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File 137904883449.png - (6.30KB , 800x400 , dsq0.png )
534184 No. 534184 ID: b0d1a8

"New quest which hopefully won't crash and burn." -Whaat
107 posts omitted. Last 50 shown. Expand all images
>>
No. 545940 ID: 77b987

That is no way for a captain to behave in front of a lady! You will never get the good ending behaving like that. Now apologize to the lady and be sincere about it.
>>
No. 545951 ID: 5869f6

>>545864
What the fuck are you doing!?
This is no way to treat a lady!
Fucking stop. S-Stop!
>>
No. 545972 ID: 2f4b71

You're either an engineered symbiotic, or a weaponised parasite. But this is definitely an 'ask permission first' situation.
>>
No. 545974 ID: 91217a

Quick! Wrestle your own tentacles to the floor!
>>
No. 546459 ID: 6216b0
File 138346965784.png - (20.28KB , 786x541 , dsq15.png )
546459

Control switches to the tozol...


This is Zowl Etaz, she was a scout on a long-term mission to find artifacts of the old masters. The locals call them precursors. She woke up, confused and disoriented with a hole in her memory. Her mind's been slow to reboot to get her bearings. Her body, however, seems to be functioning well.

She was about to give this jerk a bop on the nose to shoo him away, but now he doesn't have a nose.
>>
No. 546460 ID: 6216b0
File 138346982749.png - (12.31KB , 740x308 , dsq16.png )
546460

She saw 3 possible exits she can take. The first is the wall vent on the side wall which she can easily rip open. The second is a vent on the ceiling of the room which she can jump up into. The third is the door she came into the room from on the other side of the room.

Please suggest an action.
>>
No. 546461 ID: 53ba34

the roof vent. the center of the ceiling will vex it the most.
>>
No. 546463 ID: bfbe79

Well I doubt that he will stop chasing you even once you're in the vents, and the door he may try to block you, soooooo... prepare your anus?

Seriously though, try for the door. At least you can shut it on the other side and place a barrier between you and the hentai escapee.
>>
No. 546464 ID: fd7000

If the though of getting stuck in the air vent while escaping fills you with a sense of dread while at the same time a sense of anticipation the lower vent is for you.
All told the upper vent is probably the safer bet.
But seriously, lower vent.
>>
No. 546471 ID: 91217a

Yeah you don't know where those vents lead. Just go for the door and claw your way through if you have to.

Also do your best battlecry. See if you can intimidate this mass.
>>
No. 546474 ID: d2b9fe

Upper vent. The tentacle mass will have an easier time blocking access to either of the other exits, and it will find following you vertically the hardest.
>>
No. 546481 ID: bd48c5

>>546460
I recommend the wall vent. If he is stronger than predicted, he might throw your jump off course and slam you into a wall, dropping you deeper into the biomass, whereas the wall-vent relies on going across the periphery. The door is hopeless.
>>
No. 546485 ID: 7bbaae

>>546460
Any idea what the tentacles are trying to do to you?

Go for the closest exit.
>>
No. 546489 ID: 9ddf68

ceiling vent, this thing will have the most trouble getting to you there
>>
No. 546576 ID: ba8629

Ceiling vent. Unless you're gung-ho for being probed, in which case, wall vent.
>>
No. 546663 ID: 01531c

You're a Tozol.
He's a gelatinous tenticular mass.
What could he possibly do to you?

He was consciously behaving until a second ago, so I doubt he's trying to eat you.

I advise waiting to see what happens.

If he spawns a mouth, just rip those teeth out like a nightmare at the dentist's office.
>>
No. 546664 ID: 01531c

Yell at him.
>>
No. 546678 ID: c709a2

Go through the door, thered be more space to away that way
>>
No. 546684 ID: 735f4f

Wall vent.
>>
No. 547325 ID: 06c7df

>>546460
Wall vent looks tiny. Ceiling vent looks a bit better. The door seems like the worst idea since the 'captain' is carpeting every square foot of the room between you and it.

Go for the ceiling vent.
>>
No. 547347 ID: e91c78

Vents are a bad idea.
Confined spaces don't lend themselves well to avoiding tentacle monsters.
>>
No. 547977 ID: 6216b0
File 138440044266.png - (23.07KB , 762x579 , dsq17.png )
547977

Zowl chooses to take the ceiling vent, hoping to confuse the tentacle creature. She is unsure of the the tentacle creature's intentions and it's reason for trying to grab her. She could probably fight it off indefinitely but she feels that escaping would require less effort.
>>
No. 547980 ID: 6216b0
File 138440110311.png - (25.48KB , 932x587 , dsq18.png )
547980

Suddenly the passageway in front of her is violently crushed closed. Zowl uses her Blindsight to sense her surroundings. She senses that a large tentacle smashed into the ceiling, also other tentacles are making their way to the vent opening she crawled in from. Zowl is annoyed by this shape shiftier making things hard for her.

She makes an analysis of her current situation. She believes that she could probably force open passageway but is probably structurally compromised and would not be able to hold her weight. The tentacles seem incapable of piercing the vent so she could try fighting off the tentacles using the metal debris as a weapon. She also could rip her way out of the vent and try to escape some other way. Zowl is getting tired of this shit in any case.
>>
No. 547981 ID: f3bb85

>>547977
>>547980
Either punch up through the bulkheads, or return to the room and attempt egress via the wallvent.
>>
No. 547982 ID: 7bbaae

>>547980
Considering you can fight it off if you want, why not let it grab you a little bit? Like, head to the door, and then wait at it to see what the tentacles actually do.
>>
No. 547985 ID: fc937d

Just go strait up to the next floor. If it keeps following you, you'll hurt it.
>>
No. 547993 ID: c23ab0

Trapped in a corridor with slippery yet deceptively strong tentacles weaving their way toward your feminine treasure. Time to lie back and think of England start biting!
>>
No. 548019 ID: c311d1

Unfortunately I doubt you there's much choice here. The most expedient escape would be to tear out of the vent to the floor above, if that's possible, no telling how thick the deck plating is.

Failing that I'd say tear out the bottom of the duct and head to the vent in the wall. Unless I'm mistaken, the tentacles probably take up the space outside the door, but that vent? It'd only be able to enter it the same way you did, and it couldn't crush it.

... Assuming the creature isn't large enough to loop around from another entrance into the system.
>>
No. 548033 ID: bfbe79

Prepare your anus, because you opted to run from a shapeshifting tentacle monster in an enclosed space. Really though, at this point your only option to escape is tear out the bottom of the vent and drop back into room below aka square one.
>>
No. 548047 ID: 34b2f2

Breaking through the ceiling wont work, it'll take too long. Trying to rip through the obstruction seems iffy too.

Ripping out of the vent and trying to escape another way is the best bet, I'd say. Other vent or the door, whichever is closest/least obstructed.
>>
No. 548255 ID: 735f4f

Wait in the vent for a bit until several tentacles come slithering in after you and then burst through the bottom into the room. At that point most of the long ones will be stretched out into the vents and you should be able to make it to the door.

Honestly if you are going to be staying there you had better have a talk with this guy and figure out what his issue is. If the tentacles are just being grabby and you are strong enough to fight them off no problem then I would not worry to much. Maybe this is his species way of saying hello? Or feeling you up with tentacles is how he sees things close up.

Either way having more allies to help you find lost artifacts is a good thing. Even if one of them is a bit grabby.
>>
No. 548387 ID: ba8629

Rip. And. Tear.
>>
No. 548392 ID: 7a843b

Okay, I think there's a way you can go that doesn't immediately involve cutting your way through a huge mass of shapeshifting tentacles. It may not pan out but it's worth a try before trying to fight your way out.

Grab that pipe to your right and rip a section out. Use it to punch a small hole through the duct wall to your left and right. Stick your tails through the holes and get a blindsight reading on what's out there. There ought to be an area between the ceiling of the room below and the floor of the deck above you that you might be able to slip out into.

Pick whichever side has enough room and hand-holds to grab onto. At the least there ought to be the mounts the duct is supported by you could climb across, but there's very likely girders and various pipe runs and conduits criss-crossing the space you can clamber across.

Quickest and safest route would likely be to wherever this duct would have gone before the shapeshifter crushed it. If you get there you could just kick a hole in and climb through. Secondary choice is whichever of the door or wall vent in the room below is closer. That'll involve fighting the tentacles so grab a large shard of the duct to use.
>>
No. 548523 ID: 6216b0
File 138465771852.png - (24.60KB , 669x570 , dsq19.png )
548523

Zowl considers ripping her way up but realizes that she does not have the luxury of time or tools to get through in a timely manner. Instead she rips her way out of the vent to escape being cornered.
>>
No. 548524 ID: 6216b0
File 138465777302.png - (45.99KB , 899x851 , dsq20.png )
548524

Control switches to Huin...

Huin has always dreamed to become higher then his caste would allow. He saw an opportunity with this ship to become much more then what his society deemed was fit for him, and to become wealthy in the process. While he is quick witted he is starting to have second thoughts about going on this venture.

While Huin expected that he may see alien beings, his expectations did little to help his anxiety upon seeing the alien being. Much of its body is covered in scales with large sections of hair and sections fur going down along the back of the forearms and along the tail ending in a fluffy point. When it speaks, Huin sees it's sharp pointed teeth but does his best to pretend not to notice.

The Fluffy lizard introduces itself as Jouko, a representative for the leader of one of the major nations on its home world. Huin nervously checks his translator and returns the greeting, his anxiety starting to dissipate. The representative asks Huin if it is alright to bring his group onto the ship mentioning that one is a military quartermaster and the other is a scientist eager to come aboard.

Huin thinks for a moment and....
>>
No. 548530 ID: 978553

Deny the boarding request. Make up a story about interstellar quarantine procedures or something if you have to. Or claim it was a ferocious pirate attack.

Point is, you can't guarantee their safety with a tozol on board and you can't afford a potential armed takeover. It's just a handful on the entire spaceship, after all. You're here for trade anyway, not guided tours. You can tell them that.
>>
No. 548535 ID: 53ba34

well, no large boarding group. explain that most of the bulkheads are still closed because of the various monsters on board. and the tozol is killing and eating them, but you have no idea how many are left. simply put, everyone that comes on board can't complain if a monster eats them because they went down a unexplored passage.
>>
No. 548537 ID: 735f4f

Yeah tell them that your crew is still dealing with some issues from a pirate attack and you do not want to risk there safety.

We do need more crew eventually and who knows maybe we can find some here but be careful about first impressions. Don't let them know its just you and two crazy aliens on the ship right now.

If its just him and two other guys we might be able to have them on board. But really want to get the situation with the captain and his "girlfriend" under control first. If you go to introduce them to your captain and its a room full of tentacles "fighting" a naked Tozol it probably wont go over well.
>>
No. 548539 ID: c311d1

Go Tozol Go.

As for Huin. Grant them permission to board in a small number, but warn them you're still recovering from being attacked, so their safety can't be ensured.
>>
No. 548551 ID: b479de

Well first ask what both parties are like. I mean if the scientist are eager we really don't want them tearing the ship apart trying to figure out all its bells and whistles. Also I should probably ask the capton since he is in charge of the ship
>>
No. 548581 ID: fc937d

Well, if we want to trade stuff, we should probably impress their scientist with stuff we have for trade. That'll put pressure on the fluffy lizard's negotiators.
>>
No. 549108 ID: 8b9215

Explain the ship was a derelict and has not been thoroughly explored and is likely deadly in many areas. We have what is one of the most dangerous creatures in the universe aboard the ship. And we've yet to make any meaningful communication with it. 3 people max, only sidearms.
>>
No. 551408 ID: 5aceb7

Suggest that you'd prefer to have only one of those two on board. Perhaps that'll give you a hint at what they value the most?
>>
No. 551411 ID: 34b2f2

Let's not say the ship is a derelict we just found and that it's full of monsters. Or that we have basically no crew. This alien seems basically friendly, but that could change very quickly if they think they can just take what they want from the ship.

Mentioning cleanup from a pirate attack works, because it implies we're strong enough to fend off pirates. It's vital we appear competent and in control.
>>
No. 551526 ID: 96b823

It'd be for the best if you don't say anything about what's happened on this ship, whether true or made up. That'll just give you a chance to bungle things. Just don't give them anything and let them come to their own conclusions.

Tell the representative that he may bring only the quartermaster and scientist on board. Then say any and all weapons his group has must be left behind on their ship. They will also have to declare any non-obvious innate offensive capabilities of their species.

Explain that you will be his sole liaison and communication channel to this ship; No other member of the crew will have direct contact with them. All questions and responses will go through and be screened by you.

Say that they must remain escorted by you at all times and remain within designated areas, pointing out that they will be monitored at all times by the ship's internal surveillance and sensor systems for compliance. Failure to comply will result in a response by the internal security system, followed by expulsion from the ship.
>>
No. 551565 ID: 8b9215

>>551526
>>followed by expulsion from the ship.

Into space, of course.
>>
No. 559757 ID: f7d50a

Sure just let them on what could possibly go wrong.

maybe if i bump this quest it will update again :C
>>
No. 559850 ID: bd48c5

>>559757
Don't talk crazy, and stop getting my hopes up!
>>
No. 559876 ID: d90d89

>>559850
I'll never stop hoping damn it
>>
No. 566943 ID: d41370

Welcome to the Graveyard
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