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File 136911548009.png - (6.49KB , 488x266 , critters.png )
511816 No. 511816 ID: 681bdc

I've been wanting to try one of these for a while here.
The main idea is evolving a small group of creatures provided by the OP over time. If anyone's familiar with Primordial or Fortune Evo on /tg/, this is like those.

Here are the starting organisms. All aquatic. The world above the waves is still inhospitable to life.

Pesh - A finned, worm-like bottom feeder.
Nakku - A fragile, jellyfish-like organism that eats whatever ends up in its mouth.
Jir - A simple aquatic plant with a purple photosynthetic pigment.

How this works:
- Players evolve a creatures by images and giving an short explanation of what changed and why it happened.
- Only one or two small changes should be made in each update.
- Players can edit anything they like.
- If multiple people make updates off of the same picture, a split has occurred.
- ALWAYS SAVE AS .PNG! For ease of editing, please don't blend colors or use tools with anti-aliasing.
- Occasionally, I will drop in some events.

-Note: Drawing skill doesn't matter so long as you're able to get the idea behind the change across well enough.

If this isn't quite suitable for /quest/, I can delete it. Falcon told me it should be fine.
235 posts omitted. Last 50 shown. Expand all images
>>
No. 520230 ID: 4835c4

>>520227
Okay. A bit smaller than Earth. Let's say that it's still a bit larger than Mars for the sake of being geologically active.
Let's include a captured protoplanet or two for moons.
>>
No. 520232 ID: 1ec995

has anything evolved some kind of primitive light sensing eye yet?
>>
No. 520233 ID: 87fb1c

>>520232
Yes, the Nakku Guard >>512452
and the Hive Fisher>>519630
>>
No. 520237 ID: 4835c4
File 137253326880.png - (207.79KB , 3040x1336 , Nakkuchart.png )
520237

>>520232
Anything descended from the one with green antennae, as they are covered in photoreceptors.
>>512891


Also, Nakku chart updated.
>>
No. 520238 ID: 87fb1c

>>520237
not quite accurate

The Hive did not evolve from the drone. Both Hive and drone evolved from the Core Nakku. They are interdependent on one another and most of the Specialized Nakku that work for the Hive are spawned from drones.
Princes are born from queens/emperors, they are released in large clouds of their immature form and go on to merge with other Princes and possibly other nakku forms. They can absorb cores into themselves.

The queen/emperor requires drones to reproduce
>>
No. 520244 ID: 87fb1c
File 137253593739.png - (150.22KB , 2040x1497 , Simplified Nakku Branch.png )
520244

Here's a simplified Nakku Tree to illustrate what I mean.
>>
No. 520261 ID: f595d3

>>520232
the shore pesh lines all posess light sensative eyes that are becoming more advanced with time, the filter pesh and ramming pesh have also developed light sensative patches
>>
No. 520265 ID: f595d3
File 137254247122.jpg - (184.50KB , 869x770 , untitled.jpg )
520265

The surface Nakku undergoes further adaptation, it gains more trailing tentacles that utilize a powerful sting to drive off predators. it also develops several patches of symbiotic algea on its top that take energy form the sun, producing sugars and nutrients for the host Nakku.
internaly there is not change to speak of, other then a more robust internal structure.
>>
No. 520271 ID: b64ef2
File 137254422150.png - (6.37KB , 264x211 , retractinator.png )
520271

the grazing pesh gets bigger, heavier, more jagged plates which also extend to its head. when in danger, it can do a thing where it crouches and pull its legs together to essentially be a rock. it also gets into the habit of covering itself with mud. this fools many of its predators into thinking they're just rocks. the ones who aren't fooled mostly leave them alone regardless because jagged rock-like shells are not very pleasant to have in your mouth.

only those with poison or the strongest of jaws get to eat these guys.
>>
No. 520296 ID: 7e8516

>>520271
No predation on land yet, 'cept for the coasts.
>>
No. 520321 ID: 9cb233

>>520271
>>520296

In that case, wouldn't it make sense for inland Grazer-Pesh to lose all armour plating instead? Turn into fleshy fleshlumps?
>>
No. 520324 ID: bf54a8

the solar radiation has been noted to be REALLY strong. having incredibly thick skin to protect against that is good.
>>
No. 520327 ID: b64ef2

I'd pictured it to be a shore-dweller as it was the one out of three pesh who did not move away.
>>
No. 520357 ID: 34cf7d

rolled 18 = 18

>>520321
No, as they provide protection from the solar radiation. This is the same reason why arthropods claimed the land first on Earth.

And now rolling for the axial tilt. I may have to redo the ocean currents when I get back home on Monday.
One of the map does have rifts marked for development of the deepest parts of the ocean floor. Volcanic vents and such. There are probably some islands in the oceanic mountain ranges as well.

Oh, and a couple last things. Respiration. What uses gills, lungs, spiracles, book lungs, or anything else for gas exchange? Also Pesh circulatory systems. The original worm given probably had an open circulatory system. Very primitive creatures.
>>
No. 520363 ID: 34cf7d

>>520357
Okay. Slightly less of a tilt than on Earth. Less variance in seasons. Less storms. The sheer amounts of ocean could still have a big affect on things though. Probably lots of dry biomes as well from more direct sunlight. I'm guessing less ice on the poles as well. At least when there is ice.
A lot of this is probably wrong, since I'm not too knowledgable on this subject. Any feedback or suggestions are appreciated.
>>
No. 520402 ID: f595d3

>>520296
The grazing pesh is a shoreline feeder, it needs the armor to deter peshodiles and other smaller predators.
>>
No. 520929 ID: 533b86
File 137283242652.png - (280.90KB , 2552x1760 , peshchart.png )
520929

Pesh chart updated. I'll try to get the Jir finished tomorrow.

Considering the size of the planet, the lower gravity probably amounts to a thinner atmosphere, making flight more difficult than on earth.
>>
No. 520991 ID: 533b86
File 137286837918.png - (249.41KB , 1904x1140 , jirchart.png )
520991

And here's the Jir except for this one >>519799, since I don't know what it evolved from. Says Tree Jir, but only Shore and Slime Jir are green.
>>
No. 521005 ID: f595d3

>>520991
that was just demonstrating how the jir trees gourds grew, they hang under the branch like fruit.
>>
No. 521322 ID: f5e470
File 137295767437.png - (89.86KB , 800x955 , strawberrybullcrap.png )
521322

the roots of the purple jir spread out except in a spot where they form a core for storing all their energy. the spread out membrane makes them grow single leaves all spread out, and though they're usually quickly eaten, the roots keep sprouting new leaves, far enough from each other so that the predators can only go after one eat a time. the leaves are flimsy and cheap to produce, so if they get eaten, no biggie. as long as the core remains, this guy thrives.

this is an offshoot.
>>
No. 521577 ID: 011678

Pics to follow.
Thje grazing pesh, now armored to the point of near total exoskeleton, takes full advantage of its limited predatation and spreads both across the shore lines and back into the deep ocean, while the two do experience some slight alteration, the deeps sea becoming larger ect, they remain the same species for now.

meanwhile on land a arms race has begun between the pesh and jir, in response to increased grazing the jir splits into two lines, one develops a fast growing Trunk that quickly removes it leaves from grazing range whilst the other develops long, sharp thorns that pirce the mouth parts of grazing pesh.

in response the Paw-pesh grows more adapt at climbing the jir-tree tunks, its paws growing longer to more easily grip the branches.
meanwhile the tripod takes a different route, as its antenna grow both longer and more flexible, the increased wieght forces them back along its neck, were the closer proximity to the Shoulder bones allow them to anchor and lift more effectivley, they then use these "Limbs" to grasp and strip the soft leaves from the thorny branches, before manuvering them to thier mouthparts.
>>
No. 522395 ID: f595d3
File 137322564469.png - (65.42KB , 1255x754 , untitled.png )
522395

Jir-palm, Thorn-Jir, Runner pesh and Tripod pesh.
botrh the runner and tripod, having to deal with more complicated survival methods develop a more sophisticated nervous system allowing for greater co-ordination of actions and interpretation of imformation.
the Tripod also develops small, bony plates within its mouth that allow it to grind leaves into a smaller, more digestible mulch whilst also protecting it from the odd thorn that gets pulled away.
>>
No. 526592 ID: 77d77d
File
Removed

Seems that there hasn't been any activity here for a while. Is there any interest left, or should this be sent to the archive?

If nothing else, here are some examples of things that developed in a different game a little over a year back.
>>
No. 526599 ID: 77d77d
File 137461560955.png - (957.45KB , 4665x1432 , colonyfuschart.png )
526599

>>526592
Actually, better pic.
>>
No. 526605 ID: f595d3

Im always interested in this one, but if its reached its end so be it.
Hey OP, would you mind if i use this planet in other stuff?
i mean, i dont think itll be any were in Abducted, but i like the tripods and others so much i may draw stuff for them from time to time on other site's
>>
No. 526609 ID: bf54a8

problem is we can't reach critical mass of people that want to play this. most people don't want to have too many of their evos in a row because it feels cheaty. even if it isn't.
>>
No. 526620 ID: 77d77d
File 137462057150.png - (82.08KB , 800x600 , 1034608-D17GAR2.png )
526620

>>526605
I always think it's cool when people decide to use things from these types of games.

>>526609
Yeah, that always is a problem. This was a sort of experiment to see how an evo-game would fare on tgchan.

Also, for your reading pleasure, a collection of the rest of these that ever ran on /tg/. Most of the threads are linked to that. Fortune and Primordial are the biggest ones.
http://1d4chan.org/wiki/Evolution_Games
>>
No. 526721 ID: 77d77d

>>526620
As an addition to this, if this were to progress far enough, this evo game could produce a setting for use in future quests. Could be something set on this world, or I know that there are some that involve space travel.
>>
No. 526789 ID: 2f4b71

>>526721
Have there been any 'Evolution' games for solar systems? Start with a dust cloud, accrete sun(s), a stellar disc, planet(s), asteroid and comet belts and shells, moons, ring systems, then any active geology on solid planets (and moons).
>>
No. 527135 ID: 3582bf

>>526789
Can't say that there have been. With the exception of one, they've all been organisms. The last one was with computer programs.
>>
No. 528332 ID: eaaf3b

Ahhhh so4r4ry *I haven't been he4re, as yo7u can see, my comp[7ute4r 8is less than f7ully f7unct8ional. *I can p[a8instak8ingly ed8it o7ut the n7umbe4rs and st7uff by h8ighl8ight8ing them and c7ut8ing them o7ut, b7ut 8it's p[ d8iff8ic7ult and t8ime cons7u8ing. That sa8id *I don't 2w8ish fo4r th8is to d8ie, so *I'll t4ry and make a leg8ible p[ost 8in a sec. Ho2weve4r, d4ra2w8ing 8is do2wn so 8if maybe yo7u co7uld back me 7up[ and make a v8is7ual fo4r 8it that's be p[ cool.
>>
No. 528344 ID: eaaf3b

An Evolution of the runner, a third branch rather than a continuation, putting us at three branches

This version of the runner, rather than staying on the ground or under it, begins climbing into the branches of the Palms to reach the higher leaves and juice sacs. It grows an extra toe on each of it's front feet, which, rather than coming straight out of the paw, it grows from the base forming an oposable finger, allowing it to better grasp the branches and food. *It also grows a pouch to carry young in before they can climb, and sits upright when not climbing or hanging.

The bony ridge has become completely internal, forming a more advanced spine and allowing for higher neural and nervous capacity. It is so far the most flexible mammal that has developed.
>>
No. 528423 ID: f595d3

>>528344
ill draw these later, but the Pesh haven't been stated to have evolved mammalian structures yet, as far as i know there still egg laying, reliant on pools of water to incubate the young.

The Paw pesh line has now diverged into two separate forms, the Gripping pesh, which as stated has opossible thumbs that greatly aid in climbing and the Burrowing pesh wich has better adapted itself to life both within Jir palm trunks and beneath them, with a sturdy exoskeleton and harp, digging clas/horns.

Meanwhile the Slime Jir develops a smaller offshoot that is far less reliant on available water with a tougher epidermis and smaller boy.
this Moss-jir spreads rapidly, diversifying into several different kinds and covering much of the landscape untouched by the Jir palm and Thorn Jir.
>>
No. 528426 ID: f595d3

>>528344
im thinking the "Pouch" is more a small water pocket, were the young can hatch and pupate in safety.
>>
No. 528495 ID: bf241e
File 137497815411.png - (11.13KB , 325x456 , This is for you to name_.png )
528495

>>528344
Keep in mind that it does still need to get out of the sun during the day due to solar radiation. Thin atmosphere. I'll let you figure that out.

Also, here's my impression of the creature.
>But the thumbs are backwards.
So?

>>528423
Yeah, probably squishy eggs that would dry out. I'd also say external fertilization.
>>
No. 528520 ID: eaaf3b

>>528426 *In 4rep[ly to Cth7ul7u, *I 2w8ill go 2w8ith yo7u4r 8idea as yeah, *I had fo4rgotten they 2we4re egg c4reat7u4res

>>528495 *In 4rep[ly to OP{ *I'd f8ist l8ike to thank yo7u fo4r the a2wesome p[8ict7u4re and then secondly ment8ion that my 4reason8ing fo4r mov8ing a2way f4rom the g4ro7und 8into the p[alm J8i4rs 2was j7ust that; 8it 2wo7uld be safe4r 7unde4rneath the shade of the leaves 4rathe4r than on the s7u4rface of the p[lanet

*If the4re's anyth8ing else *I am s7u4re *I can th8ink of someth8ing o4r the othe4r j7ust lemme kno2w 8if *I fo4rgot anyth8ing
>>
No. 528678 ID: e1609c

>>528520
please PLEASE stop typing like this, dude. It isnt half as creative as you think, and honestly it is hard as shit to even read. There is a reason leetspeak is frowned upon man, dont be that guy. nobody wants to be that guy. If you must, define yourself through italics or something after snagging the BLICK plugin off its /meep/ thread.
>>
No. 528698 ID: eaaf3b

Yoooo A4rch8ive, *I don't mean to be a je4rk b7ut *I can't NOT typ[e l8ike th8is. *I kno2w th8is c4rap[ 8is ha4rd to 4read and 8if *I co7uld make 8it stop[, t4r7ust me *I 2wo7uld 'ca7use 8it's mak8in a lot of th8ings hella difficult and *I th8ink *I'm enjoy8ing 8it less than yo7u a4re. So 8it'd be p4retty cool of yo7u to not 4rag on me fo4r 8it thanks man, and *I'll do my best to not p[ost too too m7uch 7unt8il *I can get 8it f8ixed
>>
No. 528703 ID: f29090

>>528698
I'm going to have to request you not post again until you fix or replace your keyboard.
>>
No. 528725 ID: fe15d3
File 137502814160.png - (3.43KB , 400x300 , assimilator.png )
528725

>>519672
The Biter has proven itself a most formidable defense against hostile critters. It has only gotten better. The long thin neural fibers contained within their sharp teeth actually push themselves into the wound caused by the Biter's bite. The fibers connect to a bitten creature's nervous system, and slowly weave themselves through it. Given time the Biter can connect even much larger creatures to the Nakku Hivemind, though this usually requires several biter's to accomplish.
>>
No. 528731 ID: fe15d3
File 137502923983.png - (16.62KB , 800x600 , Nakku Overmind.png )
528731

With the new possibilities granted by Biters, the Nakku Queens have adapted to make use of the new resources. It's web has shrunk, and the Nakku Overmind relies far more on the releasing chemicals into the water to direct its underlings. In addition the reproductive systems of the nakku have changed, becoming far more focused on the Overmind. The Overmind now spawns all the drone species personally, growing them as eggs below the protective canopy of its primary tentacles. As the genetic data of multiple drone species is carried within the Overmind, this sometimes has an effect on the Overmind itself. Overminds can be quite diverse in appearance, Some bearing light sensitive spots others wielding poison glands or even sharp teeth.
>>
No. 528744 ID: bf241e

>>528731
Okay, I really want an explanation of this hivemind. Also, are all of the hivenakku different morphologies, or multiple species in a symbiotic relationship?
>>
No. 528905 ID: eaaf3b

Ah well then it seems this may be my last post for the next couple of weeks, I didn't realize the mods were so...
Strict I guess, to be polite. I don't want th8is thread to die though so keep it up[ until *I can get back and know that I am reading and watching with bated breath. This will be my last evolution for a while, and, as I still cannot draw I'll leave it up to you guys

An evolution of the ParaPesh to a land based form. The surface creatures are large and easy to feast upon with more advanced systems and the likes to nourish them. They become grub like, loosing the fins and antenna as well as the larger head to a smaller size more adapted to burrowing through the soft underbellies of resting Pesh, or attaching themselves while the creatures are eating.
They currently only feed on flesh, and like to lay their eggs after they've had a full meal ensuring they'll have ample nutrients. Because they aren't blood based, they will eat dead flesh and lay their eggs there as well, making them one of the first de-composers, right?

Anyways I guess that's it for me for now, just remember I'm still here even if I can't post. Keep it up you guys! Byeeee
>>
No. 528919 ID: fe15d3

>>528744
The Nakku Hivemind is made up of a single Emperor/Queen/Overmind and a number of servant creatures which assist their less mobile master. Where these come from varies based on species. Emperors gain their followers based on the multiple forms of the Drones that surround them. The Queens do the same, but using biters are able to gather other Nakku species and even some other creatures into the mind. Though control of species that are not nakku is limited. Overminds spawn the drone forms themselves. They hold the base genetic data of the drone and each of its permutations. The Overminds create eggs using these genomes and fertilize them through mating with nearby drones. This results in a suitable amount of genetic permutation which is recognized by the overmind and stored for future use.

Be aware that the genetics has been fudged a bit to make room for fun.
>>
No. 533880 ID: eaaf3b
File 137634221762.png - (0.99KB , 188x128 , Decomposjir.png )
533880

Guess who! :D

An branch from the Slime Jir to grow on dead or dying matter as well as other wet, damp or moist places, although it cannot grow directly on the ocean. Will consume any type of flesh or plant matter, as long as it's dead and immobile, and uses the gasses and juices it creates while digesting to fill it's seed pod and then blast it's spores everywhere. Voting to call it "Decomposjir"
>>
No. 533881 ID: eaaf3b
File 137634229313.png - (1.44KB , 196x208 , Decomposjir.png )
533881

Larger Upload
>>
No. 535031 ID: 34cf7d

>>533880
Nice to see that you've got your keyboard fixed.

Reminding people that the pink and purple jir species are still around.
>>
No. 535244 ID: f595d3

No image, mostly cuase the image would be kinda dull -,-
Decompos-jir develops two off shoots that draw nutrients directly from the soil, the moss-jir is a hardy growth tthe needs little soil but has far smaller leaves then its cousin, the jir-grass wich takes root in soil and spreads rapidly to all environments that can support it.
>>
No. 535286 ID: eaaf3b
File 137680380122.png - (7.41KB , 339x392 , 136954079018.png )
535286

Image for previous parapesh evo
>>
No. 535289 ID: 34cf7d

>>535286
Linking for the sake of convenience.
>>528905
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