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Snow Chips
f17674
>>949807
So, I won't go too crazy with my suggestions right now since we are at a rudimentary stage, but I think now is the time to crack our knuckles and get to that massive renovation and either 2nd floor or sub floor.
There are a few things to start with off the bat that I think we should address and approach.
>1. Review Summaries
We should both look at the reviews that we have and the newest set of reviews to gauge our clients for what they may want or need. What is being missed that we can address. If Hemlock is still around, asking a professional with more experience than us is also wise.
>2. Look into ways to replenish mana.
The last fight took a lot out of Mary and she will not be prepared to battle another Abomination, at least, not for long.
>3. Expansion of lower level minions
We have a bit of an issue of powercreep comibg into play where we create great NPCs and challenging fighters, but they are not inherently good for lower level players. I argue that beating them up and taking there stuff is great, but we should do so while still providing the belief that players can still fight on, rather than leave amd get nothing.
>4. Revitalization of 1st floor rooms or challenges
Most of the battles and challenges we have are going great, but with the option to "program" codes to make the fights play out simpler and not by the seat of our pants is good. In addition some challenges, like the moat, play out more as a hinderance than a challenge these days. I have a solution, which offers guests variety of how to approach that, but I will present that later.
>5. Expansion
I think we are very much close to the time to expand the citadel into a second floor. My thought is to expand the castle, give some of our higher level slimes more room to fight in, potentially boss and mini boss rooms, while moving Curi to this new floor, as she is naturally a great final boss. Lily could be a boss of one floor,etc.
New floors mean new monsters, new challenges, and a chance to continue to build up the lore. I am still a high believer in keeping it as a slime citadel, with the monsters faught predominatly being slimes. But this expansion allows for new monster types, including ideas like plant monsters in the garden, moving statues, or potentially other subjects for Slime kingdom, after all, there could be any number of people living within the kingdom we have created.
This expansion could also see the expansion of services, like our spa. Expanding them can be a great way of getting some of the money to keep the expansion up or down going at a solid pace, so that it can be piecemeal, similar to how floor one was done.
That should cover everything for me, at least right now. I will get into more nitty gritty ideas like monster suggestions, rune combos and trap and rune ideas.
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