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File 135224579613.png - (80.92KB , 640x480 , 1.png )
469150 No. 469150 ID: 14a1d0

"Sire, we have an issue that requires your attention. The city population is growing at rapid pace and we're running out of room."
288 posts omitted. Last 100 shown. Expand all images
>>
No. 471423 ID: 886a4d

Heres an order for Drek while he sits in the dark. Dig deep, deep into the earth and unleash hell upon those who cosigned you to the abyss!
>>
No. 471458 ID: dc4a44

Come on. at least feed him while you consigned him to mineshaft digging.
>>
No. 471837 ID: 14a1d0
File 135295355158.png - (68.57KB , 640x480 , 40.png )
471837

Coming back for revenge? Not likely. Fuck weird looking bastard. Fuck them right to hell.
>>
No. 471838 ID: beeca1

>>471837
Your futile attempts only fuel his erection.
>>
No. 471839 ID: dcd676

Fuck the dumb bastard, let's get back to digging.
>>
No. 471844 ID: 90a93c

Revenge? No, he will return in our hour of need.

That's how undead ogresgoblins work right?
>>
No. 471856 ID: 0b214d

>>471837

Okay, seriously, knock it off! You are going back there and helping that guy back out. Enough wasting man goblinpower that could be used to further help set up this outpost and grow it into a full-fledged city, with maybe becoming the capital of a new Goblin nation in some very distant future.
>>
No. 471857 ID: ad199c

it's not wasting goblin power cause he's not a fucking goblin. I mean, look at him.
>>
No. 471861 ID: 0b214d

>>471857

...

The point is, he's has capable body to be used in our efforts to build up this outpost, and this bitch just trapped him in a pit, thus having us lose one activity slot we could have.

Resource wasting is bad thing!
>>
No. 471863 ID: 9718f3

>>471861
But... dude's creepy. We had to murder him.
>>
No. 471864 ID: 0b214d

>>471863

I'm finding it creepy all you people are just willing to leave a guy to die just because he 'looks creepy' and such. Regardless, creepiness doesn't matter as long as Drek works for us and doesn't do anything hostile.
>>
No. 471865 ID: 14a1d0
File 135296612077.png - (144.11KB , 640x480 , 41.png )
471865

Making glass is apparently harder than just melting a wad of sand into a blob of molten crap.
Oh well. Someone will figure it out eventually.

Mining continues, no end of the cave system in sight yet.
>>
No. 471869 ID: a68e3e

>>471865
Do you have no one who can research ways to make glass?
>>
No. 471874 ID: 82d77c

Do we even need glass?
Make weapons instead and send someone out to find animals you can breed and keep around for labor and meat.
>>
No. 471875 ID: bf54a8

oh well, let's try making a farm so we can have less dudes going out for food.
>>
No. 471876 ID: 5bf190

See if you can get someone to domesticate those ants.

Someone who doesn't need all their limbs.
>>
No. 471891 ID: f2c20c

>>471865
Fukkit. Use the forge for making wea- wait do we even have an anvil? I guess we gotta make an anvil before we start smithing stuff.
>>
No. 471893 ID: ab3218

I think you need ash and lime and stuff. man we need some eggheads in here. in the meantime, build a proper smithy you can craft weapons and armor in. also keep on working on the palisade.
>>
No. 471894 ID: 67ba4b

instead of using glass, make some small clay pots for potions instead
>>
No. 471896 ID: 82d77c

>>471891
Would a flat rock work for that?
>>
No. 471916 ID: 92c81e

>>471896
It might, I think, but it would probably have to be a pretty hard rock. Otherwise it'll probably just shatter under hammer blows.
>>
No. 472046 ID: d1cb07

>>471916
granite would be the best
>>
No. 472638 ID: 14a1d0
File 135322472848.png - (121.55KB , 640x480 , 42.png )
472638

Alright. Glass is put off until we have some bitchin' weapons.

This sword of the highest craftsgoblinship will be dubbed "Fuckstabber".
>>
No. 472641 ID: 92c81e

>>472638
Woa, watch where you're swinging that. I fear it may be too powerful for mortal hands. You must seal it away, where it cannot fall into the wrong hands.
>>
No. 472643 ID: ecfcdc

Ah yeah. Time to go stab some fucks.

Are there even any fucks near here?
>>
No. 472644 ID: bf54a8

find some fuck to stab
>>
No. 472646 ID: dcd676

Go hunting for something to use Fuckstabber on. We must test its combat readiness.
>>
No. 472674 ID: 660874

Do you think you can stab some ants with that?
Actually, check on everyone else's well-being for now. Inform them that Drek had a very unfortunate accident and is no longer with us.

Do remember to check up on him in like, a week though. To make sure he's dying in there.
>>
No. 472675 ID: a41970

>>472674
this
>>
No. 472701 ID: 62496e

>>472638
Now make a few more, if you have the iron. The recruits get that one, you get the last one.
>>
No. 472703 ID: beeca1

>>472674
We could stab Drek. I'm pretty sure he counts as a fuck.
>>
No. 472704 ID: 90a93c

>>472703
You fool! He is immune to fuckstabbers, we would need a blade forged in a volcano or something to harm him.
>>
No. 472731 ID: ca8307

everything above while laughing maniacally.
>>
No. 472850 ID: 14a1d0
File 135329811239.png - (66.01KB , 640x480 , 43.png )
472850

Down in the mine, Whatshisname thinks he hears something through the wall. But, he's obviously all fucked up, so who knows if there's anything there.
>>
No. 472851 ID: e3f578

Knock Dixie and see if it knocks it back
>>
No. 472860 ID: bf54a8

break down the wall and stab any fucks that show up.
>>
No. 472872 ID: 70c0f2

Upend a cup or bucket or something and use it to listen through the wall.
>>
No. 472901 ID: ca8307

make sure it isn't Drek. then knock down the wall.
>>
No. 472916 ID: 35a550

>>472850
The mine is haunted. Drown it in water.
>>
No. 472920 ID: f6cff9

>>472916
How would water stop the haunting?
>>
No. 472930 ID: a41970

>>472920
better safe then sorry, drown the mine for a day
>>
No. 472935 ID: f2c20c

>>472850
What's it sound like?
>>
No. 472957 ID: c78e8a

>>472930
Do not drown the mine.
We can drain it again.
>>
No. 472987 ID: 8e5181

Knock down the wall, if it's Drek stab the fuck out of him
>>
No. 473103 ID: 8b9215

OH SHIT, CHECK THE HOLE AND SEE IF DREK GOT OUT.
>>
No. 473235 ID: ef526f

There's no way that could be Drek.

Try making a small hole in the wall so we can see what kind of outworldly abomination is about to rape you.
>>
No. 473767 ID: e3f578

Time PARADOX

Don't mine that rock! It's water! You'll flood the mine!
>>
No. 473772 ID: 997ce7

>>473767
I bet Gnoll is going to have it be something else now.
>>
No. 473778 ID: 14a1d0
File 135362332044.png - (53.22KB , 640x480 , 44.png )
473778

They dig through the wall toward the noise and HOLY SHIT WATER EVERYWHERE! It's flooding out everywhere and flows down into the mine.
>>
No. 473780 ID: bf54a8

you mean the mine with the water pump in it? big deal, turn the pump back on.
>>
No. 473789 ID: f962e8

>>473778
Is that the same room as the waterpump?
If so, just drain it. If not, get everyone out of there (while hoping Drek can't swim his way out of the hole) and build another drainage pipe.

We ought to think about getting a well set up for clean drinking water soon, with all these underwater sources.
>>
No. 473793 ID: 8a763d

>>473778
THIS IS THE WILL OF DREK!
>>
No. 473796 ID: 8b9215

OH SHIT GET EVERYONE OUT. DREK IS ABOUT TO GET LOOSE.
>>
No. 473852 ID: 1e9d01

Guys it was probably just an underground lake full of monsters. We don't have to worry about Drek. Let's just outfit our strongest fighter with some iron weapons and armor and clear out the mine.
>>
No. 473858 ID: f962e8

Drek probably wont get loose. Probably.
Anyway.
After you get all that worked out, work on building a shrine in the main camp.

You know, for the new religion of the Great and Spiteful Drek.
ALL HAIL DREK, OUR MERCILESS DEITY.
>>
No. 473859 ID: e3f578

I hope Drek is a forgotten beast.
>>
No. 473913 ID: 710329

Don't bother pumping it. It's a cave river.
>>
No. 473921 ID: b46840

gtfo and observe results
>>
No. 474832 ID: 6a13b9

>>473858
Figures of Drek everywhere...always watching with those Drek eyes...
>>
No. 475509 ID: 14a1d0
File 135422858343.png - (49.49KB , 640x480 , 45.png )
475509

Damn. Just a pocket of ground water or something. It just opens up a bit in here, but is otherwise just more stone and dirt.

That weird noise can still be heard occasionally. Sort of closer maybe? The mystery continues.
>>
No. 475510 ID: bf54a8

keep digging around. and keep being ready to shank bitches.
>>
No. 475515 ID: f2c20c

>>475509
Follow the noise!
>>
No. 475537 ID: 14a1d0
File 135424383812.png - (67.73KB , 640x480 , 46.png )
475537

Now that the water is drained away, digging can continue toward the source of the WARGHARBLBRAGL! OH GODS IT KEEPS HAPPENING!
>>
No. 475538 ID: bf54a8

just... leave the pump ON for a while.
>>
No. 475539 ID: dc4a44

Ignore it and dig moar.
>>
No. 475541 ID: f2c20c

>>475537
Free swimming lessons!
>>
No. 475616 ID: 710329

Try not to drown
>>
No. 475620 ID: 0fa5af

Drink all of the water.
>>
No. 475625 ID: d90199

>>475537
Zox does not look distressed.
>>
No. 484297 ID: 14a1d0
File 135787367882.png - (49.38KB , 640x480 , 47.png )
484297

After the water subsides, Nikkel finds that the deluge originated from another pocket cave that ends in another dead end. At least there's more ore in here, dammit.
>>
No. 484300 ID: bf54a8

damn. oh well, you can work on fuckstabber mk2 and hand the first one down to someone else.
>>
No. 484302 ID: 29654e

>>484297
Nikkel should... ehrm... turn around. In order to survey the damage of course.
>>
No. 484304 ID: f2c20c

We need to go deeper. Start digging some stairs down. Or just like, a big shaft with a ladder in it, if you want gobbos to occasionally fall and die.
>>
No. 484306 ID: 8042f4

Make a mold for the sword so all you have to do is add ore.
>>
No. 484316 ID: a19d72

>>484297
turn around and see if the other goblins survived that flood
>>
No. 484323 ID: be7fd9

Where did all the water you released go? Did the lake level rise? Or is the camp just flooded?
>>
No. 484324 ID: 639e01

>>484297

pull top back up.
>>
No. 484325 ID: 60c5da

Keep following the noise! We must go deeper!
>>
No. 484365 ID: 521153

Keep following the noise.
>>
No. 484389 ID: 1f8505

>>484324

This. Let's show some gobbo class.
>>
No. 484393 ID: 027156

keep on digging towards the noise. noting can go wrong.
>>
No. 484419 ID: 472280

>>484302
yep, turn around, we have to see if there are survivor
>>
No. 484448 ID: 14a1d0
File 135792354968.png - (44.82KB , 640x480 , 48.png )
484448

>see if the other goblins survived that flood
They're fine. Fine to keep working. Get back to work!

>keep on digging towards the noise
>Keep following the noise! We must go deeper!
Hrbrblgarbl! This is just getting silly at this point! IT KEEPS HAPPENING!
>>
No. 484451 ID: bf54a8

rage so hard the water boils away
>>
No. 484453 ID: 3e2b13

>>484448
Invent scuba gear.
KEEP FUCKING DIGGING
>>
No. 484473 ID: b74c5e

Yes, if they dig deep enough they'll start hitting Lava instead of Rivers.
>>
No. 484486 ID: 14a1d0
File 135793419605.png - (83.10KB , 640x480 , 49.png )
484486

Well, they really did it this time. The water rushes by non-stop for a prolonged period of time with no end in sight. It's probably safe to assume the bottom of the mine is going to completely flood.
>>
No. 484488 ID: bf54a8

get an air-bladder and start building a better pump
>>
No. 484491 ID: 695191

Huh. Are there any species of aquatic goblin we can recruit? Seems like it'd be easier.
>>
No. 484492 ID: 78c6ea

Maybe if you give birth underwater they'll come out aquatic?
>>
No. 484494 ID: f2c20c

>>484486
I bet you broke into an underground lake. I suggest going over land and then digging down about where you poked the hole into, so you can see how far up the water level is, and so you can maybe find the source of that noise.

Meanwhile someone should scout out a new mine.
>>
No. 484642 ID: 62496e

>>484486
>exit and reload to auto-settle the water
We'll need to dig around to locate the source. If it's the pond, we'll have to seal it off from the outside.
>>
No. 484783 ID: 1bb66d

now you have a swimming pool! wheeee
>>
No. 484800 ID: 05fc82

>>484486

If it keeps going forever, you can build a secret underground waterwheel! Use it to power stuff topside and other people will be all man, where does all this moving stuff get its moving from? It must be magic! And then you will have respect.

And bread.
>>
No. 500990 ID: 593f45
File 136366120833.png - (57.59KB , 640x480 , 50.png )
500990

The cave fills with water, but not too much to trap them. They can still swim out. There's just enough water to flood the tunnel and the entire lower mine.
So that's going to be hard to access for a while.
>>
No. 500993 ID: f2c20c

Please tell me we revealed something worthwhile in the most recent drained chamber.

Also do not dig any further in that direction. We don't need more water.
>>
No. 501005 ID: f59095

just mine whatever hasn't been submerged and craft stuff with it. stuff like the continuation of the glorious weapons series started with the fuckstabber. I'm thinking of a shitslasher and an asscrusher next.
>>
No. 501008 ID: 759d37

>>500990
Assign Blame.
Obviously somebody (besides you) made a huge mistake that caused that flood. Its your responsibility and privelage to take out your irritation over this setback on some deserving bastard. Even if they don't exactly deserve it for what went wrong.
>>
No. 501013 ID: 772c81

>>501008
IT WAS GREK
>>
No. 501018 ID: 9ddf68

well the mine is fucked for now so I say we work on maybe building a few new buildings or something around the stone structure we have going on, or at least add a little bit more on to it. I mean one building and a fuck ton of goblins, that place has got to be getting cramped. and we have more of those fuck nuggets coming over at some point right? might as well get this done now before it bites us in the ass later. And well your minions do that maybe you can explore a bit more. I mean all we know that is around is the stone building, a small lake, and a mine that some ass hat we still need to blame keeps on flooding it, what else do we got around here. and it's not like something can hurt you right, you got the Fuckstabber.
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