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File 175295775787.png - (169.47KB , 1000x1000 , 1.png )
1111305 No. 1111305 ID: 681cb5

A Kobolds adventure to become the mightiest of wizards!
95 posts omitted. Last 50 shown. Expand all images
>>
No. 1113219 ID: 9bbb0e

>>1113205
We should go into human town at night when sneaking easier and look for wine. Right now look at boxes!
>>
No. 1113226 ID: 2f41db

>>1113205
The boxes!
And the lake for fisherman humans.
Grem must have seen them before
Fishermen men use things called lures that are bright, shiney, can go in water and are ohsopretty.
They might have thrown some away or give grem some.
Gosee! Gosee!
>>
No. 1113231 ID: fd169b

Boxes full of supplies for Grem. Who knows what you can make
>>
No. 1113327 ID: b6ea64

Boxes! They might have treasure for you and Fishman!
>>
No. 1125106 ID: 681cb5
File 177593136511.png - (122.36KB , 1000x1000 , 17.png )
1125106

>Boxes! They might have treasure for you and Fishman!
Grem head towards lake, and as Grem suspected there aren’t many humans here to catch Grem and whack Grem over head. In fact, Grem only see one human sleeping over there. Looking around, Grem can spot three spots where treasure might be hidden! Now Grem just need to decide which treasure Grem will go for first!

There is big building with big door filled with boxes! Many boxes! Door even open! But maybe there are too many boxes? How Grem find right box among boxes? Grem need orb to ponder…

Then there is nice, white building with tasty looking sign on it. This place smells like food and drink and smoke and food and fruit. Very tasty place. But tasty usually means humans, though. Grem not hear anyone inside but Grem can never be too careful!

Finally there is the sleeping human. They are sitting next to a tree snoring, smelling of fishes and Gnoll drink, with a fishy pole lazily hanging into the water. If Grem careful Grem might steal some shinies from human… but if human wake up Grem in trouble!

Other houses have doors closed… and Grem not see anything else interesting lying in the open. Remember, Grem need something for Merman to impress big fish lady as well as used axe for tree man.
>>
No. 1125108 ID: fd169b

There's a magic trick for finding the right box. Just get a stick shaped like Y and hold the short ends. When you get near the right one the long end will wiggle around. If you don't have a stick then a thing on a string will work too. When you get near the thing will wiggle around.

Therefore, being near good treasure makes magic things wiggle. So if you just wander around with your eyes closed until you feel wiggly, you should find the right box.
>>
No. 1125117 ID: 35d66b

People usually put jewels and valuables in very small boxes instead of very large ones. Try and open the smallest box you can find.
>>
No. 1125162 ID: 23862b

Boxes seem like a good idea, but also, be wary of the eyes in the dark. Perhaps they are hungry. Or angry.
>>
No. 1125203 ID: 681cb5
File 177602563363.png - (63.52KB , 1000x1000 , 18.png )
1125203

Wooden boxes. Wooden boxes! The humans hide their shinies in wooden boxes, the cowards, THE FOOLS! Grem should take away their wooden boxes! And steal their shinies! Grem just need to find a nice box to take, so Grem shuts eyes and let the big Grem in the sky decide Grem’s fate!

>Be wary of the eyes in the dark. Perhaps they are hungry. Or angry.
Don’t be silly. Boxes can’t be angry or hungry. Boxes are boxes! Just like Grem is Gr-
>>
No. 1125204 ID: 681cb5
File 177602564109.png - (86.96KB , 1000x1000 , 19.png )
1125204

HISS!!!!

OH MOSS! THE BOXES ARE ANGRY! RUN, GREM, RUN!
>>
No. 1125216 ID: 35d66b

Well, THAT's clearly a bust. Unless... Has the fisherman managed to catch anything yet? You could distract the cat with a fish, if you had one.
>>
No. 1125230 ID: fd169b

The box guardian demands fish! but you don't have any

So check in the other building for any tasty treats
>>
No. 1125387 ID: 681cb5
File 177619385710.png - (34.60KB , 1000x1000 , 20.png )
1125387

>The box guardian demands fish! But you don't have any.
Yes! Fishies! Grem need fishes to sacrifice to boxes so they be happy! But where Grem find fishies?
>Has the fisherman managed to catch anything yet?
Of course, the human sleeping outside! Grem is sure they might have… um…

…something is standing in door, blocking Grem’s only escape.

Human: “Ve väcke Findus? Viss di kanalj el ska ja ta ti yxe, din lille fan?”

OH NO! The sleeping human most have woken up by all the noise! And now they are out for GREM!
>>
No. 1125388 ID: 681cb5
File 177619386519.png - (58.75KB , 1000x1000 , 21.png )
1125388

Grem manages to hide behind not angry boxes before human sees Grem, but it is close call.

Human: “O ja ittar e vätte å skit så uti fan ska ja ge de stryk. Mi yxe ska klyve av de svanse ja!”

Grem not sure what human is saying, but Grem not think it is good thing. The human clearly not nice… and the boxes are still angry! Grem needs plan and Grem needs it now!
>>
No. 1125389 ID: 14fe01

He has the tool that Kobblav is looking for! If he throws the tool at Grem (BIG DANGER) Grem should try to take it before escaping! We should avoid confrontation if we can though. Time to flee! Humans are scary!
>>
No. 1125391 ID: 35d66b

He might not even know you're in there. He could be angry at the cat for stealing fish or something. Try to throw the cat at him!
>>
No. 1125394 ID: fd169b

Find Grem box, a box for Grem to be inside of, safe
>>
No. 1125395 ID: 124485

>>1125388
Climb on top of boxes and push them over onto the human!

Then take iron tool from human and bring it to Kobblav!
>>
No. 1125404 ID: 99ca7b

Special Grem Technique: Throw Feline.
>>
No. 1125619 ID: ac2578

Make boxes angry at hue-mon. Give them good shove towards hue-mon.
>>
No. 1127326 ID: 681cb5
File 178008880042.png - (78.62KB , 1000x1000 , 22.png )
1127326

>Time to flee! Humans are scary!
Human very scary and very big and very strong and very scary! RUN GREM RUN!
>Try to throw the cat at him!
Beast of teeth and claws also very scary! Not as big as Grem, but still very scary!
>Find Grem box, a box for Grem to be inside of, safe.
Boxes also scary! May contain more beasts!! Or HUMANS!!! OR GREM!!!!

…wait… how does Grem be in box if Grem is opening box again?

>Make boxes angry at hue-mon. Give them good shove towards hue-mon.
The enemy of Grem’s enemy might not be Grem’s friend, but they are still enemy of enemy! Like how Grem trick Gnoll and Gnoll to fight so Grem should steal their moss! So Grem just need to use boxes to attack human… and Grem even spot another one of Grem enemies on said boxes!

GREM: “GREM CAST MAGIC BOXES!” Grem screams as Grem shoves as hard as Grem can, “Taste cat missile!”
Human: “Va’ i hel veta i påsa händ hä da!?”

The tower of boxes falls upon the scary human, and the beast of claws lands right upon his head!

THE BEAST: “MEOW! HISS!!”
Human: “Va e de fatt Findus de lil’ jäkel!” the human screams in some unknown language “Bort me de de dum katta!”

And with that, Grem is gone!
>>
No. 1127327 ID: 681cb5
File 178008880996.png - (129.70KB , 1000x1000 , 23.png )
1127327

>Then take iron tool from human and bring it to Kobblav!
GREM got axe from stupid human! Grem is great! Axe is even very shiny and nice and unused! Grem think it’s completely new! Woodsy person will love axe that Grem got, yes?

Still, Grem not find anything for Merman… and Grem should not go back to human town. Humans be looking for Grem now, so Grem better not be close.

Grem need to look elsewhere for gift to Merman girlfriend, but where?

Current Gremjectives:
Give new axe to tree man for staff
Find gift for Merman girlfriend for orb
Find a mighty wizard hat.

Current Grem pocket stuff:
Unused Axe
Rock friend
Moss

Current known locations:
Kobold cave (Home)
Gnoll camp (Meanies)
Lake (Merman is here)
Deep woods (Wood man is here)
Swamp (Witch is here?)
Mountain caves (Dark and scary but may have shinies)
Human town (Don’t go here)

So… what is Grem next step?
>>
No. 1127332 ID: 35d66b

Deliver axe to the magic to the crazy forest spirit thing. Then, once you get the magic staff, use it to light the caves under the mountain and grab something shiny to give to merman
>>
No. 1127339 ID: 4a6132

Wait!!! Kobblav said he wanted an axe that was old and well used! We have one more easy step in our trading chain. We need to find someone with a worn down axe, and give them a free upgrade! Then we’ll have the proper tool to give Kobblav!
>>
No. 1127348 ID: fd169b

>>1127339
good point, maybe Grem can wait by the side of the road until a passing woodcutter comes by to trade with. And while waiting can pick flowers and make a hair garland. Girls like those right?
>>
No. 1127362 ID: ac2578

No need to trade axe. We use axe on wood. Wear axe down. Then get old looking axe and wood for trading!
>>
No. 1127373 ID: 124485

>>1127339
Yeah, do this.

>>1127362
It'll take way too long to make the axe "old and well used" doing that.
>>
No. 1127412 ID: 93ae43

>>1127339
Oooo solid plan, I like this.
>>
No. 1127438 ID: 847683

>>1127339
And ifcwe have new axe.
Then have old axe.
changing one item into another?
Magic!
Grem transmogrificate!
>>
No. 1128245 ID: 681cb5
File 178180918692.png - (98.34KB , 1000x1000 , 24.png )
1128245

>Wait!!! Kobblav said he wanted an axe that was old and well used!
OH NO! Grem axe is too good! But how will Grem make new axe into old axe? Grem rather not wait for it to be old like elder kobold.
>We use axe on wood. Wear axe down. Then get old looking axe and wood for trading!
But axe is heavy and Grem is tiny. Grem not made to cut wood, Grem made to eat moss and be mighty wizard. Also, making new axe into old axe take long time, Grem not have long time.

>We have one more easy step in our trading chain. We need to find someone with a worn down axe, and give them a free upgrade!
Yay! Trade axe for axe! Easy! Now Grem just need to find someone with old axe to trade…
>Changing one item into another? Magic! Grem transmogrificate!
Gremogrification! Grem already named Wizard Grems greatest magic. Now Grem just need to learn magic.

If Grem will trade then Grem need stall, and lucky for Grem Grem already has Grem stall called Grems’s Grem stall for Grem. Yay! Grem will now trade new axe for old axe, as well as friend rocks and moss for shiny. Kobolds love friend rocks and moss.


>While waiting can pick flowers and make a hair garland. Girls like those right?
But flowers not like getting put in water. Makes them sad. Merman do not want to give sad flowers to Mergal. Grem have to find other thing Mergal want. Thing that likes going in water. Or at least indifferent to water.

After doing some trading at Grem stall, Grem has bad news and good news…

Bad news – Kobolds have no axe to trade. Humans not trade with Kobolds, they just poke them with sharp sticks until Kobold stops moving. Gnoll not trade with Kobolds, Gnoll just take from kobold without giving back. Thus, Grem not get old axe for new axe.
Good news – Grem has 4 shiny now from trading Friend Rocks and Moss to other kobolds.

Current Grem pocket stuff:
Unused Axe
Rock friend
Moss
lint
4 shiny
>>
No. 1128249 ID: e04810

Hmm. Maybe we can find an old axe rather than waiting for one to come to us. Maybe go to the woods and look for someone to trade with?
>>
No. 1128252 ID: ce8213

OH! wait important step for being a magic guy, disguise! Grem needs a disguise like some kind of mossy forest spirit so they can go to where the humans are using axes to trade new for old. Cause humans that use axes are the ones who most need new axe. And they know not to make forest spirits angry so they can't say no.
>>
No. 1128329 ID: 5d97cd

Time for the stocks of Grem to rise. With this brilliant business plan soon Grem will rule the world!
>>
No. 1132738 ID: 681cb5
File 179149416373.png - (129.62KB , 1000x1000 , 25.png )
1132738

>Time for the stocks of Grem to rise. With this brilliant business plan soon Grem will rule the world!
Grem invested all stonks in Moss! Grem going to sun, which is even bigger than moon! Sadly, Grem then ate the moss and now Grem bankrupt. That is just how the free market works.

>Hmm. Maybe we can find an old axe rather than waiting for one to come to us. Maybe go to the woods and look for someone to trade with?
But who to trade with? Human not trade with Kobold. Gnoll only take and not give. Kobold have no axe. Grem need plan…
>Important step for being a magic guy, disguise! Grem needs a disguise like some kind of mossy forest spirit so they can go to where the Gnolls are using axes to trade new for old.
Perfect! Grem fool Gnolls that Grem not Grem the Kobold but Grem the forest creature! Grem is genius!

Gnoll 1: “Brah! Your axe sucks balls!”
Gnoll 2: “My axe is vintage, brah! A real Alpha axe, brah!”
Gnoll 1: “Brah, your axe is falling apart! Brah, no Alpha would have a broken axe.”
Gnoll 2: “That’s just what a Beta would say, brah.”
Gnoll 1 & 2: “Brah! Brah brah brah? BRAH!”
>>
No. 1132739 ID: 681cb5
File 179149417432.png - (101.18KB , 1000x1000 , 26.png )
1132739

GREM: “Behold! Grem the Spirit comes to you with a-”
Gnoll 1: “Brah, Is that one of those dork Kobolds?”
Gnoll 2: “It looks like a nerd Kobold, brah.”
GREM: “No, no, Grem is forest spirit-”
Gnoll 1: “Brah, it got a new axe.”
Gnoll 2: “Let’s kick their ass and take it, brah!”
GREM: “Wait, don’t kick Grem’s behind or-”
Gnoll 1: “WOO! ASS KICKING TIME!”
Gnoll 2: “LET’S FRICKING GO!”
>>
No. 1132740 ID: 681cb5
File 179149418288.png - (123.30KB , 1000x1000 , 27.png )
1132740

[Sounds of a poor kobold getting their ass kicked by two Gnolls]
>>
No. 1132741 ID: 681cb5
File 179149419097.png - (114.06KB , 1000x1000 , 28.png )
1132741

Ow… Grems plan failed. Grem lost axe and Grem got beat up. They even stole Grem’s shinies, the fiends! Now Grem have no axe at all!

Gnoll 1: “Thanks for the axe, dork!”
Gnoll 2: “Later Nerd!”

Grems everything hurts.

Current Grem pocket stuff:
No Axe (Axe stolen)
Rock friend
Moss
lint
0 shiny (All shinys gone! Forever!)
>>
No. 1132749 ID: bb0461

those dummies left two halfaxes for Grem to steal
>>
No. 1132760 ID: 53f758

Hmmm... They left behind an old worn axe like we need. It's just broken. Seems the gnoll who was using it had a little bandana that was holding it together. Surely we could use some nearby vines, or some kelp from the lake, to a similar effect? Then we can take it to Kobblav~ If an axe with a bandana holding it together counts as an axe, then repairing it with other things should also be fine! Worst case though, a broken axe is the most old and worn that an axe can be! So even of we can't fully fix it, should still be good for presenting to Kobblav.
>>
No. 1132765 ID: 92befb

>>1132749
And we all know two is better than one!
>>
No. 1132786 ID: 553635

Trail these motherfuckers to their camp
>>
No. 1132811 ID: b849e7

Don't despair, Grem!

Sometimes strength comes from the most unlikely sources.
Pick from your pocket the moss everyone says is the grossest, the one they call spinach; it will give you the strength you need.

Once that's done, and with courage renewed, start over your negotiations.

Send your rock friend flying, as hard as you can, towards the mean gnolls, let your them stablish contact in a new and more impactful manner.
Quick! Do it before the gnolls leave for good!
>>
No. 1132862 ID: da477c

Obtain new half AX!
>>
No. 1132909 ID: 681cb5
File 179183785217.png - (84.36KB , 1000x1000 , 29.png )
1132909

>Send your rock friend flying, as hard as you can, towards the mean gnolls.
NYA!

Grem let friend rock fly towards those two meanies, but they are already too far away to be befriended by friend rock. Grem can only watch them disappear among the trees.

>Trail these mother huggers to their camp
Grem already know where Gnolls live. Grem not need to follow Gnolls to find Gnolls home.
>Pick from your pocket the moss everyone says is the grossest, the one they call spinach; it will give you the strength you need.
Grem not know what Spinning ache is, but Grem not like ache so Grem not like spinning it either. But Grem do like moss… sadly, Grem only had little moss left and now it’s gone as Grem ate it. Grem sad.
>>
No. 1132910 ID: 681cb5
File 179183786295.png - (148.71KB , 1000x1000 , 30.png )
1132910

>Those dummies left two halfaxes for Grem to steal. Obtain new half AX!
Grem take broken half of axe and half broken axe, which is together kind of a full ax?
>And we all know two is better than one!
Grem think it’s only one axe but two parts? Or two half parts of two axes than make one axe?

>Worst case though, a broken axe is the most old and worn that an axe can be! So even of we can't fully fix it, should still be good for presenting to Kobblav.
But tree friend asked for worn axe, not broken axe. Grem cannot give broken axe, or Tree man might get angry! Grem need to find a way to repair axe…
>Seems the gnoll who was using it had a little bandana that was holding it together. Surely we could use some nearby vines, or some kelp from the lake, to a similar effect?
Grem tries their best, but Grem no tool maker. Even with vines Grem not manage to make Axe whole again.

…this is pointless. Grem is a failure. Grem had axe to give, now Grem have nothing. No Hat, No Staff, No orb to ponder. Grem lousy wizard. Grem lousy Kobold. Grem just lousy.

>Don't despair, Grem!
Sadly, Grem not have a pear. Grem even more sad now.

Current Grem pocket stuff:
Broken, worthless axe.
Rock friend
No moss (all eaten)
lint
0 shiny (still stolen)
Hurt (Everywhere)
Sadness (Full of it)

Current Gremjectives:
Give new axe to tree man for staff
Find gift for Merman girlfriend for orb
Find a mighty wizard hat.

Give up and go home a broken Kobold
>>
No. 1132915 ID: a05a79

Half axe + Half axe + Something to stick them together = 1 worn axe.

All part of the plan.
>>
No. 1132916 ID: bb0461

Grem spirit is as broken as this axe
fix Grem like we would fix axe
sticky sap or tar will stick it together
so Grem should eat sap
>>
No. 1132918 ID: 2d0b32

>>1132916
Yes, maybe sap will help things? As glue if not as food. You're pretty near the goal; you have a worn axe, it just needs to be fixed.
>>
No. 1132954 ID: 56db77

>>1132910
Get strip of cloth -> soak in pine sap -> wrap around broken axe handle
>>
No. 1132960 ID: d334de

This is so sad. Have a good cry, wash your face if you can, but don't give up yet.
If you can remove the wood from the top part of the axe, you might be able to attach the head to the bottom part.
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