[Burichan] [Futaba] [Nice] [Pony]  -  [WT]  [Home] [Manage]
In memory of Flyin' Black Jackson
[Catalog View] :: [Quest Archive] :: [Rules] :: [Quests] :: [Discussions] :: [Wiki]

[Return] [Entire Thread] [Last 50 posts] [Last 100 posts]
Posting mode: Reply
Name (optional)
Email (optional, will be displayed)
Subject    (optional, usually best left blank)
Message
File []
Password  (for deleting posts, automatically generated)
  • How to format text
  • Supported file types are: GIF, JPG, PNG
  • Maximum file size allowed is 10000 KB.
  • Images greater than 250x250 pixels will be thumbnailed.

File 143302647760.png - (9.50KB , 800x450 , SHA3.png )
644179 No. 644179 ID: f262c4

53 posts omitted. Last 50 shown. Expand all images
>>
No. 644659 ID: bd8b82

dang, yeah check the sniper.

and then put batteries into the radio.
>>
No. 644666 ID: e114bc

...well if those batteries fit in the radio, it makes sense for them to have supply boxes full of them. Why not, try one in there, see if the dial changes any or if you get audio.
>>
No. 644667 ID: a19cd5

>>644639
Caaaaaalled iiiiit.
good thing we're trained sociopaths, eh? poke around that pda for codes or w/e.
>>
No. 644770 ID: f262c4
File 143328014307.png - (44.15KB , 800x450 , SHA28.png )
644770

>good thing we're trained sociopaths, eh?

...Yeah... Least he didn't have a kid.

>poke around that pda for codes or w/e.

It's not charged. Can't do shit with it, Champion.

>dang, yeah check the sniper.

Got it.. Lemme just.. Uh.. D-Dammit.. Icy..

I get up to the guard tower after a bit of a climb. He's clearly dead. Checking his belongings, I find the following; A sniper rifle, no extra ammo, just what's in it. Some chocolate, it's frozen solid. And another Personal Assistant. This one is charged. Oh hey a rope ladder. Knew it.

(I feel it's worth noting that Mercury won't pick anything up unless given instructions to. The guard's belongings will remain on them unless Mercury is given a suggestion to take something, as not to clog up the inventory.)
>>
No. 644771 ID: f262c4
File 143328019718.png - (25.21KB , 800x450 , SHA29.png )
644771

>and then put batteries into the radio.

>...well if those batteries fit in the radio, it makes sense for them to have supply boxes full of them. Why not, try one in there, see if the dial changes any or if you get audio.

Will do. I toss the ladder down, making the descent a whole lot easier. I toss a few batteries into the radio and some doohickies on it light up. A voice immediately cracks through, mid sentence.

"-ainment is green, sir. Haven't heard from the checkpoint. Think they took the batteries out again. Jackasses."

A deep, tired voice responds, "Well when they're tired of the cold and contact you for the door, tell them I'd like a word. Bows shouldn't be teaching the new guy bad habits."

"Yes sir, I agree. Will do, sir. Over and out."

Well. I guess the radio works fine. Huh. I don't have to worry about them hearing me until I push the button on the mic. Sounds like the door can only be opened from below, and they just tell 'em to. I wonder if there's a password or something.
>>
No. 644775 ID: e114bc

>>644771
You'll want to check the sniper's PA to see if you can get the passcode from it.
>>
No. 644847 ID: 8e0b6a

Search sniper's PDA for intel.

After that, if the battery is removable, swap the batteries in the PDAs so you can check the other one for intel.
>>
No. 645277 ID: f262c4
File 143340787143.png - (54.62KB , 800x450 , SHA30.png )
645277

>You'll want to check the sniper's PA to see if you can get the passcode from it.

>Search sniper's PDA for intel.

Sure. I scan through the several notes for anything that sticks out like a sore thumb. I come across a note titled, 'Trapdoor Password' I open it immedietly.

'If you are reading this, you either stole my PA or killed me. In either case, let me start out here by saying fuck you. Firstly for killing me, and secondly for stealing my PA. Did you seriously think someone would put the passcode for the door in their Personal Assistant? You would have to be a complete fucking mong to do that shit. Unluckily for you, opening this message has activated a set of codes, informing the gentlemen below that you're here. Okay that isn't true, but I wish it was. Seriously, fuck you. Did you know I have three kids to feed back home? 'Where is daddy?' my youngest, charlie will ask his mother. She won't know how to answer. Okay I don't have a family. But if I did that's what it would be like, and....'

It goes on like this for at least fifteen pages. It's a testamant to what a human being will do when they are completely and utterly bored out of their mind. There's nothing useful on this PA. It looks like it was barely used. Just notes about movie ideas. My personal favorite is titled, 'Five Guys Three Holes' Despite it's name, it's not a porn, but a movie about the dangers of escevating without proper safety equipment.
>>
No. 645278 ID: f262c4
File 143340790593.png - (77.53KB , 800x450 , SHA31.png )
645278

>After that, if the battery is removable, swap the batteries in the PDAs so you can check the other one for intel.

I return the PA to the sniper after taking the battery and re utilizing it. Maybe someone will find his last move notes and make a movie about him. I doubt it.

The tent guard's PA is a lot more useful. Looks like he kept a lot of superfluous notes about directions around the base. Looks like he was new. Ah! Perfect! I open a note titled, 'Secrets, DO NOT READ, PAUL' My name is not Paul so I have no problem.

'Code is 4915-E Alpha Wings. Paul if you're reading this, please don't get mad. I just can't remember it, dude. Why can't it be something simpler, it's so hard to remember that weird crap.'

He's right. I re-pocket the tent guard's PA, the password fresh in my mind.
>>
No. 645279 ID: bd8b82

let's radio in and check this place out.
>>
No. 645280 ID: e114bc

>>645278
Alright. Administer the passcode to the radio. Be ready with your pistol in case there's a guard there to greet you.
>>
No. 646500 ID: f262c4
File 143356044185.png - (26.71KB , 800x450 , SHA32.png )
646500

>let's radio in and check this place out.

>Alright. Administer the passcode to the radio.

I do so. The radio cracks to life once more. "Oh well look who wants to come in from the cold. Briggs is pissed at you, Bows. You're in trooublleeee~ Come on down."

I hear a loud mechanical grinding as the trapdoor begins to raise, showering the ground below it with loose dirt.


> Be ready with your pistol in case there's a guard there to greet you.

I strap the rifle to my back and ready my pistol as I head downstairs.
>>
No. 646501 ID: f262c4
File 143356047524.png - (63.97KB , 800x450 , SHA33.png )
646501

As I head down the stairs, I immediately see another guard, waiting for his friends. As he realizes what's going on, the look of humor on his face vanishes and he reaches for his weapon on the table behind him. I have three shots in my pistol.
>>
No. 646502 ID: b9cef6

Don't know if you can say this quickly enough, but inform him that you can fire faster than he can pick up his gun, aim, and fire. Tell him that he can get out of here safe if he shuts up and just walks outside. After we search him of course.

If you can't get all that out then just pop pop him I guess
>>
No. 646506 ID: e114bc

>>646501
Tell him to freeze. If he does not comply, shoot him.

It might be a good idea to interrogate someone at some point and he's alone, so.
>>
No. 646514 ID: 0fc976

Shoot him before he can get an alarm out.
>>
No. 646516 ID: f262c4
File 143356373931.png - (67.22KB , 800x450 , SHA34.png )
646516

>Don't know if you can say this quickly enough, but inform him that you can fire faster than he can pick up his gun, aim, and fire. Tell him that he can get out of here safe if he shuts up and just walks outside. After we search him of course.

"FREEZE! I CAN SHOOT YOU FAS-" I don't get to finish the sentence. He continues towards the gun, and I fire on reflex. The bullet passes through his head, and breaks the radio behind him. He slumps forward, dead. Two bullets left.
>>
No. 646518 ID: d3be40

Take his gun, make sure it isn't rigged.

Careful, they're likely onto you, so equip the assault rifle and zoom through the compound.
>>
No. 646624 ID: 2f4b71

Grab something solid the block the hatch. It might be on a timer, and opening it from the inside may not be as easy as an unprotected button.
>>
No. 646717 ID: f262c4
File 143363754648.png - (94.48KB , 800x450 , SHA34.png )
646717

>Take his gun, make sure it isn't rigged.

I take it. No rigging here. Just a regular snub nose. Six shots.

>Grab something solid the block the hatch. It might be on a timer, and opening it from the inside may not be as easy as an unprotected button.

Good thinking, Champion, but I got another idea. I remove some trinkets from the mechanism of the door with my multitool, effectively disabling it. It'll stay open now.

>Careful, they're likely onto you, so equip the assault rifle and zoom through the compound.

You sure, Champion? I thought I handled that pretty quietly. In any case, I stow my pistol and ready up the assault rifle.
>>
No. 646718 ID: f262c4
File 143363756555.png - (31.21KB , 800x450 , SHA35.png )
646718

I bust open the door on the left, revealing a hallway with a door on either side, and an elevator at the end of it. This rifle has 18 rounds. Not sure how many it fires at a time.
>>
No. 646758 ID: 0fc976

Yelling like that kind of defeats the purpose of your silencer. Just look for the fire selector on the gun and see if it has words or tick marks.
Go right first.
>>
No. 646841 ID: f262c4
File 143365885514.png - (61.23KB , 800x450 , SHA36.png )
646841

>Yelling like that kind of defeats the purpose of your silencer. Just look for the fire selector on the gun and see if it has words or tick marks.

Valid point. Eheh... Nothing on the gun, just 'auto' and 'burst'. I'd count on it being three shots or so at a time though. That's the usual.

>Go right first.

I do so. It's a bathroom. Empty. It seems kind of irrelevant to my mission to be here. But honestly I guess they need a bathroom. I-Is that.. Is that tiny fancy soap on the sink?
>>
No. 646842 ID: e114bc

Watch it, there's someone in the shower. Keep your gun trained on them. Step to the side of the door, close it, and tell them to put their hands up above the curtain.

I really do want to interrogate someone to find out what this place is.
>>
No. 646993 ID: f262c4
File 143373327024.png - (59.13KB , 800x450 , SHA37.png )
646993

>Watch it, there's someone in the shower. Keep your gun trained on them. Step to the side of the door, close it, and tell them to put their hands up above the curtain.

>I really do want to interrogate someone to find out what this place is.


I raise my weapon, stepping to the side and closing the door behind me. I hear an audible sigh of relief. Must think I left.

"Raise your hands above the curtain. Slowly. No funny movements or you're gone." The silence following this is deafening.

"....Don't shoot. Just don't shoot me! I.." He opens the curtain slowly, after raising his hands above it. Looks like I caught him with his pants down. Like, literally. He has no weapons, and is shaking like a leaf.
>>
No. 646994 ID: e114bc

>>646993
First, how many others are on this floor? Second, what's in the lab on the lower floors?
>>
No. 646995 ID: d3be40

Nicely done. Bind him with EVERYTHING you can find. EVERYTHING.

Don't ask him questions, just do stupid stuff, pressure him into revealing all the self-destruct mechanisms that you are inches away from activating.
>>
No. 647005 ID: a19cd5

>>646993
haha sweet, hostage material. yank the curtains so he can toga up.
>>
No. 647014 ID: f262c4
File 143374378211.png - (55.10KB , 800x450 , SHA38.png )
647014

>Nicely done. Bind him with EVERYTHING you can find. EVERYTHING.

>yank the curtains so he can toga up.

I tear down the curtains, binding him. He cooperated to the best of his ability. This guy is scared as shit of me. Probably has an idea of what happened to his friends.

>First, how many others are on this floor?

He responds instantly, "Th-Three guys! Er- Well two of them should be topside right now but if you're here they're probably.. Oh man.. Oh shit, oh god.." He relapses into silence. From the sound of it, he's the last one left on this floor. Meaning I took care of all of his friends.

>Second, what's in the lab on the lower floors?

"Uhh.." He thinks, "I don't know, man! I don't have clearance to go any lower than the second floor. There's like, uh, a.. a security checkpoint, and like, a few labs maybe? I don't know what's in them man, I hear it's guns and stuff. Military shit! It's a big place, man! There's a lotta stuff! You're never gonna get pass the checkpoint! They'll spot an outsider super quick!"

This dude talks too much. Either he's lying a whole lot, or he really doesn't have great clearance.

"Bows! Ask Bows! He had better clearance than me! He'd know what's down there better!"

Am I done with this guy, or is there something else you wanna ask. What am I doing with this guy anyway, Champion?
>>
No. 647015 ID: a19cd5

short term, no clue. long term he's gotta die anyways, thats the mission.
>>
No. 647018 ID: d3be40

Put him in the bathtub, place a really heavy object over his lower torso, and turn the water on. If he starts screaming turn it to full. You can grab him after the mission if you both survive.

Or just gag him, bind him further, and put him on top of the tower and destroy the ladder. Let's go with that.
>>
No. 647024 ID: e114bc

>>647014
Seems like we might have some trouble getting through the security checkpoint. Hmm.

Knock him out for now. Then check the room across the hall. Don't let down your guard.
>>
No. 647048 ID: f262c4
File 143374935399.png - (57.07KB , 800x450 , SHA39.png )
647048

>Seems like we might have some trouble getting through the security checkpoint. Hmm.

Sounds like it. If they see me coming, they could shoot on sight. I'd appreciate if you guys came up with something, Champion.

>Or just gag him, bind him further, and put him on top of the tower and destroy the ladder. Let's go with that.

Sure I could do that. But he's gonna freeze if I leave him out there.. Might as well bypass the middle-man..

>short term, no clue. long term he's gotta die anyways, thats the mission.

>Knock him out for now.

Yeah. My thoughts exactly. I'll just bind him up a bit better for now, knock him out, and uh.. Deal with him before I go downstairs.
>>
No. 647049 ID: f262c4
File 143374936616.png - (55.22KB , 800x450 , SHA40.png )
647049

>Then check the room across the hall. Don't let down your guard.

I enter the room across the hall, rifle up once more. Nothing. Nobody, that is. Mighta been telling the truth. In the room are four beds, a dresser probably full of clothing, two more assault rifles, and.. Wow. That is a pile of IDs on that dresser. These guys were probably supposed to be wearing these. Jesus they were really bad at their jobs. No wonder their boss sounded so tired.
>>
No. 647052 ID: bd8b82

steal all IDs ad stock up on ammo to where you feel comfortable carrying.
>>
No. 647056 ID: e114bc

Hmm. How about you dress up in a spare uniform, and try to make your voice sound like the guy on the radio? Not the boss, but the guy you shot. He probably has clearance. If you can pass as him long enough to get past the checkpoint you stand a chance of completing your mission.

Check the dresser?
>>
No. 647085 ID: f262c4
File 143376214478.png - (126.37KB , 800x450 , SHA41.png )
647085

>steal all IDs ad stock up on ammo to where you feel comfortable carrying.

Done and done. I stuff three rifle clips in one space in my pack. I can do that with smaller items like ammo, but only to a limit of threes.

>Check the dresser?

Checking. Yeah, full of clothes. Only one extra guard uniform though. Must belong to the guy in the shower. Lucky.

>Hmm. How about you dress up in a spare uniform, and try to make your voice sound like the guy on the radio? Not the boss, but the guy you shot. He probably has clearance. If you can pass as him long enough to get past the checkpoint you stand a chance of completing your mission.

We're going full undercover? Oh man this is some real spy shit right here. I should probably stick to one identity or else I'm gonna start lookin' real suspicious. Am I going with the radio dude then? He has the highest clearance out of them. No telling how long I'll be incognito.. How's about it, Champion? Who am I being?

David Lee, AKA Shower Guard - Age:24, Height:5'6, Weight:140, Date Of Enlistment: 6/8/2014, Clearance Lvl: 1. He's sort of in the middle, he's been here awhile, but has low clearance.

Michael Cynthia, AKA Tent Guard - Age:22, Height:5'11, Weight:180, Date Of Enlistment: 1/2/2017, Clearance Lvl: 1. He's brand new, so I might be able to get away with not knowing more stuff about the place, but my clearance will be lower.

Roger Bows, AKA Sniper - Age:46, Height:5'10, Weight:220, Date Of Enlistment: 6/12/2014, Clearance Lvl: 2. He seems to be known as a man with poor habits, he has a bit higher clearance level.

Tony Hopper, AKA Radio Guard - Age:23, Height:5'11, Weight:190, Date Of Enlistment: 6/8/2013, Clearance Lvl: 3. He has the highest clearance, but might be expected to know more about the place.
>>
No. 647110 ID: 2a7417

Huh. Is there no night shift of guards? Who is supposed to relieve the two topside when their shift's over?
>>
No. 647142 ID: e114bc

>>647085
Hmm... Bows has the best excuse for going down there. He's in trouble with the boss. I'm just worried you won't sound like him.
>>
No. 647237 ID: f262c4
File 143382045004.png - (73.14KB , 800x450 , SHA42.png )
647237

>Huh. Is there no night shift of guards? Who is supposed to relieve the two topside when their shift's over?

What am I, the head of personnel? I don't know, Champion. Maybe they switch off every now and then or something.

>Hmm... Bows has the best excuse for going down there. He's in trouble with the boss. I'm just worried you won't sound like him.

Alright. Bows it is. As for sounding like him.. Well, I'm sure it will be fine. Unless the dude has a really weird voice, I should be fine. This means I'll be able to enter areas with a Level 2 Basic Security Clearance, and nobody will care. I'll hang on to the Level 3 ID to use when I'm out of sight.

Alright Champion. I'm in my new duds, got some extra Assault Rifle ammo, the level 2 and level 3 IDs, and.. and a sense of espionage, I guess? Yeah sure why not. Am I good to go? Might not be so easy to come up and down too much, so if there's any last minute things you need me to do up here, let me know. I still gotta take care of our bathtub friend as well.
>>
No. 647268 ID: d3be40

Do you really need to kill him? You've already butchered three guys with families and lives.

I still vote for "place him near a deathtrap so if your mission fails he dies".
>>
No. 647269 ID: a19cd5

>>647268
Yes kome, the mission is to kill everyone after we grab what we can. Shouldn'ta signed onto a blackops squad without bein' prepared for a little blood.

Now with that said, who wants to set up a merit system for amusing deaths to pass the time?
>>
No. 647270 ID: 0fc976

>>647268
That's even more cruel. If this guy has exhausted his usefulness as a source of intel, I say we put him down quietly, so he doesn't feel a thing.
>>
No. 647313 ID: f262c4
File 143384291585.png - (32.58KB , 800x450 , SHA43.png )
647313

>Do you really need to kill him? You've already butchered three guys with families and lives.

Well.. I mean.. I'm gonna be killing everyone when I set off those bombs..

>Yes kome, the mission is to kill everyone after we grab what we can. Shouldn'ta signed onto a blackops squad without bein' prepared for a little blood.

Yeah. I mean, whether I want to let someone live or not.. I have my mission. In the end, I have to do what I must.

>That's even more cruel. If this guy has exhausted his usefulness as a source of intel, I say we put him down quietly, so he doesn't feel a thing.

Yeah.
>>
No. 647315 ID: f262c4
File 143384295074.png - (18.89KB , 800x450 , SHA44.png )
647315

*KKRT* I stick my knife in the back of his neck, severing his spinal cord and medulla. He dies pretty quick. Didn't even get any blood on me. Neat.

>Now with that said, who wants to set up a merit system for amusing deaths to pass the time?

I'm game. We could have a pool going. But then.. I guess it'd make it sort of unfair if I won, since I'm the one killing the guys.. Anyway I'm heading downstairs if we're done here..
>>
No. 647316 ID: f262c4
File 143384298705.png - (37.71KB , 800x450 , SHA45.png )
647316

I step into the elevator, and press the down button..
>>
No. 647317 ID: f262c4

Oh. Great. Elevator music. Jesus I hate elevator music..
>>
No. 647318 ID: f262c4
File 143384305419.png - (60.30KB , 800x450 , SHA47.png )
647318

The elevator FINALLY reaches the second floor. It felt like it took ten years. I step off and am immediately greeted by the sight of the security checkpoint. Dude wasn't kidding, if I was wearing my old duds right now I'd be likened to Swiss cheese pretty quick.

"Who is that. You know I can't tell who the hell you guys are when you're wearing those stupid masks. C'mere and show me your ID."
>>
No. 647319 ID: f262c4
File 143384309542.png - (66.69KB , 800x450 , SHA48.png )
647319

I do so. He stares at it scrutinizingly before looking back up at me.

"What're you doin' down here, Bows. I don't see laundry with you, and I didn't get a call sayin' you were comin' down for nothin'."
>>
No. 647321 ID: e114bc

Tell him Hopper said you were in trouble. You're gonna go get your tongue-lashing or whatever.
[Return] [Entire Thread] [Last 50 posts] [Last 100 posts]

Delete post []
Password  
Report post
Reason