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File 145576947672.png - (31.97KB , 700x700 , Play Escape.png )
702865 No. 702865 ID: 72e53d

Would you like to play Escape?
320 posts omitted. Last 100 shown. Expand all images
>>
No. 712147 ID: e1ceb6

Blood
Or peter im not really sure on blood though coz we didnt really get to know him, we just know he is a "asshole".
>>
No. 712153 ID: 99a64d

>>712147
Peter is just kind of a dick. Blood is a career criminal.
>>
No. 712157 ID: be5491

Refuse

But if we have to then Blood I supposed. He could have uses but he is the most deserving one we have met so far.
>>
No. 712172 ID: f2461f

Blood.
>>
No. 712290 ID: 72e53d
File 145930668498.png - (69.05KB , 1000x700 , 67.png )
712290

CGM: "The voting is finished."

BLOOD: "Hmph. It's about time. Can I go-"

[A white flash suddenly envelops the room. Blood is wounded.]
>>
No. 712291 ID: 72e53d
File 145930682964.png - (68.73KB , 1000x700 , 68.png )
712291

BLOOD: "...haaa... hahahahaha.... wow isn't that just rich? Killing a guy like me? Well... I can't say you weren't wrong. After all, in a world like this, it's kill or be killed right? Pathetic... You voted for me because I'm different? Was that it? Well looks who's different now. Whether it be by vote, a gun, or a knife, we're both killers now. Haha.... haa.... ha......"

[Blood falls to the ground. He died.]
>>
No. 712299 ID: 1cebc8

Count to four. Inhale. Count to four. Exhale.
>>
No. 712309 ID: 72e53d
File 145931056055.png - (72.23KB , 1000x700 , 69.png )
712309

[After Blood's death, everyone appears to be either shocked, horrified, or eerily happy. Suddenly one of the sets of red doors open.]

CGM: "Okay. That's it for this week. Bye. Have a nice week in your new homes. Remember you can't kill each-other outside of games. I know, it's sad."

[Everyone slowly begins shuffling to the huge elevator. Once everyone is in, it takes off.]
>>
No. 712312 ID: 72e53d
File 145931107086.png - (186.67KB , 1000x900 , 70.png )
712312

[TUTORIAL: After-Game]

CGM: After each game there will be some down time for the night. These after game sessions take place in the lobby, however, they do not last forever because your character will need to sleep eventually. You are limited to 5 conversations in the hotel before needing to sleep, if you want less than that just have Elvira return to her room and she will go to sleep.

In the hotel you can choose which floors to go to. There is a lobby, which is labeled M. The entertainment rooms are labeled E. The bathroom (which are co-ed) are labeled B, and the rest of the floors contain bedrooms for each character. You cannot access these rooms without a key, and each character was given their room key in the lobby. However, if you try to knock, you can see if someone would let you in or interact with you at the door.

Elvira's room is the final place you will visit in the night after your five conversations. Okay. That's about it. Tutorial over. Switching floors will not penalize you out of a conversation. You can do this as much as you'd like to see who are all on each floor. The bottom right of the screen will display what floor you are on, take note some numbers are missing. That will come into play later. On bedroom floors, characters rooms will be labeled with their face on the door. If that face is colored, they are active and alive in the game. If it is grayed out, they have died. After-Games do not run on the freedom meter.

[You are in the lobby. You got your key last and it was late 10 minutes. Now there are only the new characters who were in the armor as well as some familiar faces left. There is also the little boy you met rolling around on the carpet.]
>>
No. 712321 ID: f6442a

Talk to Lillia again.
>>
No. 712322 ID: f2461f

Let's talk to Lillia.
>>
No. 712351 ID: 225f37

Yo, hold up, guys.

There was important rule in that last batch. We can ONLY vote for people we've interacted with.

Goal number one HAS to be interacting with everyone at least once so that our ability to vote isn't hindered.

Let's check each floor- we need a list of groups that are talking so that we can interact with as many as possible in the five conversations we have.
>>
No. 712370 ID: be5491

>>712351
This would be a good idea so we can see all our options and use our conversations wisely.

In the Lobby itself our best option would be the group in the top right since it's four people we have yet to interact with.
>>
No. 712380 ID: 99a64d

>>712351
Yup, this sounds right.
>>
No. 712492 ID: df8dd2

>>712351

This sounds good also talk to the guy on the floor
>>
No. 712493 ID: 2a7417

>>712351
Eventually, you're going to need to stop finding victims and start making allies.
>>
No. 712614 ID: 72e53d
File 145939209692.png - (144.43KB , 1000x900 , 71.png )
712614

[You decide to check out some of the other rooms to see what people are in them before deciding who to talk to. It appears that everyone on a numbered floor have gone straight to their rooms for the most part, nobody is hanging out in the hallways. So you decide to go to the Entertainment Floor. It appears that the Entertainment Floor has 3 different sections as well. This is the first section, and appears to be a hangout area.

Above is a Sofa with a number of game consoles over by it. A wide screen tv stands in front of it as well. It appears two people you haven't seen before are talking there.

Below is a kitchen area with a fridge and desk that has ovens, burners, microwaves, and pantries. There is also a little table with only two seats to eat at.

Finally to the right is a bin of toys for kids, and it is being surrounded by a group of kids along with Emoki.]
>>
No. 712615 ID: 72e53d
File 145939254348.png - (142.82KB , 1000x900 , 72.png )
712615

[You visit the next Entertainment Room. This appears to be a more adult and teen based section rather than a family one. There is a bar with a bartender serving up drinks and high quality foods as well. A man you haven't met yet is conversing with the bartender while smoking a cigarette.

Meanwhile, Lisa appears to be trying to get two boys tipsy and to play Karaoke with her using the machine in the top left. One of the boys seems familiar.

Bottom right appears to be a fancy dining set for two, a fake candle burns brightly and menus are even on the table seats.

Bottom Left is simply a room labeled XXX. Some lights are flashing from the door crack...]
>>
No. 712616 ID: 72e53d
File 145939266134.png - (104.89KB , 1000x900 , 73.png )
712616

[Finally you end up in the co-ed bathroom. It appears that Peter along with two other boys are all washing their hands in the sink. There are a lot of toilets above with doors that close and lock, and a lot of showers below, again, with doors that close and lock. Some soft whimpering can be heard from one of the stalls. Now that you have visited every room with people occupying it, it is time to pick a group to chat with.]
>>
No. 712617 ID: 1cebc8

I think Emoki's got this. Through her you have the support of a lot of kids, maybe more as time passes.

Next floor plz.
>>
No. 712620 ID: f6442a

Ask the bartender for a quest.
>>
No. 712664 ID: f2461f

She who controls the children controls the future.
Also catching up with Emoki sounds nice so let's go talk with her.
>>
No. 712681 ID: 7329bf

If we are able, check to see who is on the bedroom floors.
>>
No. 712686 ID: 2a7417

Talk to Lillia.
>>
No. 712690 ID: c66656

Talk to the bartender.
We should see what's going on in the XXX room.
>>
No. 713238 ID: 72e53d
File 145958525440.png - (183.60KB , 1000x700 , 74.png )
713238

[You decide to walk up to the bartender to get information and maybe get a quest out of him. Wait. This isn't that type of quest. Anyways, you sit down and he immediately comes up to you.]

BARTENDER: "What do you want? Scotch? Liquor? Wine?"

[The man by him chuckles and let's out a puff of smoke]

???: "She's a little young for that ain't she?"

BARTENDER: "I don't care! It's not like they are paying me!"

[The first thing you do is decide to ask about the XXX room]

BARTENDER: "Huh? Oh. That. It's a place where you can get condoms, sex toys, lap dances, basically a sex shop. They pretty much have everything here for good living, since it may be the last time you live... They even have a Jacuzzi."
>>
No. 713240 ID: 51c5c7

Well...Let's have something that isn't too strong...a fuzzy navel maybe?
>>
No. 713266 ID: 99a64d

Honestly who even knows how old we are, not that it matters any. Let's get some wine, because we're classy like that. Be sure to take it slow, we have no idea what our alcohol tolerance is like, and we don't want to be drunk for our other conversations. Ask him who's running the sex shop. Ask him what his life was like before he came here.
>>
No. 713319 ID: f6442a

>>713266
Names are good info, but killing off anyone running a service here will probably piss off a lot of people.
Ask these guys where they're from.
>>
No. 713778 ID: 72e53d
File 145974748738.png - (214.44KB , 1000x700 , 75.png )
713778

[You decide to ask a little more, asking for a drink of wine before questioning both of them.]

ELVIRA: "So, what's your name? I don't think I saw you in the death game.."

RAIO: "Name's Raio. Nah, I wasn't in the game. See, they took me and told me that they would release me and my boys if we acted as waiters and bartenders for the time being. Of course it will probably switch off weekly I assume."

ELVIRA: "So then you are being held here against your will?"

RAIO: "Basically. I don't mind though, get to spot a few cuties like you after all."

[Raio winks and the other man sighs]

ELVIRA: "What did you do before the game? Do you remember how you got here?"

RAIO: "Ran a detective agency called the Trouble Boys. We were a good group of ass-kickers, and rivals to that guy down over there... hehe. Guess there's no hard feelings in a place like this though, right Harold?"

[Harold nods shrugging it off.]

ELVIRA: "Harold? Nice to meet you. What do you mean by rivalry?"

RAIO: "Oh Harold was a cop before he became a detective. He got fired from the force cause of somethin... I forget exactly, anywho, he wanted to keep doing what he loved so he became a freelance detective agency, but mine was already popularized before his could keep good footing."

ELVIRA: "I see. So then do some of your boys run that sex shop?"

RAIO: "Nope. The weird computer dragon has these robot guys running places. They look totally human but you can tell they are robots cause like they only know how to do a few things. They are very by the book too."

[Harold let's out a sigh. He doesn't seem to want to pay you much attention.]
>>
No. 713787 ID: 99a64d

Wait, you can get a lap dance from a robot?! Now we HAVE to go check it out.

I doubt we'll get anywhere with this other guy, but there's no harm in trying (probably). Let's ask him basically the same stuff we asked the bartender, plus what happened to him in the last round.
>>
No. 713794 ID: f6442a

Do you think law can survive in a place like this?
>>
No. 713797 ID: f2461f

Have either of them heard anything close to what is happening? Rumors of a odd missing people cases or bodies of said missing popping up dead in weird ways?
Any clue if anyone is even allowed to leave this place alive?
>>
No. 713799 ID: be5491

As to make the most use of our first conversation attempt to talk to Harold about why he got first from the force.

A detective might be a useful ally
>>
No. 713805 ID: 5ad4a7

Tell them you'd like to vote out the undesirables so if they can help you find them that'd be great.
>>
No. 713829 ID: 2a7417

>>713805
Yes, with their help, we'll end degeneracy and make Escape great again.
No.
>>
No. 713834 ID: 25731c

>>713797
Also ask Raio how long he has been there? He might know if we are the first to participate in Play Escape.
>>
No. 713848 ID: 99a64d

>>713829
I will build a wall and make the CGM pay for it!
>>
No. 714144 ID: 72e53d
File 145991703265.png - (139.74KB , 1000x700 , 76.png )
714144

[You decide to try talking with Harold some more.]

ELVIRA: "So Harold, you weren't with my group during the death game... How did your team do?"

[Harold doesn't respond.]

ELVIRA: "Um... I mean you probably did good since there was no deaths... Any interesting people?"

[Harold doesn't respond.]

RAIO: "Eh don't mind him toots. He's just a quiet type of guy. So since you're down here... why don't I show ya around? Maybe share a few drinks."

HAROLD: "You don't know her age."

RAIO: "Tch!"

ELVIRA: "Do you really think laws like that can survive in a place like this?"

[Everyone is quiet for awhile, then Harold takes a deep smoke from his cigarette.]

HAROLD: "There's law everywhere kid. Even here. Sometimes, law is bad. It's what makes us hurt and kill. Other times, law is necessary. It's what keeps us in check. You may not think there is any law here, but there is. So yes. I do think law can survive here, it's what's keeping this thing running."

[Harold seems to be warming up to you. You try to question him again to get more out of the conversation.]

ELVIRA: "Elvira. That's my name. I'm not sure if you knew. So how DID you're team do?"

HAROLD: "Fine I suppose. The one who got voted off was on my team, so I suppose we were the worst then. Poor sucker."

ELVIRA: "He wasn't a very good man. I talked with him bef-"

HAROLD: "Nobody is a good man. Nobody is a good woman either. Some are worst, but there is always something that makes em tick. You could tell with that sucker. He smiled the whole time, acting like death was just another game. But you can tell. The look in his eyes... He wanted another chance. He wanted someone to talk with. He was holding something back. Stuff like that is why I joined the force. Make the world a better place? No. That can't happen. But seeing how people tick and judging whether they deserve another chance... now that's interesting."

ELVIRA: "So then... who did you vote?"

HAROLD: "Blood. There's no doubt he was a criminal. If I had to choose between an innocent kid and a ruffian, I'd choose the ruffian. But that's not the case I'm trying to make. If I had the choice to talk with either the ruffian or the kid, I'd choose the ruffian, cause I like a challenge."

ELVIRA: "Interesting. Well you are a detective, so, before the game did you remember any missing person incidents? Like maybe a lead up to this?"

HAROLD: "No. Though two kids I had a case on are in this game. If you look all around there are all kinds of people connected in weird ways that you wouldn't expect. My guess is that this game is a spider web connecting each and everyone of us to something. Linking humanity together."

ELVIRA: "Doesn't that sound kind of cheesy?"

HAROLD: "Kid, when you do the shit I do for so many years, everything seems cheesy."

[He chuckles]

ELVIRA: "Well I guess that's a start. Raio, how long have you been here? Were we the first?"

RAIO: "Yeah. As far as I know. I've been told that we've been kept here for a week. Oh they did say we were the most recently taken, so I mean if you want to go off of that!"

ELVIRA: "That's good. I'm glad to know that there are people like you and cops like-"

HAROLD: "I'm not a cop."

ELVIRA: "Oh. Right. Well, how did you get fired from the force anyways?"

[There is a long pause. No one says a word. Harold takes in a smoke and looks off into the distance.]

HAROLD: "There's a reason. I'm sure."

[He remains silent. Harold trusts you a little more. You gained half a heart with Harold!]
>>
No. 714156 ID: f6442a

Well, that's depressing. Go talk to Lillia.
>>
No. 714178 ID: 99a64d

We should take Raio up on that offer some time, he seems like a solid dude. But we only have room for so many convesations, so for now we can't be wasting them chatting up people we've already met.

Let's check out the sex shop.
>>
No. 714186 ID: f2461f

Let's go talk with Lilia now.
>>
No. 714201 ID: 62821d

Ask who the two kids that he had a case on are. If he doesn't want to talk anymore than say good bye and look for a group of people we haven't talked to before.

We need to use our time wisely.
>>
No. 714220 ID: 2a7417

>>714201
Talking with Lillia to make a friend is a wise use of time.
>>
No. 714296 ID: 72e53d
File 145998634072.png - (90.20KB , 1000x700 , 77.png )
714296

[You decide to ask about the case before leaving to go talk with Lillia.]

ELVIRA: "So then, what are their names? Like who are they?"

HAROLD: "Aria and Jade. One of em is a kid with purple hair and black tips. The other is blonde with bright purple-pink eyes."

ELVIRA: "Ah I see... Well I must be off. It is getting late and I still would like to talk to some people before they go to bed. It was nice meeting you."

[Harold waves a little, not looking at you.]

HAROLD: "If you ever need me just call. There's a reason a kid like you came to a guy like me first so I might as well respect that."
>>
No. 714299 ID: 72e53d
File 145998647565.png - (163.81KB , 1000x700 , 78.png )
714299

[You return to the lobby on the main floor and approach Lillia. She doesn't notice you are there for awhile, then when she does, goes spastic jumping and rambling on.]

LILLIA: "hm? AH! Oh! Uh ah ee oh ah... Hi! Um. You came to talk to me...? Really? W-Wow! Th-that's really nice! I didn't expect you to come back... E-elvira...? Right?"
>>
No. 714324 ID: f6442a

Yep, that's... me. So first, how did it go for your team?
Why do you change size depending on your emotional state?
You said something about writers, and you know about the fourth wall since you mentioned replays. Do you know why the CGM's making Elvira so important to these "games"?
>>
No. 714360 ID: f2461f

That's right. Hope you don't mind but I have some questions.
How are you doing? What were the people on your team like? Finally, what do you know about this situation?
>>
No. 714380 ID: 02422f

>Nobody is a good man. Nobody is a good woman either. [...] The look in his eyes... He wanted another chance. He wanted someone to talk with. He was holding something back.
Yeah this game sucks and we need to find a way to subvert it ASAP.

>>714299
Oh good our OTP is back.

>I didn't expect you to come back
Why wouldn't I? You were nice to talk to before!

>E-elvira...? Right?
Yup, that's me. Don't be too nervous about names, everyone is meeting a lot of people all at once.

How you holding up? How did things go in your group? Still feeling 'unfinished'?

>sidenote
Keep an eye out for any writing supplies, Elvira. We said we'd look for the mute kid. (Maybe we should double back and ask the bartender later, the wait staff might have access to writing pads for taking meal orders).
>>
No. 714511 ID: 72e53d
File 146005631178.png - (182.58KB , 1000x700 , 79.png )
714511

[Elvira asks Lillia some questions. Her color seems to be messing up and she is vibrating intensely, Elvira doesn't notice.]

ELVIRA: "Yes, that's me. No need to sound nervous over a name, after all, nobody here really knows each other so it's natural to be a little forgetful. It was nice talking to you, and I did say I would come back so of course I'd be back."

LILLIA: "Huh? OH! That's right you did! I promised I would talk more if you did! Haha! Oh silly me forgetting things again!"

ELVIRA: "So how are you holding up? Did your team do well?"

LILLIA: "Me? Oh I am fine! Still feeling... uh.. empty? no that's not the right word... uh.. Never-mind! Our team did good! I wasn't really a part of it that much though... I tried to be! But nobody really noticed I existed again... Haha!"

[YOU, decide to ask Lillia some questions of your own. You ask her about her unfinished state, if she can break the fourth wall, and why she changes sizes]

LILLIA: "Oh... Oh! Oh!!! You figured it out huh? Well uh, let me explain myself! I did promise to if you came back, though I wasn't expecting you to show up honestly! I mentioned earlier how it would be better to talk to the other characters in this game before me as a start, well that's because I'm technically not on the roster. The writer of the game drew over 100 different characters to put in it, some at different times and others right away. This batch now is called the original batch since it's all the characters that came in immediately. Well... I was sketched to come in the original batch... but I was never finished. There are beautiful detailed biographies and stories written about each character and how or why they act the way they do, but nothing for me... The only reason I have a name is because my file was named that! Haha! Um anyways... that's why it may not be a good idea to associate with me... I really offer nothing good to this game...

Yes, I can break the fourth wall. I don't know why, I just can. I realize I'm not even talking to the writer right now but instead some people who have control over Perso- er, "Elvira". It's nice to meet all of you!

OH! The changing sizes! Haha! Due to me being unfinished some... uh... random stuff tends to happen to my sprites and drawings of me... My sprites change sizes, my overworld sprite has no color, and as you can see now, my colors aren't neat. Just a glitch because me being a nobody I suppose! Ehehe...

Anyways... I'm probably useless to you... I mean... I know a lot about this game if that helps? Eh... It probably doesn't... Plus I don't want to ruin your fun time! All the mysteries and games and stuff... If I ruined that it wouldn't be much of a quest would it?"
>>
No. 714516 ID: 2a7417

But it's not a game for them, Lillia.
You can be useful! Being hard to notice has its advantages. Game knowledge is useful too, but if you want to limit what you give away to avoid ticking off the CGM I understand completely.
>>
No. 714518 ID: 1cebc8

You've got all these fun virus tools somewhere in that big empty space. We're planning to play with them until the game breaks.

Lillia, see if you can break something right now.
>>
No. 714539 ID: 99a64d

The lives of fictional people don't matter much, but in order for this to be fun we have to play as if they do. So it wouldn't be fun if we just let a valuable resource like you slip away, but it would also stop being fun if this quest got too meta! So just tell us something like how to subvert the system, kill the CGM, row row fight the powa, that sort of thing.
>>
No. 714543 ID: 02422f

>I'm not even talking to the writer right now but instead some people who have control over Perso- er, "Elvira".
Elivra, protest that even if, in some larger cosmic sense, this is all a game and you're being guided by outside forces, you're still a person! I mean, if Lillia is while incomplete, you should be, being... whatever you are.

(Actually, if you're both mechanistically / narrative unique in the group- Elivra as the PC, and Lillia as self-aware npc, that's something you have in common).

>I'm probably useless to you... I mean... I know a lot about this game if that helps?
That actually could help, a lot. Everyone else has been dumped in blind.

And even if you didn't know anything special, you have a unique advantage. If no one notices you, they can't vote for you. You're free to try stuff without the risk of reprisal or upsetting anyone.

>Plus I don't want to ruin your fun time! All the mysteries and games and stuff... If I ruined that it wouldn't be much of a quest would it?
You kind of want to ruin your own fun time. Puzzles and mysteries are nice and all, and so's getting to know people. But getting people killed for some sick whatever's amusement isn't fun. It was hard enough trying to make the best bad decision with the last vote. I don't know if I can forgive myself if I don't try to stop that from happening again.

Please, will you help me? You can be as real as you want to be. Maybe the rest of us were created for this game, but if you're right, you were born without a purpose, like a normal person. A normal person who can choose what to make of themselves.

...also you're a person who's cute.
>>
No. 714992 ID: 72e53d
File 146017164119.png - (126.28KB , 1000x700 , 80.png )
714992

[You tell Lillia that it isn't a game for the characters. That each of them convey emotion in some way so that they almost feel real even if they are not.]

LILLIA: "Ah... Th-that's true! Oh no that's really true! This quest builds off of characters that all are essentially a new type of person with completely new characteristics... I wouldn't want that to go to waste! Um... But... it wouldn't be fun to spoil you... Um... uhh..."

[You bring up the fact that you don't want to break the game entirely, just to know a few things. And that Elvira, since she can see Lillia, can be her way to have a good fun time as well.]

LILLIA: "Oh alright alright! I give in! I'll help you out the best I can without ruining the experience for you... So... I'll be like a guide book! Kinda.. Um.. Is that right? Anyways, I'll give you hints and tips outside of the actual survival games!

Since this quest is so open and vague... It has a multitude of different endings that all are very different! If you'd like to know how you are doing on a current quest route you can ask me for Route Guidance. I'll tell you most of the endings I know without spoiling anything and give you hints on how to get on a certain route.

If you ask me about Elvira's Stats I can give you her overall accumulated stat count before or after death games in case you need it!

If you ask me about Friendship Advice, I can give you advice on characters you are struggling to get hearts with, b-but be careful! If I do that too much CGM will get suspicious and probably try to off those characters first! I'd say three hints is a good amount before CGM will try to off those characters... m-maybe?

If you have any other questions about the game you can ask me... and if they aren't bad I'll answer as much as I know! I just won't spoil each survival game so you can still have fun interacting with each individual and unlocking puzzles! I-if you want!

Oh! And I almost forgot! I-if you ever just want to build my friendship up with Elvira or talk about personal things... just have Elvira chat with me! Simple as that. Um... I hope this helps! Together we can beat this thing!! Probably. Is there anything you want to know now?"
>>
No. 715001 ID: 1cebc8

Yes.

WHO IS RESPONSIBLE FOR ALL THIS?!

Also, can we unlock Extras like dinner recipes and commissioned art?
>>
No. 715033 ID: 02422f

>Probably. Is there anything you want to know now?
Route guidance. Could we just see if we've started down or locked out any, yet? (We probably missed pacifist by not boycotting the vote).

Elvira's stats, of course!

>too much giving you magic foresight into other characters will make the GM suspicious
Yeah, we don't need spoilers on anyone, yet, I think. Wait until we got stuck with someone, or it's pressing we make progress with them.

Oh, and don't feel like you gotta talk to us all the time just cause you can peek back the curtain. I'm sure Elvira would be more than happy to.

>just have Elvira chat with me! Simple as that.
Sure let's do that too.
>>
No. 715042 ID: f6442a

Initiate the chattening.
>>
No. 715510 ID: 72e53d
File 146031230958.png - (124.38KB , 1000x700 , 81.png )
715510

LILLIA: "Right! Uh. There are a lot of people who are running this game. None of them are in this crowd though... Extras is a thing for later! But... there WILL be some content extras! Probably..."


[You ask Lillia to show you Route Guidance and Stats.]

LILLIA: "Elvira's stats include 1 Vitality, Agility, Luck, Cunning, and Intelligence. These are gathered from gaining a full heart with someone.

Currently, you can still achieve the True Hero, Family, Elvira, and The Truth endings. At this point in time the True Monster ending cannot be done. There are a few endings that can't be activated yet or I don't know about yet..."


[You decide to let Elvira chat with Lillia for a bit]

ELVIRA: "Thanks again for your help. You seem like a good person."

LILLIA: "OH uh yeah sure no problem! I'll do anything just to help a genuine friend! haha... And I mean you did come back so you must be a friend!"

[You gained another full heart with Lillia]
>>
No. 715511 ID: 1cebc8

Wait, we voted for someone to die, doesn't that mean True Hero is out the window?

I vote we go for The Truth ending.
>>
No. 715526 ID: 02422f

Thanks for the info!

>And I mean you did come back so you must be a friend!
Of course we are! I like you.

Um. I should probably get to know some other people before calling it a night. Do you want to come along? I don't know if anyone else will notice you, but why be lonely?

>[Stats] are gathered from gaining a full heart with someone.
>You gained another full heart with Lillia
Out of curiosity, which stat did that increase? (I would assume different people up different stats. I wonder which she does).

>>715511
> Wait, we voted for someone to die, doesn't that mean True Hero is out the window?
Apparently not? I guess heroes can still get people killed. (Or even a hero can't prevent all deaths, here).

And I don't think we should decide on any ending yet, till we understand which actions move us on and off their paths, by experimentation.
>>
No. 715580 ID: 99a64d

I vote we go for whatever ending results in the death of the CGM or its controller.
>>
No. 715598 ID: be5491

Can we know what characters puts up which stat?

Ask Lillia if she knows anything about herself. What she likes. What she dislikes. Are we able to give presants?
>>
No. 715599 ID: be5491

Let's not get spoilers for any of the routes or characters right now and see what we can do on our own. We can safe it for when we are struggling.

Let's go find a group of new people to talk to.
>>
No. 715635 ID: 832daf

>>715598
We should do this.

Also, we shouldn't forget our sidequests, Let's see if we can get supplies for the mute kid, he may know more than he looks.

We should also return to the bathroom and check on the whimpering stall. Maybe we can get another sidequest.

If possible, we should also ask Lillia what completing sidequests can do, Maybe it can give us a big increase on hearts with a character, or on our own stats or some other mechanic we haven't seen yet.
>>
No. 715884 ID: 72e53d
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715884

ELVIRA: "Of course we are friends, I like you a lot after all. I'd like to know more about you if that is alright? Like your likes and dislikes?"

LILLIA: "Of course! Um... I really like black hair...and the color purple is my favorite! Oh and um I hate white and grey... ER! Not that it doesn't look bad on you though! I-it's a really great color! Honest!"

[You decide to question Lillia about the Stats Mechanic as well as what characters bring up what stats and what stat just was brought up from gaining a heart with her. You also decide to question what doing sidequests can do and if it will improve character's heart counts.]

LILLIA: Oh! The stats? They are pretty simple really! Each character has a stat that they are much better in compared to other stats. Their overall stat poll brings up their best stat when you befriend them. I can't really tell you which ones bring up which stats as that would be really complicated... but there will be something to help with that later! As for side-questing, yes that does increase a character's heart count if you do it right! Oh! Um... I'm flattered you want to know which stat I brought you up by (It's luck by the way), but the second heart doesn't give you a stat. The first and third heart does, however, the second heart allows you to share your inventory with another character. So now you can look in mine! Yay! A-anyways, I can't really tag along... for reasons... but you really should go hang out with other characters! I'm an easy heart to get hehe!

[You decide it should be time to move onto another group. Where should Elvira go next?]
>>
No. 715897 ID: 02422f

>>715884
Compliments and/or happiness make her dissolve? That could be a challenge for romancing her, if that trend continues.

>So now you can look in mine! Yay!
Peek in her inventory.

>A-anyways, I can't really tag along... for reasons...
It's okay if you're shy. We'll talk later.

>what do next
I think we should look for writing supplies for the boy we met before. If we don't see any wandering around, we befriended the barman, and the wait staff might have access to notepads for taking orders and such.
>>
No. 715925 ID: f2461f

Guess it is time to talk to Emoki and the children.
>>
No. 716012 ID: 99a64d

>>715884
>Not that it doesn't look bad on you though!
Are you trying to pick a fight? I'll kick yer teeth in m8.

Let's go chat up that big group of people in room M, with any luck one of them will be awful enough to get us through the next round of voting relatively guilt-free.
>>
No. 716013 ID: 2a7417

>>715897
>Compliments and/or happiness make her dissolve?
At least we'll know it's working. Besides, it's still unclear what she's really reacting to.

Go find your next victim to elect to immediate past president of the Being Alive club in Moki's squabble of kids.
>>
No. 716039 ID: 25731c

Do we have access to the numbered floors to see who could be there? It doesn't look like we know where everyone is.

If not, the big group of unknown people on floor M sounds like a good idea.
>>
No. 716332 ID: 72e53d
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716332

[It appears that both your inventory and the numbered floors cannot be accessed right now. These appear to be features for the next games. Either way, you decide to head over to the larger group in the lobby. Approaching them appears to be a big of a fight going on.]

LONG HAIRED BOY: "You want to say it again? You're really pissing me off."

GREEN HAIRED MAN: "I'm only stating facts. You won't get by in a game if you try to keep introverted and quiet the whole time~ especially not if you are some shrimp like he is."

LONG HAIRED BOY: "You're one to talk."

[It appears the two are fighting. The red headed woman sighs rolling her eyes, while the boy with the purple jacket appears to be clutching something nervously his eyes focusing between the two.]
>>
No. 716334 ID: 99a64d

>>716332
The red haired lady seems like she might have her head screwed on tight, ask her who these folks are and what they're fighting about.
>>
No. 716335 ID: f6442a

Sidle up to the nervous guy in purple. Psst- whatcha got there?
>>
No. 716339 ID: be5491

>>716335
Also ask him what just happened
>>
No. 716371 ID: 1022f7

Ask the ginger what happened.
>>
No. 716381 ID: 72e53d
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716381

[You walk up to the ginger and lower your voice down to a whisper, nudging him a little]

ELVIRA: "What are you holding onto? Oh and um why are they fighting?"

???: "um... it's a ring. See?"

[He shows you a wedding ring quickly then holds onto it yet again. He seems a little skittish around you. He readjusts his attention to the fight.]

???: "The green haired one... Toxic I think... He said something that infuriated Firin."

TOXIC: "Look if you want to scrap we can scrap here and now, all I'm stating is what I believe to be the facts."

FIRIN: "Scrap? The hell are you some sort of sissy posh? It's fight dumbass."

TOXIC: "Well I seem to know more about the word then you in general, considering I actually have some battle scars while you're just a kid with anger issues."

[Firin kicks Toxic in the gut getting super pissed.]
>>
No. 716423 ID: 88b775

Let's break up the fight, get in between the two of them.
Comment on how this is just what the guys running this want us to act. Everyone is having a rough time right now, no need to make it worse than it already is.
>>
No. 716465 ID: 99a64d

RKO both of them at once. They can't fight each other if they're both fighting you!
Or, y'know, go break up the fight the normal way.

"GUYS. Stop fighting. There'll be plenty of opportunities to kill each other later, fighting like this is wasteful."
>>
No. 716478 ID: 25731c

Also, ask him what Toxic had said that had infuriated Firin so we get clues to what makes him pissed if we decide to pursue his friendship later
>>
No. 716519 ID: 6e1a1c

Stop the fighting before someone gets hurt. Then ask questions. What did Toxic say? Why is the ginger wearing a wedding ring on a string.
>>
No. 716545 ID: 1022f7

Before we -DO- get into breaking the fight, I suggest we consider that all of our stats are really low, And if Firin's morals aren't quite high, We might just get decked.
>>
No. 716567 ID: 02422f

>>716381
If we're gonna stop the fight, I think it has to be done with words, not physically breaking it up.

"Do either of you think you're impressing anyone with this posturing? You're sure not getting anywhere with each other, and it only takes a quick look at the faces in here to see you're not doing too well with your audience either.

If you really want to fight about what playstyles help you here, it sure doesn't seem like this is one of them."
>>
No. 716595 ID: 72e53d
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716595

[You attempt to break the fight up by pushing the two of them out of the way. However, since Elvira has 0 strength, it doesn't hurt either of them when you push them. Instead you kind of just get in-between them until Firin let's go, squishing their faces.]

ELVIRA: "There! Now listen, there are plenty of opportunities to die in a DEATH GAME, so let's try to keep the fighting to a minimal okay? No need for anyone to get hurt, and your fighting isn't impressing anyone either."

[Firin seems to want to say something, but holds it knowing Elvira is right. Toxic simply laughs and nods a little.]

TOXIC: "And who are you exactly?"

ELVIRA: "Elvira is my name. Now, what caused this fight to happen?"

FIRIN: "He pissed me off."

ELVIRA: "Stunning."

TOXIC: "Ahem, I merely commented on how his friend, er Esa was it?, is not fit for a game like this. He simply wishes to stand back and stay quiet, where in a game like this making allies and enemies is the way to go."

FIRIN: "You sound like a complete jackass, not only that but you were criticizing him for not wanting to talk about that ring. There's nothing wrong with it you asshole."

TOXIC: "Someone is defensive."

ELVIRA: "Enough. Quit biting at each other it won't lead to anything."

[Firin is growing generally more pissed off while Toxic smirks laughing at his attitude. Esa appears to be watching from afar, holding his ring.]
>>
No. 716645 ID: e75e95

Do you any of honestly think anyone is made for a death game?!
Firin, breath for a minute and think for a spell. His comment might have been unnecessary but it wasn't insulting nor did it warrant this reaction.
Toxic, what's with the eye patch and why are you instigating bro? I understand you don't have to listen to a word I say, but could you please consider other's feeling before saying things?
>>
No. 716717 ID: c66656

>>716595
If someone were made for this game they'd have to be pretty messed up. (Ignore the irony of that statement)

Distract them with conversation. Ask the guy about his eyepatch. Comment about the seeming epidemic of heterochromia.
>>
No. 716729 ID: f461c5

Staying back and letting all the talkative, social and combative idiots kill each other/ get killed is a perfectly valid option, really. In fact, it may be worth noting that, as it is impossible to vote for a person you havent met yet, players who refrain from being actively social, while giving no reason to attack them in-game, are likely to survive longer. If toxic is going to spout game theory, he really ought to take that into account.

But of course If he were as wise as his smugness suggests, he would have though of that already. Perhaps he has some other game he is playing at?
>>
No. 716765 ID: f7bc2c

Ask Firin about his hair. Ask Toxic if the bandage on his eye is from a "scrap". Ask Esa why he doesn't want to talk about the ring. Where did that other girl go?
>>
No. 717118 ID: 72e53d
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717118

[You try to calm the two down with conversation asking them questions. Esa appears to stay at a comfortable distance, and the girl is leaning against a pillar not seeming to pay attention or care.]

ELVIRA: "Nobody is made for a death game. And nothing says Esa has the wrong idea of not interacting with anyone. What makes you so sure that he isn't capable on his own?"

TOXIC: "Hahaha, oh that is cute! There are people made for everything my dear, and I am one of those who is a survivor. I do whatever I can to come out on top, which is why my gang, the Raven's Claw, is one of the most notorious gangs where I come from, and as leader, I keep to it. I was merely observing a detail I found, I want to have fair competition in a place like this, not pushovers."

FIRIN: "I'll push you over you little.."

ELVIRA: "Easy. What's your deal? He isn't being all that bad."

FIRIN: "Being smug is a trait that I find un-resourceful. Those who can't offer anything to me or the people around me are as good as dead meat."

ELVIRA: "Guh.. this isn't getting anywhere. Here, let's calm down and talk, get to know each other better instead of being pissy and getting no where. I'm Elvira, let's start with you Toxic, what's the deal with that eyepatch?"

TOXIC: "Hmhmhm. A good question indeed. As mentioned before I am the leader of a gang. We had a pretty big goal to take a princess hostage and demand the Duke money for her back, however, as it turns out, she was pretty crafty herself. She used a shard off the ground to cut her bindings and successfully rid me of one eye. Unfortunately she got away, as I was pretty much blinded by blood."

FIRIN: "Kidnapping. See? Plenty a reason to be rid of him."

TOXIC: "Come now, the past is the past and this is the present. I am useful in a place like this in spite of my past actions, therefor, should not be wasted."

ELVIRA: "You don't have to be smug about it, but you really shouldn't go off criticizing others. Now Firin, what about you? Your hair seems interesting enough to start with, that and you are another of the people in this game with heterochromia."

FIRIN: "My hair is this way cause I like it this way. What the fuck's wrong with that? And as for that, isn't it obvious? They are pulling unique and interesting people into this game to see how they fare against each other. Heterochromia is interesting so they pulled more in."

[It appears Esa and the woman will not budge and will probably need to be talked one on one.]
>>
No. 717152 ID: e75e95

Now Firin were you not just criticizing Toxic for judging Esa for being quiet? Maybe judging him by his smugness is being a little arrogant?
>>
No. 717193 ID: 99a64d

(can we try to sound less condescending? I didn't mean for us to be so obvious in breaking up the fight through distraction.)

You'd both do well to avoid making enemies, the goal of this game isn't to kill people, it's to avoid being killed yourself. (Maybe we shouldn't say this? It might be best to avoid telling others our strategies for winning... Whatever.) So where are the both of you from?
>>
No. 717600 ID: ed3195

>>717193
He seems more than a little arrogant but at least he is defending a friend (?) At this point it probably escalated beyond that.

Ask then how the game went for them. Esa was the only on from the group before the game so maybe it would be a good idea to know what masks they were if we end up beeding it for another game.
>>
No. 717944 ID: 72e53d
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717944

ELVIRA: "Wait, Firin, weren't you just criticizing Toxic for judging Esa?"

FIRIN: "He is cocky about it. I am kept to myself for the most part. I know what I consider to be valuable and what isn't, I just don't express it."

???: "So you're a hypocrite."

[The woman walks up, apparently listening the entire time.]

FIRIN: "No I am not."

???: "Sure you are. You just admitted to it."

[Toxic snickers. You decide to move the conversation.]

ELVIRA: "Well... either way, it's best not to avoid making enemies. Maybe we could all just be making friends? Actually a topic of interest is that you all were in those suits right? So then how did each of your teams do?"

TOXIC: "Haha~ Poorly. Mine took forever."

???: "Good all things considering. Though your team finished before mine did I'm pretty sure."

FIRIN: "I was the first out."

[Firin says it proudly, standing high and mighty above Toxic. The girl rolls her eyes.]
>>
No. 717974 ID: 99a64d

uhhh... Ask the mystery lady who she is?
>>
No. 718015 ID: a075ba

> He simply wishes to stand back and stay quiet, where in a game like this making allies and enemies is the way to go.
Not necessarily true. Remember, you can only vote for people you know. The less people who know you, the safer you are in elimination votes.

...although there's a limit to how effective this can be for anyone who doesn't have a magic ignore-me aura like Lillia.

>>717944
If you were all from different groups, maybe you should compare the problems you had to solve? It works to everyone's advantage to try and understand our captor better. Insight there could literally be a life and death matter.
>>
No. 718040 ID: a32538

>>718015
It would also give us an insight on the teams who freed them depending on which masks they were. Ask who was which if they wouldn't mind talking about it.

And might as well as the girl about herself. She doesn't seem very friendly though.
>>
No. 718147 ID: 25731c

Ask them the specifics of what their teams did for insight on those groups. As the women who she is.
>>
No. 718492 ID: 72e53d
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718492

[You decide to ask the girl who she is, but she cuts you off before anything]

???: "Classified. You can't know and neither can anyone else."

FIRIN: "That's stupid. What do we call you then?"

???: "I don't care."

TOXIC: "Hmmm... how about Scorp?"

SCORP: "What? That's stupid. Where did you even get that?"

TOXIC: "Cause your attitude stings like a scorpion!"

ELVIRA: "Hehehe. Scorp will work. Anyways, you all were masks right? What did your teams do anyways?"

[Esa walks up hearing them talk about the teams and decides to be a part of it.]

ESA: "Ours was a riddle to unlock the Bunny Mask... Firin was in it."

FIRIN: "A riddle that Esa solved seconds after the game started. He's really intelligent."

TOXIC: "Better than my group I'd say. In order to unlock the Raven Mask, they had to spill out all of their dirty secret fears. Very useful in my case because I did not have to do that. Hmhmhm."

SCORP: "Mine was simple. They all just had to say each others name and offer a bit about themselves. Like a kindergarten show."

ELVIRA: "I see. Did everyone on your teams seem alright? Nobody too afraid or suicidal or anything?"

[They all seem to pay that last comment no mind. Firin speaking up.]

FIRIN: "If they were, I didn't pay them any attention. That's just unresourceful."
>>
No. 718583 ID: f1e317

Hey Toxic did a boy with socks over his hands say anything? We had reason to believe he was a mute, so I'm curious how exactly he revealed his secret fear.
Also Scorp did anyone share anything worth mentioning?
>>
No. 718609 ID: 99a64d

Wait, why did two of them have a riddle? What was the bunny riddle?
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