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File 124812705986.png - (37.73KB , 423x370 , panzermensch101.png )
9624 No. 9624 ID: 197650

Expand all images
>>
No. 9625 ID: 197650
File 124812711748.png - (37.42KB , 531x370 , panzermensch102.png )
9625

As you see the cleaver slowly move in Pete's hand, the silence is broken by Jason's voice, hes crying out for you!
With that, you realise your legs are moving again, and you make a run for it!
>>
No. 9628 ID: f42c4e

Quick kick to the balls and then keep on running!
>>
No. 9629 ID: 1afd58

>>9625
Run, Alice, Run! Pant and sweat as you run through Momdad's corridors!
>>
No. 9659 ID: 197650
File 124812869699.png - (21.64KB , 786x370 , panzermensch103.png )
9659

>>9629
You pant and swear trough the corridors, as behind you you hear the manical laughter of Pete, in front of you the trusted voice of Jason, hearing how he is very relieved to see youre alright.
>>
No. 9662 ID: f42c4e

>>9659
Did he have that blood on his back before? Oh well.

"RUN! RUN! FOOD IS PEOPLE! PETE SERVES PEOPLE!"

Leg it!
>>
No. 9663 ID: 1afd58

>>9659
RUN! RUN BACK TO MY BEDROOM!

MOMDAD! MOOOOOMDAAAAAAD! HEEEEEELP
>>
No. 9670 ID: 197650
File 12481292032.png - (20.73KB , 865x379 , panzermensch104.png )
9670

>>9662
As you run closer to Jason, you can tell he's been cut by Pete's cleaver, hes not fatally wounded, but it does look like it hurts a lot.

Jason cant quite keep up with his wound.
>>
No. 9673 ID: f42c4e

>>9670
MOMDAD! HELP!

SHIT WE AREN'T GOING TO OUTRUN PETE.

JASON SET UP AMBUSH BY DOORWAY. HOLD PETE OFF. WE WILL GO TO MOMDAD.
>>
No. 9678 ID: 1afd58

>>9670
Use BURST OF ADRENALINE to throw Jason through the door, then CLOSE DOOR with switch.
>>
No. 9687 ID: 60ee83

>>9670
Run through and close the blast doors ASAP
>>
No. 9697 ID: bde1b8

After closing the doors, remove the cog for maximum locking power.
>>
No. 9714 ID: 197650
File 12481326584.png - (19.42KB , 865x379 , panzermensch105.png )
9714

>>9687
>>9697
You and Jason run trough the doorway and you press the button, the gears start to turn, and as they do you try to decide what to do, stay here and remove the cog? keep moving? if so, move where?
>>
No. 9721 ID: f42c4e

>>9714
Remove COG when DOOR IS CLOSED. Call MOMDAD. If MOMDAD doesn't come, RUN.
>>
No. 9727 ID: 197650
File 124813342960.png - (19.21KB , 865x379 , panzermensch106.png )
9727

>>9721
The door closes, and as you hear the manical laughter of Pete approach, its abrubtly interrupted by a loud bang, Pete is hitting the door, and hes actually denting it...

The door will hold, but not for very long!
>>
No. 9738 ID: f42c4e

>>9727
CALL FOR MOMDAD! CALL FOR HELP! If no help is provided, go to the place with the broken ladder! It needs two to climb it! When one climbs it, Jason, use one arm to carry the other and climb up.
>>
No. 9776 ID: 197650
File 124813489672.png - (20.08KB , 865x379 , panzermensch107.png )
9776

>>9738
You cry out desperatly for momdad to help you, or at least to just respond! But there is no responce, there is just you, Jason, and the manical laughter of Pete.

You suggest going to the ladder room, but Jason doesnt think he can lift you up there again, maybe you should hide and hope Pete doesnt find you.
>>
No. 9785 ID: f42c4e

>>9776
GO TO JASON'S ROOM.

HIDE IN HIS MATTRESS.
>>
No. 9817 ID: 197650
File 124813688416.png - (20.79KB , 865x379 , panzermensch108.png )
9817

>>9785
You think hiding in a bedroom wouldnt be a bad idea, but theres no way even one of you will fit in the matress propperly.
>>
No. 9819 ID: 670155

Go unhook tvguy, hope they go berserk on eachother.
>>
No. 9858 ID: 60ee83

We could hide in the air duct, our starting tubes, or the place behind the crate where we found the gear. Actually, none of those places seem all that safe, so let's see if the hand we picked up can work the scanner.
>>
No. 9871 ID: 0dcc29

>>9819
Yeah, actually, if shit has suddenly gone this whack then fuck these playas, we can go our own way, unhook the guy just for the sake of it if anything. Hopefully he's still remotely sane/alive enough to help us
>>
No. 9873 ID: f42c4e

>>9819
This might get MOMDAD's attention so do it.
>>
No. 9876 ID: 197650
File 124814329359.png - (42.02KB , 786x377 , panzermensch109.png )
9876

>>9873
Sounds like a plan, going down, leaving the manical laughter and banging of Pete behind you, you arrive down in the TV room.
Something, however, seems to be missing.
>>
No. 9880 ID: f42c4e

>>9876
FUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUU

Ok. Calm down. We only have A PSYCHO AND A POSSIBLE PSYCHO RUNNING AROUND WITH NO MOMDAD HERE.

Go south! Go south!
>>
No. 9885 ID: 0dcc29

>>9876
Check the sofa, he might of left or dropped something behind. Then go south, cus' that pete dont care whose meat he chops, evidently.
>>
No. 9886 ID: 197650
File 124814418157.png - (9.66KB , 400x330 , map1.png )
9886

>>9880
You just came from there.
Are you sure you want to go back?
>>
No. 9888 ID: f42c4e

>>9886
GO TO NOT-EXPLORED THEN.

PRAY FOR SOMETHING GOOD.
>>
No. 9889 ID: 197650

>>9888
I just reposted an old map image, that room is Jason's bathroom and its practicly identical to yours.
>>
No. 9891 ID: 0dcc29

>>9886
Ah, whoops, up the ladder then. Check the couch still, of course.
>>
No. 9893 ID: 197650
File 124814485554.png - (41.09KB , 772x370 , panzermensch110.png )
9893

>>9891
No trace of the man but the blood from his palm.
>>
No. 9894 ID: 197650
File 124814494137.png - (18.72KB , 1124x370 , panzermensch111.png )
9894

ohgooooood now what?
>>
No. 9901 ID: f42c4e

>>9894
Cupboard lacks lock? OPEN IT! See what's inside, if not much then hide in it! It looks a bit small so you'll be cramped and it'll be awkward. We may have to sit on Jason.
>>
No. 9903 ID: 34d3ad

>>9894

HIDE IN THE CABINET!
>>
No. 9904 ID: 670155

Have Jason lift you to ladder, then lift up jason.
>>
No. 9905 ID: 197650
File 124814592850.png - (18.97KB , 1124x370 , panzermensch112.png )
9905

>>9901
>>9903
Artistic error, sorry.
>>
No. 9906 ID: 670155

well, maybe not lift him so much as let him use you as a ladder.
>>
No. 9907 ID: f42c4e

>>9905
Wait, didn't we take an arm? USE IT ON THE HAND SCANNER.

If not, go into the hallway and hide in the box.
>>
No. 9914 ID: 197650
File 124814688320.png - (22.14KB , 1124x370 , panzermensch113.png )
9914

>>9907
You grab the human arm you had with you, and press it against the handscan, a sound is heard you can only guess is a good thing, as the large door slowly disapears into the roof.

The light on the other side seems to be broken, however, you can see the glow of light comming from a terminal.
>>
No. 9915 ID: f42c4e

>>9914
NNNNNNN... to investigate or not investigate... it'll take Pete some time to catch up... have we heard him smash the door yet? If no, investigate. If yes, RUN TO THE BOX AND HIDE IN IT.
>>
No. 9923 ID: 197650
File 124814783964.png - (24.68KB , 1124x370 , panzermensch114.png )
9923

>>9915
You haven't heard Pete break trough the door yet, but you think his laughing might be louder than his banging now.

You risk it, and walk into the darkness, accessing the terminal, its displaying a message.
>>
No. 9924 ID: f42c4e

>>9923
Y. Y!!!!
>>
No. 9934 ID: 197650
File 124814871626.png - (3.82KB , 1124x370 , panzermensch115.png )
9934

>>9924
As the blastdoor seals itself shut, it gets really dark, and really quiet.

>The terminal is now displaying a message: Welcome, ----, please enter command.
>Identify
>personale
>F%@*(~!

You can also enter a command yourself
>__________
>>
No. 9936 ID: f42c4e

>>9934
Information on Momdad. What was it's original name? Can't remember. Try finding an explanation on why it didn't come and help us.
>>
No. 9937 ID: 780e08

>>9934
Basics first, double hit tab and see if it gives a full list of commands. If not, try Identify.
>>
No. 9941 ID: 197650
File 124814923119.png - (3.74KB , 1124x370 , panzermensch116.png )
9941

>>9936
You try a few different commands to find info on momdad, but on all occasions the terminal responds with
"ID: Momdad not found"

>>9937
It does not
when trying identify it asks you:
"specify identification"

While you get crackin', Jason leans against the wall to rest for a bit.
>>
No. 9942 ID: 34d3ad

>>9941

>JASON
>>
No. 9944 ID: 780e08

>>9941
>Identify *
>personale
>>
No. 9945 ID: f42c4e

>>9941
Jason, how's your wound? You feeling all right?
>>
No. 9947 ID: 197650
File 124814955818.png - (3.78KB , 1124x370 , panzermensch117.png )
9947

>>9942
ID:Jason found.
LOADING
Information regarding subject: JASON = limited.
Low security access permitted: Subject JASON. exposure - Skull Implant.

>>9945
Jason says he'll live, he just needs to sit down for a while.
>>
No. 9948 ID: f42c4e

>>9947
Inquire on nature of implant.
>>
No. 9949 ID: 197650
File 124814976891.png - (3.91KB , 1124x370 , panzermensch118.png )
9949

>>9948
Information = offlimits for low security personale
Attempt to access classified information - a noficiation has been sent to the administrator.


You suddenly feel like youre being watched.
>>
No. 9950 ID: f42c4e

>>9949
Momdad? You here? Pete tried to kill us so we hid here.
>>
No. 9952 ID: f373c2

>>9949
Inspect the extra pair of eyes in there with us.
>>
No. 9955 ID: 197650
File 124815001628.png - (3.95KB , 1124x370 , panzermensch119.png )
9955

>>9952
You greet the third person in this cramped space with a friendly "hello?"
It responds with a voice sounding like he's not had water in days: "Are... Are you real?"
>>
No. 9956 ID: 780e08

>>9955
"Yes."
>personale
>>
No. 9957 ID: 34d3ad

>>9955

"Last time I checked. Who are you?"
>>
No. 9959 ID: f42c4e

>>9955
Yes. Who are you?
>>
No. 9963 ID: 197650
File 124815037066.png - (4.06KB , 1124x370 , panzermensch120.png )
9963

>>9956
>>9957
>>9959
You confirm that you are, indeed, real, and ask who the figure is.
He seems a bit confused, and stumbles over his words a bit, but eventually he manages to say "I am Cid... I thought I had finnaly lost it..."

>>9956
>personale -> Enter ID:________
>>
No. 9964 ID: f42c4e

>>9963
Enter: Cid.

"So Cid... why are you here?"
>>
No. 9967 ID: 197650
File 124815068550.png - (3.97KB , 1124x370 , panzermensch121.png )
9967

>>9964
"that stupid AI locked me in... I dont know why"

while chatting, you enter CID on the terminal.
ID:CID found.
LOADING
Information regarding subject: CID = limited.
Low security access permitted: Subject CID. exposure - ---- Implant.

Caution: Data incomplete.


You notice from his breathing that Jason is getting slightly better.
>>
No. 9968 ID: f42c4e

>>9967
What do you know of MOMDAD? Or the AI as you refer to it?
>>
No. 9969 ID: 34d3ad

>>9967

>ALICE
>>
No. 9970 ID: 780e08

>>9967
So those commands do about the same thing, let's try to Identify Pete and Preacher while chatting.
"We'll get you out of here in just a bit, Cid,"
>>
No. 9972 ID: f42c4e

>>9967
Well you told me your name. I'm Alice, and this is Jason.
>>
No. 9974 ID: 197650
File 124815126543.png - (3.99KB , 1124x370 , panzermensch122.png )
9974

>>9968
"I've only seen 1 AI, a face on a screen, I'm assuming thats this "momdad" youre talking about. I dont know a lot about it, it just said I wasnt allowed to leave this room."

>>9969
while chatting, you enter ALICE on the terminal.
ID:ALICE found.
LOADING
Information regarding subject: ALICE = limited.
Low security access permitted: Subject ALICE. exposure - Skull Implant.

Note: unable to access Administrator's note - data corrupt.

>>9970
while chatting, you enter PETE on the terminal.
ID:PETE found.
LOADING
Information regarding subject: PETE = limited.
Low security access permitted: Subject PETE. exposure - All

Note - High Threat Subject.

while chatting, you enter PREACHER on the terminal.
ID:PREACHER not found.
>>
No. 9976 ID: f42c4e

>>9974
Cid... do you know/remember why the AI put you here?

Also I'm Alice, this is Jason and we're hiding from a cannibal maniac called Pete.
>>
No. 9977 ID: 780e08

>>9974
"It says it's our parents and wants to be called momdad. Yeah, screens like this."
>map
>>
No. 9979 ID: 197650
File 124815173618.png - (4.04KB , 1124x370 , panzermensch123.png )
9979

>>9976
"I dont remember, it just kept saying PREACHER knows best. Hell, I dont even know how long I've been here..."

>Also I'm Alice, this is Jason and we're hiding from a cannibal maniac called Pete.
"pleased to meet you... even in this sort of a situation..."

>>9977
"Odd..." Cid sounds curious.

>map -> DATA MISSING.
>>
No. 9980 ID: f42c4e

>>9979
Jason. how're you doing? You've been awfully quiet.
>>
No. 9981 ID: 780e08

>>9979
>date
>>
No. 9982 ID: 34d3ad

>>9979

>ACCESS SECURITY CAMERA FEED
>>
No. 9984 ID: 197650
File 124815245220.png - (3.97KB , 1124x370 , panzermensch124.png )
9984

>>9980
"im ok, thank you, I just need a rest..."

>>9981
>Date -> DATA MISSING

>>9982
>Low Security Camera Feeds - none.
>>
No. 9985 ID: 780e08

>>9984
>initiate maintenance mode
"This thing is listing 'exposure levels' of implants into us three, and 'All' for that maniac Pete. Did I mention he was smashing his way through a metal door?"
>>
No. 9987 ID: 34d3ad

>>9984

>OPEN ALL SECOND FLOOR SAFETY HATCHES

With any luck, this may open the hatch in the room with the DO NOT OPEN box.
>>
No. 9990 ID: 197650
File 124815291551.png - (3.86KB , 1124x370 , panzermensch125.png )
9990

>>9985
>Define: maintanace mode

"that doesnt sounds good, does he know youre here?"


>>9987
>All low security hatches have been opened, a notice has been sent to the administrator.
>>
No. 9992 ID: 780e08

>>9990
>initiate debug mode
"We left him a few rooms back while he was damaging that door. He shouldn't have any real idea where we are."
>>
No. 9993 ID: 34d3ad

>>9990

"Not yet. Jason, you should stay here with Cid. I'm going to go check out that access hatch that I just opened before this administrator person tries to shut it again, okay?"
>>
No. 9997 ID: 197650
File 124815440739.png - (23.96KB , 1124x370 , panzermensch126.png )
9997

>>9992
"well, thats good I suppose."
>debug -> unable to comply.

As you ponder why its unable to comply, the darkness is broken by sharp white light and a farmilliar face.

"what have you two been up to now."
>>
No. 9998 ID: bde1b8

>>9997
"Hello momdad! We came in here because Pete was trying to kill us with a hatchet. We did not want to be killed with a hatchet."
>>
No. 9999 ID: 34d3ad

>>9997

"Momdad! Man am I glad to see you! Pete is being bad! He hurt Jason! Please help us!"
>>
No. 10004 ID: 197650
File 124815513839.png - (23.60KB , 1120x380 , panzermensch127.png )
10004

>>9998
>>9999
In a rather robotic and unusual way, the AI proclaims:
"There is no person in the facility named Pete."

Returning back to its more human use of tones, the AI adds:
"Why did you unlock all low security hatches? dont you realise thats a serious security threat?"
>>
No. 10006 ID: 34d3ad

>>10004

"But then why was it authorized for low security access?"
>>
No. 10014 ID: d5b2d6

"This man who calls himself Butcher Pete has been killing people! He has them all gruesomely sliced up in the kitchen. He almost killed us!"
>>
No. 10023 ID: f42c4e

>>10004
There is a man called butcher pete. He has probably broke the door that was missing a cog. Save us Momdad. We're scared of him.
>>
No. 10036 ID: 197650
File 124818891292.png - (20.73KB , 402x370 , panzermensch128.png )
10036

>>10006
"You were given no such authority. Cid has been very bad, he shouldn't have made that account."

>>10014
"There is no person in the facility named Pete"

>>10023
"There is no person in the facility named Pete"
>>
No. 10038 ID: f42c4e

>>10036
There's a man who CLAIMS he's called Pete. He has a cleaver. Make the bad man go away, MOMDAD.
>>
No. 10039 ID: 8c5b9f

>>10036
"Maybe his name isn't Pete, but someone injured Jason and tried to kill me. You have to help us!"
>>
No. 10040 ID: 197650
File 124819010553.png - (36.72KB , 317x370 , panzermensch129.png )
10040

>>10038
>>10039
"There is no other person but you three on this floor."
>>
No. 10041 ID: 1afd58

>>10040
momdad, the computer has an ID for a "Pete" with exposure of "all" whatever that means. Can you explain what "exposure" means?
>>
No. 10042 ID: f42c4e

>>10040
There is a dangerous man with a cleaver in the facility, MOMDAD. Maybe not on this floor, but he's looking for us! Stop him!
>>
No. 10044 ID: 197650
File 124819057719.png - (36.81KB , 317x370 , panzermensch130.png )
10044

>>10041
The AI responds with just a single, female voice, as the lines on its face change colour.
"such information is offlimits to subjects, don't worry your pretty head about it dear, there is no 4th person in your vicinity."
>>
No. 10045 ID: 1afd58

>>10044
Uh, Mommy, you'll protect us, right? I mean, we were being chased by someone, and you didn't even come when we called. Sometimes your kids need help, mommy.
>>
No. 10046 ID: f42c4e

>>10044
There is one claiming to be a Pete in the facility. He has a cleaver and he is dangerous. Please search for him and help us, MOMDAD.
>>
No. 10048 ID: 34d3ad

>>10044

"...Does that mean it's safe to go outside now?"
>>
No. 10051 ID: 197650
File 124819136672.png - (36.60KB , 317x370 , panzermensch131.png )
10051

>>10048
"Yes."
>>
No. 10052 ID: 1afd58

>>10051
I don't believe you Momdad. I think you are lying to us because you want us to be hurt.
>>
No. 10056 ID: 197650
File 124819175942.png - (23.86KB , 1124x370 , panzermensch132.png )
10056

>>10052
Before the AI can respond, Cid jumps in: "AI preform an area wide scan, identify any life signs other than ourselves"
to which the AI responds: "Processing... No lifeforms found."

Cid apologises for cutting in like that, but he thinks its better not to piss the AI off, concidering its the one in control of the blast door keeping you here, he also adds that if the AI is unable to find anything, its safe to assume theres noone out there, and that Pete has entered a different level of the facility.
>>
No. 10057 ID: 34d3ad

>>10056

"Thanks Cid."

>OPEN BLAST DOOR
>>
No. 10058 ID: 1afd58

>>10056
Um, well, momdad, Jason is hurt. Where can we get medical help for him? You don't want us hurt, right?
>>
No. 10060 ID: 197650
File 124819221479.png - (23.62KB , 1124x370 , panzermensch133.png )
10060

>>10057
>security clarification required - _____

Cid says thats quite alright.

>>10058
"Subjects do not require medical care, DAVID saw to that."
>>
No. 10061 ID: 34d3ad

>>10060

"Hey Cid, do you know the security clarification?"
>>
No. 10062 ID: 1afd58

>>10060
But... momdad, he's bleeding. It hurts him. Don'y you want to help your children when they are hurting?
>>
No. 10064 ID: 197650
File 124819255643.png - (5.27KB , 1124x370 , panzermensch134.png )
10064

>>10061
"I'm afraid not, I've tried a lot of different combinations, but I havent found one that works, if I had, I would've gotten out of here a long time ago..."

As Cid finishes his sentance, the AI proclaims: "Security Breach!" and disapears offscreen, that doesnt sound good...
>>
No. 10065 ID: f42c4e

>>10064
ALL TO PREPARE FOR FIGHTING.

FACE BLAST DOOR.

BE READY TO AMBUSH.
>>
No. 10068 ID: 34d3ad

>>10064

"Aw hell..."

>TURN ON ROOM LIGHTS
>>
No. 10071 ID: 197650
File 124819337291.png - (16.55KB , 1124x370 , panzermensch134.png )
10071

>>10065
You decide to focuss on opening the door first, if we get it to slide open, we'll be sure to be ready though.

>>10068
>All room lights have been enabled, A notice has been sent to the administrator regarding possibly malfunctioning lights.
It seems the light in this room is just broken.

You decide to check out your combined inventory.
>>
No. 10072 ID: f42c4e

>>10071
Read BADGE.

Ask how strong Cid is at the moment. Ask how Jason is feeling. Whoever is the strongest of you three, wields the ARM as a weapon.

Second strongest uses COINS to make COIN FIST.
>>
No. 10074 ID: 197650
File 124819385491.png - (5.41KB , 1124x370 , panzermensch135.png )
10074

>>10072
The Badge has a few different numbers on them, do you want to enter them as security clarification to open the door?

Of all of you, Jason even in this state is the strongest, juding on Cid's condition, locked in here for days without food or water, you assume youre stronger than he is.
You make your coin fist, and Jason grabs the arm as weapon.
>>
No. 10075 ID: f42c4e

>>10074
Yes. Enter the NUMBERS.
>>
No. 10076 ID: 1afd58

>>10074
DAT BADGE

Type the numbers. It's as good a shot as any.
>>
No. 10078 ID: 197650
File 12481952393.png - (29.50KB , 1124x370 , panzermensch136.png )
10078

>>10075
>>10076
>Clarification confirmed, opening blast door.
As the door slides open, you prepare for battle!




Noone there.
>>
No. 10079 ID: 1afd58

>>10078
Cid... we need to find you some food. I don't have any handy unless you want this arm.
>>
No. 10080 ID: f42c4e

>>10078
Wow Cid you... really don't look well, do you?

Ask JASON is he's now feeling good enough to help us up the BROKEN LADDER.
>>
No. 10081 ID: f42c4e

>>10078
Have we tried all the keys on the closet? If not try them.
>>
No. 10083 ID: 1afd58

The little key we have might be good for the padlock. Let's give it a shot.
>>
No. 10088 ID: 197650
File 124819931618.png - (24.93KB , 1124x370 , panzermensch138.png )
10088

>>10079
Cid says he'll pass on the arm, besides, the hand may be useful in the future.

>>10080
Jason says "I'd rather not risk it".

>>10081
>>10083
You try to unlock the closet with your key.
>>
No. 10089 ID: 197650
File 124819934786.png - (44.81KB , 1124x370 , panzermensch139.png )
10089

>>10088
>>
No. 10090 ID: bde1b8

>>10089
Oh hello Mr. Corpse. Check to see if he is still breathing, but... don't be too hopeful.
>>
No. 10091 ID: 1afd58

>>10089
Does that say "Preacher" everywhere?

Well, look and see if he has anything useful on him, assuming he's dead.

Um, if Cid doesn't mind human flesh, here's another possible meal.
>>
No. 10092 ID: f42c4e

>>10089
READ the CLOSET.
>>
No. 10096 ID: 197650
File 124819990453.png - (52.54KB , 510x370 , panzermensch140.png )
10096

Inside the closet, there appears to be a corpse, starved to death.
He is clinging on to a CROWBAR, and it appears he has used either his nails or the crowbar to write PREACHER on the walls and floor.
It´s possible he meant that PREACHER put him there.

Cid, although very hungry, says he wont eat human flesh, at least not yet.
>>
No. 10097 ID: f42c4e

>>10093
Take CROWBAR. Give to JASON.

JASON, give ARM to us.

We shall give COIN FIST to CID.

Use ARM and CROWBAR to connect both parts of LADDER and climb up. When climbed, take CROWBAR and ARM from LADDER.
>>
No. 10098 ID: 1afd58

>>10096
Well, take crowbar and search him for anything else.

Then use crowbar to pry open the box next to Jason's room.
>>
No. 10099 ID: 197650
File 124820159880.png - (29.56KB , 357x370 , panzermensch142.png )
10099

>>10097
You have no way of attaching the arm to the crowbar.

>>10098
The figure doesnt appear to have anything else of use on its person.

From your close inspection of the box earlier, the box is sealed far too shut to open it.

possible targets are:
-the 2 boxes by Pete's "restaurant"
-the wooden boards blocking off the ladder south
>>
No. 10100 ID: c80cec

>>10099
Let's go rip the planks off. We're not sure where Pete went, but going to the last place we saw him is not the best idea.
>>
No. 10101 ID: f42c4e

>>10099
Hmm. How big is the Crowbar compared to the gap in the ladder? Have you tried stabbing the crowbar into the arm to attach the two together? Messy business, and we may be too weak for it or the crowbar too dull.

If the previous two suggestions prove invalid, go to the wooden boards blocking the ladder and pry them open.
>>
No. 10122 ID: 197650
File 124820378019.png - (44.13KB , 1124x370 , panzermensch143.png )
10122

>>10100
Cid adds that Pete isnt around here anymore, the "restaurant" should be safe.

>>10101
You wouldnt be able to reach the ladder with the crowbar, and stabbing it into the arm wouldnt provide a strong enough hold.

Removing the wood blocking off the ladder seems like a good idea though!
>>
No. 10126 ID: 0dcc29

>>10122
down we go i guess
>>
No. 10127 ID: f42c4e

>>10122
Well tally-ho!

Maybe we shall appear there AS IF BY MAGIC again.
>>
No. 10128 ID: 1afd58

>>10122
Alice: Go down.

THE LADDER, woman.
>>
No. 10138 ID: 197650
File 124820518816.png - (42.95KB , 772x370 , panzermensch144.png )
10138

>>10126
>>10127
AS IF BY MAGIC you arrive downstairs, an as Jason starts to work out how to do this, you think this might be a good time to get to know your party a bit better.
>>
No. 10139 ID: 1afd58

>>10138
So Cid... Did momdad, or the AI, ever tell you why you were in there? I mean, you look horrible.

Also, hi again. I'm Alice!

(hug for comfort and introduction)
>>
No. 10140 ID: f42c4e

>>10138
So... you guys open to the prospects of a three-way?

Seriously though. Ask what they remember about their pasts, how they got into the facility. Any aspects of them that they think are relevant to us working together to survive?
>>
No. 10159 ID: 197650
File 124820687627.png - (43.11KB , 772x370 , panzermensch145.png )
10159

>>10139
You give Cid a good hug, and fire away your questions, to which Cid replies: "I don't remember anything from before I got locked in there, just the darkness, and that damned AI taunting me, refusing to let me go. I gathered as much information I could from that terminal, but a lot of data has been deleted or intentially corrupted by someone.

The AI never told me why I was in there, just that PREACHER said it was best."


>>10140
firing your second barriage of questions, the two respond that they dont remember anything.
Jason woke up in a tube just like you, and Cid remembers nothing but that dark room.

Relevant aspects are, according to the 2, that Cid is good with computers, and that Jason is quite strong.
>>
No. 10162 ID: f42c4e

>>10159
Well that seems all we need to know.

Jason, smashy smashy.
>>
No. 10173 ID: 197650
File 124820815679.png - (43.35KB , 772x370 , panzermensch146.png )
10173

Cid asks you what you know about this Pete character, and what makes him so dangerous.

Meanwhile, Jason gives a jealous look regarding the hug.
>>
No. 10174 ID: f42c4e

>>10173
He's a mad cannibal with a cleaver that wants to use us as food as has killed a lot of people.

Also hug Jason so he doesn't feel left out.

No! Wait! Group Hug!
>>
No. 10175 ID: c80cec

>>10173
Well, aside from keeping a room full of butchered human bodies, he tried to kill us with a cleaver and was able to dent a pair of large steel blast-doors after we closed them.
>>
No. 10230 ID: 197650
File 12482110155.png - (42.25KB , 772x370 , panzermensch147.png )
10230

>>10174
>>10175
"sounds lovely..."
You try to hug Cid and Jason, Cid says thats quite alright and declines the hug, Jason however was caught offguard!
>>
No. 10244 ID: f42c4e

>>10230
Well then. Hope this doesn't get awkward or ill received.

Also Jason, hurry with the smashing and prying.
>>
No. 10312 ID: 1afd58

Alice is a crazy hugwhore!
>>
No. 10463 ID: 197650
File 124823431334.png - (17.27KB , 667x380 , panzermensch148.png )
10463

>>10244
The wood is already smashed!


As Jason descends into the unknown, Cid mentions he won't follow them down, he says he'll "try to look for more information, food, and usefull items around here."

You agree, as you dont think you should ask too much of Cid.

You follow Jason in, hoping he wont look up your skirt.
>>
No. 10465 ID: f42c4e

>>10463
Quickly! Shout for Cid to stay where he is, you may have found medical supplies and with them perhaps some food.
Then go forward.
>>
No. 10473 ID: f42c4e

>>10173
He's going to wander on his own... in a weakened state... while there's a cannibal with a cleaver about and we don't know where he went. Cid's not the smartest of people, is he?

Mind you Pete was kind to us when we first met so maybe he'll not be killed. Maybe.
>>
No. 10506 ID: 7fb314

>>10463
Tell Cid that we've already pretty much scouted the area out and it's better to stick together what with Preacher running about. Also, sickbay!
>>
No. 10862 ID: 197650
File 124829937690.png - (26.77KB , 1110x400 , panzermensch149.png )
10862

>>10465
>>10473
>>10506
Cid tells you he's just not very comfortable entering new terrain, he knows this area is safe, at least for now.
Reluctently, he agrees that a sickbay is most likely going to contain more usefull supplies.

He comes along into the sickbay.
>>
No. 10867 ID: f42c4e

>>10862
Check if guy is alive. If not, retrieve cleaver and loot corpse. Check filing cabinet and desk also for things to loot. Then get the hell out of there, Pete must be near by.
>>
No. 10878 ID: f3764c

>>10862
Steal posters, push buttons, open air duct.
>>
No. 10882 ID: 197650
File 124830018542.png - (26.78KB , 1110x400 , panzermensch150.png )
10882

>>10867
He is not.
you find:
-1 silver coin
There is nothing else of use on the body

The cleaver is immovable.

The desk has no drawers to loot.

>Pete must be near by.
But the wood was still in one piece when we arrived...
>>
No. 10889 ID: f42c4e

>>10882
Must have used the vents. Inspect them.

Or that door. Don't go near the door to be on the safe side.

Have JASON try to get the cleaver, he's stronger.
>>
No. 10899 ID: 78399f

Is there anything behind the skull poster? Cuz, yknow we have a cog wheel.
>>
No. 10925 ID: 197650
File 124830240689.png - (27.24KB , 1110x400 , panzermensch152.png )
10925

You and the gang inspect the room further.

Jason attempts to remove the cleaver, but it cant be done.

Cid checks behind the poster, He found 1 blue pen, he tells you its almost out of ink.
he then removes it from its frame and adds it to your inventory.

You check out the file cabinet, its full of all kind of documents and folders, it all looks really medical and over your head.

From here you can also tell that the panel next to the door is missing a button, the "open" button if this panel works like the BLAST DOOR Pete was behind.
>>
No. 10937 ID: f42c4e

>>10925
Check what's behind the eye test poster.

Inspect the vent. Can we open and go in it?
>>
No. 10956 ID: 197650
File 124830394448.png - (34.19KB , 1110x400 , panzermensch153.png )
10956

Inspecting the vent, you conclude its screwed in place like the vent in your bedroom, it can be removed.

Cid inspects the eye test poster, its pasted to the wall, theres nothing behind it.
Cid does have a closer look at the actual poster.
>>
No. 10961 ID: 78399f

Secret message? So far I got TV, KILL, FALL, THEM, TINY WORDS, BAR
>>
No. 10965 ID: 139636

>>10925
See if Cid's COMPUTER SKILLS give him a bonus to ELETRICAL SKILLS - give him the BITS OF WIRE to repair the "OPEN" BUTTON.
>>
No. 10968 ID: f42c4e

>>10956
Let's get to removing the vent and EXPLORING.
>>
No. 10977 ID: 139636

>>10956
Remove vent

>>10961
I think it's just KILL THEM ALL and TINY WORDS.
>>
No. 10978 ID: 78399f

I SAY WE GO BACK AND KISS PETE
HE SEEMS HELPFUL
>>
No. 10985 ID: 97f11e

Take the clever out of the dead guys head. Might come in handy
>>
No. 10991 ID: 97f11e

>>10985
>>10985

Already answered. Read up.
>>
No. 11014 ID: 97f11e

We should capture pete and make him feed poor cid.
I'm sure he makes some good ass cookin
>>
No. 11016 ID: 97f11e

Can we use the COG WHEEL to smash in the dead guys head, thus easing the removability of the clever?
>>
No. 11037 ID: 197650
File 124830771387.png - (11.31KB , 466x512 , panzermensch154.png )
11037

>>10965
Cid informs you that the wires you have wont cut it, you'll need the actual button.
>>10968
As Cid talks to you, you climb into the airduct, thanks to a light in the vent, you can tell theres a large metal fan spinning. A dead end.

>>11016
You dont feel very well about that idea, and would prefer to just avoid Pete instead.
>>
No. 11038 ID: f42c4e

>>11037
Can we remove the light, use it as a torch?
>>
No. 11042 ID: 97f11e

Jam the pen in the fan to stop it spinning, then climb on top?
>>
No. 11046 ID: 197650
File 124830816365.png - (12.29KB , 466x512 , panzermensch155.png )
11046

>>11038
On close inspection, you learn the small light can be opened, but you could only remove the lightbulb.

>>11042
Its a very large metal fan, you dont think something as puny as a plastic pen will stop it.
>>
No. 11047 ID: 1afd58

>>11046
Well, we'll have to find a way to kill power to it later.

Let's just go back to the party. (and gather them before venturing forth)
>>
No. 11048 ID: 139636

>>11042
I think using the crowbar would be a better idea. If that doesn't work, go outside sick bay and move SOUTH.
>>
No. 11049 ID: 97f11e

Use the crowbar then
>>
No. 11091 ID: 197650
File 124831057752.png - (21.19KB , 630x378 , panzermensch156.png )
11091

>>11048
>>11049
The risk of the crowbar slipping, spinning around, and hitting you in the head seem a bit too high to try that.

Gathering your party, Cid gives you a keycard you had overlooked in the file cabinet.

onward, to the room south of the ladder room!
>>
No. 11095 ID: 1afd58

>>11091
Hello young sir. What's your name? What's going on in here?
>>
No. 11115 ID: 197650
File 124831382860.png - (21.21KB , 630x378 , panzermensch157.png )
11115

>>11095
The figure just responds:
"What? who are you?! Wait, no, I dont care, let me out!"

The figure seems rather rude.
>>
No. 11118 ID: 1afd58

>>11115
No, you stay in there until we know more about you.

Who are you? What do you remember aside from being in that cell? Do you have food?
>>
No. 11119 ID: fb5d8e

Lick Jason's scar.
>>
No. 11127 ID: 197650
File 124831654540.png - (22.07KB , 630x378 , panzermensch158.png )
11127

>>11118
"none of that is important, what is important is letting me out, so do it already!"
>>
No. 11128 ID: 1afd58

>>11127
No, stay in there if you aren't more helpful than that.

(go through east door)
>>
No. 11129 ID: bde1b8

>>11127
Ponder magic scar tissue.
>>
No. 11131 ID: 197650
File 124831686768.png - (8.23KB , 162x300 , panzermensch159.png )
11131

>>11119
You dont think this is a very appropriate moment for that sort of thing!
>>
No. 11134 ID: bde1b8

>>11131
...Later then. When you two are alone~
>>
No. 11135 ID: 139636

>>11127
Let the poor lad out; he's been trapped for who knows how long, and we shouldn't judge him.
>>
No. 11136 ID: 197650
File 124831764261.png - (5.92KB , 134x300 , panzermensch161.png )
11136

>>11134
Maybe~
>>
No. 11137 ID: 197650
File 124831795044.png - (21.72KB , 632x380 , panzermensch160.png )
11137

You decide this chap is a bit too agressive to let out.
He responds kindly by giving you the finger, Jason is not pleased.
>>
No. 11138 ID: 1afd58

>>11137
East door, woman.
>>
No. 11140 ID: 197650

>>11138
The way east is shut off by a metal plate, much like the one in your bedroom.
>>
No. 11142 ID: 1afd58

>>11140
i do not understand what that means.

GO SOUTH THEN.
>>
No. 11147 ID: 197650
File 124831927696.png - (28.32KB , 907x390 , panzermensch162.png )
11147

>>11142
South it is!
>>
No. 11148 ID: 1afd58

>>11147
Um, Hi. Who are you? Do you need help? Your eye looks like it hurts.
>>
No. 11151 ID: 139636

>>11147
Open the cell on right, rifle through bed/shelves.
>>
No. 11153 ID: 197650
File 12483202615.png - (28.91KB , 907x390 , panzermensch163.png )
11153

>>11148
"'Oh 'ello there, My name would be BANE, lovely day innit?"
The figure responds.
"My eye? Can't remember a blasted thing! I'd wager I wasnt quite as careful as I should have been with some sort of power tool, haha!"
>>
No. 11154 ID: 1afd58

>>11153
Well he certainly... SEEMS friendly. I don't know if that means that he actually IS friendly.

Um, I'm at a loss, Alice.
>>
No. 11163 ID: 45afb1

>>11153
Why do I feel even more uncomfortable with this guy? I say we go help that guy in the other room out...after he says hes sorry.
>>
No. 11165 ID: bde1b8

>>11153
Ask if he wants to come with us.
>>
No. 11168 ID: 197650
File 124832325954.png - (28.47KB , 907x390 , panzermensch164.png )
11168

>>11165

Bane responds;

"Im quite alright in here actually, althought one thing's botherin' me, I am terribly bored! I can trade you this thing I found in my pocket if you've got anything interresting."
Bane shows you the missing button of the panel in the medical room.


>>11154
He seems nice, and he hasnt done anything to distrust him.
He doesn't seem overly eager to get near us either, maybe he's not aware of the facility's state?
>>
No. 11169 ID: 1afd58

>>11168
I guess show him the inventory. A coin to flip might be more fun than a button.

Interested in anything you see, Bane?
>>
No. 11177 ID: 139636

>>11168
Offer Alice's MAIDENHOOD.
>>
No. 11178 ID: bde1b8

>>11177
>Offer Jason's maidenhood
FIFY
>>
No. 11386 ID: 197650
File 124837683863.png - (28.60KB , 907x390 , panzermensch165.png )
11386

>>11169
You propose a trade of the coin for the button, Bane says that would be "smashing", and offers you the button.

Meanwhile Cid attempts to open the estern cell, using the keycard on the slid and pressing the open button.
It doesnt responds, and Cid tells you its because the bars have been bent. the bars cant retrect into the ground.

>>11177
Jason would never allow that.

>>11178
Alice would never allow that.
>>
No. 11395 ID: f42c4e

>>11386
Well let's go back to the blast door and have Cid reattach the button.
>>
No. 11411 ID: 197650
File 124837805588.png - (34.92KB , 1110x400 , panzermensch166.png )
11411

Greeting Bane goodbye, you deparet for the medical room.
>>11395
As if by magic, you return to the medical room, while you wait for Cid to fix the button, you decide to give Jason a hug.

A few moments later, Cid has fixed the button and presses it. and so, the door disapears before you.
>>
No. 11417 ID: f42c4e

>>11411
A ladder? Awesome.

Let's have a look what's in the F4 boxes.
>>
No. 11421 ID: 1afd58

>>11411
Crowbar them crates. What's in there?
>>
No. 11432 ID: 197650
File 124837907088.png - (36.49KB , 1110x400 , panzermensch167.png )
11432

>>11417
Agreed! you get working on bringing the ladder with you.

>>11421
Jason cracks open one of the crates with his crowbar and looks inside.

It seems to be filled with jars, filled with pills.
The jars aren't labelled so theres no way of telling what's in them.
>>
No. 11436 ID: a3b36a

Grabban PEEEELS!
>>
No. 11447 ID: f42c4e

>>11432
OMNOMing time!

Give some to Cid, maybe it'll make him less hungry.
>>
No. 11453 ID: 1afd58

>>11432
Momdad do you know what kind of medicine this is?
>>
No. 11454 ID: 197650
File 124838051992.png - (47.93KB , 1110x400 , panzermensch168.png )
11454

>>11436
"grabbin' peelz" Jason proclaims as he grabs a jar.

>>11447
Cid doesnt think its a good idea to eat pills when you dont know what they're supposed to do.

You and Jason grab the ladder, Alice up front as she is the leader, as you make your way trough the room, the AI pops up on the screen.

"Warning, all cells have been opened by the Administrator, all personale evacuate immediatly."

This can't be good.
>>
No. 11458 ID: 1afd58

>>11454
Realize that it is fairly easy to weaponize a ladder if the enemy is in front of you.

But anyway, no one has been horrendously aggressive yet but Pete. Maybe the Unknown Prisoner isn't bad, just sort of a jerk.
>>
No. 11489 ID: f373c2

The cell on the lower right probably had its bars bent when whatever was inside got out. We can slip in through the bars to investigate the cell.

On the way there, free the other prisoner.
>>
No. 11494 ID: bde1b8

>>11454
Lets use the ladder to unscrew that vent on the wall right there.
>>
No. 11546 ID: f92d4c

>>11489
Other prisoner doesn't want to be freed. But yeah, let's go loot the bed.

>>11494
We use coins for that
>>
No. 11565 ID: 197650
File 124838967064.png - (22.04KB , 702x400 , panzermensch169.png )
11565

Concidering they keep prisoners on this level, you think its wiser to run rather than to go back to Bane or the other prisoner.
Cid being the weakest, he climbs up first, followed by Alice who, with his help, gets the ladder up.

In the distance you can hear chaotic sounds, and the voice of unnamed prisoner.
"YOURE ALL REALLY FUCKED NOW!!"
>>
No. 11569 ID: 197650
File 124838971177.png - (22.28KB , 702x400 , panzermensch170.png )
11569

The sounds are getting closer quick, Jason gives you a lift, or you wont even make it out of here in time!
>>
No. 11574 ID: 197650
File 124838979411.png - (20.33KB , 702x400 , panzermensch171.png )
11574

The unnamed prisoner bursts trough the door opening, just as you reach the top.
There is no time, Jason hits the button on the wall, and the metal plate at the top of the ladder starts to move, to cover it up.

Before you realise Jason isn't comming, its too late.
>>
No. 11577 ID: 1afd58

>>11574
Jason! No!

Also how did you know that button closed the door?
>>
No. 11580 ID: 93c708

Does jason still have the crowbar?
>>
No. 11581 ID: f42c4e

...Control has switched to Jason?
>>
No. 11606 ID: 197650
File 124839097379.png - (13.02KB , 464x300 , panzermensch172.png )
11606

You arrive upstairs, turning around to the ladder, you see the hatch has already closed completely, you cry out once to Jason, in hope he can still hear you.

Then there was silence.
>>
No. 11608 ID: 197650
File 124839099365.png - (35.70KB , 423x370 , panzermensch173.png )
11608

>>
No. 11618 ID: 1afd58

MOOOOOOMDAAAAAAAD! JASON NEEDS HELP MOMDAAAD HEEEEEELP
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