Audit Quest Statistics
Rune library and other dungeon statistics for Audit Quest.
- 1 Known Runes
- 2 Dungeon Staff Upgrades
- 3 Dungeon Services
Blue runes are fundamental.
Runes we have
Runes we don't have
Human: can be obtained by runing Larro
Dungeon Staff Upgrades
- Dungeoneer: Builds magical traps and manages the Army. Can also infuse demons with more runes. G-300
- Librarian: Stockpiles and identifies Runes, teaches magic(Guesswork, Tooltip unavailable.). G-?
- Demonologist: Can combine Runes to make demons(Guesswork, Tooltip unavailable.). G-?
- Builder: Can build rooms. Can also construct hallways for the dungeon and fill any space with basic traps. G-500
- Cook: Cooks food. Boosts morale for other units. G-200
- Dungeoneer II: Can create six runed monsters and created multiple dungeon floors, with Carpenter she can also create Extra Boss rooms that can house any demon with more than 5 runes. Can alter appearance of dungeon entrance. G-3000, Price drops by 200 for each demon above 3 runes currently in the army.
- Archiver: Upgrade to Librarian. Can transmute runes. G-800
- Demonologist II: Can fuse two runes together to create an Opposite Rune. G-3000. Price drops by 50 for each rune known.
- Carpenter: Halves the price for all rooms. G-300
- Chef: Cooks food better. G-100
- Archiver II: Cost of inverting runes dropped to 1. New runes can be created randomly by destroying two runes. G-9000. Price drops by 200 for each rune known.
- Carpenter II: Allows for the creation of a second dungeon or added floor. G-3000
- Calculator: Invests money into otherworldly affairs. Money is generated as more money is poured into investments. G-2000
- Demonologist III: Price to create demons dropped by 1 rune. 5 rune demons will cost 4, 3 will cost 2, etc. Demons can go on Expeditions to retrieve material for the dungeon if they are 3 runes or higher. Higher runed demons bring back greater rewards. G- 4000
- Chef II: Can host Parties. Each party greatly increases morale and will add a multiplier of gold to the next dungeon done. Parties can only be held when a dungeon run is not being done. G-1000
- Artificer: Allows the creation of Dungeon Master Gear. This gear can augment the Dungeon Master. Can only equip the dungeon master with the equivalent might of a 3 rune monster. G-4,000
- Dungeoneer III: Allows for the creation of 7 rune monsters. Can alter the runes in a demon once, only. Allows Final Boss rooms to contain 6 rune monsters. Allows Extra Boss runes to contain 7 rune monsters. G-5000
- Carpenter III: Allows for the creation of a mini dungeon. These dungeons are fully automated and run on their own. The Dungeon Master needs to only add demons in it. It can be either a Puzzle Dungeon, Adventure Dungeon, or Gimmick Dungeon. G-15,000
- Archiver III: Hidden runes can be drawn from items. If an item has two runes, both runes can be obtained from the item. Cost G-20,000. Price drops by 1000 for every 5 rune or higher monster.
- Demonologist IV: The price to create demons is dropped by 2. However, this does not affect demons that are 8 runes. G-8,000
- Artificer II: Allows the creation of stronger Dungeon Master Gear. The Dungeon Master can fight as a 5 rune demon. Costs G-10,000. Price drops by 1000 for each Fundamental Rune unlocked.
- Note: all prices are doubled in raid mode.
Cleric Plant Services
- Healing: 50 gold. A full heal for one adventurer. Rate goes up 50g with each heal.
- Revive: 250 gold. Revives one party member.
- Repair Powder: 50g [Max 5]
- Potions: 50g [Max 5]
- Green Blossoms (stamina regen): 75 g [Max 5]
- Tent: 100g [Max 3]
- Escape Crystals: 150 g [Max 3]
- Phoenix Downs: 250g + 100 per additional revive purchased
- 50 gold per person. Spending 1500 gold in the dungeon earns a voucher for one free spa treatment.