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File 138764869417.png - (11.77KB , 805x532 , nano1.png )
552975 No. 552975 ID: 53ba34

You are a nanomachine. You have just re-activated. You are too simple to understand concepts such as time or why you were weren't active in the first place.

Your current abilities are:
Harvest materials; ingest nearby matter
Divide; become two half sized nanomachines.
52 posts omitted. Last 50 shown. Expand all images
>>
No. 553167 ID: 7bbaae

Make a second subprocessor, attach both to the core.

Make two wall segments facing the approaching signals and a gate between them, then put our beam towers at the gate to defend it. Do not open fire immediately upon the signals- wait until we know they are hostile.
>>
No. 553168 ID: 8211f6

2 more lifter/beamer combos would not hurt... but get ready to move them if we need to relocate fast... also keep a good number of nanos with a spindle to the southeast, for any eventuality.
>>
No. 553184 ID: dc7e57

>>553167
Do this, but the moment the wall is up send a small scout group of 4 nanos & spindal out to investigate the transmission source.
>>
No. 553186 ID: 53ba34

okay, people seem to think that if you have a spindle then you can send it and some nanos as far as you want. no, the cluster must be in communication range at all times. if something cuts two groups off the smaller group goes inert. spindles extend your range, not make it infinite.
>>
No. 553192 ID: 7bbaae

>>553186
Well then we just need more spindles, right? Send them out in a chain? Or does every spindle have to be in direct communication with the core?
>>
No. 553193 ID: dc7e57

>>553186
Yes, but sending a spindle with a group doubles the range it can travel out to.
>>
No. 553238 ID: 53ba34
File 138780522766.png - (26.17KB , 1161x835 , nano10.png )
553238

You prepare. Lifter/Beamers are transmuted and placed, Walls and Gate placed, Spindles and Nanos waiting for the order to move out.
>>553192
chain
>>
No. 553239 ID: 7bbaae

>>553238
That's weird, shouldn't we be able to see them by now? Get some eyes out there. Send a spindle chain if necessary, we have nanos to burn. Speaking of which, let's keep increasing the cap by making a couple more memory matrixes, and extend the wall in both directions. Also I'd like to send a spindle and shield generator out to the power source so we can get a look at it instead of just finding out it destroys things.

Also, we have a fully assembled core processor but nothing's unlocked?
>>
No. 553242 ID: dc7e57

>>553239
We can worry about research later.
Let's get those scouts out to the network signal ASAP.
>>
No. 553257 ID: fd6ae9

Send a few scouts east, and build ourselves a generator if we haven't yet (we can use that to enhance our lasers, and possibly other things like the scanner or our thinking parts).
>>
No. 553259 ID: 53ba34

okay, maybe i should of asked specifically, but what should be done with the incoming contacts? they are going to hit the wall if they don't change course.
>>
No. 553260 ID: ce49c3

>>553259
That is acceptable.
>>
No. 553262 ID: fd6ae9

>>553259
Send a scout to see if they're hostile, and/or intelligent.
>>
No. 553315 ID: dc7e57

>>553259
Send a single nano out to meet them.
That'll give us more info and allow us to try to communicate, without risking anything valuable.
>>
No. 553318 ID: 53ba34
File 138784438667.png - (25.85KB , 1161x835 , nano11.png )
553318

>>553239
meant small objects unlocked by the core. without it you would not have been able to make a gate, which is 10 blocks total, only the walls. so if you made the shape before the core was built, you would have had it revealed then.

scout group and intercept nano sent. contacting in...
CLICK-CLICK
huh?
>>
No. 553319 ID: 53ba34
File 138784460048.png - (29.12KB , 1161x835 , nanoboom.png )
553319

BOOOOOOOOOOOM

well thats hostile, seems the small contacts are moving bombs. the contact nano was vaporized, the wall managed to deflect most of the blast but was damaged. what's odd is they were only the size of one of your nanos, and you have no data on one nano bombs.

how do you proceed?
>>
No. 553369 ID: 9b57d3

>>553319
Ah, I see. The circles are objects, not just markers. From now on, have our defending Beamers shoot any incoming bombs.

Have our scouts go check out that bigger blue oval. Meanwhile, make 4 more beamer/lifter combos and have them move out as a second group behind the scouts. Time to retaliate with a quick strike force. Also, reinforce our defensive wall with two shields and two generators.

Lastly, let's continue research. Make a 1x20 line, a 2x2x5 rectangular prism, and a 5x5 square.
>>
No. 553375 ID: 53ba34

>>553369
lifters are immobile while lifting something, to negate gravity on one thing amps up the gravity on itself. even while idle it still cannot go anywhere very fast. Currently all objects other then spindles are much slower or worse then single nanos. and spindles are only slightly slower.
>>
No. 553376 ID: fa2b3e

Better idea- Beamers, fire on the big object.
the '1 nano bomb' was probably from that blue wave object, I'm guessing it's a small class object that's hostile to us for some reason.
>>
No. 553379 ID: 9b57d3

>>553375
Aw. Well let's just send a swarm of nanos and a spindle over and transmute into an army at their doorstep.
>>
No. 553524 ID: 53ba34
File 138792799301.png - (23.06KB , 1161x835 , nano12.png )
553524

designing the small units is harder, why i took so long

A nano touches the larger reading... nothing happens. One spindle passes the edge of the map, and is transferring to map 0_1.
The blasts clear. seems the wall managed to mostly withstand the blast.

The free nanos at the base Link in a variety of shapes.
the 1x20 line does nothing.

MEMORY
>>
No. 553525 ID: 53ba34
File 138792828952.png - (68.52KB , 1609x1362 , smallheavytankl.png )
553525

Small Heavy Transport Tank: low and wide. this tank can slowly carry just about anything that can fit on it's back. which is an area of about 5x4 nanos wide. Also has built in clamps to allow it to secure anything unstable.
>>
No. 553526 ID: 53ba34
File 138792875808.png - (86.08KB , 1609x1601 , small spindle power.png )
553526

2x2x4 Creates the Small Spindle: and upgrade of the micro spindle, this one is able to cover a greater area as well as generate a jamming field turning anything other then your units dumb. jamming field is half size of transmission area and both abilities cannot be active at the same time.

2x2x5 can transmute into Small Generator: produces 7 times as much energy as a micro generator. if given a fuel it is able to generate 3 times as much as that. WARNING; do not plug directly in to micro units.

reminder: micro sub processors do not mitigate cost of small units.
>>
No. 553546 ID: 9b57d3

>>553525
Hmm. Make one tank, put a Lifter+Beamer combo on it and a small generator. Send that out behind our strike force. It should zap the enemy signatures loitering near our base before heading to the second map.

Further research: a 4x4x4 cube, if we can manage it. Could we get some numbers in each update giving us the total number of loose nanos, max nanos, and nanos used in structures by size alongside the processor compensation?

Then let's see what's on the next map.
>>
No. 553549 ID: 0722de

Let's see if building/linking various sized pyramids get us any memories.

And why not do the tetrominoes? And while we're at it why not some polycubes? http://recmath.org/PolyPages/PolyPages/index.htm?Polycubes.html Seems to have quite a few we can try.
>>
No. 553550 ID: 53ba34

>>553549
you can suggest specific shapes. like hollow tube of X dimensions and such. but i am not going to go that whole site to see if one of the shapes is valid
>>
No. 553561 ID: b8ceae

>>553526
Make the skeleton of a 4x4x4 cube. This will take 32 nanos. Then add 8 to make it a 4x4x4 cube skeleton containing a 2x2x2 cube. Then add 16 more nanos to make a hollow cube. Finally add the remaining 8 to make a solid cube. This is the most efficient means of testing the simplest combinations for a 4x4x4 space.
>>
No. 553565 ID: 9b57d3

I thought that so long as the shape we form is large enough to contain memory-designs then we'd discover it?
>>
No. 553566 ID: 53ba34

>>553565
yes, but obviously you can make some weird shapes that are otherwise too big to just make a cube. such as the 2x2x5, you do not have enough nanos to make a 5x5x5 cube. so non-cube shapes can still help. not sure what Seven thinks he is gonna get from making part of a cube, and then the whole cube.
>>
No. 553567 ID: 9b57d3

>>553566
Alright cool that's what I was doing so far.
>>
No. 553781 ID: ca419d

Why dont make a L shape out of 2x2x2 boxs? It should make a small beamer or something along those lines?
>>
No. 553789 ID: 53ba34

sorry for the wait, is pretty hard to design small objects that mostly conform the right shape.
>>
No. 553796 ID: 3fc613

guuuuys, we haven't figured out how to work things like the micro generators work with beamers or even gotten the shield generators working by plugging the micro generators into them!
If we're gonna experiment, lets work more with those things instead of small-class crap we don't really have the nanos to create!
>>
No. 553881 ID: ca419d

Well if we dont have the nanos to go making small stuff why dont we make small/micro combos like
1x trans tank
With 1x lifter beamer combo
And 1x micro spindle
That takes 27 nanos to make and gives us some mobile fire power and a slow but strong scout

And lets see what sec 0-1 is like
>>
No. 553882 ID: 53ba34

seriously guys, i give you a unit with a large transport capacity and you only stick ONE unit on it? it is 4x5 wide, lifters are only 2x2, do the math.
>>
No. 553891 ID: ca419d

>>553882
So then we just load it up with 4 pairs of lifter-beamers!!
>>
No. 553893 ID: ca419d

>>553891
Or two and a small spindle and a micro sensor
>>
No. 554415 ID: 53ba34
File 138846886546.png - (24.06KB , 1161x835 , nano13.png )
554415

First the beamers take out the bombs once they get in range.
Shapes are reconstituted into a 4x4x4 cube, three nanos are sent after the spindle into the next sector, and the lifter beamers are migrated together awaiting a heavy transport to move them.

MEMORIES
>>
No. 554416 ID: 53ba34
File 138846901712.png - (28.09KB , 1447x895 , spider.png )
554416

Light transport tank: is made via a 4x4 + shape with an extra layer of 4 in the center. the light tank has an obviously smaller transportation capacity but it can move much faster then the heavy tank, in fact, it can move faster then even single nanos. it's armor is much lighter and the legs are vulnerable.
>>
No. 554417 ID: 53ba34
File 138846918671.png - (30.41KB , 1447x896 , smalltower.png )
554417

small sensory correlation system: does not operate on it's own. instead it is linked with 4 micro sensor towers that link up with it and create a sensor net. this improves both range and fidelity of sensor systems due to the slightly different inputs being processed in parallel.
>>
No. 554418 ID: 53ba34
File 138846927843.png - (42.17KB , 1447x896 , smal lifter.png )
554418

small lifter: is exactly what it sounds like, a larger sized lifter. can also multiple micro units.
>>
No. 554419 ID: 53ba34
File 138846936141.png - (36.30KB , 1447x896 , eyeinthesky.png )
554419

The Eye: provides additional data within it's line of sight. must be lifted to have any real range.
>>
No. 554420 ID: 53ba34
File 138846950122.png - (37.97KB , 1447x896 , small SPU.png )
554420

Small Sub-processor: provides improved command and control abilities to small class objects. two of them also allow one additional memory matrix by streamlining data flow.
>>
No. 554421 ID: 53ba34
File 138846969028.png - (47.95KB , 1447x896 , transfer lifter.png )
554421

NEW OBJECT TYPE: DOUBLE TRANSMUTATION

Transfer lifter. requires attached generator to function properly. not only lifts but provides extra power to lifted object(s). so objects require this to function properly. takes two micro object capacity
>>
No. 554422 ID: 53ba34
File 138846989052.png - (45.28KB , 1447x896 , slicer.png )
554422

Slicer: chargeable sustained coherent energy beam. made from 4 micro beamers. MUST be placed on a transfer lifter in order to have enough power. central energy sphere is charged up then fires a continuous beam that can rotate while firing for as long as the charge lasts.
>>
No. 554423 ID: 53ba34
File 138846998419.png - (24.11KB , 1161x835 , 0-1-1.png )
554423

the spindle is in the new map. it only obtains partial data due to sensor tower range. also cannot properly identify shape of objects emitting transmissions.
>>
No. 554431 ID: fb4e93

Cool, cool. Oh, hey, how many nanos do we need in order to build those things?
>>
No. 554435 ID: b625ce

>>554423
Ahhhh shit lets upgrade both the lefters and beamers too there small size and then mount them on a hev trans
>>
No. 554462 ID: 53ba34

>>554431
light tank: 16
small tower: 22
small lifter and eye: 32
small subprocessor: 36

the double transmutations require only component parts, no additional nanos unless noted.
>>
No. 554501 ID: b625ce

>>554462
Then instead of micro left-beam armed hev tank we use a small version of both along with 4 more beamers to re arm the micro lefts we have
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