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File 124826629830.gif - (4.82KB , 400x400 , 1.gif )
10511 No. 10511 ID: 5e64a9

This is Kara Sigurd. She's enjoying a leisurely day at home of watching TV while steadily getting hammered.
216 posts omitted. Last 50 shown. Expand all images
>>
No. 12064 ID: 5e64a9
File 12484364477.gif - (5.63KB , 400x400 , 90.gif )
12064

Acquired.
>>
No. 12066 ID: 5e64a9
File 124843669415.gif - (5.38KB , 400x400 , 91.gif )
12066

Kara Sigurd here to kick ass, get drunk, and chew bubblegum we stole from some kid's corpse.

>>12039
We now have a ready source of alcohol and nobody to fuck with us. Currently.
Was there anything else we were doing?
>>
No. 12068 ID: 631bad

>>12066
Get SUFFICIENTLY DRUNK and fill the truck bed with bottled ALCOHOL. Then let the brat lead you to more MIBs.
>>
No. 12075 ID: 5e99e1

DRINK LIKE THERE'S NO TOMORROW
>>
No. 12076 ID: 93c708

Get completely hammered
Molest schoolgirl
>>
No. 12077 ID: 1afd58

>>12066
See if Hope likes drinking. She can start on the lighter stuff like beer.
>>
No. 12561 ID: 95484a

>>12066
Aw, look, George is imitating us. He should get the gun from the MIB we just flattened.
Finish stolen beer, and stock up on alcohol. It's time for a rampage, and we don't want to run out halfway through.
>>
No. 13072 ID: 5e64a9
File 124850202076.gif - (4.61KB , 400x400 , 92.gif )
13072

>>12068
> GET DRUNK
Happilly.
Kara's DRUNK Status is now SUFFICIENTLY DRUNK
Kara's ANGER Status is GODDAMN BELLIGERANT

oh yeah, things are looking good.

>>12077
> See if Hope likes drinking.

"Oh no! I'd never get drunk! Don't you know, drinking kills braincells, destroys inhibitions, and lowers logical impulses! Besides, alchohol is a depressant, and given the state of the world these days, it's not at all conducive to a healthy lifestyle required in order to-"
>>
No. 13073 ID: 5e64a9
File 124850203869.gif - (4.19KB , 400x400 , 93.gif )
13073

>>12076
> SHUT UP HOPE
Hope is caught off guard.
>>
No. 13074 ID: 5e64a9
File 124850207927.gif - (6.04KB , 400x400 , 94.gif )
13074

Hope has stopped talking.

>>12561
> Guns for George
Sure why not. There's no way this could be a poor decision or will come back to bite us in the ass in any way.

>>12068
> Truckbed of DELICIOUS ALCOHOL
Kara stocks up on alcohol while she's here, filling the truck as much as she's able. Unfortunately she is POOR AS FUCK, and can't fill it up all the way.
Kara is now COMPLETELY BROKE.

This should last for awhile, though.
>>
No. 13075 ID: 5e64a9
File 12485021056.gif - (5.90KB , 400x400 , 95.gif )
13075

>>12068
>>12561
> Rampage
Kara cruises on to the downtown fringe, because that's where the MIBs hang out.

Oh look, there's some now.
That one guy looks pretty burly.
How do we do this?
>>
No. 13077 ID: f44349

>>13075
RUN THEM OVER!
MOW THEM ALL DOWN IN ONE FELL SWOOP!
IF NOTHING ELSE IT WILL TAKE CARE OF THE SMALLER ONES AND LEAVE ONLY THE BIG ASSHOLE TO KILL TO DEATH
>>
No. 13079 ID: 670155

Park, use lined up targets to teach George to point the firey end at the bad guys.
>>
No. 13080 ID: bde1b8

>>13073
Awesome.

>>13075
Drive by grenade. You know you want to, and it probably won't damage your truck.
>>
No. 13085 ID: 5e64a9
File 124850869844.gif - (4.83KB , 400x400 , 96.gif )
13085

>>13077
> MOW THEM DOWN
KARA ENJOYS RAMMING THINGS.
The big one, which Kara can only assume is the 'Scrubber', manages to dodge by rolling over the top of the truck, landing to safety on the other side.
The other two are not so lucky.
>>
No. 13086 ID: 5e64a9
File 124850872399.gif - (5.51KB , 400x400 , 97.gif )
13086

SHIT HE'S FIRING GRENADES
NOW WHAT
>>
No. 13087 ID: bde1b8

PEDAL TO THE METAL, GET OUT OF THERE BEFORE THEY DESTROY YOUR TRUCK.

If it is too late for this, get out of the truck and use it for cover, then take shotgun potshots.
>>
No. 13093 ID: f44349

>>13086
OH HELL.
GTFO AND SHOTTED HIM WITH WEPONS
BUT MOSTLY GTFO
ONCE OUR TRUCK IS TOTALLY NOT GETTING BLOWN UP WE CAN MAYBE TRY AND AMBUSH HIM OR SOMETHING
>>
No. 13095 ID: 5e64a9
File 124851201774.gif - (5.51KB , 400x400 , 98.gif )
13095

>>13087 >>13093
> SAVE THE TRUCK
What, really? The truck is fine.
Well, no, the back tire is completely blown, but that's because tires are made from air and rubber.
The truck itself is reinforced with like four different layers of steel. It can drive through walls. That's why Kara was so psyched to find it.

Are we really gonna just run away?
>>
No. 13096 ID: bde1b8

>>13095
Oh. Well in that case, no. Hit the reverse and take out that guy in your rear view mirror.
>>
No. 13097 ID: 95484a

>>13095
Reverse is too slow, you'd have to slow down and stop and shift gears and who wants to mess with that. Just pull a U-turn, you'll be harder to hit that way.

Also, what's Hope doing?
>>
No. 13099 ID: 1bbd53

Shoot that Booper. Straight through the back window!
>>
No. 13101 ID: 5e64a9
File 124851452269.gif - (5.45KB , 400x400 , 99.gif )
13101

>>13096
> MOW HIM DOWN, REVERSE STYLE
Now that's a plan! Kara hits the reverse and hits the gas!
>>
No. 13104 ID: 5e64a9
File 124851474925.gif - (5.67KB , 400x400 , 100.gif )
13104

>>13101
Oh. Shit.
Y'know in retrospect Kara doesn't know why she didn't think he'd jump a second time.

>>13097
> What's Hope doing?
Looks like she's clawing the shit out of the rear window.
>>
No. 13105 ID: 1bbd53

Okay, good, he's a bigger target. NOW blow his brains out.

Be careful not to get blood on the generous supply of BEER.
>>
No. 13106 ID: bde1b8

>>13104
Well slam the breaks. If you're going 40 or so they'll both go flying backwards when you do, and hope should be short enough to not fall off the back of the truck bed.
>>
No. 13109 ID: 71f3d6

Try to make your truck roll-over, it should survive it and the MIB might get crushed.
Dunno about hope.
>>
No. 13110 ID: 1bbd53

>>13106
No! Think of the beer! Won't somebody please think of the beer?
>>
No. 13113 ID: 5e64a9
File 124851743637.gif - (5.57KB , 400x400 , 101.gif )
13113

>>13105
> Blow his brains out!
> Don't get blood on beer.
Given the agent's current position, these orders are contradictory.

>>13106
> SLAM THE BREAKS
Brilliant! The agent goes flying out of the truck bed. Hope manages to avoid that fate by slamming into the back wall.
He's still alive, though. Just dazed.
Now what?

>>13109
> DO A BARREL ROLL
No doubt it would survive, but Kara has no way of righting it again should it land the wrong side down.
>>
No. 13115 ID: bde1b8

>>13113
Now put her in park, get out, and shotgun him before he undazes himself.
>>
No. 13116 ID: 1afd58

>>13113
You are going to kill your companions if you don't watch out. Look at poor George and Hope.

Anyway, go out and just shotgun the fucker. Then pick up his stuff and drive away fast. Really fast like the speed of sound.
>>
No. 13117 ID: 1bbd53

Shotgun! Apply directly to forehead!

If you have to ask whose forehead, you probably need to lay off the booze.
>>
No. 13121 ID: 5e64a9
File 124852070121.gif - (4.20KB , 400x400 , 102.gif )
13121

>>13115 >>13116 >>13117
> Shotgun.
>>
No. 13122 ID: 5e64a9
File 124852072234.gif - (4.20KB , 400x400 , 103.gif )
13122

>>13116
> George and Hope.
They look fine to Kara.

Also, GRENADE LAUNCHER acquired!
... Now what?
>>
No. 13124 ID: 1afd58

>>13122
Tell Hope to have a damn beer so she is less panicked next time.

Now loot their corpses for valuables like guns, money, and booze. Also whatever else isn't ruined by blood or shotgun pellets.

Then go home and recuperate a bit before you try anything more today. Hope needs some relaxin'.
>>
No. 13125 ID: 390793

>>13122
See if the suit fits. If yes you infiltrate THE HQ.
>>
No. 13126 ID: 71f3d6

>>13122
Duct tape 'nade launcher to shotgun to create superior weapon.
>>
No. 13127 ID: 5e64a9
File 124852231353.gif - (5.45KB , 400x400 , 104.gif )
13127

>>13124
> Loot the corpses.
Kara acquires three pairs of YELLOW SUNGLASSES, two PISTOLS, and about twenty dollars from the three of them.

>>13125
> See if the suit fits.
Kara's a little tall to be an MIB.

> Tell Hope
Kara's not talking to that fucking kid unless she has a damn good reason. She gets about thirty words back for every three she gives.
>>
No. 13128 ID: 1afd58

>>13127
Keep the suit, you look awesome.

Now go do something else. Personally I suggest going home for a bit to give Hope and George some time to recover and steel themselves for the next encounter, but hey it's your call, baby.
>>
No. 13129 ID: 390793

>>13127
I bet that's enough to fool them.
>>
No. 13130 ID: 6bddfe

>What are you doing?
Yeah serious, sexy doesn't work for you. Sorry.
Use your crazy violence to gain some money, like an bank heist or something.
Also train George in proper irresponsible firearm use.
>>
No. 13132 ID: 5e64a9
File 124852574695.gif - (4.77KB , 400x400 , 105.gif )
13132

>>13130
> Sexy doesn't work for you.
Asshole.

> Bank Heist
Kara isn't nearly good enough at PLOTTING to rob a bank!

> Train George
IF YOU KEEP REPEATING IT, IT WILL BE TRUE
Kara shows George which end to point and which part to pull, which takes about three seconds and is all she remotely has patience for.

>>13128
> Keep the suit.
Kara opts to keep the suit on hand, even if she's not going to wear it all the time. Her wardrobe is fairly limited, anyway.

> Go home.
Okay.
>>
No. 13133 ID: 5e64a9
File 124852576165.gif - (3.89KB , 400x400 , 106.gif )
13133

Man, today was awesome.
>>
No. 13134 ID: 5e64a9
File 124852577821.gif - (1.96KB , 400x400 , 107.gif )
13134

END CHAPTER TWO.
>>
No. 13135 ID: 1afd58

>>13133
When you wake up, realize that Hope must have not enjoyed your kiss or your time together, because she didn't come in when you got home.

Then become sad and console yourself with your loyal husband George <3
>>
No. 13701 ID: 5e64a9
File 124856848591.gif - (4.77KB , 400x400 , CC_Hope.gif )
13701

>>
No. 13712 ID: 5e64a9
File 124856877737.gif - (5.30KB , 400x400 , CC_Zeke.gif )
13712

>>
No. 13722 ID: 9a71e2

>>13712
>Izchak's Wrath
YES
>>
No. 13954 ID: 1abf01

>>13701
So, what's Gambitting?
>>
No. 13961 ID: b1d4ff

>>13134
When we wake up, give George a set of shades and target practice using the empty beer cans laying about.
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