but I think he might have actually died then. I do not know.

Regardless, Hope began to attack Ms. Sigurd. I would not know the outcome of that battle until later, for while they were distracted, I took Master Rastin and fled.
>>
No. 216227 ID: a6008c
File 12812360496.png - (146.64KB , 700x500 , 235.png )
216227

Outside, I met Master Vresch. I do not know how he got there, but at the time, I was not very bright. I did not question it. He healed Master Rastin, although I know not how. But it was not perfect - Master Rastin had fallen into a coma. He was not going to wake up without extensive medical treatment and close, professional attention.

Master Vresch built him an underground facility within moments, filling it with all sorts of medical equipment syphoned from the recently attacked tower. He placed me as its guard, and said he had other matters to attend to. I made Master Vresch promise he would come back for my Master. He is a man of pride, after all. He would not, no, he could not break a promise. Or so I had thought.

I did not see Master Vresch again for over ten years.
>>
No. 216228 ID: a6008c
File 128123607076.png - (212.04KB , 700x500 , 236.png )
216228

As per my last orders, anyone who had discovered the facility was eliminated. I am completely and entirely unable to disobey an order from Master Rastin. I did not want to hurt them... but I had no choice. Master Rastin's life was in my hands.

After 10 long, bloody years, with not a single drop of tea to be served, Master Vresch returned, as per his promise. On that day, I swore a vow of non-violence. It has been very difficult to maintain.

It was at that time that I met Bicardi. He had also fallen into a coma, from some sort of head wound. Master Vresch set about restoring both Master Rastin and Bicardi to consciousness. It took a long time, but not as long as my wait. A month or two, perhaps. It is hard to say. I was not always aware during that month, you see.
>>
No. 216229 ID: a6008c
File 128123611360.png - (182.94KB , 700x500 , 237.png )
216229

At that point, I do not know what was going through Master Vresch's mind. Pity? Prudence? Boredom? Curiosity? Perhaps he just wanted an assistant. I may never know, but he decided to reward me for my long, long wait. He decided to improve me.

I learned a great deal about a variety of topics Master Vresch deemed necessary. Medicine and warfare. History and politics. Manners and elegance. Philosophy and beaurocracy. Physics and chemistry. I was to continue to be Master Rastin's personal butler, as per my request at the time. Before then, I was too stupid to realize how cruel Master Rastin could be. Over the next 6 years, I grew to dislike my master, with his cruel and violent whims. But I had no choice. I am his slave.
>>
No. 216230 ID: a6008c
File 128123612964.png - (105.65KB , 700x500 , 238.png )
216230

After my modification, I became as you see now. Only Master Vresch knows how to repair me - even I do not know how. I can not go to Master Vresch right now. Should he find me, he would dismantle me and learn of Master Rastin's plan by pruning my database. This would be very suboptimal. Currently, I can continue functioning without any repairs, but I am vulnerable. I doubt anyone in the city has the know-how necessary to repair me... except maybe Ms. Iwakura. Possibly.

I must also apologize. Previously, I lied to you. I said I obeyed Master Rastin's final wishes out of fear. The truth is, I can not disobey him. I must see his vision completed, or die trying.
>>
No. 216231 ID: a6008c
File 12812361472.png - (100.60KB , 700x500 , 239.png )
216231

I would appreciate if you told no one any of what I just told you. I anticipate you will certainly tell someone, at some point, because that is how you do things. This is why I can not tell you of Master Rastin's plan.

I can not tell you that Master Vresch can only survey parts of the city he himself built from his manse., and places built afterwards do not normally have his uplinks built into them.

I can not tell you anything about Master Rastin. I can not tell you that Roselle is the only person in the world he cares about, and I can not tell you that she is actually his 15 year old daughter he wants no one to know exists. I can not tell you that I am expressly forbidden from ever mentioning her existence to anyone.

I can not tell you that I do not care who wins, as long as it is someone humanity has decided to follow. I have no right to determine how others wish to live. Humanity should decide Humanity's own fate.
>>
No. 216232 ID: a6008c
File 128123616338.png - (108.16KB , 700x500 , 240.png )
216232

And this is why I want you to think very long, and very hard, about what you want to do. For you have no right to determine the fate of this city, either. But it is you who has this role. Only you. I ask you respect that role. Please. For me.

Please consider everything you have done up to this point. Please consider, very carefully, what you want to do from here on out. I can not tell you that I am very afraid of what will happen to the people of this city.

...I do not know what move to make next. I did not expect to need to make another play in this grand game. This grand... violent... unnecessarily lethal game. I do not expect to survive these 15 days. The fight with Ms. Sigurd is but the tip of the iceberg.
>>
No. 216233 ID: 3d74a8

>>216224
Top hat.
>>
No. 216234 ID: 476456

WELL IF THERE'S ONE THING WE'RE GOOD AT ITS MAKING PEOPLE WE DONT WANT TO BE DEAD NOT DEAD
>>
No. 216235 ID: 42822e
File 128123670649.jpg - (54.46KB , 571x570 , cool story bro.jpg )
216235

>>216232
dude, lose the suit, get some bum quality clothes it'll help you blend in.

Also, have you ever tried not obeying an order? I mean would you short out if you disobeyed or something?
>>
No. 216236 ID: 5fe4a8

>>216232
Thank you, LeVerne. For what it's worth, as long as you're with us, we'll do everything we can to keep you alive through it. And even after, if we can. You seem a good sort.

As for deciding the fate of the city, fortunately, we're very good at doing things we have no right to do.

Now then. To business. You're probably going to be attacked soon. This place have any defenses? Security cameras? Anything?
>>
No. 216237 ID: a594b9

Get a trenchcoat to go with the hat you've got on already. You'll look like some random schmoe.

Since you've sworn an oath of nonviolence (and are pretty damn likeable) I strongly suggest handing off the orb to someone else. Since we're early in the game it should be someone we don't like, who is egotistical enough to want the orb at this point but ALSO not powerful enough to hold onto it for the full 15 days.

Someone like... Ragas Melin.

(can we do this properly this time, guys? Trying to be like Rastin and trolling the entire room just got LeVerne hurt without accomplishing much of anything.)
>>
No. 216239 ID: e3f578

Can you not tell us the location of this old facility? Can you most definitely please not tell us it was anywhere near a lolcats server facility and never was? That blood on you from the past has an identity, I just hope its not from anybody we personally knew.

Don't be so glum, the orb has a substantial amount of luck to it and not just our voices. We hardly get our holder killed, close, but not killed, knocking on wood of course. I don't take it you have something adorable to look at nearby to make you more cheerful? Don't worry, Rastin's your Skynet, maybe we'll find your John Conner soon if we're not it. If not, we're kinda like him in a way.

PS, thanks for all the not backstory bro.
>>
No. 216244 ID: a7fb41

One big question then. You can't tell us Rastin's plan, but you can tell us this: why did he allow Sigurd to kill him?
>>
No. 216247 ID: 6547ec

Thanks for that, LeVerne. You are a scholar and a gentleman; we'll do what we can to get at least most of you through this operational, if not intact. For what it's worth, you've put us in absolutely the best place to start this game. There's little urgency beyond the game actually ending from here.

Do you have a plan for getting us out of here and into someone else's hands, or are you intending to just open the door and punt us into the distance? The latter sounds like it could be fun, but we'd like to hear your thoughts on the matter.
>>
No. 216335 ID: c2c011

>>216232
Nah, you will be fine and we're gonna set you up with a bright new future of serving tea.

But first of all you need to lose that suit and make yourself look less conspicous. Smear some dirt in your face as well, make sure you don't really look like the La Verne people know.

After which it's probably time to check up on what the others are doing to win. Then we can decide which one we're going to hang out with for a while when we're planning our next move.
>>
No. 216390 ID: 620bfb

You know, for someone who isn't technically an actual guy you're a pretty good guy.
>>
No. 216416 ID: 932552
File 128130305123.jpg - (9.72KB , 406x313 , boston-tea-party-2006.jpg )
216416

> No right to determine the fate of this city. But it is you. Only you.
> Please consider everything.. Please consider, very carefully..
In the end, we want Cora to win. Not just because we've been with her longer. But because she's a good person. Cora feels responsible for things. Even when they're not her fault. She tries really hard.
She'd probably say she has no right to this city, either. But that's at least part of the reason why she is one of the best candidates. Because she would respect that role.

Vresch told Cora to make friends. We should do that on her behalf, even if it's not the way Vresch intended it.
Find the more reasonable faction leaders. The ones who won't go mad with power and won't shoot you on sight. You will explain to them, in as much detail as you're allowed to muster, what is going on.
You will try to form an alliance between all the various non-crazy factions to minimize city damage and combat craziness. You'll create a bubble of stability in a city gone mad.
When we return to Cora, you will make sure that there is still a city for her to rule, and people to help her rule it.

And, before all of this, you'll throw us at Kal Royale before you do it.

We're honestly a liability at this point. Any time spent with you is just shortening your lifespan, and we'll probably end up with someone dangerous regardless. Throw us at Kal, because he's a crazy. He's a Sinner. He's Wrath Incarnate.
We'll try to guide Wrath as much as we're able to take out the other crazies. I don't know how successful we'll be, but it's better than putting you and the other non-crazies in danger this early in the game. We'll try our best.
And if by some horrible fate we're still in the hands of a crazy on the final day, please put everything you have into pulling the other factions together to put that person down.

Is that okay? Can you do that for us... Teabot?
>>
No. 216426 ID: f4963f

>>216416
Seconding getting us in Kal's hands. He'd be a dangerous leader, but if he's like the other Sammy Sinners, it shouldn't be hard to influence him. Cora and the other sane candidates will be a lot safer with him off their hands.
>>
No. 216439 ID: 40cb26

>>216416
I like the way this one thinks. Yes we should probably go to Kal first... but YOU need to go see Ms. Iwakura directly. See if she can repair you to some degree, speak on our behalf with her, let her know her support will be rewarded with research funding and such. Offer whatever would appeal to her most greatly, while still keeping it responsible and fair to the other interests we hope to win over.

If it is possible, see if you can be modified to some degree. I doubt she could do much about your programming but if you can change your appearance to something the others wouldn't recognize that should be very useful.
>>
No. 216466 ID: 059120

>>216416
Is pretty close to a great plan. Let's see, I'd mark the people you should try forming an alliance between as You, Cora, Remi, Lisa, Chris, Jay, and Seras. Mitch and Vox are maybes.

I think we've covered you enough.

Cora is a generally good-natured person. I'm not sure if she'd be up to running a city, but we've spent enough time with her to know she'd try to do a great job. She really trusts us, so if we went to with you she'd go along with the plan for sure. Of course if we don't, she might not trust you at all, being Rastin's lackey, and it's not like we can write a note or... The doorknob! Ask if she still has the doorknob. She's probably the best bet for you to visit first. And then let her take control of meeting the rest of the leaders. The "Rastin's Lackey" trust issues probably apply to everyone else, too.

Remi is pretty cool. Cora got to be pretty good friends with her, so she'd be good to go meet next. She seems to be good at negotiation and PR, too, so that would help in forming an alliance.

We don't know much about Lisa, but she appeared to be an alright person. Plus she's the only hope you've got at getting repaired, right?

Chris seems to a reasonable, experienced man. Honestly, from the only moment we saw him, he sounded like you. We don't know much about him, though.

Once again, we don't know much about Jay. I respect what Arcanitech is doing, though, and he didn't have any notable apparent flaws. Save him for later.

Seras gets respect for being an idealist who's gotten so far. If she exposes this game, which she's surely going to do, then... shit. You might want to try and find her first, before everyone in the city is after us. But still, she'd be act as a good conscience, and her investigative abilities could help keep track of what's going on in the chaos.

Mitch might be okay, but could also be an serious risk. I wouldn't go after him until you've got most the others. His organization is large and willing to do about anything, so they'd probably be helpful overall.

Vox seemed like a much better leader than Terra. He'd be good to get in if it didn't mean Terra would, too, which it unfortunately probably does. Avoid him unless they get separated.

That leaves Kal, Ragas, Ivan, Naveen, Terra, and Mike. Also Hope, Kara, Vresch, and Rastin.

Kal seems like an interesting fellow, if not a very good one. He'd definitely be fun to hang around with. If we're not going with you (which I vote for), try and get us passed off to him.

Ragas is a creep, and possibly incredibly dangerous. I agree with the guy who keeps telling us to try and get rid of him.

We don't know anything about Ivan. His organization seems to be fairly amoral, but he could still be a good person. Or he could be the worst of the lot. If we can get some time with him, it would be cool find out what he's like. Otherwise, consider him a potential threat.

Naveen is not a good person. The media is a powerful tool, though. And she's definitely better than some of the others. I would mostly ignore her.

Terra is a threat. She's immature and powerful. Getting the Sorcerer's Guild out of her control would be nice.

Mike is pretty much on the same level as Ivan. He's potentially a lot more powerful, though.

Hope's probably the most dangerous. Of course, she's got the other half of us, so we might be able to keep her a bit under reins. Or make everything multitudes worse. Probably the latter. And if she's actually going to assist the Secluded, they might be a concern. They're planning on running away to space, if you didn't know. We can probably ignore them if Hope doesn't try using them for something, though.

Kara's probably the next most dangerous. Thankfully, we've already got her down. For now. I've honestly got no idea what to do with her. We need to take care to George, though. He's probably around somewhere.

Vresch is a serious threat. I can't predict what he's going to do at all. This game is definitely going to screw with his plans, which is going to cause problems. We need to be on the watch for him.

Rastin is dead until we see evidence to the contrary.

Hmm, so it sounds like Bicardi was actually the Jacob Cora knew, too.

So, yeah, in summation. First, we need to do something about Kara. Then we split up. You should go form an alliance out of the more reasonable leaders. Go after Cora, then Remi, then Lisa, then Chris, Jay, Lisa, and Seras. We'll try and work the threats against each other. Kal's the coolest holder for that. We're talking about Kal, Ragas, Ivan, Mike, Terra, Hope, and Vresch here.
>>
No. 216482 ID: a6008c
File 128132353692.png - (117.87KB , 700x500 , 241.png )
216482

>have you ever tried not obeying an order? I mean would you short out if you disobeyed or something?
I do not "short out," or anything so self destructive. I merely freeze, and find myself incapable of performing the forbidden action. Your ability to read minds is useful for circumventing this restriction, but only concerning the spoken word. I am still incapable of performing a forbidden action.

I put on some bum quality clothing. This is the first time I have worn such an attire. We shall see if I make a habit of it.

As for defenses, no. This facility's primary defense is that very few people know of it. It is also rather close to Rastin's manor, as well as the Technotics building. This place's location is only known to myself, Master Rastin, and Jacob Bicardi. This makes it a liability in the long run, but it is good for temporary refuge. I will leave Kara here, but I should not stay.

>why did he allow Sigurd to kill him?
In the past? I do not believe he did. She simply won. I do not think anyone allows someone to slam them into the ground at such a high speed. In the present? I am uncertain.
>>
No. 216483 ID: a6008c
File 128132355779.png - (101.59KB , 700x500 , 242.png )
216483

>Do you have a plan for getting us out of here and into someone else's hands, or are you intending to just open the door and punt us into the distance? The latter sounds like it could be fun, but we'd like to hear your thoughts on the matter.
My "plan" involves taking you directly to whoever you wish to go to, and then handing you to them directly.

From my understanding, the current plan is a simple one.

I will deliver you to Kal Royale immediately. Afterwards, I will go see Ms. Lisa Iwakura, and hopefully get repairs from her. I will attempt to recruit her into an alliance between her, Coralina Madison, Remi Leda, Christoph Goldsman, and Seras Nightsun. Mitch Erane and Dr. Cornelius Vox are also to join if conditions are ideal. However, from what I know of the politics of the city, Mr. Erane would join any cause Ms. Nightsun approved of. He seems to idolize her. When I see Ms. Coralina, I will be sure to mention doorknobs. I will leave Ms. Sigurd here, entirely disarmed. Should I run into George, I will give him directions to this location.

If there are no problems with this course of action, I will set out immediately. If there is anything I should acquire first, now is the time - this building is stocked with all sorts of equipment for emergencies.
>>
No. 216484 ID: 059120

>>216483
Silhouette, Seven o'clock. In the exit.

And yeah, being that I proposed that plan, I've got no objections. The only thing I might not agree with is the "Leave Kara alone here", but it's not like I've got a better idea.
>>
No. 216485 ID: a6008c
File 128132417961.png - (99.24KB , 700x500 , 243.png )
216485

>Silhouette, Seven o'clock. In the exit.
Hm? Nothing there.

The door is open, however. It was not before.
>>
No. 216488 ID: 059120

Fuck, Jacob is a ninja. And behind you again. Not sure how to deal with that.
>>
No. 216489 ID: 42822e
File 12813243559.jpg - (10.09KB , 190x175 , oh my goodness.jpg )
216489

He's right behind you. turn around quickly, arm extended.
>>
No. 216490 ID: 42822e

or donkey kick, that would work too.
>>
No. 216492 ID: 059120

Actually... what about going with him? We were going to split up anyway, and he's right here. He's not Kal, but anyone will do, really. What do you know about Jake? How loyal is he to Vresch? Why would he have come here?

Basically I'm saying "Toss us at him" is a viable option.
>>
No. 216495 ID: 45be60

>>216494
myah. not knowing who has it is not really a possibility with all those signs around.

"Here, take it. Congratulations, I never wanted it."
>>
No. 216503 ID: a6008c
File 12813291619.png - (108.22KB , 700x500 , 244.png )
216503

>He's right behind you. Turn around quickly, arm extended.
>>
No. 216504 ID: a6008c
File 128132921578.png - (89.23KB , 700x500 , 245.png )
216504

I lift my catch off the floor. It is indeed Jacob Bicardi.

>Actually... what about going with him? We were going to split up anyway, and he's right here. He's not Kal, but anyone will do, really. What do you know about Jake? How loyal is he to Vresch? Why would he have come here?
I do not know why he came here. However, he is to Lord Vresch what I am to Master Rastin. He does not disobey him - not out of any programmed commitment, but out of loyalty. He believes in what Vresch is doing.

"Heh... Hello, LeVerne. You seem pretty busy lately.Where's Rastin got to? What's this "Holder" business?"

Anything he knows will likely end up being known by Vresch. If you think you can stop him from doing that, I could give you to him.
>>
No. 216505 ID: f4963f

>>216504
Okay, no. Vresch can't know about this.

Subdue him if you can. Tell him that he might want to get out of here before the crazy angel lady wakes up.
>>
No. 216506 ID: 732129

>>216237

It got us a great deal of information we didn't have, and would have likely not learned for some time otherwise.
>>
No. 216507 ID: a594b9

>>216504
Ergh. There's probably nothing we can do about that... however, I wonder if he remembers Cora at all? Ask him.
>>
No. 216508 ID: 059120

>>216504
We probably can't. What would Vresch do if he found out? He's going to eventually, y'know.

I can't think of cover for what's going on either, though. So that basically leaves knocking him out.

Going with him would be the most fun. I vote for that. Preemptive seeya, LeVerne. Good luck with Plan Apoliticalyption.

>>216507
He would be a pretty amazing liar if he did. He was suffering from a head wound, it's probably he actually got amnesia.
>>
No. 216512 ID: e3f578

Rastin probably planned for such a possibility that Jacob would get us considering the rules of the game. He may not be concerned about it.

Pfft, we could handle convincing him to not tell Vresch anyway. We got Cora to contemplate getting to this city and working with the Demon that she presumed ruined the world and her old life. We convinced Hope to give Cora the benefit of the doubt for working with Vresch and Rastin should she ever successfully pull off a dangerous plan that would kill a lot of people. So yeah, we could handle convincing Jacob not to help a man who saved his life. In comparison to Hope, he's small time. It would be nice knowing his thoughts as well.
>>
No. 216527 ID: f4e4f9

>>216237

Actually, it saved his life. He basically told us he was going to die in that fight.

Also, LeVerne, you shouldn't be so pessimistic. Expecting to die shouldn't occupy your mind at all. Expecting to have your plans succeed, and to survive to enjoy their born fruits, and how you can do so, should.
>>
No. 216598 ID: c2c011

>>216504
Hmm, this could be annoying. We don't really know enough about him to be sure if we can keep him quiet ot not.

Best bet is probably to lock him in a place where he can't get out for 15 days but will stay alive.

Although it's possible he might have some sort of remote communication implant that will allow him to get out.

Hmm, maybe you should just tell him that all will unfold according to Vresch's plan and he doesn't need to worry about a thing.
>>
No. 216640 ID: 5c7574

>>216504
Okay, damage control time. Politely (as if you could do it any other way, you impressively dapper man you) inform Bicardi that Rastin has found a solution to Vresch's request to replace himself with Cora without arousing undue suspicion, while satisfying his own need to turn everything into a game. Nothing to worry about.

Under no circumstances should he be allowed to touch us. If necessary, inform him that to ensure Cora wins, an enchantment has been placed on the amulet that will slowly drive the holder mad, and the only people it won't affect are yourself and Cora. Because it wouldn't be Rastin's game if it wasn't rigged, would it?
>>
No. 216662 ID: 932552

>>216504
Don't let him touch us. I'm sure he's a nice guy and means well, but I doubt our ability to keep Vresch uninvolved. Vresch will just screw up everything in what will most likely become an increasingly desperate attempt to keep things under control.

We're agents of Chaos, if anything. We won't get anything done if Vresch gets his hands on us. But maybe we can use Vresch indirectly.

Tell Bicardi the factions are fighting for dominance. You're going to try to minimize the damage. He'll probably report back to Vresch, who will try (and fail, but try) to stop things from exploding.
Be vague. Act like you don't know the whole story. Don't mention us.

If Bicardi asks you to come back with him, tell him you can't, you have to try to go protect the city.
It's not like he's really capable of stopping you.
>>
No. 216684 ID: 620bfb

Rastin is the ur-troll. As long as our excuse is along the lines of some other troll Rastin would pull, it should be believable.
>>
No. 219720 ID: a6008c
File 128220335945.png - (103.25KB , 700x500 , 246.png )
219720

>It's not like he's really capable of stopping you.
Actually, his right arm is a powerful mechanical replacement. He could, indeed, harm me. However, I am at a staggering advantage overall, but were he to hit one of my current wounds that could likely incapacitate me.

>knock him out
I can do this if necessary, but I'd rather use it as a last resort.

>Story time
"Master Rastin has decided to honor Lord Vresch's request to elect Ms. Madison as the new leader of Neotis. You know how he works - he likes to play games, make things more interesting. The one holding this pendant at the end of the month is the new leader. I am to ensure that person is Coralina."

I briefly explain the rules of the contest to Jacob, and mention the meeting. I tell him to tell as few people as possible about this, to limit the chaos of the contest.

"So, why do you still have it? Shouldn't you have given it to someone by now?" Jacob asks.

"Things were... complicated, at the meeting."

"...I am sure they were. LeVerne. Let's work together on this. I watch your back, you watch mine. I'm interested in Cora ending up with that rock at the end of this, too. Waddaya say?"

A truly tempting offer. We have worked together for many years, and know each others' secrets. He would be a poor enemy for me to make. However, in this situation, an ally so closely in touch with Lord Vresch could be quite the liability.
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No. 219724 ID: 6547ec

He already knows the whole story, so if he's going to blab too much to Vresch, he's going to do it no matter what you do now. The important question is if we can trust him. If we can, go for it, give him the orb. If not, knock him out and stuff him next to Kara.
>>
No. 219726 ID: 55e935

Go for it. Keep your friends close and your enemies closer. So what if he's in league with Vresch? It's not like you can't keep things from him if you ally with him.
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No. 219757 ID: c2c011

>>219720
Accept the offer. If you're working right next to him then you will be able to keep track of him better.

Now lets get cracking on handing this heartshaped pendant over to someone else. By the way this is quite a nice work of craftmanship, thank you Le Verne.
>>
No. 219786 ID: 932552

Well, you know what they say. Keep your friends close, and your enemies closer. I guess Bicardi would technically count as both, right?
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No. 219797 ID: 5a2e05

Anything he hears, Vresch hears. All you have to do is make sure he hears what you want him to.
>>
No. 219909 ID: 5c7574

>>219720
Okay, LeVerne. You trust Jacob? Here's what to do.

Let him down, gently, now that he's been determined to not be a threat (at least overtly). Tell him that you didn't want him to be involved in this game of Rastin's. Because there is one more rule, one that you didn't tell the others because it wouldn't need to apply to them anyway. One last rule for Rastin to thumb his nose at Vresch with, a rule that you MUST ensure is followed. That rule is that no one is allowed to tell Vresch about what happens to them while holding the pendant. If he asks why, remind him, it's Rastin.

Tell him that you didn't want to involve him because you didn't think he'd be comfortable with that rule. But if he can follow it, he can help.
>>
No. 220142 ID: a6008c
File 128232106259.png - (91.45KB , 700x500 , 247.png )
220142

"...I suppose." I say, after a long pause. I set Jacob down gently. "However, if we are to work together, there is one more rule to this contest I must tell you. Under no circumstances may Lord Vresch be made aware of what happens while you are holding the pendant. If you can not agree to this rule, I can not allow you to participate in this event, in any way."

"Okay, sure. I can do that." Jacob replies almost too quickly. I doubt he is actually committed to following such a rule, as he is a liar by nature. But, I will not be getting a better answer than that.

"Very well. Let's go." I say evenly. There is no need for him to know how little I trust him. In addition, if I take him out of here immediately, he will not discover Ms. Sigurd.

"Where are we going?"

"We're looking for someone to start the contest with this pendant. It was supposed to be someone at the meeting. I intend to give it to one of them."

"Oh? Who did you have in mind? Nightsun? Remi?"

"Kal Royale."

"...Huh." I do not think he expected me to pick someone so violent. It is very against my own nature, I must admit.
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No. 220143 ID: a6008c
File 128232109273.png - (110.61KB , 700x500 , 248.png )
220143

As we leave the building, we come across someone I honestly did not expect to see.

Ms. Seras Nightsun, the honest reporter of Neotis. I expected someone more violent to be the first I would come across. Perhaps they are readying preparations. It has only been a few hours.
>>
No. 220144 ID: a6008c
File 128232110967.png - (159.72KB , 700x500 , 249.png )
220144

She approaches me quickly. One of the few people in Neotis taller than I, Ms. Nightsun's intimidating height belies her peaceful nature. She is not a timid woman. Not in the least.

"LeVerne. You've always been a man of peace, in spite of your crazy leader. I don't know why you are so loyal to him, and it doesn't really matter at this point. What are you trying to do? What do you hope to accomplish? I'm having trouble seeing the point of all of this. It can't end well, you know that. What is going on here, LeVerne?"

This seems too confrontational for an interview. She's really worked up over this. I think I should tread carefully here. Jacob is also a bit of a hot head. He might make this worse, but for now, he seems content to let me handle it.
>>
No. 220145 ID: c2c011

>>220144
Tell her that you intend to do what must be done. The pendant will end up in the hands of someone competent and able to lead the city, you're going to make sure of that or die trying. But she needs to trust you here, it might seem as if things are going wrong during the contest, but in the end it will all end up the way it's supposed to be.
>>
No. 220191 ID: 40cb26

>>220144
Ask her to simply trust you. Be as simple and sincere as you can. If she continues to demand an explanation just tell her that you seek the best possible end, but it requires complex and dangerous means.

That... probably won't satisfy her, but it should be enough to get her off our back for now. Personally I like her, wish we could go with her for a while and explain things but it would just get her killed.

But since she's here, how about we take some advantage of that? She can contact our eventual allies, and ask them not to interfere until we give the word. Let the violent ones kill themselves off first.
>>
No. 220197 ID: 932552

>>220144
The game was Rastin's last set of instructions. You are going to follow them to the letter. On the other hand, there's nothing that says you can't do things that aren't stated by the instructions.
You being picked was an unexpected complication, but you're going to make the best of it. We're going to try to bring about the best possible outcome within the boundaries we've been given.

For that matter, ask her if she's started thinking about what she'd like to do about all this. She's a reporter. No doubt she'll want to start telling people. Gathering like minded individuals. Rallying some sort of defense.

If she asks for the orb, deny. Whoever holds the orb will be a target. That should be common knowledge.
But tell her you have complete faith in her abilities.
>>
No. 220337 ID: 059120

>>220144
First off, explain that this was Rastin's final request, and you're obligated to fulfill it. Now that it's been started, though, you've basically got free roam. You've got a loose plan to try and make things work out, but you're honestly curious for any advice. Ask what she thinks you should do, and what she plans to do.

>>220197
Also yes all of this is perfect as usual.
>>
No. 220435 ID: 059120

>>220144
Some things you should stress are that you realize the gravity of the situation, that you're working on a peaceful resolution (that she could help with), and that you don't expect her to trust Rastin's left-hand man and the one who set things into motion. Do not mention our half of the plan, I have a feeling she would heavily disapprove of us sowing more conflict, even if it's for the good in the end.
>>
No. 220491 ID: a6008c
File 12824147347.png - (83.30KB , 700x500 , 250.png )
220491

"I am following Master Rastin's final wishes, to the letter. I am going to do everything I can to mitigate the consequences of this, however little it may be. I did not anticipate being selected initially, and I apologize in advance for all of this. It will only get worse. I do not expect you to trust me. You have very little reason to do so. I realize the gravity of the situation, and I am doing what little I can to resolve this peacefully. I only hope it will be enough."

Seras stares at me a long moment, her eyes narrowed.
>>
No. 220492 ID: a6008c
File 12824147658.png - (62.50KB , 700x500 , 251.png )
220492

"...Alright." She finally acquiesces. "I take it you have something in mind for me? I can at least hear you out."

"What do you plan to do about all of this, Ms. Nightsun? You're a reporter. Don't you think you should be reporting? Tell people about everything. Tell them what it all means. Get the public aware of what is about to unfold, before they are swept up like leaves in a storm. Whoever holds this pendant will be a target. This must be common knowledge. You need to-"
>>
No. 220493 ID: a6008c
File 128241477986.png - (103.92KB , 700x500 , 252.png )
220493

Seras punches me in the face.
>>
No. 220494 ID: a6008c
File 128241479879.png - (137.05KB , 700x500 , 253.png )
220494

"You don't need to patronize me."

"I need your help, Ms. Nightsun."

"Yeah, I got that. For being the strong, silent type, you talk way too much."
>>
No. 220495 ID: a6008c
File 128241481794.png - (76.84KB , 700x500 , 254.png )
220495

And then Ms. Nightsun leaves. But as she does, she waves back at me. I choose to take this as a good sign, in spite of our rough parting.

After she is gone, Bicardi asks, "...I think there is more going on than I have been told."

"Not really."

"So yes, there is."

"No, there isn't. I've told you everything."

"What didn't you tell me?"

"Jacob, stop."

"Fine. How was her right hook?"

"Weak."

"Hmm. Where were we going again?"

"To see Mr. Royale, of the Men's Club."

"Then let's go."
>>
No. 220496 ID: a6008c
File 128241482921.png - (115.55KB , 700x500 , 255.png )
220496

The travel time was, quite thankfully, uneventful this time. I was beginning to wonder if I could simply walk down the street without being accosted.

We arrive at the Men's Club. Kal SHOULD be here, but who knows with him. The bouncer at the door tells us, "Only the strong may pass." He seems to be blocking the path.
>>
No. 220498 ID: 5fe4a8

>>220496
Be a gentleman. Ask Jacob if he would prefer to deal with this.
>>
No. 220499 ID: 40f9f7

Perhaps ask him how to prove your strength?
>>
No. 220501 ID: c2c011

>>220496
Hmm, how are you equipped in the sensitive external testicle compartment? Because if you're lacking those you could simply challenge him to Rochamboe and let him go first, he will probably give up after 2 to 4 kicks.

Or if that doesn't float your boat then just take turns punching each other in the solar plexus until he gives up.
>>
No. 220507 ID: 059120

>>220496
Asking Jacob if he'd prefer to handle this sounds like not a terrible idea at all. You should do that!
>>
No. 220521 ID: a6008c
File 128241926259.png - (75.65KB , 700x500 , 256.png )
220521

"Would you like to deal with this, Jacob?"

"Yeah sure."

>how are you equipped in the sensitive external testicle compartment?
I have none. Regardless, Rochambeau is not a good idea. I have some difficulty controlling my strength output. I would not want to kill the man.
>>
No. 220522 ID: a6008c
File 128241927560.png - (101.61KB , 700x500 , 257.png )
220522

"H-hey! Put me down!"

"Hey."

Now may be a good time to mention the capabilities of Bicardi's prosthetic arm. It is capable of lifting 800 pounds without much issue, and has a full range of movement.
>>
No. 220523 ID: a6008c
File 128241929263.png - (73.77KB , 700x500 , 258.png )
220523

"Don't touch my face."

Beyond lifting strength, however, it is not particularly strong, although that same strength can be used to make a powerful right straight. Its fingers are particularly adroit, and can be used in the fine manipulation of all manner of small objects.
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No. 220524 ID: a6008c
File 12824193054.png - (94.92KB , 700x500 , 259.png )
220524

"Hey, LeVerne?"

"...Yes, Bicardi?"

"Butlers are awesome."

"...If you insist."

"I do."

We proceed into the Men's Club.
>>
No. 220537 ID: 059120

>>220524
Look around for Kal. How you actually going to explain the fact you're handing the orb to him to Jacob? Or to Kal, for that matter. Maybe you shouldn't even try handing it to him personally. Just leave around somewhere where he'd find it.
>>
No. 220548 ID: c2c011

>>220524
He probably has a grip that would seriously fuck you up as well. Hmm, he must have some pretty decent leg muscles as well as back muscles to use that lifting capacity.

Anyway, lets look for a secretary or something that can point us to where Kal is.
>>
No. 220562 ID: 5b4f6a

Kal is not going to want to talk, he is going to want action. Find him, toss him the pendant, wish him good luck, give him a manly thumbs-up, and walk away. Swagger a bit, if you can.
>>
No. 220591 ID: a6008c
File 128242598049.png - (127.16KB , 700x500 , 260.png )
220591

You proceed to look for Kal. You end up needing to beat up some people on the way, but the two of you handle it.
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No. 220593 ID: a6008c
File 128242600538.png - (126.60KB , 700x500 , 261.png )
220593

"Ah, hey, LeVerne!"

"Yes, Jacob?"
>>
No. 220595 ID: a6008c
File 128242602017.png - (115.73KB , 700x500 , 262.png )
220595

"I found Kal."

"Haheheheheh..." Kal laughs. "You're a brave man, coming to my stronghold with just the two of you. And with the pendant, too! Whatever are you thinking, LeVerne?"
>>
No. 220596 ID: 66bf15

"simple, here, it's your problem now." and hand us over. we will then engage operation dick his plans up.
>>
No. 220599 ID: 059120

>>220595
"We were thinking you might like getting your hands on it." Then, of course, toss us over and leave. Y'know, after Jacob stops being at knifepoint, I mean.

Seeya, LeVerne. Good luck.
>>
No. 220623 ID: 40cb26

>>220595
Now then, we need to give him a rationale for why we want him to have us... "Delivering this to you. Better I hand it to you than it be stolen by the unworthy or be taken from the weak. If you can survive this trial, you earn it fair and square. Just release Jacob and it's yours." Don't put us directly in his hands right away, we want Jacob to not notice Kol's reaction to us. We'll try to not provoke a sudden response but you know us.

Good luck, LeVerne.
>>
No. 220637 ID: a6008c
File 128242970755.png - (120.42KB , 700x500 , 263.png )
220637

Goodbye, my friend.

"We were thinking you might want it." LeVerne drops you. "Release Jacob, and we will be gone. You may retrieve it at your leisure. Do you accept those terms?"

"...Yeah, I think that I do." He shoves Jacob away. "Get out of here."

Team Butlers leaves.
>>
No. 220640 ID: ea460c

hi kal! we are here to help mess with you!
>>
No. 220642 ID: a6008c
File 128242986667.png - (39.35KB , 700x500 , 264.png )
220642

Kal laughs a bit as he picks up the orb. "Well well, time to begin the hunt. Haheheheheh."

[[Feel free to start talking to him now; we'll begin the next chapter with that. ]]
>>
No. 220643 ID: 059120

>>220638
Hiya. Kal Royale. Strongest of the Men's Club. Former co-owner of Seven Deadly Sammiches. Embodiment of wrath.

We're the Pendant of Succession. We're here to help someone ascend to the throne of ruler of Neotis! And it could be you! Or someone else. Who knows?

What are your plans for this competition? Now that you've got us, people are going to come after you now, y'know.
>>
No. 220651 ID: c2c011

>>220642
So, Kal dear old chum, what is it that we will be hunting? Anything less than hunting boars with only a knife would be below such a manly man as yourself.

By the way, how are your brothers these days?
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No. 220674 ID: 40cb26

>>220642
Well now, aren't you the eager one? And here I was afraid we'd be playing defense. I do hope you choose worthy targets though, ignoring the lion for the lamb will only get you eaten.
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No. 220691 ID: 754124

>>220642
Hey Kal. You ain't nothing. I bet I could whup your ass if I weren't stuck inside a pendant.

Anyway, we're going to make somebody King of the World. Do you have what it takes?
>>
No. 220763 ID: bdce21
 

>>220642
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