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File 127489220327.png - (212.54KB , 777x777 , BBQ582.png )
183397 No. 183397 ID: 0f8ef4

[ For Quest Discussion please come to #tgchan on irc.rizon.net ]

Bubble Bucket, Chapter 12.

Listing of previous chapters:
http://www.tgchan.org/wiki/Bubble_Bucket
410 posts omitted. Last 100 shown. Expand all images
>>
No. 223831 ID: 9d76de
File 128322153242.jpg - (15.17KB , 276x219 , you bastard my hand hates you.jpg )
223831

>>223802
Blood balloon!?
tell that can of oil we found some bullets for him and his wash waifu.
>>
No. 223851 ID: 0b2a05

"I brought you a present. And a robot that needs reactivating, think you can figure out how to fix it?"
>>
No. 223926 ID: ea2a3c

Explain to him calmly that balloons are under heavy pressure so the slightest pinprick will rupture their entire structure, and their only solid material is the thin outside layer. To call you a blood balloon is very uncalled for, any more than calling him an oil balloon. Meat sack is much more appropriate.
>>
No. 224012 ID: 5eea01

I didn't know how to talk to organics back then.

'least not without using bullets.
>>
No. 224056 ID: 110e9f

>>224012
Hoho, I see you at least had your love interest, Sir Gamma.
>>
No. 224060 ID: 5eea01

Look it was an awkward and embarrassing phase, would you people please stop talking about it ::<
>>
No. 224065 ID: 8873ec

>>"I brought you a present. And a robot that needs reactivating, think you can figure out how to fix it?"

Whoa whoa whoa. Hold up now. Didn't make it clear enough what I thought about that knuttjob fooling around with my insides?

Heck no!

Our sweet glass of OJ got the skills for that. Parts my man. Parts is what we need.

Got one good way to get them: why don't we just test out the hammer on the Mass-Murdering Psycho? He ain't going to use those bullets for a list unless it's one that starts with kill!

.. Okay, okay... -Might- be one of the friendly ones jumping to conclusions. -Might- seem like a big dumb puppy right now, but we're only sure about the first two yet. -Might- want to rethink handing him the ammo.

(Yeah~ Jacks ideals are pretty much as far away from the 'Gobaku' (the race Gamma is) as you can get. Jack -loves- Organics, while Gobaku are all for murdering them all someday.)
>>
No. 224213 ID: 55c4cf
File 12833039365.png - (270.82KB , 777x777 , BBQ628.png )
224213

"Okay, first things first. I found your ammunition but you have to promise to not use it on anyone on this island unless they actually attack you. I have a couple friends wandering the island and I'd rather you not open fire on my multitude of significant others. A whole boatload."

"I GUESS I CAN DO MY BEST. BUT IF A HUMAN WALKS UP TO ME I MIGHT NOT BE ABLE TO HELP MYSELF."

"I haven't seen any alive, so I guess that's acceptable."

In trade for the Ammunition you receive and recognize Epsilon's bracers. "I FOUND THOSE A WHILE BACK."

"Gamma, volume. It's been a while since we spoke, but seriously."

"OH I FORGET ABOUT YOUR PUNY EARDRUMS. I WILL try to remember."

As he complies, you unload the lizard like robot onto the ground for him to look at.

"I found this and repaired it as best as I could. I don't have the parts to finish the repairs, I was hoping you could help me recover him--Hello?"

Gamma has lifted up the robot and set him on the Washing Machine. He is silent for a very long time, just scanning over the robot with the almost soft sound of his heavy machinery working his parts.

After an extensive silence, and before you yourself break it, he finally speaks again. "You went out of your way for a robot?"
>>
No. 224214 ID: d677cc

>>224213
"Yeah?"
>>
No. 224216 ID: 97cb33

yes? why?
>>
No. 224217 ID: 4f6386

Answer: "Yeah, I'm cool like that"
>>
No. 224226 ID: 833b12

"Well, why not?"
>>
No. 224348 ID: 0b2a05

"Is there some reason I shouldn't have?"
>>
No. 224349 ID: 620bfb

That's just how you roll.
>>
No. 224413 ID: 701a19

>>224213
"He's a sentient being, isn't he?"
>>
No. 224583 ID: 8fa1a9

"He seemed kinda important, since he made it as far as he did through that place and I felt bad about just leaving him spread about the room in pieces. So do you think you can fix him?
Also, where did you find those bracers? I think I know who they belong to and I'm kinda interested to know where they are."
>>
No. 224847 ID: 55c4cf
File 128340429630.png - (269.56KB , 777x777 , BBQ629.png )
224847

"Yes, I found him in this terrible place. He had been torn apart for years. I put him back together but I don't have the right parts to restore him. I was hoping you could help me with him." As you finish and give him a moment to respond, he starts to teeter, and his volume and tone almost regress back to when you first met.

"HEY! I see what you are doing. YOu're trying to get something out of me with this!" Despite the little amounts of tone he gives off, he seems upset. "I really don't want anything out of this. I just want you to help me help this strange robot."

Gamma seems to calm down, "Hrmmh. Fine. I'll do it. Was going to do it anyway. It might take me a while to scrounge for what I need. He is a fairly old model nowadays. If you come back in a few hours I should have the parts, but I do need him to stay here so I can use his parts as reference for what is missing."

"There, now, these bracers you gave me are someone who was important to me and I really need to find him. Where did you find them, was there anything that might suggest where he went?"

"Hm? The bracers? Eh, I found them around the graveyard here. No idea why anyone would want them apart from an organic trying to be less squishy than they already are and failing at it. The only thing that tells me is that they were here before I landed. It had to have been a long while."

Your business with Gamma is mostly done, where shall you travel?
>>
No. 224852 ID: 301600
File 128340506143.jpg - (14.10KB , 691x95 , Yay No.jpg )
224852

>>224847
Let gamma have his 3 way

We shall go to that one door which needed a fuse way back when. Cause we have a fuse. Hooray.
>>
No. 224861 ID: a594b9

>>224852
We don't have the wires anymore though. They got stolen! Hmmmm.

To the Marina! We've not been there yet.
>>
No. 224874 ID: 9d12a1

A model like me doesn't -get- outdated. This sort of awesome is -born- not -made-. You know what I'm saying? *sigh* not that the junk parts in this place can match up to it. Oh well~ will have to stop by to get a few odds and ends once I'm back to the mainland.

Maybe call Mom or something.. you know how they get when you haven't called in a while. Nag nag nag~! Oh! And find out what happened to the others...or... maybe their grand-kids. How long have I been out? Ah well, By now that Jasper kid was likely so inspired by me he became a heroic bad-ass killed the king and -totally- ended up charming all the girls.

*twitches* just had to leave me with the creepy ass murder bot didn't you? Oh well, can't get mad at a pretty face don't you worry.

Marina? Guess we best get back to business Yeah that sounds alright, decent place to kill some time if we haven't bee-

Or.. wait..water phobia.. -right-. Well... Damn.. time to suck up some courage. No need to hang around. Quick look. See if anyone's got a fetch quest for us and get the heck out.
>>
No. 224896 ID: 4f6386

I guess the marina is as good place as any other to take a look. Let's go there.
>>
No. 225000 ID: 55c4cf
File 12834624921.png - (173.59KB , 777x777 , BBQ630.png )
225000

"Take care Gamma!" You say, as you exit the Graveyard.

"I WILL TAKE THE BEST OF CARE."

You hear in reply.

You walk towards the Marina. The air is heavy and reeks of rotting corpses. You cover your mouth to try and help get over the urge to throw up.

You're a little late for work, that's for sure.
>>
No. 225001 ID: 4f6386

>>225000

READ NOTE

HUG SELF IN HORROR D:

I mean the note next to the door, of course. Also check if the doors are locked or not.
>>
No. 225006 ID: 9d12a1

Okay. With a set up like -this- I'd be thinking we've got an 90% chance of finding someone who is in a serious need of ass-kicking.

That better be animal blood...and not the talking kind! Other wise there's some serious -justice- kicking down those doors in five.

Then there's that freaking cocky smirk that face has.... Oh we're so going to be testing out that hammer soon.

First things first. Mind-Magics all ready to go yeah? Get a quick peek at what's behind those doors with them, quick check over the outside area...and keep honking your nose.
>>
No. 225012 ID: 55c4cf
File 128346495449.png - (167.80KB , 777x777 , BBQ631.png )
225012

The door is locked.

You check the piece of paper plastered to the door.

The sign on the other side is a "NOW HIRING," sign with the W marked out.
>>
No. 225014 ID: 4f6386

I really think that you shouldn't LET THEM.

Use your precognition powers to see what's inside the Marina.
>>
No. 225015 ID: a594b9

>>225012
Rip off the note to see what's behind it.

Or you could write "don't" above it.
>>
No. 225040 ID: 476456

Be polite, knock.
>>
No. 225114 ID: 4e9b58

I'm a little worried about who them could be. :<
>>
No. 225288 ID: 55c4cf
File 128351739074.png - (156.52KB , 777x777 , BBQ632.png )
225288

You use precognition.
>>
No. 225290 ID: a594b9

Why don't we just smash the doors in?
>>
No. 225291 ID: 476456

Man i dont even know.
>>
No. 225293 ID: 4f6386

Are the doors locked? If they are, look for a back entrance or something.
>>
No. 225303 ID: 4f6386

>>225293

Disregard that, I suck cocks.

Obviously it's locked. And I guess we can't go in without the key, as shown in the precognition.

Now, where to go? Hmm, correct me if I'm wrong, but I think we haven't yet collected the chest at the bottom of the chasm at the exit of the mines.

Maybe we're strong enough now to defeat the beast, with our improved psychic powers and our new badass hammer.

We could go give it a try.
>>
No. 225377 ID: ae1866

ZOMBIE GOASTS LEAVE THIS PLACE!
>>
No. 225426 ID: 301600
File 128355383818.jpg - (62.50KB , 460x550 , babby loves passports.jpg )
225426

>>225288
huh, that has to be the first time our proximity thing in the corner has gone off

>>225290
it has a (LARGE) =w=, this thing needs the key and we cant attack or subvert it.

>>225293
>>225303
Yea let's try going around the side, looks like we could at least get a look at what's on the shore.
>>
No. 225530 ID: 55c4cf
File 128356776211.png - (196.00KB , 777x777 , BBQ633.png )
225530

As you can clearly see in this chart, you're not getting into the Marina without the key to the door. Even teleporting to try and get to the back would prove hazardous. You did use to work here.

You seem to be thinking to go to the mountain to check out the chasm. Is there anything else you'd like to do, or is that where you'd like to go?
>>
No. 225533 ID: 476456

you could totally try knocking.
>>
No. 225536 ID: 4f6386

I know, I know. You should jump in the water and swim around the Marina to look for a back entrance.

...

Nah, I'm just kidding. Let's go back to the mountains to see if we can kick that monster's ass.
>>
No. 225543 ID: f6b553

Why the hell would a hydrophobic work in a marina?!
>>
No. 225560 ID: f1912f
File 128357059593.jpg - (0.97MB , 1280x1004 , wait what.jpg )
225560

>>225543
um... well they do say the best way to get over fears is to confront them, regularly.
>>
No. 225562 ID: f6b553

>>225560
Speaking as someone who's actually taken psych 101, exposure therapy is done in small doses at first and ramps up. For instance, a person who is phobic of driving would first play driving videogames, then sit in the car (backseat) while the car was not in motion, then move into the driver's seat while the car wasn't moving, etc.

You don't force yourself into a situation where the phobia will be constantly exposed to you, that'll just frighten you all the time.
>>
No. 225603 ID: 2652e8

"use to work here."

Use To.

For all we know something that happened here might be the source of her phobia. But hey if she's willing to share then by all means tell us.
>>
No. 225848 ID: a594b9

>>225530
Let's go back to the mountain, yeah. If it's asleep then we try to sneakily steal the ring. If it's awake then we try fighting it again.

Also we need to get that gem to our monstrous friend so he can make it into a necklace.
>>
No. 225925 ID: 55c4cf
File 12836286808.png - (72.13KB , 777x777 , BBQ634.png )
225925

You arrive back at the chasm. It sure has been a while since you came here. It's dreadfully silent in here.

Full inventory shown for assistance with cunning plans.
>>
No. 225930 ID: a594b9

>>225925
Let's be a sneaky sneak and use the cable again.
>>
No. 225933 ID: f1912f
File 128362974930.gif - (17.13KB , 63x81 , lynette_ready to fight.gif )
225933

>>225925
... off topic but our proximity thing is even brighter. weird.

anyways my idea is basically lure it to climb up, then play whack-a-monster and keep it from getting a good footing up here. Making it fall down if possible.

Check down the chasm to look for him... check the ceiling really fast first in case it's getting crafty.
>>
No. 225950 ID: 4f6386

Scouting the area is the first step, yes. Look up at the ceiling, then look down the chasm, be on your toes.
>>
No. 225955 ID: 55c4cf
File 12836323577.png - (72.11KB , 777x777 , BBQ635.png )
225955

You securely attach the cable to the cavern wall and lower it down to the ledge where the red chest is. You look around all over the place. You can't see anything.

You do have that sneaky suspicion that you are being watched at the back of your neck.

At least the idea to swing down on the cable, take the thing and then warping back up would be effective if you attract the monster, right?
>>
No. 225960 ID: a594b9

>>225955
Hey look, the symbol's lit up again.

Nu must be watching. I wonder if he wants the bracers?
>>
No. 225963 ID: 4f6386

IT IS watching us, I'm sure, so trying stealth at this point would be rather useless.

I have a crazy idea. We attach the metal cable to the generator and the bridge. Then we fuck up the generator with our wrench and mechanical skills to cause a short circuit, electrifying the bridge thanks to the cable.

We attract the monster and hammer the fucker into the bridge, frying it.
>>
No. 225977 ID: a594b9

>>225963
Uh, that makes it impossible to cross the bridge without warp :|

It also sounds kinda dangerous. I mean, how would we connect the current to the cable without killing ourselves with the electricity? It's not like we have jumper cables or rubber gloves.

How about we just check around briefly to see if Nu's coming out of hiding, and then try to sneakily sneak down to get the chest?
>>
No. 226032 ID: f1912f
File 128364140736.png - (953.83KB , 700x752 , rocker shark nick300.png )
226032

>>225963
well that's certainly borderline suicidal. Effective but suicidal. Let's just go down and face it like a man.
>>
No. 226173 ID: 55c4cf
File 128365654669.png - (67.42KB , 777x777 , BBQ636.png )
226173

You ignore the seemingly more dangerous idea to lure the monster out into the opening. You slide down the cable carefully down to the chest. You release one arm in order to take hold of it.

Now you have to figure out how to get back up. You hear some movement, but due to the echoes it's hard to figure out where the noise is coming from.
>>
No. 226181 ID: 97cb33

stand up with the wall as the floor and throw it over, then climb.
>>
No. 226182 ID: a594b9

...I guess we can do that.
>>
No. 226183 ID: 701a19

>>226173
Attach the cable to the chest, then bubble-warp out.

I mean, assuming you can't just bubble-warp out WITH it.
>>
No. 226185 ID: f1912f
File 128365798923.jpg - (79.59KB , 400x541 , whats over here shit.jpg )
226185

>>226173
What's that under your hand? looks like a mouth, complete with teeth. Experience has taught me to speak up when in doubt.

>>226183
listen to this if it's nothing.
>>
No. 226239 ID: 4e9b58
File 128366256113.jpg - (32.00KB , 500x375 , 80fcb46c-137a-4901-976a-8eb7d6193e3f.jpg )
226239

Throwing the chest is still not going to put you in a great position. You can still get jumped while you're hanging there.

Warp back as close to the entrance of the area as you can get for a quick escape. If you couldn't warp while holding something, there would be no inventory.
>>
No. 226247 ID: 55c4cf
File 128366317285.png - (247.71KB , 777x777 , BBQ637.png )
226247

You hurl the chest upwards as carefully as you can despite the voices piping up at the last arc of the throw to not do it. It lands safely up on the ledge and you begin climbing up diligently up until near the top.

The cable is tugged upwards by a powerful force, and your arm is taken by a firm black hand.

"Hello, my sweet."
>>
No. 226249 ID: 97cb33

hugs and kisses!
>>
No. 226250 ID: a594b9

HUG NU
OPEN CHEST

Also see if he wants his bracers.
>>
No. 226251 ID: 0b2a05

Immediately jump on him and receive sharkisses. When you get a chance, ask about the whole 'being undead' thing, and how he's got that workin'
>>
No. 226253 ID: 455c0c

Ah finally! That guy shows up! Anyway straight and to the point.

YOU GAVE US UNDEAD AIDS YOU JERK! D:<
>>
No. 226256 ID: 4e9b58

Happy reunion first. Then smooches and squeezes, THEN undead interrogation. Priorities, people.
>>
No. 226259 ID: 455c0c
File 128366452754.jpg - (30.09KB , 240x320 , anime_cry_girl.jpg )
226259

>>226256
But. But UNDEAD AIDS! Damn it why didn't they use protection?! Or get tested even? Wait...what about Mint? Oh hell that's going to be an awkward conversation.

"Oh by the way! You might be turning into a zombie now! Sorry! Look on the bright side:you're a stoner, most of your brain cells were dead anyway!"

Epsy I thought we could trust you?!
>>
No. 226345 ID: 4f6386

Bite him, then say "Ha, now you'll turn into a zombie!"
>>
No. 226419 ID: 55c4cf
File 128370815343.png - (233.48KB , 777x777 , BBQ638.png )
226419

You osculate your assailant.
>>
No. 226420 ID: 4f6386

>>226419

D'aaww :3c

Once you're done with the osculations ask him where has he been, if he has seen anything interesting or important.

Casually tell him that you're apparently undead, so necrophilia isn't a problem between you two anymore.

And then open the box.
>>
No. 226423 ID: 4e9b58

Aww, see? Much more important than silly questions. Just snuggle for now, who cares about some dumb chasm monster.
>>
No. 226424 ID: a594b9

>>226419
Let's tell him what we've been up to as well. Explain that you lost some of your memories but they're coming back gradually.
>>
No. 226426 ID: 4e9b58

>>226424
He probably knows that by now since he had to give his name.
>>
No. 226431 ID: 0b2a05

Wrap your left arm around him, then unwrap your right. Compromise!
>>
No. 226433 ID: a594b9

>>226426
Yes, but we should still say it, partially so he knows we know, and also so that he knows we're getting better.
>>
No. 226449 ID: f1912f
File 128371847630.jpg - (8.79KB , 233x169 , unf gashunk mini.jpg )
226449

>>226419
Okay, NOW harass and/or question him about sudden undead-ness.
>>
No. 226456 ID: 476456

Grope with bone arm, make boner joke.
>>
No. 226457 ID: 5eea01

Tell him that you're not as easy to kill as you used to be.
>>
No. 226458 ID: 4e9b58

Cuddle first! Very important. Then ask, but don't imply that it was a direct result of premarital relations.
>>
No. 226459 ID: 5eea01

Fine, finish your sickening cuddling operation first. THEN inform him of your increased resistance to dying horribly.
>>
No. 226476 ID: 4e9b58

>>226459
Clearly you do not grasp the very significance of cuddles. This takes precedence. Or should I ask the lovely Miss Maytag?
>>
No. 226478 ID: f1912f
File 12837218853.jpg - (14.92KB , 299x318 , Non spy.jpg )
226478

>>226459
How would you know of her increased resistance to dying horribly? Unless...

Check yourself for bullet holes Asali.
>>
No. 226560 ID: 55c4cf
File 12837325579.png - (96.51KB , 777x777 , BBQ639.png )
226560

You break the kiss after a quiet moment of holding each other. You clamber around and give Epsilon his lost bracers and then collect your cable.

You then retrieve your prize from the chest...

It's a note, and a Joker Playing Card.

Son of a bitch.

"Hey, Asali. I know it's a little weird that I have to charge you for training with your psychic powers, but now would be a good time to decide what you'd like some help with."

[ Epsilon Nu Delta's Psionic Upgrades ]

Pre-cognition (Related, Foggy Visions and Hints)
>Level 2: 10 (Clearer visions)
>Level 3:+15 (Clear, direct visions)

Offensive Aura (1.5x attack modifier using Aura)(+1 to Criticals)
>Level 3: 15 (2.0x attack modifier using Aura)(+3 to Criticals)

Telepathy (Communicate through thought, Medium Suggestion, Medium Range)
>Level 3:+15 (Control thoughts, Severe Suggestion, Longer Range)

Psi Recovery Level 2:10 (1/6 Chance Recovery(+1 Psi)
>Level 2:10 (1/3 Chance Recovery (+1 Psi, Bonus Chance on Crit))
>Level 3:+15 (1/2 Chance Recovery (+1 Psi, Bonus on Crit))

Same Rules as before. If you buy Level 3, you need to buy Level 2. A jump from level 1 to level 3 costs 25 points.
>>
No. 226562 ID: 4f6386

I say Level 2 precognition (so we get less cryptic images) and Level 3 Offensive Aura (kicking MORE ass).

Better not to burn all our money, we don't know if we're gonna need it later.
>>
No. 226564 ID: d105ba

Why do we not have recovery let's get some recovery.

Also more combat, sure.
>>
No. 226565 ID: 701a19

>>226560
Telepathy level 3 and precog level 2

Also, ask him how long you've been undead, and what he can tell you about it.
>>
No. 226566 ID: 97cb33

>>226564
yeah, recovery and combat.
>>
No. 226567 ID: 4e9b58

At least we know Chu is alive? Depending on how old that note is.

Well then. Considering the last encounter with the chasm beast, an upgrade to offensive aura might be in order. Can't rely on a new hammer to make up the difference.
>>
No. 226568 ID: 8bdb6a

Offer him anal in exchange for a discount.
>>
No. 226569 ID: f1912f
File 128373353255.jpg - (64.76KB , 533x800 , NO.jpg )
226569

>>226565
We haven't used telepathy ONCE!

>>226562
this and a level of recovery, come on he can slide one point for us!
>>
No. 226570 ID: 8bdb6a

Telepathy Lv 3
Psi Recovery Lv 2

Cost: 25 (unless there is a discount)
>>
No. 226574 ID: f44cc6

>>226568
>>
No. 226628 ID: 4e9b58

Since I only voted for one I'll put one in for recovery. I like the visions to be a little cryptic. It's no fun if it's too easy.
>>
No. 226630 ID: ea505a

Go go gadget Recovery!
>>
No. 226643 ID: 68db61

Ask Nu where he's been and what he's been up to, tell him of your adventures as well. Also question him about whether or not he's seen a pretty, little skunk anywhere in his journey.

P.S.
I vote for both level 2 recovery and pre-cog.
>>
No. 226647 ID: 0b2a05

Precognition 2
Recovery 2
>>
No. 226656 ID: 55c4cf
File 128374538439.png - (76.37KB , 777x777 , BBQ640.png )
226656

“Nu. I am undead, apparently. Do you know anything about it?”
“You've been undead since you came to my home in the forest at the earliest. You were alive before then. It doesn't make a big difference to me. I'm sorry if you didn't know.”
“Is there a reason you charge me money to improve my powers, you're my boyfriend.”
“There is, and I apologize that I must. It would take quite a while to explain, darling.”
“Could I get a discount if I offered anal.”
“Did that work before?”
“No.”
“Alright then. I need to show you something in this mountain. I will carry you there.”
“I can get training on the way, perhaps?”
“Perhaps.”

[ Upgrades ]
Level 3 Offensive Aura
Level 2 Psi-Well Recovery
Back burner: When one more point is gained and Epsilon is around, level 2 Pre-cognition will be acquired.

(Some of the votes were after I already began working on this. Seems a fair enough compromise)
>>
No. 226661 ID: f1912f
File 128374563983.jpg - (81.86KB , 500x375 , kittens nuzzle\'.jpg )
226661

>>226656
Ok that's adorable, proceed.
>>
No. 226746 ID: 701a19

>>226656
You've got time, so ask why he needs to charge you.
>>
No. 226748 ID: ea2a3c

Obviously he charges money because your psychic powers are made out of money. Gold plated powers. You don't want that cheap ripoff chrome plating do you? Didn't think so.
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No. 226755 ID: 55c4cf
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226755

“Asali, we need to stop for a moment.”
“Why is that?”
“Give me your hand. No, your left one.”

Epsilon Nu Delta carefully adorns a ring to your finger.
“That's been a while coming. Second, thank you for those bracers, I need to show you what else is in my pocket. It is also related to where we were walking. I figure you might know what this vial is for by now.”

“No, but I know someone who wants it. Which is where we are going, but why? I mean I don't have a problem with Eden, but why would you take me there yourself.”
“He has a problem with you, I can promise you. I guess that long story I mentioned is inevitable. While we are training I am going to tell you a story before we have another Reunion.”
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