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File 177543059031.png - (18.86KB , 1000x700 , heroicmagequest.png )
1124606 No. 1124606 ID: a6de65

It has been 25 years since the fall of the Kindgom of Magespring. The Hoard King has risen to power in the Vast Lands, where all valuable magical resources enter and do not escape. A Hero's Party has been created to defeat the Hoard King and restore magic to the world....

But that's none of your business. You're a fresh-faced green-eared adventurer trying to make a name for yourself.

Create Mage.

Pick a Species:
A) Neumono
B) Rabbitfolk
C) Tigerfolk
D) Kobold
E) Ramfolk
F) Vulpin

Pick an Uncommon Class:
A) Objectspeaker
B) Lightsmith
C) Mindsweeper
D) Ruleslawyer
E) Utilenchanter
F) Nullmage

What is Scarier?
A) Moldy Food
B) Spiders
C) Darkness
D) Unexpectedly Naked

Should this quest be 18+?
A) Yes
B) No

Regardless of lewd rating, there will be cartoon gore/body horror. As applicable to typical adventuring RPG games.
66 posts omitted. Last 50 shown. Expand all images
>>
No. 1124914 ID: 5e517f

Boldy McBoldyface

Velevyn!
>>
No. 1124916 ID: 89e385

>>1124907
Oh yes
>>
No. 1124926 ID: 2ee438

Graggle
>>
No. 1124929 ID: 004009

Breadbasket
>>
No. 1124931 ID: 9bbb0e

>Graggle: Get Crystal
Does objectspeaking work on something like a crystal embedded in a wall? Could he convince it to wiggle its way out?
>>
No. 1124957 ID: a6de65
File 177578687128.png - (97.45KB , 1000x700 , hmq7.png )
1124957

Your name is GRAGGLE. You think. You don't remember if you had a last name. Which is troubling.

When you try to recall more of your past, the visuals feel faded. Or simply blank. Just as waterlogged as you are in this magispring. Though your general knowledge seems to be intact.

That's... Kind of terrifying!

You know you're an adventurer at least. Straight out of mage college.

You haul yourself out of the soothing water as you ponder your present situation. A blanket water envelops you in a comforting embrace.

Besides your head, your body feels great. Energized even.
>>
No. 1124958 ID: a6de65
File 177578694133.png - (97.90KB , 1000x700 , hmq8.png )
1124958

>Get Crystal

Right! Everything here looks like they did in the textscrolls. There's a faint glow emitting from the rocks, the water, the flora, etc.

Magisprings are the richest sources of magi after all. Everything here should be packed with ultra-deluxe-magi-nutrients. The water itself would be the most valuable to collect, since magi can be carried in its most potent concentration in water, but the crystals would be easier to haul.

You could make a fortune off of one crystal alone!

Now to just.. try to convince one to wiggle out?
>>
No. 1124959 ID: a6de65
File 177578697396.png - (98.19KB , 1000x700 , hmq9.png )
1124959

Oh. Looks like the water evaporated. Another effect?
>>
No. 1124960 ID: a6de65
File 177578699491.png - (75.05KB , 1000x700 , hmq10.png )
1124960

GRAGGLE: AAAIIIEEEEEE!! NOOOOOOOOOOO!!! AHHHH! AHH!
>>
No. 1124961 ID: a6de65
File 177578703231.png - (99.49KB , 1000x700 , hmq11.png )
1124961

YOU CANNOT GO ON LIKE THIS! WHERE ARE YOUR CLOTHES?! YOUR OBJECTS?!

YOUR DIGNITY?!?!!!

.... You are naked, afraid, and hopefully alone.
>>
No. 1124962 ID: 94d85e

Search the pool for objects.
>>
No. 1124965 ID: 0c2899

Ask the rocks if they've seen your clothes.
>>
No. 1124966 ID: 56d563

If I had to guess, you probably fell from that waterfall if you woke up down here. Your clothing might be up there. Might wanna start climbing
>>
No. 1124967 ID: 9bbb0e

>>1124961
Fashion a loincloth out of these magigrasses.
>>
No. 1124980 ID: b4c241

>>1124961
We're lucky there's no one to see our shame, but an Objectspeaker is never alone! Let's have a chat with the local plants, invite them to weave themselves into a loincloth to keep our private parts private. And maybe some wrist and ankle bands to help us climb that cliff with their root-laying talents. They've spent their whole lives in this cave, I bet they'd love to see the world with us!

Wait, does that mean there's always someone around to see us naked? No, no, don't think about that, instead think about that conspicuous dirt mound next to us. What's up with that? It's probably got something interesting buried in it!
>>
No. 1124984 ID: 35abe7

Well look around, do you see anywhere your gear could be… or even just an exit since you’ll need to leave eventually.
>>
No. 1124986 ID: fd169b

>>1124962
hey yeah, if you had anything with you it's probably in there
>>
No. 1124990 ID: 89e385

This is the WORST POSSIBLE THING

Yip yap yip yap yip yap
>>
No. 1125000 ID: 9bbb0e

>>1124962
Oh, and remember to check your 'secret' pocket. If you were smart before whatever drugged state led you to wander out here naked, maybe you stored something in there.
>>
No. 1125003 ID: d30887

Switch genders and stuff the goods in your snatch.

"So that's why they call it..."
>>
No. 1125238 ID: e3ea86
File 177605099977.png - (22.47KB , 1000x700 , hmq12.png )
1125238

>Wait, does that mean there's always someone around to see us naked? No, no, don't think about that...
>This is the WORST POSSIBLE THING

YIPYAPYIPYAPYIPYAPYIPYAPYIPYAPYIPYAPYIPYAPYIPYAP
>>
No. 1125239 ID: e3ea86
File 177605113356.png - (95.85KB , 1000x700 , hmq13.png )
1125239

Okay! Now that you got that out of your system, you can focus on the task at hand.

>Let's have a chat with the local plants

Sadly not. Plants don't consider themselves objects, so you can't talk to them. You'd need plantspeak or a druid on-hand. It's a weird technicality.

>Fashion a loincloth out of these magigrasses.

You pluck all the magigrasses in the area to fashion a rudimentary loincloth.

It kind of does the job.

(Now you're self conscious about your body).

>Check 'secret' pocket

It's not an area you would like to stash things in. Or the other place. But having something is better than nothing. You take a deep breath before bending forward to check.

Your flexible spine lets you get all the visuals you need...

You find nothing.

Not sure if you should feel relieved or not.
>>
No. 1125240 ID: e3ea86
File 177605119645.png - (110.31KB , 1000x700 , hmq14.png )
1125240

>Search the pool for objects.

You dunk your head into the pool to search for your stray objects. Even with your superior kobold vision, you do not spy anything familiar. A tinge of sadness grows in your chest.

However! You spot what seems to be a hole among the rocks. A possible exit?

>... you probably fell from that waterfall if you woke up down here. Your clothing might be up there.

You look back up towards the source of the stream. Falling from there would make the most sense. But why? Did you slip while on a quest? Why wouldn't your party rescue you?

Either way, the rocks look slick and too dangerous to climb. You might break your neck if you fall again.
>>
No. 1125241 ID: e3ea86
File 177605128918.png - (91.00KB , 1000x700 , hmq15.png )
1125241

>Look around

You wander around the cavern, lost, turning rocks here and there. Nothing calls out to you.

You're starting to get anxious again.

>Ask the rocks if they've seen your clothes.

You crouch down to talk to the rocks in Animus.

GRAGGLE: *Hi there! Have you seen my clothes?*
STRAY ROCK: ~&. W&~ !=( Y~U ?

Oh no... You realize you do not speak the NATURAL RESOURCE dialect.

You turn your attention to one of the crystals above to test if you can understand it.

GRAGGLE: *Hi! How are you?*
MEAN CRYSTAL: &U& ? N~*_Y )*Z!=@... )(!-( +( $(.

Jeez. You can't understand what it's saying, but it has a mean tone to it. You shake your head to show you do not agree with its rudeness.

Both objects revert back to normal once you stop addressing them.
>>
No. 1125242 ID: e3ea86
File 177605134874.png - (23.02KB , 1000x700 , hmq16.png )
1125242

>Check conspicuous dirt mound

You do eye the dirt curiously. Digging in the dirt with your bare claws pleases you.

You uncover.. a brick! Your tail wags in excitement.

GRAGGLE: *Hi! Hello.*
LONE BRICK: Hiiiii. Nice to meet ya.

YESSSS!!!

You remember now. Your Animus dialect is ARTIFICIAL.
>>
No. 1125243 ID: ac6db5

A brick? you must be inside a well. Ask the brick if its from a well
>>
No. 1125244 ID: ec9127

Hold it up to your ear to call for rescue.

Actually, instead ask it why someone would bury it
>>
No. 1125246 ID: 9bbb0e

Underground swimming can be dangerous, but the other option of climbing is also dangerous. How long can you hold hour breath, and how well do you see in the dark?

As a mage, do you have any basic utility cantrips like Light?
>>
No. 1125247 ID: fd169b

Might as well ask how they got here. Too bad they wouldn't have seen how you did, being buried and all.
>>
No. 1125248 ID: 94d85e

Can objects talk to you when they're underwater? Can you talk to them?
>>
No. 1125249 ID: 70f58a

>>1125242
Ask if it's seen any other Artificial objects around.
>>
No. 1125252 ID: 35abe7

Ask how long they’ve been here.
>>
No. 1125256 ID: 0c2899

Befriend the brick and get as much intel as possible about where you are. Also it probably didn't see your clothes on account of getting buried but it might have heard something.

Also start learning to speak Natural Resource because it seems like it would be super useful all the time.
>>
No. 1125314 ID: b4c241

>>1125242
Ah, we can talk to artificial objects. Does that include the loincloth we just made? Let's ask it to cling tightly to our body. We don't want to lose it like we lost our other clothes!

Hello, brick! How did it get buried like that? Is there anything else in the pile with it? Did it hear anything interesting while it was down there?
>>
No. 1125329 ID: 89e385

>>1125248
Good question, let's find out.
>>
No. 1125399 ID: 9e25d1
File 177621680786.png - (59.68KB , 1000x700 , hmq17.png )
1125399

>How long can you hold your breath?

You can hold your breath for half an hour. Which can be improved. It's a good trick to have for certain activities.

>how well do you see in the dark?

You can see silhouettes and other closer details. It's harder looking at things at a the distance and colors tend to be more muted.

>As a mage, do you have any basic utility cantrips like Light?

When you think about it hard enough, the knowledge comes to the front of your mind.

You know Light and Mending.

>Can objects talk to you when they're underwater? Can you talk to them?

Sadly, no. You have to be able to hear each other for your magic to work. Somatic activation and all that.

>start learning to speak Natural Resource

You can recognize the sounds that are also spoken by Artificial objects, so it's all about picking up the pattern and verbage. With the help of Quick Learner, if you talk to enough Natural Resource objects, you'll slowly decode the language.

[2/4 Unique Natural Resources Spoken To]
[Two Letters will be Unlocked once 4/4 is Reached]
[Current Known Letters: G, J, K, N, Q, U, W, Y, Z]
>>
No. 1125400 ID: 9e25d1
File 177621685874.png - (18.10KB , 1000x700 , hmq18.png )
1125400

>Talk to loincloth

Not a bad idea.

GRAGGLE: *Hi there.*
MAGI LOINCLOTH: Hey.
GRAGGLE: *Could you please hold on tight?*
GRAGGLE: *Don't want to lose you.*
MAGI LOINCLOTH: Heheh.
MAGI LOINCLOTH: Whatever you want Big Bol'.

Your Magigrass Loincloth recognizes you as its Speaker. It follows the COMMAND and immediately tightens around you.

You feel... very secure. Heat rushes into your head as the Lone Brick stares at you with a knowing eye.

Also, you inherently glean a sense of the Loincloth's ABILITIES.

You may ask it to cast Thorn Whip.
>>
No. 1125401 ID: 9e25d1
File 177621691089.png - (58.36KB , 1000x700 , hmq19.png )
1125401

>get as much intel as possible

GRAGGLE: *Nice meeting you too. I'm Graggle.*
LONE BRICK: Fun name.
LONE BRICK: I'm Brick.
LONE BRICK: But my buddies call me Brick.
GRAGGLE: *Brick. Buddy. Mind if I ask how you got here? Are you from a well?*
LONE BRICK: Hah? Oh, nothing like that.
LONE BRICK: I was carried and buried here by some kind of furry little guy!
LONE BRICK: Six legs. Mean bite. Carried me in its maw through some tunnels after I dropped from my owner's pack.
GRAGGLE: *Tunnels? Where?*
LONE BRICK: Over there.

Brick wiggles in your grasp and you let go. They hop down to make their way to one of the larger rocks. You realize that the rock can be pushed aside.

A cramped tunnel comes into view. It's dark, but you can see that there's another opening at the far end.

Tunnel exit found!

GRAGGLE: *Huh.*
GRAGGLE: *Thanks.*
LONE BRICK: No problem, ya did save me.
>>
No. 1125402 ID: 9e25d1
File 177621701360.png - (54.64KB , 1000x700 , hmq20.png )
1125402

LONE BRICK: Ya'know, I used to be a campfire brick. Me and my buddies would keep the fire at bay while our owner cooked and kept warm.
LONE BRICK: Was real good at it too... I miss it. It's been cold in the dirt.

The brick starts to sniffle.

GRAGGLE: *I'm sorry to hear that. How long have you been here?*
LONE BRICK: Dunno. I'd estimate about... 15 fires?

That sounds like a few days?

GRAGGLE: *I know you were buried, but did you hear when I showed up?*
LONE BRICK: Uhhh kinda. I remember a big splash sound.
LONE BRICK: That was about... 3 fires ago.

You take a moment to digest this information. If it's a fire per meal per day... That's roughly a day ago?

Yiiiiiiiiiiiiipes.

LONE BRICK: Ya okay there?
GRAGGLE: *Yes! Yes... Maybe.*
LONE BRICK: Take ya time.
GRAGGLE: *Have you seen other artificial objects around? Maybe more of your buddies or some gear?*
LONE BRICK: Nah.
LONE BRICK: Too busy being buried.
LONE BRICK: But I think that little scavenger hid more of us around. Can't be the only one.

You note to look out for more mounds of dirt.

GRAGGLE: *... You said that you fell from your owner's pack.
GRAGGLE: What were they doing here?*
LONE BRICK: My owner's a dwarven 'venturer. A good one too. Ya heard of the Yooglers?
GRAGGLE: *No, sorry. I'm new.*
LONE BRICK: Oho, a newbie? That's fine, that's fine.
LONE BRICK: I didn't see much. From what I heard during mealtime, they were on a quest to find a magispring.
LONE BRICK: This magispring! Probably.
LONE BRICK: That's that bright water, right?
GRAGGLE: *Yes.*
LONE BRICK: Ah. Cruel irony that I found it first hahaha...
GRAGGLE: *What happened to them?*
>>
No. 1125403 ID: 9e25d1
File 177621706539.png - (57.13KB , 1000x700 , hmq21.png )
1125403

LONE BRICK: ......
LONE BRICK: There's some dangerous folk here, Graggle.
LONE BRICK: They want to keep this place hidden.

A shiver goes down your spine.

GRAGGLE: *What do they look like?*
LONE BRICK: Big. Geared. They know how to hide. And to talk.
LONE BRICK: My owner's party finished their mealtime fire and packed for another hike.
LONE BRICK: Then boom.
LONE BRICK: I fell too far to see it all... There were at least three of them.
GRAGGLE: *Do you know if they...?*
LONE BRICK: Died? Dunno.
LONE BRICK: I hope not...
LONE BRICK: I miss my owner.
GRAGGLE: *Aw...*

You solemnly gaze into each other.

LONE BRICK: Could ya help me find her again? I'd owe ya one, good buddy.
LONE BRICK: My owner too.
LONE BRICK: If not... Ya can bury me back in the dirt. I don't wanna weigh ya down.

Do you accept this Lone Brick's request?
>>
No. 1125405 ID: 94d85e

Nah. It's literally a brick.
Head through the tunnels. Maybe a six legged thing stole your gear.
>>
No. 1125407 ID: ec9127

Sure, let's get bricked up. Worst case scenario it's soemthing blunt to throw at these furry creatures.

Speaking of, time to skulk down these tunnels
>>
No. 1125411 ID: 14fe01

Yes to brick quest! The more object friends the merrier!
>>
No. 1125412 ID: 9bbb0e

>>1125399
>Learning language
If it helps...

>>1125241
>STRAY ROCK: ~&. W&~ !=( Y~U ?
This one was saying
NO. WHO ARE YOU?

I have no idea what the crystal said.

>>1125400
Thanks, sweet pea. You're a real one. Top percentage of modestly magical underwear.

>>1125403
This sounds like a QUEST. A proper heroic mage does QUESTS. It's the least we can do for helping us find an exit that's not underwater. Brick's owner is probably somewhere in these tunnels where we might run into her anyways, and a cooperative and dangerously weighted animated object will be useful if we get in a fight.
>>
No. 1125414 ID: fd169b

For the time being at least, although you may need to stash them to retrieve later if the going gets too tough.

Ask them if they would mind being used a blunt weapon or tool if the need arises.
>>
No. 1125417 ID: 35abe7

Take the quest
>>
No. 1125418 ID: 06a3f3

Cheeki bricky here is a good fellow, and it's not like we are doing much right. Let's go find these adventurers!


....also, why do wear a loincloth for, man? You are a reptile! Your body has in-built modesty.

Let's talk to the tunnel and ask what's in it.
>>
No. 1125421 ID: b4c241

>>1125403
Sure, we can help our little brick friend find the dwarf lady. It's no trouble at all. We just need to retrace its steps, and we'll be closer to both our goals. If we show her the magispring, she might even help us get our old gear!

Things are looking up for Graggle. We've got a new loincloth to keep our special spots secure, a friendly brick to guide our way, and a warning about potential adversaries. A six-legged scavenger, and a group of three large and experienced enemy adventurers. We'll need to be wary of them.

What else can we talk to here? The magispring would remember us falling in, and the boulder might be able to tell us when it was last moved. The cave entrance must have been open when the brick was buried, and closed when we woke up; how did the boulder get there?
>>
No. 1125423 ID: ac6db5

for MAGI LOINCLOTH's sake, don't get an erection!!!!! unless its into that sort of thing.

yeah, we can help find her, but AFTER we find some better clothes

dont worry MAGI LOINCLOTH, we'll still wear you as undergarments. We won't throw you away.
>>
No. 1125437 ID: 9bbb0e

>>1125423
Objectspeakers must get really attached to their clothes. That must be why Graggle learned Mending to upkeep them.
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