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File 134184601613.gif - (95.95KB , 800x600 , 0001.gif )
430529 No. 430529 ID: cbda76

It is dark.
Faint illumination is seeping through the edges of the manhole cover.
But it is dark
Expand all images
>>
No. 430530 ID: cbda76
File 134184615913.gif - (159.59KB , 800x600 , 0002.gif )
430530

The manhole opens and light is allowed to flush into the room.
But it is still dark.
A figure makes their way down the ladder, closing the cover behind them.
>>
No. 430533 ID: cbda76
File 134184636660.gif - (270.70KB , 800x600 , 0003.gif )
430533

As soon as the figure touches the floor of the room, the two braziers flare into light.
And it is no longer dark.
The creature, now illuminated, seems unsure of himself, and pauses, as if waiting for a prompt.
>>
No. 430534 ID: cbda76

(I just put this up before I went to bed, don't expect an update for a bit)
>>
No. 430541 ID: 643515

Enter DOORWAY
>>
No. 430737 ID: ca1fc7
File 134189364380.gif - (307.78KB , 800x600 , 0004.gif )
430737

[quote]Enter DOORWAY[/quote]
The creature hears a voice calling from the doorway into the next room.
He cautiously inches his way through the doorway, wary of wondrous words in dangerous dungeons.
>>
No. 430740 ID: ca1fc7

whoops balls, never used a image board before
>>
No. 430741 ID: 886a4d

Read the note, inspect then decapitate and dismember the skeleton. Don't touch the orb its most likely trapped.
>>
No. 430746 ID: c3c502

Take a moment to wax introspective, creature.

Who are you? For what reason have you entered into this dangerous dungeon? Places such as these can be a test of will as much as anything else- you should be sure of your purpose.

>>430740
There's a list here of the tags and stuff:
http://tgchan.org/kusaba/news.php?p=faq
quote is typically just a >

>>
No. 430765 ID: b85f8c

>>430737
Who are you?
>>
No. 430771 ID: 38d9fb
File 134189546444.gif - (294.81KB , 800x600 , 0005.gif )
430771

>>430741
>"Read the note"
The voices seem to be coming from the orb!
The creature seems to see no harm in complying with this request, but is still unsure.
>>
No. 430775 ID: 886a4d

Oh. Well.. That changes things, pick us up! You still should decapitate and and dismember the skeleton... lousy undead popping up everywhere these days *grumble*
>>
No. 430779 ID: 38d9fb
File 134189595719.gif - (115.74KB , 800x600 , 0006.gif )
430779

>>430741
>inspect then decapitate and dismember the skeleton
The creature finds some gold coins behind the skeleton... but leaves them where they are, muttering something to himself.
He also gives the rude skeleton a kick in the head.

He doesn't appear to be a very good kicker.
>>
No. 430782 ID: 886a4d

Yup thats undead alright, normal piles of bones do not hold together like that.
>>
No. 430783 ID: e3aff6

Hello there!
Our frame is a bit bigger than I remember it being, but maybe there is an attached spell to deal with that. In any case, try not to drop us, would you?
>>
No. 430785 ID: b85f8c

Ugh, do people still use that corny old name? Go on, pick up the orb. I'm sure it's perfectly safe.
>>
No. 430792 ID: 47cad2

Take the arm that is giving the orb the finger.
>>
No. 430813 ID: 88ad92
File 134189875668.gif - (255.87KB , 800x600 , 0007.gif )
430813

>>430746
>Who are you? For what reason have you entered into this dangerous dungeon? Places such as these can be a test of will as much as anything else- you should be sure of your purpose.

The creature picks up the orb and-
"I am Lucair θruna, King of this land! I've come to cleanse this dungeon. Now let's see you convince ME that I should care about you in any way.
This encounter with such an unknown magical artifact is unexpected, but I doubt it will hinder the progress of my mission. I just need to evaluate it's power and deal with it accordingly.
Although, if King Lavandaria was displeased with it, maybe it IS worth keeping it around

>>
No. 430814 ID: b85f8c

>>430813
For what reason would Lavandaria's displeasure make us worth keeping?
>>
No. 430817 ID: 886a4d

We give lots of advice, mostly useful, sometimes perverse. We've helped kings conquer, a young girl escape horrors beyond mortal ken. There was even this one kobold we helped slay a god or three.
>>
No. 430822 ID: c3c502

>>430813

We're an enchanted orb of many voices. Disembodied advisers. We we posses useful information on a wide variety of topics. In battle, or in any desperate situation, we can compose, consider and contemplate complex plans of action in an instant. We are the ultimate aid in insight, and planning.

We can, and have, lead those who used use wisely to great victory and success. But beware- for we can, and have, lead the foolish to death and defeat.

What of yourself, King? Why risk yourself in this dungeon personally? Do you not have an army or warriors in your service? Heros to call upon? People to protect, a kingdom to lead?

Adventure is a risk to be taken for those who can afford it, with something to gain. Not those already in a position of power, or with great responsibility. I cannot help but feel your presence here is foolish, and irresponsible.
>>
No. 430825 ID: fa9f7e

>>430817
Don't forget the kobold we helped fuck a lich.
>>
No. 430830 ID: 927efa

Oh. Oh no. Don't care about us at all. We are entirely harmless and couldn't possibly pose a threat at all.
>>
No. 430845 ID: dc78a0
File 134190190631.gif - (253.01KB , 800x600 , 0008.gif )
430845

>>430830
>Oh. Oh no. Don't care about us at all. We are entirely harmless and couldn't possibly pose a threat at all.
"Oh, how nice! Oh, that's very good! Oh, don't bullshit me"
I don't like being lied to

>>430814
>For what reason would Lavandaria's displeasure make us worth keeping?
"I hate that man with all my being, and my enemy's enemies are my allies, are they not?

>>430822
>We're an enchanted orb of many voices. Disembodied advisers.
"So you are sentient? At the very least, I could gloat over you when the time comes."
I didn't think I would be able to share that moment with anyone, it might be fun.

> What of yourself, King? Why risk yourself in this dungeon personally? Do you not have an army or warriors in your service?
"Y-yes of course! But-"
> Heros to call upon?
"Uh, certainly!... It's just that-"
> People to protect?
"Just le-"
> A kingdom to lead?
"I WOULDN'T BE A KING IF I DIDN'T!!!"
>>
No. 430846 ID: dc78a0
File 134190196968.gif - (275.22KB , 800x600 , 0009.gif )
430846

...
>>
No. 430848 ID: 886a4d

Was your kingdom conquered? Or you ursurped?
>>
No. 430851 ID: f99095

Come on, you can tell us.
>>
No. 430852 ID: 132b99

okay, so you need to kick some asses. sounds fair.
>>
No. 430853 ID: c3c502

Seem to have hit a nerve there.

>My enemy's enemies are my allies, are they not?
"The enemy of my enemy is my enemy's enemy. No more. No less."
Just because you share a common foe does not mean your interests necessarily coincide. Caution will serve you better than blind faith if you seek to reclaim that which you seem to have lost.
>>
No. 430855 ID: fa9f7e

>gloat over us

Good luck with that. We don't live in the orb, we lead lives of our own. The orb is just a way to poke our nonexistent noses into your world and meddle. It's how we amuse ourselves.

Now, tell your new best friends: Who do we plot against, murder, or otherwise inflict pain upon?
>>
No. 430861 ID: b2112e

>>430853
That said, sure, we'll help you with reclaiming this kingdom of yours or whatever!

Unless you're a bad guy. You're not a bad guy, are you?

That aside, what're you really here for? How does "cleansing" this dungeon help you achieve your long term goals?
>>
No. 430863 ID: dc78a0
File 134190411859.gif - (297.24KB , 800x600 , 0010.gif )
430863

>>430848
>Was your kingdom conquered? Or you ursurped?
...

>>430853
>Just because you share a common foe does not mean your interests necessarily coincide. Caution will serve you better than blind faith if you seek to reclaim that which you seem to have lost.
"Oh okay, I'll just leave you here than shall I? That would be the cautious thing to do. And my interests are none of your concern. At least, not yet."

>>430855
>We don't live in the orb, we lead lives of our own. The orb is just a way to poke our nonexistent noses into your world and meddle. It's how we amuse ourselves.
"Sounds like you need a better way to amuse yourself. When I'm bored I just go fuck a woman."

I don't know why, but I feel compelled to take this intrusive piece of crap. Maybe it will help, or maybe I'll just threaten it with a hammer when I get bored.
Just when I'm contemplating how to carry this thing around, it shrinks down to a more convenient size, a bit bigger than one of those large marbles. I loved those things, really gave me an upper hand in matches. I remember that special marble case I was given on my 13th birthday. It was beautifully ornate, and had a spot for all of my small, round, glass tools of destruction...
I shake my head to disperse the nostalgic thoughts and focus on the task at hand. Maybe I should give this orb a go...

"Oi! Voices! Bestow upon me your mighty wisdom to navigate me through this dungeon! If you have any left that is, you seem like you're running a bit low."
>>
No. 430865 ID: c3c502

>"Sounds like you need a better way to amuse yourself. When I'm bored I just go fuck a woman."
Dude, we fuck with lives. Surely any man claiming kingship would understand the attraction of such power.
>>
No. 430867 ID: b85f8c

>>430863
Alright, sure. Now, that door ahead of you looks like it's got a lock on it. How about we try the door on your left?
>>
No. 430869 ID: dc78a0
File 134190622272.gif - (297.07KB , 800x600 , 0011.gif )
430869

>>430861
> You're not a bad guy, are you?
"Oh, I'm sure some paint me as a villain, but my actions are justified! THEY'RE FUCKING JUSTIFIED!...And those individuals wont really matter after I'm done here. I'm not the bad guy."

>>430865
> Dude, we fuck with lives. Surely any man claiming kingship would understand the attraction of such power.
"Lives are already fucked. They don't need any help with that."


> That aside, what're you really here for? How does "cleansing" this dungeon help you achieve your long term goals?
"Enough talking! You're supposed to help me, not build up a psychological profile."

I've wasted enough time here.
>>
No. 430872 ID: 132b99

okay, see the unlit torch? light it to unlock some magic locks.
>>
No. 430875 ID: dc78a0
File 134190892901.gif - (297.88KB , 800x600 , 0012.gif )
430875

>>430867
>Alright, sure. Now, that door ahead of you looks like it's got a lock on it. How about we try the door on your left?
Finally something I can work with.
I ignore the probably locked doors in front of me and to the right, and enter through the door to my left.
I'm greeted by the sight of some manner of monster, gnawing on a large chunk of wood.
Larger planks of the same wood are partially blocking the doorway to the next room.

>>
No. 430877 ID: b85f8c

>>430875
Huh. Giant termite? You are armed, I assume? It should be easy to deal with.
>>
No. 430881 ID: b2112e

>>430877
Assuming it's even aggressive. Unless you're not prepared to deal with it, just make some loud noises and it might scarper. No need to waste your energy and risk injury needlessly.
>>
No. 430884 ID: dc78a0
File 134191186343.gif - (267.59KB , 800x600 , 0013.gif )
430884

>>430877
>Huh. Giant termite? You are armed, I assume? It should be easy to deal with.
"Well I do have a large dagger... b-but...
>>
No. 430885 ID: dc78a0
File 134191237749.gif - (265.64KB , 800x600 , 0014.gif )
430885

>>430881
> Assuming it's even aggressive. Unless you're not prepared to deal with it, just make some loud noises and it might scarper. No need to waste your energy and risk injury needlessly.


IT ALMOST SEEMS LIKE IT'S LAUGHING AT ME
>>
No. 430887 ID: b85f8c

>>430885
Well maybe it'll eat the wood barring the door. You have no way of getting through otherwise... Let's leave it be and check the other doors.
>>
No. 430889 ID: b33427

>>430885
Flip it off for being so insolent.

>>430887
Leave the big bug to its meal for now. Head back to the previous room and see if you can pick up the pedestal you found the orb on and use it as a battering ram against the other doors. Aim for the lock first, then the hinges if that doesn't work.
>>
No. 430890 ID: cbf629
File 134191492230.gif - (298.20KB , 800x600 , 0015.gif )
430890

>>430887
> Well maybe it'll eat the wood barring the door. You have no way of getting through otherwise... Let's leave it be and check the other doors.
I turn to leave the room and the creature it contains, but it suddenly calls out!
"Aw hey buuuddy, don' leave! Ah'was jus' messin' wit' ya! Watcha need?"

oh man i need him to wipe that shit eating grin off his face
>>
No. 430891 ID: b85f8c

>>430890
Huh. It talks. Play innocent and say you're just an explorer looking around. Ask it what it's doing here.
>>
No. 430898 ID: cf49fc

>>430890
This Termite shall become the basis of your new, underground kingdom. Use your diplomacy to become buddies with it, then attempt to ally with its' hive.
>>
No. 430904 ID: a57aed

It's not usually this quiet around here is it? Bad time?
>>
No. 430911 ID: 643515

>>430904
It comes and goes. It is fairly normal for things to be slow.
Well what do you need?
>>
No. 430916 ID: a57aed
File 134192976244.gif - (261.32KB , 800x600 , 0016.gif )
430916

>>430891
> Play innocent and say you're just an explorer looking around. Ask it what it's doing here.
>>430898
> Use your diplomacy to become buddies with it, then attempt to ally with its' hive.

Ah yes, diplomacy is truly the art of the gentleman. Good choices, voices.

"Greeting, wood eating creature! I am merely an explorer... uh- exploring. Yes! Exploring this dungeon. Looking around and whathaveyou. May I ask what you are doing here?"

"Eatin'. wos it look loike? yah thic or somethin'? nah i'm kiddin' mate. yer should drool les. haw, only ribbin' yah mate!"

"Well, uhhh... How would like to join the glorious ranks of Lucair θruna?"

"who wha"

"That's me."

Oh please say no oh please oh please i can't stand this thing already

"nah mate, don see anythin' ya can offer me. i got me wood. when i'm dun with this lot, i'l just move on uhspose."

Well thank Father for that.

"you say yer erxplorin'? spose ya wanna get through this door then uhspose?"
>>
No. 430989 ID: 886a4d

Say yes, the other door was locked and you lack the tools to pry those boards off.

Hmm speaking of tools what did you bring tohelp you dungeon delve?
>>
No. 430992 ID: b85f8c

Yep. It could probably eat through those planks real quick-like.
>>
No. 431143 ID: 7068b6

erk, this is really not getting many suggestions is it.
Also, i'll be trying out different/better formatting in the next update.

>>
No. 431145 ID: 132b99

relax it's just no one is sure where this is going

hmm, yes.
>>
No. 431159 ID: 7068b6
File 134198701049.gif - (336.13KB , 800x600 , 0017.gif )
431159

>>430989
I could not bring much with me, as security was VERY tight, especially for someone, uh, like me. Not that anyone guards this dungeon in particular, i would even say not many people even know it exists! But it's location was quite problematical, but at the same time very ESSENTIAL.
I currently have with me:
► THE ORB OF INFINITE PSYCHE STUPIDITY
► A LARGE DAGGER (This was the only weapon I could sneak in. I would rather not explain HOW)
► A PARCHMENT OF AUTOMATED CARTOGRAPHY

>>430992
"Yes, I would very much like to uh, explore the next room! Would you be willing to clear the doorway for me?"
> "Sure thin' mate! I was gon' save those fine timberland beauts fa' latah, buh there no harm in a' least gettin' them outa ya' way first, eh?"
"...ye-...no?"

CHOMP SNARF CRUNCH

> "There ya go mate! Pass on through!"

Good, I'm making swift progre-

> "Bu' on one condi'in!"
SIGHHHH
"What is it, dead tree consumer?"
> "O', it's tha' I do alota' lil' favors for alota' diffrin' folks. That adds up to alota' folks owing ME alota' lil' favors."
"Yes?"
> "Jus' keepin' mind tha' if ya ever happen ta touch, taste, sniff with purpose or even stare lustfully at any o' mah timberland beauts...
>>
No. 431160 ID: 886a4d

Swear not to eat or burn any peices of wood in this dungeon... we can burn bone instead.
>>
No. 431162 ID: 6c9ecb
File 134198795474.gif - (377.79KB , 800x600 , 00018.gif )
431162

>>431159
> "... I will summon forth all who owe me, and with them form a horde of such fearsome size it will strike primal fear into the stoutest heart and the purest spirit. We will tear your soul from your flesh and wear your skin as a ugly coat that only gets used when our forgetful friend comes round and forgot to bring his. We will carve ornaments from your teeth and flavor our breakfast with chutney made from your eyes. DON'T. TOUCH. MY. WOOD."

I wood have snickered at that last bit but the rest was so terrifying so yeah probably should move on now.
>>
No. 431167 ID: b85f8c

>>431160
That is true. We can also burn coal, or oil, or other fuels. Heck, maybe later we can collect wood for this guy in exchange for service.

You don't seem to have a light source, and I don't see any torches- can you see in the dark?
>>
No. 431180 ID: b2112e

>>431167
Hell, make the offer. It's not like you have any use for it, right?
>>
No. 431184 ID: 6c9ecb
File 134199469962.gif - (287.61KB , 800x600 , 0019.gif )
431184

>>431167
While I do have rather keen eyesight, and can see better than average in the dark, there appears to be a lit brazier hanging from the ceiling of this chamber.
>>
No. 431187 ID: 6c9ecb
File 134199518536.gif - (259.51KB , 800x600 , 0020.gif )
431187

>>431180
"Well, if I find any wood in my exploration of this dungeon, perhaps I could exchange it with you for some goods or services?"

Oh man oh man, it's just glaring at me.
>>
No. 431188 ID: 6c9ecb
File 134199529245.gif - (267.28KB , 800x600 , 0021.gif )
431188

>>431187
I think I shouldn't axe anymore questions and just leaf.
>>
No. 431190 ID: 132b99

yeah go fast.
>>
No. 431199 ID: 4227b5
File 134199873176.gif - (291.28KB , 800x600 , 0022.gif )
431199

>>431190
I quickly move past the glaring termite thing and enter the next room.

There appears to be some kind of package on the floor, a chest to the left with an inscription and 3 big buttons, and 3 large statues of birds at the back.
>>
No. 431200 ID: b85f8c

Sounds like we aren't getting anything in exchange for any wood in this dungeon. It's all his already, I suppose. I was actually thinking about the future, when you're more established and can gather wood from ELSEWHERE.

But let's continue, and bring up the subject again later, when we can actually get wood.
>>
No. 431201 ID: b85f8c

>>431199
Looks like a puzzle. Not sure if the package would be trapped; it just looks like it was left here, really. What's the inscription?
>>
No. 431202 ID: 132b99

yeah never push buttons until a puzzle is already solved in your head
>>
No. 431204 ID: 4227b5
File 134199976027.gif - (290.17KB , 800x600 , 0023.gif )
431204

>>431201
> Couplets are the best,
> better, I think, than the rest,
> except, of course, this.

Oh god it's a freaking riddle.
I hate riddles.
>>
No. 431205 ID: b85f8c

I love riddles!

Let's see, that's a pidgeon, a dove, and... what? I don't recognize the third bird. In fact I could be wrong about the first one.
>>
No. 431206 ID: 4227b5
File 134200091929.gif - (94.04KB , 800x600 , 0024.gif )
431206

>>431205
I do believe you're right about the first two! Pigeon on the left and dove in the middle.
But the bird on the right... to the best of my avian knowledge, which doesn't extend too far, that might be a cuckoo.
>>
No. 431207 ID: b85f8c

Hrm. Unfortunately I am not overly familiar with birds OR poetry. This riddle is a bit out of my knowledge base. It will take a while to fetch the relevant information, I think. Mayhaps someone else can figure it out.
>>
No. 431208 ID: 4227b5

>>431204
The best bit is that nothing relevant comes up when you Google it.
>>
No. 431209 ID: 4227b5

>>431207
I sure do hope there's someone here who studied Literature.
>>
No. 431210 ID: b85f8c

Oh! It's a haiku. Now what does that have to do with the birds?
>>
No. 431211 ID: b85f8c

Hmm. Couplets are a rhyming pair of lines. Perhaps since haiku rhymes with cuckoo, that's the answer?
>>
No. 431213 ID: 6a0ea7
File 134200704130.gif - (260.39KB , 800x600 , 0025.gif )
431213

>>431210
>>431211
A haiku? I think you may be right!
And cuckoo rhymes with haiku... hmmm, couplets are mentioned so it's possible that's the answer.
I'll give it a go!
>>
No. 431214 ID: 6a0ea7
File 134200737160.gif - (747.07KB , 800x600 , 0026.gif )
431214

KAAAAAAAAAAAAAHHHHHHHHHH!
FUUUUUUUSHHHHSHHSHSHAAAAAAAAAAAAAAA

I grit my teeth and hiss, trying to dispel the pain. It's goddamn unbearable. I think a bone may have been hit. Shit shit shit.
I'm not in any immediate danger of bleeding out, but my right hand is definitely out of commission till I can get it healed.

I don't think cuckoo was the right answer.
>>
No. 431215 ID: 6a0ea7

>>431159
>>431214
Animated BTW
>>
No. 431227 ID: d8f016

Well, obviously the answer should be Chukar Partridge, but we don't have one of those. :P

From now on- manipulate no buttons and switches in this dungeon by hand. Activate them at a distance, with tools (your knife, a torch off the wall, debris, anything. Not pieces of wood, obviously).

I hope you aren't right handed. Because if you are you just lost your knife hand.
>>
No. 431228 ID: 886a4d

The poem itself is a haiku so I think thats the right answer, unfortunately I'm stumped as how to it realtes to the birds.
>>
No. 431229 ID: d8f016

Maybe it's a pun? Pigeons and doves both coo. Which does so in a higher voice?
>>
No. 431231 ID: 886a4d

Press both of the other buttons at the same time... nothing can go wrong!
>>
No. 431238 ID: d0b82f
File 134201848567.gif - (280.90KB , 800x600 , 0027.gif )
431238

>>431227
I JUST LOST MY KNIFE HAND.

FUCK YOU GUYS.

god fucking.
just work out this puzzle.

pain
ow
I can't think

>>431229
but
doves appear more effeminate
maybe
higher coo?

make the decision

FFFFFFFFFFFFAHHHHH
FFFFFFFFAHHHHH
>>
No. 431239 ID: 886a4d

Pity you don't have any healing items... you know stuff that would be useful in a dungeon with deadly traps and monsters. Maybe you should have thought of that hmm?
>>
No. 431240 ID: d8f016

The answer is to push all the buttons at once. Lay down on the panel, you big baby.

You may want to take a moment to bind your wound. If you lack bandages, remember you're wearing clothes, and you have claws and a knife.

Don't try anything till we've finished arguing the puzzle though. It's possible you're supposed to push two buttons at the same time. As in, make a couplet.
>>
No. 431244 ID: 643515

Next time press the edge of the button, or press the button with an item like the dagger.
>>
No. 431246 ID: 132b99

check the bag for stuff that would be useful.
>>
No. 431271 ID: 886a4d

Yes check the bag, maybe it'll have the healing items you forgot to bring. With your luck that stabber was poisoned. If multiple people have failed this puzzle it might have been soaking in blood for a while and thats just as dangerous.
>>
No. 431423 ID: fe9264
File 134206970543.gif - (282.12KB , 800x600 , 0028.gif )
431423

>>431240
okay okay
I tear off the cuff of my right sleeve and make a pretty shoddy bandage for my new stigmata.
Simply protecting the wound from the elements seems to have lessened the pain, if only because I now can't see how much it should hurt.
I can think straight now.

>>431244
I'd rather not press the other buttons in ANY way until I'm sure of the answer. The trap might not be the same.

>>431271
Being caught with a healing device of any kind would have been very suspicious. They are very expensive and no one carries one around without good reason. I DID have a good reason to carry one around, but I didn't want anyone to know that, did I?
>>
No. 431427 ID: fe9264
File 134207053230.gif - (281.05KB , 800x600 , 0029.gif )
431427

>>431246
Oh! I know what this is...
I had a 'colleague' drop it off here a while ago. He was the only one with the necessary wiles and stealth to get such a thing in here. But it is MY job to use it.

Don't bother asking what it is, I want that to be a surprise.
>>
No. 431432 ID: d8f016

Yes, don't tell your advisers what resources they have to work with. Allow us to make uninformed decisions for the sake of a momentary amusement. That seems wise.
>>
No. 431436 ID: 299ed3

Cheating mode: go back and grab one of the skeleton's bones and use it to press the buttons.
>>
No. 431442 ID: d8f016

If we only have to push 1 button, then there are 3 possible combinations (and we've tried 1). If we have to push 2 at once, that's another 3 combinations. 3 at once is unlikely, since it's hard to do simultaneously.

Or... we have to press the buttons in an exact sequence of unknown length- and the traps go off as soon as you hit a miss-key, instead of waiting till the end of the sequence. Which actually makes it easier to guess. So it's probably not that.

If the traps are all the same, we could pretty easily brute force the puzzle with bone button pushing. There's only 6 static combinations to try, and a sequence would be easy to figure out. Too bad you're too afraid of getting maimed to do it.
>>
No. 431444 ID: 299ed3

>>431442
Crap, I didn't see the part about being too scared to press the buttons, then my guess would be press dove and pidgeon because they are from the same family of bird.
>>
No. 431449 ID: 10096b
File 134207455496.gif - (296.02KB , 800x600 , 0030.gif )
431449

>>431432
Oh don't you worry, I know what's in this pack, and it certainly wont help me live any longer.

I hoist the pack up onto my back and resume trying to solve this goddamn puzzle.

>>431442
While I like the idea of giving this puzzle the ol' "fuck you"; I guess it is a shame that I'm "too afraid of getting maimed". I like keeping my blood inside.
>>
No. 431478 ID: 927efa

Are you sure cuckoo wasn't the right answer? It really seems like it would be the right answer. Perhaps you should try pressing it again.
>>
No. 431479 ID: 132b99

how about no? go find a bone ans use that to push the pads.
>>
No. 431482 ID: 505b2f

Maybe the buttons are there only for distraction. Try pushing the cuckoo statue or otherwise moving it.
>>
No. 431483 ID: b85f8c

I'm pretty sure the buttons are how we enter the correct answer, guys... But hey, taking a closer look at the bird statues might give us another clue?
>>
No. 431484 ID: 568973
File 134208650249.gif - (239.50KB , 800x600 , 0031.gif )
431484

>>431479
>>431436
I go grab the two arms off the rude skeleton from the orb room.
I'm planning on whacking both buttons with the two arms at the same time, and hope a trap doesn't tear out my spleen or something.
Are you sure about this?

>>431482
Now that sounds like a good idea.
But... I already went and got the bones...
?
>>
No. 431486 ID: b85f8c

There are probably spikes in the ground right in front of the buttons.

Go examine the statues. Don't touch them quite yet.
>>
No. 431490 ID: 0e6699
File 134209287762.gif - (267.12KB , 800x600 , 0032.gif )
431490

>>431482
>>431483
>>431486
Okay, I leave the rude arms by the chest and move over to the statues.
As I approach, I feel movement underfoot.

shit i've triggered a trap haven't i
I flinch quite sharply, expecting the sound of blades rushing through air and severe pain.

But nothing painful happens.
A sound simply comes from each statue.
coo!
coo!
coo!

It's a very convincing imitation of a real bird, and I spend a brief moment wondering how it was engineered. But I've got more important things to do.
As best as I can tell, the "coo!"s were all different pitches; The pigeon being the lowest, and the dove being the highest.
>>
No. 431509 ID: d8f016

Oh my goodness, I was right. It is a pun. =D

The dove has the 'high-coo'. That's your answer.

...totally push the dove button with the skeleton arm though.
>>
No. 431518 ID: 385995
File 134210796187.gif - (395.38KB , 800x600 , 0033.gif )
431518

>>431509
FUCKING. PUN.
WOW.
...

Let's just get this puzzle crap over.

Okay, here goes...

Animated
>>
No. 431520 ID: 385995
File 134210807181.gif - (289.32KB , 800x600 , 0034.gif )
431520

Animated
>>
No. 431523 ID: 385995
File 134210849466.gif - (358.67KB , 800x600 , 0035.gif )
431523

wait...

Success!

Animated
>>
No. 431525 ID: d8f016

Nice. What's inside the chest?

Poke around inside the chest first with your decoy arm before taking anything out, to check for more traps. It should be safe, but I mean, come on, the people who built this place left pun puzzles. They're obviously dicks.
>>
No. 431764 ID: 2cd9f3
File 134215358047.gif - (283.54KB , 800x600 , 0036.gif )
431764

>>431525
I can't trust anything made by such devilish engineers, so I'll make sure to inspect the inside of this chest with one of the rude skeleton arms before I grab anything.

Hmm, looks all clear to me.

The chest contains a key, and several pieces of gold.
>>
No. 431765 ID: 886a4d

Do you need gold? If not just take the key. Leave the gold for some other poor fool and reset the trap.
>>
No. 431772 ID: 132b99

get fat loots. then head back to central room and use key!
>>
No. 431775 ID: d8f016

He may not need gold, but if he makes it out of here alive, he may need things gold can buy. No offense your highness, but you're under-equipped. Take the gold for later, and the key for navigating the dungeon.
>>
No. 431776 ID: 886a4d

True, reset the trap anyway.
>>
No. 431800 ID: b85f8c

>>431764
I remember you left behind the gold by the skeleton, why is that?
>>
No. 431802 ID: 0c44cf
File 134215640152.gif - (276.91KB , 800x600 , 0037.gif )
431802

>>431765
I appreciate your concern for my financial well being, but I don't need the gold. It's not that I have enough already.
I just... won't need it...

But I take the key and reset the trap as best I can, by closing the chest and attempting to wipe my blood off the cuckoo button. I sorta just end up smearing to around a lot.

Then I head back to the central room...
>>
No. 431815 ID: 0c44cf
File 134215723149.gif - (302.91KB , 800x600 , 0038.gif )
431815

>>431802
I keep one of the rude skeleton's arms with me for some reason. It has served me well so far I guess?

Which door should I try?
>>
No. 431828 ID: b85f8c

The key likely only opens one of them, but try the one on your right first. I wouldn't expect the door at the end of the hallway to be our next destination. It just doesn't seem thematically appropriate.
>>
No. 431829 ID: d8f016

Let's try east.
>>
No. 431880 ID: 44c57e
File 134216298606.gif - (390.50KB , 800x600 , 0039.gif )
431880

>>431828
Hmm, yes, going by the universal guidelines of dungeons, this key should open the door on my right.

jiggle jiggle clink clink

Nope, this dungeon is a rule breaker.
It obviously can't be tamed, or put in a box.
It's a rebel.

Well that leaves only one door!

jiggle jiggle clink chunk

Success, moving on to the next room!

Animated
>>
No. 431882 ID: 44c57e
File 134216336807.gif - (322.29KB , 800x600 , 0040.gif )
431882

As I open the door, the key sticks in the lock, and I am faced with a vast open cavern.
I am standing on a small V-shaped platform, with only darkness below me, hiding the distant cavern floor. A ways off from the V platform is another small platform, hard to see in the darkness. It's definitely too far away to jump across to.

What know?
>>
No. 431884 ID: 927efa

Pull on the torch?
>>
No. 431885 ID: b85f8c

>>431882
Obviously there's an invisible bridge. Use the skeleton arm to search for it, by waving it in "empty" air beyond the edge.
>>
No. 431888 ID: 44c57e
File 134216443115.gif - (344.85KB , 800x600 , 0041.gif )
431888

>>431884
Nope.
Nothing.
I just singed my hand though.
>>
No. 431889 ID: 6e44d2

We said to pull on it, not jack it off.

Anyway, check for invisibridge.
>>
No. 431890 ID: 44c57e
File 134216524180.gif - (345.36KB , 800x600 , 0042.gif )
431890

>>431885
NOPE.
Now I just look silly.
>>
No. 431891 ID: 132b99

put the torch out.
>>
No. 431892 ID: 44c57e
File 134216601229.gif - (343.36KB , 800x600 , 0043.gif )
431892

>>431891
It's not the sort that come out, it's a metal frame stuck in the wall, holding hot coals and burning stuff.

Ow my hand
>>
No. 431894 ID: b85f8c

Well fuck. If there's no invisible bridge and you can't jump that far then this looks completely impassable.

Of course it isn't, so we're missing something. Try moving along the outside of the V to see if something happens.
>>
No. 431896 ID: 132b99

i mean dump water on it.
>>
No. 431897 ID: c3e54b

>>431896
haha oh sorry I read "put" as pull. Lucair doesn't have any water so unless you guys really want him to piss on the torch or something, I probably just leave this one.
>>
No. 431898 ID: b85f8c

>>431897
No water? Well obviously that's not what we need to do so it doesn't matter.
>>
No. 431899 ID: 2ff47f
File 134217375970.gif - (336.23KB , 800x600 , 0044.gif )
431899

>>431894
I examine every inch of this goddamn platform but... Nothing!

wait
shit
This is another puzzle isn't it.
AUGH.

I need something I can use to cross this, dammit!
>>
No. 431900 ID: b85f8c

>>431899
There is nothing here big enough.

Hmm. Try pushing on the wall the door is on. You could say you are pushing back against the floor. This is to try to move the platform you're on closer to the other one. Yes, it sounds very silly. Just try it.
>>
No. 431901 ID: b85f8c

Oooor look up?
>>
No. 431902 ID: 2ff47f
File 134217917137.gif - (364.02KB , 800x600 , 0045.gif )
431902

>>431900
This IS very silly.

It does nothing.
Boy, this sure is getting frustrating.
>>
No. 431903 ID: b85f8c

Okay another shot in the dark: Go back out the door and see if anything's different.
>>
No. 431904 ID: 2ff47f
File 134217962428.gif - (194.28KB , 800x600 , 0046.gif )
431904

>>431901
Look up?
Well oka- woah
wow

I can't even see the roof.
>>
No. 431906 ID: 2ff47f
File 134218004969.gif - (298.30KB , 800x600 , 0047.gif )
431906

>>431903
Hmmm, everything looks the same in this room, no changes here.
Should I check the other rooms?
>>
No. 431910 ID: d8f016

Well, examining other rooms to see if you missed anything when stumped by a puzzle is kind of standard procedure.

However, I'm not sure there's anything we saw you could use to bridge the gap. There was the wood, but that's guarded by an angry dire-termite thing, probably eaten by now, and not long enough anyways.

I don't suppose the pillar you found us on can be rotated? I'm thinking if we can rotate the floor in the pit room, an arm of the V could be made to serve as a bridge, instead of a ledge.
>>
No. 431916 ID: c021ac
File 134219124082.gif - (299.06KB , 800x600 , 0048.gif )
431916

>>431910
Sure, I'll go look in all the other rooms, see if there's anything that'll help.
But firstly, no, the pillar doesn't rotate in any way, it's pretty damn rigid.

I'll go check the creepy termite's room now.

> "Ay maaate! Whatcha' doin' back her' now? Hope ya' rememberin' to stay away from mah wood!"

The termite seems to be a pretty slow eater, he probably savoring every bite or something.
Weird.

He still hasn't got onto the two planks yet, and has them laying neatly side by side on the floor.

I've got a bad feeling.
>>
No. 431919 ID: d8f016

I'm not sure fighting him for the wood is a good idea. Neither piece looks long enough to bridge the gap, and you have no good way to connect the boards. Plus you'd be forced to use your off hand, and he claims to have scary summoning powers (though that could be a bluff).

You could ask him if he knows anything about the puzzle? Or maybe we could get him to eat the locked door for you.
>>
No. 431926 ID: c021ac
File 134219290354.gif - (264.55KB , 800x600 , 0049.gif )
431926

>>431919
While those are all good arguments against fighting him, he IS just a termite...
A BIG one I guess.
hmmm...

"Ah, hello... termite?"
> "MR Termite, thank yeh very much"
"Oh, yes. My apologies. I was just wondering if you know anything about how to cross the gap in the room past the hall back there?" I seem to be having some trouble, aha haaaaa?"
> "Sorry mate, can't help yah wid that, ah haven' yet made me through either of em' doors out there."
"Ah, shame. Oh! But that brings me to another thing; Would it be too much to ask you to get rid of the other door for me? I might heeellpp-... meeee-"

uh oh
>>
No. 431927 ID: c021ac
File 134219324768.gif - (7.17MB , 800x600 , 0050.gif )
431927

> "WHAT DID YAH JUS' ASK ME TA DO? You jus' wanna get me outta' this here room! Doncha'!? So you can nab me timber for yerself!! Ye' mus' take me for a fool!"

Hooh boy, this termite is fucking bonkers.
>>
No. 431928 ID: c021ac

>>431926
whoops, that wasn't meant to be a spoiler
>>
No. 431929 ID: 132b99

quick say "no no, i'll be standing right there with you,"
>>
No. 431934 ID: 820ee7
File 134219609146.gif - (481.08KB , 800x600 , 0051.gif )
431934

>>431929
It's too late for that!!!

SHIIIIIIIIIIII-
>>
No. 431935 ID: d8f016

Battle music go!

Okay, he appears to have a tough carapace or exoskeleton. That means using a flimsy skeletal arm as an improved bashing implement will be ineffective. You want to switch to your dagger.

Watch out for the teeth and horns. You best bet is to try and land a penetrative stab in the head into the brain (from above and behind, or below), or a hit on the central torso. Be warned with a dagger you don't have much of a reach advantage, and he's probably more of a risk to you in close combat than vice versa.

Among mundane termites, the warrior caste is capable in some species of emitting toxins. There's even a species capable of an explosive self destruct! I don't know if any of this applies to giant crazy talking termites, but be wary of the possibility.

If he can summon allies, there will be some kind of casting delay. If he attempts to cast a spell, it is imperative you interrupt him before he finishes.
>>
No. 431940 ID: 132b99

go for the lines in the shell.
>>
No. 431980 ID: b85f8c

>>431934
Is he jumping at you? Play baseball.
>>
No. 431988 ID: 9ab3c8

I foresee we will underestimate its speed and you loose an arm... make sure it's not one with blood in it...
>>
No. 432021 ID: b33427

Could you run to the pit room, hope he follows, then kick 'em into the pit?
>>
No. 432088 ID: 886a4d

That termite probably won't leave his wood.
>>
No. 432199 ID: 9b40f5
File 134224051105.gif - (362.89KB , 800x600 , 0052.gif )
432199

>>431980
I simply don't have time to get out my dagger, so it looks like I going to have to play... baseball!?
Utilizing my boast worthy reflexes, I manage to swat Mr Termite right out of the air!

Animated
>>
No. 432203 ID: d8f016

Huh. That's working surprising well. Are you hurting it at all, or just keeping it at bay?
>>
No. 432204 ID: b85f8c

>>432203
I think he just hit it once.

Go on, press the attack. Put down this rabid dog.
>>
No. 432207 ID: 195fb6

crush him like the bug he is.
>>
No. 432208 ID: 9b40f5
File 134224162811.gif - (0.98MB , 800x600 , 0053.gif )
432208

>>432203
I don't know!
That smack just seem to make him go even more berserk!
>>
No. 432212 ID: b85f8c

Really? Maybe he'll chase you out then. Run out and into the room with the pit, then sidestep him at the entrance so he flies in and falls down.
>>
No. 432213 ID: 132b99

>>432212
YES!
>>
No. 432755 ID: 8bd43d
File 134233776607.gif - (302.98KB , 800x600 , 0054.gif )
432755

>>432212
Good idea!
I'm in no fighting condition!
Mr Termite is so blindly enraged he'll chase me anywhere.
>>
No. 432759 ID: 8bd43d
File 134233828468.gif - (341.51KB , 800x600 , 0055.gif )
432759

Well, that was easy.
>>
No. 432784 ID: 132b99

don't say that until it splats into a million bits.
>>
No. 432802 ID: 1a611f
File 134234170567.gif - (208.01KB , 800x600 , 0056.gif )
432802

>>432784
I keep a close eye on Mr Termite until he falls out of sight, into the darkness.
So unfortunately, I don't get to see him splat into lots of little angry bits, but I think I heard him.
>>
No. 432816 ID: b85f8c

Okay, get the long plank. We'll bridge the gap.
>>
No. 432826 ID: 1a611f
File 134234431097.gif - (321.93KB , 800x600 , 0057.gif )
432826

>>432816
I grab both planks of wood and bring them back to the room, laying them down next to me.

I can tell by roughly judging the distances and lengths involved, that even the longest plank won't reach the other side by itself.

I don't know what sorta view you orb voices got, so let me show you the the relevant section on my PARCHMENT OF AUTOMATED CARTOGRAPHY...
>>
No. 432828 ID: 1a611f
File 134234435326.gif - (289.45KB , 800x600 , 0058.gif )
432828

Here it is.
>>
No. 432832 ID: 195fb6

lay one plank across the ends of the v, then lay a plank between the middle of the first plank and our destination.
>>
No. 432837 ID: b33427

Shorter plank goes across the gap in the "V," and the longer plank goes from the middle of the shorter plank to the other side. No rope or nails to hold it together, so crawl across slowly and with the utmost care.
>>
No. 435399 ID: d1675c

erk, sorry folks, but I just don't think I have the confidence and motivation to do this.

I'll sum up what I had planned though:
Lucair crosses the pit (you guys had the solution right) and finds himself on a pillar in the center of the large cavern. He reveals that this cavern is directly underneath the capital of the kingdom from which he was usurped as king. He then opens the pack and reveals the contents... A small nuclear bomb.
It turns out this world contains traces of a previous civilization, similar to ours but more advanced.
After being usurped, Lucair formed what was essentially a terrorist organisation to get revenge on those who betrayed him. He and his "colleagues" spent many years searching for a powerful enough weapon, a NUKE for example. They found it, do some crazy heist shit and Lucair arrives at where this story began.
As it is obvious that Lucair is on a suicide mission, I was EXPECTING that suggesters would talk him out of it. He would provide exposition on his motivations, who usurped him, and why.
He explains that his kingdom was the most forward moving and accepting in the know world, clearly displayed by the fact that it's king was a gnoll. All species live without prejudice (for the most part). Humans weren't even a majority, just another species of many.
Then a group of dickhead humans come and typically fuck shit up. They are disgusted by the social standing of humans (not on top) and the fact that the king is but a gnoll.
And so they begin their mission of "purifying" the kingdom of all "lesser" species. The majority of the humans were seduced by the natural greed for power present in their minds and were converted to the cause. And so begins a revolution. It took many years, so long in fact that no one even noticed it was happening until it was too late. Lucair, now referred to as the beast king, is usurped and exiled along with all others that could threaten the new human King Lavandaria. The smarter and more powerful species are cast out or killed. The others stay as lower class citizens or as slaves.

And so after (presumably) being talked out of the suicide mission by the voices in the orb, Lucair attempts to escape before the nuke goes off. Using a key found nearby, He opens the last door in the dungeon. The room beyond appears to be a dead end corridor, but it's not hard to find that the back wall is a fake. Lucair breaks through the thin wall and discovers the ruins of an ancient subway station. Searching a skeleton and a one-person nuclear bunker (like the ones in fallout 3) yields a radiation suit, a Geiger counter and some kind of portal device. The portal device takes the following inputs:

Longitude
Latitude
Altitude
Pitch
Yaw
Roll
Snap to Surface (ON/OFF)

Lucair is only vaguely aware of these terms and relies on help from the voices in the orb. Donning the radiation suit, he uses the portal device and emerges somewhere on the surface. The portal device is depleted of whatever it runs on.
Of course, the portal is still up and doesn't seem to be going away, so now Lucair has to RUN RUN RUN RUN RUN because of the impending nuclear explosion that is sure to pass through the portal. He only survives because of the rad suit, but the area surrounding the portal is heavily affected by radioactive fallout and dust. Also the capital of his old kingdom caves into the the cavern below it and absolutely obliterated. Most of kingdom is affected by radiation.
Lucair is feeling pretty shitty right now, having been unaware of how much collateral damage the bomb would cause. But the voices in the orb do what they do best and inspire him to get past the fact that he just killed hundreds of people and doomed many others to various slow deaths due to radiation poisoning.
The rest of the quest is pretty loosely planned and would be similar to the style of Divequest and KnightsBlades.
Lucair building a new kingdom and whatnot.


So uhh, what do you guys think?
Who knows, if you actually like it I might try again.
>>
No. 435403 ID: bf54a8

first we need to find the root of your sudden loss in confidence and motivation. otherwise it will happen again.
>>
No. 435412 ID: 9f34b8

Damn it i was enjoying this quest, and from what you had planned it would have been fun trying to rebuild the kindom while abusing the orbs knowlege of forgotten technology.

Would it have been possible to convince Lucair NOT to bomb the city? And then we could have tried taking back control like the humans did it. Slowly amassing support and trying to stay hidden from the state. Until finally we would have enough allies in high enough places to try a coup.
Too bad you lacked motivation and confidence.

Also i liked the numerous gifs.
>>
No. 435413 ID: fac124

>>435412
I hate the gifs.
I honestly don't know why I keep making myself do them. They're a pain, and make a huge mess of my Photoshop files.
But I just keep forcing myself to suffer them.
WHY
AM I SOME KIND OF MASOCHIST

To make it clear, I don't have confidence in the art and FUN factors. I keep making the art style too hard to quickly replicate and get really anal about the quality.
My DREEAAAM would be to be able to be satisfied with crude weaver-esque doodles, because I know that would make telling this story a lot easier.
I guess I've got some kind of shitty artistic pride.

Is this thread just turning into my bitch thread, christ.
And I honestly didn't know anyone was enjoying it, pffft.
>>
No. 435416 ID: 3401ed

>>435412
Also, while the idea of Lucair forming a revolution from within the city sounds pretty cool, I don't think he wants anything to do with the place anymore.

Other than to blow it up of course.
>>
No. 435428 ID: c7f8fb

>first we need to find the root of your sudden loss in confidence and motivation
This is no longer consul the whiney wolf king quest. This is now consul the author quest! In a meta-quest, you'll follow our commands, instructions and advice for making a que... wait we already did that one.

>spoilers spoilers spoilers
Well, if he was on a suicide mission, his leaving the gold behind makes more sense now.

I wouldn't have assumed we'd talk him down though. Yes, that seems like the kind of thing we'd do. Personally, I would have berated him for the obvious hypocrisy and betrayal of a king destroying his own people. Or maybe even dared him to do it- since he's been fun to antagonize. But you can't count on us to play along with plans. Like the portal gun? I doubt we would have gone strait for the exit. We probably would have tried to do something clever with it (like trapping the bomb in a zero-distance portal loop to contain it) or experimented, burning the one charge.
>>
No. 435454 ID: b2112e

Keep doing this, it's fun!
>>
No. 435670 ID: c38070
File 134312449712.png - (507.34KB , 800x600 , 0001.png )
435670

I'm reading these posts on my quest, and I never even realized anyone liked it.

I really want to tell a story, and let people interact with it. I think it would be fun, and I think I would be good at it.

But time after time I fail to keep my mojo about me.

My most recent failure was CleanseQuest.
I simply lost confidence in the story and motivation to do the art.

But all is not lost.

If I can find a way to not just recover my mojo, but also prevent it from happening again...
CleaseQuest may return.
Or I might even start something better.
So lets go and try do this quest, aye?


I'm sitting at my computer, tgchan is open and I'm looking at my CleanseQuest thread.
What do I do?



oh my god WHAT AM I DOING
>>
No. 435696 ID: 9f34b8

Start procrastinating by browsing 4chan and IRC.
After that start planning a new quest. Something that has not been done before, like a quest about a coward or something.
>>
No. 435704 ID: e7e90d

Google "mojo juice". See if there's a supplement, stimulant, or illegal quest-author performance enhancing substance you can order from shady totally reputable sources online.
>>
No. 435705 ID: f9a212
File 134313891977.png - (496.04KB , 800x600 , 0002.png )
435705

>Start procrastinating by browsing 4chan and IRC.
4chan? Ew, no way.
Ain't going anywhere near that crazy shit pile hullabaloo.
I also don't frequent IRC.
At all.
Got no problem with it though.

So instead I indulge in more meta.

>After that start planning a new quest.
Are you sure?
I was hoping to get CleanseQuest back up on it's feet. You know, stick with it, get it done. People seem to be enjoying it.
I just need to come up with a way of being able to do it in a way that requires the least amount of effort possible because I really am just a lazy fart.
>>
No. 435706 ID: bf54a8

look at how key quest arts. simple most of the time with detail shots for important things.
>>
No. 435708 ID: f9a212
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435708

>Google "mojo juice". See if there's a supplement, stimulant, or illegal quest-author performance enhancing substance you can order from shady totally reputable sources online.

Oh hey look there's some Mojo Juice bars right here in Australia.
Aw dang, there over in Adelaide and the Gold Coast, too far away.

I don't think that's the right kind of mojo either.
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No. 435720 ID: 9f34b8

What got you motivated to start CleanseQuest?
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436089

>look at how key quest arts. simple most of the time with detail shots for important things.
Hmm yeah, I'm lookin'

>What got you motivated to start CleanseQuest?
First I decided to re-read RubyQuest, then re-read NanQuest, then I went to DiveQuest then KnightsBlades then JourneyQuest then CheeQuest and now TozolQuest.
Also a lot of smaller ones in between.

Reading quests makes me want to make my own, simple as that. I start reading them, and soon enough I'm thinking up a story.
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