"God damn this thing is slow. Feels like months I've been on this thing." Musta been some power shortage. This tub's barely holdin'.
>>281455 "Way ahead of ya." TIME TO DIE PIRATES! Kroll Commando A is priming weapon Kroll Commando B is firing weapon. KCB fires 7 shots. Pirate takes 12 damage. Pirate is incapacitated.
>>281546 Oh look, a totally predictable trap. Ok, lets see what we can do to salvage the situation. Looks like their optical sensors might be vulnerable. So lets try shooting that. Or possibly throwing some pirates at them to bleed aggressively over their optical sensors.
>>281549 "I know. It's hard aiming when being shot at!" KCA takes 7 damage. KCA fires 7 shots KCB fires 7 shots. Pirate takes 10 damage "How'd the captain fall for such a trap?" Trap?! If this was a trap they'd have a bigger reception! Ha! You gotta lot to learn kid!
>>281639 So this is a normal reception? Damn, they must have rather high casualty rates. Ok, looks like you might be able to damage the joints on the knees of the other one. Lets try shooting that and see what we can do.
>>281693 Nah, nah, shoot his hand, the one that was behind the guard when he was facing you. ...Well, that, or just keep shooting at the one guy, take him down.
>>281723 >>281693 "You might be on to something. Both of ya..." 1 shot fired (0/28). KCA takes 42 damage. KCA is blinded. KCA is firing wildly KCA fires 21 shots. KCB is hit for 35 damage. KCB is incapacitated. Rito receives 42 experience points. Now that's one helluva lucky shot.
>>281840 Hang on he's still alive... keep yer head down I'll deal with him.
>>281842 Gapka fires. KCA is dead.
RELOAD YOUR SIDEARM GRAB A MACHINE GUN AND GET TO RAIDING
>>281847 Stam23 reloaded (2/26) Well would ya look at one a these. Kroll Decimator. Kroll 13-3 by the looks a things, not bad. Want one? "YES! DO WANT! DO WANT!" Well here, I already got one anyway, it'll do you good to have somethin besides that pea shooter. acquired Kroll Decimator 13-3 (665/700) Raskull fires. KCB is dead. Conflict resolved
>>281850 Cackle madly. Then check out what the ship you just conquered has on it. Hopefully it includes more booze.
>>281852 "So where's the loot?" Ah nah kid. That was just the opening number. A ship this size is gonna be crawlin' with Kroll. "Well great so where to next?" That's just it kid, this place is split into a whole buncha places. We're gonna split up. I'll head for the bridge, Raskull's takin the Engine Room. You go for the Cargo Hold. "...well where the hell's the backup?" I dunno. Just take those five goons and get going. We got a ship to loot.
>>281893 This is not an efficient operation. Anyways, loot some armor or something I dunno. You got a pretty cherry job by the way, straight to the cargo hold? Hell yeah!
>>281893 Ask them where the armory is on this place. Making sure that they don't get fancy weapons while you do should make the fight easier. Then assign some dude to go point and head over there.
>>281898 "Why me?Apparently I'm the only one with any fightingg experience as the others are a bunch of new guys that surrendered back on the Belshazzar. Rinko took point and so far he saw no one." Die terries! "Fuck. Apparently Rinko is blind as shit." Conflict detected. Enemies Kroll (2x) Allies Rinko(pistol) Gavik(assault rifle) Alon(pistol) Duvit(pistol) Gudduin(rifle) Issue Orders to allies
>>282291 Do some covering fire with the huge gun while the mooks find somewhere to hide and make potshots. You've got a kabillion ammo.
Gudduin's got the most precise weapon, hopefully he can use to to good effect. Have him hit their sensors or visors or whatever their armor has for their weird-ass alien eyes.
>>282291 You got a new heavy weapon to try out. Lets see how heavy it is. Hose down the fuckers with fire! Oh, and tell the rest to do the same. Need to suppress them and then advance and kill the fuckers.
>>282329 "Gudduin! Aim for the eye thingies!" Gudduin is lining up a shot. Fired 21 shots.(643/700). Kroll takes 21 damage. Kroll is killed. "I LOVE THIS GUN!"
>>282396 Get two dudes up to possibly storm the place while you provide suppressing fire. Or toss a grenade or two behind there if you got it.
>>282397 "All unnecessary. Besides where am I gonna get a grenade? From my ass?" Fired 7 shots(636/700). Gudduin fires. Kroll takes 20 damage. Kroll is dead. "See what I mean? Rifle plus table equal dead guy on the other side."
"Oh eww. He's spilled eye juice all over everything."
>>282673 Oh, I thought it was a proper cover, not just an overturned table. Ok, loot the bodies. Seems like you got another pistol and a rifle. Hand them out to whoever is the best shoots among your followers. And check if they have anything else that's useful. Oh, and check that door before continuing on. Don't want anyone to burt through it while you continue on and shoot you in the back.
>>282676 "Yeah anything's better than the pistols half these guys are carry-WOAH!" Conflict Escalated Enemies Kroll x 25
>>282697 Wow, that's quite a lot of Kroll. Hose them down with bullets and kill the shit out of them.
"I would go in there with twenty kinds-a-kickass, but I can't even get a good view of em." Issue orders
>>283122 You got a badass assault rifle. Just peek it over your cover and open fire in a sort of line from right to left and try to strafe the room. Then pull back the gun and wait a bit to hear if any of them are getting back up and opening fire again. If you don't hear any firing then ask if anyone has a pocket mirror or a knife. Or preferably both and some addhesive. Or one of those nifty fiber optic things you can use to look around corners.
How about we flank them instead?
>>283125 They appear to cover both entrances.
Wait until they stop shooting/need to reload/run out of ammo?
>>283181 "I dunno how much ammo they got." >>283128 "No they're down below, I just need to move to a better position."
"Just need to move to-OW shitfuck that stings!" Rito takes a grazing hit. Rito takes three damage Kroll are focusing on Rito
>>284380 Just a fleshwound, nothing to worry about. Return some fire by popping up the gun and blindfiring a bit. Then move on towards the better position.
Actually, no, they're focusing on Rito, yes? Send your allies up to the better position, while you stay nice and snug behind something solid.
>>284435 "I don't need tellin twice. Fuck for a fleshwound this stings..." Hey asshole! Who the hell we supposed to shoot. There's like twenty guys down there!
Can we just... go around them? Oh wait, how about we just block the window they're firing through?
"The ones with the biggest, fanciest guns and gear!"
>>284936 Tell them to shoot all of them, in descending order of the ones with the fancy guns first. Then keep moving. A flanking position and hosing down the place with bullets would be sweet.
>>285034 "The shootiest ones first!" Easier said then done. Duvit is drawing their fire.
Boss, I gonna need back up cuz a pea shooter's doing shit to them. "...well I can see three so far from my vantage...where's the other 22?" 4 members waiting for orders.
Shoot the green guy first. Everyone should pop up when they're safe and take a few shots then pop back behind cover. Someone should keep an eye on the door though. I suspect that most of the group is coming up here.
>>286275 The others can wait their turn to get shoot. Kill these ones first. And yeah, green dude is as good a starting point as any.
>>286330 Rito fire 36 shots (600/700) KrollA takes 22 damage. KrollA is killed Kroll have re-focused attention on Rito
Rito fires 21 shots (579/700) Gudduin fires. HEADSHOT! KrollB is killed. Kroll are in disarray
>>286762 Finish off the last guy and yell out that Tunnel Snakes rule. Or possibly space snakes. In either case you rule. We also need to use this confusion to our advantage and move to a position where we can take out the rest.
>>286804 "Nah lemme see if I can't take a few more out. Shouting that for one kill sounds kinda wasted."
"Oh hell yeah that's better."
"YEAH MUTHAFUKAS! SPACE SNAKES RULE!" Rito fires 42 shots(536/700) KrollC takes 22 damage. KrollC is killed. KrollD takes 25 damage. KrollD is killed. KrollE takes 6 damage. KrollE moves to cover. KrollF takes 23 damage.KrollF is killed. KrollG takes 27 damage. KrollG is killed.
I love that gun. Any more left? There should be more. Look around, but don't expose yourself.
>>287936 Space snakes does indeed rule. Now get into cover. There's still one of them left. And call up your crew to better positions so that you can advance further.