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File 127007218340.gif - (40.54KB , 600x600 , DEEP-Start.gif )
156180 No. 156180 ID: f0ceda

animooted
172 posts omitted. Last 50 shown. Expand all images
>>
No. 164878 ID: f0ceda
File 127138168677.png - (50.55KB , 768x768 , telmes.png )
164878

You tell her that you don't know what she means, but probably not. You assure her that it's really you.

Telmes says that the others are all either dead or taken over by the shadow beasts.

She hugs you tightly.

You ask her where that altar is. She says it's at the end of the hall, but more of those beasts are inside. If you and she can make it to the altar you should be safe, the area will be protected from the shadow beasts for a little longer.

Should you look around for equipment and quickly prepare or make a straight run for the altar? Time is likely of the essence.

The ground tremors once more, this time worse than before.
>>
No. 164880 ID: 0b2a05

Not heavily wounded, and fingers are weapons enough. Gotta go fast, super fast.
>>
No. 164881 ID: f21281

>>164878
Suddenly realize that you are naked.
>>
No. 164886 ID: 701a19

Take her with you. She has information that you might need, and if the altar is safe then she would be better off there.
>>
No. 164887 ID: 3b6c92

>>164878
Make a straight run, I guess. If time is of the essence, and all.
>>
No. 164892 ID: 0fc814

Run, bitch!
>>
No. 164895 ID: 7524b0

>>164878
Get equipment!
>>
No. 164902 ID: f3de2f

>>164878
RUN!
>>
No. 164942 ID: f0ceda
File 12713873469.png - (72.50KB , 768x768 , telmes.png )
164942

You grab Telmes and run. She limps a bit but mostly manages to keep up.

She clutches that gear for dear life as you pull her along.

There is a door on the right, and vents along the walls. Large crates block some of your vision.
>>
No. 164948 ID: f0ceda
File 127138787086.png - (71.26KB , 768x768 , telmes.png )
164948

As you pass some of the crates there's another doorway on the left. Light glints off something blade-like in the doorway.
>>
No. 164949 ID: 7524b0

>>164948
Take a breather behind the crate and wait for the Dark Thing to go away.
>>
No. 164951 ID: 0b2a05

Set her down behind the crate and wait a bit, possible fighting time.
>>
No. 164970 ID: f0ceda
File 127138962016.png - (98.98KB , 768x768 , telmes.png )
164970

You wait by the crate and pause to get a breather.

Telmes doesn't sound so good but manages to stand still and almost quietly as she catches her breath.

The hissing of the shadow beast starts to fade.
>>
No. 164972 ID: 0b2a05

Slowly--wait is Telmes okay?
>>
No. 164981 ID: f0ceda
File 127139112457.png - (79.11KB , 768x768 , telmes.png )
164981

Telmes says that you might be able to go faster if you leave her behind.

She says every second we waste, more of those monsters will be around.
>>
No. 164983 ID: 0b2a05

Tell her we're not leaving her here to die. Mok carrying time!
>>
No. 164984 ID: 717301

pick her up and run with her like she's a football.
>>
No. 164995 ID: 7524b0

Last I saw the shadow creature was moving across the corridor. Peek around the crate before you get moving again.
>>
No. 165010 ID: f0ceda
File 127139282265.png - (74.76KB , 768x768 , telmes.png )
165010

You pick up Telmes. She winces at first but doesn't seem to complain. The monster seems to be heading into another doorway.

The end of the hallway is in sight...
>>
No. 165011 ID: 0b2a05

Let it move. If it notices, take initiative and dive at it, with pointy fingers grappling at close range should be very effective.
>>
No. 165022 ID: f0ceda
File 127139472861.png - (73.42KB , 768x768 , hallway.png )
165022

You don't think you could take on one of those beasts if one caught you. You watch as it moves into the other doorway.
>>
No. 165023 ID: f0ceda
File 127139475427.png - (87.77KB , 768x768 , telmes.png )
165023

You hear a hissing noise behind you.
>>
No. 165025 ID: 1ac39d

full power, all adrenalin to legs.
>>
No. 165026 ID: 3b6c92

>>165023
RUN

NOW
>>
No. 165027 ID: 0b2a05

Run forward. VERY FAST. Do not let go of Telmes. Dodge between the crates.
>>
No. 165028 ID: 717301

CREEPER! RUN FOR IT
>>
No. 165042 ID: 34470e

>>165023
Clever bitch...
>>
No. 165047 ID: f0ceda
File 127139677819.png - (70.20KB , 768x768 , hallway.png )
165047

You run for it!

Telmes shouts for you to put her down and that she can stop it, but the altar room is only a half a minute further.

What do you do?
>>
No. 165050 ID: 7524b0

>>165047
Okay, duck around a crate and set Telmes down while you attempt to distract the Shadow Creature.
>>
No. 165051 ID: 7524b0

(I think she's gonna stop it with the gear)
>>
No. 165056 ID: 3b6c92

Just keep moving! Thirty more seconds!
>>
No. 165057 ID: 0b2a05

Keep running, push her higher on your shoulder so she can aim at the thing.
>>
No. 165058 ID: 7524b0

>>165057
OK I'm up for trying that.
>>
No. 165076 ID: f0ceda
File 127140105672.png - (112.71KB , 768x768 , hallway.png )
165076

You prop Telmes over your shoulder and a bright beam fires from the gear once again, striking it's arm just as it's about to strike.

There's only a few feet left! The beast is now missing it's arm, but that seems to have just made it angry!
>>
No. 165078 ID: 0b2a05

Just keep running, duck down low so it has less to try and hit!
>>
No. 165082 ID: 7524b0

>>165076
Hold Telmes up higher!
>>
No. 165102 ID: f0ceda
File 127140420318.png - (75.29KB , 768x768 , altar.png )
165102

You reach the altar room.

The creeper is stopped by some invisible wall that let you and Telmes pass through.

Telmes says that the five keys represent each of the five teeth of the prism gear.

Infinity.
Companionship.
Imagination.
Peace.
Heart.

Telmes says that neither her nor the other scholars knew the hymn. "Search inside yourself, Ven." she says. "Some part of you, some part of you that was once Nev, might remember it. You... You know this song, Ven. I know you know it. It burns within you. Just let it out, Ven... Please..."
>>
No. 165103 ID: 1ac39d

[the only sing i can think of that may fit the mood of this place is: you scream, i scream, we all scream for ice cream.
which would probably summon flails breaker what do you other guys think]
>>
No. 165105 ID: 6ca7b8

>>165102
AAAAALWAYS
I WANNA BE WITH YOUh
AND MAKE BELIEEVE WITH YOUh
AND LIVE IN HARMONY HARMONY
OOH LUV
>>
No. 165106 ID: 0b2a05

Aaaalwaaaays~

I wanna beeee with youuu~

And make belieeeve with youuu~

And live in harmony

Harmony

OH LOVE~
>>
No. 165111 ID: f0ceda
File 127140593492.png - (94.17KB , 768x768 , altar.png )
165111

OPEN YOUR EEEEEEEEYES...

I SEE...

YOUR EYES ARE OPEN...
>>
No. 165112 ID: d5532a

Go up to that unicorn like the pure and unshrouded lass you are. Ask if everything will be okay.
>>
No. 165113 ID: 7524b0

>>165111
Wear no disguise for me...

Come into the open.
>>
No. 165123 ID: f0ceda
File 127140852534.png - (217.42KB , 768x768 , SAVIOR.png )
165123

WEAR NO DISGUISE FOR ME...
COME INTO THE OPEN...

WHEN IT'S COLD...
OUTSIDE...
AM I HERE... IN VAIN..?
HOLD ON...
TO THE NIGHT...
THERE WILL BE NO SHAME...

ALWAYS
I WANNA BE WITH YOU
AND MAKE BELIEVE WITH YOU
AND LIVE IN HARMONY HARMONY
OH LOVE~!

>>
No. 165124 ID: f0ceda
File 127140862691.png - (132.20KB , 768x768 , SAVIOR.png )
165124

>>
No. 165125 ID: 0b2a05

Bravo. Bravissimo.
>>
No. 165159 ID: ba7c76

>>165124
BEST END
>>
No. 165170 ID: d6cb21

.....

AWESOME
>>
No. 165175 ID: 620bfb

I gotta say, man. That ending was deep.
>>
No. 165204 ID: aa99a2
File 127143896091.gif - (17.02KB , 264x262 , yeahhh.gif )
165204

>>165175
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