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359879 No. 359879 ID: 4f5988

You plod along in the snow, too focused on staying warm to notice the lamppost until you bump into it. Shaken from your deep thought, you realize that you are nowhere near the sidewalk you'd started out on. You don't think that you'd been walking long enough to exit the city, yet looking around, you can't see any buildings. You notice a bench just a few steps away from you, with three lampposts on either side, roughly fifteen feet apart.

Cold and disoriented, you weigh your options: You can sit down on the bench to sort out a plan, or keep following the path in either direction. Of course, you could always wander off into the trees surrounding the path, but you aren't that adventurous...are you?
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No. 359880 ID: 3f976e

Sit down, collect your thoughts, and realize that you are genre savvy enough to know that there is no possible way anthing good is going to happen. So get ready for it, whatever it is.
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No. 359881 ID: c7b6c2

Oh, hell naw.
Let's try to go home and make some hot chocolate. Go back.
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No. 359885 ID: 4f5988

>>359880
You decide it best to catch your breath and think of a way out of this predicament.

Taking an inventory of your pockets, you count $102 in your wallet, as well as a set of keys. Oddly enough, there are four keys on the keychain in your pocket, and yet you can only remembering having one for your home. Searching the various compartments of your thick jacket yields a small flashlight, a cellphone, and a lighter. You check the time on your phone--it's 1:18 AM. The battery is fully charged, but you're getting zero reception.
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No. 359887 ID: 4f5988
File 131924608976.png - (145.57KB , 278x300 , Bus.png )
359887

>>359885
In the distance, you hear the rumbling of a large automobile. As it comes closer, you squint into its headlights. It appears to be a bus, although you can't figure what it would be doing out here; the path appears to be too narrow to accommodate automobiles.

The bus pulls up, stopping directly in front of your bench. Its door squeaks open, emitting a strange smell that you can't quite identify. Boarding it would seem like the best option, but there's something off about this particular bus. Despite your apprehension, you get the feeling that any place is better than outside during a quickly intensifying snowstorm. The warmth from the bus acts as a siren's call, one that you struggle to resist. What do you do?
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No. 359888 ID: 3f976e

>>359887
The best option would be to retrace your steps through the snow back towards... wherever you came from. if it's snowing though, that may be difficult.
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No. 359889 ID: b6edd6

>>359887
Is that a little metal skull on top of the bus? I think it is.
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No. 359891 ID: 46c430

Yeah, this looks very, very bad. Peer inside at the driver, what do they look like?
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No. 359895 ID: 4f5988

>>359891
Hesitant to board this strange bus, you peer inside at the driver.

Disturbingly, there are not one but two drivers. A pair of toads, each roughly the size of a beach ball, sit where the driver should be. One, wearing a blue hat that seems to constitute its uniform, sits in the seat gripping the steering wheel; its partner is on the floor, resting its front legs on the peddles.

"Hurry up," the steering toad croaks in a deep, masculine voice. "You comin' or what, bub?" Its nonchalance takes you off guard, but makes you feel slightly more at ease. You get the feeling that declining the invite wouldn't result in any negative consequences, yet you're not sure you want to brave the cold. The wind suddenly picks up speed, pelting you with increasingly thicker snow. If you're going to get on, you'd better make your decision soon.
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No. 359896 ID: b6edd6

Ask where the bus goes.

And why there seem to be bars across the windows.
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No. 359897 ID: 35bcde

>>359895
Say "Holy shit a talking animal"
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No. 360033 ID: 4f5988

>>359896
"Where does this bus go?" You call out over the engine's rumble.

"Right 'bout everywhere, I reckon," the driver toad responds. "We were fixin' ter stop at a village not too far down the road afore we picked you up. Now you comin' or what?" Its annoyed tone makes you think it best not to stall any longer. You should make a decision now.
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No. 360038 ID: 46c430

...Yeah, you know what? Screw it, hop on.
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No. 360065 ID: 4f5988
File 131932520083.png - (18.18KB , 408x648 , Seating Chart.png )
360065

>>360038
After much deliberation, you finally decide to hop on board the bus.

"Two dollars," croaks the steering toad, slapping a slime-covered appendage on the farebox. You quickly produce the required amount and put it through the slot, careful not to touch the box itself.

Looking back at the other occupants, you note that there are worse things to worry about than bus-driving toads. An evil-looking creature, half-man and half-goat, sits in the front row. In the next row, an elderly woman occupies the right side of the isle, the left being taken by a small, purple-skinned figure with small insectoid wings; its face and body resemble that of a child, but you suspect there is more to it than meets the eye. Far in the back, beyond roughly half a dozen other bizarre occupants, you notice a somewhat normal-looking young woman. Although each seat has room for two people, you note that no one is sitting with a partner.

The toads, evidently growing impatient, slam the door shut and step on the gas. The sudden motion jars you, but you manage to avoid falling. You need to pick a seat, whether it be shared with someone else or on your own.
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No. 360071 ID: bd2a40

When there are perfectly empty seats available, only douchebags sit next to others who purposefully have sat alone.

Sit in the row just before the girl, right side when facing forward.
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No. 360084 ID: b6edd6

>>360071
Seconded. It seems not to be the custom here to sit in an occupied bus seat.
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No. 360133 ID: 4f5988
File 131934031996.jpg - (2.33MB , 2000x1500 , Bismillahi R-Rahmani R-Rahimi.jpg )
360133

>>360071
>>360084
You decide to respect the other passengers' personal space, and make your way to an empty seat at the back. The rabbit in the sixth row, easily the size of an adult human, wiggles its nose and stares at you with blank eyes as you walk by.

You take the seat behind an anthropomorphic dog woman, who appears to be wearing some sort of plate armor. Diagonally behind you sits the normal-looking young woman, staring out the window. Glimpsing at her out of the corner of your eye, you notice that the thin girl is hugging her knees to her chest; judging by the way she keeps rubbing her hands, she's probably cold. Her T-shirt and jeans aren't doing much to keep her warm.

As you consider offering her your jacket, the bus slows to a stop. Looking out your own window, you see a town covered in a fresh coat of snow. You've never seen this place before, and although you feel comforted by the sight of civilization, you can't help but feel off about the town. It doesn't seem like a place that would be so close to your home city. There are a few people out and about, but from the looks of it, most of them are on their way home for the night. Both the anthropomorph in front of you and the normal girl from behind stand and begin to exit. Will you follow one of them, or remain on the bus?
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No. 360134 ID: 510737

>>360065
sit with the ghost, if she says something pretend you can't see her.
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No. 360135 ID: 510737

>>360134
sorry ignore this I didn't refresh...
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No. 360559 ID: 6fa1ef

Stay on the bus. (No real reasoning, I decided this on a dice roll because there isn't really much information to make the decision on, and I wanted to give a suggestion to keep things moving).
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No. 361609 ID: 063c28

Obviously you're not close to your home city anymore (and haven't been for some time), so disregard that concern. If it *still* feels off, probably best to stay on board.

Now, realize that the drivers said the bus goes everywhere. If you have pressing obligations back home, you should simply stay on the bus until it goes there. If not, ask yourself: where do you want to be? Then stay on the bus until it stops there.
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