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File 155736394765.png - (241.79KB , 1200x1200 , 1.png )
932320 No. 932320 ID: 5fc3a0

>"You want to leave the ship? Why?"
"Well, sir..."

How do I say this?

"Some of the stuff I had our guys get me, so I could fix the ship, it's, it's uh, it's wrong."
>"'Some'? You only put one thing on the shopping list."
"And... it's the wrong battery, sir."
>"You blaming our errand runners?"
"No. I mean... it was probably an honest mistake."
>"Don't be patronizing, Anashi."
"I didn't..."
>"Alright, we're all very busy. Can I trust you to be able to go out and get whatever battery you need on your own? You can't talk to anyone if you do, we've had some people lingering out there, asking too many questions."
82 posts omitted. Last 100 shown. Expand all images
>>
No. 936841 ID: 15a025

Tell them she's taking you to a store called the wired outlet.

If you get there and help isn't there shortly, stall. Have her go up and down every battery aisle with you. Say you don't know it by name, but you'd recognize it from the brand and packaging.
>>
No. 936847 ID: dbf437

You guys have made some good points and all but isn't our birdy buddy here trying to get away from the ship? Asuming Pond doesn't lure us away and kill us we could pretend we got kidnapped and slink away to join another crew.
>>
No. 940314 ID: 5fc3a0
File 156401224705.png - (121.56KB , 1200x600 , 15.png )
940314

"Why don't you find me disgusting?"
>"Because you have a nice pointy beak and a great feather coat!"
"O-oh..."

I follow because when someone leads me I just follow, I can't help it. Maybe I should help it by... not helping it by not doing... I'm confusing myself!

I text my boss back.

"She's leading me to a shop called the Wired Outlet."
>"Where are you now?"

E-er... come to think of it, these are some thin, empty alleyways.

>What if she's not leading you to the shop?
Then... oh no.

>Hug her to keep her in place
M-maybe...? Something tells me she'd be abnormally okay with a complete stranger hugging her but that doesn't make it okay! Unless it's self defense? A self defense hug?
>>
No. 940316 ID: 5fc3a0
File 156401228888.png - (172.87KB , 800x800 , 16.png )
940316

Oh we cross a street sign! I text the intersection back to the boss.

I don't feel safe but she seems harmless?

>Formulate a plan to kill her involving neck and beak
I hope I don't have to do that! I don't think I *can* do that! But I am bigger than her and all that so I keep following her.
>>
No. 940317 ID: 5fc3a0
File 156401230110.png - (168.11KB , 800x800 , 17.png )
940317

.... Right into another shady alleyway with no people!

>What if your boss isn't your boss?
>those tiny secondary hands could be reaching for tiny pistols right this moment
Uhhh!

>What if she is the law out to get your criminal ship!
Uhhhhh!
>What if she is another criminal out to rob your criminals!
Ahhhh!
>>
No. 940318 ID: 5fc3a0
File 156401232790.png - (138.54KB , 800x800 , 18.png )
940318

>Assume combat posture
>Hide under own wing

>"Are you okay?"
"I er, yes, this isn't... this is..."

"D-do you... lunch?"
>"Hm?"
"... Nothing."

I need to ask better! Lunch is... I mean that's not bad but there's got to be something to say for a normal conversation!

>Sex
Not that!

>"We're here!"
"H-huh?"
>>
No. 940319 ID: 5fc3a0
File 156401233846.png - (131.07KB , 800x800 , 19.png )
940319

Oh.

"Th-thanks! Uh, do you want to help me find the right battery?"
>"Sure!"
>>
No. 940320 ID: 5fc3a0
File 156401237471.png - (220.59KB , 800x800 , 20.png )
940320

I stalled for my boss... I wonder if I should have done that.

>"What kind of battery do you need?"

I tell her the kind I'm looking for and she looks through the aisles for the specific kind.

Someone passes the aisle we're on. I recognize him, he's someone on the ship. He looks at me then turns to keep walking slightly differently.

My phone buzzes from the boss's next message.

>"Buy your battery and come back. We have eyes on her now."
>>
No. 940321 ID: 2df440

Well, nothing to do but start heading back. Keep your eyes open and your head down, though. We still don’t know what’s going on here!
>>
No. 940322 ID: b1b4f3

>>940320
Well I guess now she knows what battery you needed. Get it and go. ...how secure is your pack? Is there anything even in it?
>>
No. 940323 ID: 83bf07

>>940320
We're almost in the clear now. Carry on with your original plan. But now you have a nice friend to talk to.
>>
No. 940324 ID: e7c7d3

Buy battery and head back, but maybe ask to stick to the main streets from now on. For both of your safety.
>>
No. 940325 ID: 4cf79d

"Pond... why did you lied?
You should run now, we are being watched."
>>
No. 940332 ID: a9af05

>>940320
Do as your boss says. Buy the battery and head back.

Make sure she doesn't put something like a tracking device on the battery when she hands it to you. Also make sure she doesn't hide a tracking device in your feathers.
>>
No. 940338 ID: 891b91

Alright, get the battery you need, and then involuntarily make an embarrassing noise as you skitter away as quickly as you can.
>>
No. 940342 ID: b1b4f3

>>940332
Yeah, tracking device or a camera or listening device.
>>
No. 940351 ID: 2df440

>>940321
also, this is important: don't think about how the pretty lady duduk is paying attention to you, doesn't think you're ugly, and has treated you like an actual person instead of just a bother
>>
No. 940353 ID: b1b4f3

Her kindness can easily be attributed to social engineering.
>>
No. 940361 ID: 1ed92d

>>940320
Time to head home after telling that cool clawed alien you like its claws. They are so like your talons but bigger.
>>
No. 940399 ID: 3a3c64

>>940320
We have what we were looking for; its time to get out of here and back to the relative safety of the ship.
>>
No. 940486 ID: 8b270f

>>940320
u-um I have to tell you something... I-I don't want to go back to my boss...
I,i want to leave. (twiddle with claws)
>>
No. 940655 ID: 29e9f3

It's entirely too late to try running off with her. Buy the battery and head back to the ship.
>>
No. 940800 ID: 3a9c13

>>940320
Buy the battery and go back to your boss, just keep calm and it shouldn't be your problem soon
>>
No. 941307 ID: 15a025

Make an excited happy sound, grab the battery, and run off to pay for it.
>>
No. 941473 ID: 96d056

Congratulations you can get your battery.
Let's get it, say oyr farewells and return to the ship...
Or follow her
>>
No. 949532 ID: 5fc3a0
File 157378014386.png - (144.49KB , 800x800 , 21.png )
949532

I take the battery. I don't think she had a chance to bug it. Or me.

>How secure is your pack, and what's in it?
It's not locked, but since it's almost horizontal, it's packed with tools and things that are all sealed tightly. I'll check it for bugs when I'm back, but the only way she could've put one on is if she put it on the outside or just barely on the inside.

"Th-thank you! For the battery."

And for treating me like a person.
>She treated you well because of social engineering
Oh...

That's better than treating me badly, still, maybe?

>"Anytime!"
"Also you're being watched."
>"Hm?"

Why did she lie?

"Wh - I like your claws."
>>
No. 949533 ID: 5fc3a0
File 157378016942.png - (208.61KB , 900x800 , 22.png )
949533

I pay for the thing and get out.

A couple people from the ship are here on my left. I don't recognize the duduk on my right.
>>
No. 949534 ID: 5fc3a0
File 157378017587.png - (118.58KB , 950x750 , 23.png )
949534

>>
No. 949535 ID: 5fc3a0
File 157378018003.png - (111.45KB , 950x750 , 24.png )
949535

>>
No. 949536 ID: 5fc3a0
File 157378019552.png - (210.59KB , 800x800 , 25.png )
949536

Safe.

The battery's put in and I'll let the boss know.

...

...

...
>>
No. 949537 ID: 5fc3a0
File 157378020799.png - (89.04KB , 800x800 , 26.png )
949537

This is normal, but I'm disappointed this time.
>>
No. 949539 ID: e7c7d3

Seems like some gang vs. gang stuff going on. People stuff you don't want to get involved in.

But maybe see if you can't join that other gang...? You know, for info... and stuff... And not for getting closer to a certain person who treated you like a person
>>
No. 949541 ID: 86eb65

Welp what is next on your schedule?
>>
No. 949543 ID: ad51b8

damn he is slow on the uptake.

So do you have anything else on your todo list?
>>
No. 949546 ID: b1b4f3

Ah, I get it. The plan was for her to actually be helpful, and the tracking device was on her. So she followed you to the location you got whatever it was you needed, then her friends were supposed to follow her signal to jump you as you left and steal the item or whatever. So good job, when you called for help you got your people out there, which then prevented the ambush.

Anyway, since your job's done for now is there anything preventing you from quitting and finding somewhere friendlier?
>>
No. 949557 ID: de4640

Wonder if we’ll ever know why she tried to get involved. For now though we should find something to do until we are needed again. and to take our mind of of whatever happened to her
>>
No. 949563 ID: 19f102

Hmm, all very perplexing. I wonder what her motivation was to lie to you, and beyond that, help you? It bears investigating, or at least, doing more than ignoring it.

Ask your boss what’s up, see if he can’t enlighten you. And if you get the mushroom treatment, that’s just one more reason to quit.
>>
No. 949564 ID: 83bf07

Then it's time to go. We did our part here. This ship isn't for us anymore.
>>
No. 949565 ID: 4cf79d

Do you know what they would do if they manage to catch her?
Following the theory that she was a spy pretending to be a coworker we may have assumed too much competence. It's possible that she didn't avoid the two thugs that came after her.
Do you know if there are prisoners quarters in this ship? How about you skulk through those maintenance tunnels and see if you can find her in a locked room.
>>
No. 949704 ID: 1ed92d

>>949537
So is there an actual reason everyone in the universe seems hostile to you? Is there some kind of metaphysical hostility value you stepped on? Do you have a fungus on your skin that screams obscenities psychically in all directions?

...Also, ask your boss why he's not responding. Try and force conversation to occur. People will treat you better if they have to face your personhood.
>>
No. 953582 ID: 5fc3a0
File 157919866628.png - (88.72KB , 800x800 , 27.png )
953582

>Don't think about what they would do if they managed to catch her
Uhhh...

I should take my mind off that. I put my backpack on so that maybe I think of work.

>Do you know what they would do if they manage to catch her?
They wouldn't do anything too bad I don't think! It was a public area, and it's not like this crew is above the law or anything. All they could manage is some threatening remarks about what she was doing asking questions and stuff. I think.

I didn't take my mind off that.

>Find something to do until we are needed again. And to take our mind off of whatever happened to her.
>Ask your boss why he's not responding.
I do just that!

"Did you get my message?" Or uh, I get close to asking why he didn't respond.
>"Yes."

Well that's that I guess. Sometimes I wonder why everyone in the universe seems hostile to me, and I've come up with several theories. They're all wrong, but I think it's not true to begin with. Somehow I just get more involved with the hostile ones, and I sort of accidentally somehow drift away from the ones who are nice. Or I think they're nice to me for ulterior motives.
>>
No. 953583 ID: 5fc3a0
File 157919876237.png - (148.48KB , 800x800 , 28.png )
953583

I'm definitely still thinking about that girl so I skulk over to the brig to see if she was captured or anything. I crawl through the ducts just above the cells.

>"There it is!" One of the prisoners yells out. "The shadow!" Oh no I forgot about him, every time I crawl over the vents he notices me and the guards think he's mad or something! And I never spoke up to begin with and it kept happening and now it's just too late for me to admit it's me now.

Pond isn't here though so that's good!
>>
No. 953584 ID: 5fc3a0
File 157919877788.png - (156.79KB , 800x800 , 29.png )
953584

On my way back though there's some people in the medical bay talking. I crawl by because I'm curious about what they're saying. It's some muttering and cursing from three of them that I recognize as crew that were in the battery shop while I was leaving.

>"I swear she had brass knuckles." says the salazza under the vent, after a moment's pause.
>"She did *not* have brass knuckles, you have a glass face."
>"Coming from the person who fell on their ass first."
>"She got the drop on me!"

Someone to my right, I think another salazza, speaks up.

>"Well, we'll get the drop on her."
>"Oh?" the first salazza says.
>"Room 474, Rezi Plaza. I just got word she's still out, but we can get her on the way back."

I guess if I needed an excuse to go talk to Pond then it just fell into my lap. Which I was already thinking about doing even before I had an excuse!

I only hesitated because if I leave the ship then they will definitely for sure fire me.

Except this isn't a real job so I can't get fired, so instead they'll put me through an airlock in a horrible accident or something.
>>
No. 953588 ID: e7c7d3

They can't fire you out of the airlock if you're already out of the airlock! ... Safely on board the station.

Go see Pond. Maybe bring some pizza as an apology.
>>
No. 953591 ID: 83bf07

Then this ship can take this as your resignation letter. Give her the word, and don't come back here.
>>
No. 953592 ID: b1b4f3

>>953584
At least air your grievances with your boss before you quit.
>>
No. 953606 ID: 1daa4b

Yeah, find her. I’d move quick if I were you, no telling how long she’ll stay in a given area, might be hard to find if she gets too much of a head start.

You should probably just leave silently, don’t tell anyone. The longer your Boss doesn’t know you’ve deserted the better.
>>
No. 953609 ID: 2202fb

>>953584
Everyone is talking about leaving and going with this girl we hardly know anything about. I mean, she went after us and nobody good would have done that. If we go with her, we will not only be cutting ties with our current gig, but also walking into what is most likely a trap. We could be tortured and then dumped out an airlock.
>>
No. 953610 ID: 736b7e

>>953592

Probably don't actually do this and give your boss more of a reason to track you down after you leave. It's probably time to go, though. You weren't happy here anyway.
>>
No. 953612 ID: b1b4f3

>>953610
What? I'd think leaving without saying anything would give him more of a reason to track Anisha down, because then the boss could jump to any number of conclusions that are far worse than the reality.
If we're being super paranoid about it though, the safest option is to leave immediately before launch. If the ship is gone there's no worrying about a former mechanic betraying the crew to sabotage or espionage.
>>
No. 953625 ID: 3bf416

>>953584
Rebel.
>>
No. 953739 ID: 1ed92d

>>953584
Oh no, your abusive crew of douche bags will refuse to work with you anymore.

You know what? Who cares about them? They suck and are terrible people. If the only reason you're worried about leaving is 'they'll try to kill me', your crew are clearly the worst people. If you can rig the ship's systems to fail on the way out and broadcast any illegal stuff the ship is hauling, do it, then leave.

That cute girl might be manipulating you, but she is literally the only person to treat you with kindness ever, so... Why not? Better kindness for bad reasons than genuine extreme hostility.
>>
No. 953786 ID: 864e49

>>953583
>One of the prisoners
I'm sorry why do you guys have prisonerS, plural?
What the hell does your crew do? Is keeping prisoners aboard a private vessel even legal?
>>
No. 954018 ID: 5fc3a0
File 157964579346.png - (193.29KB , 1000x800 , 30.png )
954018

I wander around and fix a few more things. Come to think of it, now that I'm thinking about leaving, there's kind of a *lot* wrong with the ship that I never got around to doing.

Ah, but I know if I start thinking like that, I'll never leave. There's always something to work on with this ship.

I guess I can just give a list of things that should be maintained. Maybe a list of grievances too. On second thought just the maintenance list. I'm pretty sure the list of grievances counts as 'disrespect' and the boss doesn't like that much. Or is it worse if I just leave without anything? I'll just leave a note saying I can't work on the ship anymore, and that's kind of true. In a mental sense.

I'll leave the note where they'll find it after awhile, but I don't want them to know I've left until after I'm gone. They won't like that one bit but they won't like me leaving one bit anyway.

>Why are there prisoners?
I uh, don't really know. Like many people on the ship, the guards don't like curiosity inquiries. I don't know if it's legal, but dock laws are weird. It's not like we're a prisoner transport - the crew is just a regular cargo crew - but, well, like a lot of the things on the ship, if it's not mechanical, I try not to worry about it.

>Rig the ship to fail on the way out
I don't hate them! They just... aren't great to be around.

>Broadcast any illegal stuff they're doing
Actually just in case they do follow me I bet it'd be good if I could, er, blackmail them. Maybe. I'm not good with that. Maybe Pond would help me. Uh... ahhh that's a big thought but if I gather up the evidence on the ship then it probably wouldn't hurt! As long as I'm not found out. Which if I'm found out then I'm in trouble anyway so I'll just do it!

Yeah I'll just go up to Pond and say 'hey we barely met but do know anything about blackmail' that'll...

No, I really shouldn't talk myself out of this by being sarcastic.

I take pictures from the crawlspaces of all the weird, unlabeled cargo, and take a whole lot of digital conversation logs that I'm pretty sure are supposed to be secure and private but aren't, and get on out of here.

I really, really hope I'm not making a big mistake, but the best thing about being a non-employed employee is that I don't have a reputation that'll follow me, so in theory the worst case is that I just have to lay low for a little while and then look for a real job.

Maybe this was inevitable and maybe I should've done this a long time ago. I've definitely thought about it, but when I think about the past, it's... always kind of been this way.

I stare at the airlock for awhile before going to open it.
>>
No. 954019 ID: 5fc3a0
File 157964580403.png - (228.87KB , 800x800 , 31.png )
954019

Okay, I'm out. I'm out. I have my things and I'm out of the ship. My things fit in my usual backpack so that was easy, and there's so many boxes getting loaded and unloaded now that me leaving isn't really anything conspicuous.
>>
No. 954020 ID: 5fc3a0
File 157964581345.png - (231.83KB , 800x800 , 32.png )
954020

... so I'm out. I look up the place where Pond was staying and I go over there. That's... a few blocks away. It's not far but it's far enough that I need to walk, and when I walk I'm going to have a chance to think about what I've done and oh no there's the nerves there's what happened and I made everything that just happened happen.

I'm so starved for any niceness that I completely left my shelter just to talk to someone who's probably manipulative and might not even want to see me beyond the whole warning thing I can do.

I'm at the place, but the crew was going to see her too so they might see me and... okay how do I do this? Do I just... go in the hotel, up to her room, and... what, talk to her?!
>>
No. 954021 ID: 0fae41

Yeah. Ask if you can just crash on her couch if knocking on the door has exhausted your social interaction capacity for the day.
>>
No. 954023 ID: e2f5cc

>>954020
Yup, you're all in now so there's nothing to do but go up and seduce that cute little Duduk!

Or more likely massively trip over your your words and spill every bean in your can, but Pond seemed to think that was cute and she'll get the gist of what you're trying to say, so it'll all work out anyways!
>>
No. 954031 ID: e7c7d3

Yeeesss...

Break it down first.
1st goal: Go into the hotel
2nd goal: go up to her room
3rd goal: talk to her

You can stop and breath between goals
>>
No. 954038 ID: 736b7e

Yeah, you just need to go in there and talk to her! So do that!
>>
No. 954041 ID: a9af05

>>954020
Try not to think about how you're going to a cute girl's room to talk to her.
>>
No. 954066 ID: b1b4f3

>>954031
This.

Also don't forget to warn her that the others on the ship know she's staying here. She's gonna need to switch rooms.
>>
No. 954070 ID: 1dc20c

Just do it, you know you can. Don’t think too hard about it. Foresight is great but at a certain point you’re just overthinking things.

Just walk up to her room, knock on the door, and talk to her.
>>
No. 954094 ID: 3bf416

>>954020
Just do it.
>>
No. 954099 ID: 1ed92d

>>954020
Yes. That's literally how it works. Just go to her room and tell her that you're running away from your job and also there are goons after her.
>>
No. 954102 ID: ce39da

>>954020
That right there: "I made the things that happened happen."

Savor this feeling. That's the feeling of you taking back control of your life. It's okay to feel butterflies when you're first doing it, but don't feel ashamed of it.
>>
No. 954584 ID: 5fc3a0
File 158014979407.png - (196.28KB , 800x800 , 33.png )
954584

...

...

...

I guess that is what I'm supposed to do.

Okay. First step. Enter the hotel.
>>
No. 954585 ID: 5fc3a0
File 158014980893.png - (93.38KB , 800x800 , 34.png )
954585

Second step, go up to her room.
>>
No. 954586 ID: 5fc3a0
File 158014981833.png - (99.49KB , 800x800 , 35.png )
954586

Talk to... her...

Just gotta knock on this door.

My fist isn't moving. Oh my god I can't knock on a door.
>>
No. 954587 ID: 5fc3a0
File 158014983663.png - (135.77KB , 800x800 , 36.png )
954587

click
>>
No. 954588 ID: 5fc3a0
File 158014984849.png - (110.88KB , 800x800 , 37.png )
954588

creeeeeak
>>
No. 954589 ID: 5fc3a0
File 158014985848.png - (127.88KB , 800x800 , 38.png )
954589

>>
No. 954590 ID: 465a14

Fall into pieces and start babbling incoherently.
>>
No. 954591 ID: b1b4f3

>>954589
Is this even the same person? She looks taller, and more well-endowed, and her snout is too long. Maybe the tip they got was wrong and this is someone who just looks kindof like her?
Say hello. Is she Pond? Regardless, warn her that some people from your ship are probably going to come by to assault her... though she looks like she'd be able to take care of herself to be honest.
>>
No. 954594 ID: 83bf07

>>954589
She's in danger. Pond or not, this address is compromised. Your former crew is on it's way to exact revenge. Best she prepare or leave.
>>
No. 954595 ID: 58fc63

This doesn’t look like the right person...
>>
No. 954596 ID: ce39da

"Uh, hey, I'm from a ship in the harbor, and some people from that ship said they were coming to this room to get at someone named Pond? And- And even if Pond isn't staying here, I thought you ought to know those guys are coming because I kinda don't like working for them and- and... yeah."
>>
No. 954598 ID: c2f1f6

Blurt out "you're not pond".
>>
No. 954599 ID: 015bf2

>>954596
Sounds about right.
>>
No. 954604 ID: 864e49

Don't know why everyone was expecting her to be here.
>>953584
>"Room 474, Rezi Plaza. I just got word she's still out, but we can get her on the way back."

Either you old crew where idiots or this person has a connection with Pond. Regardless we need to swear our aligence keep her safe.
>>
No. 954611 ID: b1b4f3

Oh, I thought "on the way back" meant something else which on hindsight was pretty convoluted. So yeah, they're gonna ambush Pond outside the hotel or something. Which means we should probably get this lady to either help in the ensuing fight, or contact Pond to warn her.
>>
No. 954613 ID: 721c60

Ask if you can talk to Pond.
>>
No. 954687 ID: 3bf416

Well, whoever this is there's a hit squad coming her way. Which is even worse if she's a completely unrelated person.

Let her know she's in danger and ask if she's Pond.
>>
No. 955252 ID: 15a025

Apologize and ask if you've got the wrong room?
>>
No. 955258 ID: 422cea

Cluck like a chicken in fear.
>>
No. 955273 ID: 1ed92d

>>954589
Kiss her you fool.
>>
No. 956071 ID: 5fc3a0
File 158152896216.png - (115.51KB , 800x800 , 39.png )
956071

"Y-you're not Pond."
>"And you're not Rumplefucks, wanna make something of it?"
"S-sorry, I was just looking for Pond and... thought it might be you?"
>"You'd better leave thinking to the scientists then. It doesn't sound like you're here to goad me into a fight, so I'm gonna shut the door now."
"U-um?"
>"Or am I wrong?"
"N-no it's just -"
>>
No. 956072 ID: 5fc3a0
File 158152898779.png - (181.71KB , 800x800 , 40.png )
956072

The door's closing!

>Kiss her
Not a solution to any problem I've ever had in my life!

"WAIT there is a fight!" The door stops. "S- I'm from the harbor and Pond's in trouble cause they wanna exact revenge on her!"
>"Wait a second, are you one of those assholes from dock E9?"
"Y-yes."

"I mean no."

"I mean I don't think I'm an asshole but I'm from the ship from - I quit so no I'm not with them but until 15 minutes ago I was!"
>"Oh, you. How in the fuck did you confuse me with that doofy ass face?"
...
>"Do you think duduks all look the same, cause we're on opposite ends of the spectrum! You are goading for a fight, aren't you?! Claws up and poofed out and everything!"

I kind got distracted by everything and forgot that my crewmates said Pond was out and that they'd get her on the way back, so Pond probably isn't here!
>>
No. 956075 ID: 736b7e

You can still ask her where Pond is and tell her they think this hotel room is hers. Also maybe that you didn't think she looked like Pond, you just expected her to be here.
>>
No. 956076 ID: 015bf2

>>956072
Well, this person probably knows where they're at! Might even be able to call them so they don't get pegged!

You'll just have to convince her that you're terrified of her, and not being aggressive.

... sit down and cover your head with your claws while pleading pathetically that she listen to what you have to say?

"Pond pretended to be a crew member and talked to me, and it kind of freaked me out a little, so I asked my captain, and Pond wasn't a crew member, and now the crew's all angry she's been butting into their business, and I'm actually not that happy to have her become their target even if she lied to me, so I'm trying to get in contact with her and tell her they're trying to get the drop on her on her way back to this room and maybe, uh, just maybe does she know someone who needs an engineer for hire?"
>>
No. 956077 ID: 695467

"they'recomingtogetpondandthiswastheonlythingithoughtof" Cower and ramble
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No. 956109 ID: c2f1f6

I literally said you're not pond as soon as I saw you! I overheard someone say were going to ambush pond when they showed up at this address! aaaa why do i tryyyy
>>
No. 956110 ID: b1b4f3

>>956072
Make a more submissive pose somehow.
Tell her you could tell she wasn't Pond as soon as you saw her but this is Pond's room and you weren't expecting a roommate. Ask her to at least warn Pond, you don't want her to get hurt. You're here to help.
>>
No. 956113 ID: e7c7d3

You're not racist! You correctly identified her as Not-Pond. But she's very scary! Floof feathers more!
>>
No. 956116 ID: ce39da

"I overheard my former crewmates say this was where Pond was staying and I wanted to come to warn her I don't wanna fight I just get scared really easily please don't hurt me!"
>>
No. 956126 ID: 8d23f0

>>956072
say something about poofy being a arousal response, and that you were trying to help pound.
>>
No. 956131 ID: 3bf416

You definitely don't think they all look the same! She's strong looking and muscular and tough and nobody could mistake her for anybody else.
>>
No. 956174 ID: 1ed92d

>>956072
Tell her that you fluff up when you're scared and you're just trying to help Pond.
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No. 956397 ID: 15a025

Squeak out a sorry and mention this was just the room you heard she was staying in.
>>
No. 956404 ID: dbd72b

"SorryI'mthrownoffyou'reobviouslynotPondbutIwaslookinforherIwannahelphershewasnicetome"

Translation, because this is hard to read: Sorry I'm thrown off, you're obviously not Pond but I was lookin for her, I wanna help her, she was nice to me.
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