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115661 No. 115661 ID: 6e59e3

Luck o' the Tozols edition
https://tgchan.org/kusaba/quest/res/830006.html

Just a discussion thread for my warm-up quest.

Tryin' to find a workable, sustainable art style and get the hang of this before I do anything remotely serious. Plus it's decent practice at art for me.

Decisions:
All decisions follow simple majority - in the event of the tie, a dice roll for all options will be made, the chance of each option being proportional to the number of suggestions. Some suggestions will be discarded outright if they lack significant numbers and/or Kyeva finds them unappealing.
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No. 115959 ID: 91ee5f

>>115958
Wait, we have a goal?!

I thought the whole point was to do random things!
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No. 115963 ID: be0718

>>115958
Are you serious? That's just how player-driven stories work.
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No. 115969 ID: 100607

Nevermind.
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No. 115980 ID: 6e59e3

I cannot seem to see what those posts are referring to. Can I get some context as to what those replies are about?

Additionally, on Tozols:

Tozols are a species of combat drones created by the Precursors. They're all sorts of nasty - unimaginably fast, strong, and durable, they regenerate wounds and are capable of shrugging off small arms fire.

Tozols are additionally immune to reality warping (alcubierre drives, teleportation, or other reality distorting/altering effects), resistant to magic, and impervious to psionics - they can see the latter two as visual phenomena.
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No. 115981 ID: be0718

>>115980
Immune to alcubierre drives? That must be a pain in the ass when they want to go anywhere. Not to mention the hole they'll put in any ship that tries!
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No. 115983 ID: 6e59e3

See, that's what I was curious about. I think they can will-away the warp-immunity, but I'm not entirely sure on that.

Displacer rockets in their original quest don't, canonically, have any effect on them, so I think spatial distortions don't mess with them.

Currently my thoughts on them are that they can't get messed with by way of spatial distortion or reality warping unless they want, but I could be wrong.

I have yet to nudge TestPattern about that.
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No. 115997 ID: d6ff6e

They can will away the immunity to the psionic-based FTL tech of their own setting. I'm not sure of the mechanisms involved in that tech.
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No. 116000 ID: 6e59e3

There's psionic-FTL in TozolVerse?
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No. 116035 ID: eaf326

>>115983
>Currently my thoughts on them are that they can't get messed with by way of spatial distortion or reality warping unless they want

Yeah, that's correct.

(However, other people can write their settings the way they want, so it's all good)

>There's psionic-FTL in TozolVerse?
It's all related. Psionics in tozolverse interact with hyperspace. It's where the energy comes from to throw cars with your mind and so on.
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No. 116120 ID: 6e59e3

rolled 1 = 1

Tiebreaker: 1-2 food, 3-4 safe, 5 is both (food then safe)
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No. 118052 ID: 22faaa

Is this quest coming back any time soon? I like tozzles.
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No. 118074 ID: 6e59e3

It'll come back. Just working on my motivation and doing some real life stuff right now, unfortunately.
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No. 118092 ID: 23a020

>>118074
They're scaled down to 64x64.
largest raw images on that board is 500x500 i think.
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