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File 160021432534.png - (107.43KB , 1500x1060 , Down the Stairs.png )
976453 No. 976453 ID: 8fb3ba

Wiki: https://questden.org/wiki/Eschatologic
Discussion https://questden.org/kusaba/questdis/res/132818.html

The pattering of rain and rumbling of thunder can be heard outside as you head down the stairs back into your apartment building. With the packages delivered you can now focus your efforts entirely on the game and maybe on the killer robot that threw tossed you up through 3 ceilings like it was nothing, but that seems secondary to playing with your friends.
Expand all images
>>
No. 976454 ID: 8fb3ba
File 160021436627.png - (215.29KB , 1500x1060 , Walkback.png )
976454

Making progress better help you in some way. Having giant webs block off a lot of your usual routes through out the apartment is annoying, it's a good thing you're the only imp living in the building or else you'd probably get some complaints from your would be neighbors. The robots might care, but they're pretty brain dead so they probably won't connect the giant webs to you.

Hey! Your phone's ringing!

Deuces Daggers (D&D) messaged Chemical Chalice (C&C) at 3:41
D&D: C&C you there?
D&D: got a killer robot problem and you’re the smartest one out of us
D&D: any tips to help?
D&D: also maybe painkillers if you can send them?

C&C: I wouldn't call myself the smartest, but if you need advice on robots I might not have much to give. I guess the best help I can give you is to play to your strengths and sneak around it, it's a robot so it should be loud when it approaches. Listen for it and hide. Oh, and maybe use electricity to screw with it's functions? Knowing the cheap material used to make those things I bet a good jolt would put it down.
C&C: As for painkillers I'm short on any at the moment, how badly are you injured? If you're in a position where the pain is making it unbearable to move I'll find something to send as soon as possible.
C&C: I might need to find a better way to send it too. G&M told me about the storm headed your way so I looked up the weather in your area, it's definitely going to screw with any delivery systems not made for heavy duty weather.

D&D: well since I sent a heavy duty drone with a goo sample to you, you can just use that if you have to
C&C: Nice.
C&C: Oh and sorry for not responding before, I was busy.

D&D: no worries. and the tips are good for now
>>
No. 976456 ID: 8fb3ba
File 160021445710.png - (256.46KB , 1500x1060 , Lurker.png )
976456

C&C: So you're not hurt?
D&D: not too badly, I got knocked through 3 ceilings.
C&C: And you came out of that not too hurt? Maybe C&A's exercises are actually helping you after all!
D&D: ha maybe, don't tell him that though it'll just make him want to nag me more.
C&C: Physical activity is good, even I get a good few steps on my treadmill every now and then.
D&D: I exercise too! with all these buildings around it's real easy to do some parkour every now and again.
C&C: I guess you're just not interested in the weight training C&A is so fond of?
D&D: hell no, lifting sucks. again don't tell him I said that, little baby's already tender we're not on the same teams for the game.
C&C: I will tell him you called him a baby
D&D: SNITCH
C&C: I'm looking at my screen again and just realized there's a second tab.
D&D: yeah? what's on it?
C&C: Looks like a number of odd devices?
>>
No. 976457 ID: 8fb3ba
File 160021448786.png - (334.71KB , 1500x1060 , Lurker2.png )
976457

C&C: None of them have any descriptions other than their names. Looks like our best bet for understanding them is to experiment.
C&C: I'm unable to summon them for myself, they appear to be place-able in your apartment though. Maybe you should tell me where to put them so I don't cause you any inconvenience

D&D: k wait for me to get back to my apartment it sho
C&C: Cyle?
>>
No. 976458 ID: 8fb3ba
File 160021453239.png - (325.06KB , 1500x1060 , Lurker3.png )
976458

C&C: Cyle
C&C: Hellooooo?
C&C: Uh, I guess the robots back? Okay, well remember what I told you and just try to stay alive.
C&C: Talk to you later.

>>
No. 976459 ID: 8fb3ba
File 160021456431.png - (218.15KB , 1500x1060 , Lurker4.png )
976459

Chemical Chalice (C&C) disconnected at 5:00 AM
>>
No. 976460 ID: 8fb3ba
File 160021465556.png - (34.38KB , 1500x1060 , In The Dark 1.png )
976460

After having your body dragged down through what felt like an soft oily tunnel, you're spat out into a dark room. You stand in almost knee deep warm viscous fluid, it's unnaturally hot in here. Are you still in your apartment? You can't see a thing, but you can hear what sounds like tv static above you.

This game is shaping up to be the biggest pain in the ass you've experienced this month. With the killer robot coming in a close second
>>
No. 976461 ID: 2aa5f0

well shit, what do you have for gear again? anything that could make a light? otherwise the only thing I can suggest is just wander blindly and hope you stumble across something interesting and hopefully not deadly.
>>
No. 976468 ID: bc4729

Eh well, if you don't have any source of light might as well try to follow the noise?
>>
No. 976470 ID: b1b4f3

>>976460
Did you just get eaten? Is your knife the only thing you've got on you now?
Try to find a wall or something. Climbing to the static noise is the best idea I can think of at the moment.
>>
No. 976471 ID: 36784c

>>976460
Too bad you dropped your phone, since you could’ve used that as a light.

I guess just wander around and try to find the source of the static sound.
>>
No. 976487 ID: 8fb3ba
File 160023102611.png - (487.13KB , 1500x1060 , In The Dark 2.png )
976487

>>976471
>Too bad you dropped your phone, since you could’ve used that as a light.
Yeah, you were panicking a bit at the moment. You feel like that's a natural reaction to being swallowed by an oil monster.

>wander blindly and hope you stumble across something interesting and hopefully not deadly.
That's the best you can do right now, your hands glide over oily patches on the wall, an open door, and finally something that feels like a switch! You flick it on, the faulty lights above give off a loud buzzing as they barely illuminate the hallway you're in. Two doors are present, well, one is present and the other's been knocked off of it's hinges. So there's one open door way and one door which upon closer inspection is locked, you could easily pick it if you had a lock pick. On the small table is a metallic skull looking device.

The hall continues on to a turn, but a web behind you prevents you from going that way.
>>
No. 976488 ID: 8fb3ba
File 160023103332.png - (312.89KB , 1240x1064 , Inventory Check.png )
976488

>>976461
>well shit, what do you have for gear again?
You look through your Deck of Few Things. You used to have 8 but you shipped the other 2 off to your friends, so now you only have 6 again.

You have a screwdriver and some chalk.
>>
No. 976490 ID: b1b4f3

>>976487
Check in that urn. Then examine the skull a bit closer.
>>
No. 976492 ID: 36784c

>>976487
Do you recognize what floor you’re on? It dragged you downward, so you’re probably on a floor lower than where you dropped your phone. How far down you went is another question that needs to be answered.

I guess you can try looking in the room with no door.
>>
No. 976495 ID: 4286b4

Take the skull.
>>
No. 976496 ID: 1189d3

So you got floormaster'd. Do you recognize anything? Would it be possible to wipe the goo covering the apartment number?
>>
No. 976498 ID: 2aa5f0

any idea what the skull does? Either way guess head towards the open doorway and hope it leads somewhere that's not here.
>>
No. 976503 ID: a9af05

>>976487
>metallic skull looking device
Does it look like you need to put something in the eyes to activate the device?
>>
No. 976506 ID: ce39da

> Hall continues behind, but webs block the way.
Does the hall continue before you? We know webs are behind us, but what about in front? Does it just end there?

Whatever we do, it's probably best that we find somewhere we can climb out of the goop - it's not just there for show.
>>
No. 976507 ID: 14c138

SKULLS FOR THE SKULL THRONE!
What happened to your knife?
>>
No. 976512 ID: 8fb3ba
File 160029763908.png - (459.23KB , 1500x1060 , In The Dark 3.png )
976512

>>976492
>Do you recognize what floor you’re on?
No, not at all, and you've gotten pretty good at distinguishing the floors, but this place doesn't look familiar in anyway.

>>976490
>Check in that urn.
It used to be a flower pot, now it just holds oil.

>Examine the skull
It's a Portable Shredder. Used to shred metal and other hard materials down into scrap. The jaw unhinges to reveal a number of rotating blades.

>>976495
>Take the skull.
It's plugged into the wall, taking it would mean it wouldn't function anymore.

>>976507
>What happened to your knife?
Nothing, it's currently sitting in your Arsenal of Few Things, which is separate from your Deck of Few Things.

>>976506
>Does the hall continue before you?
Yes, it turns off to the right at the end. You pointed that out previously.
>>
No. 976513 ID: 8fb3ba
File 160029765516.png - (491.78KB , 1500x912 , In The Dark 4.png )
976513

>>976498
>head towards the open doorway
You wade your way through the open door. Apartment's shouldn't look like this...Is that closet on the ceiling? You also aren't sure where that weird statue came from. The room has no light in it save for the gentle glow of the statue's monitor.
>>
No. 976514 ID: 14c138

Oh, treasure hunt! Have ever came across something like around the building?
>>
No. 976515 ID: 6c227a

Well, time to go find a yellow snake I suppose
>>
No. 976517 ID: 2aa5f0

can you open the closet or are you too short?
>>
No. 976520 ID: b1b4f3

>>976513
Quest accepted.
Try opening the closet, if not go back out and try to open the closed door marked (something)09.
>>
No. 976522 ID: 36784c

>>976513
>statue's monitor
Could the answer be a gold coin? It has a head and a tail, but no body. As for the beast part, maybe the coin could have the image of something on it?

>>976520
>try to open the closed door marked (something)09.
It’s locked. Cyle said he could easily pick it if he had a lock pick, which we don’t have.
>>
No. 976528 ID: 8fb3ba
File 160030612568.png - (123.32KB , 696x510 , Robot Hand.png )
976528

>>976517
>Can you open the closet or are you too short?
You manage to crack it open, all that's inside is a single robots hand, stained with coolant and oil. You place it in your deck.

>>976520
>go back out and try to open the closed door marked (something)09
You'll need a lock pick to open that door. Or really anything thin and tough enough would work, you can even use your screwdriver as a makeshift torsion wrench if you have to.
>>
No. 976531 ID: 14c138

>>976528
Let's keep looking before doing something ireversible.
>>
No. 976536 ID: b1b4f3

Might break something doing that. For now let's just move further into the hall.
>>
No. 976539 ID: 36784c

>>976528
Looks like something can fit in that hole on the hand.

Can you unscrew anything on that hand?
>>
No. 976557 ID: ce39da

Yeah, "down the hall" seems to be the only (obvious) move we can make.
>>
No. 976570 ID: 2aa5f0

yeah, explore a bit more before checking out the locked door. I mean we're probably going to have to come back this way anyways to see if solving that riddle doesn't anything.
>>
No. 976572 ID: 8fb3ba
File 160039918542.gif - (2.91MB , 880x680 , DeviceReliquary.gif )
976572

C&C: Device Reliquary? Fabricator? What the heck are these for?
>>
No. 976573 ID: 8fb3ba
File 160039922071.png - (827.97KB , 1500x1060 , In The Dark 5.png )
976573

>>976539
>Can you unscrew anything on that hand?
No, the screws on the hand need a much smaller Philips head, besides you don't really know if you want to.

>Move further into the hall.
You proceed down the hall. As you turn the corner the sound of whirring machinery and heavy pounding fills your ears. In the hallway windows covered with mesh peek into what look to be spinning gears and working mechanisms.

Most notably are the large pistons smashing together with enough force to flatten anything put between them.

The hall ends without leading to any sort of fire escape or room, but at the end half of a bronze gear hangs from an oil web tearing from the broken gear's weight.
>>
No. 976574 ID: b1b4f3

>>976573
Check out that writing on it.
>>
No. 976575 ID: 36784c

>>976573
Let’s read the writing on the gear.

If this is being caused by the game, do you think the others are going through something similar to what’s happening to you? What are the odds that you might run into whoever you teamed up with? Or perhaps running into someone from the opposing team?
>>
No. 976576 ID: 516ef3

What’s it say?
>>
No. 976577 ID: 14c138

Well, it's not golden, but it has something written on it.
>>
No. 976578 ID: b1b4f3

Oh and be wary of the webbing. Could be stuff on the ceiling in general come to think of it.
>>
No. 976630 ID: 8fb3ba
File 160046611242.png - (827.44KB , 1500x1060 , In The Dark 6.png )
976630

>Read what's on the gear
A few words around the edge of the gear are written in latin, but you can read the majority of it.

Like a mother's lullaby the engine purrs, the gears and pistons smash and turn
The great machine wakes from ancient slumber, it's iron carapace rusted umber
But the sands of time and disrepair have warped her steel skin and metal hair
Wounds gush black blood and cuts slice gears, From the great machine comes our worst fears


Weird poetry, did a robot write this? You're not exactly sure how important this'll be later.
>>
No. 976637 ID: b1b4f3

>>976630
Foreboding. Guess we're cracking that locked door open.
Unless there's something on the other side of the gear?
>>
No. 976641 ID: 36784c

>>976630
Unless there’s something on the back of the gear, I think you should head back to the locked door and use the screwdriver as a makeshift torsion wrench to open it.
>>
No. 976642 ID: ce39da

Machine broke, leads to goop everywhere, bad times unless/until we fix it. Got it. Is it possible to go through the holes in the screens?
>>
No. 976643 ID: 2aa5f0

ha ha you're in the robot afterlife... got to say though wonder why you got pulled here seeing how it was that punch bot that's been killing all the other bots, you've always avoid them.

normally I'd say take the gear but I don't think you can. I mean it's being held by that web crap and you can't cut through it plus it looks kinda heavy so I'm not sure it would fit in your cards.

Oh well guess that all that's left that we can do is jimmy the locked door with the screwdriver and see what's in there.
>>
No. 976655 ID: 8fb3ba
File 160047483222.gif - (12.56MB , 1490x1050 , TaketheGear.gif )
976655

>>976643
>normally I'd say take the gear but I don't think you can.
Actually, it's a pretty decent size for your deck. Plus the gear's weight is tearing the web enough for you to disregard it. You card the gear.

>>976642
> Is it possible to go through the holes in the screens?
Possible? Yes. Smart? No. Behind that screen is a bunch of gears, pistons and other machinery parts working. Crawling through means getting crushed and smashed by tons of metal.
>>
No. 976656 ID: 8fb3ba
File 160047485760.png - (468.37KB , 1500x1060 , In The Dark 7.png )
976656

>>976641
>use the screwdriver as a makeshift torsion wrench to open it.
A torsion wrench alone isn't good enough to open the lock! You'll also need a pick as well to set the pins
>>
No. 976660 ID: 14c138

Something behind the gear? If not, go back and take a crack a that wardrobe.
>>
No. 976661 ID: 14c138

Something behind the gear? If not, take a look at the other door.
>>
No. 976663 ID: 2aa5f0

>Actually, it's a pretty decent size for your deck.
huh, nice. So can we use the gear and the metal shedder skull to make a pick to go with your screw driver?
>>
No. 976666 ID: b1b4f3

Can you break the webs? With the gear, maybe?
>>
No. 976668 ID: ce39da

>>976655
> Objects beyond the screen may be closer than they appear.
Got it.

>>976656
There was a metal waste-basket in the riddle room. We can use that for wire-picks. Try tossing something into it to weigh it down to "your" floor ("its" ceiling).
>>
No. 976804 ID: 19fdd8

>>976656
Put the robot hand through the grinder.
>>
No. 976873 ID: 8fb3ba
File 160065908086.gif - (6.39MB , 1550x1476 , FabricatorPlacement.gif )
976873

Fabricator: Deployed
>>
No. 976874 ID: 8fb3ba
File 160065918220.gif - (530.21KB , 1480x1050 , InTheDark8.gif )
976874

>>976666
You flick the gear card at the web. It gets caught by the tough webbing and is slingshotted back at you. You manage to duck it before it completely breaks your tiny bones. The web blocking your way out is much tougher than the one the gear was stuck too...
>>
No. 976875 ID: 8fb3ba
File 160065919622.png - (104.90KB , 429x558 , Bin.png )
976875

>>976668
>There was a metal waste-basket in the riddle room. We can use that for wire-picks. Try tossing something into it to weigh it down to "your" floor
You throw the robot hand up into the basket to weigh it down, you catch both as they fall but quickly find that the mesh of the bin can't be easily unraveled in any way to make a good pick. You keep it still however, just in case...
>>
No. 976876 ID: 8fb3ba
File 160065920415.png - (277.74KB , 424x512 , grindingskull.png )
976876

>>976663
>So can we use the gear and the metal shedder skull to make a pick to go with your screw driver?
The gear is giant! No way it'll fit into the metal shredder.

>>976804
>Put the robot hand through the grinder.
Now that'll fit. You drive the hand through the grinder and turn it on. The machine whirs loudly as bits of metal fly from the skull. A few long strands of metal are squeezed out from between the teeth. One is perfect to use as a pick, at least for a little bit anyway.

You store the screwdriver and the scrap pick into the same card to make a makeshift lockpick set.

>>976661
> take a look at the other door.
These apartment locks are so easy you can pick them in you sleep, the lock pops open and you push the door open through the oil on the floor to open the next room.
>>
No. 976877 ID: 8fb3ba
File 160065921499.png - (741.62KB , 1500x1060 , In The Dark 9.png )
976877

The room is sweltering hot, On the wall there's a port of some sort along with a mesh window into a roaring fire. It looks like some sort of furnace? Past that there's a broken pipe, you can see oil dripping through the pipe along with bits of something shiny falling with it.
>>
No. 976878 ID: b1b4f3

"head and tail but no body" describes a coin alright.
Use the ladle to catch some coins out of the oil flow. Then boil the oil away in the furnace.
>>
No. 976879 ID: 1e36e9

Ladle up some money.
>>
No. 976882 ID: f8fa51

Use the basket as a sieve to get to get the shinies.
>>
No. 976885 ID: 864e49

>>976877
Pee into furnace.

>>976882
this
>>
No. 976900 ID: ce39da

Yeah, the weave of the wastebasket should be good for catching shinies while letting sludge through.
>>
No. 976926 ID: 8fb3ba
File 160073741018.gif - (17.84MB , 1400x1090 , IncubatorDeployed.gif )
976926

Incubator: Deployed

Chemical Chalice (C&C) messaged Deuces Daggers (D&D) at 4:28

C&C: Cyle? I know you've probably still got your hands full but I've been placing down these machines in your house while you've been gone
C&C: I've just now placed down an Incubator, which I'm certain is for the embryo you were given.
C&C: The main reason I'm contacting you is that it seems like the incubator has a timer on it and I'm worried what will happen if it reaches zero.

>>
No. 976927 ID: 8fb3ba
File 160073745514.png - (33.61KB , 219x153 , timer.png )
976927

C&C: I guess if you don't get back to me there's a chance the robot's already killed you or something else has gotten in your way.
C&C: What ever is holding you up please try to deal with it within an hour and fourteen minutes. I'm curious what the time running out means, but not curious enough to gamble what might be your life on it.

>>
No. 976928 ID: 8fb3ba
File 160073746656.png - (745.60KB , 1500x1060 , In The Dark 10.png )
976928

>>976885
>Pee into furnace.
Why would you do that? You know better than to piss in places that aren't toilets. Besides, you don't have to go right now.
>>
No. 976929 ID: 8fb3ba
File 160073748695.png - (118.68KB , 429x558 , Filled Gold Bin.png )
976929

>>976900
>>976882
>the weave of the wastebasket should be good for catching shinies while letting sludge through.
It does well, Though the shiny flecks aren't gold coins, just small nuggets of gold.
>>
No. 976931 ID: ce39da

Take the gold to the pistons. Press them into coins.
>>
No. 976933 ID: b1b4f3

>>976931
Ah, good idea. It'll be hard to get them back out again depending on how fast the pistons are moving... maybe the ladle can help to avoid some of the danger.
>>
No. 976934 ID: b1b4f3

Oh, can you stand on the wastebasket and use the ladle to reach the balled up paper on the ceiling back in that room?
>>
No. 976935 ID: 77abda

>>976931
Yeah, this sounds about right.
>>
No. 976936 ID: 36784c

>>976931
>>976934
Both of these sound good.
>>
No. 976942 ID: f8fa51

What's the ladle made of? It could be used to melt the gold if you can find a mould to shape it in.

Failing that, gold is already fairly soft, you might be able to shape it with, say, a hammer.
>>
No. 976947 ID: a9af05

>>976942
>if you can find a mould to shape it in.
We used to have one. The robot hand >>976528 had a small hole on it that would've made a good coin shape. Unfortunately we shredded it in the metal shredder, so now we'll need something else.
>>
No. 977036 ID: 8fb3ba
File 160090863452.gif - (4.77MB , 1490x1050 , Gold Coin Making.gif )
977036

You pick one of the slower moving pistons and quickly place a gold nugget under the machine. It get's pounded into a coin fairly easily.

>>976947
>>976942
Yeah, you also could've melted the gold and poured it into the robot's hand if you had found some other way of making a pick. Problems can have more than one solution.
>>
No. 977037 ID: 8fb3ba
File 160090871251.png - (470.19KB , 1500x912 , In The Dark 11.png )
977037

You return to the statue. Upon closer inspection you notice that the hand has a small opening in which something small can be inserted.

You drop the gold coin into the statues hands…
>>
No. 977038 ID: 8fb3ba
File 160090876494.gif - (7.47MB , 1070x1825 , YouCan'tWinMe.gif )
977038

The statue screen begins to flash and you can see words blink across the screen. The floor beneath you shakes as well. The walls quake along with the floor and the ceiling begins to lift…
>>
No. 977039 ID: 8fb3ba
File 160090880602.png - (1.05MB , 1500x1060 , You Can't Win Me 1.png )
977039

Slowly the walls of the room shift as if the apartment building were being dismantled. Behind each wall you can see mechanical arms pulling and manipulating the parts of the room. Though the small apartment room has been picked apart by the machine limbs you don't see the city outside the apartment, instead you see a vast empty ocean of green light. After the room has been completely deconstructed the machines disappear out of sight and you're left standing confused in the neon green expanse.
>>
No. 977041 ID: 8fb3ba
File 160090893006.png - (298.59KB , 1500x1060 , You Can't Win Me 2.png )
977041

A couple of seconds pass with you standing in shock at the scene before you, teetering back and forward on the small platform you keep your balance on. The feeling of dread from the colorful emptiness around you is capitalized by the robotic, almost child-like, voice that creeps up your back and into your ears.

YAY! YOU MADE IT!

You turn around to see a large screen, connected to a number of tubes that climb up into the vastness of the green mist.

YOU FINISHED MY FIRST GAME! DO YOU WANT TO QUIT OR CONTINUE?

JUST KIDDING! YOU CAN'T QUIT THIS GAME HEHEHE!

>>
No. 977045 ID: b1b4f3

>>977041
Ask who it is, and what they want from you.
>>
No. 977047 ID: 19fdd8

>>977041
"This statement is a lie."
>>
No. 977048 ID: 3ed3c3

>>977041
...Bro, I don't know who or what you are, but you suck at making games.
Nevermind the pure moon logic nonsense this has all been, but if we can neither win the game nor quit it, then it's not a good game as it has failed at the one thing a game is meant to be: entertaining. And anything that you are being forced to do and has no end is about as unentertaining as it gets.
Unless this is all just for your amusement, in which case it still isn't a game. It's just you sadisticlly messing with people.
>>
No. 977049 ID: 913dff

Can you at least pause? you've got this other game you should really get back to some time soon...
>>
No. 977051 ID: 77abda

>>977048
Yeah pretty much this. You need to get your priorities straight... whatever or whoever the fuck you are. I can give you points for trying tho.
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No. 977060 ID: 8fb3ba
File 160091986204.png - (453.19KB , 1500x1060 , You Can't Win Me 3.png )
977060

>>977048
>>977051
>If we can neither win the game nor quit it, then it's not a good game as it has failed at the one thing a game is meant to be: entertaining. And anything that you are being forced to do and has no end is about as unentertaining as it gets.
I DON'T LITEARLLY MEAN "YOU CAN'T WIN" DUMMY! IT'S JUST A LITTLE TRASH TALK! YOU WERE HONESTLY JUST GOING TO ACCEPT YOU COULDN'T WIN RIGHT OFF THE BAT LIKE THAT? THAT'S LOSER THINKING! DON'T BE SUCH A FUDDY DUDDY PLAYER! IF YOU SEE A CHALLENGE YOU SHOULD BE READY TO FACE IT! OR I GUESS YOU CAN JUST LAY DOWN AND DIE, A LOT LESS FUN THAT WAY THOUGH...

>>977049
>Can you at least pause? you've got this other game you should really get back to some time soon...
SILLY! THIS GAME AND THE OTHER GAME ARE THE SAME GAME! YOU KNOW THAT ALREADY! AND NO PAUSING EITHER!

>>977047
>"This statement is a lie."
WHATEVER YOU SAY PLAYER!

You don't know what you expected, that trick never worked on the apartment robots either...

>>977045
>who it is, and what they want from you.
WHO AM I? I'M!...I'M...OH I GUESS I DON'T REALLY HAVE A NAME DO I? MY GAME DESIGNATION IS REGISTERED AS BLUEPRINT_ENTITY_A-01-15 BUT THAT DOESN'T REALLY COUNT DOES IT? OH WELL! ANYWAY, MORE IMPORTANTLY WHAT I WANT IS TO PLAY WITH YOU! THAT'S WHAT YOU WANT TOO ISN'T IT? WHY ELSE WOULD YOU START THIS GAME?

PLAYER! TELL ME! WHAT'S A GAME YOU LIKE TO PLAY? ASIDE FROM THE ONE YOU ARE CURRENTLY TAKING PART IN OF COURSE!
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No. 977062 ID: b1b4f3

>>977060
Oh it's an Eschatologic entity. I thought it was some monster playing with its food. This is much easier to deal with! Like it said, you chose to play the game, so it's not strictly hostile.

>what's a cool game
You have canonical answers to this... let's choose Death Stranding, since that's the most recent one(I think).
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No. 977064 ID: 77abda

>>977062
Thats... not a bat option. Ok, Death Stranding for me too, please.
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No. 977072 ID: 36784c

>>977060
Death Stranding.

And if this guy starts making fun of you like your other friend does, then you should complain about everyone making fun of that game and try to defend it.
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No. 977087 ID: 624a33

Hungry hungry hippos
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No. 977109 ID: d4d69a

>>977060
You know what game is cool? DOOM. DOOM is fucking cool.

Additionally, this character seems incredibly familiar to me but I can't quite place it... (Flowey maybe?)


For names, maybe Cathy (from cathode), CuRT (from CRT), or Toobie (both because of the black tubes and how old CRT screens are also called tube tvs, along with making it the same style as Flowey. Would be Tubie, but that seemed too close to "tubby", spelling wise)
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No. 977110 ID: 2aa5f0

don't we only have 14 minutes to get out of here? I highly doubt we'd have enough time to play something as slow paced as death stranding.
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No. 977113 ID: ce39da

>>977062
>>977064
>>977072
Do we want to live that, though? This question is obviously meant to tailor the next "level" against us, so let's try for something a bit less artsy - that game's whole payoff was large-scale community cooperation and rebuilding, and that'll be hard to reproduce here, I think. (That's not even mentioning the loss of the game's narrative context that contributed the other half of its appeal.)

"I like dungeon roguelikes. Your puzzles weren't awful, though, for the record, and having something to think about outside of combat would be nice."

>>977109
Ooh, almost forgot to put my own name suggestion: "Your name is Aoi. Why? 'Cause your file number reads as 'AOI IS' in l33t-speak, which makes sense if you're kind of the 'god' of this game with all that 'I am' crud."
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No. 977132 ID: 8fb3ba
File 160098671955.png - (555.92KB , 1500x1060 , You Can't Win Me 4.png )
977132

>>977113
>Your name is Aoi. Why? 'Cause your file number reads as 'AOI IS' in l33t-speak
AOI? OKAY I LIKE THAT NAME! MY NAME IS AOI!

>Death Stranding
I SAID FAVOURITE GAME NOT WANNABE INDIE MOVIE. GUESS I SHOULD'VE EXPECTED THAT BUT FINE I CAN MAKE THIS WORK PLAYER...

A long strand of oil web drips down from the sky and dangles a metal case in front of you.

YOU WANNA PLAY DELIVERY BOY SO BAD? GET THIS CASE TO THE APARTMENT'S BASEMENT. THERE'LL BE PLACE YOU CAN DROP IT OFF. DON'T BREAK IT, DON'T LOSE IT, DON'T OPEN IT, AND DON'T LET ME CATCH YOU!

A clear look of confusion flashes across your face

IT WOULDN'T BE ANY FUN IF YOU COULD JUST STROLL ON DOWN THERE, SO OF COURSE I'LL BE SENDING IN SOME ENEMIES TO GET IN YOUR WAY. I'LL ALSO BE WANDERING AROUND LOOKING FOR YOU TOO! IT'D BE BORING IF I JUST SAT AROUND AND WATCHED. DON'T BE FOOLED, I'VE BEEN VERY FRIENDLY FOR NOW, BUT AFTER THIS IF I EVER GET A GLIMPSE OF YOU I WILL KILL YOU OKAY? ANY MORE QUESTIONS?
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No. 977135 ID: 7c00d9

Uuuuuuuuh what do i get if i win?
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No. 977137 ID: b1b4f3

>>977132
I feel like wandering around the corridors without anything to do is pretty boring. It's punctuated by an exciting ending, that's all. Watching sounds like it contains a greater total amount of fun.

What will it even look like though? You were just grabbed by an oily handprint, that's not exactly easy to notice without being spotted by the entity making the handprint.
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No. 977163 ID: 8fb3ba
File 160099579277.png - (206.95KB , 1500x1060 , You Can't Win Me 5.png )
977163

>>977135
>what do i get if i win?
YOU GET TO LIVE! AND SOME OTHER IMPORTANT STUFF BUT MOSTLY YOU GET TO LIVE!

>>977137
>I feel like wandering around the corridors without anything to do is pretty boring.
DON'T TRY TO TALK ME OUT OF HUNTING YOU! I'VE GOT MY MIND SET ON IT ALREADY!

>What will it even look like though?
YOU'LL KNOW ME WHEN YOU SEE ME, AND IF YOU DON'T THAT'LL BE UNFORTUNATE. IF THAT'S ALL THEN WE'D BETTER START! BUT IT LOOKS LIKE YOU HAVE SOMETHING IMPORTANT TO DO FIRST! BYE PLAYER!

The platform you stand on gives way beneath you dropping you down into the green emptiness blow...
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No. 977164 ID: 8fb3ba
File 160099580496.png - (275.01KB , 1558x1064 , Back At The Start.png )
977164

The fall doesn't feel long however, as you're dropped for about 3 seconds until you hit the floor. You've been brought back to your apartment.
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No. 977165 ID: 8fb3ba
File 160099588434.png - (293.96KB , 799x589 , Whatthehell.png )
977165

You enter your apartment and immediately notice the large machine thing plopped into your living room. The screen reads...

INCUBATOR: SPECIMEN NOT FOUND. ESTIMATED TIME UNTIL NECROSIS: 00 HOURS 34 MINUTES 02 SECONDS

It doesn't take a genius to know what it wants. You've been through a lot but still can't get that gross thing out of your head...
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No. 977166 ID: 8fb3ba
File 160099590762.png - (150.90KB , 556x495 , filledincubator.png )
977166

You grab the trophy holding the embryo and pour the thing into the slot at the top of the machine. The device dings as the message on the screen changes

SPECIMEN INITIALIZED: REQUIRED INCUBATION RESIN = 100 UNITS

TIME UNTIL NECROSIS: 02 HOURS 30 MINUTES 59 SECONDS


It looks like necrosis is going to set in anyway unless you get more resin, where the hell are you going to get resin? Before you can think of possible sources you hear the Blasphemy messenger on your laptop ding. Someone's messaged you, in fact you get the feeling someone's been messaging you since you lost your phone.
>>
No. 977169 ID: 7c00d9

When you talk about resin, you refer to the black goo? There might be some more where you fall back to the apartment.
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No. 977171 ID: b1b4f3

>>977166
Go visit your laptop and explain about A-01 kidnapping you. Also ask what the fuck Resin is.
>>
No. 977188 ID: 36784c

>>977166
Go check your messages.

Explain to your friends that the game’s AI said it was going to physically manifest in your building and start hunting you down to kill you!
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No. 977192 ID: 8fb3ba
File 160101577984.gif - (2.24MB , 1500x1400 , Blasphemy.gif )
977192

>Use oil
That stuff is oil, not resin. You doubt it'll work.

>Answer Blasphemy
You return to your room.

Chemical Chalice (C&C) messaged Deuces Daggers (D&D) at 5:38 AM

C&C: Cyle I watched you come into your apartment, why haven't you been answering your phone?
D&D: I lost it when I got dragged through the floor and no it wasnt the robot it was a large oil screen thing
C&C: I constantly feel like I'm a step ahead and behind you at the same time, what the hell are you talking about?
D&D: it was the thing you made out of the blueprint, it made me go through this lame logic puzzle before it told me to deliver a package to the apartment basement.
C&C: So it's not hostile?
D&D: not at first but after we talked it told me it would kill me next time it saw me
D&D: oh its hunting me while I deliver the package to the basement by the way, Im not entirely sure how safe I am in my apartment now that I think about it…

C&C: Hang on let me check something.
C&C: My Mastermind panel has some new information. A couple of entities along with their current health and CONTEMPT levels. Did this screen thing you spoke with have a name?

D&D: not at first but I called it Aoi
C&C: If you name it you're going to get attached, then it's going to be awkward when you kill it or vice versa.
C&C: Anyway, yeah there's something here labelled Aoi that's got a lot of health and a CONTEMPT level of twenty. Which if I recall is about four times yours

D&D: you know my CONTEMPT lvl?
C&C: Of course, I tally everyone's CONTEMPT level. C&A's is the highest
D&D: yeah I figured
C&C: Woah, a bunch of other entities are showing up on my screen
D&D: can you get me their locations?
C&C: No, just their statistics. These additional entities have a much lower CONTEMPT level of 3 meaning they ought to be manageable for you.
D&D: hold on I'm just now realizing that there's a killer robot with a 10 CONTEMPT level. if I couldn't deal with that how am I going to deal with a level 20 enemy?
C&C: If you're resourceful enough CONTEMPT levels can be completely irrelevant. Use your environment when possible, play to your strengths, take any advantage you can get.
D&D: right right, fair fights are for suckers after all.
C&C: Yes, when your life is on the line fair fights are indeed for suckers.
D&D: oh! do you know what resin is ? I mean, I know what resin is but like do you know where I can get some easily?
C&C: I get the feeling you may not want regular "resin". Some of the devices I can deploy cost resin but I have none. I assume it's something you acquire from doing something in the game.
D&D: cuz I need 100 units of the stuff within 2 hours or the embryo will die.
C&C: I guess the best I can tell you is to continue exploring and not die, as always. Maybe examine the devices I've placed for you, in fact I've still got more things I need place down.
C&C: And I guess aside from that, is there anything else you wanna say before you go? I know we won't be able to talk since you've lost your phone.

>>
No. 977194 ID: b1b4f3

Huh, how did you know Aoi came out of the blueprint?
Anyway, how about we think about alternate routes to the basement. First thing I can think of is descending from the outside of the building entirely. Base jumping or rappelling down. Then you reenter and head to the basement, only have to traverse one floor.
Alternatively you could try moving through vents or maintenance shafts.
I feel like you want to kill some of those low-threat enemies though. And eventually retrieve your phone, if not beeline for it immediately.

It would be nice if you had some kind of item that could see around corners or through walls, so you could tell if Aoi is nearby without alerting it to your presence.
>>
No. 977198 ID: f8fa51

While it's entirely possible killing enemies will get you your resin (drops from enemies is a well-established video-game trope, especially if this is some form of currency for the game), you'd feel silly if you hared out of here to grind enemies if one of the devices newly placed on turned out to have useful instructions, instruments, or other helpful things. Check ye stuff first.
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No. 977200 ID: 2aa5f0

So what other things can she build right now and what do they do?
>>
No. 977204 ID: a9af05

>>977192
Explore your apartment and look at the things C&C placed down.

Ask for an update on your other friends. They're all playing the game too and one of them is supposed to be your teammate, so you should find out if they're ok.

And if C&C can see you in your apartment, ask if that means that you won't have any privacy in the bathroom anymore?
>>
No. 977217 ID: 7c00d9

Well, then one of my priorities would be to get my phone back.
>>
No. 977221 ID: 19fdd8

>>977192
Open the briefcase. Aoi basically told us that following rules is for losers.
>>
No. 977223 ID: a9af05

>>977221
That sounds like a bad idea. Don't do that.
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No. 977229 ID: 8fb3ba
File 160108890624.png - (1.49MB , 1558x1064 , screen.png )
977229

D&D: do the machines you can place have instructions on how to use them?
C&C: Just names, you'll need to experiment with them a bit more to understand what they do. Hang on I've got more I should be placing too.
D&D: and whats going on with the others? I don't know if G&M got her laptop battery yet but what's with C&A?
C&C: Don't know, he's been offline since I last talked to you. Also, I haven't received my delivery from you yet, so I doubt G&M's has got her's either.
D&D: hmm
C&C: Also I've been thinking about Echelon for a bit, our situation is odd. I was under the impression we'd be against one another, and I guess we are since your description of the creature lines up with the way I constructed the first "blueprint" so it seems I'm responsible for creating adversaries for you. At the same time though, I also have to place down important apparatuses for you to use. You wouldn't have to Incubator without me.
D&D: so we're not entirely enemies?
C&C: Seems like it, which hopefully means we won't have to fight one another.
D&D: well that’s a relief at least.
D&D: speaking of the game you can see into my apartment right?

C&C: Yes, why?
D&D: keep your view out of my bathroom okay?
C&C: Cyle, there a million other things I'd rather do than watch you use the restroom
D&D: I just want to make sure you won't by like accident or something.
C&C: So it's fine if it's on purpose?
D&D: KEEP THE FUCKING VIEW OUT OF MY BATHROOM
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No. 977230 ID: 8fb3ba
File 160108903057.png - (655.58KB , 1558x1480 , Awholenewmess.png )
977230

>>977221
>>977223
You lightly drag a claw over the package's tape instilling a deep sense of dread in you. You shouldn't open this, a deliveryman shouldn't tamper with his cargo. That'd probably be a crime if there were police around to stop you.

>Examine machines
You exit your room to get a closer look at the machines placed in your apartment. You barely have time to acknowledge the absolute eyesores stationed at both ends of your bed room door before you see the trail of oil leading from the window to your living room...
>>
No. 977231 ID: ce39da

Don't touch the slick; I think it's how Aoi was alerted to you the first time. Examine machines.
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No. 977232 ID: 36784c

>>977230
Run back to your room, get on the computer, and ask C&C if they can tell you what’s in your apartment.

Wait, I feel like there’s something else in your apartment that we forgot about. ……oh no, your cat! Where’s Cheshire?! Do you know if she’s safe?! You’ve gotta find her!


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