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File 129030932616.png - (20.61KB , 600x500 , Title Screen.png )
27208 No. 27208 ID: fb7332

Meh, I figured I should make myself a discussion thread in case anyone wishes to discuss Strata. I'll also dump some of my bigger pixelart projects in here, sometimes.

I'll start with the three protagonists' full portraits, so you guys can see what you missed in the first character select screen.
Expand all images
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No. 27209 ID: fb7332
File 129030939239.png - (4.17KB , 174x148 , Armored Blue.png )
27209

Moar stuff- armor with telekinetic mecharms
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No. 27210 ID: fb7332
File 129030946730.png - (3.46KB , 191x125 , Golden God.png )
27210

More stuff- I handmade a smaller blue version for the Sapphire Aetherlith as you can tell
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No. 27212 ID: fb7332
File 129030960691.gif - (13.87KB , 200x200 , armadrakeattackanim.gif )
27212

WIP drake attack animation
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No. 27216 ID: fb7332
File 12903106561.png - (121.24KB , 1200x1000 , Randompixelcrap.png )
27216

And a huge dump of random crap with no real organization

It's a bit screen stretchy
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No. 27217 ID: fb7332
File 129031071354.png - (25.44KB , 600x500 , Post_Spritesheet.png )
27217

And finally the spritesheet I'm using for Strata. Some things are blotted out- can't have you seeing the units that are going to show up later, can I?
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No. 27220 ID: 7bfbae

>>337016
AUGH i know you, i remember that oots pic from somewhere! augh, but i can't remember where!
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No. 27221 ID: fb7332

>>337020

http://tgchan.org/kusaba/questdis/res/326076.html

Yeeah that was me, I was around for a long time brooding up my pixelart quest before I got started fucklongtime later.
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No. 27234 ID: bda8c5

ZtP, your pixel art is great, but I have one small request: could you, after all is drawn and done, stretch the frame to 200% and post it as a 1200x900 picture?
The sprites are fairly small, and to see any detail I have to download it and zoom in to 2x anyway. If you doubled the resolution (without adding more detail, of course) that would be very helpful.
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No. 27248 ID: 1636b0

TEACH ME MASTER!
>>
No. 27271 ID: a41aaf

>>337034
https://addons.mozilla.org/en-US/firefox/addon/139/
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No. 27410 ID: ab04d4

>>337034

I'll see about that, perhaps with the next series of uploads. I know this isn't the first time you've spoken up about it, and I've been keeping that in mind.
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No. 27411 ID: 56dc25

You might consider typing up your multi-post updates in advance. This latest series was spread over more than an hour, and apparently you weren't looking for player input while it was ongoing. Posting all of that over, say, five minutes would have been better.
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No. 27426 ID: ab04d4
File 129062566073.png - (9.31KB , 328x220 , vectorblade.png )
27426

>>337211

Yeah, I keep forgetting that though it seems like I've barely spent any time drawing, from the outside it's a relly long time apparently.

Sucks you in, really, when you start.

Also, this guy may or may not show up later as a unit or a boss.
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No. 27427 ID: 058745

looks dangerous.

we need to get jimmy to turn some of those crawlers into walking mines.
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No. 27524 ID: ab04d4

>>337227

He could certainly do that- but once you capture the port you basically go back to RTS mode, with the capability to construct more mooks to serve you. Of course, one port might not be enough on its own- the other ports might make a siege force and crush it, so you might have to start carving out an empire by capturing more and more enemy bases.

Have I mentioned that the templates in the Stratum are built directly into Ports? No? Or that there are hidden achievements?

Yeah, I'm stealing a lot of concepts from Golem Quest, one of my faves. Heck, the Templates were inspired by the Deepspawn Cores.

Oh, also. The images are 200% pixel size now. Should make them a bit easier to read.
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No. 27564 ID: ab04d4
File 129080376563.png - (10.56KB , 568x264 , Bone_Lord.png )
27564

One more unfinished sketch for the dump!

>>337349

I got bored and tried making some pixelart of my own drawing.

I did more than a few changes to the chest armor, and removed the chest guns (too much detail, not enough space). Hey, it's my own concept art :P

This version's in a standing position- I'm not really sure if I'm going to put Keddic's head poking out above Bang's head or just give him the huge red blood wings period.

There's a chance it might end up becoming something completely unrelated to Golem Quest, as it stands right now, though. I'm thinking about scrapping the extra arms and changing the huge blades to primary hand-held blade things.
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No. 27565 ID: ab04d4
File 129080424357.png - (16.57KB , 534x332 , Bone_Lord.png )
27565

Actually, on further consideration, there's several possibilities for the non-multiarmed version in terms of weaponry.

Dual hugeass swords, single hugeass sword, hugeass scythe, etc.
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No. 27576 ID: 680d71

Nice, to say the least.

Very nice indeed. My imagination is pumping right now.

Crap I just made a game around this.
Gahh make it stop.
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