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6038 No. 6038 ID: 657bec

Because people wanted it. Namely, Theta][Sigma, Seven01a19 and Cruxador; I'll select one or two other people as well. Tripcodes please; we'll be playing here, pbp, in another thread that will be made when the time comes.

I still don't know what I'll do, so post what you'd like to see or cool ideas you have. I'd also recommend you come up with character ideas and post them here before getting into character creation and whatnot, particularly since I've yet to decide what house rules and whatnot to use. I am, however, limiting things to Lunars (best preference), Solars, Abyssals or Dragon-Blooded.

And no hax please, of course.
66 posts omitted. Last 100 shown. Expand all images
>>
No. 6183 ID: f46919

>>316181

Thanks for the tip, I'll see what I can shuffle around.

I'd definitely be up for playing the Exaltation, even though I'm 'only' a Dragon-Blooded.
>>
No. 6184 ID: f580c1

>>316179
Well, when I said that, you were the only one who'd done anything beyond indicating desire for the spot. Now Squeegy is at least starting on his character, which makes things a bit less cut-and-dry.

>>316181
That sounds interesting.
>>
No. 6188 ID: 056f95
File 130119704381.jpg - (438.02KB , 900x1294 , LIVESTREAMSKETCH_scribbley.jpg )
6188

Arright, here we go, guys. Picture AND backstory. Ain't I a nice guy.


"I suppose you wonder how I came to be like this. I suppose it's a story that deserves to be told, as well.

Believe it or not, I was born only twenty-five years ago, in the village of Watcher's Wake, on the western edge of the Linowan nation. My mother was a Lookshyan refugee, escaping from some conflict or another, already pregnant with me. She died from a wasting sickness a year after giving birth to me. Without a father or a mother, I was put in the care of the village head, a man by the name of Elmes Pelet, but everyone called him the 'village watcher', or just 'master Pelet'. He was a sifu, a master of martial arts, and secretly a Terrestrial sorcerer, though I only became privy to that knowledge after I myself took my second breath.

Under the guise of being a reclusive martial arts master, Pelet kept the village safe and uninvolved with the Linowans and their wars, hiding his true Dragon-Blooded nature with sorcery, charms and guile. He was a man of great, great learning... and even greater opinions. He never outright told me, but I got the idea that he had been exiled from the Scarlet Empire for his views on, among other things, those like yourself. He certainly never taught me to detest Anathema like the Immaculate faith preaches; quite the opposite. If there ever was a chance I could serve one, he said, I should grasp it fully and without regret... so here I am, I suppose.

In some ways he was like a father to me, but mostly he was my sifu, my teacher. He raised me, trained me and taught me, giving me more of an education than an orphan in a village so small had any right to have. When the blessing of the elemental dragons came on me, he took me on as his apprentice, letting me learn some of his secrets, and further widening my knowledge. I found out that being the 'village watcher' was more than just a title or old tradition to him. He truly kept vigil over the village, and what hid beneath it; a cave filled with strange, dormant machinery from an age past. Master Pelet was slowly and carefully trying to disable it while keeping it hidden, lest its power be unleashed on Creation.

When the great quake came six years ago, and the Tower of the North appeared, that task became more difficult. When the quake hit, the machinery came to life, triggered in some way, and started overcharging itself from nearby ancient manses. We feared it would explode or activate somehow, neither of which would have been a very good thing. My master took action, spending days below-ground with tools and hastily-summoned demonic servitors, and managed to disable the machinery by disrupting the flow of its essence, and just in time too. It was a highly patchwork job, however, and he said the machinery was now more dangerous than ever. During the next five years, he would often have to repair his repairs, and he was always working on a more permanent solution, experimenting with essence and magical elements and trying to craft an artifact that could lull the machinery to slumber again. He had me work and train extensively on crafting fine tools and carving gems in this period in preparation for the final effort.

Unfortunately, we never got to complete our task. Last year an expedition of Dragon-Blooded dynasts and their followers entered Watcher's Wake, demanding master Pelet's presence and obeisance, threatening destruction on the village if he didn't comply. My master told me to evacuate and save what villagers I could, and above all remain hidden, before he met with them face-to-face, then face-to-fist when negotiations inevitably broke down.

My master was powerful and their followers fell like rice to the sickle, but against a united group of Dragon-Blooded, even his own abilities had limits. Their response leveled half the village and nearly killed master Pelet. Searching the ruins of my master's dojo, they then discovered the entrance to the cave, leaving behind a rear guard that I managed to dispatch discreetly after leading the surviving villagers away. By the time I had snuck up on them again, they were already fooling around with my master's repairs and trying to rouse him for questioning. Repeatedly they asked about how to 'open the vault', but their beatings had unfortunately been too severe for him.

I was still trying to formulate some plan of defeating them when they damaged the essence blocks master Pelet had set up, thinking them seals to whatever vault they were after. The result was... this. This aged, sickly body, teetering on the brink between life and death, and I was the lucky one.

As they broke the blocks there was a flash. Burgeoning outwards came a great gout of unnaturally twisted essence. Time lost its meaning, and I felt trapped and rapidly strung out, like a ball of yarn held fast in one end and dropped off a cliff, quickly unravelling and stretching out to the end of its length. Just before I felt I was reaching that end, the sensation stopped with a sickening wrench, like I had been... caught, just in time. I dropped to the floor; weak, confused and in the state you see me now. When I managed to rise, I saw a dozen withered corpses, rotting gear and smoking machinery; all that remained of the dynasts and my master. The walls of the cave were loose and crumbling, dust descending upon me and combining with the smoke to make it hard to see or even breathe. In the space of an instant, what must have been hundreds of years had passed, until the machinery that maintained the effect could no longer sustain it and broke down, and it hadn't finished breaking. The cracking noises and judders that shook it told me that there was worse to come.

With the cave crumbling around me, I staggered forward to master Pelet's shrivelled body, and as I did so, I spotted an opening in the machinery that I had never seen before, from which a round item clattered to the floor, jolted loose by the shaking. Grabbing it, as well as the body and staff of my master, I turned and ran, which was wise of me. Racing until I thought my lungs would burst, I barely managed to reach the outside before there was a loud noise after which the ground cracked and buckled and threw me to my feet. The caves collapsed completely, burying everything beneath it under tonnes of rock.

As you might imagine, once I finally had a moment to think clearly, I was devastated. In the space of a day, my home and my sifu had gone and my life been cut short by hundreds of years. I used to feel the best part of my life lay ahead of me. Now I dread every season that passes, because I suspect I do not have many years left to my name. But that, at least, is something I might fix, given the opportunity. If there was anything my master taught me it was that the wonders of the First Age were manyfold, and its learning vast. What's been done to me is wholly unnatural, and so it might be undone. That is the thought that came to me back then, and which I still hold strong, now that I see the Tower of the North and all its First-Age mysteries lie before me.

Taking heart in that thought, I collected what supplies and items I could from the village ruins and buried my master respectfully. Having had time to think, I also took a closer look at the item I had managed to grab, and which the machinery had been, indirectly I suppose, guarding. By now you must realize I'm referring to the Cache Egg, and inside it was indeed a long-hidden number of artifacts, likely from the Shogunate era, although the machinery probably predated it. Nothing worth the life of my master, or the dynasts' foolishness, but these tools of wonder did make me more hopeful for the future. With the Wings of the Raptor, I could travel far and easily, and flying has become a delight to me. With the shape-changing armour, I do not lack for wear or defense. The other lesser artifacts have had their uses as well. Taking them all, I took farewell with Watcher's Wake and made my way northwards.

And that is my story, such as it is."
>>
No. 6199 ID: 81e609

Read up more on how artifacts worked, and what was needed for maintaining and repairing artifacts with a repair rating. As a result I've switched some abilities around (mainly removing Dodge and buying loads of Crafts) and I've also spent the bonus points I got for writing a background and getting a picture. Jukashi will have to approve/deny me the ability to take Craft: Magitech and Workshop, which was the main focus of these changes.

The way I explain it is that Gant got the experience/learning on working on Magitech from his learned master, and the Workshop is not a fixed place, but represents advanced tools he's scavanged from the ruins of Watcher's Wake and brought along stuffed in the Cache Egg.

Upgraded and modified charsheet can be found here, awaiting a new Jukashi stamp of approval: http://pastebin.com/H7Z70GkB
>>
No. 6202 ID: dbfabb

I am so in. I have Ronin siddie I'd like to play, which I know you weren't planning on accepting, but I figure I'd show you the backstory first at least. You can find him here

https://docs.google.com/document/d/1mawwErvOZ8S_577ZJ2w1C4jaxa66PWnFjz4Npg_CXnU/edit?hl=en#

Aside from that, I have a Lookshyian DB who I would love to play as well, but her backstory still needs some touching up. I don't have an image for either character, but I'll be working on that as well.

My AIM is DrakeRaids057 should you wish to contact me! Thank you for your consideration ^_^
>>
No. 6206 ID: 31b52c

>>316199

That looks fine.

>>316202

First, I'm not allowing Sidereals unless they're VERY well made, and second, I can't see that document because it requires permission.

A DB is fine too, but I would remind you that this is a mixed game and most players will be Celestials.
>>
No. 6215 ID: fc2201

Sorry! Try this one.

https://docs.google.com/document/d/1mawwErvOZ8S_577ZJ2w1C4jaxa66PWnFjz4Npg_CXnU/edit?hl=en&authkey=CKT-vNUJ#
>>
No. 6234 ID: b8551f

>>316215

It's a good backstory, for the most part. You've even got a potential hook with his parents for why he'd be in the north. What worries me about Sidereals is the ruleset, though; not only the errata that needs applying to them, but because they're more complicated and this game has a lot of new people in it.

As a ronin, though, he might not be too bad. What do you have planned for the stats?
>>
No. 6237 ID: b8551f

It's been almost a month now, so I'm gonna call down a deadline for everyone to be ready. Needs to be generous enough, so not too impending a one.

20th of April.
>>
No. 6246 ID: a3fedf

>>316234

I was planning on him being an Even Blade stylist at the start. Potentially moving into Holden Wind Cutting Blade style and the Violet Brier of Sorrows should he find a tutor. Crunch wise he is going to be a fighty/talky. He'll be heavy in the dodge tree, with side dips into neat things like larceny, linguistics, and presence. As a Ronin he's probably going to have one college, and he'll only be using that for making a face people can remember.

I should have his crunch up tonight, which can be altered accordingly should you decide to use on of the alternate siddie charm sets.
>>
No. 6357 ID: 96bd6b

Sorry, 'Tonight' turned into 'Wednesday', either way, here is the crunch.

https://docs.google.com/document/d/1-1yr8k8EIlERdvnrrpIiWe3vipeoect3l8xp8zDpMTo/edit?hl=en&authkey=CPzk-cQD#
>>
No. 6365 ID: 69e673

>>316357

Well, aside some minor editing concerns, this seems fine. I should say, however, that you would be quite underpowered compared to most of the other players; especially since, I should say, you will be quite sure of going up against things that are Outside Fate.

That's not necessarily a super-bad thing, and aside that, there's nothing wrong with the character at all, but as it stands I don't think I'd put you before any of the other hopefuls.
>>
No. 6366 ID: 639a13

Thats a shame. I'll go ahead and put up my Dragon Blooded as well then, she's mostly finished fluff and stat wise, I'll just need to make some twicks.

Any suggestions how I can bend a Lookshyian DB into working with the Anathema? Setting info about where we'd be would be helpful in that regard.
>>
No. 6372 ID: 639a13

https://docs.google.com/document/d/1TUrb7EpAC_LdmH5aCsIW9w6ddwdQUZTSmD5KjX1OksQ/edit?hl=en#

General sheet. Still VERY much a work in progress
>>
No. 6373 ID: cf244d

>>316372
>You need permission to access this item.
>>
No. 6384 ID: 639a13

Gorram it. Fixed!
>>
No. 6392 ID: 999d5a

>>316384

>You need permission to access this item.

Still inaccessible. Sure you fixed the right document, Drake?
>>
No. 6394 ID: 639a13

Forgot to replace the link v.v

I don't know where my head is these days

https://docs.google.com/document/d/1TUrb7EpAC_LdmH5aCsIW9w6ddwdQUZTSmD5KjX1OksQ/edit?hl=en&authkey=CMOczpkF#
>>
No. 6399 ID: c4367f

>>316394

Looks pretty good, so far. As you said, still needs to be finished. Perhaps your character, being the elite cyborg, would be sent by Lookshy to investigate the tower? Not sure why you'd team with anathema, though. Maybe you just want the prestige of success that badly, and it doesn't seem possible any other way?
>>
No. 6401 ID: 639a13

Glad you like! Its a bit higher on the power scale I hope. Masses of artifacts do that.

That would probably work. Lookshy is rather pragmatic. I'll finish tomorrow or monday, and notify you when its done.
>>
No. 6420 ID: 65aa79

Added in the missing values, added pictures, a theme, and cleaned up the bio. She's a little low on motes due to all the attunement, but she has one of those nifty first age battle armors with a built in battery, so she should be alright. DBs are crazy mote efficient with excellencies anyway.
>>
No. 6423 ID: c09ecb

>>316420
Look pretty complete, alright!

I'll wait until everyone has their sheets in before making a decision. Among the number of people we have, someone might decide to pull out.

DEADLINE IS TOMORROW
>>
No. 6424 ID: b6178d

Just as an FYI, I'm home for easter (until monday), so I'm without sourcebooks, my notes or a good computer at the moment. That said, if Jukashi wants to do something, like playing the Exaltation over IRC (assuming I get a spot), I'm game for it.

Drake's sheet has given me a few ideas for improvements I could do on my own sheet, too, such as adding defense values and the like, but those will have to wait until I get back to my notes.
>>
No. 6427 ID: c6e396
File 130326735043.png - (194.91KB , 900x900 , 130326584262.png )
6427

aaaaaaaAAAAAAAAAAAAAAAAAAAAAAAA I'M HERE I'M HERE OH GOD I DON'T KNOW JUST TAKE THE CHARACTER man the last few days have been incredible trainwrecks

do i have 65 peripheral essence? how do i calculate the health levels for that? how many dying levels do i start with? THE ANSWERS TO NONE OF THESE AND LESS COMING UP

Character (probably wrong, probably missing things):
http://pastebin.com/kx0hpYVE

Story (gimme bonus points so I can forget about them and not use 'em):
http://pastebin.com/hkfXA0Zu
>>
No. 6428 ID: 639a13

Oh yeah, I forgot. did I get any bonus BP?
>>
No. 6430 ID: c09ecb

>>316428

You can have the full amount of BP.

>>316427
I'll give you the points for the picture, but I'm not sure about the story. It doesn't really say anything about her, beyond that she's nice to a pregnant girl, which most people would be? It doesn't illustrate much, if you get what I mean.
>>
No. 6432 ID: cf244d

Here's a snippet of background fluff.

Two older men sit in a saloon in Tarak
"There's snow devils in the east again. Eating livestock, and even some people."
"Yep. Worse than the time old King Arog died."
"It was bad enough then."
"Yep."
"The new king is going to go drive them off, of course."
"Yep. Hope he doesn't die."
"Be a real shame if he did, seeing as there ain't no heir. "
"Can't have no heir without no queen."
"True enough. My wife reckons he wants to find some princess and make the kingdom bigger, same as his daddy done."
"There ain't no princess like that. Least-a-ways, not round these parts."
"True enough. He'll probably be fine though."

In the stables of the castle, King Tharn saddles his mount as his aging mother, the queen Loryl, speaks to him.
"You must lead from the back Tharn. Your father died fighting these beasts."
"I thank you for your concern, Queen Mother, but I will not lead like the cowards of lesser kingdoms."
"Your pride could see you in the ground."
"Cowardice could kill my men. Besides, who would want to fight with me if I refused to fight with them?"
"They'd have no choice, you're their king and you pay them."
"They could choose to turn on me and appoint some other person as the new king. That's not a rare enough happening for you to discredit."
"It doesn't happen when soldiers are well paid and provisioned."
"I'd rather fight with patriots than mercenaries."
"Your idealism isn't healthy."
She turns to a stablehand. "You there, slave!"
"Yes, Queen?"
"Fetch the silver stirrups."
The king glances at her. "Why silver stirrups? I'm riding to fight horned snow hunters, not parading for some Realm dignitary."
"You'll still be riding through town. You need to look like a king, not some common soldier."
"I suppose."
"You do. And you'll be wearing your crown too."
"If you say so, Mother Queen."

He exalted in the battles driving off the horned snow hunters, which are being driven east by the encroaching shadowlands.
>>
No. 6433 ID: cf244d

Hey Jukashi, Insomnia told me to show this to you when you came on IRC this evening, but you never did.

https://docs.google.com/document/d/1yv6QdFgcM7lQ4MoSRmhYnWAhC6ZmgEm_i1z_v37pZ0Y/edit?hl=en&authkey=CPz51NwL

She would like to be emailed about anything that needs to be changed or refined.
>>
No. 6434 ID: a3c2fc

>>316433

I don't think I have her email. Maybe I'm just forgetting, I'll check my sources.

But if not, and if you're reading this, Som, you have more Virtues than that! It's one dot to begin with in all four, then you add five wherever you like. Don't forget to recalculate your essence and willpower, too!
>>
No. 6435 ID: 4fa0d0

>>316430
Yeah but I wrote it in a panic in 20 minutes so it's not exactly perfect~ It is supposed to be her using her charisma to talk down a girl who is suicidal about her pregnancy. I'll rewrite it when I get the time but I am still grinding sideways along the train tracks currently.
>>
No. 6436 ID: ecfb34

Any way I could get the IRC channel? >.>
>>
No. 6437 ID: ecfb34

Nevermind. Google is my friend.
>>
No. 6438 ID: cf244d

>>316436
>>316437
It didn't occur to you to read the thread? Or even just Ctrl+F the phrase "IRC"?
>>316106
>>
No. 6439 ID: ecfb34

I did that first actually, but I forgot to put on 'Entire thread ' and I missed it. v.v
>>
No. 6440 ID: dad664
File 130333225314.png - (155.50KB , 660x604 , LunarThing.png )
6440

http://pastebin.com/izrwzCtE

Backstory thingme will be coming.
>>
No. 6441 ID: dad664

>>316440
Also please to be telling me where I screwed up because I know I fudged something somewhere :V
>>
No. 6443 ID: cf244d

Oh yeah, here's my character sheet. I don't know if I've changed anything since the last time I shared it. I certainly haven't changed anything in quite a while.
http://pastebin.com/7pmbwy7Q

Also if I've earned any extra bonus points for anything, (or if I earn any henceforth) let me know.
>>
No. 6444 ID: a3c2fc

>>316440
You get art points. Nothing stands out at me as being wrong with your sheet I do note you've listed your Charms' prerequisites; it'd be more useful to list what they cost to use, for easy reference.

>>316443
I'll advance you the backstory pints on what you've got so far, but I'll continue to anticipate the full thing.
>>
No. 6445 ID: cf244d

>>316444
It's some sort of a full thing in its current state. What additional stuff would you care to see?

Also a brief life overview, since it occurs to me that much of what exists in my head quite possibly exists in no other form.
King Tharn the Thunderous Winged Lance, of the House Tarak, Son of Arog the Crushing Steel Fist by Loryl of the House Hakust was born to the house and lineage that his name describes. As a child he lived in the hall of his father, and learning the basics of the different skills employed by the populace, as well as learning more noble things such as literacy, and the tongues of trade and the Realm. As he reached majority, he joined Tarak's military and fought alongside his father with the Royal Cavalry. Horned snow hunters seasonally cause trouble in the country, eating livestock. With the appearance of the shadowlands, more of them are being driven to find new hunting grounds. King Arog, King Tharn's father, died driving them off one year. Later, King Tharn fought against a greater forces of them, commanding his soldiers and exalted. He ruled without using any obvious exalted powers from then until the start of the campaign.
>>
No. 6446 ID: a3c2fc

>>316445

Well, you used the word "snippet", so I assumed there was more.
>>
No. 6447 ID: cf244d

>>316446
I believe I was thinking in the sense that I was taking snippets of interaction to imply the larger story, rather than writing up a full novel of stuff. That's not to say there couldn't be more if you reckon there ought to be.
>>
No. 6448 ID: dad664

http://pastebin.com/dMK3X7TG

FINAL VERSION (I hope)
>>
No. 6458 ID: cf244d

Well I guess I've arrived at what is probably the final form of my character sheet.

Since Jukashi wanted a list of everyone who submitted a sheet with their different names:

King Tharn the Thunderous Winged Lance, of the House Tarak, Son of Arog the Crushing Steel Fist by Loryl of the House Hakust
http://pastebin.com/RbDS7Ht9
Played by Cruxador

Guarana Melo, Vengeful Arm of the Ruby Earth
https://docs.google.com/document/d/1yv6QdFgcM7lQ4MoSRmhYnWAhC6ZmgEm_i1z_v37pZ0Y/edit?hl=en&authkey=CPz51NwL#
Played by Insomnia AKA !DReamEr2eU

Adrianna Telhast
http://pastebin.com/dMK3X7TG
Played by Θ][Σ AKA Theta][Sigma

Elmes Gant of Watcher's Wake
http://pastebin.com/H7Z70GkB
Played by Scribbleykins

Elicia Meryr
http://pastebin.com/kx0hpYVE
Played by Squeegy AKA Samuel

Elysius Hikaru
https://docs.google.com/document/d/1TUrb7EpAC_LdmH5aCsIW9w6ddwdQUZTSmD5KjX1OksQ/edit?hl=en&authkey=CMOczpkF#
Played by DrakeRaids

As far as I know Seven never made a sheet. It's entirely possible that there's some error in this list.
>>
No. 6507 ID: dad664

>>316448
Derp I lied.

http://pastebin.com/raw.php?i=fbvn1tVy

Thar be the final version with stuffs and things.
>>
No. 6510 ID: cf244d

<Scribbleykins>Also, let's be honest here, I don't think any of us here would want to start employing corrosive or poisonous jizz as actual offensive weaponry.
<Insomnia>I could come fire in beast form
<Insomnia>and I already have tentacles
>>
No. 6516 ID: 3a325b

Let the game begin! You can now start posting. I'll have further instructions for how to post during combat and whatnot later, but for now just mill a bit, and use this thread for OOC stuff.

I'm hoping for at least one post every day or two from everyone; if you have to take a break, please tell me so I can operate your character for you on a basic level while you're away.
>>
No. 6528 ID: cf244d

DrakeRaids, it is not common knowledge that King Tharn is a Solar. I am relatively certain that there is no one at all who knows it, save for the Sun and King Tharn.
He does have an orichalcum dire lance, but it's belonged to Tarak for as long as anyone remembers, and Tharn is not the first king to bring it into battle, despite being the first capable of attuning it. Tharn's grandfather attached a standard to it, and used it to direct battles. Tharn's father Arog did not do this, but did bear the orichalcum lance when dressed in full royal regalia, as all the kings of Tarak have done for centuries.
Tharn has not prior to now used the lance for its original purpose of poking holes in people, so despite now taking it on an extended military engagement, there is no reason to assume he is anathema.
>>
No. 6536 ID: 4fdbfb

I can't seem to delete my post, I forgot to set a password. Just pretend that the whole anathema part never happened, and she's just saying hi. Sorry.
>>
No. 6538 ID: cf244d

>>316536
No worries.
>>
No. 6542 ID: b6178d

Awesome! This should be all kinds of fun. Thanks for letting me in on it, Jukashi.

>>316510

Be fair, at least it's not corrosive or poisonous.
>>
No. 6592 ID: 55c4cf

Jukashi I really need to talk to you about my character, you signed and off while I was GMing my saturday game before I could finalize some things about my character so I could write my post. I will post as soon as I can talk with you!
>>
No. 6618 ID: 7c335e

A question for Jukashi. Would Gant know the relevance of the lunars' tattoos and figure out that there are three of them in the camp by observation alone? He does have a pretty high Lore skill.
>>
No. 6622 ID: 605b15

>>316618

He would certainly have reason to suspect them. Other little clues such as moonsilver arms and armour would probably convince him even more!
>>
No. 6682 ID: f5fe2f

I'm basically asking folks to say what I should know about them in-character at this point.
Do note that admitting to being anathema would likely be unwise, since Tharn appears to be a mortal authority, and I'd imagine that you're all aware that Tarak remains under the control of the Realm, so Tharn is somewhat obligated to deal with anathema as the realm would.
That's not to say he would actually do so, of course, and there's in general not much love for the Realm in Tarak, but the nation is nonetheless nominally loyal, and anathema are not loved any more in Tarak than elsewhere.
This may of course change later in the campaign.

Also you don't need to do some huge work of art post, just post something because right now we're getting not much posts at all in the thread.
>>
No. 6684 ID: 3922ab

Gant appears to be knowledgable about the First Age (or so he has claimed) and has shown a definite interest in relics and ancient buildings (if Tharn's lance was on display at one point, he'll have inquired about it). He carries artifacts with him (more than he's actually shown, though), among them the staff, and a seemingly bottomless bag (it's the cache egg within it that's 'bottomless', however). He claims to be from a settlement called Watcher's Wake, but he's NOT mentioned the fact that he's under a curse... that's not something he would share unless there was a point to doing so. For those with the right knowledge, it's pretty obvious that he's a dragon-blooded.

King Tharn's probably never heard of him, or of Watcher's Wake.

Am I to understand Tarak is actually a Satrap under the Scarlet Empire, though? Or is it more an ostensibly 'allied nation', like Linowan is?
>>
No. 6685 ID: f5fe2f

Tarak isn't a satrap. The only Deshan states with fluff are, and Tarak is in that area (though not coastal) but it's one of the ones without official fluff. It's a tributary of the realm, as were just about all nations prior to the fall of the Empress. This will undoubtedly cease to be the case during play some time, but not in the immediate future.

Also I meant that I was providing an opportunity to explain things in-character.
>>
No. 6686 ID: 3922ab

>>316685

Aaaah. Well, I'll take it relatively slow at first. There's a small amount of testing the ground that needs to be done. We're all probably somewhat wary of one another, after all.
>>
No. 6688 ID: b50664

>>316682

What you say about them revealing themselves is generally true, but I would add that you're quite far from home and that the Immaculate dogma makes no bones that mere mortals are no match for anathema. If the Lunar players do choose to reveal themselves, there's not much your character would feel able to do about it - at least, if he wants to maintain the illusion of being mortal.
>>
No. 6689 ID: 9bfca9

>>316688
Would I not be obligated to notify the wyld hunt?
That's something I really don't want to do, of course. And even if obligated to do so, I wouldn't. But I don't imagine the lunars would know that.
>>
No. 6690 ID: b50664

>>316689

Of course you would. But you're not anywhere near them now, see? And given the state of the Realm in the Age of Sorrows it'd take time for a proper Hunt to get to you even if you were in the heart of your kingdom.
>>
No. 6822 ID: cf235d

Alright so, if no-one's going to continue RPing with each other, I'd like you all to make a Perception + Awareness roll.

(dun dun dunnn)

Doing it in this thread will do, and if you think you can try stunt it somehow you can post that in the IC thread.
>>
No. 6824 ID: 0ddb0e

I have no dots in Awareness, which gives me an internal penalty of 2, and I have only 2 perception dots, but the way I read the rules is that since I have Essence 3, I still get to roll 'em both. Right?

dice 2d10
>>
No. 6825 ID: 0ddb0e

rolled 1, 10 = 11

Oh, right. In the email field. Durp.
>>
No. 6826 ID: f5fe2f

rolled [4] [4] [8] [6] [7]

Right then, three perception and two awareness.
>>
No. 6829 ID: cf235d

>>316824

IIRC, the penalty for having no Ability dots only applies to mortals. Exalted can roll their Attributes alone without penalty. So that's two successes for you.
>>
No. 6831 ID: 2aa2f1

Here ya go!
>>
No. 6832 ID: 13b3e1

rolled 10, 9, 9, 1, 6, 8, 10 = 53

Three dots in awareness, four in perception.
>>
No. 6833 ID: 2aa2f1

rolled [8] [9] [4] [10] [1]

woops
>>
No. 6834 ID: dad664

rolled [5] [10] [3] [7] [9] [3]

amidoinitrite?
>>
No. 6838 ID: 55c4cf

rolled [3] [2] [10] [9] [4] [5] [2]

Perception + Awareness.
>>
No. 7170 ID: 2e281a

It's time to JOIN BATTLE, wooo!

That's Wits + Awareness, as a reminder.
>>
No. 7172 ID: 4b3731

rolled 1, 3, 10, 1, 5 = 20

Rollin' my five wits, no awareness.

Jukashi, may Gant have had time to pull out his cloak before the arrows started launching? If not, he does this as the arrows launch, taking however much time you deem necessary.

At any rate, he'll already have 4 motes committed for his armour and 5 motes committed for the staff, and he'll spend 2 motes total to open and close his Cache Egg to get the Wings of the Raptor, then use 11 motes to attune and activate them, putting him on a total of 22 motes spent/committed. He'll use 10 personal essence and 12 peripheral to do this. Having used 12 peripheral essence, his anima flares brightly and will start damaging stuff around him for 1 lethal damage per nine ticks... but hopefully this won't matter much in the air.

Thanks to the combination of the Windhands gemstone and the Wings of the Raptor, Gant will be at Dodge Defense Value 6 and won't suffer from defense or onslaught penalties to Dodge or Parry. He'll mainly try to Dodge any arrows headed his way.

I'm not sure if I have much of a move action left after finding and attuning to the wings, but if I have, tell me, and I'll start flyin' Gant around. Already have a plan in mind for his next action, beyond being a glowing "shoot me" target.

P.S. Meant to write "Elysius' armour" not "Elicia's". Sorry!
>>
No. 7173 ID: f5fe2f

rolled [9] [8] [1] [6]

>>
No. 7180 ID: 07b4e0

>>317172

He'd have had time to put on his cloak, certainly. However, attuning to an artifact is a process that usually takes about 20 minutes. That's one of the drawbacks of artifacts: if you want them ready to use whenever, you have to accept a reduced pool of essence for everything else.

I'd let you say that you were attuned already. That would mean the essence you're spending now would be only 12.
>>
No. 7181 ID: c42538

>>317180

Ah. In that case, yes, he would have attuned himself to everything before-hand, accepting the constant loss of all 10 of his Personal essence pool motes.

Even though the Wings give me a rather good move, I think I'll let the others do their actions before Gant does anything other than just fly up and get an overview of the situation. Though he will try to scout out the largest group of clustered enemies for later aerial sorcery bombardment (Titan's Icy Breath should be excellent for this). Is that another perception+awareness with bonuses due to the fact that they're shooting fire arrows, or what?

For that matter, how long does Titan's Icy Breath take to cast? I can't recall, and I don't have the books where I'm at right now. I believe it should be page 166 (or thereabouts) on the Black and White Sorcery scroll.
>>
No. 7182 ID: 13b3e1

rolled 2, 10, 2, 6, 7, 7 = 34

Three wits, three awareness.
>>
No. 7189 ID: 55c4cf

rolled 4, 6, 7, 3, 5 = 25

3 wits, 2 awareness

ps going to china tomorrow, I'll post today but idk how frequent i will be able to participate til i get home
>>
No. 7219 ID: c42538

Ahem. Guyyyyys?

Y'gotta do something! If not, I'll just go save the entire camp on my goddang own! I will, you know. Just watch me.
>>
No. 7222 ID: f5fe2f

I basically have no idea what to do right now.
>>
No. 7223 ID: d86f54

Well, look at it this way; your army is under fire from an enemy hiding in the jungle outskirts of your camp. Obviously, you need to deal with this enemy somehow, or else you won't have much of an army much longer!

You could spend your time gathering men together (through proxies and messengers, which you'd probably have at hand), so that you can command and/or lead them into assaulting the ambushing enemy (using your War skill+whatever appropriate ability it is one uses for leading large groups of warriors).

If you're feeling very Exalted-y, you could also call for your horse, equip your lance and charge bravely into melee on your own/with the other exalted. You could even, if you wanted, just state that you wait and see what all the other exalts are doing and how your men deal with this crisis on their own. Your choice. Just write a post stating that you do it.

Honestly, though, don't forget you're basically in command of an army of your own, and that there are rules in the core book for fighting big battles. With the number of arrows in the air here, I think we're dealing with a large enough force that a heavy-handed response is appropriate, so it is my advice that you organize your men, and get ready to kick back once Gant's softened them up for you.
>>
No. 7224 ID: 6f750a

Well, we can't really get going until everyone's rolled to Join Battle: once that's done I can work out where everyone stands in the Ticks and we can start with the action.

Been a bit of a wait, though! Maybe I should just roll for people and get on with it.
>>
No. 7226 ID: d86f54

>>317224

If that's what keeping us waiting, you certainly should! Initiative is just a formality most of the time, after all.
>>
No. 7382 ID: 55c4cf

what the hell is going on
>>
No. 7384 ID: d86f54

>>317382

Seems like a couple o' players aren't posting actions (or rolling for initiative, hem hem Drake), and thus the game has ground to a halt and nobody's bothering to pick up the pieces! Now, Jukashi got tendonitis, so updates probably haven't been on the forefront of his mind for a while and not everyone seem to be active anymore (although, I haven't been on IRC for a while), which isn't exactly encouragement to go do anything.

To be honest, I'd like to see this continue, but if the posting speed thus far is an indication we ain't finishing this fight any time soon. I wouldn't blame Jukashi if he just decided to abandon this.
>>
No. 7386 ID: f5fe2f

>>317382
A whole lot of nothing, mostly. Damn shame, too.
>>
No. 7388 ID: d86f54

>>317386

Might help if you made that action o' yours. Or are you still having trouble figuring out what to do?
>>
No. 7393 ID: 20b92c

rolled 2, 4, 7, 4, 1, 7 = 25

Right then.

If I judge aright, Theta and Drake are the ones who haven't made their Join Battle rolls. I guess I'll make them, then - and you'll just have to trust that they are what I say they are, since I don't want to make multiple posts for multiple rolls - I'll be making too many dice throws to clutter up the threads with them all. Uncertainty is the price they pay!

Adrianna gets a mighty 6 successes, while Hikaru get a much less mighty 0 successes.

While I'm at it, Gant and Guarana get 1-dice stunt bonuses to their Join Battle, but neither one gets any additional successes. You may take 2m for your pools, though, if there's any space. So the count as we start is:

Tick 1 - Adrianna
Tick 2 -
Tick 3 - Unknown Attackers, Elicia
Tick 4 -
Tick 5 - Gant, Tharn, Tharn's followers
Tick 6 - Guarana
Tick 7 - Hikaru

You make your action when your Tick comes up, and if you go at the same time as someone else you both act and the results of your actions happen simultaneously. I'll make periodic updates of the Tick list here in the OOC thread.

During combat, include a "signature" at the bottom of each IC post that includes the Speed and DV penalty of the action or actions you're making, as well your current DV, mote pools, your temporary willpower and a listing of whatever bonuses or penalties your character is operating under. If you're uncertain what kind of Action the thing you want to do is, or about anything else, ask here before you post IC.

Let's go!!
>>
No. 7394 ID: 20b92c

... By which, of course, I mean "Let's go tell Theta that he needs to make an action."
>>
No. 7396 ID: 20b92c

Excellent. Adrianna takes a Guard action, meaning she can "hold" her action until she's ready. Next up is Elicia, and the Unknown Attackers.
>>
No. 7397 ID: b6178d

Awesome! Good to see things running again.

I've already got my action planned, all I need is to write it up. I'll wait for my turn in the order though.
>>
No. 7401 ID: 10d022

rolled 3, 7, 7, 3, 8, 8, 6, 6, 5, 10 = 63

Ok errybody wish me luck. Rolling Charisma+Performance, 5 CHA, 0 Performance, First Charisma Excellency.
>>
No. 7402 ID: d86f54

Ball is in Jukashi's court now. Let's see what these mysterious attackers are going to do in the face of Elicia's phenomenal charisma.
>>
No. 7458 ID: e6ceaf

Anyone who intends to try and spot/catch the interlopers hiding in the chaos should roll Perception + Awareness to do so.
>>
No. 7461 ID: d86f54

rolled 9, 8 = 17

Perception+Awareness, then. Which... is really just my perception. Still, here goes!
>>
No. 7462 ID: e6ceaf

>>317461

Two successes! You can feel free to say you attempt to attack one or trip one up or talk to one or whatever it is you choose to do, if you like.
>>
No. 7463 ID: d86f54

>>317462

Oh, I just wanted to see if I saw them. I have... bigger plans.
>>
No. 7465 ID: d86f54

rolled 10, 8, 7, 6, 3, 9, 2, 6, 3 = 54

Alrrrright! Gant will move up to the enemy archers and cast Titan's Icy Breath, a spell from the White and Black sorcery book, page 66. Area affected is 10 yards by 10 yards and 100 yards long, from in front of the caster; I'm assuming our enemies lined up (more or less) to fire at the camp, so this should be good. Here's the relevant text from the book:

"Roll the sorcerer’s (Wits + Occult) and add a number of automatic successes equal to her Essence, as an attack against everyone in the spell’s area. Characters cannot block this attack, though they may dodge it. The spell has a raw (lethal) damage of six dice plus attack successes. Anyone who suffers even a single level of damage from this spell has his movement rates halved and the Speed of all his actions increased by one for the remainder of the scene."

I -think- this means that I get 3 successes (for Essence 3) in addition to the whole roll itself, of 9d10. Tell me if I'm reading the rules wrong here, or doing something wrong. In either case, this is going to h-h-h-h-hurt if it goes off well. Here goes!
>>
No. 7472 ID: d86f54

>>317465

So... eight successes, plus six damage die, best as I can tell. Should I roll them now, or wait?
>>
No. 7479 ID: ab9565

Ah, well, Sorcery in combat is a little complicated. What happens is that you drop out of combat - that is, you still operate in combat time, but you can't do any of the normal things people can do just by being in combat, like move or defend yourself - and use the Shape Sorcery action (or sequence of actions for the higher circles of sorcery). That's when you spend the willpower and motes. Think of that as "charging up" the spell. Then, once that's done, your next action will be the Cast Sorcery action, which is when you make all the rolls, assuming that you haven't been prevented from finishing the spell. Then you have to roll to Join Battle again to see how long it takes you to act again.

I note that you say you move in the actual post, but you wouldn't be able to do that, so I'm just going to assume you hover, which I will allow you to do. Also what you should have done is saved the end of that post for the Cast Sorcery action, which you'll be doing later - if you haven't been interrupted during the casting.
>>
No. 7480 ID: d86f54

>>317479

Well! I clearly am new to exalted. If I'd known how cumbersome combat casting was going to be, I might not have taken Sorcery at all!

Done is done, though. Gant will move to the spot indicated (however many ticks this takes) and place himself hovering out of easy melee reach, THEN try to cast his spell (going by what I rolled earlier, unless you want me to reroll).
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