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File 126159323130.png - (2.18KB , 174x150 , intro.png )
97014 No. 97014 ID: cf68aa

Welcome to The Game, hosted by WonDer Games!

You are one of the lucky few to make it to the last stage!

The rules are simple, get eight silver keys and you win.

Good luck ^_^
Expand all images
>>
No. 97015 ID: cf68aa
File 126159341641.png - (12.27KB , 607x485 , room1n.png )
97015

You wake up in a rather bleak room.

You can't remember much, the only thing that comes to mind is a hazy image of a tall long haired man standing over you. Trying to remember anything else only causes pain...

A voice plays over the loudspeaker

"Contestant 1, attempt 325, good luck!"
>>
No. 97016 ID: 5d5878

>>97015
There's one!
>>
No. 97018 ID: cf68aa
File 126159363974.png - (12.31KB , 607x485 , room1n.png )
97018

Huh so there is. She looks at it confused about it's purpose.
>>
No. 97019 ID: 048b92

Yay, we're in a TV contest thing, yet, have no knowledge of how we got here. Let me test this hipotesis.

Whats my name?
>>
No. 97020 ID: cf68aa
File 126159392967.png - (10.77KB , 345x537 , hmm.png )
97020

Name.... She can't remember.

The Loud Speaker called her 1 so that'll suffice for now.
>>
No. 97023 ID: 5d5878

>>97020
That key has no purpose (for now) other than to be collected. So... collect it. I assume you have pockets or something.
>>
No. 97024 ID: cf68aa
File 126159441199.png - (16.46KB , 607x485 , orb.png )
97024

Upon inspection 1 notices she does not any pockets on her dress. She's limited by what she can hold in her hands.

She is wearing Random Blue Orb
>>
No. 97025 ID: 5d5878

>>97024
Ah. That orb would be the reason for the crazy headvoices. Collect it anyway.
>>
No. 97027 ID: cf68aa
File 126159465820.png - (12.16KB , 607x485 , room1n.png )
97027

1 listens to the voices and collects the silver key. it's small enough to were she can hold several in one hand.
>>
No. 97031 ID: cf68aa
File 126159520086.png - (12.42KB , 607x485 , room1n.png )
97031

EDIT Forgot blood stain.
>>
No. 97034 ID: 048b92

Blastdamn. We're running a maze with cheese in the end.

No numbers; I'll call you Wan.
Hey, Wan. Look behind you. Whats on the opposite wall?
>>
No. 97035 ID: cf68aa
File 126159593260.png - (17.24KB , 607x485 , hi1.png )
97035

Wan? I guess that'll do for now.

Wan turns around.

Nothing there but a friendly greeting.
>>
No. 97037 ID: a752e3

>>97031
Wipe blood. Check door. Are you able to open it?
>>
No. 97041 ID: cf68aa
File 126159618743.png - (10.81KB , 607x485 , room1n.png )
97041

Wan tries to wipe some of the blood off the wall but it seems to be rather stubborn.

She tries both dors, only the one to the west is unlocked.
>>
No. 97042 ID: 34470e

>>97041
Go left.
>>
No. 97043 ID: 048b92

West door first, then.
>>
No. 97044 ID: cf68aa
File 126159655050.png - (26.24KB , 607x485 , itstartsn.png )
97044

She enters the room to the west and promptly loses 5 SAN.

45/50 SAN left.
>>
No. 97045 ID: 048b92

Oh fuck, its a Cthulhu Mythos rat maze with noneuclidean cheese in the end.

Leave trough the door, calm down. SAN damage is never good.
>>
No. 97048 ID: cf68aa
File 126159717042.png - (14.93KB , 607x485 , room1n.png )
97048

Wan runs back to the previous room and calms down restoring her SAN to it's previous level. She beaths deep breaths and relaxes.

She wishes she could remember what the hell happened to her.
>>
No. 97049 ID: 048b92

Okay... take a beat, recover your breath, peek into that room again.
>>
No. 97051 ID: cf68aa
File 126159750429.png - (24.30KB , 607x485 , itstartsn.png )
97051

Wan peeks into the room again.

Still freaky but at least she braced for it.
>>
No. 97052 ID: 34470e

>>97051
If you won't suffer SAN damage from being in this room, check the drawers.
>>
No. 97054 ID: cf68aa
File 126159814680.png - (24.46KB , 607x485 , itstartsn.png )
97054

>If you won't suffer SAN damage from being in this room, check the drawers.

She checks the drawers. They look like they've been opened recently, in fact the bottom one looks rather beaten. Whoever looked through them took eveything of value leaving only lint.

There's a silver key on the top of the dresser.
>>
No. 97056 ID: 34470e

>>97054
Try to rub off the blood that says "it starts".
>>
No. 97057 ID: 5d5878

>>97054
Watch out, whatever is behind that boarded-up area is looking to get you!
>>
No. 97059 ID: cf68aa
File 126159865423.png - (24.64KB , 607x485 , itstartsn.png )
97059

>Try to rub off the blood that says "it starts".

For some reason that blood never seems to wipe off..

>Watch out, whatever is behind that boarded-up area is looking to get you!

??? Silly voices, there's nothing there.
>>
No. 97060 ID: 34470e

>>97059
Collect the key. Don't take your eyes off the boarded doorway.
>>
No. 97061 ID: cf68aa

>Collect the key. Don't take your eyes off the boarded doorway.

She collects another silver key while glaring at the boards
>>
No. 97062 ID: cf68aa
File 126159908962.png - (24.39KB , 607x485 , itstartsn.png )
97062

>>
No. 97072 ID: 34470e

>>97062
Okay, is the door in this room unlocked?
>>
No. 97073 ID: 048b92

Try the new door.

If locked, try one of the silver keys. The first one, if makes any difference.
>>
No. 97075 ID: cf68aa
File 126159962273.png - (24.04KB , 607x485 , itstartsn.png )
97075

>Okay, is the door in this room unlocked?

The door is locked..
>>
No. 97077 ID: cf68aa
File 126159976487.png - (14.44KB , 607x485 , hmm2.png )
97077

>If locked, try one of the silver keys. The first one, if makes any difference

None of the keys seem to be big enough
>>
No. 97078 ID: 048b92

Humor us. Try it anyway.
>>
No. 97079 ID: 34470e

>>97077
Go right and try the keys there.
>>
No. 97080 ID: 632862

>>97077
Try moving the cabinet, and see what's behind it.
>>
No. 97081 ID: cf68aa
File 126160019588.png - (13.89KB , 607x485 , room1n.png )
97081

>Humor us. Try it anyway.

Wan tries to unkick the north door with her keys. Neither of the two seem to work. They seem like the keys you'd use for those play handcuffs, not really functional.

>Go right and try the keys there.
She goes to the right and tries it there as well yielding the same results.
>>
No. 97084 ID: cf68aa
File 126160053570.png - (24.11KB , 607x485 , itstartsn.png )
97084

>Try moving the cabinet, and see what's behind it

Wan goes back and finds a Syringe Filled With a Blue Liquid.
>>
No. 97087 ID: 048b92

Take lower drawer, remove from cabinet, slide into boarded entrance. We're not sure of what may be there...
>>
No. 97089 ID: cf68aa
File 126160137747.png - (24.04KB , 607x485 , itstartsn.png )
97089

>Take lower drawer, remove from cabinet, slide into boarded entrance. We're not sure of what may be there...

She pushes the drawer underneath the planks to test it out. Nothing happens thankfully.
>>
No. 97091 ID: 632862

>>97089
Well, go in.
>>
No. 97094 ID: cf68aa
File 126160255299.png - (7.90KB , 747x266 , Hallway1n.png )
97094

>Well, go in.

Wan enter and finds herself in a dark hallway.

She really does't like the dark.
>>
No. 97096 ID: 34470e

>>97094
Examine the green arrow to see if there's anything hidden or something like that.
>>
No. 97098 ID: cf68aa
File 126160300340.png - (7.15KB , 747x266 , Hallway1n.png )
97098

>Examine the green arrow to see if there's anything hidden or something like that.

She examines the arrow. It seems to give off it's own light somehow.
>>
No. 97099 ID: 34470e

>>97098
Does it come off the wall? If not, examine the left wall.
>>
No. 97101 ID: cf68aa
File 126160361975.png - (9.54KB , 747x266 , Hallway1n.png )
97101

>Does it come off the wall? If not, examine the left wall

It doesn't. The wall to the left offers the same advice.
>>
No. 97102 ID: 34470e

>>97101
What? No, I meant- wait. What's that green scribble?
>>
No. 97103 ID: cf68aa

>>97102
Oh you meant 'keep going forword' Wan is a very literal person, you need to be more specific.

The scribble looks like a roughly drawn Roman numeral for 7.
>>
No. 97104 ID: 34470e

>>97103
Examine the wall. The one the arrows are pointing at.
>>
No. 97105 ID: cf68aa

>>97104
It is not a wall, the hallway continues further down
>>
No. 97106 ID: 34470e

>>97104
Continue on.
>>
No. 97108 ID: cf68aa
File 126160606599.png - (13.18KB , 747x231 , hallway2n.png )
97108

>Continue on.

Wan goes further into the darkness.
The hallway becomes more and more narrow as she goes on.
>>
No. 97110 ID: ab04d4

What is that thing on the ground? Does it look like it may be some trap? What is the writing on the wall made of, fluorescent paint?
>>
No. 97111 ID: cf68aa

>>97110
To Wan it looks like some sort of pocket knife. The type scouts use. It's to dark to tell if it's a trap and her invertory is full. to take it she'd have to drop something.
>>
No. 97113 ID: 34470e

>>97108
Can you continue on or is there a wall in your way?
>>
No. 97114 ID: cf68aa

>>97113
Yes yes you can
>>
No. 97117 ID: 632862

Continue on.
>>
No. 97126 ID: cf68aa
File 126160764086.png - (7.74KB , 747x187 , hallway3n.png )
97126

>Continue on.
SHe goes even further on ignoring the knife.
It's even more cramped to the point where she needs to crawl.

There's a door ahead.
>>
No. 97128 ID: 34470e

>>97126
Go through the door.
>>
No. 97130 ID: cf68aa
File 126160788997.png - (15.53KB , 607x485 , Middlen.png )
97130

>Go through the door.
She makes it to a new room
Someone is there.
>>
No. 97131 ID: 5d5878

>>97130
Say hi, be ready to flee.
>>
No. 97132 ID: 34470e

>>97130
Whatever you do, don;'t look at it's face, You might receive SAN damage.
>>
No. 97165 ID: ab04d4

Betcha there's 8 contestants each named after a number and that most of them are antagonists who each hold a key. And then we have to defeat each of them to gain their key save for the one other contestant who is a romantic interest/hot/cute/innocent/any or all of the above.
>>
No. 97227 ID: cf68aa
File 12616244614.png - (16.15KB , 607x485 , Middlen.png )
97227

>Say hi, be ready to flee.

The person turns around. Hair covers the entire right side of his face.

"Oh, hello there."
>>
No. 97340 ID: cf68aa
File 126164552213.png - (14.43KB , 479x550 , meetinghim.png )
97340

Wan gets a better look at his face

Red hair covers most of it's right side.
>>
No. 97344 ID: 34470e

>>97340
Introduce yourself to him and hope that the eye under his hair doesn't cause you SAN damage.
>>
No. 97346 ID: cf68aa
File 126164605862.png - (14.69KB , 479x550 , trust.png )
97346

>Introduce yourself to him and hope that the eye under his hair doesn't cause you SAN damage.

Wan introduces herself to the man.

He smiles and asks her how she got such a new funny name.

She responds that the voices gave it to her.

"..... Anywho.. I could really use a partner for this. Wanna join up?"
>>
No. 97347 ID: c36e70

First, you dont go around talking about the voices.

Second. Ask him his name.

Third, join up, but no trusting. Might be a trick his.
>>
No. 97351 ID: cf68aa
File 12616466466.png - (14.48KB , 479x550 , 3.png )
97351

>First, you dont go around talking about the voices. Second. Ask him his name.
Third, join up, but no trusting. Might be a trick his.

He gives another smile. It feels like the smile of a potential rapist to Wan...

"Now Wan you know we can't use our reals names. It's me 3. Though since we're making up nicknames you can just call me... Tres"

His smile still bothers her but she decides to join up with him.
>>
No. 97359 ID: cf68aa
File 126164740541.png - (17.10KB , 607x485 , Middlen.png )
97359

>>97351

Tres Points at the door with the electric sign on it.

"There's a key in there ut I'm having a tough time reaching it. Will you help?"
>>
No. 97362 ID: 34470e

>>97359
Ask him if it's because the door is locked.
>>
No. 97364 ID: cf68aa
File 126164782541.png - (15.25KB , 479x550 , please.png )
97364

>>97362
"Oh no not because of that. It's just there's a puzzle in there and I'm just far to simple minded to solve it myself. I could really use help"
>>
No. 97366 ID: 34470e

>>97364
Peek in the door quickly. There might be something in there to cause you SAN damage.
>>
No. 97370 ID: cf68aa
File 126164811636.png - (12.40KB , 607x485 , zaproomn.png )
97370

>>97366
Wan doesn't see anything that bad...
>>
No. 97371 ID: 34470e

>>97370
Ask tres if he's scared of being electrocuted.
>>
No. 97373 ID: 632862

>>97368
Oh great. Ask him if he tried touching the two cords together.
>>
No. 97376 ID: cf68aa
File 126164852184.png - (15.89KB , 479x550 , surprise.png )
97376

>Oh great. Ask him if he tried touching the two cords together.

"??? I'm supposed to touch the two together!? No way! Wow Wan you're so smart! See if they can touch!"
>>
No. 97377 ID: cf68aa

-_- Forgot to enter my trip this whole time.
>>
No. 97378 ID: 632862

>>97376
Get him to do it. You helped him with your brain, as per the deal. You didn't agree to actually be the one to solve the puzzle.
>>
No. 97380 ID: cf68aa
File 126164887744.png - (15.42KB , 479x550 , believe.png )
97380

>>97378
"Oh I wouldn't want to spoil your moment of glory Wan"
>>
No. 97382 ID: 34470e

>>97380
Raise an eyebrow at her. Then go back into the room.
>>
No. 97386 ID: cf68aa
File 126164927672.png - (16.73KB , 607x485 , Middlen.png )
97386

>>97382
>>97382
Tres is male.

She goes back into the previous room with tres following behind her.

"Wan I thought you were going to help me..."
>>
No. 97392 ID: 34470e

>>97386
Damnit...

Apologize and GO INTO THE PUZZLE ROOM. You really need to tell up what room your in. All the time.
>>
No. 97397 ID: cf68aa
File 126164971028.png - (14.95KB , 607x485 , zaproomn.png )
97397

>>97392
Wan apologizes and returns back to the ZAP ROOM with Tres in tow.

"What should we do Wan?"
>>
No. 97400 ID: c36e70

>>97386
Wan is afraid that SOMETHING HORRIBLE will happen if the cables are connected.

As he should.

Solution: you both must connect it together. So, whatever would happen to one, happens to both.
>>
No. 97404 ID: cf68aa

>>97400
Tres seems rather hesitant.

"I think you should try it out first Wan. That way I can take notes"
>>
No. 97408 ID: c36e70

>>97397
Examine the cables.

is it properly secured and isolated? Shock hazard? Many metal parts hanging? Any nearby trapdoors ready tio pop out and kill you?
>>
No. 97410 ID: cf68aa

>>97408
They are insulated metal cables with metal prongs at the end.

Potential shock hazard is at 100% if she touches the metal tips.

There is also a Silver Key in a glass case that has what looks like a energy bar above it.
>>
No. 97413 ID: 632862

>>97410
Stand facing him, carefully holding the insulated cable while you touch them together. He's obviously not going to risk himself, and someone's gotta open that door.
>>
No. 97418 ID: cf68aa
File 126165174267.png - (15.80KB , 607x485 , zaproomn.png )
97418

>>97413
The two cables can't touch. There's a inch wide gap between them.

"Darn if only there were someon- Something to bridge that gap..."
>>
No. 97419 ID: 6faa8c

>>97418
Lift them up higher.
>>
No. 97422 ID: cf68aa
File 126165210476.png - (16.18KB , 607x485 , zaproomn.png )
97422

>>97419
Wan hears a beeping sound as the power meter begins to fill up behind her.
>>
No. 97424 ID: cf68aa
File 126165216947.png - (15.57KB , 607x485 , zaproomn.png )
97424

>>97422
The glass case lifts
>>
No. 97426 ID: 34470e

>>97424
This is going to be extremely hard. Tres is as dumb as nails. Tell Tres to crawl under the cable, go to the shiny thingie, and pick it up.
>>
No. 97427 ID: c36e70

>>97424
No hes not

DROP THE CABLES! Tres is gonan grab the key and try to run off with it!
>>
No. 97430 ID: 6faa8c

>>97427
If you do, that glass is gonna slide back up. I like my hand. :<
>>
No. 97431 ID: cf68aa
File 126165289439.png - (18.28KB , 607x485 , tresgrab.png )
97431

>This is going to be extremely hard. Tres is as dumb as nails. Tell Tres to crawl under the cable, go to the shiny thingie, and pick it up.

Tres nods and reaches for the Shiny Key.
>>
No. 97432 ID: cf68aa
File 126165293320.png - (14.30KB , 470x484 , treskey.png )
97432

>>97431
Tres turns to Wan to show her his prize

"I got it!"
>>
No. 97433 ID: 632862

>>97432
"Good job".

Now shock the crap out of him.
>>
No. 97434 ID: 34470e

>>97431
You didn't suffer any SAN damage, did you?
>>
No. 97436 ID: cf68aa

>>97434
Wan didn't see anything her back was to him.
>>
No. 97440 ID: cf68aa
File 126165322591.png - (16.17KB , 607x485 , zaproomn.png )
97440

>>97436
THis is what happened when he grabbed the key.
>>
No. 97442 ID: c36e70

... no fleeing? No betrayal?

... goddamit, we still shouldn' trust. I'm the goddamn paranoid voice, goddamit.
>>
No. 97444 ID: 34470e

>>97440
Tell him to crawl under the wire with the key. Once he's safe, release the cables and praise him while patting him on the head.
>>
No. 97447 ID: 632862

I still think we should shock him.
>>
No. 97448 ID: cf68aa
File 126165370962.png - (14.15KB , 470x484 , praise.png )
97448

>>97444
He does that. Wan praises Tres for a job well done.
>>
No. 97450 ID: cf68aa
File 126165375563.png - (15.53KB , 479x550 , eh.png )
97450

>>97448
"Now we have one Silver Key! Only seven more to go! Hey hey, do you have any?"
>>
No. 97451 ID: 34470e

>>97450
Tell him you have 2, which means 5 more to go.
>>
No. 97455 ID: cf68aa
File 126165400622.png - (16.89KB , 479x550 , joy.png )
97455

>>97451
"That's great! Can I hold them?"
>>
No. 97456 ID: 632862

>>97450
Reach into your pocket and 'accidentally' fumble a key to the ground. When he reaches for it, shock the crap out of him.
>>
No. 97457 ID: cf68aa

>>97456
Wan has no pockets remember?
>>
No. 97458 ID: 34470e

>>97455
Tell him yes, for a little while.
>>97456
Shut up
>>
No. 97459 ID: c36e70

Ask what happened to his eye
>>
No. 97460 ID: cf68aa
File 126165414855.png - (14.01KB , 479x550 , nothing.png )
97460

>>97459
"That's not important..."
>>
No. 97464 ID: 34470e

>>97460
repeating >>97458
>>
No. 97467 ID: cf68aa

>>97464
"^_^ Thanks!" He holds out his hand
>>
No. 97470 ID: 34470e

>>97467
Put the 2 keys in his hand and tell him to try and not loose them.
>>
No. 97472 ID: cf68aa
File 126165474420.png - (13.55KB , 470x484 , sneer.png )
97472

>>97470
"Don't worry..."
>>
No. 97473 ID: cf68aa
File 126165479047.png - (18.50KB , 607x485 , death.png )
97473

"...I won't"
>>
No. 97475 ID: c36e70

GODDAMIT! WHAT did I SAY?

DO NOT TRUST HIM!

GAAAH!
>>
No. 97477 ID: cf68aa
File 126165517559.png - (16.48KB , 607x485 , death2.png )
97477

>>97473
Wan reaches for the knife but she seems to be getting weaker...

Blood pours everywhere...
>>
No. 97479 ID: c36e70

>>97477
Now the head scar makes sense >.<;
PULL IT OUT!

QUICK!

WE CANNOT DIE, OR WE'LL FORGET!
>>
No. 97481 ID: 34470e

>>97477
Say "After I praised you for being smart as well"
>>
No. 97482 ID: 632862

I guess there's always attempt 326...
>>
No. 97487 ID: cf68aa
File 126165577081.png - (18.16KB , 470x484 , death3.png )
97487

>>97481
Tres laughs

"I really hope you actually keep your memories this time around just so i can rub it in."

It's getting dark...
>>
No. 97490 ID: 34470e

>>97487
Ask him if his eye heals you.
>>
No. 97491 ID: cf68aa
File 126165600179.png - (15.16KB , 607x485 , room1n.png )
97491

>>97490
Before you can do anything else darkness consumes you...

You wake up in a rather bleak room.

You can remeber what happened last time but going back any further only causes pain...

A voice plays over the loudspeaker

"Contestant 1, attempt 326, good luck!"
>>
No. 97492 ID: 34470e

>>97491
Go through the door to your left.
>>
No. 97495 ID: c36e70

Note to self. Pretend you do not remember a thing. about Attempt 325

Wan still has shiny orb?
>>
No. 97498 ID: cf68aa
File 126165678886.png - (26.59KB , 607x485 , itstartsn.png )
97498

>>97495
>>97492
Wan is still holding the Random Blue Orb but everything else is gone!

She goes into the It Starts Room
>>
No. 97499 ID: 34470e

>>97498
Get the syringe and the blue key. Examine syringe.
>>
No. 97501 ID: cf68aa
File 126165724514.png - (4.49KB , 284x282 , syringe.png )
97501

>>97499
Wan gets the Blue Key and Syringe filling up her inentory in the process.

The Syringe is filled with a Odd Blue Liquid.
>>
No. 97503 ID: c36e70

Check if door is locked.
>>
No. 97504 ID: cf68aa

>>97503
The N door is 'still' locked.
>>
No. 97505 ID: 34470e

>>97503
If it's locked, go through the boarded doorway.
>>
No. 97512 ID: cf68aa
File 126165759133.png - (25.47KB , 607x485 , itstartsn.png )
97512

>>97505
Wan is afraid of going back through that way.

Forcing her to do so may result in SAN loss.
>>
No. 97513 ID: 34470e

>>97512
Try the blue key in the door. Failing that, sit down in a corner and breathe calmly until you're not afraid anymore.
>>
No. 97514 ID: 632862

>>97512
Try this blue key on the locked doors.
>>
No. 97515 ID: cf68aa
File 126165804429.png - (25.14KB , 607x485 , itstartsn.png )
97515

>>97514
>>97513
The Blue key unlocks the N door!
Wan takes a quick breather.
>>
No. 97517 ID: 632862

>>97515
Realize that the blood on your face resembles a 1, and Tres's eye had the shape of a 3.
>>
No. 97519 ID: cf68aa
File 126165918217.png - (25.36KB , 607x485 , itstartsn.png )
97519

>>97517
!!!
>>
No. 97520 ID: 632862

>>97519
May as well get going. Through the door!
>>
No. 97523 ID: cf68aa
File 126165986651.png - (16.49KB , 607x485 , watern.png )
97523

>>97520
Wan goes through the door and finds herself in The Water Room.

There is a computer here, a camera, a water pipe, and a bunny girl in a glass tube with a Silver Key attached to a small air filled plastic baggie by her feet.
>>
No. 97524 ID: 099247

>>97523
Greet Reisen.
>>
No. 97526 ID: 632862

>>97523
Say hello.
>>
No. 97528 ID: cf68aa
File 126166036352.png - (14.95KB , 470x484 , Reisen.png )
97528

>>97524
Wan happens to be a avid touhou player and gives the Bunny Girl a nick name. She greets Reisen who simply looks at her with empty dead eyes.

SAN check reveals her to be at 5/50
>>
No. 97529 ID: 632862

>>97528
Examine the glass tube.
>>
No. 97530 ID: cf68aa

>>97529
It seems fairly sturdy with a open top. Kicking or punchin would have no effect on it.
>>
No. 97534 ID: 632862

>>97530
What's up with her right hand?
>>
No. 97535 ID: cf68aa
File 126166124817.png - (10.69KB , 470x484 , sleeve.png )
97535

>>97534
Wan stares and notices Reisen ripped up one of the sleeves and stitched it to the other..
>>
No. 97536 ID: 632862

>>97535
Oh, it's four.

Can you climb into the tube and just grab the key, instead of messing with the computer which will surely flood the tube?
>>
No. 97537 ID: cf68aa

>>97536
Quite easily for Wan's NIMBLE BODY but the problem would be getting back out.
>>
No. 97539 ID: 632862

>>97537
Why? It's the same height both ways. Plus you could climb on the bunny.
>>
No. 97540 ID: cf68aa

>>97539
To get in she'd have to first get onto the computer table then jump in.

True she could use Reisen to get out but that would be so mean
>>
No. 97541 ID: 632862

>>97540
It's less mean than drowning her to get the key.
>>
No. 97542 ID: 632862

Why don't we explain that to her? That you don't want to risk messing with the computer since there's a water tube, and you want her permission to climb up her to get back out after getting the key.
>>
No. 97543 ID: cf68aa
File 126166257593.png - (12.28KB , 470x484 , confusion.png )
97543

>>97542
Wan thinks to herself "Random Blue Orb, what should i do?"
>>
No. 97545 ID: c36e70

>>97543
Get her free.
>>
No. 97546 ID: cf68aa

>>97545
Wan really wants to free Reisen but doesn't know how to...
>>
No. 97549 ID: c36e70

First things first.

How is the wire attached to the glass?
How strong is the wire?
Does it seems to be trapped? (sensors, tripwire, anything that might go off if the wires are disturbed)
>>
No. 97550 ID: c36e70

And turn on the computer, or hit the spacebar.

Lets see what it can tell us.
>>
No. 97551 ID: 632862

Don't turn on the computer until we're sure we can't just climb in and destroy the restraints.
>>
No. 97552 ID: cf68aa

>>97549
The wire is actually just a rope. There appear to be no sort of traps of anykind placed on it but Wan cannot tear it with her bare hands.

The glass seems to be melted around the rope holding it tight.
>>
No. 97553 ID: cf68aa
File 126166490393.png - (33.21KB , 607x485 , watern.png )
97553

>>97550
Pressing spacebar reveals three folders and some text.
>>
No. 97554 ID: 632862

>>97552
What about her feet? What's keeping her from treading water?
>>
No. 97555 ID: cf68aa

>>97554
As far as you can see nothing but her SAN would keep her from doing that.
>>
No. 97556 ID: 632862

>>97553
Don't touch anything. If she's tied with rope, that means we can go into the tunnel, get the knife, come back and cut her free.
>>
No. 97557 ID: c36e70

Check the folders, avoid the Y button, realize how demoniacally evil is this trap, realize why the bunny's SAN is so low.

Get determined to release her.

We need that knife.
>>
No. 97558 ID: cf68aa

>>97557
The first folder says KEYS, the second says CONTESTENTS, the last says TRAPS.
>>
No. 97560 ID: 632862

Don't open any of the folders. I think ANY interaction with the computer will flood the tube.

Just go get the knife.
>>
No. 97561 ID: c36e70

>>97560
Allright, but if we come back and find the computer inaccessible I'm so kicking your ass.
>>
No. 97563 ID: cf68aa
File 126166569625.png - (13.67KB , 747x231 , hallway2n.png )
97563

>>97560
Wan decides seving others is more important then her own fears. She goes back into the dark hallway.
>>
No. 97566 ID: 632862

>>97563
Feel carefully around the knife to see if you can find any traps.
>>
No. 97567 ID: c36e70

allright.

The warning seems to be for 7, or was written by 7. There might be a trap.

Look around. How far are the exits? Can you make back to the bunny with a solid dash? Any creases around, where blades or guns could pop from? Is the knife rigged to anything?

But now that I think about it..

maybe there aren' traps as we know them in this maze.

Maybe the real danger is only the people.
>>
No. 97568 ID: cf68aa

>>97566

As she said earlier it is simply to dark to tell if there's any traps laid by the knife.

All she knows is it's her best shot.

>>97567
Wan considers this notion and realizes that it might be correct...
>>
No. 97570 ID: c36e70

Take it, and hope for the best.

If something happens, see you at attempt 327 :)
>>
No. 97574 ID: cf68aa
File 126166702028.png - (12.96KB , 747x231 , hallway2n.png )
97574

>>97570
Wan grabs the knife and waits for the worst...
>>
No. 97575 ID: cf68aa
File 126166705697.png - (12.99KB , 747x231 , hallway2n.png )
97575

nothing happens..
>>
No. 97578 ID: c36e70

...

Okay?
Back to bunny then.

Lets try to put the knife back before the owner notices.
>>
No. 97580 ID: cf68aa
File 126166776753.png - (34.66KB , 607x485 , watern.png )
97580

>>97578
You make it back with the knife in hand.

In your hands are the Syringe with Odd Blue Liquid and a Pocketknife (Pigsticker)
>>
No. 97581 ID: 632862

>>97580
Put the syringe down somewhere so you have a hand free for climbing and such. Then climb in the tube and start cutting the rope.

Hmm. I bet we could open the TRAPS folder if we wanted to, because it doesn't have a Y or an N in it.
>>
No. 97582 ID: cf68aa
File 126166868119.png - (14.26KB , 478x589 , freedom.png )
97582

>>97581
Wan climbs the tube and starts cutting the rope.
>>
No. 97583 ID: cf68aa
File 126166870721.png - (34.55KB , 607x485 , watern.png )
97583

>>97582
One arm is free!
>>
No. 97584 ID: 632862

>>97583
Say "Hey four! Hey, I cut your rope. You can get free if you cut the other one! I'll give you the knife, okay?"

See if you can get her to come out of her funk. She can't very well cut the rope if she won't move.
>>
No. 97585 ID: cf68aa
File 126166942398.png - (17.48KB , 478x589 , 4.png )
97585

>>97584
She just looks up at her

"....."
>>
No. 97587 ID: c36e70

Jump in there. We gotta check whats up with her feet
>>
No. 97588 ID: cf68aa

>>97587
There's nothing wrong with her feet. She is standing on a platform
>>
No. 97596 ID: c36e70

Then its time to finish releasing her, and get the key. Cut the other rope, we'll try to pull her out.

The key we can get by flooding the glass.
>>
No. 97613 ID: cf68aa

>>97596
There is no way Wan can reach the other rope without jumping in the tube herself.
>>
No. 97655 ID: f68250

Sheesh. Sure is empty here at Christmas eve.

Lets... try to reason with her first. "Hey, can you hear me? What's your name??"
>>
No. 97683 ID: cf68aa
File 126169101810.png - (17.40KB , 478x589 , 4.png )
97683

>>97655
[I know right? understadable of course]

The girl looks down and says nothing.
>>
No. 97686 ID: c0f3bf

Get indignant. What a bitch for not responding to you! Tell her your feelings and how she's hurting them by being such a jerk!
>>
No. 97687 ID: f68250

No need to be a jerk!

Try to coax some words from her, be sweet. Stuff like... "Dont worry, I wont hurt you. I just wanna get you out of there."
>>
No. 97710 ID: 632862

>>97683
Be nice to her.
>>
No. 97852 ID: cf68aa
File 12617152362.png - (17.99KB , 478x589 , 4.png )
97852

>>97687
She looks at Wan

"Get... Me out...?"
>>
No. 97855 ID: fdbdf1

"Yes! Out of that glass! You want it, don't you?"

I hope we can trust this one.
>>
No. 97863 ID: 34470e

>>97852
Are you strong enough to tip the glass over?
>>
No. 97865 ID: cf68aa
File 12617172421.png - (15.08KB , 478x589 , nod.png )
97865

>>97863
Wan is nowhere near string enough to do that.

>>97855
She gives what could be a slight nod.
>>
No. 97870 ID: 34470e

>>97865
Ask her what she knows about the computer.
>>
No. 97915 ID: cf68aa

>>97870
"That is... Where they keep information... And for this 'trap'...:
>>
No. 97920 ID: 2755a5

Once her arm is free, we can help her out, right?

"I have a knife. Can you use it to cut the rope holding your other arm?"

Ah, and drop the blue syringe somewhere safe for a moment while you pull her out, ok? Lets avoid accidents.
>>
No. 97924 ID: cf68aa
File 126173705157.png - (34.57KB , 607x485 , watern.png )
97924

>>97920
Once her other arm is free she can get out herself.

She gives another slight nod.

Wan drops the Syringe. As it lays on the floor 4 stares at it.
>>
No. 97926 ID: 2755a5

Well, lets hope she doesn' kills herself. Nor us.

Hand her the knife.

Ah, remind her to bring both knife and silver key with her when she comes out.
>>
No. 97930 ID: cf68aa
File 126174120196.png - (16.04KB , 478x589 , Climb.png )
97930

>>97926
Reisen (4) cuts the rope and climbs out of the glass tube.
>>
No. 97931 ID: cf68aa
File 126174125136.png - (34.72KB , 607x485 , watern.png )
97931

>>97930
Reisen is now outside. She has the Pigsticker and a Silver Key
>>
No. 97932 ID: 34470e

>>97931
Ask her if you can have the pigsticker. If she says no, say that there's a bad person that might try and kill you two. And pick up the syringe as well.
>>
No. 97933 ID: cf68aa
File 126174206649.png - (34.66KB , 607x485 , watern.png )
97933

>>97932
Wan picks up the Syringe again.

Wan asks for her Pigsticker back but Reisen shakes her head.

She explains to Reisen that there may be bad people out there who would try to hurt us and she really needs it back to protect them. Reisen holds it in both her hands, she seems very reluctant to give it up now..
>>
No. 97934 ID: 2755a5

Tell the truth; you shouldn' have taken the blade.
Tell about where you found it and all.

We also should think of a number-related nickname...

Hey, now we can mess with the computer without killing Reisen!
>>
No. 97936 ID: 34470e

>>97933
Tell her she can keep the pigsticker for now. Then use the computer to try and get as much info as you can
>>
No. 97939 ID: cf68aa
File 126174325585.png - (12.16KB , 379x589 , feelingsafe.png )
97939

>>97934
"i... It's.. I just want to have.. 'Something'..." She stil holds it close to her

Which folder do you check?
>>
No. 97940 ID: cf68aa

>>97934
Also i agree. Wan wasn't my idea though and I can't think of a good one for four..
>>
No. 97942 ID: 34470e

>>97939
Left one. As for a four-related nickname, how about Yon? å››
>>
No. 97943 ID: 2755a5

Asians kind of relate the number four to death...

If she wasn' so broken, I'd suggest a mathematical joke like Quadra.

Lets start with the traplist.
>>
No. 97944 ID: cf68aa
File 126174427574.png - (17.69KB , 488x503 , Memo one.png )
97944

>...how about Yon?

I grant you 20 Good Idea points. Collect 100 to reveal the hidden Easter Egg.

>Left one

It reads....
>>
No. 97945 ID: cf68aa

>...I'd suggest a mathematical joke like Quadra.
I thought of that as well. It's up to you guys.
>>
No. 97946 ID: 2755a5

We'll keep Yon because it got us points :3
Is the easter egg porn? :D
>>
No. 97947 ID: 2755a5

Right then, now...
Really thought it would be an actual list.
>>
No. 97948 ID: 34470e

>>97944
Ask Yon if she knows what trap 7b is.
>>
No. 97949 ID: cf68aa
File 126174520846.png - (4.06KB , 297x223 , Password.png )
97949

>>97946
^_^
>>97948
She shivers a bit and doesn't respond. -1 SAN to Yon. 4/50
>>97947
Looks like you need a password...
>>
No. 97951 ID: 2755a5

Ok, get ready to be stabbed.

Show Yon some kindness. A kiss on her forehead, a hug. "Relax, its ok."

She cant walk around with almost no SAN.
>>
No. 97952 ID: 2755a5

Also, check the middle folder. We'll go back to this once we have the password.
>>
No. 97954 ID: cf68aa
File 12617466269.png - (12.56KB , 379x589 , Hug.png )
97954

>>97951
Wan hugs Yon. She doean't hug her back but she relaxes a bit restoring her SAN back to 5/50
>>
No. 97955 ID: cf68aa
File 126174664098.png - (7.31KB , 672x225 , Choose.png )
97955

>>97952
>>
No. 97956 ID: 2755a5

1. Lets see what we can know about yourself.
Then 4. I we be lugging her around, we need to know her.
Then 3. That bastard.
>>
No. 97958 ID: cf68aa
File 126174798392.png - (26.37KB , 447x565 , 1.png )
97958

>>97956
continues
>>
No. 97959 ID: cf68aa
File 126174817674.png - (21.54KB , 447x565 , 1-2.png )
97959

>>97958
>>
No. 97960 ID: cf68aa
File 126174851234.png - (22.26KB , 447x565 , 4.png )
97960

>>97956
>>
No. 97961 ID: cf68aa
File 126174870235.png - (18.53KB , 447x565 , 4-2.png )
97961

>>97960
>>
No. 97962 ID: cf68aa
File 126174920698.png - (22.92KB , 447x565 , 3.png )
97962

>>97956
>>
No. 97963 ID: cf68aa
File 126174922715.png - (19.02KB , 447x565 , 3-2.png )
97963

>>97962
>>
No. 97964 ID: cf68aa

Those are all the files on those three.
>>
No. 97965 ID: 2755a5

(be prepared to get alot of information siphoned out of you, Author xD)

I always knew Trés wasn' trustworthy....

Ask Yon if she can answer questions. If she can...

Does she knows the rules? Specifically, she can tell us about rules 1, 2 and 7?
Have she ever met 3?
Why were she in that trap?

While she speaks, load up the files on 2, 6 and 7
>>
No. 97966 ID: cf68aa
File 126175004621.png - (4.54KB , 255x214 , sigh.png )
97966

O_O...... Let me draw up the files, I'll get back to you on all that.
>>
No. 97967 ID: 2755a5

>>97966
BWAHAHAHAHAHHA xD
That's cool :)
>>
No. 97968 ID: cf68aa
File 126175095842.png - (14.85KB , 442x510 , explain.png )
97968

>Ask Yon if she can answer questions. If she can...

>Does she knows the rules? Specifically, she can tell us about rules 1, 2 and 7?
Have she ever met 3?
Why were she in that trap?

She nods slightly

"You.. You shouldn't break the rule... You.."

She speaks like someone who's been forced to remember and recite these.

"Rule 1.. Killing is bad... You can't kill... Unless you would get a key... It's.."

She takes a breath

"Rule 2 is.. Destruction of property.. Minor offence..."

"Rule 7.... Rule 7..." She trembles at the thought..
>>
No. 97969 ID: cf68aa
File 126175103989.png - (13.69KB , 447x565 , 6.png )
97969

>>97968
Yon cannot talk any more..
Wan pulls up the file for 6.
>>
No. 97970 ID: cf68aa
File 126175106152.png - (10.12KB , 447x565 , 6-2.png )
97970

>>97969
>>
No. 97971 ID: cf68aa
File 126175162851.png - (11.31KB , 447x565 , 2.png )
97971

>>97965
The file on 2 is blocked...
>>
No. 97972 ID: cf68aa
File 126175165765.png - (25.83KB , 447x565 , 7.png )
97972

>>97965
>>
No. 97973 ID: cf68aa
File 126175166946.png - (15.73KB , 447x565 , 7-2.png )
97973

>>97965
>>
No. 97974 ID: cf68aa

>>97973
That's all on those three
>>
No. 97977 ID: 785e9e

Is Yon completely catatonic, or she can answer about these evolution things?

Also, for completion. 5, 8 and 9, please :)
>>
No. 97978 ID: cf68aa

>>97977
You can try to persued her to talk.

The computer Wan is using runs on windows 95 so it will take some time for the files to load.
>>
No. 97979 ID: 785e9e

Hey, when you think about it. Tres broke Rule 1 when he killed us, since we already had handed him the keys...
>>
No. 97980 ID: 785e9e

>>97978
Heheh :p

"Yon, sweetie... can I ask one more thing? One little thing?"
Hmmn, touching is god, she responds to it. Hold her hand or stroke her face, while try to coax some answers.
>>
No. 97981 ID: cf68aa
File 126175289233.png - (14.43KB , 442x510 , Blush.png )
97981

>>97980
She nods again,
>>
No. 97982 ID: cf68aa
File 126175296762.png - (23.97KB , 447x565 , 5.png )
97982

>>97977
>>
No. 97983 ID: cf68aa
File 126175298262.png - (19.74KB , 447x565 , 5-2.png )
97983

>>97982
>>
No. 97984 ID: cf68aa
File 126175300768.png - (11.31KB , 447x565 , 8.png )
97984

>>97977
>>
No. 97985 ID: cf68aa
File 126175316482.png - (54.89KB , 418x476 , 9.png )
97985

>>97984
>>
No. 97990 ID: 785e9e

"The evolutions. What can you tell about them?"
>>
No. 97991 ID: cf68aa

>>97990
She rubs her arm that in covered uncomfortably.

"It's... Changes..."
>>
No. 97993 ID: 785e9e

"What kind?"
>>
No. 97994 ID: cf68aa
File 126175432991.png - (5.77KB , 154x563 , bad__.png )
97994

>>97993
"Bad..."
>>
No. 97995 ID: 785e9e

Squicky. Eww.

"How.. they happen?"
>>
No. 97997 ID: cf68aa
File 126175472435.png - (34.07KB , 607x485 , watern.png )
97997

>>97995
"They... They happen when you need them.. They.. They're supposed to help you win..."

She doesn't look like she wants to talk anymore.
>>
No. 97999 ID: 785e9e

A clue is better than nothing.

All i can think of, is thanking Yon for the info, ask her if she minds being called Yon, and check the cabinet in the previous room, see if anything popped behind it or in its drawers.

Asides that, I take my leave to let the other voices speak :)
>>
No. 98000 ID: 632862

>>97997
Check the TRAPS folder now.
>>
No. 98002 ID: cf68aa

>>98000
look here >>97949
>>
No. 98003 ID: cf68aa

>All i can think of, is thanking Yon for the info, ask her if she minds being called Yon,

She shakes her head.
"I... Don't mind.."
>>
No. 98004 ID: b71223

>>98003
Yon would you... would you like to come with us?
>>
No. 98030 ID: cf68aa
File 126177272720.png - (17.59KB , 607x485 , watern.png )
98030

>>98004
She nods.

"I... Would like that..." + 2 SAN for Yon!

She gives Wan a Green Key

"You... You may need this... I... It's for the Cooler Room."
>>
No. 98032 ID: b4904c

Hope the files in the computer aren't part of the trick.

Take her hand, smile. "Where is it?" and go there.

Remember to recheck the drawers and behind the cabinet as you pass by the next room.
>>
No. 98058 ID: 632862

I can't think of anything to add. Well, we could mess with the trap but I don't think Yon would like seeing the water.

Ask her to explain more of the rules, if she doesn't mind.
>>
No. 98092 ID: cf68aa
File 126178821862.png - (29.24KB , 607x485 , itstartsn.png )
98092

>>98032
Wan holds Yon's hand. This seems to comfort her and she holds it tightly.

"I'll... lead..."

The two of you make it to the It Starts Room...

It seems different.

Yon panics and grips Wan's hand tightly. She's hyperventilating.
>>
No. 98097 ID: 632862

>>98092
Oh look at that heart up there!

Aaaanyway. Hold her until she calms down.
>>
No. 98102 ID: cf68aa

>>98097
She holds Yon tightly until she calms down.

"I.. I'm okay.."

Wan checks the dresser and behind it again.

There is a Gold Coin there but her inventory is already full.
>>
No. 98107 ID: 476456

"dont worry, i'll protect you, Its not like I die permanently or anything."
>>
No. 98108 ID: 632862

>>98102
I guess Yon can hold it.
>>
No. 98124 ID: cf68aa

>>98107
Yon nods and relaxes, still holding her hand.

>I guess Yon could hold it.

She is already holding the Pigsticker and a Silver Key.
>>
No. 98131 ID: b4904c

Lets go to the silver key, we can get the coin later.

And we still need to return the Pigsticker to its place.

I think.
>>
No. 98156 ID: cf68aa

Yon gives Wan the Silver Key and takes the Cooler Room Key. She doesn't want to give up the pig sticker.

"I... I want to hold onto it.."
>>
No. 98203 ID: 34470e

>>98156
Go to the door which leads to where you found Tres, comforting Yon as needed.
>>
No. 98237 ID: cf68aa
File 126179884842.png - (19.07KB , 607x485 , Middlen.png )
98237

>>98203
You make it back to where you fought.. Were killed by Tres. The N door looks unlocked.
>>
No. 98251 ID: cf68aa
File 126179968085.png - (20.98KB , 607x485 , Middlen.png )
98251

>>98237
>>
No. 98252 ID: 632862

>>98251
Look out behind you!
>>
No. 98255 ID: cf68aa
File 126179995411.png - (19.65KB , 607x485 , Middlen.png )
98255

>>98252
???
>>
No. 98259 ID: 597b9b

>>98255
The floor, damnit! The black line leading from the shadows to the yellow eye thing on the floor!
>>
No. 98260 ID: 34470e

>>98259
I think that may be Tres. Try not to let Yon see.
>>
No. 98263 ID: 632862

No, it's SEVEN. He's using his EVOLUTION! Get away! Run to the north!
>>
No. 98280 ID: cf68aa
File 126180136253.png - (21.47KB , 607x485 , Middlen.png )
98280

>>98263
Wan Quickly runs to the north room, covering her new friends eyes in the process.
>>
No. 98281 ID: cf68aa
File 126180139347.png - (17.40KB , 607x485 , 4\'s room.png )
98281

>>98280
They make it to a new room
>>
No. 98283 ID: cf68aa

There is a Odd Box, a Plushie, a Picture, and a Dresser.
>>
No. 98293 ID: 488063

>>98283
Lies. That is clearly an even box.
Loot the contents.
>>
No. 98294 ID: 632862

This is Yon's room, so let's not mess with her stuff. Just politely look around.
>>
No. 98296 ID: cf68aa
File 126180317014.png - (7.69KB , 324x583 , bbox.png )
98296

>>98294
After getting her permission you open the Odd Box. It has multiple buttons and graphs that you can't make heads or tails from.
>>
No. 98322 ID: cf68aa
File 126180572984.png - (11.31KB , 483x357 , picture.png )
98322

>>98296
There's a picture on the wall of Yon in front of a tent like structure.

She's smiling
>>
No. 98338 ID: cf68aa
File 126180762775.png - (6.35KB , 483x357 , 4\'s plush.png )
98338

>>98322
[Sorry these are taking so long my mouse is messed up so i need to draw all this by using the little touch thing..]

On the drawer is a soft fluffy plushie. It seems old.
>>
No. 98341 ID: 34470e

>>98338
Suggest to Yon that she can cuddle the plushie to help calm down a little.
>>
No. 98342 ID: cf68aa
File 12618085314.png - (4.69KB , 483x357 , peek.png )
98342

>>98338
Wan peeks inside the drawer
>>
No. 98343 ID: cf68aa
File 126180855675.png - (12.27KB , 483x357 , hand.png )
98343

>>98342
>>
No. 98344 ID: cf68aa

>>98341
Yon puts the Pigsticker on the desk drawer and hugs her plushie.

You can see her eyes light up a bit.

Yon's SAN 10/50
>>
No. 98345 ID: 34470e

>>98343
Don't let Yon see that hand. I think it's hers. Shut the drawer.
>>
No. 98346 ID: 632862

>>98343
Close the drawer, don't let Yon see it.

I think her right hand is abnormal; that's why her sleeve is extra big. She apparently developed that Evolution after it got cut off. Dunno what the Strange Box is for. Maybe it's some kind of medical experiment thingy.
>>
No. 98347 ID: cf68aa
File 126180938552.png - (17.87KB , 607x485 , 4\'s room.png )
98347

>>98346
Wan quickly closes the drawer behind her so her friend can't see.

"What's... What's wrong Wan..?"
>>
No. 98351 ID: 34470e

>>98347
Tell her it's something very bad and she doesn't want to see it. Also tell her that you won't allow her to see it because you want to protect her from bad things.
>>
No. 98355 ID: cf68aa
File 126181031389.png - (14.65KB , 442x510 , Blush.png )
98355

she nods

"You are.. A nice person Wan.."

She holds her plushie closer to herself with her not fully sleeved arm.

Wan still has a key to the Cooler Room
>>
No. 98356 ID: 34470e

>>98355
Tell Yon to stay in here and play with her plushie while you take a peek in the other room to see if it's safe. If it isn't, then return to Yon's room.
>>
No. 98358 ID: cf68aa
File 126181143586.png - (16.68KB , 607x485 , Middlen.png )
98358

>>98356

Yon nods and sits down to play.

Wan peeks outside. All looks fine
>>
No. 98359 ID: 34470e

>>98358
Hmmm... Since we told her to play, and that might calm her down even farther, I think you should play with her for a little while whilst checking outside occasionally. Also ask her the name of her plushie.
>>
No. 98360 ID: 697b23

>>98359
What's the rush? Why not sit down and play with her some. Talk to her, get to know her better, recover some of that precious SAN and some of your humanity (or furryanity or whatever).

I mean, they've died so many times, a little bit of relaxing ain't gonna tip any cosmic scales.
>>
No. 98361 ID: cf68aa
File 126181225428.png - (16.59KB , 478x589 , here___.png )
98361

>>98359
Wan asks for the plushies name.

"It's... Koro Koro."
>>
No. 98362 ID: cf68aa

>>98360
True, time has little meaning in this building. Using it for some R&R may not be a bad idea.
>>
No. 98368 ID: 34470e

>>98362
Ask her if you can play with her and Koro Koro for a little while. If she says yes, do so. If she says no, then just patrol the door.
>>
No. 98369 ID: 697b23

>>98368
If she says no, it's probably because she needs some alone time, which we should respect, and move on.

Let's face it, we can't ever really trust anyone in this circumstance. Getting to know someone is a way to make sure that, if they are going to betray us, it will at least be more difficult for them to do.
>>
No. 98371 ID: cf68aa

>>98368
She nods and invites Wan to play.

-They spend some time together-

Yon explains that this is the only thing she brought from her home to play The Game. It's been with her since the begining and it''s her most treasured item.

Yon opened herself up to Wan and gains back 5 SAN
>>
No. 98374 ID: 697b23

>>98371
Cool...

I'm a bit hesitant at this point, but considering we might screw up and lose the opportunity, let's see if her SAN is high enough to get some info out of her. Specifically, explain to her that your memory's messing up and you're forgetting things, and ask very gently if she's okay with telling us some of the rules again. Add that it's important so we can avoid breaking them and help her, if possible, to avoid breaking them. If she agrees, ask very nicely if she's okay with telling us rule 7. If she starts to stress out about it (to the point of hesitation anyway), give her a moment and then tell her it's alright, she doesn't have to share.
>>
No. 98375 ID: cf68aa

Wan asks her if she wants to talk.
Yon nods and holds Koro Koro.

Wan explains her situation and asks very gently if she could explain a few things to her so she can help out. She asks about Rule 7.

Yon grips Koro Koro

"That... You're not supposed to give out Information... Not classified ones.. You're n-not supposed to tell others how to.. How to solve traps if you already know about them... You... You can't go against The Sweepers punishments..."
>>
No. 98377 ID: 4bad03

>>98375
One more thing explaining Tres' behavior...

That guy is textbook Lawful Evil.
>>
No. 98378 ID: 4bad03

>>98375
The water trap. Was it punishment?
>>
No. 98379 ID: cf68aa

>>98378
Let's just say if it were a punishment and not just a Mind Rape trap Wan would be on attempt 327.
>>
No. 98380 ID: 4bad03

Hmmn...
Is it safe to store things in this room?

We could leave stuff here and go back to get the gold coin, and see idf something changed in the zap room.
>>
No. 98381 ID: cf68aa

>>98380
Wan asks Yon if she could leave some things here.

She nods "It will... Be safe here..."
>>
No. 98382 ID: 4bad03

Take Cold Room key. Drop everything else. Lets go exploring.

I think its better to leave her behind (as long as we can come back to her when needed), but if she wants to come...
>>
No. 98384 ID: cf68aa
File 126182571371.png - (11.64KB , 371x391 , smile.png )
98384

[mouse working again. Expect faster responds from now til i pass out in like 7 hours]

Wan asks if she wants to join her in exploring.

"No thanks... I'll just hold you back.. Besides.. I want to spend time with Koro Koro."
>>
No. 98386 ID: cf68aa
File 126182600110.png - (18.64KB , 607x485 , Middlen.png )
98386

Wan leaves everything behind except the Cooler Room Key and heads off. She is now in the Middle Room
>>
No. 98387 ID: 4bad03

Lets see if the zap room changed
>>
No. 98388 ID: cf68aa
File 126182645468.png - (14.69KB , 607x485 , zaproomn.png )
98388

Other then the gaping hole in the wall nothings changed.
>>
No. 98389 ID: 4bad03

Peek in.
>>
No. 98390 ID: cf68aa
File 126182716730.png - (3.19KB , 647x296 , dark.png )
98390

something's peeking back...
>>
No. 98391 ID: 4bad03

....
I cant resist.

Poke it.
>>
No. 98392 ID: cf68aa
File 126182757729.png - (24.33KB , 517x482 , F.png )
98392

>>98391
Wan pokes it.

"heh. Hello 1"
>>
No. 98393 ID: 597b9b

Stay calm.

Say hello. If it makes a move at you, run.
>>
No. 98394 ID: f8d995

Fuck that. If it moves toward you suddenly, stab it. Nice upward diagonal stab.
>>
No. 98395 ID: cf68aa
File 126182818592.png - (14.20KB , 371x408 , polite.png )
98395

>>98394
Wan left her only weapon with Yon... She says hi with her SAN steadily dropping.

"Nice to see you're still polite. Got any keys?"
>>
No. 98396 ID: cf68aa

>>98395
Wan's eyes have adjusted to the dark
>>
No. 98397 ID: f8d995

Hmm. Well, time for evasive manoeuvres. Back-roll out of there. He clearly wants your keys.
NO WE WONTS GIVE UP OUR PRECIOUSES, WE WONTS!
>>
No. 98399 ID: cf68aa
File 126182893376.png - (24.25KB , 613x576 , Fuuuuuuuuuuuuuuuuck.png )
98399

Wan quickly backs out of the hole.

He jumps out

"DONT BE SO RUDE 1!"
>>
No. 98403 ID: f8d995
File 126182949044.jpg - (30.74KB , 474x358 , freakyfred02.jpg )
98403

Hmmm...resemblance?
>>
No. 98404 ID: 4bad03

QUICK! TO YON'S ROOM!
>>
No. 98406 ID: 94d7a1

>>98403
That did more damage to my SAN than anything else I've experienced since my first goatse.
>>
No. 98408 ID: cf68aa

>>98403
Same dentists
>>
No. 98409 ID: f8d995

SHIT! I think we forgot to close the Z-Hatch!
>>
No. 98411 ID: cf68aa
File 126183048239.png - (23.72KB , 563x596 , madeit.png )
98411

>>98408
Wan hightails it back to Yon's room. Her SAN is at 40/50

"What's wrong...?"
>>
No. 98412 ID: f8d995
File 126183060937.png - (7.65KB , 356x272 , shitty.png )
98412

I am a shitty drawfag and a shitty person in general for this.
>>
No. 98413 ID: cf68aa

Lol you are great. And oh how i've waited for some drawfaggotry. 15 more points to /quest/. Only 65 more to go for Sexy Easter Egg.
>>
No. 98414 ID: 6834bc

>>98411
Someone very bad is in the electricity room. Do we have any way to contact a Sweeper? Is there any way to contact one?
>>
No. 98415 ID: f8d995

It better damn be porn. I've toiled for a hole minute in the Paintforges for this.

Anyway.

"THING- GUY- IN HOLE- I'M SCARED!"

Proceed to hyperventilate.
>>
No. 98416 ID: 597b9b

Wait wait, stay calm, we have to try to regain our composure. If we start rambling, we're both just going to break down.

Explain that you saw someone who didn't look particularly friendly. They made a move at you, so you got the hell out of there.
>>
No. 98417 ID: 597b9b

Also, if you noticed, he had the number 6 on his shirt.

Remembering back onto the mostly blanked out entry on contestant 6, ask Yon what Rule 100 is.
>>
No. 98418 ID: cf68aa
File 126183141873.png - (22.22KB , 613x576 , igotyou.png )
98418

>Someone very bad is in the electricity room. Do we have any way to contact a Sweeper? Is there any way to contact one?

Is what Wan would like to say.
Instead it comes out to..

>"THING- GUY- IN HOLE- I'M SCARED!"

She begins to panic but Yon quickly goes up and hugs her.

"There there... It's okay... I have you..."
>>
No. 98420 ID: 4bad03

... after you calm down, try the longer version.

Humn.

Was that 6? Or one of the two with locked files?

.... say, what if yellow tendrileyes isn' Três?

... wait. Its twelve keys. You need eight. There's two of you.
That... might be a problem.
>>
No. 98422 ID: cf68aa
File 126183192412.png - (21.44KB , 613x576 , 100.png )
98422

>>98418
Wan asks her what rule 100 is

"That one... Don't kill sweepers.."
>>
No. 98423 ID: cf68aa

>>98420
Read >>98417
>>
No. 98424 ID: 597b9b

Well, the six on his shirt would imply that it's six.

Hmm, he killed sweepers and it looks like they may be trying to kick him out of the game. If so, why would he want the keys?

It might behoove us to talk with him a little bit if thats the case. He may be able to help us all get out of here
>>
No. 98425 ID: 597b9b

On second thought, lets not actively seek him out if we don't have to. If at some point, communications can be facilitated, great, but as it is that was just a bit too much of a "HOLY SHIT" moment for Wan.
>>
No. 98426 ID: 4bad03

What's Yon's attempt number?

I really need to know if a new round starts only when everybody dies >.>;

Also, Yon's room regen abilities FTW. Although I worry if anyone can just barge in...

Shall we go seek the gold coin and the cold room? n.n;
>>
No. 98427 ID: cf68aa

>>98426
She has restarted (been killed) 733 times either by Sweepers or by Contestants.
>>
No. 98428 ID: cf68aa

>Shall we go seek the gold coin and the cold room? n.n;
That would mean leaving the safety of Yon's hug.
>>
No. 98429 ID: 4bad03

Its a high price to pay, but we cant just simply start a lesbian relationship right now. There are keys to be found! Plural!
>>
No. 98430 ID: cf68aa

>>98429
Okay.. To ReCap Wan is carrying a Cold Room Key.

Yon has a Pigsticker, Koro Koro, a Silver Key,and a Syringe filled with a Odd Blue Liquid.
>>
No. 98431 ID: 4bad03

Hmmn...

Lets go to our spawn point. Room 1, right? Maybe the cold room is there.
>>
No. 98432 ID: 3b87aa

I used to have a character named Yon years ago.

Hmm. Is anyone attempting to grab anyone else's rear? This might be important, after all.

Now that she has KoroKoro, is Yon willing to give up the pigsticker?
>>
No. 98433 ID: cf68aa
File 12618341211.png - (15.16KB , 607x485 , room1n.png )
98433

>>98431
Wan safely makes it back to Room 1
>>
No. 98435 ID: cf68aa

>>98432
She may have been if you wish to retrieve it.
>>
No. 98436 ID: 3b87aa

>>98435
No point in running around alone and unarmed and unloved. Grab Yon and come back here, provided no one has stabbed her reset button while we're apart.
>>
No. 98437 ID: 4bad03

Nooonono.
Keep Yon SAFE. You know.

Just open the north door.
>>
No. 98438 ID: cf68aa

>>98437
Okay now Wan is just confused.

A-Get Yon to travel with you.
B-Go back, get Pigsticker, leave her.
or
C-Just keep going.
>>
No. 98439 ID: 3b87aa

Hmm. Let's leave her for now, she needs some alone time to try and rack up some of those SAN points. Should have given her a kiss on the forehead before leaving. Let's do that the next time we're in there.
>>
No. 98440 ID: 4bad03

C
>>
No. 98442 ID: cf68aa
File 126183518691.png - (11.48KB , 607x485 , coolerroomn.png )
98442

Okay

Wan is able to unlock the N door. She steps inside the Cooler Room
>>
No. 98443 ID: 4bad03

Is that a window? Whats on its other side?
>>
No. 98445 ID: cf68aa
File 126183555214.png - (13.09KB , 607x485 , coolerroomn.png )
98445

??? It's just a mirror
>>
No. 98446 ID: 3b87aa

>>98442
Not quite as judgmental as its cousin.
>>
No. 98448 ID: 4bad03

Is it safe to climb on the cooler? There seems to be a trapdoor there.

Also, anything interesting on the other walls?
>>
No. 98449 ID: cf68aa

There's nothing else of interest on the walls. Wan is to short to scale the Cooler filled with Odd Blue Liquid.
>>
No. 98450 ID: cf68aa
File 126183593334.png - (13.05KB , 607x485 , coolerroomn.png )
98450

>>98449
>>
No. 98451 ID: 4bad03

Wait....

Coolers usually have taps. Check if theres one on the sides or back.

We shall taste the odd blue liquid.
>>
No. 98453 ID: cf68aa
File 126183689650.png - (13.08KB , 607x485 , coolerroomn.png )
98453

Huh turns out there was one there all along.

Silly Wan, you should pay more attention
>>
No. 98454 ID: 4bad03

Use hand to get some of liquid.
Drink it.
>>
No. 98455 ID: cf68aa
File 126183797043.png - (14.05KB , 370x589 , pain.png )
98455

>>98454
Wan drinks some of the Odd Blue Liquid.

As soon as it hits her stomach she feels a terrible pain. It goes from her stomach to her back where it seems to concentrate on her shoulder blades.

After a while the pain subsides.
>>
No. 98456 ID: 476456

that was probably a bad idea.

apply watercooler to mirror
>>
No. 98458 ID: cf68aa
File 126183867689.png - (13.22KB , 607x485 , coolerroomn.png )
98458

>>98456
Nothing ineresting happens
>>
No. 98459 ID: 4bad03

Sorry. But I still think trying was the right thing.

So, odd blue liquid is evolving juice?
I wonder what Wan can turn into.
>>
No. 98460 ID: 4bad03

Hmn. Nothing else here...

Go to Starter room, grab gold coin, back to Yon's place.
>>
No. 98461 ID: cf68aa
File 126183944883.png - (17.37KB , 607x485 , 4\'s room.png )
98461

>So, odd blue liquid is evolving juice?

O_O ... Who said that?

>>98460
Wan grabs the gold coin and goes back to Yon's room. If only she had someone to help her she could get to that latch in the Cooler Room...

Oh Yon is asleep.
>>
No. 98462 ID: 476456

Make sure she didnt get stabbed while you were out.
>>
No. 98463 ID: 4bad03

>>98461
I said! Third voice to the left!

Aww... no point waking her up...
Hmmn, taking Pigsticker while shes asleep would be bad. After she wakes, at least.

Idunno, should we wake Yon so she can help us to the latch, anons?
>>
No. 98465 ID: cf68aa
File 126184035139.png - (22.99KB , 560x632 , fine.png )
98465

>>98462

Oh she's fine O//O

[ignore any mistakes in her body, i had to dra it with a mouse...]
>>
No. 98466 ID: 94d7a1

>>98463
How about instead of that, we let Wan take some easy time aswell.
Sleeping is good for brain, relaxing cures SAN.
>>
No. 98467 ID: 4bad03

Well, we're a bit deadlocked till Yon wakes up... we cant just kill Six. Its against Rule One.
>>
No. 98468 ID: 697b23

>>98466
First let's determine if we're tired or not. We did kinda get revitalized... that might mean we don't need sleep yet. So first: sleepiness check, then if needed, sleep with Yon.
>>
No. 98469 ID: cf68aa
File 126184190477.png - (11.99KB , 449x416 , wakeup.png )
98469

>>98468
While she was a bit sleepy Wan is Wide Awake now. She can do some exploring.

Yon wakes up and rubs her eyes.

"Wan...?"
>>
No. 98471 ID: 697b23

>>98469
Oh... she woke up on her own? Were you loud or something?

Apologize for waking her, ask how she's feeling, what's on her mind, what she's like to do, etc.
>>
No. 98472 ID: cf68aa

>>98471
Wan didn't think she was being loud..

She apologizes fo waking her up and asks how she's feeling

"I'm okay... Did you find anything...?"
>>
No. 98473 ID: 632862

>>98472
"I found a hatch in the ceiling. Can you come give me a boost?"
>>
No. 98475 ID: cf68aa
File 126184278197.png - (12.07KB , 370x589 , peek.png )
98475

>>98473
She nods and takes with her the Silver Key and the Syringe with a Odd Blue Liquid.

Wan grabs the Pigsticker and the Gold Coin.

They go to the Water Cooler Room and Yon gives her a lift up.
>>
No. 98476 ID: cf68aa
File 126184300356.png - (14.98KB , 607x485 , 2nd floorn.png )
98476

>>98475
She makes it to a new floor.
>>
No. 98478 ID: 4bad03

Oh boy, who could be this dashing fellow we never seen before?
>>
No. 98479 ID: 597b9b

This is dangerous. We don't know what he's capable of. Act like you don't know him, perhaps?
>>
No. 98482 ID: 4bad03

>>98479
Thats the thing, we dont know him! :D How woyuld we, if our memory gets freaked on ressurrection every time? n.n
>>
No. 98483 ID: 632862

>>98476
Calm down, then say hi. Act like you've never seen him before.
>>
No. 98485 ID: 597b9b

Well, her mind only fractures sometimes, and Wan apparently remembers enough about what happened last time.
>>
No. 98486 ID: cf68aa
File 12618439402.png - (14.61KB , 479x550 , 3.png )
98486

>>98483
Wan calms down and decides to play dumb.
She introduces herself to him and asks if he could help her

"Why of course i can. What's your name?"

She tells him

"That's a funny name. You can call me Tres"
>>
No. 98488 ID: 597b9b

Ok, this is the tricky part. We don't know anything about him other than that he's sadistic and sociopathic, and he has some sort of Evolution that is considered incredibly lethal and dangerous. Alot of things could go wrong, here.

Fortunately, he seems to think we don't remember anything about last time, which means he may not betray and try to kill us until he's gotten a key out of us. Still, don't let your guard down for a second.
>>
No. 98490 ID: 4bad03

"I.. think I am lost?"
>>
No. 98492 ID: cf68aa
File 126184502016.png - (14.75KB , 479x550 , i believe in you.png )
98492

>>98490
"Why that's terrible. Say why don't we join up? It'll be easier if we work together."
>>
No. 98493 ID: 4bad03

Smile, nod, dont trust him a bit.

Whats the other rooms?
>>
No. 98496 ID: cf68aa

>>98493
"that's great! There's this puzzle over here that I'm having a really super tough time solving. Can you help me?"
>>
No. 98498 ID: cf68aa
File 126184551736.png - (14.38KB , 479x550 , i believe in you.png )
98498

>>
No. 98500 ID: 632862

>>98498
Sure, I guess.
>>
No. 98503 ID: 4bad03

For how long should we pretend?
I'm partial to sticking something in his gut as soon as he touches a key.
>>
No. 98505 ID: cf68aa
File 126184665917.png - (15.17KB , 607x485 , handn.png )
98505

>>98500
He leads her into the room to the right.
there is a pedastal and on it a box that is open on the end facing them.
There is a Silver Key inside but a thin string seems to be blocking it.
There is a small guillitine above it..

"How do I get that key wan?"
>>
No. 98507 ID: 6ce0b0

What does the note on the wall say?
>>
No. 98508 ID: cf68aa

>>98507
Tres is blocking the door so Wan cannot leave to read it.
>>
No. 98509 ID: 6ce0b0

Can you just push the box over off the pedestal? How's it attached? Could the guillotine be removed as a potential weapon?
>>
No. 98510 ID: cf68aa

The box and pedastal are locked in place. No amount of pushing, shoving or kicking will remove them. The guillotine however seems to be held up by only a few relativly thin pieces of metal.
>>
No. 98511 ID: b71223

can we grab the top of the guillotene? if so then do it. hold it in place and grab the key.
or just rip of the guilotene all toghethr
>>
No. 98512 ID: 6ce0b0

Try and pull it up and out of the box mechanism. The guillotine is designed so that when you stick somehinf in the box it comes down and severs it, right? There's nothing in the bottom of the box where it's attached to the pedestal, like a blade or a hole that might decide to sprout a spike when triggered?
>>
No. 98513 ID: 4bad03

Get him out of the way then, duh, and read the note.

Dont trust him, and try pokinhg the key with pigsticker. Dot stick your hand in yet.
>>
No. 98514 ID: cf68aa

>>98512
As far as Wan can tell the Guillotine is the only thing in the box that will harm her.

>>98511
You have a feeling you won't be able to hold it up if you try that. However the support does look fairly weak.
>>98513
Revealing your Pigsticker now may not be good..
>>
No. 98515 ID: cf68aa

Taking a break for now. Please keep brainstorming or visit the Discussion board.

Be back in a few hours ^_^
>>
No. 98522 ID: 4bad03

>Revealing your Pigsticker now may not be good..

True....

Hey, can someone hold it if uses both hands? Or its just really slippery?

... gods, now i know how Yon lost her hand >.<;
>>
No. 98614 ID: 19b44d

"Ok, I have an idea. You hold the blade, and I'll reach in."
When he has his hands on it stab him in the neck from the flank.
>>
No. 98620 ID: 34470e

>>98614
We won't be able to get the key, then. Plus that will kill him instantly. We wouldn't have time to gloat.
>>
No. 98621 ID: 19b44d
File 126187027141.jpg - (9.13KB , 150x188 , problem sweeper.jpg )
98621

>>98618
Once he's dead we can work the pigsticker under the blade but over the box. It looks like there's a gap there. Then it shouldn't come down that easily.
We can remove his face or something and show it to him when he respawns.
>>
No. 98622 ID: 34470e

>>98621
What if Yon sees the face? Her SAN will go all the way down to 0.
>>
No. 98623 ID: 19b44d

>>98622
I wasn't being serious.

But if we hypothetically do face 'im, we can simply leave it inside the box after getting the key out so if he stumbles back there he'd notice it.
>>
No. 98624 ID: 34470e

>>98623
Maybe we can steal all his clothes and use them as a "backpack" or something.
>>
No. 98627 ID: 19b44d

>>98624
I'm pretty certain he has a second knife on him. Let's get rid of him first, then decide what to do with his stuff.
>>
No. 98633 ID: 697b23

You seem to be ignoring something obvious. The Sweepers clean up corpses and body parts, otherwise there'd be dead contestants all over the facility.

Nevertheless, I think we're all agreed he needs to die. The guy has keys on him, we know that because he killed us and stole our key. So let's kill him to steal his. That's not breaking any rules.
>>
No. 98634 ID: 19b44d

>>98633
I'm sure we'd have a couple of moments with his corpse or gurgling dying form.

Besides, we've already found a hand, so we know the sweepers are less than perfect.
>>
No. 98635 ID: 697b23

>>98634
I was thinking about that. There might be something special about Yon's room.

Or maybe you can hide bodyparts. Not sure which.
>>
No. 98637 ID: ab04d4

Is there perhaps a rule stating that nobody can take anything from players' rooms?
>>
No. 98732 ID: cf68aa

I'm back andd here for at least the next twelve hours.
>>
No. 98733 ID: cf68aa

>>97014
>>98614
>>98627
>>98633
Wan agrees, he's to much of a threat, but how to do it...

>>98637
There is no rule against corpse pillaging.
>>
No. 98735 ID: cf68aa
File 12618943688.png - (16.52KB , 579x456 , newmouse.png )
98735

>Wan agrees, he's to much of a threat, but how to do it...
>>
No. 98737 ID: 34470e

>>98735
Say to Tres that you might know how to solve the puzzle, but would like to hear his guess first.
>>
No. 98738 ID: cf68aa
File 12618952827.png - (13.36KB , 579x456 , ask.png )
98738

>>98737
Wan asks for his input

"I think you're supposed to just reach and grab it."
>>
No. 98741 ID: 34470e

>>98738
Tell her that there's a thin string and a guillotine in there. Ask him what he'll think will happen when when the string breaks?
>>
No. 98742 ID: cf68aa
File 126189568658.png - (9.33KB , 287x459 , candy.png )
98742

>>98741
"Maybe you get candy"
>>
No. 98743 ID: 34470e

>>98742
Tell him that that's correct. And praise him for being so smart.
>>
No. 98744 ID: cf68aa
File 126189608490.png - (8.40KB , 287x459 , thanks.png )
98744

>>98743
"thanks Wan. Now if you'd just grab the key we'll be one step closer to getting them all."
>>
No. 98745 ID: 34470e

>>98744
Ask him what will happen if all them are obtained.
>>
No. 98746 ID: 476456

He's gonna make a move soon, seems he's on to you.
>>
No. 98747 ID: 34470e

>>98746
Either that or he's getting impatient.
>>
No. 98748 ID: cf68aa
File 126189657558.png - (8.80KB , 287x459 , all 8.png )
98748

>>98745
"Wow you really have lost all you memory haven't you? Once you get all 8 WonDer Games will grant you whatever your heart desires."
>>
No. 98749 ID: cf68aa
File 126189667798.png - (14.07KB , 479x550 , nothing.png )
98749

"Now will you please get the Silver Key?"
>>
No. 98750 ID: 34470e

>>98748
Thank him for the information and ask him if he has anything to wedge in between the guillotine and the box.
>>
No. 98754 ID: 19b44d

>>98750
If he offers his knife, kill him.

Really, this bitch is going to kill you anyway, so might as well do it to him. What if you lose your memories next time you die?
>>
No. 98755 ID: 34470e

>>98754
I think I have a way to coax him into not killing us. If it doesn't work, we kill him no matter what.
>>
No. 98756 ID: cf68aa
File 12618990609.png - (14.52KB , 479x550 , 3.png )
98756

>>98750
"sorry i don't"
>>
No. 98757 ID: 34470e

>>98756
FFFFFFFFFFFF DAMN YOU YES YOU DO! Don't say that.
>>
No. 98758 ID: 34470e

Wait, are the things that are holding up the guillotine weak enough to be torn off? If so, pretend to examine the trap while keeping an eye on Tres and then do it.
>>
No. 98759 ID: cf68aa
File 126189959363.png - (11.39KB , 428x409 , sharp.png )
98759

>>98758
Wan manages to quietly tear off the guillotine.

Wan has obtained Stabby Thing.
>>
No. 98760 ID: 488063

>>98759
Check for another guillotine behind the first one.
I'm paranoid.
>>
No. 98761 ID: 697b23

>>98759
First off, d'awwww, Tres is cute.

Second, damn these traps are retardedly easy. Why didn't Tres just do it himself...

Third, OH MY GOD TRES IS GOING TO KILL YOU! YOU'VE SOLVED THE TRAP AND NOW HE'S GOING TO MURDER-STAB YOU IN YOUR LIFE-FACE UNTIL YOU DIE-EXPIRE! STOP THE DEATH-BLEEDING AND KILL HIM FIRST GRHAAAARRGGGGGHHHH!!!


((I wanna evoooolveeee!))
>>
No. 98762 ID: 34470e

>>98759
Keep an eye on Tres at all times. Grab the key whilst saying "It'll be a shame if I died somehow. We'd make a great team, you know, with me doing all the work. By the way, if you don't want to do the work, you can just say so instead of acting like a complete moron. Why do you not want to do any work at all anyway?" If Tres comes at you with a knife at any point in time, wield the stabby thing AND the pigsticker menacingly/defensively.
>>
No. 98764 ID: 597b9b

>>98762
What!? No, this is a terrible idea. Tres has a huge wildcard up his sleeve in that he has a highly dangerous evolution that we know nothing about. THREATENING him is very possibly going to get us killed.

KILLING him, however, might yield some results.
>>
No. 98765 ID: 34470e

>>98764
>menacingly/defensively
>menacing
Try to kill him...
>defensive
...while also defending yourself from him.
>>
No. 98766 ID: 597b9b

>>98764
Try this. When he asks you if he can have the key, tell him ok, and then toss it to him. When he makes to catch it, bumrush his ass with the pigsticker and the slashy thing. If you time it right, you may be able to catch him when hes preoccupied snatching the key out of the air.
>>
No. 98767 ID: 697b23

>>98764
I wonder if we can expand SAN for an instant CRAZY PYSCHO BOOST ATTACK BONUS COMBO MODIFIER!!!1
>>
No. 98768 ID: cf68aa

>>98766
Doing this. /Quests/ brace yourself for a cutscene.
>>
No. 98769 ID: 6834bc

>>98759
I really hope that doesn't count as breaking Rule 2.
>>
No. 98770 ID: 34470e

>>98768
I hope it isn't a BAD END/WE DIE AND HAVE TO TRY AGAIN cutscene.
>>
No. 98771 ID: 597b9b

>>98770
The alternative is to die as he stabs us in the face/uses his "highly lethal" evolution. Surprise is our only real hope.
>>
No. 98772 ID: 697b23

>>98771
I'm still standing by the stance that we need to get Wan some evolution up in here.

Yon said that happens when you need it. Hell if I know what that means though. Plus there's still the blue liquid we drank...
>>
No. 98773 ID: cf68aa
File 126190067029.png - (11.02KB , 428x409 , cutscene1.png )
98773

>>98768
Wan grabs the Silver Key and Tosses it into the air. Tres reaches up and grabs it...

[continues]
>>
No. 98774 ID: 597b9b

im scared.
>>
No. 98775 ID: 697b23

>>98774
me too
>>
No. 98776 ID: 19b44d

Hopefully, he doesn't try to grab it with ihs freaky mutation.
If he does, brace yourself for it and stabstab!

Die fucker die! Die fucker die! Die fucker die!
>>
No. 98777 ID: cf68aa
File 12619011084.png - (7.27KB , 428x409 , cutscene2.png )
98777

>>98773
!?!?
>>
No. 98778 ID: cf68aa
File 126190116770.png - (14.17KB , 317x592 , cutscene3.png )
98778

>>98777
"you...B-bitch..."
>>
No. 98779 ID: 19b44d

:3

Now brace yourself in case he uses his evolution.
>>
No. 98780 ID: 597b9b

SUCCESS!

"Karma's sucks, doesn't it?"

while taking few steps back.
>>
No. 98781 ID: 697b23

>>98778
Don't do anything to further antagonize him in case he remembers when he revives. Just shrug and say 'Revenge is a bitch and so am I.'

Then stab him a few more times just to make sure, and loot his body. Well done, by the way. ^_^
>>
No. 98782 ID: 34470e

>>98778
Smile and say "I thought you were going to rub it in my face." Unless, of course, you don't think he's going to die.
>>
No. 98783 ID: cf68aa
File 12619016527.png - (15.19KB , 541x481 , cutscene4.png )
98783

>>98781
love that one. Wan says that as Tres drops to the floor bleeding.
>>
No. 98784 ID: 597b9b

>>98783
Awesome. Give him a minute or so to bleed out before examining the body.
>>
No. 98785 ID: 19b44d

Avoid him for a bit and watch from the distance. Give him like 30 seconds. He should be dead for sure then. Then loot. Safe than sorry.
>>
No. 98786 ID: 34470e

>>98784
>>98785
Wait it out. Once safe enough, take his clothes. And the keys. And his knives. Use the clothes to hold your inventory from now on.
>>
No. 98787 ID: 697b23

Nooooo, don't wait for the (maybe) mortally wounded guy to bleed out! Don't you guys play video games?!

Finish him off before he goes all one-winged angel! Or... three-winged angel. Whatever. The point is that there's an uneven number of wings on this angel and dammit, that just ain't right. Back in my day we had symmetrical angels and we were satisfied with that!
>>
No. 98788 ID: cf68aa
File 126190200193.png - (12.12KB , 541x481 , cutscene5.png )
98788

>>98785
Wan approaches the body.

As soon as she gets close his head twists around.

All three of his eyes glare at her before they finally become lifeless.
>>
No. 98789 ID: cf68aa
File 126190203360.png - (67.69KB , 418x476 , cutscene6.png )
98789

>>98788
>>
No. 98790 ID: 597b9b

>>98788
Blow him a kiss, and commence lootin'.
>>
No. 98791 ID: cf68aa
File 126190212135.png - (15.50KB , 541x481 , cutscenefinal.png )
98791

>>98789
She feels like she's being ripped apar from the inside.

The blast didn't it her full on but it did serious damage.

Wan's SAN is at 7/50
>>
No. 98792 ID: 597b9b

>>98791
Holyfuck thats a hell of a parting shot. So he can stare people to death with his eyes? Shit.
>>
No. 98793 ID: 34470e

>>98791
FFFFFFFFFFFF
SIT DOWN
CALM DOWN
>>
No. 98794 ID: 697b23

>>98791
Umm... growl menacingly to warn others away from kill, guard body like wild animal?

That's dangerous low SAN... what kind of control do we even have? We need to get her back to Yon for some comforting post-haste.

Wan, do you remember Yon? Friendly bunny-girl with plushie? She'd like to play with you, give you a big hug. You just have to get some stuff from the bad man and then you can go back and take a nap and play with Yon.
>>
No. 98795 ID: 6834bc

>>98791
Loot the crap out of him and split your silver keys evenly between you and Yon.
Consider maybe taking another shot at the blue liquid, unless Yon knows what it is.
>>
No. 98796 ID: 597b9b

There are other ways to gather oneself.

Looking at the current situation, we've just overcome a mortal enemy who BADLY outclasses us. Focus on that fact, maybe even do something to emphasize your victory, like blowing the corpse a kiss as a way to mock him while gathering your focus.

Then loot his keys 'n shit.
>>
No. 98797 ID: cf68aa
File 126190255580.png - (12.30KB , 541x481 , lowsan.png )
98797

>>98794
Wan doesn't wanna do anything. Wan scared...
>>
No. 98798 ID: 697b23

>>98797
I know, honey. I'm sorry we got you into this. This place can be so mean sometimes. But there is someone who cares about you. Somebody who can be there with you to cheer you up and help you be not scared. Do you remember playing with Yon and Koro Koro? They're waiting for you. You can go be with them and forget this big awful scary place.

Wouldn't that be nice? Forget all those meanies and their stupid keys and just relax. You deserve it, after all. You've been a very brave girl and we're all so proud of you!
>>
No. 98799 ID: 597b9b

>>98797
Oh dear.

Wan, this is the orb talking. We know you're scared and hurt, but you need to capitalize on this.

I mean, think about it! You just defeated an incredibly dangerous adversary through cunning and bravery and determination and absolutely wonderful acting! You should be proud of yourself. You have righted a wrong done unto you, and shown you have what it takes to beat assholes like Tres at their own game. Now stand up and shrug this stuff off like we know you can.
>>
No. 98800 ID: cf68aa
File 12619032083.png - (14.43KB , 541x481 , k__.png )
98800

>>98799
okay...
Wan manages to stand up. She holds herself for comfort.

>>98798

Wan wants so see Yon and Koro Koro.
>>
No. 98801 ID: 19b44d

Good girl! Very good girl.

This evolution stuff and its rating kinda reminds me of how psionics works in Mekton Zeta.
>>
No. 98802 ID: 19b44d

Oh, by the way, key and weapons girl, if his corpse is still there. You need them, otherwise it was all not worth it.
>>
No. 98803 ID: 597b9b

>>98800
Ok, we'll get right on that. But we have something important to take care of first, don't we?

Remember, Rule 1: We can't kill unless we'd get a key from it. If we make the sweepers angry, that'll just be trouble for all of us...Yon and Koro koro included! So just cover up Tres' face with his own shirt, and grab what you can off of him. Then we'll go and see the others, kay?

Gotta be brave for just a bit more.
>>
No. 98804 ID: cf68aa
File 126190384445.png - (11.15KB , 541x481 , loot.png )
98804

>>98803
Wan loots his body (after coevering his face and those scary eyes)

Wan obtains a small bag.

Wans inventory increased to 6

Wan finds 3 keys bringing her total up to 4. Wan finds Tres's Blade. Wan finds String.

She dumps it all into the bag.
>>
No. 98805 ID: 34470e

>>98804
Good wan. Now make your way to Yon and Koro Koro.
>>
No. 98806 ID: ca3251

I think now is a good time to go back to Yon.

Too bad you'll need to leave his body to do so. Means stop watching him... giving him the window he needs to respawn.
>>
No. 98807 ID: cf68aa
File 126190452065.png - (22.43KB , 541x481 , damn_.png )
98807

>>98805
Wan goes back down and lands on the cooler. She is now in the Cooler Room

Wan can't wait to play with Yon and Koro Koro again. Just thinking about it calms her down.
>>
No. 98808 ID: 597b9b

>>98807
Thats alot of blood. There wasn't any blood in the cooler room when we left it...
>>
No. 98809 ID: cf68aa

>>98807
Just to clarify she is still on the cooler facing the E wall.
>>
No. 98810 ID: 697b23
File 12619048813.png - (63.02KB , 640x480 , flowers.png )
98810

>>98807
Hey Wan, I made a picture for you. It isn't very good, because I'm not too good at drawing, but it's you with some flowers. Do you remember flowers? There's bright red ones, which is the color of roses! You knew that, right? Red is for roses, roses are red.

There's also some yellow ones. There's sunflowers and garden dahlias... isn't that a funny name, 'dahlia'? Yellow flowers can be pretty too, and next time when you see bright yellow you can think of nice pretty flowers.

Maybe when this is all over we can go find a field of flowers and just try to count all the colors. Would you like that, Wan? You've been doing such a good job, I'm sure we can find time to see some flowers later.
>>
No. 98812 ID: 34470e

>>98807
Go to Yon's room and see if she's there.
>>
No. 98813 ID: cf68aa
File 126190530871.png - (12.04KB , 342x466 , awwww.png )
98813

>>98810
+ 15 points 50 more til Sexy Easter Egg.

Thanks Orb... But I really really just wanna see Yon. I miss her now...
>>
No. 98814 ID: cf68aa

>>98808
please note this
>>
No. 98818 ID: 597b9b

San check, please. I'd rather know if this is going to drive her catatonic before we make her turn around.
>>
No. 98819 ID: cf68aa

>>98818
8/50 any big shock will drive her over the edge.
>>
No. 98820 ID: 597b9b

Well, fuck.

Ok, Wan, go to Yon's room and if she's not there, we'll just take a nap and wait for them, yeah?
>>
No. 98821 ID: 34470e

>>98819
Go to Yon's room right now. Dont do anything else.
>>
No. 98822 ID: 697b23

>>98813
Yeahhhh...

Wan, honey? You might not be able to see Yon yet. You know how this place is mean and scary? Well sometimes being scared isn't a bad thing, because there's real danger. And people can get hurt when there's danger, and, well, Yon and Kori might've gotten hurt. Do you think you can be brave enough to go check on them if they're in trouble? It might be reeeaaaaalllly scary! Do you think you can do it anyway, for Yon?

If you can't that's okay. No one is expecting anything from you and no one will be disappointed with you if you want to find a corner in which to sit down and let it all out.
>>
No. 98826 ID: cf68aa
File 126190602261.png - (15.21KB , 607x485 , coolerroomn.png )
98826

Wan turns to leave.

??? Koro Koro here.. Where's Yon...?
>>
No. 98827 ID: 34470e

>>98824
Wan hug Koro Koro
>>
No. 98828 ID: 597b9b

>>98826
...
goddamn you
>>
No. 98830 ID: d86e39

Take Korokoro. Keep going to Yon 's room. Nownownow!

Damn, we should have left Pigsticker with her...
>>
No. 98831 ID: 597b9b

For gods sake, don't open that door. Take Koro Koro and play in the corner for a bit while your friends in the orb think.
>>
No. 98832 ID: cf68aa
File 126190660646.png - (11.22KB , 342x466 , play.png )
98832

>>98831
Wan has no problem with that. She likes Koro Koro.

+1 SAN
>>
No. 98833 ID: d86e39

So, whats our next move? Most likely, Six caught her.

If killed her or not is secondary. He has her.
>>
No. 98834 ID: d86e39

Also, notice how no one gave a pet name for Six yet >.>;
>>
No. 98835 ID: 34470e

>>98834
How about Cjopaze Ftaghn? If not that, them how about June?
>>
No. 98836 ID: cf68aa

>>98834
Sexta maybe? Put this in discussion so we can brainstorm nicknames.
>>
No. 98837 ID: 597b9b

>>98833
I dunno. Without a decent San score, the first horrible sight we find is going to drive us into a Fear coma. We need some way to restore San. Playing with the doll will work for a little, but eventually we're going to be forced to move out, and judging from the fact that the southern wall of the room has been painted red in blood, whatevers behind that door is hardly likely to be a reenactment from My Little Pony, which is probably about all she can handle right now.

Goddamnit, Tres, you bastard. Even in death you screw us.
>>
No. 98840 ID: d86e39

The signs of a real bastard.
>>
No. 98845 ID: cf68aa

Even if she were at full SAN seeing Yon in rouble would probabl do some damage. So, keep going or go back upstairs?
>>
No. 98846 ID: 34470e

>>98845
I say keep going.
>>
No. 98847 ID: d86e39

We cant go up. We needed Yon to get there.

I guess we need to go to Yon's room to recover, it seems to have healing properties u.u But wait for the other anon's votes.
>>
No. 98848 ID: 597b9b

grab a drink and head upstairs.

Yer thirsty, right Wan? If not, just go upstairs.
>>
No. 98849 ID: cf68aa
File 12619083196.png - (14.93KB , 370x589 , pain.png )
98849

>>98848
Wan nods and takes a drink of the Odd Blue Liquid.

Pain goes through her whole body but then a pleasent sensation builds up. It feels like a nice massage and it moves and focuses on her shoulder blades.

It passes and Wan feels refreshed.
>>
No. 98852 ID: d86e39

The fact the sensation spreads there is worrying..
>>
No. 98853 ID: 34470e

>>98849
Take a quick breather while playing with Koro Koro before going to Yon's room.
>>
No. 98854 ID: cf68aa
File 12619086245.png - (18.89KB , 607x485 , Middlen.png )
98854

>>98853
The drink and playing with Koro Koro restore her SAN to 10/50

She goes to the middle room

Huh..
>>
No. 98856 ID: 597b9b

Ah, well, we still have the syringe filled with the odd blue liquid for emergencies. If its some sort of restorative, then that syringe may be our saving grace if things go pearshaped in Yon's room.
>>
No. 98857 ID: 34470e

>>98854
Brace yourself and look in Yon's room.
>>
No. 98860 ID: cf68aa
File 126190915257.png - (9.80KB , 342x466 , surprise2.png )
98860

>>98857
!!!
>>
No. 98861 ID: cf68aa
File 126190920056.png - (14.89KB , 663x555 , whereyon.png )
98861

>>98860
Yon isn't here... Aww..
>>
No. 98863 ID: 34470e

>>98861
Read note
Hug Koro Koro
>>
No. 98864 ID: 597b9b

Hug Koro koro.
Read note.
>>
No. 98865 ID: d86e39

Read Korokoro, hug note?
>>
No. 98866 ID: 697b23

Read hug.
Note Koro Koro.
>>
No. 98867 ID: cf68aa
File 126190946487.png - (7.84KB , 332x417 , Memo 2.png )
98867

>>98863
She hugs Koro Koro and reads the note.
>>
No. 98868 ID: 34470e

>>98867
See if there's anything on the back of the note.
>>
No. 98869 ID: d86e39

She's ok?? O.o
>>
No. 98870 ID: cf68aa
File 126190972777.png - (8.03KB , 332x417 , Memo 3.png )
98870

>>
No. 98872 ID: 697b23

>>98870
Well, we wouldn't want to upset whoever left the note, so let's not break the mirror. Maybe you could look at it, though? See if anybody tampered with it or maybe even left another note. It'll be like a scavenger hunt!
>>
No. 98873 ID: 597b9b

FUCK.

Ok, shit just got real. Our friends been' kidnapped, and there is one primary suspect. They claim we should break the mirror, but that seems to be some sort of trap. Which means we need to do some INVESTIGATING.
>>
No. 98874 ID: 597b9b

Search Yon's room. Everything.
>>
No. 98875 ID: cf68aa
File 126191011033.png - (14.21KB , 607x485 , coolerroomn.png )
98875

>>98872
Wan goes back to the only place with a mirror.
>>
No. 98877 ID: 34470e

>>98875
Examine blood spot on the mirror.
>>
No. 98878 ID: d86e39

Lets try the zap room path first, guys.

More exploration and all. And if Six shows up, knife to his eye.
>>
No. 98879 ID: 34470e

>>98878
If six shows up, we're fucked. Wan's SAN will go kablooey.
>>
No. 98880 ID: 597b9b

>>98879
If six shows up, and our san dips, we're injecting ourselves with the syringe and hoping for the best.
>>
No. 98881 ID: 19b44d
File 126191067043.png - (82.10KB , 378x185 , freakysix.png )
98881

I vote Fred for six's name.
>>
No. 98882 ID: 597b9b

>>98881
Yes. Yes, a thousand times, yes.
>>
No. 98883 ID: 0555b4

>>98875
Inspect the crack on the mirror.
>>
No. 98884 ID: cf68aa

>>98883
Lol that's his new nickname then Fred.

The crack looks like someone just bashed a head in there.

Very disturbing
>>
No. 98885 ID: cf68aa
File 126191111478.png - (13.04KB , 579x456 , lookat.png )
98885

>>98884
>>
No. 98886 ID: cf68aa

>>98885
be back in half an hour.
>>
No. 98887 ID: 0555b4

>>98885
Uhh... You might want to turn around and use the mirror to inspect your shoulderblades.
>>
No. 98888 ID: cf68aa

>>98886
keep suggesting though
>>
No. 98889 ID: 19b44d

Hmmm...Get a pointy thing ready. Just in case.
>>
No. 98890 ID: 697b23

>>98885
Hey Wan, is your back okay? How are your shoulder blades doin'?
You might be getting some new abilities. =)
>>
No. 98891 ID: 597b9b

mwahahaha
>>
No. 98893 ID: 476456

well two way mirrors arent completely reflective, if you lean in closely and shield the light away from your eyes you should be able to see through.
>>
No. 98895 ID: cf68aa
File 126191211555.png - (9.26KB , 579x456 , mirror.png )
98895

>>98893
Wan does this. There's another room back there
>>
No. 98896 ID: 597b9b

Can you get more of the room into view?
>>
No. 98897 ID: cf68aa
File 126191242057.png - (20.09KB , 574x622 , shouldar.png )
98897

>>98890
Wan lifts up her shirt and takes a quick peek at the mirror

"???"
>>
No. 98898 ID: cf68aa
File 126191260427.png - (13.23KB , 855x493 , mirror.png )
98898

>>98896
Wan goes even closer to the mirror
>>
No. 98902 ID: 0555b4

>>98897
Odd Blue Liquid confirmed for mutagen.
>>
No. 98906 ID: 0555b4

>>98898
Is that Tres?
>>
No. 98908 ID: cf68aa

>>98906
Even in her fractured state Wan can tell that that is not Tres.
>>
No. 98917 ID: d86e39

Knock on the mirror.
>>
No. 98919 ID: cf68aa
File 126191485234.png - (13.57KB , 855x493 , mirror.png )
98919

>>98917
The person looks up

"???"
>>
No. 98921 ID: d86e39

Knock some more. One time, then four times.
"Who's there?"
>>
No. 98922 ID: 697b23

>>98921
Ever heard that expression about sleeping dogs...?
>>
No. 98923 ID: 476456

Wave, be prepared to dodge.
>>
No. 98924 ID: cf68aa
File 126191520642.png - (11.42KB , 467x528 , 2.png )
98924

>>98921
for some reason the person is not responding,
>>
No. 98925 ID: d86e39

>>98922
... no.
>>
No. 98926 ID: cf68aa

>>98922
enlighten us.
>>
No. 98929 ID: d86e39

Hmn. Is that number two?
>>
No. 98930 ID: d86e39

Well, if we leave this person be and just go look for Yon, we have the Zap Room to follow...
>>
No. 98931 ID: cf68aa
File 126191583689.png - (81.82KB , 378x185 , fred.png )
98931

>>98930
Fred is there though.
>>
No. 98933 ID: d86e39

>>98931
We have two different blades.

We'll go to the water room. If Yon isn' there, Fred is gonna give us some answers.
We care for those who dont try to kill us >:/
>>
No. 98935 ID: cf68aa
File 126191687346.png - (14.87KB , 607x485 , watern.png )
98935

>>98933
Wan goes to the place where she met Yon

She really hopes she is there.

Yon is not here.. Wan is sad.
>>
No. 98936 ID: 19b44d

Check out the computer again. Just in case.
>>
No. 98937 ID: d86e39

Hows our SAN?
>>
No. 98938 ID: cf68aa
File 126191728461.png - (14.52KB , 607x485 , watern.png )
98938

>>98936
>>98937
San is slowly recovering 11/50. It seems Tres's attack is only temporary.

She 'wants' more of that Odd Blue Liquid

Wan turns on the computer showning the same folders. Apparently the trap turned off.
>>
No. 98939 ID: d86e39

No blue liquid for you. YOu must control yourself.
Note to all: NO MORE WATER COOLER DRINKING.

Check the character stats. See if the file on 2 opened, whats Yon's status, and Three's.
And yours. If the evolution on yourself flips to 1/10, time to worry.

... whats the last time you eaten?
>>
No. 98941 ID: cf68aa
File 126191774140.png - (16.67KB , 447x565 , 3-2n.png )
98941

>>98939
Wan whines. Just a little bit.. Please..?

She sighs and opens the folders. Yon's hasn't changed at all.

Tres's however has changed.
>>
No. 98942 ID: 0555b4

>>98941
Good, that means Yon's still alive!
>>
No. 98943 ID: 597b9b

Ha HA! Reset to zero, bitch. Eat that.
>>
No. 98944 ID: cf68aa
File 126191795052.png - (21.42KB , 447x565 , 1-2n.png )
98944

>whats the last time you eaten?

Wan is a little hungry.. But she's more thirsty..

She checks her own folder.
>>
No. 98945 ID: d86e39

Wan, you gotta learn.
You control your vices. They dont control you.
You can stop anytime, and you are going to prove it by stopping NOW.

So. No more Blue Liquid. Lets forget this whole evolution thing for now.

Now, lets see the other files, yourself and all.
>>
No. 98946 ID: 597b9b

>>98941
Only in an emergency, kid.
>>
No. 98947 ID: cf68aa
File 12619181515.png - (11.50KB , 447x565 , 6-2.png )
98947

>>98945
She whines again.. She thinks about her syringe and opens 6's folder.

None of the others have changed
>>
No. 98948 ID: 0555b4
File 126191816754.png - (19.90KB , 894x537 , The Game Map.png )
98948

>>98942
Also, I tried mapping the area we already explored. It looks like this room is right next to the hidden room behind the mirror.

Maybe there's a hidden door in the eastern wall?
>>
No. 98949 ID: 597b9b

>>98947
Out of curiosity, what does the blue liquid taste like? Bitter, sweet? Like medicine?
>>
No. 98952 ID: cf68aa

>>98949
Wan thinks.. At first it was like eating Lemon Skin but now it's like Dark Chocolate..

She wants some.
>>
No. 98953 ID: 597b9b

Whelp, looks like we're going to see 6. Depending on how things go, you may get your wish, Wan.
>>
No. 98954 ID: cf68aa

>>98948
You Sir are awesome. I award 5 points, only 25 left.
>>
No. 98956 ID: d86e39

Wan.
We're here to help.
Trust us when we say its for your own good.

If you dont want to hear us.
We'll stop helping.
But remember. We helped you to save Yon. And I think you'll need us to pull this off twice.
>>
No. 98957 ID: 19b44d

Check the floor just west of the way we entered into the pre-guillotine room.
>>
No. 98959 ID: 597b9b

>>98956
Well, we don't know that for sure, but yeah, lets save the blue stuff for an emergency. Like, "no options left, we need something to change NOW, lets pop it and hope for the best" type of situation.
>>
No. 98960 ID: cf68aa

>>98956
She nods and apologizes to the Random Blue Ball.

She promises to be stronger.

She asks what she should do.
>>
No. 98961 ID: d86e39

If there is a secret passage, I think its in Wan's Respwn.
>>
No. 98962 ID: 597b9b

>>98960
There's only one person we absolutely know is around here that may be relevant to Yon's disappearance, or who may know something.

Lets see if 6 is still around.
>>
No. 98963 ID: cf68aa

>>98962
Wan holds tightly onto Koro Koro.
She does not like 6.
But she wants to see Yon.
>>
No. 98964 ID: 597b9b

>>98963
We're freaked out by him, too, but he was polite initially, and he didn't attempt to chase us down when we ran. Maybe we can have some sort of dialogue with him. Stay on your guard, though.

The only other option is to find a way into the room behind the mirror, but the secret message on the note said begged us NOT to break the mirror, which may possibly mean the thing behind the mirror is bad.
>>
No. 98965 ID: d86e39

Ok, in order of distance....

1- see if there are any secret passages in Water Room and Wan Respawn that can lead to behind the mirror.

2- We have Três's blade. Maybe we should put Pigsticker where we found it?

3- Go to Yon's room, see if anything got looted while we were out. If the place still is safe to keep our stuff, we can do an inventory checkup there.

4- Lets have a word with Six.

If I can vote on what we should do, the priority order would be 1324
>>
No. 98966 ID: d86e39

>>98964
Seemingly, everything here has a workaround.

Maybe we just cant break the mirror itself. But we can reach behind it by other ways.
>>
No. 98968 ID: cf68aa
File 126191950262.png - (14.90KB , 607x485 , room1n.png )
98968

>>98965
Wan nods and goes to her spawn point

She presses against the walls.... !?

There's a small door here!
>>
No. 98969 ID: 0555b4

>>98968
Open the door, but ready Tres' blade in case something jumps out at you.
>>
No. 98970 ID: cf68aa
File 126191995360.png - (15.04KB , 855x493 , mirror.png )
98970

>>98969
Wan opens the Small Door and pokes her head into the Mirror Room.

There is a girl there with long black hair.
>>
No. 98971 ID: d86e39

Tap at the door, call her attention.
"Shhh. Come over here."

Her mouth's sewed shut. I plan to risk it and cut the threads.
>>
No. 98972 ID: cf68aa
File 126192056764.png - (11.78KB , 467x528 , close.png )
98972

>>98971
Wan gets the girls attention. She crawls over to her.
>>
No. 98973 ID: d86e39

Back away. Bring her to the light. How high's her SAN?

Touch her lips, quietly. Examine the handiwork.
>>
No. 98974 ID: cf68aa

The Girls SAN is at 50/50 while Wans is now at 12/50

She urges The Girl to come a little closer. She tells her she wants to help and touches her lips.

The Girl winces in pain, the stitches are very crudely done.
>>
No. 98975 ID: d86e39

"Want to cut those stitches?"
>>
No. 98976 ID: cf68aa

The Girl nods.
>>
No. 98977 ID: d86e39

Show Pigsticker. I think Tres' blade is a bit too big for that.

"Come to the light and stay still. I gotta see what I am doing."
>>
No. 98978 ID: cf68aa

>>98977
The girl seems to be reluctant to go into the light.

She stays in the shadows.
>>
No. 98979 ID: 6834bc

>>98977
I really hope her mutations, if any, are not deadly and based on her voice.
Really. Because that would suck immensely.
>>
No. 98980 ID: 597b9b

>>98979
Just a little bit.

"I know it's really bright, but trust me. Those stitches look painful and I don't want to accidently hurt you while I'm taking them out because I can't see. Don't worry, I just wanna help."
>>
No. 98982 ID: 0555b4

Ask her if she's afraid of the light or it's just that she doesn't trust you.
>>
No. 98983 ID: d86e39

Ahemn. Yes no questions only for her.

"Dont you trust me?"
>>
No. 98984 ID: cf68aa
File 126192282718.png - (15.23KB , 718x461 , eyes.png )
98984

>>98980
The Girl moves into the light.

There are two gaping red holes where her eyes should be.

WAN loses 4 SAN sending her back to 8/50

She holds Koro Koro tight and tries not to panic
>>
No. 98985 ID: 0555b4

Maybe the problem is that because of her mutations she is hurt by light. That would be the reason why we shouldn't break the mirror.
>>
No. 98986 ID: d86e39

C'mon girl. You can do it.
Close your eyes. Breathe. Open your eyes.

Hold Pigsticker. Make sure you hand's steady.

.. its just me, or every girl in this place has a tragic story, while every boy is a bastard?
>>
No. 98987 ID: 597b9b

>>98984
Its ok, its ok, stay calm. Just keep talking, show concern. Try not to looks at where her eyes should be and cut loose the stitches.

This poor girl has been horribly maimed. As an avowed good person, we should at least try to help her. It may be scary, Wan, but would you want someone else to abandon you in such a condition.

You're a strong girl. You needn't be afraid. Only prepared.
>>
No. 98988 ID: cf68aa
File 126192354849.png - (12.55KB , 467x528 , jaws.png )
98988

>>98986
heh that's right you haven't met 7 yet..

Wan does her best to hold the knife steady.
She asks if the girl is ready and cuts off the stitches.

They're soon cut free. The girl closes her eyes and stretches out her mouth
>>
No. 98989 ID: 597b9b

Ask her if she's ok.

Be ready to react if she responds in a hostile manner.
>>
No. 98991 ID: 597b9b

God, this whole quest is nightmare fuel.

Well, the girl is either 2, or 8. If its 2, we should be fine.

8 is wildcard.
>>
No. 98992 ID: 6834bc

>>98986
Well, we don't know for sure what the deal with si- er, Fred is. He's rather nutters and probably mutated as crap, and for some reason started killing sweepers.
But he might be an okay person on the inside. In fact, I bet he even has a heart. ...That he stores in his closet.

>>98988
Ask her if she's 2 or 8 - after asking if she's okay, of course. And, of course, be careful. Hopefully they'll be a friend rather than a foe.
>>
No. 98993 ID: cf68aa
File 126192406166.png - (11.89KB , 467x528 , seriously.png )
98993

>>98989
"My eyes have been gouged out and my mouth was stitched shut, how the fuck do you think i'm feeling?"

Ouch.. Wan feels hurt.
>>
No. 98994 ID: d86e39

Step back, knife in hand.

"D-done... better? ..."
>>
No. 98995 ID: 597b9b

>>98993
"I'm sorry, I didn't mean it like that. May I ask your name."
>>
No. 98998 ID: cf68aa
File 126192451682.png - (12.77KB , 370x527 , retard.png )
98998

>>98995
The Girl crawls out of the hole

"are you retarded or something? You know we can't give out our real names."

Okay now she's just being rude...
>>
No. 98999 ID: d86e39

>>98993
"B-better than five minutes ago, I hope."
>>
No. 99001 ID: 597b9b

>>98998
"Well, some of the people I've met have called me #1. You can call we Wan if you want, though."
>>
No. 99002 ID: 6834bc

>>98998
"I thought my meaning was obvious.
You two or eight?
And who did this to you, anyway?"

Hopefully it wasn't you in some previous attempt when you were a little more homicidal than usual.
>>
No. 99003 ID: 0555b4

"Sorry, I have problems with my memory so I don't remember all the rules. What is your contestant number?"
>>
No. 99004 ID: d86e39

No talking of memory problems.

The last thing we need is for her to turn into a female Three and try to exploit it.
>>
No. 99005 ID: cf68aa
File 126192499221.png - (10.45KB , 370x527 , shesserious.png )
99005

>>99003
She asks her number.

"It's me 2"

>>99000
>>99001
You apologize and tell her your name and nickname.

"1 no fuckin way! To think it'd be you who saved me. Tell your boyfriend if I see him again I'm going to eat him"
>>
No. 99006 ID: 0555b4

>>99005
What boyfriend?
>>
No. 99007 ID: 597b9b

>>99005
"My boyfriend? What are you talking about? I've only seen 3 people other than the two of us since I gained consciousness earlier today, and that's some giant monster person with two-inch fangs called 6, a psycho named Tres with 4 eyes who tried to melt my brain, and my friend Yon...er, 4. I'd hardly call any of them my boyfriend."
>>
No. 99008 ID: cf68aa
File 126192530241.png - (5.23KB , 406x247 , him.png )
99008

>>99006
"3"
>>
No. 99009 ID: d86e39

"I ripped his neck earlier today. Sorry."
>>
No. 99010 ID: 597b9b

>>99008
"3? That sociopath? The only thing he's done since I met him today was stab me in the chest and try to fry my brain.
>>
No. 99011 ID: 6834bc

>>99008
"Fucker stabbed me for a key earlier. He can go suck a dick for all I care. I got him back, though - you'll have to wait until he's done respawning or whatever to rip him to pieces.

Be my guest and make his life as miserable as you want to."
>>
No. 99012 ID: cf68aa
File 126192573761.png - (11.63KB , 427x529 , good.png )
99012

>>99009
> I got him back, though - you'll have to wait until he's done respawning or whatever to rip him to pieces.

Be my guest and make his life as miserable as you want to."

"That's good. Looked like he was just using you anyway. Hey got any keys? Fucker took all mine. I was so close to..."
>>
No. 99013 ID: 597b9b

>>99012
Topic switcheroo.

"I was actually trying to find a friend of mine. 4. I think she was kidnapped from the room next to yours. There was a lot of blood, and a fake note that said I should smash the mirror leading to the room you were in."
>>
No. 99014 ID: d86e39

"Sorry."

Just say that. Its ambiguous enough, and remember Rule 1; she can kill you to get keys.
>>
No. 99015 ID: d86e39

"Hey, if you die, you grow your eyes back?"
>>
No. 99016 ID: cf68aa
File 126192630912.png - (10.77KB , 427x529 , good.png )
99016

>>99013
"heh looks like someone was trying to trick you. that'd be breaking rule 2. the Sweepers would be all on your ass if you did that again."

>>99014

"Damn... Okay."
>>99015

"I don't trust the revival process around here. I'd rather not die."
>>
No. 99017 ID: d86e39

Thats what may have happened to Yon...

She must be in her room somewhere O.o Didn' it has an Odd Box?

"Neither do I, actually... every time I come back, my head's a complete scramble. Lost count of the times Tres took advantage of it."
>>
No. 99018 ID: 597b9b

>>99016
"Yeah, there was another message hidden on the back that said it was a lie and not to do it. Then I noticed you behind the mirror and looked for a way to help.

Afterwards I was planning on finding 6. He's the only other person here I've seen who might know what happened."
>>
No. 99019 ID: 597b9b

You know, when she isn't baring all of her shark teeth in a rictus snarl, she seems kinda nice and non-threatening.
>>
No. 99020 ID: 6834bc

>>99018
Even if he is batshit insane and managed to break Rule 100.

Actually, if she has a really good reason why we shouldn't go anywhere near 6, I'd love to hear it. A good excuse to stay away from the sanity-draining monster would be nice.
>>
No. 99023 ID: cf68aa
File 12619271011.png - (11.49KB , 427x529 , good.png )
99023

>>99018
>>99020
>>99018
"heh. So I guess you lost your memory then. Yeah he was probably just pretending to like you anyway.. God i wanna tear out his flesh..."
>>99020
"...... Seriously?"
>>
No. 99024 ID: 597b9b

>>99023
Seriously? Seriously what?
>>
No. 99026 ID: cf68aa

>>99024
"You're thinking about going after 6? That guy broke Rule 100!"
>>
No. 99027 ID: d86e39

"I dont have a whole lot of options available to me, Two."
>>
No. 99028 ID: 597b9b

>>99026
He also has teeth as long as my fingers and a jaw that looks like he could swallow a person whole, but he's the only person I can think of that might have taken my friend. Theres not a whole lot else I can do.
>>
No. 99029 ID: 0555b4

>>99023
"I just want to find out what happened to my friend 4!"
>>
No. 99030 ID: d86e39

"Say Two.... we need eight keys to get out of this hellhole. But do you have any idea how many keys are around there?"
>>
No. 99031 ID: 6834bc

>>99026
Refresh my memory. What happens when someone gathers 8 keys? Is there any real way to 'win'?
Is winning a 'one person leaves' kind of deal?
>>
No. 99034 ID: cf68aa

>>99031
"Once you gather all eight you just gotta head out the exit on the third floor. You'll get your prize there. As for the number i'm not sure. If it's anything like the last round 3 people can share the prize."
>>
No. 99038 ID: 597b9b

>>99033
Then he might help me find her, right?

>>99034
What happens to the losers?
>>
No. 99039 ID: cf68aa
File 12619280613.png - (12.28KB , 427x529 , 6isgood.png )
99039

>>99034
"??? Look he isn't a nice guy but he would never kidnap somone. Especially not 4, he kinda likes her."
>>
No. 99040 ID: cf68aa

>What happens to the losers?

"i.. I don't know. That's why i don't intend to become one of them"
>>
No. 99041 ID: cf68aa

>Then he might help me find her, right?

"Wouldn't put money on it. You sure you don't have even a single key?"
>>
No. 99042 ID: 597b9b

What do you guys think? Should we tell her that the computer says there are only 12 keys?

Moreover, should we give her a key and just say that we found it on Tres/3?
>>
No. 99043 ID: 6834bc

>>99040
Before I answer that, I have a proposal.
You, me, and Four get the hell out of here.
We win this fucking game. If we can bend the rules, we try to get Six out as well.
I have to warn you though, this computer I found.. says Six broke Rule 100 and is kill-on-sight. Getting him out might not be easy.

...Are you sure you're alright with being blind for the rest of your life? Or has our technology gotten to the point where that can be fixed?
>>
No. 99044 ID: 597b9b

>I have to warn you though, this computer I found.. says Six broke Rule 100 and is kill-on-sight. Getting him out might not be easy.

She already knows this.
>>
No. 99045 ID: 6834bc

>>99044
It warrants saying again. And mentions the computer that it came from, with more (kill-on-sight status.)
>>
No. 99047 ID: cf68aa
File 126192888596.png - (9.96KB , 427x529 , 2iscool.png )
99047

>>99043
"I know he broke The Rules... Sweepers have been patrolling the areas upstairs looking for him. As for leaving with you and 4.. That doesn't sound to bad. I'd like it if 6 could come to but... That's probably not possible."
>You okay with being blind?

She puts her hands up to her eyes

"That'll be one of my wishes then.."
>>
No. 99048 ID: d86e39

"Actually, I dont have any keys ON me. Rule number one; I learned that with Tres the hard way.."
>>
No. 99049 ID: cf68aa
File 12619294055.png - (9.79KB , 427x529 , wierd.png )
99049

>>99048
"Oh so you 'do' have a few."

A voice plays over the loudspeaker

Contestant 3, attempt 15, good luck!"

"heh. Speak of the devil"
>>
No. 99050 ID: 6834bc

>>99049
Sorry I didn't tell you earlier. Like I said, Three's a bastard and lessons learned the hard way tend to stick with you... at least, when your memory doesn't get fucked by the respawn.

What do you say to finding Four, getting some more keys, ruining Three's shit if there's time, and getting out of this hole?
>>
No. 99051 ID: cf68aa
File 126192995964.png - (11.38KB , 427x529 , friend.png )
99051

>>99050
"sounds good. Wan, I think this is the start of a beautiful friendship"
>>
No. 99052 ID: d86e39

I dont think its wise to carry her around, she's blind. Liability, so far.

"Well, gotta run. Need to find Four before Three does and decides to do horrible horrible things to her."
>>
No. 99053 ID: d86e39

Also:
"Heh. I have HIS keys in a stash."
>>
No. 99054 ID: 597b9b

>>99051
Maybe her evolution abilities can help her navigate. It doesn't seem right to just ditch her after making a deal.
>>
No. 99055 ID: cf68aa

>>99052
"... YOu don't want me to come with you...?"
>>
No. 99056 ID: d86e39

Take her hand and help her up.

"Only if you can keep up with me." ;)

Oh, she cant see the wink n.n;
>>
No. 99057 ID: cf68aa
File 12619308049.png - (10.67KB , 427x529 , friend.png )
99057

>>99056
She grabs her hand and stands up.

"Thanks. And don't worry about me not seeing, I've memorized this entire building from top to bottom. Well, most of it at least."
>>
No. 99058 ID: 3b87aa

Bring her along. Tres can't use his power on her. Sic 'im, girl.
>>
No. 99059 ID: cf68aa

>>99058
Wan thinks for a second a realizes the voice is completly right.
>>
No. 99062 ID: d86e39

"Say. can you blind-fight?"

Next stop, Yon's room. Maybe shes in the odd box :o
>>
No. 99064 ID: cf68aa

>>99062
"I'm not much of a fighter. I prefer eating.."
>>
No. 99065 ID: 3b87aa

>>99064
That's fine. Feeling hungry? How about a few mouthfuls of 3's jugular?
>>
No. 99068 ID: cf68aa
File 126193218942.png - (12.56KB , 654x360 , soundsgood.png )
99068

>>99065
Wan suggests that maybe 3 would make a good meal

"Sounds good, let's go"
>>
No. 99069 ID: d86e39

To Yon's room?
>>
No. 99070 ID: 119b5c

Can I state how much I think this is a bad idea.
>>
No. 99072 ID: cf68aa
File 126193314723.png - (15.73KB , 607x485 , 4\'s room.png )
99072

>>99069
Wan leads her to Yon's room. She sits down on the floor.
>>
No. 99073 ID: d86e39

Peek in da bawx
>>
No. 99074 ID: cf68aa
File 126193404486.png - (8.44KB , 324x583 , bbox.png )
99074

>>99073
Wan peeks inside.

Aww.. Yon isn't here either...
>>
No. 99075 ID: d86e39

Whats with the numbers?
>>
No. 99076 ID: d86e39

Check the cabinet, front and behind.
See which items are there.
>>
No. 99077 ID: cf68aa

>>99076
The only item Wan finds is a silver key.

She puts it in her bag.

A voice plays over the loudspeaker

"Congratulations Contestant 1 on obtaining your 5th Silver Key! To those who want to congratulate her she is in Contestant 4's room!"
>>
No. 99078 ID: d86e39

O.O!!

FUCK! We gotta RUN!
>>
No. 99081 ID: c42be6

>>99078
Hmm, if we give all our keys to Deux, they might not be able to kill us without breaking Rule 1. It's probably too risky to try, though. The only question is whether we should head to where Six was, or back up to the second floor. Can we both get up through the hatch if we work together?
>>
No. 99082 ID: cf68aa

>>99078
Be back same time tomorrow guys. Keep brainstorming til then
>>
No. 99083 ID: 0555b4

>>99077
Give your keys to 2 and tell her to go back to the hidden mirror room. After that, hide in the cabinet and prepare for an ambush.
>>
No. 99085 ID: d86e39

Not ALL keys. We cant let the warning system ping that she's active.

"QUICK! Two, whats your key record? Here take one/two/three keys (give as much as you can without ringing, but no more than three). Now go back to the mirrorhole, GO!"

Also, her name is officially Deux too?
If not "AH AND YOUR NAME IS DEUX NOW GOGOGO!"

I vote for hiding in 6's hole.
>>
No. 99088 ID: d86e39

Say, can you kill to defend yourself?

We're gonna need that.
>>
No. 99467 ID: cf68aa

>>99081
Yes, if Wan and Deux work together they can make it to the second floor. So what will it be?

>>99088
Only if you are defending one of your keys.
>>
No. 99502 ID: 34470e

>>99467
First, ask Deux if she knows anything about 5. Then, go to the upper level quickly. See if you can help Deux up there as well.
>>
No. 99504 ID: cf68aa

>>99502
"5? I thought he Perma Died?"
>>
No. 99513 ID: 34470e

>>99504
Tell her that you saw a computer that mentioned a new 5. And both of you get up to the upper level.
>>
No. 99526 ID: cf68aa
File 126198056221.png - (21.98KB , 607x485 , Middlen.png )
99526

>>99513
She tells her about the computer she saw.

"Really? Huh can't believe they're letting more people in..."

The two of them go outside.
>>
No. 99530 ID: 34470e

>>99526
Say Hi to Yon.
>>
No. 99539 ID: cf68aa
File 126198119120.png - (13.54KB , 475x564 , miss.png )
99539

>>99530
Wan runs over and hugs Yon tightly

She says how much she's missed her and how she's been looking for her everywhere.
>>
No. 99541 ID: 34470e

>>99539
Back away from her. I think something may be wrong. Or I could just being too genre savvy.
>>
No. 99552 ID: cf68aa
File 126198171462.png - (17.52KB , 475x564 , yon.png )
99552

>>99541
What are you talking about Orb? This is definatly Yon.. Right...?
>>
No. 99554 ID: 34470e

>>99552
Hide behind Deux. Get away from Tres.
>>
No. 99557 ID: cf68aa

>>99554
Wan shakes her head, she doesn't want to leave her friend behind...
>>
No. 99559 ID: 34470e

>>99557
THAT IS NOT YON! THAT IS TRES! GET! AWAY! FROM! HIM!
>>
No. 99561 ID: 476456

but who said that was yon.
>>
No. 99568 ID: cf68aa
File 126198239297.png - (13.39KB , 493x476 , embrace.png )
99568

>>99559
No... Wan keeps hugging her. Yon holds her

"It's okay, I'm here now."
>>
No. 99571 ID: af3e6d

>>99568
We are warning you FOR A REASON! LOOK HARDER!
>>
No. 99572 ID: 34470e

>>99568
Fine. Let "Yon" kill you and take all your keys. And your memory gone. This is not Yon. This is Tres you're hugging. Remember that Tres tricked you? He uses underhanded tactics to get what he wants. Get away from Tres right now. Tell Deux that this is Tres and he's tying to trick us.
>>
No. 99578 ID: cf68aa
File 126198291129.png - (19.94KB , 475x564 , 5.png )
99578

>>99571
>>99572
Wan backs away
She asks her who she 'really' is.

"It's me 1. Your friend"
>>
No. 99588 ID: 34470e

>>99578
Ask this person if it's 5.
>>
No. 99591 ID: 34470e

>>99578
Also some info: Tres knows you call yourself "Wan.". There were eyes like this person's following you, so that person knows what Yon looks like. This is an entirely different person.
>>
No. 99592 ID: c0f3bf

Tell Deux to attack. Do the same.
>>
No. 99594 ID: cf68aa
File 126198354958.png - (15.06KB , 314x552 , huh.png )
99594

>>99588
Wan asks if this is 5

"...... Well, plan B then."
>>
No. 99598 ID: 34470e

>>99594
Close your eyes, get away from 5, and ask what plan B is.
>>
No. 99602 ID: 476456

"Is plan B run away because i'm about to RUN AW-" THen stab him
>>
No. 99605 ID: cf68aa
File 126198410498.png - (15.42KB , 314x552 , notyon.png )
99605

>>99598
"Plan A was to trick you into giving me your keys, i hate geting my hands dirty.

Plan B however involves me sending tentacles into every one of your orifices and ripping you apart from the inside"
>>
No. 99610 ID: 476456

Probably should've stabbed him.
>>
No. 99611 ID: 34470e

>>99605
Get out 2 of your weapons. Say to Deux that this person is Tres, so she'll help us.
>>
No. 99612 ID: 476456

"how about i give you my keys and you uh..dont do that."
>>
No. 99613 ID: 9fe93b

>>99605
FUCK.
Stab a bitch. That seeems like a safe idea right now.
>>
No. 99614 ID: 119b5c

Quick Thinking moment!

"How about Plan C. I give you the keys."
>>
No. 99615 ID: 34470e

>>99614
Changing my vote to this. And ask 5 why he wants to keep his identity a secret from WonDer Games.
>>
No. 99616 ID: 476456

"besides, it looks like you have eyes on those things and i dont think you want to get the stink eye, if you catch my drift"
>>
No. 99617 ID: cf68aa
File 126198464619.png - (13.67KB , 487x389 , iwin.png )
99617

>>99614
>>99615
"Good girl"

His form changes. he is now a twenty ish year old man with brown hair and glasses. Deus growls at him

"Let me rip him up Wan! I'll tear him apart!"

Wan holds her back and asks why he wanted his dentity to be kept a secret

"I like my privacy."
>>
No. 99618 ID: 119b5c

>>99615
Geh. Questions may not be the best reaction here. We need to get a key into it's hands, or if this is 4 we're seeing, and it is controlling her, we need to get her away, and still a key into it's hands. More so, we need to find out what it's limits are.
Something isn't right here. Why is he like this? Why is he after the keys?
>>
No. 99624 ID: cf68aa
File 126198490082.png - (13.80KB , 487x389 , iwin.png )
99624

>Why is he like this? Why is he after the keys?

Wan asks him

"Just shut up and give them to me! There's not much time left!"
>>
No. 99625 ID: 119b5c

>>99617
Interesting. Start putting down the keys one at a time. Buy some time. "So, in the mood for some questions? Why now?"
>>
No. 99629 ID: 34470e

>>99624
Put the keys down and ask him if this is to protect us.
>>
No. 99630 ID: 476456

keep in mind he was going to murder us for the keys and is not any less capable of doing so.

still as you're giving him the keys(all of them) ask "before what?"
>>
No. 99632 ID: 6834bc

Hey, isn't 5 supposed to be an observer with relatively no threat level and evolutionary development?
If this really is 5, why does he suddenly want the keys? And when did his abilities develop to this point?

...Is this actually 8?
>>
No. 99633 ID: cf68aa
File 126198528094.png - (13.88KB , 487x389 , iwin.png )
99633

>>99630
Wan asks this.
"This is the last week of the game.. If a winner isn't declared we all lose."

He starts picking up the keys.

"And there's no way I'm staying here!"
>>
No. 99636 ID: cf68aa

>>99632
Coming from the voice of god

>That tentacle thing was a bluff. He's weak as hell, all he can do is threaten. He explained why he wants them now.
>>
No. 99637 ID: 6834bc

>>99633
...oh, well that explains it.
A thought occurs. 6 was kicked out, but is back in the game now. That must mean he got in somehow... but where? If there is a different way in, that might be a way out. Maybe we can get more than just three of us out?

Ask him if he knows anything about 6 or how he got back in the game.
>>
No. 99638 ID: 34470e

>>99633
Ask him what happens if someone loses. Also ask him if he wants to team up with us.
>>
No. 99639 ID: 119b5c

>>99636
The idea here isn't to let him go. Why isn't the bell ringing as he picks up the keys?
>>
No. 99640 ID: bc3e5a

Whats number two doing, we could use an ambush now.
>>
No. 99641 ID: c0f3bf

Punch him. Punch him ridiculously hard in the solar plexus.
>>
No. 99642 ID: cf68aa
File 126198596019.png - (23.53KB , 725x530 , tear.png )
99642

>>99637
Wan asks him about Fred

"? Honestly I don't kno how or why he came back..."

Dues gets impatiant

"wan let me tear this guy apart!"

Wan holds her back again.
5 gathers up all the keys

A voice plays over the loud speaker

"Congratulations 5 on getting your 5th silver key. To those who want to wish him good luck in getting the others he is in the room right outside of 4's"

"..... Fuck......"
>>
No. 99643 ID: 119b5c

>>99642
Now. Cry havok. And release Deus.
>>
No. 99644 ID: 34470e

>>99642
see
>>99638
>>
No. 99645 ID: 6834bc

>>99642
Tell him that Fred may have found another way in and out of the game. Suggest that he go find Fred... after giving us back the keys.
It'll prevent him from dying, which would take away precious time for him to find Fred and learn of this alternate entrance/exit.

After all, Rule #1.
>>
No. 99648 ID: cf68aa
File 12619864329.png - (14.89KB , 315x602 , 5leaves.png )
99648

>>99643
>>99645
He drops the keys

"screw this!"

He listens to Wans suggestion

"... If i find him i might not even need the keys..."

Black tentacles surround his body. He begins to melt into the floor.

"I'll call you back when I find him..."

He vanishes.

Dues "Aww... I wanted to eat him..."

Wan is disturbed by her friend..
>>
No. 99649 ID: bc3e5a

Slaughter him, and next time, 2 keeps a few keys too, mmn? No need to ping yourself again in the system.
>>
No. 99650 ID: 119b5c

>>99648
That works. It's strange that he has this power. Now for the next person. I think it's time to move to 4's room.
>>
No. 99651 ID: 476456

"he just wants to get out of here,like us."
>>
No. 99653 ID: 34470e

>>99648
We now have 2 options: Find Fred, or get all the keys. Pick up all the keys that 5 dropped. We need to find a safe place for them. Maybe inside Koro Koro?
>>
No. 99654 ID: 119b5c

Hmm...Or the power room.
>>
No. 99655 ID: cf68aa
File 126198695442.png - (12.53KB , 381x495 , surprise3.png )
99655

>>99650
Wan justs came out from Yon's room. she explains to Deus that she thinks 5 (Leyema) could be a friend.

She hears a voice behind here.

"One more thing..."

She feels a sharp pain as Leyema jabs some type of needle into her neck. He injects a Odd Blue Liquid into her.

"You're the only one who's mutation i ave yet to see...." He vanishes again

Pleasure shoots through Wan's body where it concentrates on her shouldar blades.

She feels 'really' good.

Wan's SAN is at 52/50
>>
No. 99656 ID: 119b5c

>>99655
FFFFFF-
ADDICTION IS NOT HEALTHY.
>>
No. 99657 ID: 34470e

>>99654
You mean the electricity room with the 2 things in them? And the glass thing? We could probably put the keys in there behind the glass thing, but then if we leave, anyone could take them by solving the trap. We'd have to cut one of the wires and take it with us. Then we'd have to find someone/something with enough mass/power to break the glass once we need the keys again.
>>
No. 99659 ID: bc3e5a

No, he can NOT be a friend.
FFFFFFFFFFFFFFFFFFFFFFFFFFFFFF-
>>
No. 99660 ID: 119b5c

>>99657
What I currently want, is to lead others into simple traps, or better yet, agreements. Our memory loss is our biggest fault, and now we have a mutation on our hands. Something that Wan likes. This is not good in the long run.

The game is still going on, and thankfully, they now think that 5 has 5 of the 8 keys. Meaning we now have room to wiggle with our lies. 7 keys were held by players. If we find even ONE player with three keys, looking for a quick win, we not only score our own win by a quick elimination, but can weasel our way to finding out more about our opponents.
>>
No. 99661 ID: 34470e

>>99655
How much has he given you? Go back to the room with the computer and look at your file. Then look at Tres's file. We need to keep an eye on him.
>>
No. 99662 ID: cf68aa
File 126198744150.png - (13.08KB , 381x495 , addicted.png )
99662

>>99661
Wan holds her neck. It was alot...

She never felt anything like that in her life.. Well as far as she knows. She thinks about her Syringe again.

She really wants more..
>>
No. 99664 ID: cf68aa

>>99660
I award more points for great thinking. Only 15 left for Easter Egg
>>
No. 99665 ID: 34470e

>>99662
Fight it. Go to the computer room and look at yours' and Tres' files.
>>
No. 99666 ID: bc3e5a

CONTROL, GIRL.
YOU DO NOT SUCCUMB TO THIS SHIT, REMEMBER?
>>
No. 99667 ID: 119b5c

>>99662
Bugger. Girl, your playing a game in which you can be granted a world if you win it. You could be given anything you want. Snap to it, and focus. Close your eyes, and think for a moment pushing down every emotion you have. Take a deep breathe, and then use the exhale to vent the hot air out. You are above this, and you need the fluid for later. Enjoy your brief chemical release, and then push it aside. We have work to do.
>>
No. 99670 ID: cf68aa
File 126198793414.png - (21.84KB , 447x565 , 1-2n.png )
99670

>>99665
>>99666
>>99667
Wan nods. She goes into the computer soom taking Dues with her. She checks Tres's file. It's the same. Her own has changed however.

It reads..
>>
No. 99672 ID: 34470e

>>99670
OK. Next order of business: Hiding the keys. Our options are:
1. Putting them in the electricity room
2. Putting them in Koro Koro
3. something else

I vote for hiding them in Koro Koro.
>>
No. 99673 ID: 34470e

>>99672
Wait, go to Yon's room, THEN put them in Koro Koro. There aren't any cameras in there.
>>
No. 99674 ID: cf68aa

>>99673
Wan goes into Yon's room. She is reluctant to open up koro koro
>>
No. 99675 ID: 34470e

>>99674
Wan, I'm sorry. But we have to fool other people into thinking that 5 has the keys. This has to be done. First, look around for cameras. If there are none, then put the keys into Koro Koro. You can apologize profusely to Yon later when the game has ended.
>>
No. 99678 ID: bc3e5a

I still think we should keep the keys, splitting them between Deux and Wan.

And go down Six's hole. Thats the only way Yon could have went.
>>
No. 99682 ID: cf68aa
File 126198935676.png - (8.09KB , 381x495 , poorkoro.png )
99682

>>99675
Wan opens a small hole in Koro Koro and hides the keys.
>>
No. 99683 ID: 34470e

>>99682
Check the strange box. If it says 734, that means Yon has died.
>>
No. 99684 ID: cf68aa

>>99683
Wan realizes that the box keeps tabs on deaths.. She opens it..

The number is still the same.
>>
No. 99686 ID: 597b9b

I dunno about you guys, but I'm slightly curious about what that rather huge injection of chemicals did to Wan's shoulders.

Up til now, we've just been drinking it. Injecting so much into her neck could have done anything.

And note, the computer entry of 3/10 may not be up to date with this latest sampling.
>>
No. 99688 ID: 34470e

>>99684
Go to the cooler room and look at your back in the mirror.
>>
No. 99690 ID: cf68aa
File 126198995167.png - (20.85KB , 574x622 , shouldar.png )
99690

>>99688
Wan tells Dues she'll be right back. She goes into the Cooler Room and looks at her back

Small Black Feathers have sprouted...
>>
No. 99693 ID: 597b9b

>>99690
Wings? Thats rather intriguing. I'm rather tempted to suggest trying the drug at least once more.
>>
No. 99695 ID: cf68aa

>>99693
Wan nods.

She totaly agrees with that idea.
>>
No. 99696 ID: 34470e

>>99693
Are you sure you want to get her addicted? If so, then go ahead and suggest that she drink more Drug 1Z. I suggest that she go to the electricity room.
>>
No. 99697 ID: 6834bc

>>99690
Hey Wan, allow me to try to cheer you up.
If your wings fully sprout, you could call yourself the... "Wan Winged Angel."
>>
No. 99698 ID: bc3e5a

I also vote zap room.
>>
No. 99699 ID: bc3e5a

>>99697
*facepalm.jpg*
>>
No. 99700 ID: cf68aa
File 126199046719.png - (16.25KB , 607x485 , zaproomn.png )
99700

>>99696
Wan sighs and goes back to Yon's room

She takes Deus and goes to the Zap Room

Fred is here

"Hey 1... You left sooo rudely.. I'll forgive you though..."
>>
No. 99701 ID: 34470e

>>99697
I lol'd. 9/10.
>>
No. 99702 ID: 34470e

>>99700
First off, apologize and say that he was scaring you. Also politely ask that he show his face. If your SAN starts to drop, politely ask to go back in the hole.
>>
No. 99708 ID: 6834bc

>>99700
Apologize. Tell him you want to find Yon and leave with her and Deus. Also, ask him if he knows about another way out of the game.

Mention that Leyema/5 might be coming to look for him, asking the same question.
>>
No. 99709 ID: bc3e5a

Spill it, Six. Where's Four?
>>
No. 99710 ID: cf68aa
File 126199092992.png - (9.06KB , 381x495 , fred.png )
99710

>>99702
>>99708
He steps out but looks different

"there's no way out.. None. 4 is safer where i put her..."
>>
No. 99711 ID: 597b9b

>>99710
Where did you put her? And what was the deal with the note?
>>
No. 99712 ID: 34470e

>>99710
Ask him if he'd be willing to gather keys.
>>
No. 99714 ID: cf68aa

>>99712
>>99711
Wan asks where she is

"They have ears... Everywhere..."

Wan wants to know if he'd join up with them

"THere's no point.. I've already lost..."
>>
No. 99716 ID: 34470e

>>99714
Ask him if he's afraid of the sweepers.
>>
No. 99717 ID: 597b9b

>>99714
We might be able to find a way to get you out of here, though. No reason we can't try.
>>
No. 99720 ID: c1b520

Make sure he knows Yon will be safe. Then attempt hug.
>>
No. 99721 ID: cf68aa
File 126199147434.png - (5.09KB , 381x495 , fred.png )
99721

>>99716
"N-no..." he goes into the hole..
>>
No. 99722 ID: 34470e

>>99721
Hmmm. Ask him that if he ever sees 5 again that if he can ask him to act as a sort of "message boy."
>>
No. 99723 ID: cf68aa
File 126199179839.png - (5.71KB , 381x495 , fred.png )
99723

>>99722
"??? Fine.. You'd better leave... The Sweepers may come here..."
>>
No. 99724 ID: 34470e

>>99723
Tell him to stay safe. Then leave.
>>
No. 99725 ID: 6834bc

>>99723
Smile sweetly at six, and say that Deus was right, he is a nice guy, even if he was scary before.
>>
No. 99728 ID: 597b9b

>>99723
Before you leave, ask him if you can talk to 4.
>>
No. 99730 ID: cf68aa
File 126199212025.png - (5.19KB , 381x495 , fred.png )
99730

>>99725
>>99724
She smiles and thanks him for everything.
SHe says to stay safe.

"... Thanks. You to."
>>
No. 99731 ID: cf68aa
File 12619921697.png - (19.42KB , 607x485 , Middlen.png )
99731

>>99728
"i'm sorry... She's on the third floor..."

You nod and leave to the middle room.
>>
No. 99732 ID: 34470e

>>99731
Do you think you can help Deux up to the second floor? I think the both of you should go up there.
>>
No. 99734 ID: cf68aa
File 126199257391.png - (20.44KB , 607x485 , Middlen.png )
99734

>>99732
Wan thinks she can pull Deus up the shaft. She's small enough to !?!?!
>>
No. 99737 ID: 34470e

>>99734
Why are you turning into an ear of corn? I THOUGHT YOUR EVOLUTION WAS WINGS!
>>
No. 99741 ID: cf68aa
File 126199274123.png - (19.88KB , 607x485 , Middlen.png )
99741

>>99737
>>
No. 99743 ID: c0f3bf

Metamorph into a badass with fighting capabilities. Do a pokemon pose afterwards.
>>
No. 99744 ID: cf68aa
File 126199281473.png - (17.75KB , 607x485 , Middlen.png )
99744

>>99741
>>
No. 99745 ID: 597b9b

Umm...
cocoon?

Wan, can you still hear us?
>>
No. 99746 ID: 34470e

>>99744
Scream.
>>
No. 99747 ID: cf68aa
File 126199288286.png - (17.20KB , 607x485 , Middlen.png )
99747

>>99744
>>
No. 99749 ID: 34470e

>>99747
Welp, time for attempt # 327.
>>
No. 99750 ID: cf68aa
File 126199298979.png - (16.90KB , 607x485 , Middlen.png )
99750

>>99747
".... Wan?"
>>
No. 99752 ID: 34470e

>>99750
DEUX! CAN YOU HEAR US?
>>
No. 99753 ID: 597b9b

>>99750
Wan?
>>
No. 99755 ID: cf68aa
File 126199328438.png - (8.96KB , 315x602 , wtf.png )
99755

>>99752
"!?! Who said that!?"
>>
No. 99756 ID: 597b9b

Something happened to Wan! There were these green petal things that came up out of the ground and then they shrank and she disappeared!
>>
No. 99759 ID: 34470e

>>99755
Look around for an orb-shaped thing. Take it and carry it with you.
>>
No. 99761 ID: 476456

>>99759

>no eyes
>look
>>
No. 99762 ID: bc3e5a

Wait. What?
Was that nine?
... Realize Wan had Korokoro.
DAMN!
>>
No. 99763 ID: 6834bc

>>99755
Two, feel around the ground for where Wan last was, you should find a blue orb/stone/thing.
The easiest way to explain what we are is.. well, like an advice ball thing. Sort of.

Just... grab us, please? And just so you know, there's an awful lot of blood on the floor - it was here when we came in, dunno how fresh.
>>
No. 99764 ID: cf68aa
File 126199357417.png - (2.71KB , 127x332 , screwed.png )
99764

>>99756
"green petals...? Fuck.. She's screwed..."
>>
No. 99765 ID: 597b9b

>>99764
NO! Don't say that.

What were they?
>>
No. 99766 ID: cf68aa
File 126199375729.png - (10.92KB , 427x529 , good.png )
99766

>>99765
"Well Mr.Sign-of-me-going-insane those petls belong to that sadist bitch 7. Wan's probably being raped/tortured"
>>
No. 99767 ID: 34470e

>>99766
You are NOT going insane! Feel around for an orb thingie. We're that.
>>
No. 99768 ID: 597b9b

>>99766
FUCK. We gotta save her.

Nice to meet you, Deux. We're the orb. We've been helping Wan puzzle her way around this place since her memories got scrambled. YOu'll find us directly across the room from you on the floor, next to the door to 4's room.
>>
No. 99769 ID: cf68aa
File 126199398250.png - (10.20KB , 427x529 , wierd.png )
99769

>>99763
"Huh... This explains alot..."
>>
No. 99772 ID: cf68aa

>>99768
*Control is now shifted to Dues.*
>>
No. 99777 ID: 597b9b

>>99769
OK, now that introduction are out of the way, lets go find Wan before this 7 does something really fucking horrible to her and causes any more damage to her mind.
>>
No. 99779 ID: 597b9b

>>99777
Also, you can clue us in to what you know about everything. We have questions.
>>
No. 99780 ID: cf68aa
File 126199431142.png - (10.00KB , 427x529 , wierd.png )
99780

>>99777
"Look I like Wan but that crazy bitch is no joke. Out of all of us here she's probably the toughest one,"
>>
No. 99781 ID: cf68aa

>>99779
"sure. Ask away."
>>
No. 99782 ID: 597b9b

>>99780
Really? I thought the toughest one would have been Tres or something, considering he can make your brain melt by staring at you for a few seconds. And Wan and us took him out with no evolution or anything.

What can you tell us about 7?
>>
No. 99783 ID: 597b9b

>>99782
Actually, a rundown on all the contestants you know about wouldn't hurt.
>>
No. 99784 ID: cf68aa
File 126199468266.png - (10.56KB , 370x527 , shesserious.png )
99784

>>99782
"7? She. Is. Crazy. Once she even gets a 'hint' that someone has keys she grabs them with that fucking plant of hers and take sthem to her den on the second floor. I don't know exactly what goes on but I hear screaming and sometimes even moaning coming from there..."
>>
No. 99785 ID: 597b9b

>>99784
What does her power entail?
>>
No. 99786 ID: 6834bc

>>99781
This one would like to know about winning and losing. Specifically, what happens when someone loses, and what is this 'prize' for winning?
Other than that... Five said that we're in the last week of the game, and that if nobody wins, everyone loses.

That sounds... less than preferable, even with our limited knowledge.
>>
No. 99788 ID: 34470e

>>99784
We need to hightail it to the second floor RIGHT FUCKING NOW!

...You do know how to get there, don't you?
>>
No. 99789 ID: cf68aa
File 126199515243.png - (9.96KB , 370x527 , shesserious.png )
99789

>>99785
>>99786
"her powers are similer to 5's in that she can move not only herself but other things around as well. She also has control over these wierd plants. I've seen her do some wierd things..."

"As for winning. If yoo win WonDer Games will grant you anything your heart desires. Losers.. Never leave."
>>
No. 99790 ID: 34470e

>>99789
Go to the second floor right now. If we don't, she might die. She might lose her memory without us.
>>
No. 99792 ID: cf68aa
File 126199532391.png - (13.72KB , 607x485 , 2nd floorn.png )
99792

>>99788
"Duh. I could get there with my eyes closed."

Deus goes to the Cooler Room and jumps to the Cooler. She jumps up and makes it to the next floor.

"I'm here."
>>
No. 99794 ID: 34470e

>>99792
Uuh, go to the room where you usually hear the screaming and moaning.
>>
No. 99795 ID: 597b9b

Whats your evolution? Apart from a really disarming smile?
>>
No. 99796 ID: cf68aa
File 126199563689.png - (13.09KB , 488x538 , smile2.png )
99796

>>99795
"Answer your question?"
>>
No. 99797 ID: 34470e

>>99796
We need to save Wan NOW! Go the where the moaning room is! If she dies, she'll lose her memories and her evolution and her friends!
>>
No. 99798 ID: cf68aa
File 126199601117.png - (13.65KB , 488x538 , nopoint.png )
99798

>>99797
"there's no point... She's probably already gone..."
>>
No. 99803 ID: 34470e

>>99798
You still need to save Koro Koro!
>>
No. 99805 ID: 597b9b

>>99798
Even if you didn't owe her already for saving your ass when you were locked up, blind and unable to speak because of the stitches in your face, need we point out she has all of the keys?
>>
No. 99807 ID: 34470e

>>99805
She has 5 keys. They're in Koro Koro!
>>
No. 99811 ID: cf68aa
File 126199685182.png - (10.35KB , 370x527 , shesserious.png )
99811

>>99805
"... You're right..."

She goes over to the room...

[cutscene]
>>
No. 99814 ID: cf68aa
File 126199703127.png - (5.18KB , 227x205 , Wan.png )
99814

>>99811
Opens the door...
>>
No. 99815 ID: 597b9b

Oh shit.
>>
No. 99816 ID: cf68aa
File 12619970681.png - (23.26KB , 488x538 , end1.png )
99816

>>99814
And steps inside...
>>
No. 99817 ID: 597b9b

I dislike 7 significantly more than Tres at this moment.
>>
No. 99820 ID: 8e5b0f

We will need fire. Who's with me?
>>
No. 99821 ID: cf68aa
File 126199829072.png - (23.35KB , 488x538 , end1.png )
99821

>>99816
RE-DONE FOR /QUESTS/
>>
No. 99827 ID: 8e5b0f

...Check sanity.
>>
No. 99828 ID: 597b9b

>>99827
Deux can't see this. If you're referring to Wan, at a guess I'd say somwhere between 2 and -46.

I'll be honest, it might just be for the best to put her out of her misery and find her after the respawn. Her memories only fracture sometimes. We might get lucky.
>>
No. 99835 ID: cf68aa

>>99827
-73/50

She's comatose
>>
No. 99836 ID: 597b9b

>>99835
Welp, that seals it. Comatose victims typical don't recover without SIGNIFICANT aid.
>>
No. 99837 ID: 8e5b0f

Hmm. Can we see anyone else nearby? Can Deus detect anyone through scent or hearing?
>>
No. 99856 ID: 697b23

The dying thing isn't particularly annoying, she'll just respawn. The irritating part is that she'll lose her wings...
>>
No. 99858 ID: 9fe93b

Well, my vote goes to the evolution liquid, it increased her sanity before, and it should help with her arm and foot.
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