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File 145461341557.png - (17.69KB , 520x740 , Infinity Knights.png )
97585 No. 97585 ID: 0eaeaf

I'm making a Ground Marine chapter for my quest,and I thought, "It'll be more fun if I get everyone involved!" That said, let's roll that bad boy up. Taking the first roll.

First roll is: Why Was The Chapter Founded? (d10)
>>
No. 97586 ID: 665ed8

rolled 8 = 8

Also what happened with the necromancer quest? Did it get deleted somehow during the glitches cause I had something I was going to say in it and I couldn't find it in like five pages
>>
No. 97587 ID: 0eaeaf

>>97586
I was looking for it too, and I can't find it.

>Why Was The Chapter Founded?
Standing Force - They were founded to stop attacks between the countries.

Now, roll to see their papa-bears. 1d100
>>
No. 97589 ID: 0eaeaf

That's their founders BTW.

Why is it that my day off is the day tgchan is quiet?
>>
No. 97590 ID: 0eaeaf

rolled 25 = 25

FUCK IT. Rolling myself.
>>
No. 97591 ID: 0eaeaf

They are descended from the Thunder Guard, the first and greatest of the Infinity Knights.

Next, roll for their demeanor. Roll 1d10.
>>
No. 97592 ID: a22f87

rolled 1 = 1

>>
No. 97593 ID: 0eaeaf

>Why Was The Chapter Founded?
Standing Force - They were founded to stop attacks between the countries.
>Who are the Chapter's Founders?
They are descended from the Thunder Guard, the first and greatest of the Infinity Knights.
>What is the Chapter's Demeanor?
Swift as the Wind: The Knights of this chapter are brash and impatient. They prefer quick strikes.

Now, roll 1d10 to see their magic type.
>>
No. 97594 ID: 0eaeaf

rolled 5 = 5

*sigh*
Rolling again
>>
No. 97597 ID: 0eaeaf

They use the dangerous Lightning Magic, fitting with their demeanor. Roll to see their Chapter Flaw.
>>
No. 97599 ID: 0eaeaf

>>97597
Roll 1d10.
>>
No. 97600 ID: 2a7417

rolled 1 = 1

What do I win?
>>
No. 97602 ID: 976688

Back now sorry. Also I'm stupid -_- here the quest is. http://tgchan.org/kusaba/quest/res/697705.html
>>
No. 97603 ID: 0eaeaf

>>97600
You my friend earn a brand new spanking can of loneliness!
>Chapter Flaw
We Stand Alone: Other chapters shun this one, for some reason or another.
Next, roll 1d100 to see who the chapter's hero is.
>>
No. 97604 ID: 976688

rolled 6 = 6

Lol wow
>>
No. 97605 ID: a22f87

rolled 53 = 53

>>
No. 97606 ID: 0eaeaf

>>97604
(The table says to reroll it, so I'll just use >>97605)

The Magoi Superior of the Chapter is your hero. He...
>Fought off an undead beast
>Saved several during an earthquake
>Sacrificed himself to save his youngest niece from a dragon
>Other
>>
No. 97607 ID: a9ff28

>Saved several during an earthquake.
heroic savior for the- oh wait he only made a drop in the bucket that is trying to make 40K a safe place. AH WELL!
>>
No. 97608 ID: 0eaeaf

>>97607
The Magoi Superior lifted a rock covering a collapsed house, personally carrying an old man who's leg was crushed. He then went on to do great deeds, even ruling this chapter for a time.

Speaking of which, what kind of province did the Knights rule over?
(Roll 1d100 to see the terrain of their province)
>>
No. 97610 ID: 2a7417

>>97606
Killed an Ork Warboss and killed him again when he rose from the dead.
>>
No. 97611 ID: 976688

rolled 61 = 61

Lol
>>
No. 97613 ID: 0eaeaf

>Home Terrain
Ocean: Their province is an island, surrounded on all sides.

Now, roll 1d10 to see how they rule their little island in the see.
>>
No. 97614 ID: 47160d

rolled 4 = 4

Is one of these options not horribly unkind?
>>
No. 97615 ID: 0eaeaf

>>97614
Nope, not for now at least. Ku ku ku ku ku.

>Home Province Relationship
The chapter rules through a governor, for they have not the patience to govern themselves.

Next, roll 1d100 for your combat doctrine.
>>
No. 97617 ID: 47160d

rolled 90 = 90

What is this for
>>
No. 97619 ID: 0eaeaf

>>97617
>Combat Doctrine
Shock and Awe: These knights excel at being a distraction for other forces. Fitting, with their lightning magic focus.

Next roll for Standard Equipment, 1d100.
>>
No. 97621 ID: 47160d

rolled 48 = 48

I meant is this for one of the current quests?
>>
No. 97623 ID: 0eaeaf

>>97621
Oh yea. You'll meet these guys in Necropolis.
>>
No. 97625 ID: 71aff6

>>97621
>Standard Equipment
Rare Weaponry: The chapter has managed to get their hands on the very old but very powerful Man-O-War armors, and has 100 on stock.
>>
No. 97626 ID: 71aff6

Roll 2d6: One to determine your friends and one to determine your enemies in the world.
>>
No. 97629 ID: 47160d

rolled 2 = 2

allies
>>
No. 97630 ID: 47160d

rolled 6 = 6

enemies
>>
No. 97631 ID: 71aff6

>Allies
Principality of Order: This chapter is allies with the inhabitants of the Cloud Cities.

>Enemies
Legion of Rukt: This chapter is enemies with the metal legions of Sacra.
>>
No. 97633 ID: 71aff6

And there we have it: the latest police force in Necropolis. Here we go:

>Why Was The Chapter Founded?
Standing Force - They were founded to stop attacks between the countries.
>Who are the Chapter's Founders?
They are descended from the Thunder Guard, the first and greatest of the Infinity Knights.
>What is the Chapter's Demeanor?
Swift as the Wind: The Knights of this chapter are brash and impatient. They prefer quick strikes.
>Magic Type:
They use the dangerous Lightning Magic, fitting with their demeanor.
>Chapter Flaw
We Stand Alone: Other chapters shun this one, for some reason or another.
>Chapter Hero
The Magoi Supreme, who founded your chapter.
>Deeds of Legend
The Magoi Superior lifted a rock covering a collapsed house, personally carrying an old man who's leg was crushed. He then went on to do great deeds, even ruling this chapter for a time.
>Home Terrain
Ocean: Their province is an island, surrounded on all sides.
>Home Province Relationship
The chapter rules through a governor, for they have not the patience to govern themselves.
>Combat Doctrine
Shock and Awe: These knights excel at being a distraction for other forces. Fitting, with their lightning magic focus.
>Standard Equipment
Rare Weaponry: The chapter has managed to get their hands on the very old but very powerful Man-O-War armors, and has 100 on stock.
>Allies
Principality of Order: This chapter is allies with the inhabitants of the Cloud Cities.
>Enemies
Legion of Rukt: This chapter is enemies with the metal legions of Sacra.

All that's left is a name. I'll let you decide that.
>>
No. 97638 ID: a9ff28

...Storm Serpents?
Storm Dragons?
Dragon Wind?
>>
No. 97657 ID: 71aff6

>>97638
I like Storm Dragons the best, so that's their name,
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