[Burichan] [Futaba] [Nice] [Pony]  -  [WT]  [Home] [Manage]
In memory of Flyin' Black Jackson
[Catalog View] :: [Quest Archive] :: [Rules] :: [Quests] :: [Discussions] :: [Wiki]

[Return] [Entire Thread] [Last 50 posts]
Posting mode: Reply
Name (optional)
Email (optional, will be displayed)
Subject    (optional, usually best left blank)
Message
File []
Password  (for deleting posts, automatically generated)
  • How to format text
  • Supported file types are: GIF, JPG, PNG
  • Maximum file size allowed is 10000 KB.
  • Images greater than 250x250 pixels will be thumbnailed.

File 145534468059.jpg - (207.21KB , 930x648 , Panel 0.jpg )
701456 No. 701456 ID: 2c322d

What is it?
13 posts omitted. Last 50 shown. Expand all images
>>
No. 701731 ID: 5ad4a7

What about a drawing of eyes?
>>
No. 701732 ID: 2c322d
File 145543217641.jpg - (254.50KB , 821x569 , Panel 5.jpg )
701732

>So... everyone has to wear shades outside all the time, and your computers automatically censor the eyes in any images?

Nah, Shades are just a fashion item. The worlds code was made so that all PCs eyes are censored. NPCs don't hold that code, so they're fine.

>What about a drawing of eyes?

Nah, drawings are just image files.
>>
No. 701742 ID: 02422f

So... do you live in this world, or are PCs outside players that are jacked in?
>>
No. 701745 ID: 2c322d
File 145543433641.jpg - (200.77KB , 821x569 , Panel 6.jpg )
701745

>So... do you live in this world, or are PCs outside players that are jacked in?

I dunno'.

Does it matter? Regardless of either, I'm still a college student studying illustration in Ohio.

Oh by the way, you guys have the option of a Data Swap. Since Sean is a playable character, you can switch to him if he wants you to. He's cool with it, but you can stay with me if that's what you want.

Choice is yours.
>>
No. 701819 ID: b2e8b1
File 145547166441.jpg - (452.98KB , 4096x1716 , qZU3g5k.jpg )
701819

Stay!
>>
No. 701859 ID: 2c322d
File 145548178682.jpg - (170.99KB , 821x569 , Panel 7.jpg )
701859

>Stay!

That's cool. Sean just wanted to say hi to the players anyways. You watch as he waves goosbye and logs off.

You lean back and let out a sigh.

What do you wanna do?
>>
No. 701864 ID: 02422f

>>701859
Grind for levels.
>>
No. 701866 ID: 502e6f

What does being a PC mean beyond having voices in your hand and not being able to see other PCs' eyes? Do you have any special Player Character abilities like gaining skills at an unusually fast rate, storing an arbitrarily large number of objects in an 'inventory', eating and metabolizing food instantaneously, or rewinding time through sheer Determination?
>>
No. 701883 ID: 2c322d
File 145548397071.jpg - (181.29KB , 821x569 , Panel 8.jpg )
701883

>What does being a PC mean beyond having voices in your hand and not being able to see other PCs' eyes? Do you have any special Player Character abilities like gaining skills at an unusually fast rate, storing an arbitrarily large number of objects in an 'inventory', eating and metabolizing food instantaneously, or rewinding time through sheer Determination?

Well, the general difference betwen PCs and NPCs is that a PC has both an Inventory, where they are able to keep a multitude of objects that tend to be both important to quests, and larger than the average person could casually carry, and a Stat Screen.

That Stat Screen covers a few topics. We have Levels, which tends to mean how physically skilled a PC is at some hidden stats, that you may or may not be able to unlock eventually. We also have Type, which generally means a persons age. YA stands for Young Adult.

There's abilities, which are specific latent abilities unique to each PC that can give them certain boosts depending on the situation, think pokemon.

Finally, there's Aura. Aura is the general mood that a PC will give off in the environment.

Also, nice reference.

>Grind for levels.

Grinding isn't really a thing in this world. You level up by finishing tasks, and different tasks level up not only your general level, but some specific hidden stats that were talked about earlier.

Do you wish to go do some tasks?
>>
No. 701886 ID: 02422f

>Do you wish to go do some tasks?
Sure. What's on our task / quest list.
>>
No. 701931 ID: 2c322d
File 145549453468.jpg - (148.75KB , 821x569 , Panel 9.jpg )
701931

>Sure. What's on our task / quest list.

You open up your Tasks List. These are your current objectives.
>>
No. 701932 ID: 02422f

Go say hi. That's the easiest one, basically free xp.
>>
No. 701979 ID: 2c322d
File 145550254592.jpg - (152.02KB , 821x569 , Panel 10.jpg )
701979

>Go say hi. That's the easiest one, basically free xp.

If you say so chief.
>>
No. 701980 ID: 2c322d
File 145550255975.jpg - (135.11KB , 821x569 , Panel 11.jpg )
701980

>>
No. 701981 ID: 2c322d
File 145550258383.jpg - (65.43KB , 821x569 , Panel 12.jpg )
701981

You felt like taking the stairs today.
>>
No. 701982 ID: 2c322d
File 145550259115.jpg - (133.15KB , 821x569 , Panel 13.jpg )
701982

>>
No. 701983 ID: 2c322d
File 145550261274.jpg - (135.03KB , 821x569 , Panel 14.jpg )
701983

There she is.

How should you greet her?
>>
No. 701988 ID: 9bb56d

You have long hair and wearing a skirt? Or is it a kilt? Huh. Just say hello.
>>
No. 702002 ID: 2c322d
File 145550734134.jpg - (154.13KB , 821x569 , Panel 15.jpg )
702002

Social Situation Go!

You are now in a Social Situation with 'Kenzie the Desk Manager.'

Your aura makes the atmosphere 'Scruffy.'

What will you do?

>Just say hello.

You greet Kenzie with a polite hello.

"Oh hey there dude, what's up?"
>>
No. 702003 ID: 99a64d

item?
>>
No. 702012 ID: 02422f

>>702002
Reflect!
Not much, just making sure I don't go crazy alone in my room.
>>
No. 702022 ID: 2c322d

Hey there! Just a quick update from Radio, you're quest head! I'm currently doing a livestream of working on the panels as they come out, and talking about the comic and characters. If interested head over to https://picarto.tv/Radioactiveboy Right now!

Quest will continue from here on!
>>
No. 702030 ID: 2c322d
File 145551509774.jpg - (165.10KB , 821x569 , Panel 16.jpg )
702030

>item?

You currently have no items relevant to this NPC.

>Reflect!

While Kenzie looks at you for awhile awkwardly, you reflect on something about Kenzie.

You know that she runs an online webcomic.

"Uh Connor...you alright?"

You have gained the new option INTERESTS.


>"Not much, just making sure I don't go crazy alone in my room."

Kenzie smiles warmly at the comment. "Oh yeah, same here dude. Good thing I have this job or I'd just be watching Steven Universe all day."

Congratulations! You've gotten one social connection! Get four more social connections and you'll have won the social interaction!

You've learned something about Kenzie! You've stored it in your Reflection tab. These facts are free for you to use immediately when used in the same conversation that you've learned them, but will need to be reflected on in future interactions.
>>
No. 702091 ID: 502e6f

Ask about the webcomic.
>>
No. 702096 ID: 2c322d
File 145555816998.png - (160.12KB , 821x569 , Panel 17.png )
702096

>Ask about the webcomic.

Ask what specifically? And how are you gonna word it? You've got to be specific in this game, or else you'll just look like a moron!

You could reflect on the comics to remember more about it, or you could ask about what you know already.
>>
No. 702098 ID: 502e6f

Reflect on what you know about the webcomic (aside from the fact that it exists).
>>
No. 702147 ID: 2c322d

Ask what you know about the comic so far.
>>
No. 702156 ID: 2c322d

>Ask what you know about the comic so far.

HOW do you ask about it though? In a Social Interaction, you're the voice. You have total control over what you say, and it's important that you think about how to phrase things!

>Reflect on what you know about the webcomic (aside from the fact that it exists).

You choose to reflect on the comic, and remember that it deals with Kenzie and the ghost of a mummy exploring a world after the universe shatters.

Kenzie is getting a bit confused over the silence. If you don't talk soon, you may loose your Social Connection.
>>
No. 702172 ID: 2c322d
File 145558071175.png - (171.34KB , 821x569 , Panel 18.png )
702172

>Ask what you know about the comic so far.

HOW do you ask about it though? In a Social Interaction, you're the voice. You have total control over what you say, and it's important that you think about how to phrase things!

>Reflect on what you know about the webcomic (aside from the fact that it exists).

You choose to reflect on the comic, and remember that it deals with Kenzie and the ghost of a mummy exploring a world after the universe shatters.

Kenzie is getting a bit confused over the silence. If you don't talk soon, you may loose your Social Connection.
>>
No. 702181 ID: f6595e

"How about your webcomic, though? Doesn't that keep you kinda busy?"
>>
No. 702184 ID: 2c322d
File 145558293481.png - (171.34KB , 821x569 , Panel 18.png )
702184

>"How about your webcomic, though? Doesn't that keep you kinda busy?"

Your APATHY ability kicks in, allowing you to continue the conversation without caring if Kenzie is weierded out by your random block of silence.

Kenzie is luckily used to your way of talking, and you continue your conversation normally.

"It does, but I love doing it. I can still hunker down in my room and do it though, Haha!"

Kenzie smiles happily.

You Gain One Social Connection!
>>
No. 702186 ID: 2c322d
File 145558300697.jpg - (159.99KB , 821x569 , Panel 19.jpg )
702186

(Wrong Panel, sorry about that folks.)
>>
No. 703207 ID: 02422f

>>702186
Well done!

Say your goodbyes and -Escape.
>>
No. 703250 ID: 2c322d
File 145584935707.jpg - (142.12KB , 821x569 , Panel 20.jpg )
703250

>Say your goodbyes and -Escape.

You figure that you've learned the basics of this game so far. Seeing as you said hello to Kenzie, you fulfilled your first task.

You feel one of your stats upgrade, but it will take a few more levels to observe them.

You say a brief goodbye to Kenzie.

"See you, have a good day!"
>>
No. 703253 ID: 2c322d
File 145584988532.jpg - (148.16KB , 821x569 , Panel 21.jpg )
703253

You return back to your task screen. You've completed your first task, which gives you a few extra points towards leveling up!

You also notice that the task screen actually has a font layout.

Nice.

What will you do?
>>
No. 703259 ID: 02422f

>>703253
Take out the trash.
>>
No. 703289 ID: 99a64d

>>703253
>eat dinner
>take out the trash
Why is the same task listed twice?
>>
No. 703368 ID: 2c322d
File 145586611666.jpg - (218.91KB , 821x569 , Panel 22.jpg )
703368

>Take out the trash.

Sounds good. You use a spawn point to quickly get back to your room. You gotta admit that being a PC has its perks sometimes.

>Why is the same task listed twice?

Witty. Very Witty.
>>
No. 703372 ID: 8edcd9

>Check what you have to eat.

Being in college makes it difficult to eat healthy. Do you have anything particularly substantial?
>>
No. 703377 ID: b17b81

If you have a hot plate or a shared dorm kitchen it's actually not that hard to *make* the food, just to store it before cooking. (so long as your dorm mates stop fucking stealing your cookware! What do you even need three cooking knives for?!)

Tell me what you've got and we might be able to suggest something decent out of it.
>>
No. 703495 ID: 2c322d
File 145591768117.jpg - (172.11KB , 821x569 , Panel 23.jpg )
703495

>Check what you have to eat.

>Tell me what you've got and we might be able to suggest something decent out of it.

You stroll into the kitchen to both grab the garbage bag, which you do immediately, and check what you have to eat.

You currently have a box of fruity cereal, a half eaten jar of peanut butter, a box of raisins, and a 1/4 full box of spaghetti.

You could try to make something, or go down to the cafeteria to eat.
>>
No. 703513 ID: b17b81

Peanut butter, raisins, and that cereal would actually mix pretty well to make a pretty good snack(like a breakfast bar); but the cafeteria might be a better bet for now.
>>
No. 703727 ID: 2c322d
File 145594747726.jpg - (179.42KB , 821x569 , Panel 24.jpg )
703727

>Peanut butter, raisins, and that cereal would actually mix pretty well to make a pretty good snack(like a breakfast bar); but the cafeteria might be a better bet for now.

Hmm, that actually does sound kinda good, but a savory meal sounds like a plan. You hold off on taking out the trash yet, and quickly use a spawn point to get to the cafeteria.

Whew...that point was a little far away, took a little out of you.
>>
No. 703730 ID: 2c322d
File 145594771977.jpg - (204.17KB , 821x569 , Panel 25.jpg )
703730

You figure you should try to find a sea-
>>
No. 703731 ID: 2c322d
File 145594773942.jpg - (236.44KB , 821x569 , Panel 26.jpg )
703731

"Well hello there!"
>>
No. 703767 ID: b17b81

Random encounter! Turn and say hello. Do you know this person?
>>
No. 703768 ID: 2c322d
File 145596060718.jpg - (168.81KB , 821x569 , Panel 27.jpg )
703768

>Random encounter! Turn and say hello. Do you know this person?

Oh you know them alright.

This is Mason, he's your best friend at College.

And he's also a PC.
>>
No. 703859 ID: 594c18

>>703768
"Well hello, fancy seeing you here."
>>
No. 711396 ID: 2c322d
File 145889897142.jpg - (150.45KB , 821x569 , Panel 28.jpg )
711396

After grabbing some food, the two of you take a seat in the cafateria.

Social Situation Go!

You are now in a Social Situation with 'Mason on the First Floor'

Your 'Scruffy' aura and his 'Workaholic' aura make the atmosphere 'Dirty but Dedicated'

What will you do?

>"Well hello, fancy seeing you here."

"Well howdy diddly do to you too!"
>>
No. 711589 ID: 02422f

>>711396
Complain about having to use awkward conversation menus even with other PCs.
[Return] [Entire Thread] [Last 50 posts]

Delete post []
Password  
Report post
Reason