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617728 No. 617728 ID: 557bac

CHAPTER 1
142 posts omitted. Last 100 shown. Expand all images
>>
No. 622253 ID: f5baae

>>622056
Whatever that monster is, it is coming for this person here, slam the buttons, we'll explain ourselves later once we're out of immediate danger.
>>
No. 622302 ID: a18f15

Close door close door close door.
>>
No. 622307 ID: 3031be

>>622056
Alright so, if you close the door the elevator might make a dinging sound, and the creature will probably hear the doors closing anyways, even if it cant get into the elevator, its going to try to pry the doors open and then come throught the hatch, i say stay still and wait for the creature to leave, worst case scenario it wanders into the elevator, but you can climb out the hatch soo...
>>
No. 622560 ID: 557bac
File 142241334260.png - (63.29KB , 600x600 , 1-46.png )
622560

You wait quietly and the doors hum slightly as they close. After a moment you hear something scratching against them on the other side.

The other occupant of the elevator sighs with relief.
You decide, delicately, to make your presence known.
"Um..."

You hear her throw herself backwards in surprise, hitting her head on the wall. When she speaks, its in a furious stage whisper.
>"The hell- Owwwwww jeeezus. Who's that? Ami? Starling?..."
She hesitates
>"- Cassius?"

You clear your throat. Your voice is quiet and sounds underused.
"Aether... I think."

The stranger relaxes.
>"Oh thank God. Aether, where have you been? I haven't heard from you in days."

Aether
"I..I don't know, I just woke up on one of the floors below. Who are you? What's going on?"

???
>"You just woke up? Shit... you must have been in torpor, I know it can take a while to readjust afterwards. This is Rosa, and to answer your question, I know fuck all about what's going on."

Rosa coughs. Its a wet sound.

>"We opened that door in the basement five days ago, and the lights went off three days ago. I still think Cassius was behind that. Since then, I've just been trying to scrape enough together to survive, but I just used my last can of beans to distract that little fucker."
>>
No. 622561 ID: d958ad

>>622560
Play the tape for her, ask who it is. What happened here? How did you get here, anyway? You can tell this is not your planet of origin. Maybe if she explains what's been going on it'll jog your memory.

Also considering she has no more distraction items, hand over a couple of your jacks. They should work the same way. Maybe share some of your nutrition sticks as well.
>>
No. 622564 ID: 6e79d4

Ask if she's injured. What door, and what's a torpor?
>>
No. 622639 ID: f290a2

>>622560
tell her about the dead guy
>>
No. 622693 ID: d45c80

>>622652
This

>>622560
Ask about Cassius.
>>
No. 622756 ID: 4ff681

>>622560
>Rosa coughs. Its a wet sound.

She sounds like she could be sick. Maybe offer her the cough syrup?
>>
No. 622821 ID: 557bac
File 142258883231.png - (70.60KB , 600x600 , 1-47.png )
622821

You offer Rosa the bottle.

Rosa
>"What's this?"

Aether
"The bottle said cough syrup. There was a warning about taking too much though."

You hear her uncap it and take a belt of the sickly sweet medicine.
>"Blech, thanks. I caught a lungful of something from one of those creatures and it felt like ice cold fire hitting my lungs. I was going to try to get to the infirmiry to get myself checked out. If there's anything left in it, that is.... "

Aether
"Here, if you need stuff to throw, I have some stuff. Also I have some kind of snack if you need it."

Rosa
>"Oh thank god, pass it over."
She wolfs down one of the snacks, commenting as she chews-
>"Urgh, tastes like dog food. Thanks though, I was starving."
You also give her 5 jacks.

Aether
"So, what do you mean about Cassius?"

Rosa
>"Well, I hate to be that person but he was acting squirrely for a while before everything went to hell. You'd see him and he'd just be... watching; then he would be gone the second you take your eyes off him."

A face comes to mind as she talks: someone like you, a traveller...
>>
No. 622823 ID: 557bac
File 142258886999.png - (173.48KB , 600x524 , 1-48.png )
622823

You start to remember:

Its quiet.
That's hardly unusual.
Space is quiet.


You look at your fellow traveler. Like you, Cassius is a Taikosapien. He is looking tired, but insists that he isn't.
>>
No. 622824 ID: d958ad

>>622823
What is your mission? Should he be wearing his seatbelts too? How long have you been in space? What's your home planet like? Have you met any other sapient races?
>>
No. 622826 ID: 9ddf68

ask if there's anything on his mind, because that look on his face is saying that something is wrong.
>>
No. 622828 ID: 3f2c4d

Remind yourself of just what a Taikosapien is.
>>
No. 622848 ID: 5e00ee

What is he to you? A friend, a colleague, a family member, a lover?
>>
No. 622854 ID: 4ff681

>>622823
Hm. Kind of an unimportant question, but what gender are you? He has little horns, and you don't. Is that some kind of gender dimorphism, or some kind of racial difference in your species?
>>
No. 622855 ID: 8f01e8

That second blanket wouldn't be so redundant now.
>>
No. 623035 ID: 557bac
File 142275094543.png - (130.76KB , 600x617 , 1-49.png )
623035

You and Cassius and all Taikosapiens are members of an artificially engineered species. You were designed to live for extended periods of time where mankind has found that it can't: space.

Your bodies can survive extreme heat and cold.
Your cells can survive long term exposure to cosmic radiation.
Your telomeres are resistant to damage.
Your body doesn't suffer from long term calcium loss.
Nor do your muscles significantly atrophy.
Your fur keeps you from losing heat quickly.
You can drop your metabolism to a crawl and enter a deep sleep, or torpor, to conserve resources.

In theory you could even survive hard vacuum for several minutes. However, this would probably hospitalize you if pushed anything more than a few moments.
>>
No. 623036 ID: 557bac
File 142275095671.png - (102.12KB , 600x600 , -150.png )
623036

You owe your existence to what was apparently some very highly contested breaches of scientific ethics. Despite the controversy surrounding your creation, mankind has been forced to admit that your talents are crucial for guaranteeing the survival of the crew. The Homo Sapiens asleep in the bowels of the mile long Epoch would have difficulty enduring the 10 year journey to Barnard's Star.

After one year awake they retired to stasis chambers, leaving the Taikosapiens in charge of completing the journey. There are 6 of you on board, rotating in 6 month, 2 man shifts keeping the ship alive. You suppose a human would find it boring to the point of insanity but you never do. Instead, you are filled with a passionate curiosity that most humans find "cute" but eventually "tiresome".

You have never met a member of of a sapient non-terrestrial species but are hoping to change that someday soon.
>>
No. 623037 ID: 557bac
File 142275096161.png - (120.96KB , 460x600 , 1-51.png )
623037

You find Cassius to be pretty easy to work with. He is extremely competent yet very quiet, but you tend run out of small talk quickly on a trip of this length. You don't mind the silence, especially when he's trying to concentrate. Like, for instance when trying to decelerate from .5c without tearing the ship apart.

His horns are apparently part of a recessive mutation and he can be a little sensitive about them. Taikos show very little in the way of sexual dimorphism and for a while the crew had a hard time differentiating most of you.

Aether
"Something wrong Cassius?"

He looks at you but says nothing for a moment.
>"Not sure. Thought it should have fired by now."
>>
No. 623045 ID: de1c0a

Thought what should have fired by now?

Is extreme curiosity a Taiko-wide trait? If so, is Cassius' reserved nature odd for your kind?
>>
No. 623052 ID: 9ddf68

what were you trying to fire?
>>
No. 623055 ID: d958ad

>>623037
Sounds like there's something wrong with the retrorocket. Shall we run a check on it?
>>
No. 623083 ID: 7d265e

Check your monitors. They saying anything about that system?
>>
No. 623097 ID: 5d2f8c

>>623037
Man, he should really have that seat belt on.
>>
No. 623136 ID: de1c0a

>>623097
This. Remind him of proper cockpit protocol.
>>
No. 623220 ID: 557bac
File 142284617064.png - (91.11KB , 474x600 , 1-52.png )
623220

Taikos tend to be very inquisitive by nature, some more so than others. Cassius seems to operate with a high degree of intuition and doesn't like not being informed about a situation.

Cassius is right, you should have felt the kick of the engine igniting, one of several dozen burns to slow you down.
You cast your eyes around the cabin as a few warning lights flicker: there's an issue with the fuel flow.

Aether
"Looks like we aren't getting enough He-3. You know , you really should buckle up, Cassius."

Cassius grunts and buckles up
>"You want to take a look at the fuel pump, or should I?"
>>
No. 623221 ID: 9ddf68

>>623220
...well I have my seatbelt on and you don't so you mind?
>>
No. 623223 ID: d958ad

>>623220
I'll do it!
>>
No. 623225 ID: 17db43

"I'm on the case!"

You know your curiosity compels you to check it out yourself.
>>
No. 623226 ID: 6e79d4

I got it. Keep me updated.
>>
No. 623240 ID: ea0ad9

>>623221
He just buckled, so... Easier for Aether to check.
>>
No. 623290 ID: 321d85

>>623225
Plus, this way we'll see the murder-alien attack, rather than just sitting nervously in the cockpit wondering what on earth could be taking Cassius so long, until the power goes out.
>>
No. 623319 ID: 557bac
File 142293773160.png - (154.87KB , 700x463 , 1-53.png )
623319

You climb out of your seat and float your way towards the engine room.

Aether
"Keep it steady, I'll handle it. Let me know if the situation changes."

It takes a while for you to make your way to the back end of the ship, passing through stasis, living quarters, storage, and finally reaching the entrance to engineering.

You climb into a safety harness and take a look around at what you might need to fix the engine. There's pliers, wrenches, probes, a pair of pistol grip tools, a crowbar and a 3D printer for anything else you can imagine. In the corner lurk a pair of actuated hard-suits, designed for surface use but equally powerful and unwieldy in zero-G.

Cassius comes in over the intercom.
>Ive got you on camera. Let me know when you're ready to enter.
>>
No. 623324 ID: 9ddf68

might as well take what you can fit into your harness. Are the probes used to find what's wrong with the engine or just to look around in areas you aren't?

Once you grab your tools let your buddy know you're ready to go.
>>
No. 623325 ID: d958ad

>>623319
uhhhhh

Well if it's not getting enough HE-3 then you'll probably need a wrench at least. Grab some pliers and a screwdriver too.

The hard-suits are tempting but one false move and you'll break something.
>>
No. 623356 ID: f290a2

>>623319
if it's a leak you're gonna need to take something to plug it with.
>>
No. 623367 ID: 5d2f8c

If it's a helium leak then you probably need some sort of oxygen mask/internals. Also a probe to see how bad the damage is from the inside of the tank, something to patch it, and finally a screwdriver and wrench to replace the plate if you need to.
>>
No. 623379 ID: 07e573

Whatever you do, don't breathe in any of the helium, because hearing a space mouse lady speak in a super high-pitched voice would be just too funny.

Actually, scratch that - do exactly that. Cassius is too uptight and needs a good laugh.
>>
No. 623404 ID: 2f4b71

Unless having that burn occur soon is of dire emergency, go check out what the problem is and what tools you'll need rather than just carting a whole workshop around with you.
>>
No. 624081 ID: 557bac
File 142342925589.png - (156.23KB , 565x533 , 1-54.png )
624081

You grab a probe, a wrench, pair of pliers, a screwdriver and a small tube of quick setting epoxy, You put them all in a tool-bag and clip it to your harness. In case of a leak or decompression, you take a small oxygen tank and mask with you, good for about 10 minutes of air.

You look up at the tiny camera mounted over the engineering bay blast doors and address it.
"Okay Cassius, I'm ready to go in!"

There's a moment before the doors engage: warning lights flash and spin, and a speaker barks out a brief klaxon. Behind you, the passage way back to the ship closes and seals you off.

Maintenance lights flicker and then power themselves up along the engineering hallway. You float through the doorway, clip your safety harness onto a rail and head towards the fuel pumps.
>>
No. 624083 ID: d958ad

>>624081
Will the delay in deceleration cause you to overshoot your destination?
>>
No. 624096 ID: 9ddf68

so how long till you reach the engines? Also anything look out of place?
>>
No. 624547 ID: 557bac
File 142362061366.png - (201.79KB , 600x600 , 1-55.png )
624547

You're more worried about the engine burning out than you are overshooting your destination. You still have several years of periodic engine bursts to go through in order to stop in time.

But the coils that keep massive power of the engine contained are only designed to be used for a short time. Its not the end of the world if you miss an engine burn, but it will put stress on the engine to do so.

You follow the rail system down past the looming hulks of the fuel tanks, arriving at the fuel pump systems.
>>
No. 624548 ID: d958ad

>>624547
Alright what are we looking at here? Is that ice?
>>
No. 624551 ID: bc2234

Inspect the lock mechanism. Is it blocked?
>>
No. 624592 ID: f5baae

>>624548
Hull breach? Space is pretty cold so it might let in such coldness for ice to form.
>>
No. 624633 ID: d958ad

>>624592
Incorrect. A vacuum is actually a very good insulator. The problem is that if you're not being blasted by the sun's rays you're not getting any radiative heat at all, so your own heat radiates out. That alone isn't very fast though-- the main problem is any fluid on your skin will instantly boil, sucking away heat as it leaves. An artificial surface exposed to vacuum doesn't have to worry about anything other than radiating its heat away.

Ice should not form on that door due to a vacuum... I'm not sure what happens to the temperature of a room as it depressurizes though, like from a slow leak. If there were a leak in the craft we would have far more issues than a malfunctioning engine...
>>
No. 624648 ID: 321d85

>>624633
Oh, that makes sense. Good to finally have a complete-ish explanation for that. As far as a leak, I believe the drop in pressure would cause the air temperature to drop - though given that the air density necessarily decreases along with it, I don't know whether or not that's enough to cool the walls enough to form ice on the other side.

>>624547
Do you mean it will put stress on the engine when you fire it in closer bursts? (Also, are you related to any particular earth mammal?)

In any case, investigate, I guess. Be careful to look at things carefully before moving them.
>>
No. 624657 ID: cc75ef

>>624547
i have no idea what i'm looking at but it doesn't look good.
>>
No. 624676 ID: 9ddf68

what the hell is that white crap?
>>
No. 624706 ID: 4bea65

>>624633
But of course, this isn't ice, this is Black Ice.
>>
No. 624894 ID: 2f4b71

It could be because the propellant is cryogenic. Rockets need their propellant(s) to be as light as possible (because of the tyranny of the rocket equation), and Hydrogen is the most mass-efficient propellant there is. However, this engine appears to be using Helium-3, so is likely some sort of fusion torch (using He3 as both the fuel and the propellant). Storing Helium can be done as a gas in massive balloon tanks, but it is far easier to store it compressed and supercooled as a liquid, and this is also a lighter way to store it (you need REALLY massive tanks to store gaseous Helium, so the tanks weight a lot simply from being so large. It is also unmanageable to pump this way).

If a small amount of liquified He3 is leaking, this could be causing ice to form from moisture in the air. Otherwise, if the fuel pumps are designed to operate at cryogenic temperatures (i.e. are not combined pumps/regenerative preheaters) this may just be normal conditions during operation.

If the engines use superconducting magnets to contain the fusion reaction, this could be a bigger problem. If the He3 fuel/propellant is passed through the magnets first in order to cool them 'for free', then a loss of propellant flow would also risk quenching the magnets. even if that does not result in permanent damage (e.g. if the current cutoff safety activates quickly), it would still mean a lot of time and propellant wasted rechilling the magnets before the engine can start up again
>>
No. 624940 ID: 8f01e8

Put gloves on if you haven't already. Don't touch the ice, or metal close to ice, with bare skin. Don't try to force any mechanism that might be jammed by ice; brumal stiffening means metal bits might snap under force that would be well within tolerances at STP. Don't try to heat up frozen stuff in a hurry or thermal shock could shatter the whole buklhead.
>>
No. 625394 ID: 557bac
File 142419579751.png - (145.46KB , 527x600 , 1-56.png )
625394

You clip your oxygen tank to your belt and hook your mask to your face then put on a pair of gloves. You chip off some of the ice surrounding the console and a high pitched whine is released. It sounds like a seal in the He3 intake is leaking, allowing the supercooled liquid to escape and form strange exotic shapes in zero-g, freezing up the pump.

You try to clean the area around the leak as much as possible and apply a small amount of epoxy to the area. The helium still leaks through a little bit, but you push a rubber gasket into the mess and hold it in place with your pliers for a minute while it hardens.
>>
No. 625395 ID: 557bac
File 142419581396.png - (153.18KB , 493x600 , 1-57.png )
625395

With that sealed, you shouldn't have any more ice build up, but you still need to re-engage the pump. There is a lever here that will cycle it and should get it started; however, it is still coated with a layer of frost and you aren't sure if it's a good idea to force it or not.

You find it kind of odd that there would be enough ambient water around to freeze the valve in the first place.
>>
No. 625397 ID: e403ba

What possible water sources are there in that part of the ship?
>>
No. 625401 ID: d958ad

>>625395
You should probably not risk breaking it for now. Chip off some more of the ice to help the rest melt, then look nearby for any possible water leaks. I don't suppose you can ask if humidity levels are high?
>>
No. 625402 ID: 9ddf68

maybe there's water leaking as well. any way for you to heat the panel up before you prime it? got a blow torch on you that you could use?
>>
No. 625502 ID: 8f01e8

Do NOT attempt to warm up delicate electronics with direct application of fire.

First of all, tell Cassius what's going on and keep formal notes. Any malfunction serious enough to stop the engines from working is serious enough that engineers developing the next generation of starships will want to know about it, to say nothing of those doing major repairs or refits on current models.

Then, go to the life support controls and start cycling warmer, dryer air through this section. Maybe fetch some sort of scientific equipment to confirm that the 'ice' is frozen H2O and not, say, carbon dioxide or something.
>>
No. 625503 ID: 8f01e8

Wait a sec, it's registering 2.145 kelvin? That could be frozen helium on the panel, or more relevantly, inside the pump! Don't try to cycle the pump until it's back up above 4.25 kelvin, one way or another.

Also, that's colder than the cosmic microwave background radiation. Temperatures like that, outside laboratory conditions, indicate either defective measuring instruments or magic.
>>
No. 625511 ID: cc75ef

>>625395
something's off. don't start the pump until you know what is going on. is that really water ice? check if there are any more leaks. why does it look like that spot isn't the only originating spot of ice forming?
>>
No. 625576 ID: 557bac
File 142431383925.png - (192.73KB , 600x539 , 1-58.png )
625576

You take a look at the temperature reading.
Then you do a double take.

What the heck?

Somehow the temperature is several Kelvin below even the howling cold of space.

Cassius comes in over the PA system
> How's it going down there, Aether? I'm still showing a no-go on the fuel.

Your tiny voice pipes up.
"Yeah, hang on. There was a small Helium leak that iced up the pump so it won't cycle. I don't want to force it until its warmed up a little. Also, I think we have a bad thermocouple on the pump: its reading 2.145 K."

You think back to the chemistry lessons you had on the planet 5 light years behind you.

While the He-3 would remain liquid all the way down to a few tenths of a degree above absolute zero, the fuel reserve likely contains a decent amount of common He-4. Normally, this wouldn't be too much of a problem for the Epoch's reactor, but at such a low temperature weird things happen. Below 2.17 K, it can go through something called a Lambda transition and become a superfluid. It's a state of matter that has zero viscosity and can seep through undetectable pores in even the strongest container.

If you're dealing with superfluid He-4, then that would explain the leak; but you can't seem to find any explanation for the low temperature, or the ice.

Curious, you take out your screwdriver and open up an access panel in the pump. There's something in there.
>>
No. 625578 ID: d958ad

>>625576
Careful... grab it with your pliers. Describe it to Cassius.
>>
No. 625618 ID: cc75ef

>>625576
is that a hole or a black thing?
could it be... Black Ice??
>>
No. 625696 ID: 557bac
File 142440135585.png - (96.85KB , 600x396 , 1-59.png )
625696

You dig a pair of pliers out of your toolkit.

Aether
"Cassius, I think I found something lodged in the fuel pump. It looks like a shard of something black, its got a lot of ice on it though. I'm going to try and pull it out. Stand by..."

There's a crackle of frost as the pliers bite into the ice.
>>
No. 625697 ID: 557bac
File 142440135956.png - (808B , 600x405 , 1-60.png )
625697

Things go dark
>>
No. 625698 ID: 557bac
File 142440136198.png - (54.29KB , 600x600 , 1-61.png )
625698

You take a moment to remember where you are.
You are in an elevator.
It is dark.
There is someone else here, a human named Rosa.
other than that there is much to remember.
>>
No. 625702 ID: d958ad

>>625698
Tell her you remember some things. You remember traveling in the ship, and finding something stuck in the He3 pump. Some sort of black shard surrounded by ice. Ask where you are now. This isn't the spaceship anymore, so the trip completed successfully obviously. Is this the new colony?
>>
No. 625722 ID: 321d85

Hmm. It was said that the ship was a mile long, and from the diagram, it could well be big enough that we're still on it. If there's "gravity", though, it'd mean that the engines are on, and that seems odd, under the circumstances.
>>
No. 625783 ID: 9ddf68

ask if we're still on the ship. Also there seems to still be something making noise on the other side of the door so we should probably go to a different floor.
>>
No. 626339 ID: 557bac
File 142474381892.png - (65.98KB , 600x600 , 1-62.png )
626339

Rosa
>"Are you okay? You kind of spaced out there for a minute."

Aether
"Yeah, I was just thinking; remembering Cassius. We should keep moving if we can."

Rosa
>"Good idea, let's check the infirmity."

She does something with the panel next to the door and after a moment, you feel the elevator ascend.

There's a moment of uncomfortable silence. You aren't sure how far up you've traveled. It seems like several hundred feet. You don't remember any structure like this on the Epoch.

Aether
"I'm still a little hazy: where are we? Exactly?"

Rosa
>" We're on the second planet out from Barnard's Star. A friendly little place named Kur."
>>
No. 626340 ID: 557bac
File 142474382788.png - (107.74KB , 600x336 , 1-63.png )
626340

As if on cue, the elevator pings, and the doors slide open, revealing a window stretching the length of the hallway. Visible is a dark, tortured, landscape draped with small lichens and spotted with heavy, bunker-like structures. Above the facility, the sky writhes as mass of storm clouds shear against each other. Despite the thickness of the walls, you can hear the wind roaring in frustration as it tries to find its way into the bunker.
>>
No. 626341 ID: d958ad

>>626340
Was this your intended destination? ...if this structure wasn't on the Epoch, then where did it come from?

Ask what she knows about the creatures, quietly. Are they blind? How much of this place is infested with them? Are there other survivors? It may soon be time to practice silence, however.
>>
No. 626347 ID: 6e79d4

Is there enough light to see Rosa's face?

Ask what we need to do now.
>>
No. 626367 ID: 8f01e8

Now that you've got natural light to work with, share your respective item inventories and start working out gestures for silent communication.
>>
No. 626403 ID: 557364

>A friendly little place
note to self. rosa is a LIAR
>>
No. 626421 ID: 7ee488

>>626340
Wait lichens? Did we plant those?
Is there life on Kur? Could we survive out there?
>>
No. 627111 ID: 557bac
File 142517939152.png - (183.27KB , 600x449 , 1-64.png )
627111

You stare out at the dark landscape. The storm clouds are blocking most of the natural light, but provide the occasional flash of lightning. Its enough to see by but just barely.

Aether
"So what is this place?"

Rosa
>"We still aren't sure. Once we got the lander craft close enough to the planet, something took hold of it and guided it here. It looks like this facility has been abandoned for some time: we think its a research station but there isn't much to research here. Since the planet is tidally locked, life can only exist here in a narrow band between night and day, and most of what we've seen is cyanobacteria and lichens: nothing complicated. Or at least that's what we thought."

Aether
"Those creatures, right? What are they?"

Rosa
>"Again, not sure. They came from deep underground. We think there's a whole ecosystem down there, living without light. The little guys seem to be mostly scavengers: not that dangerous unless there's a lot of them, or if they think you're sick or injured. However, there are signs of larger predators."

Rosa agrees to share what she's managed to find.
She is carrying
a can opener.
a flexible canteen filled with water.
a claw hammer you recognize as one from the Epoch.
a strange box with a handle Rosa claims is some kind of tiny arc light.

>"We found a couple of them when we landed, but they need little carbon ingots to work and mine burned out. The battery is still good though and its brighter than the sun when its on. Hopefully we can get it working: the little guys tend to run when you shine light on them. "

Aether
"That or turn on the lights..."

Rosa
>"Hopefully yes. You Taikos had better luck with the systems here than we humans did."
>>
No. 627112 ID: 3009b4

Just want to say I really like that last piece of artwork. :)
>>
No. 627138 ID: d958ad

>>627111
This is fascinating! You found an alien facility!

Tell her about the corpse you found and the note that was on you.
>>
No. 627144 ID: 9ddf68

any idea where we'd have to go to turn the power back on?
>>
No. 627147 ID: 6aa6e0

Wait, is this facility alien made, or does it appear to have been made by humans? Either way, it seems very weird.
>>
No. 627218 ID: 5db52c

Ask her if she knows the layout of this place. Knowing where we are and where things are would make any power restoration plans easier.
>>
No. 627472 ID: 8f01e8

Carbon ingot? You've got matches. Maybe loot some more bedsheets or something else flammable and non-mission-critical, then figure out a way to burn that stuff in a controlled manner to make charcoal, see if that's an adequate substitute. Graphite-based pencils would also be something to keep an eye out for.

Another idea, requiring some very simple mechanical bits which sadly you don't have yet: mousetrap with a wind-up noisemaker for bait.

How much of the facility is mapped?
>>
No. 628060 ID: 557bac
File 142576908094.png - (57.74KB , 600x600 , 1-65.png )
628060

Aether
"Speaking of predators, I found someone dead on the floor below us..."

She listens to your description of the dead man.

Rosa
>"Shit, that sounds like Professor Baker. I wondered where he had gone. After the lights went out a lot of us were left wandering in the dark. Something about this place too, messes with your head, makes it easy to get lost."

Aether
"Well, then which way?"

Rosa
>"Go left. It should be through a set of double doors."

Aether
"How big is the facility? How much have we explored?"

Rosa
>"There's tunnels that go on for miles, and the elevator can take you down over a thousand feet. Most of the upper floors have already been explored, they seem to be dedicated to living spaces and communications. Beneath that is some kind of research space, though there are some areas that are under higher security that we haven't accessed. Underneath that there's a space that seems to connect to a number of locations with a rail system. if we can get power running to them, we might be able to run them."

Aether
"Do we know how to restore power? Or even where?"

Rosa
>"We think so. There's an area near the bottom of the elevator where we've heard machinery moving, we think the controls for the power systems are in there. However, no one has been able to access it: there's some kind of security system that's running on an independent circuit that we would need to get past."

To your left you spot a pair of larger doors. Rosa stops and puts her ear up to them.
>"Its quiet..."
>>
No. 628062 ID: 321d85

>"It's quiet..."
Too quiet.

No, but seriously, I dunno. Just be careful, I guess?
>>
No. 628063 ID: 5db52c

Horror aside, it's kind of amazing you found a facility on what you would have expected to be an empty planet. And sized to you, and with controls and furniture and equipment that appears familiar.

I mean, how do you explain that? Built by very similar aliens? Did people from earth somehow get here before you? (If we traveled here relativistically, there's always the risk ftl could have been invented while you were gone, people set this place up, and then died / left).
>>
No. 628072 ID: d958ad

>>628060
It's quiet time. The predators act on sound, so no more talking, and move as silently as possible.
>>
No. 628074 ID: 8f01e8

What kind of a security system are we talking about, here? A big heavy door and a keypad that always replies "incorrect password," or heavy weapon turrets with terahertz radar targeting?
>>
No. 628176 ID: 3181a5

Goddammit if this is an Alian vs Predator plot where this place is just desined to attract victims in going to be pissed!
>>
No. 633034 ID: 557bac
File 142825096780.png - (15.21KB , 600x600 , 1-66.png )
633034

Rosa presses her hand to a panel next to the door and it slides open quietly. A dim square of natural light of the planet illuminates a small corner of the room. Inside it is silent and dark.
>>
No. 633048 ID: 296917

Nothing unusual... advance, maybe check out what that is on the floor, and then go into the blue door on the left.
>>
No. 633050 ID: 5db52c

Take point, cautiously explore forward.
>>
No. 835715 ID: ed67d9
File 150768983661.png - (30.18KB , 600x600 , sas59.png )
835715

...it looks like the tear got worse. Of course it did. Well, it's fine. You lived a long life. You did a lot of good (and a lot of bad, but more good than bad!)
>>
No. 835716 ID: ed67d9
File 150768983818.png - (36.27KB , 600x600 , sas60.png )
835716

Wow. It's taking longer than you thought. Huh. You wonder if it's going to hurt. You hope it doesn't.

You're very glad that you got to get one more hug in from Aubrey.

You love Aubrey very much.

You're going to miss her.

You hope she doesn't cry too much when she finds out what happened.
>>
No. 835717 ID: ed67d9
File 150768984038.png - (27.68KB , 600x600 , sas61.png )
835717

HAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAAHAH

Of all the ways to go, this is how it went.

...and yeah, it hurts. It hurts more than anything you could ever conceive. But you laugh and laugh anyway.
>>
No. 835718 ID: ed67d9
File 150768984374.png - (20.33KB , 600x600 , sas62.png )
835718

OH WAIT YOU ALMOST FORGOT TO TELL THEM

SUGGESTERS, KHOROS ISN'T LA—
>>
No. 835719 ID: ed67d9
File 150768984548.png - (1.49KB , 600x600 , sas63.png )
835719

>>
No. 835720 ID: ed67d9
File 150768984790.png - (1.49KB , 600x600 , sas64.png )
835720

RETURN TO SNOOTS AND SHADOWS
>>/quest/835703
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