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File 164879366960.png - (139.14KB , 500x500 , aprilfoolthingtitle.png )
1027853 No. 1027853 ID: e7c7d3

Hey, it’s april fools. Let’s do a thing. I was thinking we’d make a sick cool spaceship deal! Being april fools, I guess a prank needs to be involved…


My dastardly prank is I’ve already made the first decision. Fooled you! Now don’t you feel like an april buffoon.
Expand all images
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No. 1027854 ID: e7c7d3
File 164879368848.png - (141.69KB , 500x500 , aprilfoolthing01.png )
1027854

But yeah, we’re starting with the power source and originally I was going to open up with some options as what it could be, but then I thought of the possibility that maybe it was a slumbering plutonium dragon or the like that powers the ship. Quite frankly, I think that’s cool as hecc. So that’s what we’re going with.

Now for the crowd participation aspect that this site excels in: We’ve got some pentimoes here. Pentinamoes? Pentineumonos? Whatever! We’ve got some shapes to act as hallways. We some structure to attach the other features to and these should do. Stick em around wherever, but they do all need to be connected, and that includes the power source. Wireless technology isn’t quite that good.

Let’s see how far we can get before the weekend is done
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No. 1027856 ID: 2e321d
File 164879515995.png - (158.43KB , 500x500 , drgnship.png )
1027856

As many crew as possible need to be able to see the dragon. That is my only design criteria.
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No. 1027857 ID: 96c896
File 164879527386.png - (16.84KB , 217x155 , ship.png )
1027857

I made this thing. Looks like a dragon head if you squint!
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No. 1027858 ID: 96c896
File 164879542809.png - (26.93KB , 217x155 , ship.png )
1027858

Or this!
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No. 1027869 ID: e7c7d3
File 164879735141.png - (139.94KB , 500x500 , aprilfoolthing02.png )
1027869

>>1027856
Considering the amount of radiation involved, this sounds quite dangerous. So of course we're doing it.

>>1027857
Going with this one for now. A lot more compact than I was expecting. Might have another round of hallways later.

No matter. Now it's time for the engine. This is what turns the dragons innate charismatic glow into actual thrust for the ship. So we should probably stick it near where you're thinking of putting some thrusters. Also, this will show us where everyone thinks the "front" is.

Let's say you can place one or two of these chunky boys if you so desire.
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No. 1027871 ID: 96c896
File 164879928913.png - (35.63KB , 329x214 , ship.png )
1027871

Compact? Yeah I wanted to ensure the power source had some... uh... expendable structures around it.

This seems like a good spot for the engine...
>>
No. 1027875 ID: 894419

>>1027871
very good, I like this positioning. Highly defensible
>>
No. 1027877 ID: b5cf15

put boobs on it
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No. 1027896 ID: e7c7d3
File 164883368284.png - (139.76KB , 500x500 , aprilfoolthing03.png )
1027896

Hmm, should've maybe included thrusters with this. Wasn't really an exciting choice...

>>1027871
Going with this one though. We have an engine and now we can go vroom.

Next is some dragon TLC

First up we've got the dragon care room. While a hibernating dragon doesn't need much, it's still wise to take good care of it. Includes brushes for cleaning, massaging oils for cramping muscles, and pooper scoopers for scooping poop.

Then we have the dragon observation deck.Not for tourists, actually. It is a barrage of monitors and office chairs keeping an eye on the dragons vitals, condition, and sleepy mood.

Then there's the power core maintenance closet. Keeps the engineers covered for anything nondragon related with the power core.

Go ahead and place them

>>1027877
Where?
>>
No. 1027898 ID: 713339
File 164883551994.jpg - (448.35KB , 828x801 , 2E90C5FC-2176-4859-AFF1-05C2A9C386A7.jpg )
1027898

Tetris time. Dragon care is vvv important. Hopefully the care room includes a few massage machines.
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No. 1027909 ID: e7c7d3
File 164883926638.png - (140.94KB , 500x500 , aprilfoolthing04.png )
1027909

>>1027898
It's true, they are important. They say so themselves.

Looks like we're setting things up what is going to be fore-ward. Wait, is that where the word forward comes from? Huh.

Anyways, next we gotta look after the crew with some life support. We've got a choice here. First we've got centralized systems. Pretty straight forward. Pretty blocky.

Then we got some decentralized systems. Got a CO2 scrubber, to help reclaim the gas and puts it either in storage or towards green systems. Got H2O reclamation, using algae and an absurd amount of chemicals we can recycle water from... whatever has water in it. And of course, the atmospheric filter. It's a giant filter.

What do you want to go with and where?
>>
No. 1027921 ID: 96c896
File 164884637134.png - (45.34KB , 336x248 , ship.png )
1027921

A step towards a good shape.
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No. 1027928 ID: e7c7d3
File 164884876731.png - (149.49KB , 500x500 , aprilfoolthing05.png )
1027928

>>1027921
You could say things are starting to get ship shape. But alright, lifesupport will go here. Nothing fancy, but nothing lost.
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No. 1027929 ID: e7c7d3
File 164884888823.png - (140.07KB , 500x500 , aprilfoolthing05b.png )
1027929

Alright then, let's mess up that shape with more hallways. Some right bastard shapes too, if you've ever played Blokus. And let's also do those thrusters at this time. Up to four of them can be placed. In whatever direction if you want to be rascally.

Parts are on a different image now since we are, ironically, losing space in the original. Hopefully that won't make cutting/pasting a problem
>>
No. 1027931 ID: 96c896
File 164885010932.png - (72.88KB , 479x331 , ship.png )
1027931

Bastard shapes? Oh, but I disagree. These are the perfect shapes.
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No. 1027939 ID: e7c7d3
File 164885672143.png - (153.95KB , 500x500 , aprilfoolthing06.png )
1027939

>>1027931
Well, you're the one working with them, not me. So what do I know?
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No. 1027940 ID: e7c7d3
File 164885689468.png - (140.28KB , 500x500 , aprilfoolthing06b.png )
1027940

Well, now that we have more squares to attach to, let's continue with making sure our crew remains alive

Today's shapes are first a farming facility. Hydroponics, aquaponics, even regular ponics are all here and growing healthy veggies. Then we've got the mess hall. The food place where people can hang out and eat food. And finally, the kitchen, the place where delicious meals are prepared for the dragon should it ever awaken. In the mean time, it's used to make meals for the crew.

Where you want 'em?
>>
No. 1027946 ID: 96c896
File 164885987514.png - (105.37KB , 459x394 , ship.png )
1027946

I refuse to compromise my artistic vision.
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No. 1027963 ID: e7c7d3
File 164886792308.png - (378.78KB , 800x800 , aprilfoolthing07.png )
1027963

>>1027946
I dare not go against an artist, unless others say not to. Peer pressure and all that.
>>
No. 1027964 ID: e7c7d3
File 164886809020.png - (137.12KB , 500x500 , aprilfoolthing07b.png )
1027964

Alright, now that people are fed, where to keep them? Let's do some general storage.

First we've got a basic barracks, a good place for the crew to sleep while on their shifts. And also warehouse storage, a giant empty space to stick stuff in.

Now a choice, do we then go with cyrostorage, a spot that living bodies are stored like barrels and then dethawed when needed, or do we go with some luxury cabins, at least 4 or more of them?
>>
No. 1027967 ID: 96c896
File 164887018456.png - (368.07KB , 800x800 , ship.png )
1027967

What's in the hole?
Feels like we need more thrusters now...

I moved the bed in the barracks so it doesn't block the door.
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