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File 170863018546.png - (235.76KB , 1295x1295 , 022124_FromNothingTitle.png )
1084137 No. 1084137 ID: 1effd3

From nothing, a new beginning.
648 posts omitted. Last 100 shown. Expand all images
>>
No. 1098295 ID: 7ac383

Could also just find a chokepoint like a doorway and put marshlights in it so W3 has a hard time moving through.

And then even if they try wriggling past you bonk ‘em with us into ‘em. Mind you watch out they just stab for ya. Use well the cover provided by such an action.
>>
No. 1098296 ID: 7ac383

>>1098295
Ah, and option of last-ish resort. If you get stung, grabbed or can touch, ‘em, grab a marshlight while you’re connected to them. A jolt to W3 seems to induce a far worse reaction than a jolt to you.

And if you do get them disabled again, try to see if you can’t detach the head. Maybe put up a marshlight as backup so you can keep jolting it.
>>
No. 1098298 ID: 273c18

>>1098296
Forming a conduit seems like a really bad idea. Better to use Static directly on the robot.
>>
No. 1098312 ID: 273c18

Maybe it's time to combine two Static runes to try to get a stronger electricity spell. Surely the result won't explode instantly.
>>
No. 1098329 ID: 2931b7

>>1098312
I bet it will of she throws that result into a Marshlight!
>>
No. 1098531 ID: 1effd3
File 172876360956.png - (157.53KB , 900x750 , 101224_FromNothing167_.png )
1098531

>We can't see where you are now, do you have an escape route? You can at least use Marshlights behind you as you flee to block pursuit...
The area ahead is a courtyard between the main factory building and the building with the offices. It’s enclosed by a huge canopy of fabric stitched to the walls and ground, letting a small amount of light into the area.
...Wait, how did they stitch fabric to stone???

>>1098241
You know, now might not be the optimal time to fry the child's brain?

>...I know we're in mortal peril right now but I can't help but wonder how and why a simple clothing factory had a security system this lethal? This couldn't have been legal. Oh and if you can get into a hallway think a use of the tremor spell might be able to collapse it to stop the security golem from the "totally legal and not at all a front" company from following you?
>Looks like too tough to fight head on. Lets hide for a bit and look around for some machinery that might be rigged to trap. Something that could cut or crush his limbs. Bet you if you slap a machine with static it will operate for a second.
>Could also just find a chokepoint like a doorway and put marshlights in it so W3 has a hard time moving through. And then even if they try wriggling past you bonk ‘em with us into ‘em. Mind you watch out they just stab for ya. Use well the cover provided by such an action.
”From the windows, the offices seem a lot more cramped than the factory building. That should make it harder to follow me, right?”
Quickly running over, Silv finds a door that's ajar. This might be where Fern ran off to!
>>
No. 1098532 ID: 1effd3
File 172876363280.png - (131.08KB , 900x750 , 101224_FromNothing168_WittyFileNamesArentEasyOK.png )
1098532

>And how will that help you? W3AV3R has repeatedly demonstrated being faster than you.
>Ah, and option of last-ish resort. If you get stung, grabbed or can touch, ‘em, grab a marshlight while you’re connected to them. A jolt to W3 seems to induce a far worse reaction than a jolt to you
>Forming a conduit seems like a really bad idea. Better to use Static directly on the robot.
“Where is W3AV3R?”, Silv asks as she peers through one of the dusty windows.

W3AV3R is only just exiting the main factory building, still equipped with its giant needles, but visibly unsteady and slow. Seems it running into several Marshlights did actually do something to hinder it. But leaving a few Marshlights strewn about is still a good idea.

>How big a marshlight can you make? One big light or enough to block an exit?
”I think I can only make one size right now. But we need to hurry and find Fern and those papers! Where should we go? And should I get rid of the Marshlight stuck to you?”

Options are limited:
Keep the Marshlight stuck to Tetsi for defense, but risk being tracked easier.
Search the downstairs offices, allowing W3AV3R to get closer.
Search upstairs, giving you some more time to search and hide.
>>
No. 1098537 ID: 273c18

>>1098532
Oh thank god it's slow now.

Search upstairs, I think. Can you do the marshlight-attachment thing but with the marshlight further away from the attachment point? If so, you could use it as a long range attack and actually fight effectively. Especially if you can put like five of them in a line.
>>
No. 1098539 ID: 355e44

Leave this marshlight here and get upstairs quick.
>>
No. 1098540 ID: 0db8d3

>>1098537
She should be able to, but it appears she has to be very near the initial cast point. Silv would need to put us down, at least briefly, to do so.

I worry this could make us unwieldy, though. Even if Marshlights are weightless, Silv hasn't ever wielded anything that large. In a place so filled with flammable things, I worry that might accidentally start a fire..
>>
No. 1098541 ID: 0db8d3

I think we can end this with an ambush.

Leave the Marshlight on and go downstairs, knowing we'll be followed. Find a good corner or other ambush hiding spot, and Then turn off the Marshlight.

Prepare a static rune, wait for W3AV3R, and hit him with it directly when he appears!
While he's suffering it's effects, cast one more Marshlight very near him, and throw a static rune into it to finish him off!
>>
No. 1098543 ID: 273c18

>>1098541
Static basically requires Silv to touch the target to transmit the electric shock, and it's a mild shock as well. I don't think it would do very much.
>>
No. 1098544 ID: 2f41db

>>1098532
Weaver has seen us wth the light.
It does present an opportunity to have a diversion if pursued.
You can send the light one way while you hide or go another direction.

Keep that in reserve.
For now, dim it and search upstairs.
Fern will have gone to ground somewhere im sure.
Somewhere cramped and safe like her other hideyholes she usedbin the past.
>>
No. 1098555 ID: c8bbff

>>1098537
Marshlight flail whip seems like a good combat option. Marshlights attached to each other at the end of the staff.

Keep the light for now. We know it works to stun Weaver, and Weaver probably has night vision anyways. Better we even the odds of being able to see.

Go upstairs to search.
>>
No. 1098557 ID: 273c18

>>1098555
Oh I was thinking of more like an extended line making a staff or spear. One long enough to beat Weaver's needle range advantage might be difficult to carry through indoors areas though.
>>
No. 1098561 ID: 0db8d3

>>1098543
Good point...
What if we have her open up with a blast grenade instead?
Silv'll need to be fast with the follow up, but W3AVER certainly won't be expecting it. He'll be caught well off guard.
>>
No. 1098601 ID: 1effd3
File 172895362111.png - (185.50KB , 900x551 , 101424_FromNothing169_.png )
1098601

>Snuff the light, and go upstairs.
Leaving a few Marshlights in the hallways while snuffing hers out, Silv quietly crawls up the stairs onto the 2nd floor.

>Static? Grenade?
”Static I have to touch with, and I don't think throwing blast runes in here is a good idea…”, she thinks, almost tripping on a pile of papers in the hallway.
Downstairs, you can hear the door Silv entered from squeak open. W3AV3R is now in the building.

”[OUTSIDE PERMI-I-ITED PATROL ROUTE. OVERRIDDEN TO SEARCH FOR TRESPASSER. LAYOUT UNKNOWN.]”
>>
No. 1098602 ID: 1effd3
File 172895364765.png - (191.02KB , 900x750 , 101424_FromNothing170_IsYourPrizeBehindDoorNumber1.png )
1098602

”Seems like W3AV3R’s never been here before. That should help us hide from it while we look for the papers.”
Silv checks the doors, seeing which rooms are open. So far you’ve found a closet, a room with FAR too much paper in lots of boxes, and several other locked doors. Near the end is a room with a desk and some shelving. Still no sign of Fern however.

Which room would you like to check?
-Closet
-Storeroom
-Office
>>
No. 1098603 ID: 5b2941

>>1098602
>Seems like W3AV3R’s never been here before
Hasn't it? I mean, W3AV3R is the only one around and there doesn't seem to be any dust in here, it could've said it out loud just to throw us off.

>Which room would you like to check?
Office. Let's find out a bit more about this place.
>>
No. 1098604 ID: 273c18

>>1098602
Office is where the forms should be.
>>
No. 1098605 ID: 355e44

Office is best bet.
>>
No. 1098606 ID: a02a72

>>1098602
Office is where we would find forms, yeah. Either an employment form or a maintenance form for the robot. Can you even read?
>>
No. 1098613 ID: bfb6f3

Paperwork is usually kept in the office… unless they were an alcoholic, then that’s where you keep the booze.
>>
No. 1098615 ID: bf9b61

W3AV3R may not have been here before, but he'll be looking for the office too since he knows what you're looking for. Meanwhile, hiding in the closet is a cliche, he'll definitely check...
But perhaps the storeroom could offer enough cover to evade and double back to the office...
>>
No. 1098620 ID: deb35c

>>1098603
What makes you think W3AV3R is the only one around? There could be another thing assigned to this building. Maybe they are territorial.
>>
No. 1098622 ID: 2f41db

>>1098602
Office.
More chance of forms and unexpected boons.
Could even be lucky enough to find an authorised visitor badge.
>>
No. 1098800 ID: 1effd3
File 172945289338.png - (380.37KB , 900x750 , 102024_FromNothing171_SoonAPlotTwist.png )
1098800

>Overwhelming Office
Dust kicks up as Silv slowly closes the door behind her. Books and papers line the shelves, while a single window dimly lights the desk in the room. Several books and piles of papers have fallen over, edges falling apart.
”Fern? Feeeern?”
No sign of Fern.
You hear W3AV3R bumping into things downstairs.

>What makes you think W3AV3R is the only one around? There could be another thing assigned to this building. Maybe they are territorial.
>Seems like W3AV3R’s never been here before hasn't it? I mean, W3AV3R is the only one around and there doesn't seem to be any dust in here, it could've said it out loud just to throw us off.
“W3AV3R said it was made specifically for cloth stuff right? So wouldn’t it be where all the cloth for security make sense instead of here?”
Silv stifles a cough from the airborne dust, trying to be quiet.
>>
No. 1098801 ID: 1effd3
File 172945291047.png - (217.18KB , 900x750 , 102024_FromNothing172_SilvCannotRead.png )
1098801

>Can you even read?
”...Uhh…”
Silv heads over to the desk, where you see some old order forms, a newspaper article about a war, a manual for something, and an employee manifest. Silv picks up a random paper to her face.
”...Tetsi, I don’t think I know how to read.”
Well that’s unfortunate-

...Wait, how did you know what was on the table?
>>
No. 1098802 ID: 5beadc

>>1098801
you're asking us? I mean we clearly have an ability to take in information about our environment, if nothing else.
>>
No. 1098803 ID: 1f1547

Uhhh, look for "registration paperwork". Also possibly inspect "employee manifest".
>>
No. 1098804 ID: 1f1547

Uhhh, look for "registration paperwork". Also possibly inspect "employee manifest".
>>
No. 1098806 ID: 861ceb

uh, shove the paper in my face and I'll give it a try.
>>
No. 1098807 ID: 273c18

>>1098801
We can read! Point us at things.
Let's... examine all the papers scattered around. Also read the newspaper. Can we do that? I hope our vision isn't limited to general descriptions.
>>
No. 1098808 ID: 0db8d3

We're a multitudinous multidimensional intellect. It would be weird if we *couldn't* read.

*Points out the employee manifest*
Get me closer to that.
>>
No. 1098809 ID: 6eb83c

>>1098801
It seems we can read.

Direct Silv in adding her name to the employee manifest, then stow it. W3AV3R still might not listen, but it's something in our pocket to give blue more leverage for control in an emergency.
>>
No. 1098810 ID: 63709c

See if there is a nameplate on the desk so we can name drop the boss when we confront weaver.
>>
No. 1098842 ID: 2f41db

>>1098809
Agreed entirely.
Even if its a form for bring your pet to work day, it serves its purpose.
A prop for a distraction and a mental purchase for blue to grab onto.

Keep an eye out for a little card with a face and words on it covered in a transparent membraine.
Even an incorrect id has to be checked first.
Itd buy seconds at most, but that can be what you need sometimes.
>>
No. 1098854 ID: 9bbb0e

Oh, and we should look for anything like a security override password.
>>
No. 1099044 ID: 1effd3
File 172996581199.png - (158.05KB , 900x750 , 102624_FromNothing173_SilvCannotRead2.png )
1099044

> I mean we clearly have an ability to take in information about our environment, if nothing else.
>We can read!
>We're a multitudinous multidimensional intellect. It would be weird if we *couldn't* read.
>It seems we can read.
>Direct Silv in adding her name to the employee manifest, then stow it. W3AV3R still might not listen, but it's something in our pocket to give blue more leverage for control in an emergency.
You guide Silv towards the manifest and she opens it. It’s got a bunch of names in it. Silv looks in the drawers for something to write with.
”...How do I write my name Testsi?”
...That is unfortunately something you aren’t sure how to do.
>A prop for a distraction and a mental purchase for blue to grab onto. Keep an eye out for a little card with a face and words on it covered in a transparent membrane. Even an incorrect id has to be checked first. Itd buy seconds at most, but that can be what you need sometimes.
Silv quickly looks for something like you describe, but finds nothing.

The sounds of W3AV3R moving around downstairs quicken.

>Oh, and we should look for anything like a security override password.
”What about this thing?”
Silv pulls up the only other book on the table. Its corners have little metal fittings, and it has a stylized spider logo on it. It also says ”TEXTILE AUTOMATON USER MANUAL” on the front.

You quickly urge Silv to open it to the first page. You are now presented with the table of contents:
Introduction… 1
Service Mode… 4-17
Settings… 5-15
Other… 16-17
Security Mode Addon… 18-36
Settings…19-28
Other… 29-36
Maintenance and Troubleshooting… 37-40

”Is any of this helpful Tetsi?””
>>
No. 1099045 ID: 5b2941

>>1099044
19-28 please
>>
No. 1099046 ID: 273c18

>>1099044
Page 37-40!
>>
No. 1099047 ID: 273c18

...wait, Weaver is moving faster? I hope it didn't just find Fern.
>>
No. 1099052 ID: 0db8d3

This is English using the Greek alphabet...
Though it's it modern Greek or ancient?
Let's try this.
By adjusting the shape of our eye, we should be able to show Silv the glyphs.

Right quick, before you go searching through that book, write your name on the employee manifest. It should look like this:
ΣIΛB MIθΡA
>>
No. 1099059 ID: 1517d8

Frankly most of these could be useful. Troubleshooting may be arranged for speed, though, so 37-40.
>>
No. 1099063 ID: 8f9bc4

Add on, huh? So Red isn't a core component!
>>
No. 1099065 ID: 861ceb

give page 18 a quick look and we can skip around form there.
>>
No. 1099071 ID: 354e5e

>>1099059
Agreed.
>>
No. 1099075 ID: 2f41db

>>1099059
Yes.
There may be a verbal command set or a reset function.

Ancient wisdom dictates the following.
"Hast thee tried turning it off and on again?"
So sayeth the scriptures.
>>
No. 1099141 ID: 1effd3
File 173015923650.png - (426.37KB , 900x750 , 102824_FromNothing174_SilvCannotRead3.png )
1099141

>Let's try this. By adjusting the shape of our eye, we should be able to show Silv the glyphs. Right quick, before you go searching through that book, write your name on the employee manifest. It should look like this: ΣIΛB MIθΡA
Tetsi attempts to shape its eye into the shape of the letters, but isn’t able to. Perhaps you need some more practice. Silv keeps the manifest just in case.

>Maintenance and Troubleshooting: Majority Vote<
>Add on, huh? So Red isn't a core component!
>Agreed.
>There may be a verbal command set or a reset function.
Silv opens up to the section and you quickly begin skimming the pages for useful information. Nothing is much use until you reach the final page:

Known problems with the Security Addon:
Whether due to improper maintenance or general age, the limiters on the Security module may begin to degrade, resulting in increased unit hostility. This may lead the unit to performing more extreme actions outside its usual behavior patterns, and causing extreme harm to anything deemed as a “threat”. It is recommended to disable the Security Addon before reaching this point. If degradation has gone past this point, follow these steps:
1. Recite the system lock phrase: “Weave me alone”. This should lock the W3AV3R units motor functions for about a minute.
2. Eject the Security Addon located on its torso. Rotate the module several times using the provided keytool. Using a screwdriver or a coin should be a sufficient substitute if the keytool is missing.
”Ok we need some sort of key, and to say ‘weave me alone’... where is the key?”

You hear the telltale “click-clack” of W3AV3Rs internals. W3AV3R is on the second floor.
What is you and Silvs plan?
>>
No. 1099143 ID: 2f41db

>>1099141
Excellent.

We should save that phrase, just incase of diminished results through multiple uses.
Do we have any tools at hand that could fit the job?
I know we had a hammer or pick or something at one point

Worst comes to the worst, we now have a targettable vulnerable point to hit and not harm blue
>>
No. 1099145 ID: 5b2941

>>1099141
>where is the key?
Don't bother. "Using a screwdriver or a coin should be a sufficient substitute if the keytool is missing." suggests you gotta rotate a thin slot. I've used knives in cases like this, I'm thinking the tip of your shovel-pick should be good enough, if a little awkward.
>Tetsi attempts to shape its eye into the shape of the letters, but isn’t able to.
>page pictured
so the way you write "Silv" is: copy the first and 6th letter of the 13th word, the last letter of the 7th word, and the 5th letter of the 37th word.
>>
No. 1099148 ID: cca44f

I mean - I feel like once the security addon is ejected, we have some breathing room. It should hopefully not e.g. maintain a wireless connection while ejected...right?
>>
No. 1099160 ID: 861ceb

do you have a coin on you? I mean if there is a key it would probably be next to this book but if it isn't we either need to find a cash register or a maintenance closet to grab a coin or screwdriver... unless you see on laying in this room.
>>
No. 1099161 ID: 273c18

>>1099141
It says a screwdriver or coin would work, so we need something with a flat protrusion. Something we can insert into a slot and turn.

We'll have a minute of safety, and potentially more if we repeat the phrase after it wears off, so if we have nothing on hand that would work then we could go looking in the storeroom or closet.
>>
No. 1099168 ID: 355e44

We'll have to move fast, we only have a minute and don't know where on his body the add-on is.
If we could find a blade, that would be useful both as a makeshift key and to tear through his cloak to find the add-on.
>>
No. 1099171 ID: 2f41db

>>1099168
Book should have some installing addon diagrams to narrow that down
>>
No. 1099172 ID: 2f41db

>>1099168
Book should have some installing addon diagrams to narrow that down
>>
No. 1099186 ID: 14de1f

>>1099161
We should be prepared for the phrase to only work once, I think. Red has shown the ability to override its programming with enough justification.

>>1099145
Good idea with the shovel-pick.

Use what little time you have left to look for a diagram of where the module is on the bot's body. When Red comes in, use the security lock phrase and uninstall this program.
>>
No. 1099194 ID: 0db8d3

If the key, coin, or flathead screwdriver is here I'm willing to bet it's in that filling cabinet. I don't think we have enough time to dig through more than one drawer though...

Let's try the bottom drawer.
The top drawer would be good for documents commonly accessed and the middle for things the worker there uses everyday that they could grab when sitting. The bottom though is inconvenient... Perfect for tools and things they rarely use...

Whether or not you find the key or something suitably flat in that drawer, turn around immediately after...

He comes...
>>
No. 1099372 ID: 1effd3
File 173075596041.png - (227.04KB , 900x750 , 110324_FromNothing175_.png )
1099372

>We'll have to move fast, we only have a minute and don't know where on his body the add-on is.
>Book should have some installing addon diagrams to narrow that down
According to the manual, the Addon is located on the front of W3AV3Rs chest, just under its head.

>We should save that phrase, just incase of diminished results through multiple uses. Do we have any tools at hand that could fit the job? I know we had a hammer or pick or something at one point.
>Don't bother. "Using a screwdriver or a coin should be a sufficient substitute if the keytool is missing." suggests you gotta rotate a thin slot. I've used knives in cases like this, I'm thinking the tip of your shovel-pick should be good enough, if a little awkward.
>We should be prepared for the phrase to only work once, I think. Red has shown the ability to override its programming with enough justification. Good idea with the shovel-pick.
Preparing for the impending confrontation, Silv puts Tetsi next to the desk, and pulls the shovel-pick from her bag. According to Testsi, this should be a good enough substitute for the key needed. You hope anyway.
Attempting to distract W3AV3R, then attempting the phrase before it attacks might be the best idea, if multiple uses don’t work.

>If the key, coin, or flathead screwdriver is here I'm willing to bet it's in that filing cabinet. I don't think we have enough time to dig through more than one drawer though… Let's try the bottom drawer. The top drawer would be good for documents commonly accessed and the middle for things the worker there uses everyday that they could grab when sitting. The bottom though is inconvenient... Perfect for tools and things they rarely use… Whether or not you find the key or something suitably flat in that drawer, turn around immediately after...
Silv quickly rummages through the bottom drawer, searching for the key and making a fair amount of noise. Unfortunately, the key is not in this drawer, only old invoices.

The metallic footsteps fall heavily behind the office door.
”[...FOUND… Y-Y-YOU.]”
>>
No. 1099373 ID: 1effd3
File 173075599012.png - (231.74KB , 900x750 , 110324_FromNothing176_Cornered.png )
1099373

The door slowly opens, and W3AV3R enters the room, standing upright with its giant needles.
”[THAT TRICK-K WON’T WORK A-AGAIN.]” , it says slowly approaching Silv.

”Distraction… distraction… What's a good distraction??”
She then thinks of one.
>>
No. 1099374 ID: 1effd3
File 173075601584.png - (164.73KB , 900x750 , 110324_FromNothing177_SystemLock.png )
1099374

“Fern, now!” , Silv shouts at W3AV3R, causing it to stop and look around. That's the only moment she needs.

”Weave me alone!”
W3AV3Rs head quickly swivels back towards Silv, taking a few menacing steps forward before its hinges squeak to a standstill. Silv quickly approaches the frozen W3AV3R with the shovel-pick, and searches for the Security Addon. She finds an indentation within the chest, and begins turning it with the shovel pick.

One click.

Two clicks.

Three clicks.

Four-
>>
No. 1099375 ID: 1effd3
File 173075603310.png - (196.52KB , 900x750 , 110324_FromNothing178_InTheSpidersGrasp.png )
1099375

Suddenly, Silv is lifted into the air, and the shovel-pick clatters to the floor.

”Weave me alone!”
W3AV3Rs body locks up again.She struggles, but Silv can’t escape from its frozen grip.

”[AS LONG AS I HOLD YOU, YOU CAN DO NOTHING. YOU HAVE PROVEN YOURSELF A GRAVE THREAT.]”

It unfreezes again, reeling its needle back, and Silv stops it once again.


You can’t do anything by yourself.
What can you even do?
>>
No. 1099376 ID: 1effd3
File 173075605926.png - (192.91KB , 900x750 , 110324_FromNothing179_YourShinsAreForfit.png )
1099376

...!
>>
No. 1099377 ID: 1effd3
File 173075608561.png - (198.86KB , 900x750 , 110424_FromNothing180_Crashdown.png )
1099377

KLANG!

Fern takes a swing at W3AV3Rs legs, sending it crashing into the floor and releasing Silv from its grasp.

”[OW.]”

“Weave me alone!!”
Silv rushes to the downed W3AV3R, and pulls on the Security Core.
>>
No. 1099378 ID: 1effd3
File 173075610454.png - (112.51KB , 900x750 , 110424_FromNothing181_Outburnt.png )
1099378

”[STOP. STOP. STOP. STOP. STOPSTOPSTOPSTOPSTOOOoooooo…]”

~TWING~
Silv falls backwards as a cylindrical device gets sent flying through the air. It lands with a dull thud a few feet from W3AV3Rs now still body.
>>
No. 1099379 ID: 1effd3
File 173075611805.png - (190.62KB , 900x750 , 110424_FromNothing182_PraisingTheHero.png )
1099379

Silv gets up and gives Fern a hug.

“Thank you Fern, but you had me and Tetsi worried!”

“Chiiirp!”
>>
No. 1099381 ID: 5b2941

>>1099379
SILV! WHAT DID I SAY ABOUT MAKING SURE THE ENEMY IS COMPLETELY DEFEATED BEFORE TURNING YOUR BACK? GRAB THAT DEVICE RIGHT NOW! YOU CAN DO HUGS LATER!
>>
No. 1099382 ID: 273c18

>>1099381
No, I think we're good. Weaver's non-security algorithms were friendly enough.

>>1099379
I do hope the original Weaver is still in there? Well, if it doesn't wake up now that the security core is out, we can check the manual to see how to restore original functionalities.
>>
No. 1099385 ID: 5b2941

>>1099382
I said grab the device. Blue W3AV3R's not an enemy.
>>
No. 1099386 ID: 861ceb

so is weaver down for good or just the security side of him? Cause if he's not moving might not be a bad idea to let us skim through that book in more detail to maybe figure out how to turn blue weaver back on without his hostile personality.
>>
No. 1099387 ID: fc3e50

>>1099378
Don't destroy the core immediately. If the bot is completely still, we may have pulled out the service core with the security core, and we'd need to keep it stored and safe until we can figure out how to help Blue without letting Red back in.
>>
No. 1099398 ID: 273c18

>>1099385
...okay, but why? It's just an AI core.
>>
No. 1099402 ID: 5b2941

>>1099398
On the one hand, we don't actually know how these work; for all we know it could have a mechanism to reattach itself, we didn't really read the whole manual after all. But on the other, and more importantly: If she keeps getting into fights, Silv needs to get into the habit of not assuming she won before being absolutely sure.
>>
No. 1099404 ID: 0db8d3

Pocket core. Might be repairable with magic in the future.

Pocket manual as well. Dead or alive W3AV3R is ours now. It'll either help us carry more cloth, or be rolled up in a bunch of the stuff to be carried back itself.
>>
No. 1099405 ID: eb0a9c

Okay, based on my previous experiences with memory cores, you need to poke it a few times until the preferred personality symbol is displayed fully. Find the key, turn and fiddle until all three colors are blue.
>>
No. 1099406 ID: 355e44

Fern is the best.

Restrain W3av3r's body so you can take all the time you need to find the right paperwork to fix the core and/or take ownership of a fabric factory.
>>
No. 1099407 ID: 3afcbb

>>1099404
yes, pocket the manual, not just because it's W3AV3R's manual but also because it's a book that possibly has all letters from the alphabet and we can do something like >>1099145 to just get Silv to copy them all into a piece of paper and tech her to read and write from that
>>
No. 1099408 ID: 273c18

>>1099407
If we're talking about what to take from this place, we need to ask Weaver first for permission. Maybe we can arrange some trade, like we suggested before?
>>
No. 1099418 ID: 0db8d3

>>1099408
W3AV3R doesn't get choices, his will is compromised. Sapient or not, so long as he remains here he will remain bound to his directives regardless of what his own will would be. We *might* be able to change his directives with the aid of the manual, but we'll likely have to figure out a way to impersonate some long dead person with authority. We can probably reset him, but that might erase whatever ego has developed since the collapse, making him a true automaton.

We should just take what we need and W3AV3R with us, regardless of any protest. Once we're back home and this place becomes forever lost to the void, W3AV3R's old directives will become irrelevant. Only then will we be able to allow him to make his own decisions.
>>
No. 1099420 ID: 273c18

>>1099418
Bro. If Weaver is sapient then what you're describing is theft and kidnapping, regardless of whether Weaver has to follow directives or not.
>>
No. 1099422 ID: 0db8d3

>>1099420
We are on a lonely doomed rock floating in the middle of a decaying void.

Unless you want to give W3AV3R the choice to kill itself, such concepts are meaningless in this situation.
>>
No. 1099423 ID: 273c18

>>1099422
Silv will not agree with you.
>>
No. 1099428 ID: 2a82d3

Don't kidnap Weaver. Give him a job offer. He got have a few ideas on how to spruce up our land, if we figure out what to pay him in.
>>
No. 1099433 ID: 5b2941

>>1099432
are you lost? did you mean to post in another quest with gods in it?
>>
No. 1099453 ID: 2f41db

>>1099379
Hug that brave little sprou-
Oh.
Youre already doing it.
Carry on.
>>
No. 1099724 ID: 1effd3
File 173152761504.png - (225.34KB , 900x750 , 111324_FromNothing183_.png )
1099724

>Hug that brave little sprou- Oh. You're already doing it. Carry on.
Hugging intensifies.

>SILV! WHAT DID I SAY ABOUT MAKING SURE THE ENEMY IS COMPLETELY DEFEATED BEFORE TURNING YOUR BACK? GRAB THAT DEVICE RIGHT NOW! YOU CAN DO HUGS LATER!
>No, I think we're good. Weaver's non-security algorithms were friendly enough. I do hope the original Weaver is still in there? Well, if it doesn't wake up now that the security core is out, we can check the manual to see how to restore original functionalities.
>I said grab the device. Blue W3AV3R's not an enemy.
>...okay, but why? It's just an AI core.
>On the one hand, we don't actually know how these work; for all we know it could have a mechanism to reattach itself, we didn't really read the whole manual after all. But on the other, and more importantly: If she keeps getting into fights, Silv needs to get into the habit of not assuming she won before being absolutely sure.
>so is weaver down for good or just the security side of him? Cause if he's not moving might not be a bad idea to let us skim through that book in more detail to maybe figure out how to turn blue weaver back on without his hostile personality.
>Don't destroy the core immediately. If the bot is completely still, we may have pulled out the service core with the security core, and we'd need to keep it stored and safe until we can figure out how to help Blue without letting Red back in.
“I still feel bad for having to hurt W3AV3R… I want to be able to help him if I can.”

“Chirp?”

“Tetsi says this book might be able to help.”
Silv picks up the device from the ground, where it’s releasing steam, and dripping some glowing liquid. She has no idea what to make of it, and puts it on the desk next to the manual.
You skim about the pages while Silv turns them for you. There is… a lot of technical stuff you don’t fully understand.
>>
No. 1099725 ID: 1effd3
File 173152764791.png - (160.22KB , 900x750 , 111324_FromNothing184_.png )
1099725

...click……click……click…
Fern walks over to the downed robot, and leans in close.

...click…click…clack…clack…clack…
Rushing over to Silv, Fern tugs on her dress to get her and Tetsi’s attention.
“What's up Fern?”
>>
No. 1099727 ID: 1effd3
File 173152778327.png - (151.57KB , 900x750 , 111324_FromNothing185_.png )
1099727

”[...A-Apologies for any inconveniences I may have caused you.]”
Silv and Tetsi turn around to see W3AV3R standing once again. This time however, all its eyes are blue.
Damn is he quiet.

“W3AV3R…! Are… you ok?”

”[Thank you for dealing with the Security mode issue. You no longer have to worry about it causing problems, as I can make decisions under my own autonomy without its influence.]” ,W3AV3R says, gesturing towards the cracked core on the desk.

”[As compensation, I would like to offer you some free products and services. If you have any questions, please do ask them.]”

>Take Core.
“Can we take the core?”

”[Of course. I have no need for it.]”

>Take W3AV3R with us
“Do you want to come and join us W3AV3R? We have a pretty nice place to live”

“Chirp!”

W3AV3R ponders this for a moment.
”[Unfortunately I must decline. While I appreciate the offer, I’d prefer to stay here. Perhaps get the factory operational again.]”

“We… probably won’t see eachother again after we leave.”

”[I’ve seen many come and go in my time of operation. I am used to loneliness, however you are not alone, and you are much stronger than you might realize.]” gesturing towards Fern.

"Do you have any other questions, Tetsi?”
You had originally come here for clothing for Fern and fabrics, anything else you would like to ask W3AV3R before returning to the main factory?
>>
No. 1099728 ID: 798039

>>1099727
What about one of the little fabric automata? Can W3AV3R communicate with them from afar to stay in touch, or do they have a limited operational range?

As our Identify and Dowsing gets stronger we'll be more able to find and keep in touch with those we've met before, anyways.

Are there any interesting Runes around here? There were voidlings at some point that Weaves made fabric out of, so some of them might have left Runes behind.
>>
No. 1099729 ID: 273c18

>>1099727
W3AV3R has been around a long time, ask if it can tell you what happened to the world, and where all the people went.
>>
No. 1099741 ID: 340d6c

Would be pretty cool if we found a way to fuse his island to ours. And about questions... Weaver's security mode wasn't created out of the blue. A weapon is created to face a threat. Does Weaver knows info on anything that could also pose a threat to us?
>>
No. 1099742 ID: 861ceb

ask if he knows how everything went to hell. I mean we just woke up and found everything was floating islands and ruins but no idea how everything ended up that way, if he could give us a bit of a history lesson that might help us figure out what happened to the world and maybe it might jump start some of your memories.
>>
No. 1099748 ID: 355e44

Lets get a few bolts of cloth. Ooh and a tent would be great.

Also get the longest thread in stock to leave a thread trail when you go home. Even if it doesn't work, seeing how it fails will give valuable insight into the islands.
>>
No. 1099773 ID: 56db77

>>1099727
Find out if they can supply us with sewing supplies as well as cloth/thread oh and find out how they were able to sew things like voidlings and rocks together
>>
No. 1099775 ID: 0db8d3

We also require some fabric, or at the very least some blankets or quilts.

We are trying to rebuild- fighting back against the entropy that has overtaken all. The process is difficult to keep balanced, and occasionally things will become too hot or too cold as we continue. Currently we're too cold. Can you help us?
>>
No. 1099777 ID: 0db8d3

We should [Identify] the leaking blue fluid from the core. Depending on what it is, perhaps either we or Silver should consume some. Or in our case... Request to be coated in some?
>>
No. 1099780 ID: 2f41db

>>1099727
How far back do your memories go, weaver?
Who is the last visitor you remember?

And

Can you make an autonimous little spider bot like you have in the factory who could help us with larger home sewing projects?
If not, maybe some guidance on sewing.
>>
No. 1099785 ID: 2a82d3

Absent any literal ways to connect our islands, can we build up any way to send messages between each other? Even a one way messenger would help. As the ones that took out their security, literally, we may have an obligation to defend them if he needs it.
>>
No. 1100115 ID: 56db77

Could we add sails to this island and then use some sort of wind spell to move it back to our home base?
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