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File 150971028954.png - (225.36KB , 1212x826 , Chapter 9 Title card.png )
842196 No. 842196 ID: 8a947d

Do you get it yet? Can you see through this?
You know all too well you cannot make things perfect
No, I'll be shifting through lists of these possible loves
With this pain in my brain it feels scattered like doves
Through this sky where my eyes have been drifting towards recently...

Expand all images
>>
No. 842197 ID: 094652

Speaking of eyes, YOUR EYE IS BURSTING!
>>
No. 842198 ID: 8a947d
File 150971047182.png - (2.94KB , 1212x826 , Darkness.png )
842198

Eugh...Why's it so dark in here ? Oh that's right there no windows down here. You reach over to try and turn on the lights and end up knocking over three or four things off of your dresser, that's nice now you gotta clean that up later. You grab the remote light switch off of the dresser.
>>
No. 842199 ID: 8a947d
File 150971068478.png - (341.50KB , 1212x826 , Wake Up.png )
842199

That's better

Your name is Ada Buabenee, and you have to open your shop and go to work in about an hour or so.
>>
No. 842201 ID: 13fded

Just an hour? Than hurry! Eat some bread, brush your teeth and get dressed.
>>
No. 842202 ID: 094652

And cook with beer!
>>
No. 842205 ID: 68751b

>>842202
Now when you say cook with beer, do you mean use beer like some sort of subsitute for oil? Or ignite and fuel the flames with beer? Or just flat out chug beer while cooking?
>>
No. 842206 ID: 91ee5f

>Playing as Ada.
Oh? I wasn't expecting that. This outta be interesting!

>>842199
Be honest, you were dreaming about Roland, weren't you? ~

>open your shop and go to work in about an hour or so.
Then quickly shower, get dressed, eat breakfast, and then get to work!

Maybe you'll be lucky and Roland will show up? ~
>>
No. 842215 ID: 65dabf

Hey,what was that about "studing" Roland's runes?
(Were those runes, marks, i don't remember)
>>
No. 842239 ID: 3ce125

>>842199
Shower, breakfast, brush teeth, check your email.
>>
No. 842242 ID: d1d0b8

>>842199
What are all those papers on the wall to your left?
>>
No. 842287 ID: 094652

>>842205
Knowing Ada? All of the above.
>>
No. 842324 ID: 7152b7

Admire fine wall diagram whilst removing knots from hair.
>>
No. 842339 ID: 8a947d
File 150975755418.png - (188.65KB , 1212x826 , Wake Up 2.png )
842339

You have time to spare since Distant Wonder barely get's any customers, Roland is the only person who shows up consistently. You take your shower and get dressed, you can eat while you're at the front desk. You don't plan on cooking anything since last time you did the church guard almost investigated your shop after getting reports of a poisonous gas leak.

You stand at the counter of your shop and begin to read a book while waiting for somebody to come in. Just as you turn the page the bell above the front door rings...
>>
No. 842340 ID: 8a947d
File 150975765245.png - (111.98KB , 1212x826 , Customer.png )
842340

An odd man with long hair stands in the door way, he looks around the empty interior before entering.

You: Welcome to Distant Wonder, what can I do for you today ?

Man:...You run this shop ?
>>
No. 842341 ID: 91ee5f

>>842340
>...You run this shop?
"Yes, I do. Is there anything I can help you find?"
>>
No. 842349 ID: 9b80a5

get ready to take action, he looks shady as fuck, though don't let him notice your doing that either,
>>
No. 842351 ID: 3ce125

What do you have for self-defense?
>>
No. 842356 ID: 91ee5f

>>842351
Well, unless she sold it, she's still got that knife that Roland cleaned for her. Which'll help since the knife has Rending Sigils on it, which stops wounds from healing.
>>
No. 842368 ID: 77784b

>>842340
... okaaaay, this guy's strange, but we had strange customers before ﴾Roland is as strange as they get﴿. Let's see what he wants, but until then:
Don't turn your back on people you don't trust
>>
No. 842369 ID: 3abd97

>...You run this shop ?
Yes, can I help you?
>>
No. 842396 ID: 8a947d
File 150977147615.png - (183.65KB , 1212x826 , Customer 2.png )
842396

>>842351
You have a Stun Gun behind the counter along with some other much less legal ordnance in the back just in case.

You: Yes, I run this shop. What do you need sir ?

The man reaches into his coat and pulls out a badge.

Man: I'm an agent of the Itsdin Church Guard. It's come to our attention that your business may be in possession of multiple heretical artifacts and I've come to confiscate any that you may be in possession of and take you in for questioning.
>>
No. 842400 ID: 8a947d
File 150977174132.png - (161.12KB , 1212x826 , What the hell.png )
842400

...Wait what !?

That's not right, how could he have found about about all the stuff you have ? The Suppression Engine in the basement is supposed to be blocking the magic signal given off by your shop!...Shit did you charge it ? You're supposed to charge the engine at the start of every month so it works properly! This month started yesterday. Why didn't you charge it then !?
>>
No. 842402 ID: 65dabf

God damn it, i knew it. Look, my advice is to do as he says, for now. Resisting will only make things worst. If they take your stuff, Roland will be more than happy to help you get it back.
>>
No. 842403 ID: 8a947d
File 150977188960.png - (182.88KB , 1212x826 , What the hell 2.png )
842403

Oh dammit that's when Roland came over, you spent all of that time working on his Waystone and you forgot about the Suppression Engine!

Well you can't say no to this guy, even if you did he'd just suspect you more! what are you gonna do !?
>>
No. 842405 ID: 65dabf

God damn it, i knew it. Look, my advice is to do as he says, for now. Resisting will only make things worst. If they take your stuff, Roland will be more than happy to help you get it back.

Sorry, i posted too soon.
>>
No. 842406 ID: 3ce125

>>842403
God damn it Ada.

Obviously if you let him look around he's going to almost immediately find a bunch of heretical shit and the "questioning" will be less than pleasant. Optimally you'd distract or disable him somehow while you escape with some of the more sensitive/valuable items in your collection. Also all the money you can recover.

I say stun him, close the store so nobody disturbs you for a bit, tie him up and start gathering up your possessions so that you can move to a new location. No need to kill the guy since he's just doing his job.
>>
No. 842411 ID: 9c2f50

Oh crap!

Uhh... sure just show him into the back so he can check out your “inventory” then stun a bitch!
>>
No. 842412 ID: 91ee5f

>>842403
Oh shit!

Maybe if you stall long enough, Roland will show up and rescue you again?

I mean, sure this guy's a Church asshole, like the Priest that turned you into a card. However, unlike that Priest, this Church asshole is just doing his job and hasn't turned you into anything.

.....try stalling him by saying, "How do I know that you're really who you say you are?! For all I know, that badge could be a fake and you're just here to kidnap me and sell me as a sex slave!"
>>
No. 842460 ID: 7152b7

Surely you have something terrifying and horrible to use against him.

Also, [Stat Sheet] and [Inventory] Please.
>>
No. 842461 ID: be0718

You can't just stun him, the church has as many tricks up its sleeves as a pagan, maybe more.
First, refuse him disrupting your business without a warrant. Second, use everything you can think of to disable him, not just that Stun Gun.
>>
No. 842462 ID: 91ee5f

>>842460
I'm pretty sure we're not gonna get a stat sheet, since we didn't get one with Flint.

But we probably will get an inventory check.
>>
No. 842464 ID: 830fb7

Ask if he has a warrant.
>>
No. 842466 ID: 13fded

Explain that most of your products are in this room but you can bring your stock here if he want to see. It will be easier to hide the more valuable products but you will need to let him get away with some pagan paraphernalia.
>>
No. 842469 ID: 61f639

Be careful, this guy could be a priest for all we know.
>>
No. 842471 ID: 094652

"I'm sure we can work out a transaction. Would you like a cup of orgasm while you wait?"

GASLIGHT HIS ASS AND BREAK HIS MIND.
>>
No. 842474 ID: 77784b

>>842403
Can you think of a way to talk him out of this?
>>
No. 842491 ID: 91ee5f

>>842412
Also, if he does prove that he is who he is, then try to bluff your way outta this and pretend that you didn't know you had any heretical artifacts!

The store owner that didn't know what was on her shelves is better than the store owner that knew exactly what she was selling!

Of course, you can't let him or any of the Church look around in your shop, they could find your Suppression Engine!
>>
No. 842523 ID: c5aeb0

>>842491
we can claim that any suspicious magic signature came from a customer.
>>
No. 842575 ID: 8a947d
File 150983671709.png - (211.04KB , 1212x826 , Agent 2.png )
842575

>Inventory
Aside from your Stun Gun you have your Repair Tools to help you fix whatever you need and a Short Circuit Node you made in case you ever needed to sabotage machinery for whatever reason. you never really stopped making machines for guerrilla warfare.

You can't let him look around the basement, with the Suppression Engine down there he's definitely going to question what it is and if he does find out then the church will have access to a piece of Arcamagikal technology! There is a way to destroy it along with the rest of the store but you'd need to get down to the basement first. After that you have way to escape,

As the Agent talks to you two other guards enter your shop. The Agent sends the two to search the front of your shop while he talks to you.

You: A-a warrant is necessary for you to search my shop is it not ?

Agent: No, it's not. If you'd like you can talk to the Guard Captain about the process after we're done here but when we're ordered to search an area we follow orders.

Sebastian: My name is Agent Sebastian Stout, I understand that shops such as these tend to gather their stock from scavenging or bartering. It's understandable if you have a few heretical artifacts that you didn't recognize but for the sake of protocol you'll still have to come in for questioning if any are found.

Sebastian: Now is this all of your store's inventory ?
>>
No. 842577 ID: 3ce125

>>842575
Tell him there's some overstock in the basement, you'll bring it out for him.

Then go scuttle the shop. Grab what you can take with you of course.
>>
No. 842581 ID: d8b9a6

I hope you have some sort of escape plan in place in case something like this were to have happened....

>>842577
If not do this.
>>
No. 842582 ID: 7152b7

Uh. No. I was sold one thing. It has some strange markings but I don't know much about it.

Give him the knife.

Maybe he'll be satisfied enough to leave the store. Sure you'll be interrogated but worse can things can happen.
>>
No. 842583 ID: 91ee5f

>>842575
>Destroy Suppression Engine and shop.
Ok, how long will it take for that to activate? Because you wouldn't want to activate it, run away, and then one of these guys turns it off and your shop doesn't get destroyed!

>>842577
This sounds like our only option.

The only problem I see would be one or all of them following Ada to make sure she doesn't try to run. Or them not letting her go into the basement and telling her that she has to stay behind the counter.

We'd have to find a way to create an opening if either of those things happen.

>Grab what you can take with you of course.
The knife Roland cleaned for her should be one of the things she grabs.

And any Arcamagikal weapons that she can use to fight.

Anything that she can't bring with her, including anything Arcamagikal, should be destroyed with the Suppression Engine and the shop.
>>
No. 842585 ID: 91ee5f

>>842582
Were you not paying attention? Being interrogated is the worst that'll happen!

If they find one thing, including the knife you want to hand over, they'll take her in to be interrogated. And if they take her in, that means more guards will be looking around in her shop while she's being interrogated, which means that they could find their way into the basement and find things that Ada doesn't want them to find!

In other words, we can't let them take Ada in!
>>
No. 842594 ID: d3602f

>>842577
Just in case he wants to go down to check himself without you, say that these objects were ornate, so you placed them in a vault for safe keeping. You don't like to keep your more expensive wares out in the open after all. I think you would be justified in saying that you would rather put the code in yourself rather than tell him.
>>
No. 842598 ID: 13fded

"Mostly. There are a few things spread around I can bring here if you want to see."
>>
No. 842646 ID: 8a947d
File 150986446483.png - (225.78KB , 1212x826 , Agent 1.png )
842646

>>842582
You do not want to give up the knife! You were going to try and sell it but after you got it back cleaned you couldn't part with it for some reason...

>>842577
You: I have some overstock in my basement, I'll go get what I can.

Sebastian: Of course, Hey you two! Go help the lady with her inventory, she shouldn't have to carry it up alone.

They're going to see the Suppression Engine if they go down into the basement with you! You need to make some sort of excuse so you can go down alone. Maybe you can do something with the Short Circuit Node and all of the machinery around the back of your shop.
>>
No. 842648 ID: 3ce125

>>842646
Good idea. Short circuit something in passing, then say you have to fix the damn thing before it blows up. Get some protective gear on and tell the guards they should probably stay outside while you have the machine open, the fumes involved are very dangerous.

You know, basically, create a falsely hazardous environment in order to get the privacy you need.
>>
No. 842659 ID: 91ee5f

>>842646
>You do not want to give up the knife! You were going to try and sell it but after you got it back cleaned you couldn't part with it for some reason...
That's probably because it was a gift from Roland and you can't bear to sell something he gave you! ~

>Of course, Hey you two! Go help the lady with her inventory, she shouldn't have to carry it up alone.
At least he's polite and he isn't forcing you to do it all by yourself! .....which would be nice if you weren't actively trying to hide these things from him!

>>842648
This is a reasonable plan!

.....as long as the guards don't suddenly become living examples of chivalry not being dead and insist on coming to help you!
>>
No. 842668 ID: 3ce125

Alternate plan: break something, get them to "help you", have them hold some wires or something and then go "hang on I need to get the soldering iron/wire clippers/spare parts/whatever" and just go down into the basement then.

Basically, occupy their hands and attention on the machines as if they're actually helping you with something.
>>
No. 842671 ID: d3602f

>>842659
Usually, unless you are a skilled repairman, helping in fixing usually just causes more problems. These guards are more likely to blow it up... Actually, yeah, let's get them to fix it for us. I'm sure these BIG STRONG MEN (and maybe women) who were hired by the WISE AND BRILLIANT CHURCH would know just what to do.
>>
No. 842672 ID: 094652

>>842671
They'd pray to their gods. And unfortunately, in this universe, their gods listen and reply. Bad idea.

How about this: focus on disguising one of your expensive objects, but ignore the machine. Hopefully they'll assume your engine is a distraction from the real powerful stuff, and then you surrender it without a fuss. Immediately after they take a bunch of magic items out, turn the engine on. Then plant the idea that the other magic items in the basement get their power from the expensive stuff and without it you're just a junk peddler. Arresting you at that point is a waste of good interrogation resources.
>>
No. 842673 ID: 830fb7

Pretend you have a security system down there, say to them not to touch anything unless passed to them or it'll activate the security system. Once they touch something walk up to the machine blocking the signals saying "oh crap you've done it now", when they ask done what say "cant you feel the static in the air", then fiddle with the machine pretending to try and disable the alarm (but really enabling the self destruct) "shout out oh crap it's worse than I thought" they'll react asking what is worse, reply with "I've never had the alarm activated like this before, I think the machine is going to overload we got to run now", grab what you can and run for it. Blame the explosion on the one that touched the item saying "I though I told you not to touch anything I didn't hand you" you'll be asked what happened and you can say the two guards didn't follow directions and caused the alarm system to overload and explode.
>>
No. 842677 ID: 3ce125

>>842672
Guards aren't priests.

>>842673
The magic blocking machine is in the basement, not the back room. She doesn't want the guards in the basement.
>>
No. 842710 ID: 65dabf

In any case, for all this plans to work, you'll have to play the "clunky girl" act, try to do everything wrong. In the best case scenario, they will eventually get tired and try to get this over with and leave, and the won't think of you as a suspicious individual.
>>
No. 842716 ID: ade112

>>842648
Sounds like a solid plan! Let’s do this and yeah try and act like a ditzy girl. Like when you say you have to go check something and the guards follow you, say something that will stop them from trying to “help.”
>>
No. 842718 ID: d3602f

I wonder if they would believe us if we told them that we were sold a "defunct" bomb.
>>
No. 842811 ID: 8a947d
File 150993113328.png - (433.60KB , 1212x826 , Sabotage Yourself.png )
842811

As you move to the back of the shop you carefully plant the Short Circuit Node on a power box on one of the walls. The box explodes in a cloud smoke as electricity crackles off of the wall. Sebastian and the two guards look in concern as you put on your best acting.

Sebastian: What happened !?

You: Some of the wiring must have short circuited! This is bad...these wires connect to the heating system down in the basement! From the look of it the basement may be filling with smoke and other fumes!

Sebastian: Well...it sounds serious do you need help ? Should we call emergency services ?

You: No, I have had to do this before do not worry. I've only got one gas mask and it could be dangerous besides I need somebody to stay here and watch the fuse box.

You grab both of the guards and direct them to the power box, you give them rubber gloves and ask them to hold onto some worthless wires in the box until a certain light flashes red. At that point you head down to the basement.
>>
No. 842816 ID: 8a947d
File 150993164353.png - (322.82KB , 1212x826 , Suppression Engine.png )
842816

In the basement you walk into the room that houses the suppression engine. You enter in three separate access codes and put in a time, 5 minutes should be long enough to get what you need and get out of here. In the room over from the suppression engine room you keep something that'll help you escape.

As you pack important items and books for escape you hear the bell over the front door of your shop up, somebody else has come into your shop. The agent must have called somebody anyway. You don't want anybody else getting hurt in the blast!
>>
No. 842819 ID: 3ce125

>>842816
Or maybe it's Roland. Well, keep an ear out. If you hear the sounds of a battle it's probably Roland and you may have an opportunity to make a more controlled escape.

If you don't hear a fight it might be a priest. In that case you'd want to be ready to escape at any moment. So hurry up.

Do you have any cameras or something you can look through to see who it is? If it's a civilian the investigator will make them leave, so you probably don't need to worry about that.
>>
No. 842823 ID: d8b9a6

>>842816
Work fast if you hear someone coming make sure you have a good escape plan, when in doubt, know your way out.
>>
No. 842826 ID: 65dabf

Grab that knife Roland re-peared for you, you might need it later. It is a big chance that it is Gallous up there, he really likes to come here~~
Try to listen for what might be happening up there.
>>
No. 842827 ID: d3602f

>>842816
Check through the door to check if it's someone you know that you could probably convince to leave. If it's no one you know, run out and say that some voodoo hexed your generator to explode, and you can't find anything resembling an effigy down there, so it must be somewhere outside.
>>
No. 842829 ID: 91ee5f

>>842816
What if it's Roland?! You know how offer he shows up at your shop!

You just need to wait long enough for the timer to reach a small amount of time left that either the Church guys will be foolish enough to run down and try to do something or scare them away so they run outside!

What exactly is the thing that you were going to use to escape? Is it something that will let you teleport?
>>
No. 842830 ID: 91ee5f

>>842829
Oh, and you should definitely grab the knife that Roland cleaned for you!
>>
No. 842832 ID: d3602f

>>842830
While it might have some sentimental value, we are in a town filled with priests, and that thing is oozing pagan magic.
>>
No. 842834 ID: 91ee5f

>>842832
True, but Ada doesn't plan on sticking around in town for very long, so it won't be that big of a deal.

Plus, it's a knife that prevents anyone from healing any injuries it causes. That's useful!
>>
No. 842882 ID: 7152b7

If it's small, removable, and requires Unters Infrastructure to create it, then you should probably grab it.
>>
No. 842947 ID: 8a947d
File 151000714632.png - (79.76KB , 1212x826 , Basement 1.png )
842947

The explosions going to be big, it'll definitely hurt anyone caught in it's blast and you don't wan't bystanders getting injured. You head out to check the camera monitor out in the hall.
>>
No. 842949 ID: 8a947d
File 151000767207.png - (341.17KB , 1212x826 , Camera 1.png )
842949

On the monitor Roland has entered your shop! He walks forward but completely ignores Agent Sebastian.

Roland: Ada ? Hello ? Your front door was open are you in here ?

You can hear him ringing the bell from in the basement. For some reason he doesn't notice the two guards in the back of the shop either, almost like they aren't there at all. You notice there's a sign on the front counter you didn't put there, once Gallow's reads it he decides to wander the shop and look at the shelves and stock. Agent Sebastian is watching him silently.

You can't blow up the shop with Roland in here!
>>
No. 842954 ID: 3ce125

>>842949
Well go cancel the countdown. I'm guessing the inspector has some sort of stealth ability keeping Roland from seeing him, so you're going to have to start the fight.

Get some of the weapons from your stash down here. Then you get to attack the guards, which will draw the attention of both people in the front of the store. Unless you can take them out silently- that would be optimal. Then you can bust out the loud weapons against the inspector.
>>
No. 842967 ID: d8b9a6

>>842954
do this.
>>
No. 842968 ID: 830fb7

>>842949
He could be a priest with the powers of illusion.
>>
No. 842969 ID: 583424

>>842949
Do you have a device that blocks transmissions? Roland can fight them as long as not a lot more of them show up. Can you make him aware of the other visitors from where you are?

Should have gone with the disguise,
Gallows, in Itsdin you're a wanted man ~♪.

>>
No. 842971 ID: 91ee5f

>>842949
Don't you have some kinda sprinkler system in the shop for in case a fire started? If you do, can you turn it on manually? That way the water will give away the Inspector's location!

Or maybe you can come running out of the basement and shout that you can't fix the heating system and everyone needs to get out before it explodes!

Don't turn off the self-destruct, you might not get another chance to come down here and try again! Especially if the Inspector drags you away from the shop for questioning! Because while you're being questioned, he'll have more guards look around your shop and you won't be able to stop them from going into the basement!
>>
No. 842972 ID: 65dabf

These preists are full of surprises aren't they? You could try as well to find what is causing the illusion, so Roland can help you out.
>>
No. 842980 ID: d1d0b8

>>842949
Turn off the countdown, fuel the machine, then calmly walk back up with a box of "overstock" weapons.
>>
No. 842993 ID: d3602f

>>842949
I still suggest we do that "voodoo people hexed my generator" plan.
>>
No. 843004 ID: 91ee5f

Wait, we can't go back up! The guards we have holding a bunch of wires will be expecting a certain light flash red! They're gonna question if we actually did anything to fix it if the light doesn't flash!
>>
No. 843021 ID: d3602f

The light coming on just means we "fixed it". We could easily just say that the malfunction must be worse than we thought, or that there must be something else wrong with the machine.

Actually, we might be able to use it as an excuse to get Roland down there and tell him what's going on. We can just say that he's our technician. Perhaps before we go, we should tell him to get that gas mask out of his bag, so that they think we are still having a bit of a gas problem.
>>
No. 843025 ID: 7152b7

If Roland is here he can handle these assholes!
If he sees them that is. Go back out front and point them out to him.
>>
No. 843042 ID: 91ee5f

>>843021
>Perhaps before we go, we should tell him to get that gas mask out of his bag, so that they think we are still having a bit of a gas problem.
If Ada can say that to Roland and get him into the basement before he can say, "But I don't have a gas mask!" then I'll be impressed!
>>
No. 843044 ID: d3602f

>>843042
Considering the fact that he apparently can't see the priest, he will probably be too confused to answer.
>>
No. 843046 ID: 91ee5f

>>843044
He's not a Priest, he's an Inspector.

And he might have to reveal himself and the guards when Ada comes up, since she's expecting them to still be here!
>>
No. 843049 ID: d3602f

>>843046
Since cameras can still see him, it seems to be target specific. So either Roland sees us talking to no one, or he sees some guy appear out of nowhere. Both would make it clear to him that something is off.
>>
No. 843112 ID: 8a947d
File 151004211830.png - (154.63KB , 1212x826 , Roland 1.png )
843112

>Weapons
You're not too sure about starting a fight, but in case it does ave you.happen you grab your Grenade Pouch and the Rending Knife Roland gave you.

You stop the timer and head upstairs locking the basement door behind you. You head up to the front counter to talk to Roland.

Roland: Ada, there you are! I came to-

You: Oh I am so glad you came, I'm lucky you were close by when I called you. You brought your gas mask right ?

Roland: I-

You: Good! We need to be quick about this. You two keep holding on to those wires!

You grab Roland by the arm before he can say something stupid and rush down to the basement.
>>
No. 843114 ID: 8a947d
File 151004264428.png - (154.78KB , 1212x826 , Basement 2.png )
843114

Roland: What's going Ada ? What was that up there ?

You: The shop might be under investigation by church guards. I have a solution that would have gone a lot smoother if you had not shown up!

Roland: S-sorry! I didn't-

You: Never mind. I need you to go into the back and grab as much stuff as you can, and load it up onto the big thing in the room over there, you will know it when you see it.

Roland: And what about the shop and the guards up there ?

You: I am going to have to blow this place up along with everything inside, that is why I grabbed you.

Roland: Wha-there's nothing else you can do besides blowing the place up ?
>>
No. 843117 ID: 830fb7

Roland can use his daemons to transport the items if the filter is up and if things go bad they can be stored with fiddler in the aether.
>>
No. 843122 ID: 7152b7

No time to argue.
Look him in the eye and trail off.

"Please Roland..."

Gets 'um every time.
>>
No. 843123 ID: 3ce125

>>843114
...well we could remove all Pagan items from the shop before the Investigator and his guards find them. Hide the evidence and start the machine back up, then they won't have a reason to check the basement because they can't detect anything anymore, right? Problem is how do we actually do that? Ask Roland if he has any way of perfectly hiding Pagan objects.
>>
No. 843126 ID: 3583d1

>>843117
>>843123

Bad idea guys, we are caught between a rock and a hard place right now. If Roland uses his pagan magic, then the priests will REALLY know something is up with Ada, and we don't want to fuck things up for her further. Roland is going to have to do what he can for now, unless she gets that magic suppression engine going ASAP this place is gonna have to go boom.
>>
No. 843127 ID: 91ee5f

>>843114
>Wha-there's nothing else you can do besides blowing the place up?
"I can't risk letting the Church look around my shop and find my people's technology!"

Also, you might want to check the security cameras to make sure that Investigator didn't sneak in behind you and Roland!

>>843123
That would be nice, however it won't work.

A magical signal suddenly disappearing like that would look very suspicious!
>>
No. 843129 ID: 3ce125

>>843126
>>843127
You're assuming that they're scanning all the time.
>>
No. 843130 ID: 3ce125

...oh, one thing we could do is have Roland use Cerebral Gnat to take over the Investigator and make him cancel the investigation.
>>
No. 843131 ID: 91ee5f

>>843129
In a city like Itsdin? Odds are, they probably are scanning all the time, which is why they immediately sent an Investigator on the day the Suppression Engine ran out of charge.

>>843130
But does Roland have the ingredients to summon it?

And it'll only stay summoned for 1 minute, unless it successfully takes control of someone. So would it be able to reach the Investigator from here in that amount of time? Hell, if he's still invisible, would the Cerebral Gnat even be able to find the Investigator?
>>
No. 843132 ID: d3602f

>>843130
That investigator seems to have magical powers, which suggests he is a priest. I don't think gnats would work on him.

However, maybe we could use the gnat to control one of the guards. They wouldn't be able to call off the investigation, but if they are the only one who sees the basement, we should be fine. We might have to let go of some actual magical artifacts, but the rest we can hide in the aether. Question is, how do we convince them to only let one person into the basement? If we can create two, maybe we could convince the agent to guard the door while the others check?
>>
No. 843145 ID: 583424

>>843114
Can't we take Sebastian with us smh? As a prisoner? I kinda want him to do something for us.

Also I'm pretty sure he's standing right next to us.
>>
No. 843271 ID: 8a947d
File 151009580218.png - (309.37KB , 1212x826 , Phasebike 1.png )
843271

You're not sure if demons will work on an church agent, and you aren't sure if Roland still can't see Sebastian and if that will affect it.

You go back and set the timer on the suppression engine again, this time for 3 minutes. You tell Roland you have no time to argue and just ask him to do what you say. He reluctantly packs as much stuff as possible and loads it onto-

Roland: Whoa! What is this thing ?

You: That is a phasebike, I have been building it for a while after I found the chassis. I have not gotten used to riding it but I am good enough to get us out of here.
>>
No. 843276 ID: 8a947d
File 151009595437.png - (69.48KB , 1212x826 , Phasebike 2.png )
843276

Outside you and Roland can hear banging on the doors.

Sebastian: Ada! We can't keep waiting here forever Is something the matter down there ?

Roland: Who's that ?

You can hear the door to the basement being broken down, you'd better get going.
>>
No. 843281 ID: 91ee5f

>>843276
>You can hear the door to the basement being broken down
Put something big and heavy in front of that door! It'll buy the self-destruct some extra time to count down so that if they do get in here, there won't be enough time for them to turn off the self-destruct!

Get on the bike and tell Roland to hold on tight!
*insert Roland accidentally choking Ada here*
Ack! Not that tight!
>>
No. 843285 ID: 65dabf

Well, it was a nice shop. Say your goodbyes and get the hell out of there. Now Roland owes you a shop, and a house, and tons of shit.
>>
No. 843287 ID: 90f3c0

Ask Roland is he can summon something to block the door, then get the hell out of there.
>>
No. 843333 ID: d3602f

>>843271
Do you guys think it might be a bad idea to go to our friend's bar with a church agent on our tail? The town might be on alert soon.
>>
No. 843338 ID: 91ee5f

>>843333
Yes, that's a terrible idea!
>>
No. 843347 ID: d3602f

>>843338
Okay, but the only other choice I can think of is going on a high speed chase through on a weird flying bike that would probably stick out like a sore thumb. Should we find somewhere to hide, or should we just try to fly out of town and risk any defenses along the parameter? Or does anyone have a better idea for our destination?
>>
No. 843359 ID: 91ee5f

>>843347
Ada's got an escape planned. She's always had one planned for when this eventually happened. She'll know what to do.
>>
No. 843471 ID: ec39db

>>843276
"the damage is more severe than I thought! This whole place is gonna blow!"
>>
No. 843603 ID: 8a947d
File 151019101963.png - (160.33KB , 1212x826 , Phasebike 3.png )
843603

Roland knocks down one of your tool shelves to keep the door blocked!
>>
No. 843606 ID: 8a947d
File 151019117776.png - (411.14KB , 1212x826 , Phasebike 4.png )
843606

You rev up the Phasebike and drive head first into the wall, but don't collide with it. Instead the bike phases through space and into a void between dimensions.

You can Roland choking on your hair on the back of the bike.
>>
No. 843607 ID: 8a947d
File 151019163590.png - (246.57KB , 1212x826 , Phasebike 5.png )
843607

While in the void some supernatural anomaly shifted the narrative back to Gallows' point of view.

After a few minutes of riding the bike stops outside of Itsdin behind a few dunes of sand. Ada seem's very understandably upset as she mutters and shouts to herself in a language you don't understand. After a little she calms down and turns to you.

Ada: Great...now what am I going to do ? This is exactly what my father warned me about. I am going to have to go back to the Unter now ? There is no way I can go back to Itsdin.

You hear an explosion in the distance punctuating Ada's point.
>>
No. 843608 ID: 3ce125

Tell her about the game, and that you would very very much like Unter's help winning it. Also that she can set up a shop in the Gilded Cage!
>>
No. 843609 ID: 830fb7

Well you could always come with me I came here to show you a neat place me, the pagans and some friends found. What do you say would you come and take a look for me before heading out to your old home.
>>
No. 843610 ID: 5d7976

>>843607
Well... You could join me in making the world green again. The funny thing is, I actually found a way to do that, and... I want you to be a part of it with me... if... you want to that is...
>>
No. 843612 ID: d3602f

>>843607
First of all, how did we choke on your hair when our mouth is covered in bandages? Must be the magitech making it phase through.

Second, we got a hideout that should be quite accommodating if you want to stay there. Oh, and we are also now part of a game to find spheres of azurite in order to change the world, and unless we want another team to take over the world, we are going to need all the help we can get. So... would it be too much to ask for help from the Unter? If you don't believe us (we don't blame you if you don't), we can bring you to the guy in charge of things.
>>
No. 843614 ID: 094652

Also, can we wait to see the explosion cloud?
>>
No. 843617 ID: 91ee5f

>>843607
Hey, Roland, did you come by Ada's shop to tell her what you found behind that door, like you promised you would? You'd better go ahead and tell her then!

Also, what did that sign: >>842949 , on the counter say?

Also also, now that you've been seen by Church authorities, it's going to be hard for you to go back to Itsdin to look at what's behind the door Hakim found there! .....if the guys that saw you are still alive anyways. Which is doubtful. So since the only guys that'll be able to recognize you are most likely dead, I guess you should be safe to go back to Itsdin. Maybe?
>>
No. 843626 ID: 65dabf

I don't know if she is going to want to get all her people involved in a game that maight make them desapear form the face of existence. But it wouldn't hurt to ask. At least you can provid her with a place to stay until all this commotion blows off.
>>
No. 843656 ID: d3602f

>>843626
This game is going to be won, and if not by us, it will be by the enemy team. People WILL disappear. Better that we win than the enemy team, who I'm pretty sure is formed by priests who dislike anything not of their religion.

Besides, we have a huge room that can protect those who we wish to see survive. They help us, it is only reasonable that we save a place for them.
>>
No. 843663 ID: 91ee5f

I just realized something.

If we do manage to convince the entire city of the Unter (or just some of them) to come into the Gilded Cage with us, then they'll have to blow up their entire city! Because as soon as they leave, the Church is going to show up when nobody's home!
>>
No. 843706 ID: 65dabf

>>843656
Wait, so we can let them go to take refuge. BUT, if they help us, they would be participating in the game, and if we lose, they lose as well, or i get that all wrong?
>>
No. 843708 ID: 3ce125

>>843706
Only those in the winning team's Gilded Cage get to survive and enter the next world. The losing team *and everyone on the surface* is erased.

This means there is no advantage to staying out of the game. I suppose neutral parties could hedge their bets by helping both sides and splitting up their population between the two cages.
>>
No. 843713 ID: 8a947d
File 151020861995.png - (131.65KB , 1212x826 , Ada 1.png )
843713

>>843706
From what you remember from the rules. No matter who wins the world will be reset, anybody outside of the winning Gilded Cage will disappear whether they're participating or not. Everybody your teams Gilded Cage will still disappear if the opposing team wins, if they want to survive then helping will make it easier.

You tell Ada about the door, the game, the Gilded Cage, everything.

Ada: ...You are kidding ? That sounds insane!

You: I wouldn't lie about this sort of thing, that's why I came to your shop in the first place.

Ada: If what you are saying is true...that means that everybody in the Unter is doomed to be wiped from existence!

You: Unless they help win and take shelter in the Gilded Cage. That way they'll survive. Do you think they'll help ?

Ada: Only if they believe what you are saying...I think we should get going first. Of course I will offer any help I can but after what happened there isn't a lot I can give.

You and Ada bike over to Gudon, from there you Waystone back to The Gilded Cage
>>
No. 843715 ID: 8a947d
File 151020888283.png - (248.96KB , 1212x826 , A New Place 1.png )
843715

Ada like everybody else who's entered stands in awe at a room lined with gold. You tell her to find a room for herself to put her things and she goes to unpack her phasebike in a room.

The Administrator opens his curtains to talk to you.

Admin: A new member for the red team ! Wonderful you've made a lot of new additions today haven't you ? Your pagan pals have brought some more very important looking people here to talk about who knows what, they're all in the conference room in you want to poke your head in on them. Meanwhile your friends are all making themselves some breakfast in the kitchen if your hungry.
>>
No. 843721 ID: 3ce125

>>843715
Business before pleasure. Go check on the conference room.
>>
No. 843722 ID: d3602f

>>843715
Let's see what the other pagans know.
>>
No. 843725 ID: 91ee5f

>>843715
I've got 2 questions for the Administrator.

1.) He said this place once housed armies, but can it hold an entire city (the Unter)?

2.) Can we get him something to eat and/or drink or does he not need anything like that?

>Important looking Pagans have arrived.
Let's go meet them before we go get anything to eat.

And if we get a chance, let's hand over that Priest Charm Knife to someone and then ask Flint to give us Karas' card so we can give that to Hakim.
>>
No. 843731 ID: 094652

>>843715
Can stuff be stored on the lowest layer for years, or will the lowest layer fall eventually?

Is there any way to increase the space of the Gilded Cage? What about stealing layers from the Blue Team's base?

After the game is over, do you kick everyone out or have there been hermits living in the Gilded Cage long after the new god has created a world?
>>
No. 843741 ID: 70fa23

Let’s go have a meeting after we get some breakfast. What we need to to is talk with our pagan pals and take stock of our situation. Ada should sit in on this too, because if we ally oursleves with the Unter they are going to be a part of this too.

First question is do any pagan colonies that we know of have any ready azurite for our immediate usage? This question will also apply to the people of the Unter. If that answer is yes then it’s important we collect them as soon as possible.

Secondly, Roland and Hakim need to tell their stories of how they got their azurite. The reason for this is so we have something to go off of when we are looking for more. Anyone else who has any more ideas where azurite can be found should speak up as well.

And thirdly, we also need to discuss how we plan to deal with the church. Because they are also collecting azsurite so it sounds like we will be pulling off a real pagan raid on the church sometime in the near future, like proper pagans do, fuck yeah. We should get a plan of action ready soon.
>>
No. 843768 ID: 65dabf

>>843741
All this sounds good. It's payback time!
>>
No. 844142 ID: 8a947d
File 151036343104.png - (522.97KB , 1212x826 , Confrence Room 1.png )
844142

>>843725
Admin: Why sure, I've anticipated players wanting to bring many loved ones with them so this place can accommodate all of them. Although it is possible to simply have the citizens of said city come here once you have all ten orbs of azerite if they aren't too excited about spending too much time here.

>>843731
Admin: The absolute lowest layer of my cage will be shed off once I begin the next game which'll probably be millennia from after this one is finished so it is safe to store things in the lower areas.

Admin: I give people a period of time after they win to move their objects and belongings out before I hide the cage again. After that I kick anyone squatting here out, they've got a whole new world to see they aren't gonna stay in here.

You decide to head to the conference hall to see what the other pagans are talking about. The room is full of head pagans sitting muttering to one another, in the middle of the room a table circled with pagans discussing the current issues. The New Olmec heads are sitting there, Flint see's you and motions you to come sit next to him. When you do you notice you're sitting right across from Killboss.
>>
No. 844148 ID: 8a947d
File 151036414129.png - (249.78KB , 1212x826 , Confrence Room 2.png )
844148

Killboss: You're Gallows right ? I must say I'm impressed that so much progress was made in such a short amount of time because of you.

You: W-well, I had a lot of help too.

Flint: The Administrator caught everybody up to speed about this game, We've already decided to move as many pagans here as we can as soon as possible. We plan to keep certain outposts up to keep tabs on certain areas that have high church activity though.

Killboss: Since you're the red team leader it only makes sense to have you here for this meeting. We've already gone over multiple topics in your absence, if there's anything else you'd like to put up for discussion now's the time.
>>
No. 844159 ID: 830fb7

Bring in Ada, say she is a member of the Unter and you would like to take a small party to the Unter to bring them into the fold as potential allies and experience people in the arts of Arcamagika.
>>
No. 844160 ID: 91ee5f

>>844148
>We've already gone over multiple topics in your absence, if there's anything else you'd like to put up for discussion now's the time.
No matter what, don't say anything about Ada, the Unter, or Arcamagika! It would be very bad if we promise Arcamagikal help against the Church, but then we can't deliver on our promise because the Unter ends up not wanting to share their secrets with us! Just because they hate the Church, that doesn't mean they're gonna join with us!

We should discuss plans on how we're gonna find Azurite.

Talk about getting more allies. Voodoo users, Prophets, and anyone else that hates the Church as much as us Pagans. And it would be preferable to find allies that won't try to stab us in the back for their own personal gain.

And bring up what Flint told you one time, about how even though you're a Rune Child, you're sort of lacking in real fire power. You'd like to fix that before you end up getting killed from a lack of having that firepower.
>>
No. 844164 ID: 91ee5f

>>844159
Let's not bring Ada in, we promised we wouldn't do that.

Plus, dragging her into a room full of important people is like putting a gun to her head and forcing her to either give up the secrets of Arcamagika and betray her people or refuse and look like an asshole for not helping fight the Church!

Besides, she's only 1 person from the Unter. The decision to share Arcamagika shouldn't be made by her alone. It's a decision for the leaders of the Unter to make!
>>
No. 844168 ID: d3602f

>>844148
Well, the most pressing issue right now would be getting some leads on where to look. Finding allies could also give us leads, so it would be a good idea to ask if anyone knows people who may be willing to join us.

I don't think we need to take time out of a conference to ask if they can help us train. We can talk to Killboss about it afterwards.
>>
No. 844170 ID: 13fded

We need info on the Blue Team. We know they are from the church, but how much of the church is with them? Are they betraying their order or is the entire clergy behind this cause like we are? Could be that some factions of the church are offering support for misleading reasons?
What are the current gods position on this? Will they suspend their support to the priests for betraying them? Are they participating in the game? Can they hide in their cage as gods? Will they need to resort to prophets to survive? If so what will be of the rest of the priests?

Other than that our focus should be what have been so far: allies.
We need to contact others and get evacuation plans ready, when the time come this ship should be as full as it get.
>>
No. 844201 ID: 3ce125

>>844148
Yes, tell them you think the next step is to ally with Unter. You made a friend who should have contacts with the country so your foot is in the door, and we can offer them safe haven from the end of the world. That alone should be enough to secure their help, but it wouldn't hurt to offer them Pagan secrets alongside that.
>>
No. 844204 ID: 8a947d
File 151037834861.png - (174.88KB , 1212x826 , Confrence Room 3.png )
844204

You: I feel like right now having more allies help us with this would make it easier.

Killboss: We've though about that of course. The allies we have managed to get are so few that they barely add anything at all to our organization besides general support, do you know anyone that would help us ?

You: We may have help from large group that's hidden themselves away underground, but I'm not sure if we'll be able to get their support fully. They're so secretive but they know powerful magical techniques that could be useful to us. I may have a way to find them and talk to them but it might not go well.

You: Also, I've made friends with a smuggler and an avid voodoo user. I know for a fact we can get help from some voodoo users and I think that Troy may have connections in and around the city of Itsdin.

Killboss: Voodoo users huh...Criminals are one thing but are you sure we can trust voodoo men ?
>>
No. 844206 ID: d3602f

>>844204
We have someone who is able to smell out rotten people, and he said that Hakim doesn't smell rotten. We also saved a close friend of his from being controlled by a god. I think so long as she trusts us, he is willing to work with us.
>>
No. 844207 ID: 3ce125

>>844204
Frankly no, but we need all the help we can get and if we're careful we'll be ok I think. If we use Hakim as an intermediary it should be safe. We should be able to get an information advantage via voodoo by trading artifacts. Especially that priest card.

Troy's smuggler contacts could get us some undercover agents where it counts, and if things go well with the secret society we'll have power when we need it.
>>
No. 844208 ID: 91ee5f

>>844204
>but are you sure we can trust voodoo men?
Don't tell them that Hakim and his group have been trying to kill you for a while. Just mention that if it wasn't for him, you wouldn't have been able to get into the Gilded Cage. He allowed you to have his Azurite shard and you combined it with your own shard to create a complete orb of Azurite, which is what was needed to open the giant door.

"Can we trust all Voodoo users? I'm not sure. But what I do know is that we can trust this guy and his group."
>>
No. 844209 ID: 91ee5f

>>844208
Oh, and if they ask how he knew you had Azurite, just tell them that being exposed to Azurite sometimes causes prophetic dreams and that caused him to seek you out.

Speaking of prophetic dreams, if these: >>/questarch/833446 , >>/questarch/833451 , were a prophetic dream that you had, then you should go ahead and mention the names of the people you heard in that conversation and the names of those Circles they mentioned. That way the Pagans and their allies will know who and/or what to be on the lookout for when gathering info on the Church.
>>
No. 844210 ID: 094652

>>844204
>are you sure we can trust voodoo men?
No, and that's not the point. The point is, these are the end-times. We should focus on saving as many non-church civilians as we can, and that includes the voodoo community. We can worry about them stabbing us in the back AFTER we've won the game and prevented the church from ensuring our total erasure from existence.
>>
No. 844238 ID: 7152b7

If we're winning, definitely.
We need to verify who run's the blue team though.
If it's the church I think most Voodoo men would naturally want to be on our team, so long as we aren't way behind.
Vodoo is a strange art. They are masters of deals, always wanting to come out ahead. We should convince them that we are the winning side.
>>
No. 844341 ID: 8a947d
File 151044656994.png - (132.17KB , 1212x826 , Confrence Room 4.png )
844341

You: Not all of them, Voodoo user's aren't as organized or closely connected as we are but I'm sure Hakim will keep his group in line. Hakim did help me open this door to begin with, and he says he might know how to find some Azerite. Flint did you give him Karas ?

Flint: Not yet, I didn't know if I should or not. I'll hand it over after this if I gotta.

Killboss: If you say so. Regarding how the church found 15 hideouts, we've got spies inside trying to figure out what happened. Hopefully they find something. Is there anything else you want to discuss ?
>>
No. 844342 ID: d3602f

>>844341
Any areas that could contain azerite, of course. Or perhaps information networks that could aid us?
>>
No. 844348 ID: 91ee5f

>>844341
>Is there anything else you want to discuss?
"No, Ma'am. Other than leads on Azurite locations, I can't really think of anything else."
>>
No. 844350 ID: 3ce125

Hey... since I'm Red Team leader and all... got any Priest relics lying around I can use to power up my summons?

Also take up that offer of training from Flint.
>>
No. 844352 ID: 91ee5f

>>844350
I don't think we need to actually ask for Priest Charms.

Because if Flint is gonna help Roland get stronger, then those things are gonna be provided without having to ask for them.
>>
No. 844359 ID: 3ce125

Oh, what about mundane/magical equipment for the party? Or some bodyguards to help protect the team?
>>
No. 844376 ID: 8a947d
File 151045344211.png - (272.71KB , 1212x826 , Confrence Room 5.png )
844376

You: You wouldn't happen to have any leads on areas that may hold azerite would you ?

Killboss: We'd have been all over them if we had. Finding azerite for this game is going to be difficult but we do have people out in the field searching or possible leads.

Killboss: If that's all you have to add, I'd say this meeting is done. Everybody back to your posts, those who wish to station yourselves here find an appropriate room and move your belongings as soon as possible.

Killboss: I'll be returning to the previous HQ to gather important supplies, please relay any important questions to one of the Council members or to Gallows.

Killboss and the rest of the pagans begin to exit the conference hall.
>>
No. 844380 ID: 8a947d
File 151045362688.png - (248.96KB , 1212x826 , A New Place 1.png )
844380

There are pagans walking all around the Gilded Cage now, you kinda like how it isn't as empty as before.

You see Flint walking into his new room. Maybe now you should talk about that training he offered.

Your friends are still in the kitchen.
>>
No. 844382 ID: 3ce125

>>844380
Training!
>>
No. 844383 ID: 7152b7

While Flint is definitely a priority, we should go check on Ada, see how she's holding up. A lot has happened real fast. After this training, it might be a good Idea to connect with Unter. Their tech will be useful, they deserve to be warned and perhaps seeing some old friends will put some more pep in Ada's step.


Nhe
>>
No. 844388 ID: 13fded

Friend first. They must be formulating their own plans, I mean they wouldn't be goofing off all this time when the stakes are so high. ...although I wouldn't mind goofing off with them.
>>
No. 844409 ID: 91ee5f

>>844380
>Friends are still in the kitchen.
Normally, I'd be worried about that, but this is our home base, so I doubt they've run into a trap of some kind.

.....don't tell me there's a puzzle that's locked the refrigerator and they can't get to the food!

Speaking of which, have you eaten anything yet? You should probably go eat before you go train. You can't train on an empty stomach!

Go to the kitchen!

>>844388
>Goofing off
.....why do I get the feeling that the only thing happening in there is Troy trying to get Issei to eat something that isn't strawberry flavored and they're arguing about it, while Uma is trying to get them to stop fighting?

Or maybe it's a food fight?
>>
No. 844429 ID: 008d05

>>844383
Let’s do this and maybe bring her to breakfast.
>>
No. 844430 ID: 008d05

To the court with us! Who knows where our beloved’s enemies lie, we must listen and prepare him, for when he comes to us we can relay to him what we know.

He says we must know our place, but let’s make sure that place is still useful and that it only ensures his loyalty to us.
>>
No. 844432 ID: 91ee5f

>>844430
What are you talking about? There isn't a court here.

And what do you mean by "beloved"?
>>
No. 844478 ID: 8a947d
File 151048910755.png - (265.78KB , 1212x826 , Ada's Room 1.png )
844478

You decide to check on Ada to see how she's settling into her room. You knock on her door and she calls you in.

She's only been in here for a few minutes but the room is already littered with bits of scrap and paper. her room is much bigger than yours to accommodate for mechanical apparatuses and other odd's and ends Ada's brought with her.

You try to speak with her but she stops you as she finishes looking over boxes and bags taking stock of what she could bring with her counting it all up in a language you don't understand. After she's done she turns to you to talk.

Ada: So...I have spoken with my father. He is very upset that I was almost captured by church men and is pressing for me to return home; but I did manage to tell him about everything that is happening and he wants to talk about it more.

Ada: After much more arguing and trying to tell him that our lives are at stake, I got him to allow you to come with me. You and a small group may come to discuss things.
>>
No. 844484 ID: 13fded

That is good.
I think we should take Uma in this trip. She is smart, maybe that will help finding common ground with grumpy eggheads.
How does Ada feel about Hakim? I think we should bring him, if for nothing else just to show we are trying to trust him, but if Ada got any reservations he can stay occupied making that cruel deal for Azerite and explaining how it works to Flint.
If we have time before talking with her father let's hang out with our friends at the kitchen. Ada should agree that lunch would be well deserved after all the bullshit we had to deal with.
>>
No. 844494 ID: 65dabf

Ok the succession of actions should be like this: Go kitchen with Ada, meet friends, eat something, make a group with Troy, Issei, Uma, Hakim and Flint, apologise again becouse is all actually your fault that Ada is in this mess and, finally, go meet your future father in law- i mean Ada's dad.
>>
No. 844496 ID: 65dabf

Aaaaand you should all have a shower.
>>
No. 844497 ID: 7152b7

Issei is a must.
Issei is always a must.
Love that guy.
>>
No. 844506 ID: 91ee5f

>>844478
Might as well tell Ada about what you told Killboss, the leader of all the Pagans. But make sure Ada understands that you kept your promise to her and didn't tell Killboss anything specific.

You just made it vague enough that Killboss only knows what you told her, which was, word for word, "We may have help from a large group that's hidden themselves away underground, but I'm not sure if we'll be able to get their support fully. They're so secretive but they know powerful magical techniques that could be useful to us. I may have a way to find them and talk to them but it might not go well."

Ask her if she's eaten yet? Then invite her to the kitchen to meet your friends and she can decide which of them can come with you to this meeting with her father.

.....also hug her and tell her that you're glad that she's not hurt.
>>
No. 844512 ID: 3ce125

>>844478
Cool. Let's bring some high ranking Pagans but leave our less savory friends out of it. Who knows how they'd react to an abomination, a criminal, or a Voodoo man?
>>
No. 844522 ID: 65dabf

>>844512

How dare you to call Issei an abobination?!
>>
No. 844525 ID: 528a85

>>844494
This
>>
No. 844546 ID: 61f639

>>844512
I agree with not taking Issei, he has 1 charm. He's more likely to just bother people. Hakim would actually probably be a good idea, seeing as how he is very good at convincing others into accepting deals.
>>
No. 844551 ID: 91ee5f

>>844546
If we're going by stats, then Troy would be good to take with us, since he's got 9 Charm.
>>
No. 844570 ID: 7152b7

>>844512
They probably hate everyone, not from Unter Equally.
>>
No. 844619 ID: 8a947d
File 151053990344.png - (155.69KB , 1212x826 , Ada's Room 2.png )
844619

You think about who you should take with you. You have time to decide later if you need to but you should definitely bring another pagan with you, probably Flint.

You: So...I was wondering who your father was ? It sounds like he's someone important if he's able to talk to do something about all of this.

Ada: Right I never told you, my father is the mister of arcamagikal technology and research. He is the reason I know so much about arcamagic. As a Mister he has connections to the Konich of the Unter and he might be able to say something to him...

Ada: Wait I almost forgot something important! But first I need to know if I can trust you. It is important that I do this now.

You: Sure you can trust me Ada. What do you need me to do ?
>>
No. 844620 ID: 8a947d
File 151053995013.png - (243.49KB , 1212x826 , Ada's Room 3.png )
844620

Ada begins to unbutton and remove her pants.

Ada: I need you to close your eyes and turn around.
>>
No. 844624 ID: 008d05

>>844620
...

Alright then. No peeking.
>>
No. 844625 ID: 33cbe7

You're a half-step ahead of her.
>>
No. 844627 ID: 8a947d
File 151054098605.png - (250.12KB , 1212x826 , Ada's Room 4.png )
844627

After a small shock you listen to her and turn around shutting your eyes...well "eye". You can hear cloth hitting ground as Ada finishes after which she tells you to turn around.

Ada: Well ? I know it's weird but... You needed to see now so you would not be startled later...

Ada's lower half has taken on the appearance of a large spider's abdomen, her forearms are covered in chitin as well
>>
No. 844630 ID: 2c8807

>>844627
haha not gonna lie, that's pretty cool
>>
No. 844633 ID: d3602f

>>844627
... You're beautiful.

But really, we can summon demon dicks onto our arm and create mind controlling flies. We aren't exactly normal ourselves
>>
No. 844635 ID: 91ee5f

>>844627
"Hey, you're as tall as me now!"

".....I'm, uh, just going to lock the door so that no one comes in here."
>>
No. 844637 ID: 13fded

I'm impress and disappointed. Not gonna lie, I was hopping the pants would lead to something completely different.
Other than that I'm cool with it, even though my imagination is running wildly right now.
>>
No. 844639 ID: 008d05

Take her by the hands(?) look her in the eyes, “you are beautiful.”
>>
No. 844641 ID: 91ee5f

>>844639
>look her in the eyes
I wonder, if her hair wasn't covering them, how many eyes would she have?
>>
No. 844642 ID: 094652

"... We need to keep you away from Uma.

So... what? Your entire family is Driders?"
>>
No. 844645 ID: 830fb7

say "ok, that's cool. I cant believe you didn't show me this earlier, you look lovely like that. If only I had something I could show you that was that awesome."
>>
No. 844648 ID: 3ce125

>>844627
I'm ok with this.
>>
No. 844650 ID: a633c6

I, uh have some questions. I'm sure you can guess them.
>>
No. 844651 ID: 65dabf

Ok, we can work with this.
"Nice.... legs?"
Seriously, this is the coolest thing ever. Now it all makes sense actually, living underground and being so secretive. You gotta have to admit it has it's charm, besides, we are all a bunch of wierd people, let's not get started with Issei. This is no isue at all.
>>
No. 844654 ID: 008d05

>>844645
Yes we do have something we can show her. Our skin, we are a runechild after all.
>>
No. 844655 ID: 91ee5f

>>844654
That involves being completely naked and I don't think either Roland or Ada are ready for that yet!
>>
No. 844659 ID: efcc58

>>844627
Is this... Common where you're from?
>>
No. 844678 ID: 91ee5f

>>844627
"Huh.....good thing I don't have arachnophobia!"
>>
No. 844719 ID: 7152b7

"Neat"
>>
No. 844721 ID: 3740b1

... but... where will I put my flagellum, now?
>>
No. 844724 ID: 7152b7

>>844721
That is some comedy gold.
>>
No. 844725 ID: b71966

Look her in the eyes.

"Ada, darling." Start unwrapping your bandages.

"You aren't the only one who has secrets. I don't know if you've noticed, but normality is overrated."
>>
No. 844748 ID: 8a947d
File 151058011162.png - (156.25KB , 1212x826 , Ada's Room 5.png )
844748

You: Is this uhh... common where you're from ?

Ada: It is understandable that you are confused. Yes, this is how all of the inhabitants of the Unter look. It makes it harder for any of us to live on the surface without some sort of disguise.

Ada: I though it best that you know now anyway. I still have more stuff to sort out for now but when you are ready to leave tell me.

Ada returns to counting up her remaining tools and machine parts. It's weird watching her walk around as a giant spider woman but it's ... sorta cute ? You guess ? Spiders can be cute. Anyway do you want to talk to Ada more or leave to speak to somebody else in the Gilded Cage ?
>>
No. 844749 ID: 13fded

Invite her for a lunch break.
>>
No. 844751 ID: 3d2d5f

Return the gestures. Undo some bandages, and show her your runes.
>>
No. 844753 ID: 65dabf

Yeah, she should go and meet the gang, and have lunch, AND A SHOWER. Also, doesn't the rest need toknow about this as well? If they are going to go there anyway, they are going to get shoked as well... or not, i mean, they all have seen wierd shit all this time, so i gess it's not nesesary?
>>
No. 844757 ID: b9b4da

That is *not* a problem from where I'm standing.
>>
No. 844761 ID: ba506f

>You guess ? Spiders can be cute.
buddy, after the whole shark centipede thing and the giant bug whale... not to mention some of the shit you and your people can summon she's down right freaking adorable. Not saying it probably is a bit odd after seeing her with only 2 legs for so long but still compared to some of the strange things you've seen does this even make the top 10?

But yeah, take a shower, grab some food, and see if she want's to come with... can't remember if you've shown her your ruins before or not but since she showed hers maybe ask if she'd like to see yours.
>>
No. 844775 ID: 91ee5f

>>844748
.....ask her if this is the secret to her being able to drink so much alcohol without getting drunk?

Invite her to come get something to eat with you in the kitchen. And tell her that your friends are in the kitchen, so if she wants to meet them and decide who should come with us to the Unter, now would be a good time for that.

If she does want to come to the kitchen with you, ask her if she wants to put her disguise back on before she leaves this room.

>>844761
>can't remember if you've shown her your ruins before or not but since she showed hers maybe ask if she'd like to see yours.
She's seen the ones on his face and his arms.

But if showing her our runes involves becoming completely naked, then let's not do that. I don't think either of them are ready for that yet.

.....I mean, we can ask, but I doubt that it'll happen. But if she does want to see, then we'd better lock the door so that no one just randomly walks in here!
>>
No. 844776 ID: 91ee5f

>>844775
But if she doesn't want to come with you to the kitchen, then ask her if you can bring her something to eat?

And remind her to lock her door if she's going to stay undisguised.
>>
No. 844777 ID: 20b1af

Talk to Ada more. ALOT more. Turn that frown upside down!
>>
No. 844784 ID: d3602f

>>844748
Before we go and eat, tell her that you kind of like her this way. Don't leave her feeling worried that she scared you.
>>
No. 844787 ID: 91ee5f

>>844777
>Turn that frown upside down!
>>844784

Both of these!
>>
No. 844796 ID: 7152b7

Ada has had a long day.

That frown is.... It doesn't end.

HUG YE SPIDER GIRL!
>>
No. 844970 ID: 8a947d
File 151063997272.png - (183.82KB , 1212x826 , Ada's Room 6.png )
844970

You already showered after you woke up, you weren't going to go meet Ada without a good shower.

You: Y'know Ada I kinda like how you look.

Ada: Really now ? Compared to you I must look so drastically alien. From what I can tell spiders are not very popular to humans.

You: Well sure, but when you're someone that summons demons for a living you get used to making friends with less than human characters. Besides, I gotta say I've always appreciated nice legs.

Ada laughs at your comment and blushes slightly.

Ada: Oh stop it Roland! I am glad you do not think I look to odd like this...hopefully your friends will feel the same.

You: Hey they aren't exactly normal themselves, You're a spider woman but I'm not even sure what Issei is. Trust me they aren't going to mind too much when they find out. Do you want to go show them now ? We can get you something to eat too while we're there.

Ada: I still need to take stock of what I did and didn't bring with me. Besides I am not in the mood to eat anything right now, maybe later.
>>
No. 844972 ID: 3abd97

>>844970
Okay later then spiderbutt.
>>
No. 844976 ID: 91ee5f

>>844970
"Ok, if you say so. Depending on how long this'll take you, you can either find me in the kitchen with the others or I'll be with Flint doing some training. And if you're going to stay like that while you're walking around, if anyone gives you any trouble, tell them that you're a friend of Gallows and they should leave you alone. If I don't see you before then, I'll come get you so we can head to the Unter."

"Before I go, I've just gotta ask, how many people should I bring with me to the Unter? Do you want to meet them and choose who will come with us yourself? And, uh, do you want me to tell them about you and your people being spider people or do you want to tell them yourself?"

After she answers your questions, tell her, "Oh, and one last thing....." then give her a hug and say, "You're easier to hug when you're this tall!"
>>
No. 844992 ID: 91ee5f

>>844976
And I almost forgot to mention something.

>>844970
>you weren't going to go meet Ada without a good shower.
You trying to make a good impression on her? Do you have a crush on her? ~ <3
>>
No. 844994 ID: 3583d1

>>844976
this
>>
No. 844995 ID: 3ce125

Hmm I suppose the spider people thing won't be much of a secret after the game's over. In the new world they won't have to wear disguises! Well I guess they still would on occasion, to avoid inevitable persecution.

Ah, now that things are calmed down a bit why don't we help Fiddler Imp find out more about his old master?
>>
No. 844996 ID: 830fb7

>>844970
>>844976
You may want to reciprocate by showing her your special too.
>>
No. 844998 ID: d3602f

>>844996
She already knows we are covered in tattoos, she saw us without our wrap. If you are asking for us to take off everything and show her all the ruins, it might be a little early in our relationship for that.
>>
No. 845001 ID: 91ee5f

>>844995
>Ah, now that things are calmed down a bit why don't we help Fiddler Imp find out more about his old master?
We did give Hakim the sheet music to summon Fiddler Imp so that he could locate that guy's body, so maybe now he's got a location of a grave that Fiddler could visit to pay respects?

It's worth asking Hakim if he's got anything.

Speaking of finding people, I'm kinda worried about Troy's sister. She's still in New Olmec and I'm sure Troy's smoking at least 3 entire packs of cigarettes a day from how worried he is about her!

We should send him and someone else to go get her!
>>
No. 845052 ID: 7152b7

It's not to late to hug ye Spider girl.

We should go collect whatever is behind that second door tho.
It's unlocked, we don't have forever before someone stumbles upon it.
>>
No. 845055 ID: 91ee5f

>>845052
That's the door Hakim found in Itsdin, right? He was there when the Administrator unlocked it, so I wouldn't be surprised if he's already gone over there to open the door to see what was behind it.
>>
No. 845105 ID: 9e4723

Just tell her that if she wants to get even with the "showing my true body" thing, you can show her your runes some other time. She DID said that she wanted to studied them after all ;)
>>
No. 845106 ID: 9e4723

Also, Roland, realise that she PROBABLY isn't using any underwear.
>>
No. 845209 ID: be43cd

>>845106
Well, no, assuming her reproductive and excretory systems are identical to a spiders her epigyne did not appear to be covered, and her "back door" most definitely wasn't.
The epigyne is a plate right on the front third of the underside of the abdomen designed to receive the nuptial web of the male spider when guided by the male's pedipalps, and is specifically shaped to prevent males of other species from doing so.
>>
No. 845211 ID: d3602f

>>845209
I won't let this deter us from one day having 1/3 spider human babies!
>>
No. 845215 ID: 1e7aa8

Seriously. Hug her if she'll let you OR unwrap the bandages on your head to show that she isn't the only one who is weird.
>>
No. 845219 ID: 91ee5f

>>845215
>unwrap bandages on your head.
She's already seen Roland's unwrapped face.
>>
No. 845220 ID: 9e4723

>>845209
I was waiting for someone to correct me or something, but not in such an enlightened way.
Did you actually knew that or you look it up?
>>
No. 845237 ID: 8a947d
File 151075729624.png - (267.43KB , 1212x826 , Ada's Room 7.png )
845237

You give Ada a hug before you leave her room. It worries you how much you're thinking about spider sex, you doubt Ada has the exact same biology as a normal spider but you have better things to think about than spider vagina.
>>
No. 845238 ID: 8a947d
File 151075731577.png - (248.96KB , 1212x826 , A New Place 1.png )
845238

You return to the Gilded Cage's lobby.

Hakim and a ton of Shadowmen are warping in.

Hakim: Go find a room and unpack your things immediately, Don't start shit or I WILL find out.

Troy and Uma are sitting on one of the lobby tables
>>
No. 845239 ID: 9e4723

>>845237
Sorry-not-sorry ( ͡° ͜ʖ ͡°)
>>
No. 845240 ID: 13fded

Hey Hakim, I'm going into a diplomatic mission soon. Do you want to come?
>>
No. 845241 ID: 91ee5f

>>845238
>Troy, Uma, Hakim
Once again, Issei has pulled his disappearing act. I wonder where he went this time?

Ask Hakim if he ever got a chance to go look and see what's behind the door he found in Itsdin, since the Administrator unlocked it. If he did, ask if he found anything.

Ask Troy if he's worried about his sister and he plans on going to New Olmec to find her.

Roland, I think you should only bring 2 others with you to the Unter. And since 1 of them is going to be Flint, that means you've only got room for 1 other person.

So just ask Uma, Troy, and Hakim if any of them want to come with you on a diplomatic mission to try and get help from a city that doesn't exactly like outsiders? Whoever says they don't want to come or they wouldn't be helpful or they have something else to do, is someone that you won't choose. If all of them can't come, then it'll just have to be you and Flint or you'll have to think of someone else.

And if you do get a volunteer, then tell them that you're not leaving just yet, but let them know that they should go get ready for when you come and get them.
>>
No. 845244 ID: 19dd52

Y'know, having Issei sniff out the rotten among us could be incredibly useful.

Traitors or cruel people get eaten, Issei gets food and we get only decent people for our new world. Plus, with any luck traitors and spies would be rotten. Maybe that's where he got off to?
>>
No. 845248 ID: 1e7aa8

>>845244
Are you nuts? That would DESTROY morale across the entire board and likely get us killed one way or the other.
>>
No. 845250 ID: 9e4723

>>845244
I doubt that Issei would do somthing stupid like eating people that you are trying to make an aliance with, even if they are the most putrid person in the world. He cuoldn't have survived this long without being careful about it. I see no reason for him not coming along with us in this. I insist in taking the whole team plus Flint, the group is not that big.
>>
No. 845252 ID: d3602f

>>845250
As much as I love Issei, most people find his false human appearance off-putting, giving him a charm of 1. He doesn't need to speak for people to be bothered by him. This is a diplomatic mission with a group of people who are extremely isolationist, to the point that a lot of them may have never left the Unter. We need to convince them to break a long held tradition, and bringing along the creepy mimic will just make them distrust us.
>>
No. 845254 ID: 91ee5f

>>845250
>I insist in taking the whole team plus Flint, the group is not that big.
That's 6 people, counting Hakim and Flint, not counting Ada! That's way too many people to bring!

Besides, Ada already told us to bring a small group, which is why I think we should only bring 2 people, not counting Roland. And since Roland already decided he wants to bring Flint, that leaves only room for 1 more person.
>>
No. 845255 ID: 13fded

>>845254
I think two is too little, but if we go with that Uma should be the one. (Do you get the pun?) Smart girl who like bugs.
>>
No. 845256 ID: 3ce125

>>845238
Psst Uma. Do you like spiders? Just asking, for reasons.
>>
No. 845258 ID: 8393b7

>>845238
Oh crap, shadowmen! Quickly disguise yourself so they don't notice you!
>>
No. 845278 ID: 9e4723

>>845258
Roland shouldn't need to, they made a truce, and Hakim just told them to not make trouble. Have some faith in them, with moderation.
>>
No. 845285 ID: 91ee5f

>>845256
That's actually a good idea!

We should ask everyone how they feel about spiders.
>>
No. 845289 ID: c81293

>>845285
We're gonna have to do that anyway if we get people in the Unter on our side. So we've got Summoners, Shadowmen, and Spider on our side. Awesome!
>>
No. 845326 ID: 3ce125

>>845289
Summoners, Smugglers, Shadowmen, Spiders.

It's the 4S Alliance!
>>
No. 845327 ID: 9ac535

Oh no. Make sure Issei isn't eating our allies.
>>
No. 845373 ID: 270080

>>845220
I knew everything except that it was called an epigyne and that it was actually specifically designed to prevent inter-species mating, which I learned when double-checking.
>>
No. 845391 ID: 9e4723

>>845373
Internet is a cool place to learn about stuff.
>>
No. 845421 ID: 8a947d
File 151080904901.png - (221.33KB , 1212x826 , Lobby 1.png )
845421

You decide to talk to your group in the lobby. You walk over to the table Uma and Troy are sitting at and Hakim comes over as well.

Troy: Hey Gal, you missed breakfast. I made a hell of a sandwich.

Uma: It was like a foot tall! it's ridiculous that you ate any of it!

You: I'll eat later, anyway me and the other pagans talked about some plans. First Troy you have connections right ?

Troy: Damn right I do.

You: Good, see if you can get them together and bring them here. It shouldn't be hard if they know that the end of the world is coming.

You: Also, I need to make a small group to come with me to Ada's home city. We have a chance to make an alliance with powerful group and I need to know who I should bring with me.

Uma: I'd like to come. I don't want to be stuck in here forever, besides...I-I kind of haven't done anything useful since I joined you guys.

Hakim: I haven't checked out the door near Itsdin yet, I thought you'd want to see it too. I'd suggest going down there sooner rather than later. Your friend gave me that priest too but I haven't had time to do anything with him yet.

Troy: Also Issei's eating. Y'know how he goes off to eat people, he warped out a while ago. He may not be the most charming guy but he's definitely good take with you for muscle.

Uma: I didn't want to say anything but does anyone else notice how he doesn't blink ? Like ever ? or how his words don't sync up with his mouth ?
>>
No. 845424 ID: d3602f

>>845421
>does anyone else notice how he doesn't blink ? Like ever ? or how his words don't sync up with his mouth ?

Not exactly someone who should go to a negotiation with paranoid isolationists.

I suppose it might be a good idea to check on that door first though. It's open, and if we wait too long our enemy, or even just some passerby might decide to take what's inside. The Unter could probably wait a little longer, they aren't going anywhere.
>>
No. 845429 ID: 3ce125

>>845421
Uma I thought you saw how Issei has tentacles and stuff? And he has a huge maw full of teeth? His "face" isn't real. Or I guess you're saying that his disguise isn't perfect.
...we probably shouldn't bring him to the Unter. We won't need the extra muscle anyway. If there's a fight down there then we'll have a bunch of Unter guards helping out. Let's just bring Uma and maybe Troy if they don't mind him coming. Troy should be able to offer his smuggling services on the surface when we're negotiating an alliance. Troy, Prophets' gods can't talk to other gods, right? I'm slightly worried about Gya spilling the beans.

Hmm. Let's set some priorities though. Ada isn't going to want to leave today since she needs to get her things in order. We should check out the door near Itsdin before the priests find it, so let's do that before the Unter... but the knowledge from the priest card will enable the Pagan-allied forces to act without Gallows to gather Azerite. I think that's the top priority.
>>
No. 845437 ID: 91ee5f

>>845421
"If any of you want to come to Ada's home town with me, then I have to ask: How do you feel about spiders? Don't laugh, I'm serious. And not normal spiders, I'm talking person sized spiders. How do you guys feel about that?"

>I haven't checked out the door near Itsdin yet, I thought you'd want to see it too. I'd suggest going down there sooner rather than later.
"Sure, let's do that."

>Your friend gave me that priest too but I haven't had time to do anything with him yet.
"I'm sure you'll think of something you can do with him. Speaking of which, what about that music sheet I gave you? Did you get a chance to do anything with that yet or should I wait a little longer?"

>I didn't want to say anything but does anyone else notice how he doesn't blink? Like ever? Or how his words don't sync up with his mouth?
"Really? I was more focused on the tiny hat he has on his head. Have you ever seen him take it off? In fact, after all the times I've seen him get hit, I don't think his hat ever fell off his head! I'm starting to think he glued it to his head!"

>>845429
>If there's a fight down there then we'll have a bunch of Unter guards helping out.
Unless we get in a fight with the Unter guards. Hopefully that doesn't happen!
>>
No. 845439 ID: 91ee5f

>>845437
When asking about the person sized spiders, don't mention that they're spider people. Just mention that it is a deciding factor on who to take to Ada's hometown.
>>
No. 845446 ID: d3602f

>>845439
If anyone gets the idea to ride one, don't. Only we will get an awesome spider mount.
>>
No. 845475 ID: 8a947d
File 151083354893.png - (237.66KB , 1212x826 , Lobby 2.png )
845475

You decide to ask an important question.

You: How do you guys feel about spiders ?

Troy: I mean...as long as they ain't too big I don't have a problem.

Uma: Spiders are so cute! Even the bigger ones are pretty neat. I've seen one's as big as my head before! I have pictures too!

Hakim: Eh. Spiders are spiders, nothing too special bout em.

You've decided that you should check out the door near Itsdin with Hakim before you do anything else. Do you want to head out now or do something before you leave ?
>>
No. 845477 ID: 13fded

Uma definitely coming for the Uter. Until then she should talk to Ada, maybe help her plan what we will be doing.
Gallows, Troy Issei and Hakim go look at the door. Hopefully this won't take more than a day.
After that Troy and maybe Issei will contact Troy's old business partners and go after his sister. The first thing we need from those guys is information on church activity.
After returning Gallows, Uma, Ada and Flint are going to the Uter. Hakim will either go with us or do his voodoo thing. Issei if he doesn't accompany Troy.
>>
No. 845488 ID: 91ee5f

>>845475
>Troy doesn't like really big spiders.
>Uma thinks spiders are cute, especially the big ones.
>Hakim doesn't really care about spiders.
"Ada warned me that there are some.....person sized spiders in her hometown. Troy, you might not want to come along for that."

>You've decided that you should check out the door near Itsdin with Hakim before you do anything else. Do you want to head out now or do something before you leave?
That depends on how long learning new things from Flint will take. If it's going to take all day, then learn a few things from him. If it's not going to take that long, then learn everything he can teach you.

That way if there's some kinda trap behind the Itsdin door, you'll be ready for it.

Make sure you tell Hakim that you're going to learn some things from Flint first. When you're done, you'll come and get him to go look at what's behind the door.
>>
No. 845489 ID: 91ee5f

>>845488
Also, tell Troy that when Issei gets back, both of them should go to New Olmec and find his sister before the Church tries to indoctrinate her or something.
>>
No. 845634 ID: d3602f

>>845475
We should go before anyone can reach the door before us.
>>
No. 845671 ID: 348b52

>>845475
With whats going on in Itsdin we need to go in disguise!
>>
No. 845673 ID: 91ee5f

>>845671
Only if the guys in Ada's shop somehow managed to survive Ada blowing up her shop. Otherwise there's no one left alive that can recognize Roland.
>>
No. 845680 ID: 8a947d
File 151093289639.png - (136.51KB , 1212x826 , Flint 1.png )
845680

>Learning from Flint
You go to check on Flint and find him wandering the halls of the Gilded Cage.

Flint: Oh hey Gallows, good job at that meeting. Most people start to choke when they meet Killboss.

You: Thanks, I wanted to see what else you could teach me but only if it doesn't take to long, I'm going somewhere important soon.

Flint: Don't worry I really only have one thing to tell you about, and that's how to make an Eidolon. First off I got one of these to make it easier.

Flint tosses you a small necklace, it's a priest charm.

Flint: There aren't a lot of those but I feel like you've earned one after doing all of this. Now then, do you want to learn now or do you want to wait 'til after you do whatever business you've got ?
>>
No. 845682 ID: 5f7d8a

>>845680
COOL! New summons! Teach us Flint!
>>
No. 845684 ID: 7152b7

I'm Ready
>>
No. 845685 ID: 13fded

An Eidolon sound awesome. I would love to learn now, but if take the entire day to learn we can do it latter. I'm kind of fearful the church will get to that door before us.

Also I want you to come with us in the diplomatic mission after the door thing. If you agree take with Ada and Uma about the details.
>>
No. 845691 ID: 91ee5f

>>845680
>Learning how to make an Eidolon.
"That sounds awesome! Yeah, lay it on me! How do I do this?!"

And then we see Roland completely failing at not bouncing up and down like a child that's eaten too much candy! XD

>>845685
>if take the entire day to learn we can do it latter.
That shouldn't be an issue. Whenever we learned anything from Flint, it's usually instant and only takes a few minutes.
>>
No. 845697 ID: 9e4723
845697

Well, if it doesn't take to long, it should be fine. Besides, wasn't Roland supposed to ask him to came with him?
>>
No. 845701 ID: 91ee5f

>>845697
To the Unter, not the door with Hakim.

I guess we can tell him that we were planning on asking him to come with us to the secretive group we mentioned in the meeting for negotiations, after we're finished with the important business we're about to go do.

But whether or not he gets to come with us all depends on his answer to this important question: How do you feel about spiders?
>>
No. 845706 ID: 3ce125

>>845680
Alright let's do this.
>>
No. 845823 ID: 8a947d
File 151101446654.png - (117.25KB , 1212x826 , Flint 2.png )
845823

You: Yes! Teach me how to make an Eidolon!

Flint: Okay okay, first things first an Eidolon is a demon that's created a bond with a human that allows them to be summoned at will without any ritual. They are much stronger than any normal demon.

Flint: Technically when you make an Eidolon you give the demon a new summon recipe which basically just requires that you exist.

Flint: There are some steps to making an Eidolon: First you can only create Eidolons out of aberrant summons, second it requires you to sever connection with 5 other demons, and finally you need to have the complete trust and respect of the demon you want to make into an Eidolon.

Flint: Having an Eidolon is much different than normal summoning, it's less of a summoner and demon relationship and more of a real partnership. Your Eidolon is meant to be a companion that you can rely on and vice versa.

Flint: It'll take work if you want one, but it pays off in the end. Now that you have that second priest charm what do you want to do with it ?
>>
No. 845825 ID: 0d45a9

We should probably ask Fiddler what they think of the idea.
>>
No. 845830 ID: 094652

>Fiddler Eidolon
Actually, I have my doubts about this. You've used Fiddler like a tool to his chagrin on occasion, and his loyalties are to his dead partner.

I think making a demon you would summon constantly, like Demon Flagellum or Harvester, would be a better choice. Too bad they're both normal summons. Maybe you can buy an aberrant summon recipe from the other pagans here and go on a few missions together.

>Which summons to sacrifice
Cerebral Gnat, Aquatic Stalker, Hunter Killer Hawk, Serpentine Vanguard, and some level 1 summon you learn later on. Honestly, just buy some level 1 summons with extremely low summon costs and make a few quickie bonds. Or does that weaken the Eidolon bond?
>>
No. 845831 ID: 91ee5f

>>845823
Tell Flint that music sheet you showed him a while ago is what let you summon Fiddler Imp, which is your only Aberrant Summon. And then tell him that you think you can get Fiddler to trust if you help him find out what happened to his previous summoner, Mason Anthem, AKA "Mojo".

And then ask Flint if he's heard anything about that guy or if he knows where his grave is so that Fiddler can pay his respects or something?
>>
No. 845871 ID: d3602f

>>845830
Well, most of the suggestions technically came from Troy. He was the one who asked him to hold that door open, and to be fair, that got him out of getting swarmed by fish.

Also, Hunter killer hawk has been useful to us in the past, and it's always good to have something that could fly us away. Serpentine Vanguard is good for fusing with other demons, especially our flagellum. Maybe get rid of the Harvester? It may be level 3, but it's expensive to make and I'm not sure just how useful its stealing ability is. Not too big on the Gelatinous Cube either. I want to try our Volatile Deviants soon too, so we can see if it is worth keeping them.

On what to do now, well, we need to save our "worthless" summons for the Eidolon, spells are the only real choice here.

Actually, I have a question. We have already ascended Fiddler Imp once. Would this make him a stronger Eidolon than if we did it unascended, or would it perhaps decrease the amount of demons we need to sacrifice?
>>
No. 845876 ID: 3ce125

My picks for banned summons are (we need 4 more):
Cerebral Gnat, Aquatic Stalker, Serpentine Vanguard, Harvester.

Let's start off by banning Aquatic Stalker to boost Fiddler. We have the two charms needed, now.
>>
No. 845883 ID: 9e4723

>>845831
I agree with this. Plus, if Roland keeps upgreading him, it could be as good as the one Flint has. Fiddler is kind of a support summon, but it has really useful abilitys now, maybe later could have really powerful tunes. Music can move people to it's ritm, and that's prety useful.
>>
No. 845892 ID: 205799

I'm all for turning Fiddler Imp into our Ally Spirit/Familiar/Stand.
>>
No. 845898 ID: 91ee5f

I see most of these suggestions are saying that we should make Fiddler our Eidolon right now. I don't think it'll be possible for us to do it now because even if Roland trusts Fiddler, I don't think Fiddler fully trusts Roland yet.

I think we should first complete his "companion quest" before we try to make Fiddler our Eidolon.
>>
No. 845900 ID: d3602f

>>845898
I think a few people are connecting ascension with creating an Eidolon. If this is true, we could do this in parts. Admittedly, the "sever connection with 5 summons" bit is kind of confusing. Do we need to sever 5 MORE to create one? Is he saying anyone who wants one needs to sever exactly 5? Do we need to ascend Fiddler Imp three times to make him one?

The rest of the conversation seems to be focused on what summons we consider the most expendable.

If we need to ascend three times for the Eidolon, I guess I would agree to another ascension for Fiddler rather than a spell. Get rid of the Gnat and Harvester. Whether we can turn him into an Eidolon now or not (we can't) it would still be useful to have him stronger.
>>
No. 845915 ID: b66d4e

>>845823
even if we wanted to make Fiddler stronger, we gotta gain the imps trust. We did say we'd help locate Moji, and we already have that pending with Hakim. Since Fiddler is our only Real summon and we've already been through so much with him, I say he's our ONLY choice. The Cerebral Gnat, Aquatic Stalker, Serpentine Vanguard, Bulwark Brute, and Choirkin are the ones we have never used and may never use, so lets lose them and give Fiddler a leg up.
>>
No. 845959 ID: 13fded

Wait, what would be the advantage of turning Fiddler into an Eidolon? He is already easy to summon. Would he become stronger?

Please don't sacrifice the Serpentine Vanguard. This sound super useful and I want to see one without fusions at some point.
I guess I would accept the sacrifices of the Gelatinous Cube, the Gluttonous Arachnid (we don't need two gluttons) and the Aquatic Stalker (assuming we will bring Uma to where there is water).

The wiki is lacking recipes for the fusions we tried. A lot of those demons are redundant or use rarer reagents.
What is the recipe for the Vanguard Whip? It's basic a superior version of the Demon Flagellum. Since we have a blood powered flagellum we can sacrifice the vanilla one or the reptilian version if the recipe is too expensive.
>>
No. 845964 ID: 3ce125

I assumed Eidolons are more powerful than if you just funneled the same number of summons into that aberrant. If there's no inherent power boost then the main advantage would be instantly summoning Fiddler instead of requiring the song.
>>
No. 845983 ID: 7152b7

Fiddler's very much not ready to be an Eidolon. He's More of an acquaintance still rather than a true friend. We should probably go visit the Aether some time and meet some potential partners and aberrant summons before considering an Eidolon.

Also, It's pretty clear flint burned ELEVEN summons on Pensword. Six to fully Ascend, and Five to Eidolonize. Five summons wouldn't be worth for a stock demon, even an aberrant one, especially for a summoner who can fusion summon. Flexibility and utility are Gallow's strengths, and making an Eidolon now would just rob him of too many options.


Question though. Can charms be used to restore lost Summons?
Could we use a charm to restore the Voyeuristic Globule? Could we use twice as many charms as necessary to Ascend a Summon without sacrifice?
Because if so, I'd say we burn both Charms to improve our Flagellum.
>>
No. 846044 ID: 8a947d
File 151107002766.png - (101.20KB , 1212x826 , Flint 3.png )
846044

>Advantages of an Eidolon

Flint: There's the obvious increase in strength first of all, the ability to instantly summon and the versatility of one too. A Roaming Gluttony eats stuff, a Fulgurbeast shocks things, but Eidolons know how to do more than one thing and have a variety of abilities.

Flint: Ascension is sepreate from Eidolon creation. Severing those 5 other demon connections won't require charms to preform, and an Ascended demon becoming an Eidolon will be more powerful than a regular one. Summons used to ascend others can be restored but that's not easy to do and takes time to teach, and you did say you were in a hurry.

Flint: First though you should talk with Fiddler Imp. How he feels about you is also important. Do you still want to ascend him again ? It will require 2 Charms and 2 Demon link severances. I suggest worrying about the Eidolon bit later when you know you can do it.

You're pretty sure you and Fiddler are on good terms, you aren't sure if he 100 percent trusts you, though that reminds you to ask about Mojo.

Flint: Mojo...Mason Anthem ? yeah I remember that guy sorta. he was kind of a wanderer, never stayed in the same place too long and always roamed the wastes. I never had full knowledge of his whereabouts at all times though, sorry.

You should probably ask Hakim if he figured anything out when he takes you to the door.
>>
No. 846047 ID: 91ee5f

>>846044
Yeah, we're in a hurry, so let's tell Flint that we'll think about it.

Let's go meet up with Hakim and head for the Itsdin door!
>>
No. 846049 ID: 0764a8

>>846044
Ascend him now. Sever Cerebral Gnat and Aquatic Stalker. We can worry about Eidolon stuff later. We do need to go with Hakim immediately afterwards, though.
>>
No. 846055 ID: 3ce125

Ah, so it's 5 summons in addition to the ascension price? Ascension powers up the summon alongside the Eidolon bonus though, right?
That means we'd need to choose 7 summons to disable to boost Fiddler to the max we can manage right now. I don't think that's a good idea with our current selection so let's wait on it.

Boosting the Flagellum once is a good idea though, since we can spend blood to instantly summon it. Blow one charm on that and save the other one for later. Block off the Gluttonous Arachnid if we can, otherwise... Aquatic Stalker.
>>
No. 846056 ID: 13fded

>>846049
Agree.
>>
No. 846079 ID: 5d13f5

>>846049
I agree we should probably get his opinion first, however I do agree with severing these ties.
>>
No. 846097 ID: 7152b7

>>846049
I'll Agree to Ascending him but Don't get rid of the Cerebral gnat. Just because we have'nt used it much doesn't mean we couldn't have.

I'd say Aquatic Stalker and Roaming Gluttony (Or Gluttonus arachnid).
As much as we have used the Gluttonies in the past, we've very much outgrown them with the number of damage summons we have.
>>
No. 846105 ID: 8a947d
File 151110338678.png - (134.91KB , 1212x826 , Fiddler Ascension !.png )
846105

You decide to sever bonds with Aquatic Stalker and Cerebral Gnat to ascend Fiddler Imp a second time. Fiddler Imp's ascension causes its arsenal of abilities to grow stronger.

Mending Melody becomes Mending Melody Major. Mending Melody Major can heal more extreme wounds such as missing limbs and major hemorrhaging though it takes time to heal bigger damage.

Blinding Bariolage becomes Blinding Bariolage Major. Instead of having a singular target, Blinding Bariolage Major fires a "flashbang" that disorients everyone in its range for a short time.
>>
No. 846106 ID: b66d4e

>>846105
Fiddler is becoming more badass!
Now lets head for Hakim's door!
You should grab Troy and Issei to go with you.
>>
No. 846108 ID: 9e4723

WE ARE GOING TO BEAT THE SHIT OUT OF PEOPLE WITH THE POWER OF MUSIC!
>>
No. 846109 ID: 91ee5f

>>846105
Ok, time to head out for the Itsdin door with Hakim!

I don't think we'd need to bring anyone else with us, unless we think there's some kind of "defense system" behind the door and/or we run into some Church goons that have found the door.

I guess we could ask Hakim if there's anyone he'd want to bring along.
>>
No. 846122 ID: 9e4723

Say, i have a question. Could we make Fiddler learn others spells by practicing with him? Maybe if Roland practice with him, they can somehow learn or create new tunes with diferent efects. Maybe a tune that can buff allies or de-buff enemies.
>>
No. 846148 ID: 3ce125

Cerebral Gnat would be very useful for forcing information out of someone... oh well. Hopefully some other Pagan can summon one if we take a captive. Speaking of captives, what about the billiards priest? He dead yet?
>>
No. 846153 ID: b66d4e

>>846148
He was turned in alive to the Pangans hideout that Flint was in, and might be dead due to the hideout having been destroyed in order to escape a raid from the Church.
>>
No. 846156 ID: 91ee5f

>>846153
No, he was brought in to Castle's hideout and we were told that he was going to be used for a prisoner exchange for any Pagan prisoners that the Church might have.

Beyond what we were told, we don't know what happened to him.
>>
No. 846167 ID: 7152b7

>>846105
What does Ballad of Blood do?
>>
No. 846171 ID: 91ee5f

>>846167
It causes an enemy to start bleeding.
>>
No. 846191 ID: 7152b7

>>846171
no no the enhanced version.
>>
No. 846192 ID: 91ee5f

>>846191
Balad of Blood probably doesn't get an upgrade and that's the for the next time we Ascend Fiddler Imp.

Although, I don't think that's going to happen, since we plan on Fiddler becoming an Eidolon.
>>
No. 846195 ID: d3602f

>>846105
Might as well as one more question. Can we ascend them after they are an Eidelon?
>>
No. 846361 ID: 8a947d
File 151120135171.png - (170.02KB , 1212x826 , Hakim 1.png )
846361

Flint: You can keep ascending your Eidolon as well, of course it'll gain more power but after a while it's power will hit a sort of "soft cap". It'll keep growing with each ascension but in smaller increments which makes it almost not worth it.

After you finish you go to talk to Hakim about the door he found.

>>846122
Possibly, it's something you'd have to talk to Fiddler about.

>>846106
You can't grab Issei or Troy. Troy left to get in contact with his allies and Issei's off doing something else.

You meet up with Hakim shuffling his tarot deck in the lobby of the Gilded Cage.

Hakim: Hey, so we going now or what ?
>>
No. 846362 ID: efcc58

>>846361
Sure thing, famalam.
>>
No. 846366 ID: 3583d1

Let's boogie. Hey so Hakim? Kinda funny isn't it? I saw you draw the justice Tarot card, and in the end both of us were the in the right. Glad to have you with us.

On the way there we should summon up fiddler if we have time to get his opinion about becoming and Eidolon
>>
No. 846372 ID: 91ee5f

>>846361
>Ready to go?
"Yeah, let's go."

>>846366
>Summon Fiddler Imp on the way there.
We're gonna be warping into Itsdin, we can't summon Fiddler in the middle of the city.
>>
No. 846374 ID: c31aac

>>846361
Haha holy shit dog I just realized you got no neck

Your head is just floating there

Wow man
>>
No. 846381 ID: 91ee5f

>>846374
Everyone has been drawn like that. Don't make fun of Heretic's art style.
>>
No. 846631 ID: 8a947d
File 151124873701.png - (141.83KB , 1212x826 , Fiddler Imp.png )
846631

You as you begin to leave with Hakim you summon Fiddler Imp to get his thoughts on becoming an Eidolon.

Fiddler: Becomin' a wat ? An Ay-dee-o-lon ?... I mean gettin' tougher sure sounds like it could be nice. I got no real objections, but I still wanna know if ya found anythin' about Moji. We're still lookin' for wat happened to 'im right ?
>>
No. 846632 ID: 094652

Loyalty Mission - Find out what happened to Moji
>>
No. 846633 ID: d3602f

>>846631
We have Hakim working on tracking him down. Not sure if he's made any progress yet. Wouldn't hurt to ask, I suppose.
>>
No. 846645 ID: 830fb7

>>846633
Say this.
>>
No. 846646 ID: 3583d1

>>846633
yep, lets go with this
>>
No. 846662 ID: ba506f

Sooooo... since you got fiddler here would this be a bad time to ask him if he'd know anyone back home that he thinks would be willing to help you out? I mean we're kinda in that "gather allies" stage right now so if he'd know about anybody that wouldn't mind being summoned by you to help out it would go a long way. Could also use them to help us gather info on his friend but I feel mentioning that to him would be a bit of a low blow.
>>
No. 846664 ID: 8a947d
File 151126897745.png - (301.64KB , 1212x826 , Cave 1.png )
846664

You: Hakim is supposed to be working on it, he'll find something for us.

Fiddler:...Ain't dat one 'a dem guys dat tried to kill ya ?

You: Yeah but we're on better terms now, plus he knows a way to find where Mojo last was.

Fiddler: Well fine, but I'm keepin' my eye on 'im. You humans are way to trustin' no wonder ya die so fast.

You, Hakim and Fiddler ride the Phantom Express over to the Itsdin door to get around any church security in or around the city. You stop outside of a cave much like the one above the Gilded Cage. Inside you find the door; same design as the Gilded Cage's but much smaller and inside there is another elevator. You descend into cave.
>>
No. 846665 ID: 8a947d
File 151126947598.png - (161.82KB , 1212x826 , Itsdin Door 1.png )
846665

The elevator comes to a stop and opens into a small room much different than what you were expecting. Instead of the glitzy golden walls like the Cage this rooms walls are old and peeling with mold growing in a few areas. There's a door to the left with odd panels and a weird lock on it, one of the panels looks like a camera feed that's been cut. There's a dark pane of glass like a window at the back of the room. To the right there's a door but it's totally locked down, reinforced steel and strong locks stop you from opening it.

Fiddler:...Ey Gal. I don't like dis place...

You realize that you can feel a strong demonic presence behind the locked door to the left with the odd locks.
>>
No. 846670 ID: 13fded

here is a demon permanently in this place? That could be interesting.

The first thing we need is information. It's possible that all questions we may have are written down on a piece of paper on top of the panel or in a file.
Pocket any document that may be useful, like that keycard in front of you.

I bet that, much like the camera feed, the glass panel wasn't always black. If it doesn't look like a big ass screen, tap the glass to see if something tap back.
>>
No. 846674 ID: 91ee5f

>>846665
Obviously, before you try to open that door, let's see if we can take a quick peek behind it with Aether Scan.

Then we go over to that stuff in the back of the room by the window looking thing and take a look at all of it.
>>
No. 846683 ID: 9e4723

This has the name "Mini-Boss" written all over the place. Ask Fiddler what can he sense.
>>
No. 846693 ID: 8a947d
File 151127516173.png - (244.22KB , 1212x826 , Aether Sight.png )
846693

>>846674
You decide to use Aether Scan to try and see through the door[68oz ==> 58oz] . There is something on the otherside though you can't make out the shape through the large amount of demonic energy it's emitting. Whatever it is doesn't move, it looks like it's contained by something.

In the back there's a key-card and a clipboard. The Key-card belongs to a Jeremiah Thompson who from the look of it was a class-3 on staff scientist ? The clipboard's pages are torn in many places and weathered with age but you can make out a few sentences.

-It keeps doing something to the lock! I don't know how but the specimen changed the way the door lock to it's containment chamber functions and we keep having to either solve each new change or disassemble the door every time we want to continue testing it. there was a note posted to the door which I can only assume has to do with the lock.

THE TUNE THEY'VE SEEN BUT YOU'VE NEVER HEARD.

We haven't been able to enter the containment chamber in a week, nobody's willing to dismantle the door for fear of a containment breach but it looks like we might have to soon.


You tap on the black screen out of curiosity, but it doesn't do anything.
>>
No. 846716 ID: 91ee5f

>>846693
Ask Hakim if he's sure he wants to open this? Whatever's behind the door is demonic and there's no guarantee that it'll be friendly.

Were there buttons where you found the clipboard and keycard? If not, then I guess look at the controls on both sides of the door to see if you can figure out how to open it.
>>
No. 846719 ID: b66d4e

>>846716
second this notion
>>
No. 846740 ID: 094652

Tune they've SEEN but never HEARD... dictionary says...

Got it: Check around for a radio frequency. 'They' refers to transceivers and their physical outputs, and 'you' refers to a human with no ultrasound hearing. Then use the frequency on a video output to get the drawing passcode from the local radio broadcast.
>>
No. 846744 ID: 7152b7

Ask Fiddler what kind of demon's are powerful enough to feel... like this...

look around the room for sort of marking or symbol that could be transliterated into sheet music.
>>
No. 846773 ID: 3ce125

>>846693
Ask Fiddler to play you something new. Something you've never heard before.

That's "something they've seen but you've never heard"
>>
No. 846782 ID: d3602f

>>846740
Yeah, kind of sounds like radio waves. But are there any transceivers nearby?
>>
No. 846903 ID: 8a947d
File 151131926261.png - (97.72KB , 1212x826 , Itsdin Door Panel.png )
846903

>>846716
Hakim: You talk to demons don't you ? Why would you be scared of one ? Let's open this damn thing.

You haven't felt a demonic energy like this one before, you can tell it's a demon but there's something different about it.

You look at the lock on the side of the door, it's a different make from the rest of it. There are three panels on it each showing a symbol. After scrolling through them for a little you see there's a few symbols you can put in.

Hand, Foot, Ear, One Eye, Two Eyes, Lungs, Heart, Mouth, Brain, and Skull.
>>
No. 846906 ID: 3ce125

>>846903
TUNE -- THEY'VE SEEN -- HEARD
ear, two eyes, ear?
>>
No. 846912 ID: 91ee5f

>>846903
>You talk to demons don't you? Why would you be scared of one? Let's open this damn thing.
"I'm nervous because I didn't summon whatever's behind that door. There's no telling what'll happen when we open it!"

>>846906
That makes sense.
>>
No. 846920 ID: 991a02

>>846903
If it were as simple as putting in the symbols that correspond to the phrase, then these researchers wouldn't have had any issues unlocking the door. There must be some sort of deeper meaning.

Perhaps the tune mentioned is symbolic for evil? Set it to [Eye - Ear - Mouth] and cover each symbol in blood.
>>
No. 846933 ID: d3602f

>>846903
Summoning demons didn't help us when that demonic phone tried to kill us. I agree with trying lips (tune) two eyes (They've seen) and ear (heard). If that doesn't work, replace lips with lungs, perhaps the tune never came out.

And if those don't work, we might seriously need something that can pick up radio signals.
>>
No. 846936 ID: 094652

>>846906
Too easy, there has to be a trick...

>>846920
>cover it in blood
So you're saying the code itself is a summoning spell for a demon that has the security key or opens the door? BRILLIANT!!! Do this!
>>
No. 846993 ID: 8a947d
File 151134967218.png - (88.49KB , 1212x826 , Itsdin Door Panel 2.png )
846993

>>846906
>>846920
>>846933

None of the combinations you put in work. There don't seem to be anything in the room useful for picking up radio waves.
>>
No. 847005 ID: 91ee5f

>>846993
"THE TUNE THEY'VE SEEN BUT YOU'VE NEVER HEARD."

Try EAR (the tune), TWO EYES (they've seen), and SKULL (never heard).

Ask Hakim and Fiddler Imp if either of them have any suggestions on what the answer is?
>>
No. 847017 ID: 8a947d
File 151136357296.png - (130.22KB , 1212x826 , Talk with Hakim and Fiddle.png )
847017

>>847005
The combination doesn't work. You decide to ask Hakim and Fiddle what they think.

You: Any ideas Hakim ?

Hakim: ...It sorta seems like you're trying too hard to match symbols to the lock up to parts of the note. I doubt it'd be that easy. Maybe there's a certain song it's talking about, but what song have we seen but not heard ?

Fiddler: Ya know I'm kinda confused. Why's is dere a difference between "You" and "Them" ? I mean... are we da "You" or are we "Them" ? And if we was dem whos da you ?...I don't know I ain't good wit stuff like dis. Wat I'm tryin' to say is why not just use you twice or dem twice instead of two different words ? does dat make sense ?
>>
No. 847021 ID: 094652

Wait a minute. I think we're looking at this code as an object, and not a story. Try adding some punctuation:

The tune, they have seen. But you? Have never heard.

Think about it; Beethoven was deaf when he created his greatest masterpieces. Clearly, he could have seen his composition, and so could his fans, but he never actually heard what he was playing. If it said "the tune you've seen but never heard" then the obvious guess would be something on a sheet of paper that literally cannot be played, but it says 'they' as in 'fans' and 'you' as in 'artist'.

So my guess is we need a blind and deaf man who was smart enough to create a masterpiece for people with eyes and ears.
>>
No. 847022 ID: 91ee5f

>>847021
Would that make the combination: 2 eyes, ear, brain?
>>
No. 847040 ID: 9e4723

>>847021
I am starting to see a theme with the music in this quest. Either way, this is a good idea, try it.
>>
No. 847042 ID: 7f4144

It's the song in the opening post.
So either
Eye brain eyes
Or
Hand brain eyes
>>
No. 847044 ID: d3602f

>>847042
That actually could be it. We, the posters, are they in this situation. Try eye brain eyes.
>>
No. 847049 ID: 91ee5f

Could the message be whatever's behind the door referring to itself and its captors?

Maybe it's whatever the captive has seen, but the captors have never heard? And if the thing behind the door is demonic in nature and the people that were out here were human, then maybe it's a demonic song that humans have never heard of?
>>
No. 847054 ID: 7152b7

"Heart" is mentioned multiple times before brain and eyes.

So Heart Brain Eyes.

I just realized... If Gallows was still holding the whole azurite chunk, we might have just had him listen to the whole song by posting a youtube link.
>>
No. 847059 ID: 8a947d
File 151137221758.png - (183.97KB , 1212x826 , Itsdin Door 2.png )
847059

>>847054
You try Heart, Brain, Eyes. The lock accepts the combination and the door opens up.

As you enter the room you feel conflicting energies, demonic energy but also something suppressing it. Inside you find a large demon inside of a tank submerged in green liquid multiple computer terminals and screens surround it. The demon is alive but possibly in a comatose state. Something must be keeping its form sustained outside of the Aether maybe one of the machines can release it, or you can find more information somewhere in the room. You've never seen a demon like this one though, the energy it gives of is strong but also unfamiliar to you.
>>
No. 847060 ID: df82b6

>>847059
Time to check out the terminals. See what you can do before you do anything.
>>
No. 847061 ID: d3602f

>>847059
More information is always good, look around.
>>
No. 847068 ID: b66d4e

>find more information somewhere in the room
Yes, do this. if the demonic energy is foreign then there might be something wrong with it or its not actually a part of the Aether.
Also, be sure to tell this to Hakim and Fiddler Imp so no "ACCIDENTAL RELEASE" occures.
>>
No. 847071 ID: 9e4723

If this was a pagan facility, that thing must be really dangerous to be locked in and in a comatose state. Even if it is a daemon, it sounds like trouble.
>>
No. 847076 ID: 7152b7

Fiddler... What... Who is it?
>>
No. 847079 ID: 8a947d
File 151137557688.png - (140.66KB , 1212x826 , Itsdin Door 3.png )
847079

>>847071
Nothing about this place makes you feel like it's a pagan facility. It's also odd how a place like this was placed behind a door by the Administrator.

You go to check out one of the terminals and warn Hakim and Fiddler not to touch anything. Everything's covered in dust but the terminal still works, you boot it up to find that there's already a page opened up on the monitor.

The first of these creatures we have recovered from alter dimension have shown below basic intelligence, but the current subject has shown to have much higher brain functions than the others; this creature hence forth known as Subject-A. Subject-A has minimal control over reality while in it's dormant state, it is unknown if this is subconscious or deliberate but it does show that the suppression technology we have is not strong enough to fully cut off the abilities of a demon such as this one.

From the multiple texts recovered from the cult known to frequently summon and control these "demons" all of these creatures originate from one primordial being referred to as "Athmoor". After a number of tests and procedures (See Addendum) We have confirmed that lesser demons originated from the body of Athmoor, however the creature that we have apprehended did not come from the body of Athmoor but rather the mind. We are not sure what actions this allows Subject-A to preform but we do intend to keep it under close observation in case it proves to be dangerous.

>>
No. 847082 ID: 91ee5f

>>847079
This demon came from Athmoor's mind?!

Ok, as cool as that is, it could still be dangerous to release. Let's keep checking other log entries and looking around the room.

Also, ask Hakim if he was expecting this to be back here?
>>
No. 847085 ID: 7152b7

We should free this poor guy immediately.
If he flees to the Aether, we will seek him when we travel there sometime in the future, though based on his abilities, he could probably seek us.
>>
No. 847086 ID: 1c8c35

Release him!
>>
No. 847087 ID: ba506f

heh, maybe the guy in the jar is the what's left of the old god before the other gods tricked him into giving up to much of his power. No not really but this guy is something you've never seen before and coming from a summoner like yourself that is saying something.
>>
No. 847089 ID: 1c8c35

On second thought let's try to talk to him before fully releasing him. That way he'll know who let him out.
>>
No. 847091 ID: 91ee5f

Maybe consider contacting Flint? Because something like this.....yeah, you might need help determining if it's safe to release this guy and whether or not it'll attack you if you let it out.
>>
No. 847092 ID: 13fded

A piece of your god's mind. For better or for worst you need to release him.

After learning that Athmoor were once a mortal who won the previous game I though the origin story of demons were somehow wrong. Either become the god of the world change the nature of a person so much that it's peaces can become individuals or the Administrator lied about the game and those facilities were attempts of studying the sacred.
>>
No. 847097 ID: 9e4723

>>847091
Yeah, this is like a big deal. If it was locked all this time in here, most of our fellow pagans couldn't have seen him.We need t at least warn them that we are going to free this guy.
>>
No. 847101 ID: 3583d1

>>847097
We should send Hakim back with that train so he can tell Flint or maybe even Killboss, this is huge deal.

Take a look around the room, is there anything that indicates a release function or or something? Maybe another log that shows what this place is and what they were doing?
>>
No. 847139 ID: 91ee5f

>>847101
We can't, Hakim said he can only use the train a certain number of times and I think we've reached that limit.

Maybe Hakim has a phone he can use to call one of his guys and they can pass the phone to Flint or someone and we can tell them about this?
>>
No. 847141 ID: d3602f

If this came from Athmoor's, and if he is as good as you say, this demon be a lot less violent than most. Still, Hakim should get some other high ranking pagans to look into this, while we will stay here and guard the place.

This could be big, second only to finding the gilded cage. We may have just found a key piece of Athmoor. We might need quite a few of our fellow pagans to move the tank though, if we don't want to risk waking it up. Precautions must be taken.
>>
No. 847146 ID: 91ee5f

Maybe look around and see if there's a conveniently placed Waystone here?
>>
No. 847169 ID: b66d4e

>>847079
OH WOW, a being that came from Athmoor's mind.

>>847141
I second this notion!

>(See Addendum)
Check and see if there is a consol command, and if so type in Addendum for more info on the study of this demon.
>>
No. 847176 ID: 991a02

>>847079
Make sure it's chill before you actually free it, though.
>>
No. 847363 ID: b2f6e9

>>847141
Well, assuming this isn’t just part of Athmoor’s mind like most demons are only part of his body, and a bad part.
I mean, we wouldn’t want to deal with only his nightmares or fight-or-flight reflex, would we?
>>
No. 847372 ID: 094652

Since it came from Athmoor's mind (and apparently we posters can use out-of-context information to help Gallows), do you think we can directly control it?

Get Ada here, she has more experience with computers than the rest of your team multiplied.
>>
No. 847375 ID: f888ae

Okay gallows the instructions i’m about to give you are possibly the most important you’ll ever have to follow:
Squeal like an excited schoolgirl at the thought of having this demon on our side
>>
No. 847743 ID: 8a947d
File 151154699209.png - (182.62KB , 1212x826 , Itsdin Door 5.png )
847743

You decide against releasing the demon just yet, this is a big discovery and another step towards securing power for the Pagans. You'd be lying if you said you weren't excited. Before you can leave the room the tank begins to drain and smoke escapes multiple grates at the bottom as warning lights flash around the room. The tank begins to open...

You: W-what?! Who let it out ?

Fiddler:...I did. Ya said to let it out.

You: No! I told you not to touch anything!

Fiddler: Yeah, but after ya read dat ding over there ya said to loof fer a way ta let it out clear as day.
>>
No. 847744 ID: 8a947d
File 151154712202.png - (131.60KB , 1212x826 , Itsdin Door 6.png )
847744

The demon falls from the tank and sits on the ground in front of you. It stays put swiveling it's head around the room, it looks confused. It makes no noise aside from a low guttural sound as it breathes. You keep your distance in case but it doesn't seem to be paying any attention to you.
>>
No. 847746 ID: 9e4723

Ehh, you do know how to communicate with demons, yes? What is different in this one from the others?
>>
No. 847747 ID: 91ee5f

>>847743
>Yeah, but after ya read dat ding over there ya said to loof fer a way ta let it out clear as day.
"No, I didn't! I didn't say anything!"

>>847744
Since waiting to let it out isn't an option anymore, I guess the only thing left to do is to try and talk to it.

"Hello? Can you talk?"
>>
No. 847748 ID: 8a947d
File 151154838276.png - (232.64KB , 1212x826 , Athmoor's Hatred 1.png )
847748

Normally they just sort of listen to you. Usually you're the one who summoned them but you didn't summon this one. You'll try anyway.

You: H-Hello ? Can you speak?

After a few seconds the demon jumps up and begins shrieking before slashing Hakim's arm clean off. It only continues to scream louder and louder.
>>
No. 847761 ID: 91ee5f

rolled 6 = 6

Stun Claw!

Then get Fiddler to heal Hakim!
>>
No. 847764 ID: d3602f

>>847748
Shit, I hope he has something for that arm.

Now, this might seem a little overly optimistic, but there may still be hope. It has attacked Hakim, but it might not be as willing to attack a Pagan. Maybe Hakim should leave while we could try to have Fiddler placate it with none combative music to calm it down? They are a part of the same being. I would suggest summoning a Choirkin too, but we don't have sugar or a tongue.

Summon a bulwark to give us something to hide behind though.
>>
No. 847765 ID: 9e4723

OH OK! It must have detected that Hakim it doesn't emanate demonic energy! You need to tame that thing!
>>
No. 847766 ID: 91ee5f

>>847764
>Shit, I hope he has something for that arm.
Thanks to Fiddler's new upgrade, he can either help reattach Hakim's arm or he can help Hakim grow a new arm.
>>
No. 847767 ID: d3602f

>>847766
Yeah, but if we want to calm this thing, we might need him to be away, and we still need Fiddler. So unless he has something for that, he will need to wait for us before Fiddler can help him.
>>
No. 847769 ID: 3583d1

Holy shit!!! What did we awake? Athmoor’s wrath?

Stun him! Then see what we can do to calm him down! Fiddler time to put that new healing song to work!
>>
No. 847772 ID: 13fded

rolled 1 = 1

Fiddler is probable susceptible to this thing influence. It's possible all demons are.
For now make Fiddler heal Hakim and keep trying to communicate with it. We need to find out if Fiddler will do what we want or be under this thing's control, and if it's aggressive toward a pagan.
Let's see if it will attack Gallows when given the opportunity. I'm rolling perception for a fast reaction if attacked.
If it's more amiable to people with demonic energy maybe we can empower Hakim to make him look less threatening.
>>
No. 847774 ID: 13fded

>>847772
Critical fail!
>>
No. 847777 ID: 7152b7

Have fiddler take it back to the aether with it.
Send it home get it out of here.

Also, Can Fiddler Hear us?
>>
No. 847784 ID: 91ee5f

>>847777
He was just talking to us. So yes he can hear us.
>>
No. 847794 ID: 7152b7

>>847784
Not us as in Roland, us as in Us.
We suggested we let this guy out. Roland didn't say let this guy out.

Usually it takes a shitload of azurite to hear suggestions, but can Demon's here us?
Did this big daemon trick Fiddler?
Or did he let him hear us?
so many unknowns.
>>
No. 847801 ID: 91ee5f

>>847794
Well if you read this: >>847079 , and got to the part that read, "Subject-A has minimal control over reality while in it's dormant state." then it would be pretty obvious that this thing tricked Fiddler Imp into hearing Roland say something he didn't actually say.
>>
No. 847802 ID: 8a947d
File 151155753119.png - (337.62KB , 1212x826 , Athmoor's Hatred 2.png )
847802

rolled 1 = 1

The big demon starts to move towards you claws at the ready. He leaps toward you and you try to shoot him mid leap, it manages to redirect itself and dodge your bullet. The bullet instead hits a fuse box in the back of the room and the lights flicker off.
>>
No. 847803 ID: 8a947d
File 151155772425.png - (2.94KB , 1212x826 , Blackout.png )
847803

The lights go out and you cannot see!

The demon claws at your leg (20hp ==> 15hp) and again at your chest (15hp ==> 10hp). You lose a lot of blood [58oz ==> 38oz].

You hear Hakim scream in the darkness (35hp ==> 20hp)
>>
No. 847804 ID: 8a947d
File 151155785796.png - (264.00KB , 1212x826 , Athmoor's Hatred 3.png )
847804

The lights eventually flicker back on, you've fallen to the ground and can't feel your leg. You look over at Hakim fighting the demon, Voodoo energy crackles around the demon hurting it (55hp ==> 50hp).

Fiddler is by your side, he looks worried for good reason.
>>
No. 847809 ID: d3602f

Kitty gloves come off. Do we have a caustic substance to summon a Fulgurbeast with?
>>
No. 847810 ID: 3583d1

alright, game on motherfucker.

>>847809
If we do lets kick some ass with this. We'll make that thing bow to our will.
>>
No. 847811 ID: 0d45a9

Erm, you're not gonna want to try and stand up Roland, you're missing a leg. Time to start summoning stuff. We should have enough for a Fulgurbeast (Does battery acid count as caustic?). Since you're immobilised, if it comes at you, maybe instant summon a Flagellum?
>>
No. 847812 ID: 767ae9

Tell fiddler to start the healing process. Damn well know you’re going to need it.
>>
No. 847813 ID: deec6e

rolled 5 + 9 = 14

>>847804

"L'il bit o' healing there, buddy? Kindly play something enlivening, I gotta talk down a mad god."

Hey, you PO'd piece-of-mind. I get it, I think. The people you trusted abused you, and then you got split into bits, and then you got trapped here for ages... but you just listen, if you can. World's broke again - there's a new game on and the Gilded Cage is open. We're on one team, the pagan team, the team that kept on believing in you, befriending your parts, despite knowledge of you being suppressed like hell. The other team is the church and worshippers of your old betrayers, our oppressors. You really gonna keep on killing us, when you've got so many better targets to choose from?"
>>
No. 847818 ID: 91ee5f

rolled 18 + 5 = 23

Have Fiddler Imp use Mending Melody Major! (d20 + 5 from Summoning 3 Skill)

Hopefully a high enough roll can heal both Roland and Hakim! Or at least heal 1 of them!
>>
No. 847819 ID: 91ee5f

>>847818
I wonder if the detached limbs will just magically fly back over to where they belong and reattach themselves when Fiddler plays a healing tune?
>>
No. 847823 ID: b40fdf

It's been a while since we've used Roland's point of view. His inventory is still here: https://pastebin.com/9LPi14pP
>>
No. 847824 ID: 7152b7

rolled 5 + 16 = 21

Summoning Knowledge.
How do we bind this thing?.
>>
No. 847825 ID: 9e4723

Man, that looks like it hurts. Should we try to fight it to submission or tame it? I don't' think we can win a fight in this state, we already lose a lot of blood.
>>
No. 847831 ID: d3602f

>>847823
I completely forgot about that. So we do have sugar and tongues! Does the bag with the sugar count as cloth? Summon a choirkin with the fulgurbeast, because god knows we need the defense.
>>
No. 847834 ID: 3583d1

rolled 11 + 16 = 27

>>847824
Trying this.
>>
No. 847889 ID: 117b94

>>847804
OK! Roland don't panic, your missing your leg. Summon something sturdy to help Hakim out.

>Fiddler Imp can repair missing limbs
Fiddler have a look at that missing leg of his when Rolander makes a summon.
>>
No. 847918 ID: 19dd52

Shit, is there some sort of demon language we don't know that this thing speaks?

Or maybe it has a connection to Fiddler since it's a part of Athmoor's mind?
>>
No. 847919 ID: 8a947d
File 151162084561.png - (247.37KB , 1212x826 , Athmoor's Hatred 4.png )
847919

Three pieces of scrap metal, Battery Acid, Two chunks of animal viscera, and the bronze pocket watch let you summon a Fulgurbeast.

The Fulgurbeast quickly charges it's fur full of electricity and rams into the side of the demon, the demon drops Hakim as it's electrocuted (50hp ==> 40hp).

>rolled 18 + 5 = 23
Fiddler plays Mending Melody Major, regrowing your leg and healing you (10hp ==> 20hp)
>>
No. 847920 ID: 8a947d
File 151162091431.png - (172.60KB , 1212x826 , Athmoor's Hatred 5.png )
847920

The demon swings back and claws at the side of Fulgurbeast! (30hp ==> 20hp)
>>
No. 847921 ID: 8a947d
File 151162112642.png - (77.56KB , 1212x826 , Athmoor's Hatred 6.png )
847921

The demon rears back and lets out a piercing shriek that rings inside of your head. It's bad on you but your demons seem to be taking it the worse! Fiddler Imp (15hp ==> 10hp) and Fulgurbeast (20hp ==> 15hp) fall to the ground shaking and convulsing. Neither of them can act for now!

The demon is dangerously erratic and aggressive, it doesn't seem like you can reason with it in anyway unless you're good enough at talking down rampaging demons (Roll for CHARM, a CRITICAL is required for success).
>>
No. 847927 ID: deec6e

Well. Here goes.
>>
No. 847928 ID: deec6e

rolled 5 + 9 = 14

>>847927

Or not. Let's try that again.
>>
No. 847929 ID: 73ad05

rolled 13 + 9 = 22

Fingers crossed
>>
No. 847930 ID: b20e5a

rolled 5 + 9 = 14

Ah nu
>>
No. 847931 ID: 094652

rolled 15 + 9 = 24

phuck
>>
No. 847934 ID: b20e5a

What counts as a crit?
>>
No. 847936 ID: 8a947d

>>847934
Natural 20 on a die roll, you guys can suggest more actions besides dice rolling too in case you don't get a 20
>>
No. 847939 ID: 13fded

rolled 18 + 9 = 27

Stun Claw would be wise in this circumstance, but I'm commuted to that critical.
>>
No. 847940 ID: 7152b7

rolled 2 + 9 = 11

Ready a defensive flagellum.
>>
No. 847952 ID: b1b4f3

rolled 4 + 9 = 13

>>847921
Ok
>>
No. 847957 ID: 90f3c0

rolled 14 + 9 = 23

Rolling...
>>
No. 847959 ID: 19dd52

rolled 13 + 9 = 22

Worth a try
>>
No. 847960 ID: 91ee5f

rolled 13 + 9 = 22

Rolling!
>>
No. 847962 ID: 91ee5f

rolled 6 = 6

>>847960
Crap. Oh, well, if we get another chance, then I'll try again.

But for now, I'm rolling again for using the puddle of blood on the floor Stun Claw! Since we lost 20oz of blood, that puddle of blood should be enough for us to not use the blood still in our body!
>>
No. 847963 ID: 91ee5f

>>847962
That's supposed to say using the puddle of blood on the floor for Stun Claw!
>>
No. 847970 ID: 8a947d
File 151163250961.png - (262.82KB , 1212x826 , Athmoor's Hatred 7.png )
847970

Despite your protests and attempts to calm the demon down it only continues to approach you! It begins to run towards you but you catch it with a Stun Claw blast using some of the blood off of the floor, a lot of it has sunk down into cracks between the floor but there's still enough left to help cast. The demon is hit square in the chest! (40hp ==> 36hp). While it shakes from being stunned you feel something odd fill your body, you don't know what but you feel stronger!

Hakim has empowered you with voodoo magic! You summon a Demon Flagellum and prepare to attack [38oz ==> 28oz]...
>>
No. 847971 ID: 8a947d
File 151163270285.png - (225.40KB , 1212x826 , Athmoor's Hatred 8.png )
847971

The combined boost of energy from Hakim with the help of your Demon Flagellum allows you to stab right through the demons chest. You don't totally impale him but you do a lot of damage (36hp ==> 20hp) The demon begins to stagger back and forth but doesn't fall just yet, Your Fulgurbeast and Fiddler Imp rise up off of the floor dazed but ready to act again.
>>
No. 847973 ID: 13fded

rolled 16 = 16

Maybe we can keep this thing incapacitate long enough for it's anger to diminish.
Fiddler should use Blinding Bariolage Major.
>>
No. 847974 ID: 117b94

/roll 1d20+9

its getting weaker! ... what if we end up killing it? Will it go to the aether, or just up and die? no time to worry though, its still rampaging! trying using the Demon Flagellum to hold it down!
>>
No. 847976 ID: b1b4f3

rolled 7 + 9 = 16

Rolling.
>>
No. 847977 ID: deec6e

rolled 18 + 9 = 27

>>847971

C'mon Ath, we don't want to do this to you. Have you really got nothing but rage left for us?
>>
No. 847978 ID: 7152b7

rolled 18 + 9 = 27

Press On! But continue to try and reason. We don't want to kill him but he's forcing our hand.
>>
No. 847979 ID: b20e5a

rolled 13 + 9 = 22

At this point we may as well at least go for incapacitating this thing.
>>
No. 847983 ID: 91ee5f

rolled 16 + 9 = 25

Trying again to talk him down!
>>
No. 847989 ID: 8a947d
File 151163772147.png - (168.00KB , 1212x826 , Athmoor's Hatred 9.png )
847989

You continue to do your best to try and talk the demon down. It stops for a moment and you think you've gotten through to it, but a portal opens beneath your feet and tentacles emerge from it grabbing you and holding on tight squeezing the life out of you.

Literally squeezing the life out of you (20hp ==> 5hp) and into the air for the demon to suck up (20hp ==> 35hp). It eventually drops you onto the ground.
>>
No. 847990 ID: 8a947d
File 151163788028.png - (320.01KB , 1212x826 , Athmoor's Hatred 10.png )
847990

After it's done feeding on you the demon leaps over towards Hakim and swings it's arm around chopping his head off in one motion. You sit in shock as his head rolls over to your feet.

Hakim: I don't think it's going to listen to you, and you can't survive something like this. Maybe get a little more aggressive.
>>
No. 847994 ID: d3602f

We can't kill it, but we definitely are going to need to hurt it enough that it will give up. Fiddler imp, heal us. We should summon a bulwark brute for some defense, and have the fuglurbeast attack again.
>>
No. 847995 ID: 91ee5f

rolled 15 + 5 = 20

>>847990
>Maybe get a little more aggressive.
Hakim's right. We tried but it's just not happening. It's time to kick this thing's ass! .....after Fiddler gives us a little help with another Mending Melody Major.
>>
No. 847998 ID: 0d45a9

You still have that flagellum summoned right? Ask Fiddler to heal us, and use empower on yourself (Hopefully Hakim's version of empower is still effecting us and stacks). Then double team the demon with yourself and the fulgurbeast.
>>
No. 848000 ID: 91ee5f

>>847998
If you want to use Empower on Roland, then you should probably use the Blood Restorative from our inventory to restore 20oz of blood first. Especially since using Empower on himself requires Roland to use 20oz of blood and he's only got 38oz of blood left in his body.

Also, if you're attacking with the Flagellum, you should roll a d20 + 4 from his Strength Stat + 5 from his Summoning 3 Skill.
>>
No. 848001 ID: deec6e

rolled 1 + 5 = 6

>>847990

I know you've got a point, man, but this is like a living piece of oh my god why are you still alive.

Uh, fulgurbeast, get cracklin' again!
>>
No. 848002 ID: d3602f

>>848001
We shot him in the head when we first met him. Him surviving decapitation isn't all that surprising.
>>
No. 848006 ID: 9e4723

I gess you are going to have to try the Pokemon way.
>>
No. 848008 ID: 8a947d
File 151164410892.png - (122.70KB , 1212x826 , Athmoor's Hatred 11.png )
848008

>rolled 1 + 5 = 6

Fulgurbeast leaps at the demon but gets caught by a cluster of tentacles emerging from the ceiling, Fulgurbeast get's dragged up through the rift and back into the Aether.
>>
No. 848009 ID: 8a947d
File 151164421704.png - (260.51KB , 1212x826 , Athmoor's Hatred 12.png )
848009

>rolled 15 + 5 = 20

Fiddler Imp plays Mending Melody and heals you (5hp ==> 15hp)

You drink the blood restorative and regain 20 ounces [28oz ==> 48oz] Then cast Empower on yourself for extra strength. You jump at the demon and slash at it with your Demon Flagellum (35hp ==> 20hp).
>>
No. 848010 ID: 8a947d
File 151164433052.png - (106.05KB , 1212x826 , Athmoor's Hatred 13.png )
848010

The demon slashes at Fiddler, but he manages to dodge under him and plays Bariolage of Blood. The demon starts to bleed heavily (20hp ==> 18hp).
>>
No. 848013 ID: d3602f

dice1d20+5
Hit him again!

Fiddler, disorienting him might help!
>>
No. 848014 ID: d3602f

rolled 17 + 5 = 22

>>848013
Fucking, is this how you use dice?
>>
No. 848016 ID: 767ae9

Dern it fulgurbeast. You had one job. At least good ol fiddler is still with us.
>>
No. 848018 ID: 91ee5f

rolled 17 + 15 = 32

>>848010
Here's an idea: Dual Wield your Blue Baroness and your Ivory Repeater!

Shoot it once with the Blue Baroness, use it's ability to teleport yourself behind it and/or dodge its attack, then unload with your Ivory Repeater! ( d20 + 10 from Perception Stat + 5 from Pistols 3 Skill )

>The demon slashes at Fiddler, but he manages to dodge under him
And since we're trying to turn Fiddler into our Eidolon and it requires him to trust Roland, I think Roland shouting, "Leave him alone!" at the demon will help earn Fiddler's trust!
>>
No. 848020 ID: 7152b7

rolled 14 + 9 = 23

LOOK INTO MY MIND YOU FUCK, I HATE THEM AS MUCH AS YOU DO! YOU'RE FIGHTING THE WRONG GUY!
>>
No. 848025 ID: 13fded

rolled 18 + 11 = 29

Since he is bleeding we can use his blood for another Stun Claw.
Does it use the intelligence status?
>>
No. 848028 ID: 91ee5f

>>848025
Roland has to physically be touching any source of blood if he wants to not use the blood in his body.

I don't think he should get close enough to touch it, since it's too risky! Also, I don't think he should use anymore spells since he's only got 28oz of blood left in his body! If he uses anymore he'll either pass out or die of blood loss!
>>
No. 848082 ID: 02d8f4

>>848018
We still have our demon flagellum out so would this work? I like the idea of using the blue baroness to teleport but what if we attempt a grapple instead?
>>
No. 848173 ID: 8a947d
File 151174035541.png - (318.13KB , 1212x826 , Athmoor's Hatred 14.png )
848173

>>848018
You take out the Blue Baroness and fire through it's chest [18hp ==> 5hp]. Teleport through the wound and unload six bullets(31 Large Rounds ==> 25) from your Ivory Repeater into the demons back! [5hp ==> 0hp]
>>
No. 848174 ID: 8a947d
File 151174057009.png - (282.30KB , 1212x826 , Athmoor's Hatred 15.png )
848174

The demon begins to split up into clusters of shadow and Aether energy as it dies, but as it does so something large round and heavy drops from it's body and onto the ground.

Before you investigate you help Hakim put himself back together (His limbs sort of meld back to his body, he still looks pretty tired). The orb buzzes and shakes on the floor. You REALLY want to pick it up something pulls you toward it.
>>
No. 848175 ID: d3602f

>>848174
Pick it up. BUT WRAP IT IN A CLOTH FIRST, NO DIRECT CONTACT.
>>
No. 848176 ID: 7152b7

TOUCH IT
>>
No. 848177 ID: 094652

Nobody touch that, ESPECIALLY Fiddler! Have him focus on healing you!
>>
No. 848179 ID: 8a947d
File 151174297392.png - (124.82KB , 1212x826 , Halfway 1.png )
848179

Fiddler brings you back to full health with a full playing of Mending Melody.

You decide to pick it up with cloth between it and your hands, it seemed like it was heavy but now that you hold it its light as a rubber ball. You turn to talk to Hakim...
>>
No. 848181 ID: 8a947d
File 151174304502.png - (74.82KB , 1212x826 , Halfway 2.png )
848181

But you realize you're not in the underground facility anymore! You're back in the Halfway. You look down at your hands, the orb is gone. You hear piano music playing...
>>
No. 848183 ID: 939c2b

>>848181
Wander off away from the piano music. If this guy wants to be dramatic, you should ruin it for him.
>>
No. 848184 ID: c66305

.... Athmoor?
>>
No. 848185 ID: 3abd97

>>848181
Walk closer, then listen respectfully. Don't interrupt.
>>
No. 848187 ID: d3602f

Do we still have our violin? If so, maybe we could join in.
>>
No. 848188 ID: 7152b7

>>848187
This is perfect.
>>
No. 848190 ID: 91ee5f

>>848181
This is just like what happened in New Olmec! .....which means that you just passed out again. Great. At least Troy and Issei aren't here to make fun of you for passing out again.

>Piano
Since there's literally nothing else to do, go see what's up with that guy.
>>
No. 848192 ID: 9e4723

>>848187
Do it. Let the music speak for us.
>>
No. 848221 ID: 9b80a5

huh matching neckerchiefs coincidence or no? who knows?
>>
No. 848224 ID: d3602f

>>848221
All the magic users have colors associated with them. Red just means he is associated with pagans and demons. Blue is priest, purple is voodoo. Prophets are a bit variable though.
>>
No. 848227 ID: 094652

Knock him out.
>>
No. 848276 ID: 8a947d
File 151181210454.png - (94.59KB , 1212x826 , Halfway 3.png )
848276

You'd play along if you could but you don't know the song. It's oddly sporadic in places too you aren't sure if you could keep up even if you wanted to. You approach the man playing the piano, he begins to slow down as you get closer. He starts talking to you as he continues to twiddle at the keys on his piano.

???: Hello there, I'm guessing you're only visiting. I know for a fact people like you don't normally belong in the Halfway. How'd you get here ?

You: I just...I picked something up and...who are you ?

???: Just a tired old ghost trying to pass the time...hey do you know how Moonlight Sonata goes ?

Part of you knows who he is but another part doesn't believe it, it would be impossible to be face to face with him right here right now.
>>
No. 848277 ID: 91ee5f

>>848276
>hey do you know how Moonlight Sonata goes?
Answer his question.

If you know how Moonlight Sonata goes, then say, "Yes."

If you don't know how Moonlight Sonata goes, then say, "No."

>Part of you knows who he is but another part doesn't believe it, it would be impossible to be face to face with him right here right now.
Ask him, "Are you Athmoor?"
>>
No. 848278 ID: 3583d1

I think I know that one, its a little sad though isn't it? But i'll play it with you if you answer this one question. Are you Athmoor?

https://www.youtube.com/watch?v=V3_ZIBgPA1g
>>
No. 848280 ID: 33cbe7

If that's Athmoor, you're phrasing the question wrong. It should be:
"Could I have your name, stranger?"
>>
No. 848281 ID: 7152b7

https://www.youtube.com/watch?v=4Tr0otuiQuU
You know this song.
You know this man.
No need to harry him for his name.

Play if you feel up to it, but don't forget to ask him a few good questions.

Which gift should you fear the most?
Can the Denizens of the cage be trusted?

Would he do it all over again if given the chance?
>>
No. 848283 ID: 9e4723

That song is simply the best thing you could have put in this panel, OP.
>>
No. 848285 ID: 939c2b

>>848276
Ask him who he played against.
>>
No. 848287 ID: 8a947d
File 151181695050.png - (137.32KB , 1212x826 , Moonlight Sonata.png )
848287

You: I think I do...It's sort of a sad one though. Before we start can I ask you real quick...what's your name ?

Athmoor: It's pretty obvious isn't it ? I know you know.

Athmoor: Now come on, I haven't played a duet in a while so forgive me if I'm a little off.

https://www.youtube.com/watch?v=V3_ZIBgPA1g

He begins to play Moonlight Sonata and you follow along, The somber music echoes in the Halfway's void. None of it feels real it's almost dream-like, You close your eyes and enjoy the music still. You're not too used to slower songs like this but you feel like you're doing well. Eventually Athmoor stops playing abruptly.

Athmoor: Hmm...that one is a bit too sad for me. Your violin playing's amazing, I'd start a band with you if I wasn't dead. Who taught you how to play ?
>>
No. 848288 ID: 91ee5f

>>848287
>Your violin playing's amazing, I'd start a band with you if I wasn't dead.
Athmoor himself has complimented your violin skills! Resist the urge to squeal in excitement like a little school girl!

>Who taught you how to play?
Nobody, you taught yourself.

When you were 8 and then Pagan Knights rescued you and gave you the name "Gallows", you kinda needed something to do to calm yourself after being so close to death. One of the Pagans suggested learning music and you thought the violin was a cool instrument, so you just picked it up and started playing. Everyone said you were a prodigy with the violin and you've been playing ever since.
>>
No. 848292 ID: 3583d1

>>848288
"I mostly taught myself when it came down to it but I did have some help. I first started to play after I was taken in by some of the pagan knights. This was when I was eight years old, they gave me the name 'Gallows' because I was almost hung, lucky for me I got saved at the last minute by a stray arrow fired from... well, I don't really know. After I got rescued I was something of a wreck. One of the knights started to play a song to calm me down, and it really did help. So I asked him to teach me a little bit. I quickly picked it up, it just came very naturally to me. The guy who taught me called me a prodigy. Where did you learn piano?"
>>
No. 848293 ID: 9e4723

>>848288
That is a good answer, i don't know if a prodigy; but modesty aside, you ARE pretty good at it.
>>
No. 848294 ID: 9e4723

All this aside, why is HE here? What happened to his horn? there just so many questions. Do we even have time enough?
>>
No. 848311 ID: deec6e

>>848287

School of hard knocks - you should've been a drummer, really. You also got an aberrant summon fiddler friend now, so you've gotten more practice in of late.

Ask him if he minds if we talk about some serious stuff. You've got questions. There's a new game on.
>>
No. 848312 ID: 7152b7

>>848288
Thirding
>>
No. 848313 ID: 8a947d
File 151182596780.png - (87.77KB , 1212x826 , Halfway 4.png )
848313

You: I mostly taught myself when it came down to it but I did have some help. I first started to play after I was taken in by some of the pagan knights. This was when I was eight years old, they gave me the name 'Gallows' because I was almost hung, lucky for me I got saved at the last minute by a stray arrow fired from... well, I don't really know.

You: After I got rescued I was something of a wreck. One of the knights started to play a song to calm me down, and it really did help. So I asked him to teach me a little bit. I quickly picked it up, it just came very naturally to me. The guy who taught me called me a prodigy.

You: I'd love to talk about this more really I would but I need to talk to you about something serious, another game's started.

Athmoor:...Oh boy...Of course it would happen sooner or later. I'm guessing Pagans are the red team and that church is the blue team ?

You: Yeah, I'm sure the church is the enemy team of course it would only make sense. I want to know if there's anything you can tell me about the game that could help, anything at all! We need all the help we can get.

Athmoor: Of course, ask any question you want. Though the Administrator told me not to give away too much about the game, as much as I'd like to "cheating" would only get you in more trouble later on. Now what do you want to know ?
>>
No. 848314 ID: 117b94

how do we find more Azerite orbs?
>>
No. 848315 ID: 117b94

>Athmoor's mind orb
Ask him about the orb you picked up off that mind demon that attacked you.
>>
No. 848316 ID: 91ee5f

>>848313
>Though the Administrator told me not to give away too much about the game, as much as I'd like to "cheating" would only get you in more trouble later on.
".....ok, now I'm afraid to ask the wrong questions! Could you let me know if I ask a question that'll get me in trouble?"

>Now what do you want to know?
How about asking him what strategies he used during his game?

Maybe ask why the Church's Pantheon tore him to pieces?

>>848315
Yeah, ask about that.

And maybe ask if there's anymore of those hidden around somewhere?
>>
No. 848318 ID: 3ce125

>>848313
Ask him about the true history of the world. Is his side of the story the same that the Pagans know? How did the Pagans come to know the story-- did one of the gods present at the time tell mortals what happened?
>>
No. 848319 ID: 939c2b

>>848313
If you aren't in the cage when we win, but some of your fragments are, what will happen to them?
>>
No. 848321 ID: 7152b7

Which of your stolen gift's should I be most wary of?
Inversely, are there any gods with lesser gifts that could be re-conquered entirely?

Could you tell me more about some gods?
I've encountered Cadzevix of Space's minions a couple times now.

Frietast of Black Ice appears is helping us, but she's quite aloof and I'd like to know more about her.

Gya of Sea Spiders is begrudgingly being dragged along by us. Any insight on her would be helpful. Her relationship with her prophet is hurting their development, and I'd like to rectify that.
>>
No. 848322 ID: 8a947d
File 151183050531.png - (100.53KB , 1212x826 , Halfway 5.png )
848322

>Mind Demon Orb

Athmoor: Sounds like that demon was a part of my mind, that orb must've been a concentrated ball of mental energy that drew you to my soul when you touched it.

Athmoor: ...Or something like that.

>More Azerite

Athmoor: Well...that's sort of one of those "cheat" questions, but I feel like since you went through a lot to get here I could tell you were one is.

Athmoor: ...There's a place all the way to the north of Adipedi on a small island that should have something. Check your map when you get back.

>What strategies he used during his game?

Athmoor: ...You shouldn't use what my team used, with the way you're going you should do fine without any of what we did.

>Why the Church's Pantheon tore him to pieces?

Athmoor: They wanted what I had, a whole world of my creation...and I was foolish enough to basically hand it right to them. Now look where we are.
>>
No. 848323 ID: 3ce125

>>848322
You could try asking if it is possible to resurrect him. You have access to part of his mind, which leads to his soul... and his body is very familiar to the Pagan faction. Would it be possible after you win the game and become a god?

Where did the other gods come from?
>>
No. 848327 ID: c8480c

If we can't use the mind orb anymore after this we should give it to Hakim since it kind of is his door.
Should ask Athmoor if that could blow up in our faces, though.
>>
No. 848329 ID: 8a947d
File 151183154353.png - (98.91KB , 1212x826 , Halfway 6.png )
848329

>>848321
Athmoor: I know very little about the gods, I feel some have hidden their true nature from me when I was alive but now I know them for what they really are. I don't even know where they came from, I just saw them as people in need of a place to call home.

Athmoor: Khonadon by far has the most intimidating aspect of the world, he controls time. Though Tyrant's control of destruction makes him dangerous as well. You have no hope of killing a god sadly

Athmoor: Freitast...she wasn't one of the ones who helped kill me, neither was Gya. Gya was childish always playing with mortal creatures like toys, but I feel like with enough work she can be taught a little compassion. Freitast kept to herself; she always had an interest in the natural world, but went about discovering it by herself.

>Resurrection

Athmoor: I feel like I may stay dead. There isn't much you can do about that, the Aether will always exist and so will the demons inside of it but me ? I will live on through humanity and through the demons. That's just how it'll be.

>True history of the world

Athmoor: Everything the Pagans know is very much true, though it wasn't all of the gods that wanted me dead. I imagine one of the smarter demons told the story to the first few Pagans and it's been passed down since.

You feel the world get blurrier beneath your feet as your body begins to fade, it looks like you're running out of time in the Halfway.
>>
No. 848331 ID: 7152b7

It seems my time is short.

Besides winning the game, is there anything you want me to do?
>>
No. 848332 ID: 5bc36c

>>848329
Shake his hand.
"It was nice meeting you."
>>
No. 848333 ID: 91ee5f

>>848329
>Freitast and Gya
Tell him that you're friends with their Prophets. Then ask if there's anything you can pass on to the Prophets to help their relationships with their gods?

>You feel the world get blurrier beneath your feet as your body begins to fade, it looks like you're running out of time in the Halfway.
I can't think of anything else to ask.

Roland, after asking whatever questions you have, reach out your hand and tell him, "It was an honor to meet you, sir." Hopefully, he'll take your hand and give you a handshake.
>>
No. 848334 ID: b0f04f

Is there any final piece of advice you want to give me?
>>
No. 848337 ID: 3ce125

>>848329
Wait, one last thing: Can we trust the Voodoo Men?
>>
No. 848345 ID: 91ee5f

>>848327
No. Something like that needs to be in Pagan hands.

He can have whatever else is in the place we found. Or when we go back to the Gilded Cage, we can let one of the higher ups know that he was very helpful and they can give him a reward of some kind.
>>
No. 848346 ID: d3602f

>>848337
As much as I respect Athmoor, the guy much too trusting. I don't think he is the best person to ask about who to trust.
>>
No. 848348 ID: d3602f

Wait, do you know where we could find a powerful demon who could help?
>>
No. 848349 ID: 91ee5f

Wait, where is his team? Could we ask them for help?
>>
No. 848355 ID: 830fb7

Is he able to do the profit thing with you to gain access to your world and technically be "Alive" through you (while granting you power and advising you).
>>
No. 848360 ID: 9b80a5

any tips? or any powers you can teach me?
>>
No. 848397 ID: 9e4723

Ask him if it's possible to find another mental fragment of his to talk to him again. And ask him what good did to fight this one, besides of the obvious, on what other way i can help us.
>>
No. 848403 ID: 8a947d
File 151188081901.png - (84.79KB , 1212x826 , Halfway 7.png )
848403

>What happened to his team ?
Athmoor: They're gone. That's all I can say for now.

>Mental fragments
Athmoor: It's possible to find more, fragments of the rage I felt when I died. They're probably lurking in forgotten places or in the Aether. If you can come back I can help you more, it's nice having someone to talk to.

>Make you Prophet ?
Athmoor: Gods make Prophets to escape death, I'm already dead so I can't do that for you.

You shake his hand at tell him it was an honor to meet him, before you go you ask if there's anything else important he can tell you. he turns around and stares up into the void of the Halfway.

Athmoor: The Regent Church has brought something into this world, something dangerous of course. It's how they found your hideouts and it's how they plan to win the game. I don't know exactly what it is but you need to hurry.

Your form fades away into darkness, as the world around you fades out you hear violin music playing.
>>
No. 848405 ID: 8a947d
File 151188167431.png - (163.26KB , 1212x826 , Gilded Cage 1.png )
848405

Fiddler imp is beside you playing his violin, he stops when he sees you wake up.

Fiddler: Mornin' Gal! Well not mornin' really it's like afternoon but ya get what I mean.

You: I'm...back in the Gilded Cage ?

Fiddler: Yeah, Dat big voodoo guy carried ya back 'ere. Everyone was freakin' out, especially that shop lady with the weird accent.

You: ...Why am I wet and sticky ?

Fiddler: Oh that's spit. I was spittin' on ya to try and get ya to wake up. It's a demon remedy, if anythin's wrong with ya a little demon spit'll fix it.

Fiddler: You was hummin' a weird song I ain't heard before. It went like dis right ?

Fiddler begins to play Moonlight Sonata, but it's not exactly the same. Really it's not as somber as the original and it's pace is different in places but it's still really good. Fiddler has learned [Bloodmoon Sonata]- Increases the power of attacks to allies that can hear it.

Athmoor said something about checking your map when you got back.
>>
No. 848408 ID: 91ee5f

>>848405
Tell Fiddler what happened when you touched that orb! In fact, you should tell everyone what happened! And you should tell them about the things Athmoor told you about! Especially what he told you about how the Church found your hideouts!

Do you even still have the orb?

>Fiddler spitting on Roland.
".....if I find out you're messing with me, I'm gonna get you in a headlock and noogie you!"

Also, don't unsummon Fiddler just yet. After giving a report on what we found, I kinda wanna just hangout and play some tunes with Fiddler, so that we can relax. And considering how close we came to death a few times during that last fight, just relaxing a little before we get back to doing things sounds like a good idea.

Oh, and just in case Fiddler is mad at himself for releasing that demon, we should let him know that we're not mad at him for doing that, but we are glad that he saved our ass from dying.

>Athmoor said something about checking your map when you got back.
Then check your map, I guess. And show it to whoever you give your report to.
>>
No. 848411 ID: 9e4723

Oh yeah, now song! Ok, you got a lot of things to do. Check your friends, specially Hakim, he took a good pownding and you have to thank him. Check your map to find that azerite, AND inform your felow pagans about the fate of Athmoor.
>>
No. 848412 ID: 0d45a9

Tell Fiddler what you saw. I'm surprised you're not squee-ing about it already, Gallows, it's not every day you meet your own god.
>>
No. 848426 ID: 7152b7

The tune was one Athmoor was playing in the Halfway. He called it "Moonlight Sonata"
I'd never heard it before, and yet knew exactly how it went.

He said it was too sad for him. He'd probably like your version better, to be honest.
>>
No. 848431 ID: 3583d1

This, and tell him to slow the song down when he plays it, it is Athmoor’s song after all...
>>
No. 848432 ID: 8a947d
File 151190782603.png - (151.75KB , 1212x826 , Flint 4.png )
848432

You hurry to Flint's room to tell him about what happened. You show him your marked map and tell him about meeting Athmoor.

Flint: I can't say I'm not skeptical, but if you have a lead on Azerite we definitely shouldn't pass it up! I'll give an order to have pagans look out for large feral demons.

Flint: We should have pagans on stand by that can investigate that Azerite site for us, unless you want to go with your group instead ? Either way we out to hurry, if it's there the enemy team might get to it before us.
>>
No. 848434 ID: 939c2b

>>848432
We need to go to the Unter. Flint's group can handle this.
>>
No. 848436 ID: 91ee5f

>>848432
Let him send a team to go investigate.

And before we go to the Unter, let's just stay here and relax for a little bit. Remember what Issei told you, "it's important to slow down sometimes Roland, it can't always be go, go, go."

I think you deserve to take a break before you go back out and do stuff. Also, you've gotta make sure you get your blood levels back up to normal, otherwise you ain't gonna have any spells!
>>
No. 848438 ID: 91ee5f

>>848436
Ask if he's gonna send anyone to take a look at the facility we found that demon in? What about the orb, did you show it to him?

Oh, and before you forget, if you're gonna bring Flint with you to the Unter, you've gotta ask him the important question! "How do you feel about spiders?"
>>
No. 848444 ID: 7152b7

Woah. IDEA.
We need to talk to Hakim! I know what to use Karas' Card for!

Trade it for information on the item brought into the world by the priests to win the game.
What it is, where it is, and how to destroy it.
It's capture or destruction is a top priority.
So long as it remains in Church hands they can remain one step ahead of us at all times.
This is unacceptable.
>>
No. 848445 ID: 91ee5f

>>848444
>Trade it for information on the item brought into the world by the priests to win the game.
Oh, yeah, let's make sure we tell Flint about that and explain that's what let the Church find our hideouts!
>>
No. 848447 ID: 9e4723

>>848444
Nice, this is actually a pretty good idea. This either puts us in a even ground or higher.
>>
No. 848459 ID: 3583d1

>>848444
Booyah! Let’s get this done!
>>
No. 848461 ID: 8a947d
File 151191886517.png - (199.58KB , 1212x826 , Hakim 2.png )
848461

You decide Flint can get a team of pagans to find the Azerite, you still have other stuff to do. Before you go you tell him about Athmoor's warning and ask for Karas' card.

After he gives it to you you head over to Hakim to give it to him.

You: Hakim! I learned the Church has access to something dangerous that they plan to use to win the game! Do you think you can use Karas to find out what it is!

Hakim: A: Stop shouting I have a headache from being decapitated. B: I'll see what I can barter for but I have no guarantee I'll get exactly what you need.

Hakim takes the card and heads back to his room. Now you'll have to wait for the results, until then you should see Ada about heading to The Unter.
>>
No. 848463 ID: 38f35c

On your way to ada try to come up with some way to repay hakim’s help. He’s been more helpful than I expected and i feel like we should at least try to reciprocate some of that.
Might also help out with trust issues.
>>
No. 848467 ID: 3ce125

Get some fuckin' food.
>>
No. 848468 ID: 9e4723

>>848463
Well we could start by thanking him for taking us back to the Gilded Cage in one piece.
>>
No. 848469 ID: d3602f

>>848468
We'll do that next time we see him. It has also been a while since we last ate, I believe. It wouldn't be too unreasonable to go to the mess hall.
>>
No. 848470 ID: 91ee5f

>>848467
Good idea.

.....hey, do you think we can get invite Ada? I mean, the kitchen here in the Gilded Cage is a shitty location for a date, but I think we could somehow make it work.

.....should probably take a shower before we go talk to Ada, anyways.
>>
No. 848471 ID: 91ee5f

>>848470
Actually, even if we're not gonna go see Ada right away, we should shower before we eat. We're still covered in demon spit from when Fiddler was spitting on us and even though Fiddler said demon spit was a good remedy, I don't exactly like the thought of touching our food with our hands covered in spit and then eating the food along with the spit.
>>
No. 848503 ID: 7152b7

>>848470
...should probably take a shower...
...hey, do you think we can get invite Ada?
Good Idea.

Fix'd
>>
No. 848883 ID: 8a947d
File 151207500105.png - (188.26KB , 1212x826 , Gilded Cage 2.png )
848883

You realize how hungry you are after almost dying today. You begin to head for the dining hall and run into Ada on the way. She's surprised to see you, and very obviously worried.

Ada: Roland! Are you okay ? That large man with the face paint was carrying you inside unconscious when he came back!
>>
No. 848884 ID: 9e4723

Oh, you know, i almost died from a demon attack and blood lost, but there is nothing like a good nap and some food can heal. Want to come?
You DO realise you forgot to wash the demon saliva off your self don't you?
>>
No. 848885 ID: f0e789

>>848883
“Today has been a very odd day, Ada. But you know it nothing a hot meal and a nap can’t fix. Care to join me for some food?”
>>
No. 848891 ID: 7152b7

>>848883
My mind was stuck in the halfway after I fought a demon. I learned alot from a ghost there.
>>
No. 848892 ID: 3ce125

>>848883
Oh she's walking around without her disguise. Does that mean she showed your friends already? How'd it go?
>>
No. 848893 ID: d3602f

>>848883
I got to play violin with my god, Fiddler learned a new song, and I found out demon spit apparently has healing properties (at least that what Fiddler told me). I think today was a pretty good day for me. Still feel a bit bad about Hakim losing his head though, feel like we should make it up to him at some point.
>>
No. 848899 ID: 8a947d
File 151207922735.png - (301.27KB , 1212x826 , Gilded Cage 3.png )
848899

>>848884
You wiped it off before you left your room, you're not going to walk around with demon spit on your face!

You: I'm fine! I almost died from blood loss met the ghost of my dead god learned some important stuff and now I'm going to get food, want to come?

Ada: ...You say that like all of it is no big deal again I swear Roland. But yeah, I have been so busy sorting things out and worrying about our meeting with the Unter I have not eaten anything at all besides breakfast!

You and Ada head to the Dining Hall and you realize her disguise is off.

You: So everybody knows you're a spider-person now ?

Ada: We are called Spinnensch, and yes. I have gotten mixed reactions but none have been too bad just general surprise, what you would expect when you first see a half spider half human.
>>
No. 848901 ID: 8a947d
File 151207965946.png - (282.27KB , 1212x826 , Kitchen.png )
848901

You and Ada go into the Kitchen, there are a bunch of trays and platters full of food and snacks along with refrigerators stocked full of ingredients. Issei and Troy are sitting at a table.

Ada leaves to get food immediately but you decide to speak with Troy and Issei first.

Issei: so we're just going to see how long it'll be before you give yourself a heart attack ?

Troy: C'mon Issei, My sandwiches are world famous. The taller the better. Eat one for breakfast lunch and dinner and you'll be feelin' stronger than ever!

Issei: the only thing anyone will feel after eating one of these things is clogged arteries. hello Roland, Troy's trying to kill himself.

Troy: There are vegetables on the sandwich!

Issei: along with bacon, ham, chicken, egg, and roast beef. the two tomatoes you put on it won't cancel out the rest of the mess on there.
>>
No. 848904 ID: d3602f

>>848901
First you eat that that clam chowder you call "food", now you are eating a huge sandwich with everything on it that probably couldn't fit your mouth? Am I the only one with a normal diet around here?
>>
No. 848906 ID: 91ee5f

>>848901
"Listen, Troy, I know you said you were gonna get Issei to try something besides strawberries, but isn't this a bit excessive?!"

And if he doesn't know about Ada, maybe give him a little heads up so that he doesn't overreact.
>>
No. 848912 ID: 3583d1

>>848901
Honestly that sandwich sounds pretty good actually, care to make me one Troy?
>>
No. 848913 ID: 3ce125

Sandwich me.
>>
No. 848915 ID: 9e4723

You have to give him points for trying to get you to try to eat new things. But i don't think giving him a whole sandwich full of things is going to work. You have to start with small things.
Oh, ask Ada about her eyes! We haven't seen them yet!
>>
No. 848929 ID: 7152b7

WAIT!
STOP!
YOU ARE MISSING THE MOST IMPORTANT INGREDIENT!

Grab 3 of Issei's Strawberries cut them in half, and place them on the sandwich.
>>
No. 848935 ID: 8a947d
File 151208913551.png - (136.42KB , 1212x826 , Kitchen 2.png )
848935

You: Are you really trying to get Issei to eat that ?

Troy: What ? Oh no this all for me! Issei wouldn't even eat one of those weird orange fruit things.

You: ...Honestly, I kinda want one.

Uma comes up from behind the counter, you didn't notice she was back there.

Uma: Why not try some of the scramble I made ? It's got green peppers, eggs, potatoes, cheese. All the good stuff!

You: Well...I can't say no to potatoes, lemme get a bite.

You take a fork and pick up a nice scoop of eggs, potatoes, and vegetables. As you blow on it you turn a little and notice Troy very adamantly shaking his head warning not to eat it, even Issei with is expressionless false face some exudes an aura of concern as you move the fork closer to your mouth. Do you still eat it ?
>>
No. 848937 ID: 813db0

you're in too far, if you back out you'll just insult her.
>>
No. 848941 ID: 7152b7

Pffft Troy's just still creeped out about Ada's spideryness.
Scrambled omelets are legit. Devour, sir.
>>
No. 848942 ID: 9e4723

I mean, you can alwas say you didn't like it. At least try it. Do you know how to cook, Roland?
>>
No. 848943 ID: 3abd97

>>848935
Eaaaaat iiiiiiiiit.
>>
No. 848946 ID: 3583d1

>>848941
Uhh, it’s Uma who made it, not Ada.

With that being said however, DO IT! Show these pussies you can eat a lot worse.
>>
No. 848947 ID: d3602f

>>848935
Whisper your prayers to Athmoor and eat it. Try to avoid tasting it though, I have a pretty good feeling that if we get a good taste we are going to be spending the rest of the day in our bed.

I didn't hear her mention fish at least, so we aren't going to be eating mutants.
>>
No. 848950 ID: 91ee5f

>>848935
>Troy and Issei silently saying, "No, don't eat that!"
Just ignore them and take a bite.

If it taste disgusting, don't tell Uma. You don't want to hurt her feelings, right?

But if Uma herself can see through your bullshit and she tells you to tell her the truth about the food, then go ahead and admit that you don't like it.

Just remember, she only wanted you to try it and you said that you'd get a bite. A single bite is all you need to take.

After that, ask everyone what they've been up to while you were gone. Be prepared for Troy and Issei to start making fun of you for passing out again.
>>
No. 848966 ID: 117b94

EAT IT YOU BITCH!
>>
No. 848976 ID: 8a947d
File 151209989709.png - (139.23KB , 1212x826 , Nom.png )
848976

You decide to take a bite regardless of the warning given by your friends.

Its...not bad. Actually it's pretty damn delicious! You haven't had potatoes this good since you left home. You don't know why anyone wouldn't eat this stuff it's amazing, Uma is an amazing chef!
>>
No. 848977 ID: 8a947d
File 151209999168.png - (149.44KB , 1212x826 , Nom 2.png )
848977

Each bite releasing more amazing flavor, the savory egg and the crispy potatoes come together to create a sort of...tingling ? Almost...hot sensation. You could even say it was...
>>
No. 848978 ID: 8a947d
File 151210028295.png - (129.83KB , 1212x826 , Nom 3.png )
848978

BURNING!

Before you can even say Satan's fiery nutsack your mouth is engulfed in flames! You can feel the skin on the inside of your mouth peeling off as more of the singing feeling crawls down your throat and into your stomach! Your entire mouth has been turned into a funerary pyre ! You'd rather give a Living Pyre a blowjob than feel this awful tongue immolating, bud blazing, esophagus melting taste in your mouth any longer!
>>
No. 848979 ID: 6f75e1

>>848978
Sounds delicious. Finish eating and ask for seconds.
>>
No. 848980 ID: 52bd63

>>848978
MILK STAT!!! And maybe a healing draft....
>>
No. 848981 ID: d3602f

>>848978
Look for milk! I hear that helps with spicy things!
>>
No. 848985 ID: a1c783

http://i0.kym-cdn.com/entries/icons/facebook/000/017/916/Shits_4b0362_1564208.jpg
>>
No. 848987 ID: 9e4723

Well, at least you could taste it before you lose all your sense of taste.
>>
No. 848989 ID: fe7355

Milk or cream, alcohol, sugar, milk chocolate, or chewing on some bread will help neutralize hot and spicy food. ...I'd suggest all of the above for this one.
>>
No. 848993 ID: 3ce125

UMA WHY

WHY DIDN'T YOU WARN ME
>>
No. 848994 ID: 91ee5f

>>848978
Don't drink water, that'll only make it worse! Drink some milk! That'll neutralize the burning!

Now I'm kinda expecting Ada to come to the rescue with a glass of milk in hand! XD
>>
No. 849000 ID: 91ee5f

>>848994
Now that I think about it, this isn't Uma's fault, this is all Roland's fault. This doesn't prove that Uma is a bad cook, since Roland said that it tasted good. He just ate too much too fast. Because if he just ate a little slower, his mouth would've slowly started warming up, which would've given him more than enough time to get some milk before he started spitting flames outta his mouth, which would've also allowed him to keep eating.
>>
No. 849005 ID: 3abd97

>>848978
It's a test, dude, tough it out.
>>
No. 849036 ID: 7152b7

Them peppers are real, yo.
It's an acquired taste, eventually, the fire will become a mild tingle.

In the meantime, Milk. It will immediately end the pain.
>>
No. 849037 ID: 830fb7

*New ability unlocked Fire Breath*
>>
No. 849112 ID: 8a947d
File 151216753587.png - (190.17KB , 1212x826 , Kitchen 3 .png )
849112

You scramble for the nearest refrigerator and down an entire bottle of milk to douse the fire in your mouth.

Uma: It's good right? My mom always told me if it's not burning the skin off of your tongue you're doing it wrong!

You: I couldn't have gotten a little warning ?

Uma: This was funnier.

Ada comes back with a plate of food and sits down at the table.

Ada: I saw all of that from over there, I think everyone in here saw that.
>>
No. 849116 ID: 11c9ff

>>849112
Alright well... how about we get some food that’s won’t burn our tongue off.
>>
No. 849117 ID: 7152b7

Oh god.
Now there's a new dilemma.
It... It was so good.
But it hurt so much.

You need more. But... Pain.

Get some more scramble. But Deffo bring a tall glass Carton of milk.
Should be manageable if you take a swig between every bite.
>>
No. 849118 ID: deec6e

>>849112

"Hooh, thank Athmoor for milk. I don't want any more, but I gotta admit it's pretty good cooking! Want to try some, Ada? We can at least have the milk ready this time. Actually, what's the cooking like in your home? You guys got any specialty recipes?"
>>
No. 849119 ID: 91ee5f

>>849112
See, what'd I tell you? She's not a bad cook, it's supposed to be like that!

Still, tell Uma that you didn't think she was the kind of person to play pranks like that. And then go get something else to eat.
>>
No. 849128 ID: d3602f

>>849117
Heck, maybe we should cover the stuff in milk first. It would not be too bad soggy, right?
>>
No. 849136 ID: 8a947d
File 151217735223.png - (169.60KB , 1212x826 , Kitchen 4.png )
849136

Despite the utter hell the scramble unleashed upon your mouth the taste was amazing enough for you to want more. You ask Uma for a bowl of it and sit down with a whole jug of milk. Ada sits across from you.

Ada: So...We must be heading to the Unter soon yes ?

You: Yeah, When's a good time.

Ada: Whenever we can. Either today or tomorrow, You did almost die today so I would understand if you wanted to stay put a little longer.

Ada: Also did you decide who you wanted to bring with you ? Three people should be good.
>>
No. 849141 ID: 7152b7

Uma is a must.
Flint or another High ranking Pagan is a must...
But who's third?

I'm Thinking Troy. He tend's to be insightful in his own unique way, and he meshes well with Uma.

Not sure if we should bring along Hakim. He's proven reliable thus far but the location of the Unter could be valuable. Don't want that ending up in a deal.

Issei would be great but he's... Unsettling to others. Not really a good pick for the first impression to a bunch of xenophobes.
>>
No. 849146 ID: 9e4723

Again with this? Man, i don't know anymore. Ask if someone offers to go, you don't have to choose everything.
>>
No. 849148 ID: 094652

We could bring another of Hakim's flunkies, they might need the exp and would be a good source of Vitamin I[smallntel[/small].
>>
No. 849152 ID: 91ee5f

>>849136
"I know for sure that I want to bring Flint. Or if he's not available, one of the other head Pagans. Uma, because she seems like someone that would be good with words and her Good Natured Trait gives her a +5 to social rolls, which would be good for negotiating. Annnnnd I can't think of a 3rd person. How about you pick? Did you meet anyone around here that you'd want to bring with us?"

Issei will understand why Roland didn't pick him, but Troy might not. So if Troy wants to know why Roland didn't pick him, then Roland should tell Troy that he thought it would be better if Troy and Issei went over to New Olmec to find Troy's sister. Because after the Church cleared out the Pagan hideout, they've probably set up their own base there and they're gonna start indoctrinating people. So Troy should probably go find his sister before the Church brainwashes her into joining them.
>>
No. 849153 ID: 11c9ff

>>849141
Think of where we are going, would they really be xenophobic to someone who might potentially be something they could relate too? That’s being someone who must hide their appearance to blend in? I doubt it would make much difference. Besides we haven’t had our main guys together for a job in a while anyway.

As for the high ranking pagan what about Ms. Killboss herself?
>>
No. 849154 ID: 3ce125

>>849136
Take Uma, some high ranking Pagan, and... well, ask Ada if her people will take offense to you bringing Issei along. He's not human.
Alternatively, we could bring Hakim. The Pagans are working with the Voodoo Men already, so we may as well have a representative with us. Plus he's friends with Uma.
>>
No. 849156 ID: 91ee5f

>>849154
Yeah, I can see Hakim working as a number 3.

But would he want to come? He also almost died and he might be in the middle of resting or using Karas to make a deal or something and wouldn't want to be disturbed.
>>
No. 849161 ID: d3602f

>>849156
Then we can do it tomorrow.
>>
No. 849211 ID: 13fded

>>849141
I support this reason.
>>
No. 849212 ID: 3ce125

Guys you forgot Troy doesn't like spiders. I don't think he'd do well in Unter.
>>
No. 849220 ID: 830fb7

>>849136
"You did almost die today"
That might as well be our default state by this point, after all we did go through the big expedition of being under constant threat by both the church and Hakim's group.
>>
No. 849253 ID: 8a947d
File 151222707440.png - (171.89KB , 1212x826 , Kitchen 5.png )
849253

Hakim's probably still working on the Karas deal.

You: Uma, Flint, and Issei. That should be good.

Ada: If you say so. No matter who comes down we need to be careful this meeting will determine if we can get more help or not.

Troy: Speakin' of more help, I got in contact with my associates. They're gettin' together and I'm goin' to bring 'em here later on. I'm makin' sure to get my best guys for this, no real criminals. Also I'm goin' to get my sister too of course. Some weird shit might be goin' down in New Olmec and I gotta get he outta there.

Ada: So Roland, do you want to go today or tomorrow ? We can leave right after we finish eating if you want to. Though... I'd understand if you want to wait a little.
>>
No. 849257 ID: 9e4723

Well, how do you feel Roland? I mean, you always are about to die from something, so unless you really feel tired and need some rest, go today.
>>
No. 849258 ID: 13fded

No reason to wait. Let's go!
>>
No. 849267 ID: 91ee5f

The only reason to wait would be to get Roland's blood back up to max.

If it's already up to max, then we might as well go after we're done eating.

Besides, if Roland is ever gonna date Ada, he's gonna have to meet her parents sooner or later, so he might as well go sooner instead of later.
>>
No. 849272 ID: 7152b7

I think today is the best option. We need to get this out of the way so we can mount our assault on the Churches Device as soon as possible.
Not only that but if the church can find the unfindable, Unter should know sooner rather than later.
>>
No. 849273 ID: 91ee5f

>>849272
Yeah, that's right! If that thing the Church has can find Pagan hideouts, then it could also let them find the hidden city of Unter!
>>
No. 849279 ID: 3583d1

Best to do this sooner rather than later. And that’s good to hear Troy! It’s always good to have more people on the team.
>>
No. 849300 ID: d3602f

Issei? Damn, I really don't want to bring him. Remember what Uma said? He doesn't have to speak, and he is still scary. Not the face of trustworthiness. Will he really be any use on a diplomatic mission?

Anyway, I think tommorrow might be best. Since we aren't in a rush, it might be good to ask Flint about how to regain summons.
>>
No. 849364 ID: 8a947d
File 151225692563.png - (93.55KB , 1212x826 , Kitchen 6.png )
849364

You: Let's go now. I'm always close to dying its basically how I live. I don't want to waste time.

After lunch you gather everybody. Flint agree's to coming along and leaves the rest of his work to Pensword.
>>
No. 849366 ID: 8a947d
File 151225751047.png - (248.70KB , 1212x826 , The Unter.png )
849366

Ada leads you out in to the wasteland in the middle of Adipedi. There's nothing around for miles and the heats beginning to get to you through your bandages.

Ada: Everybody stand over here. Get close together I do not want anyone getting left behind.

Ada turns to you.

Ada: My father probably is not in a good mood, I can only imagine how much talking it took to get us inside. When we get down there don not be rude, but do not try to kiss up to anybody they hate that.

Ada: Look people in the eyes when you talk to them and do not do any demon summoning, we may be a society build on magic but pagan magic might freak them out a little, Issei must keep his...condition under wraps, and try not to stare, they will probably stare at you but you do not stare back, DO NOT eat any mushrooms unless I look at them first, everybody stay next to me don not go off on your own. You understand ?
>>
No. 849367 ID: 3583d1

Got it.
>>
No. 849369 ID: 33cbe7

Heh heh, twin peaks.
>>
No. 849370 ID: d3602f

>>849366
Understood. We don't go summoning demons for every little thing, only in combat.

If anyone asks, Issei is our bodyguard.
>>
No. 849380 ID: 91ee5f

>>849366
>Issei must keep his...condition under wraps
"Honestly, I'm surprised everyone that's seen Issei in action isn't weirded out by him."

>and try not to stare, they will probably stare at you but you do not stare back
"It's gonna be hard for Issei to not stare, since I've never seen him blink the entire time I've known him."

>DO NOT eat any mushrooms unless I look at them first
"Wait, you think they'd try to poison us or something with those mushrooms?"

>everybody stay next to me don not go off on your own.
"Not even if someone insists that we split up with you?"

>You understand?
"Got it."
>>
No. 849392 ID: 9e4723

Issei, you already ate, right? So no wandering off to eat some putrid Spinnensch, eh?
Don't worry, Ada, i am sure we can behave ourselves.
>>
No. 849394 ID: 3abd97

You sure I wouldn't fit in more if I summoned a spider demon to ride around on?
>>
No. 849397 ID: 9e4723

>>849394
No, not only it would make it worst, but beside that, the main problem is the summoning itself. As Ada said, they are magic users, but demonic power is diferent from what theirs, and they are just distrustful in general.
>>
No. 849418 ID: 8a947d
File 151226916426.png - (217.59KB , 1212x826 , The Unter 2.png )
849418

You: Wait, you think they'd try to poison us or something with those mushrooms?

Ada: Not intentionally, but I am not sure what humans can and cannot from the Unter.

You: Anyway, I'm sure we'll stay on our best behavior you've got nothing to worry about.

Issei:...what would a spider-person taste like ?

Ada: Good let us be on our way then.

You look around and notice that you're no longer on the surface anymore.

You: W-We're already here? How'd that happen so fast?

Ada: Same way everything happens down here. Magic.
>>
No. 849420 ID: 8a947d
File 151226972862.png - (450.70KB , 1212x1653 , The Unter 3.png )
849420

Your party steps out of the large warp facility you teleported into. The Unter is large, larger than any city you've seen. The cavern it's in is huge, you have no idea how deep underground you must be. The cavern roof is lined with luminescent mushrooms and other fungus that help light the city along with the electronic lights that the tall buildings emit.

As you walk down into the front of the building you instantly feel tons of eyes on you. Everybody is staring at your group, which was to be expected but is still disconcerting.

Ada: There should be a pick up for us at any moment...It occurs to me that it might be harder to get my father and the Konich to warm up to you than I thought.

You: ...Why's that ?

Ada: You're missing an eye, covered head to toe in bandages; underneath which hide odd scar patterns, and are carrying dead meat, bones, and other odd items.

Issei: and you were worried about me looking weird...
>>
No. 849424 ID: d3602f

>>849420
Er, maybe we should have left our pack outside... still, we are the only one of our group Ada really knows. Better than her trying to get them to trust a group of strangers she just met.
>>
No. 849427 ID: 3ce125

>>849420
Okay. Take off the bandages.
>>
No. 849428 ID: 9e4723

Hmm, that might be a problem, yes. Ask her what does she suggest that would help. Maybe if you take off your bandages, or hide or summon materials? I mean, you can't help it about your runes, you didn't chuse to have them, and it has bouth a cultural significance and a utility use. Maybe you should try to make them understand that you are diferent, but it doesn't mean that you can't by at peace with each other. After all,your objetive is to ensure the survival of bouth of your and his people.
>>
No. 849429 ID: 91ee5f

>>849418
>...what would a spider-person taste like?
"I heard that Issei. Please don't do it."

>>849420
>You're missing an eye, covered head to toe in bandages; underneath which hide odd scar patterns
"Well, that just feels insulting. Being judged by my appearance like that."

>and are carrying dead meat, bones, and other odd items.
"I'm not gonna to summon anything, so I'm not gonna use any of it. Although, I'd like to point out that some of the odd items I've got are things that you sold to me."
>>
No. 849431 ID: 91ee5f

>>849428
>you didn't choose to have them
Actually, I think he did choose to have them.
>>
No. 849433 ID: d3602f

>>849431
He was told he was born with them, but Flint told us that children with a lot of aether energy need the ruins to avoid getting hurt.

Actually, it said that we reach our peak at 20, and I think we should be around that age. Flint, would it be safe to remove our ruins after the growing process?
>>
No. 849434 ID: 9e4723

>>849431
No I dont think so. He did not even know what a "rune child" was until Flint told him about it. I think Roland explained that he has had them since he was a child in one of the first threads, and later Flint explained to him what they were when he realized that he had no idea.
>>
No. 849435 ID: 9e4723

>>849433
Oh shit, i forgot aboute that. Roland is going to be so broken if that hapens! In the good way!
>>
No. 849436 ID: 91ee5f

>>849433
Removing the runes would require using magic! And we can't do that here because Ada already told us not to do shit that would make the people of the Unter distrust us even more than they already do!
>>
No. 849438 ID: d3602f

>>849436
We don't really know that it would require magic, but she just said no demon summoning. This is just removing markings on our body. But I suppose we could also ask Ada if she thinks it might be reasonable for us to use magic to remove them.
>>
No. 849441 ID: 13fded

>>849438
We just entered the magic capital. Why don't ask someone here to magically erase the scars? Maybe Ada know something about that.
>>
No. 849442 ID: 91ee5f

>>849438
>>849441
How about we keep the runes and wait until we leave the Unter before we try to remove them!
>>
No. 849444 ID: 8a947d
File 151227488312.png - (274.54KB , 1212x826 , The Unter 4.png )
849444

You: Are you suggesting I remove my bandages ? That would leave the issue of the runes underneath...Is it possible to remove these ?

Flint: I mean they're scarred onto your skin. You're not getting those off anytime soon.

Ada: Regardless, I do not want you changing too much about yourself. What you look like shouldn't be too important, that is something I want to get across to them. I am just saying it will not be as easy as I though before.

Flint: They shouldn't care what we look like when they figure out their entire way of life and existence is at stake.

Issei: ...is that bird ? what's a bird doing down here ?

Uma: It looks more like a moth than a bird. That's still pretty odd, I didn't know moths would be this far down here.

You hear the sound of humming and whirring as a large metal machine descends from the sky and lands in front of you.

Ada: Our ride is here. Roland you are not afraid of flying are you ?
>>
No. 849445 ID: 9e4723

I guess is up to Ada really. The original idea was to take off the bandages, but we can't be sure if the results will be positive, and even less with removing the runes altogether.
>>
No. 849448 ID: 9e4723

>>849445
GOD DAMN IT, late again!

We have flown before, no problems here.
>>
No. 849449 ID: d3602f

>>849444
If we can ride a Hunter-Killer Hawk, this should be no problem.
>>
No. 849455 ID: 11c9ff

We’ve flown on things a lot smaller and scarier and with a lot greater risk. So no, flying is not an issue.
>>
No. 849456 ID: 91ee5f

>>849444
>Issei and Uma are distracted.
Make sure they pay attention and don't get left behind.

>Our ride is here. Roland you are not afraid of flying are you?
"No. Uma, Issei, Flint, you guys afraid of flying?"
>>
No. 849459 ID: ba506f

>afraid of flying are you
no clue, let's find out.
>>
No. 849460 ID: 91ee5f

>>849459
Roland has flown on an airship in Thread 2. It's safe to assume that he's not afraid of flying.
>>
No. 849501 ID: 7152b7

Nah I can fly.
Also, Remove bandages.
>>
No. 849527 ID: b00d73

>>849444
"I've been on an airship before and was even carried by one of my flying summons. I'm cool with flying!"
>>
No. 849529 ID: 91ee5f

>>849444
>Regardless, I do not want you changing too much about yourself. What you look like shouldn't be too important, that is something I want to get across to them.
"Awww, thanks Ada. I think you shouldn't change either."
>>
No. 849567 ID: 8a947d
File 151232653624.png - (446.49KB , 1212x826 , The Unter 5.png )
849567

You: I've flown before, I'll be fine.

Ada: Good, everybody hop on.

Your party boards the vertibird. The pilot greet's Ada in the odd language they speak. He's much less human looking than Ada having large fangs and horn like protrusions coming from his head. The pilot eye's you and your party suspiciously. He says something which causes Ada snap back at him annoyed. You take off soon after.
>>
No. 849568 ID: 8a947d
File 151232706472.png - (596.13KB , 1212x826 , The Unter 6.png )
849568

The bright lights coming from the building and ceiling of the Unter is unlike anything you've seen before. You're curious to how this place was created, was the cavern natural or mined out and inhabited ? Below you see more lights in the street zooming around and moving, car's seem to be a commodity here. The Unter certainly seems to be thriving.

Ada: That tower over there, the large one ?, it is one of four conduit towers that help power the Unter. Even if one breaks down systems are in place to make sure the city can get enough power from the rest.

Ada: Down there is a very nice park I would always visit before. There are no trees down here but giant mushrooms are everywhere.

Ada: I may have left but it feels good to be home...I wish it were on better terms...what if this does not work Roland ? Will I have to leave my family behind if we can not convince them ? They will have to listen when they learn how important this is, right ?
>>
No. 849569 ID: 13fded

Hopefully. At the very least we should bring some of your people with us.
If things don't work out it won't be like you will be leaving them, they will perish.
>>
No. 849570 ID: d3602f

>>849568
"I understand that you are scared, they are still your family. If it helps, even they don't give us aid, I can at least promise a place for them if we win. I'm just worried that without their help, we might not win. The Church wouldn't be as magnanimous."

"But that is why we have to win. I don't want them to kill any more people. They may do it for power, but I just want to protect people. If we win this, we won't close our doors to those who would not ally with us."
>>
No. 849571 ID: 9e4723

"They HAVE to listen to you. You and I have bouth seen first hand what they are capable of, the damage they have done to the world. And if they win, they will eventually find out this place, if we all still exist by then. But if we win, you will no only be safe from them, but you wont have to hide anymore! It is a lot of risk, but it will be worth it."
>>
No. 849572 ID: 91ee5f

>>849568
>Bugs flying around.
I wonder how excited Uma is?

>what if this does not work Roland? Will I have to leave my family behind if we can not convince them? They will have to listen when they learn how important this is, right?
Put your hand on her shoulder to calm her down. Tell her that you'll try your best to convince them to help. And if they don't believe our words, they maybe they'll believe their eyes? We could try to convince someone to come and look at the Gilded Cage with us and speak with the Administrator. You'll find a way.

Uh, how about asking why she left home? Unless she doesn't want to talk about it.
>>
No. 849577 ID: deec6e

>>849568

Ada... I don't think your people have to do anything they don't want to. It's not like we can force 'em to join us, for one! And you guys are super-advanced, living safe, comfortable lives, looks like. People wouldn't want to throw that away, tear up their roots from the one safe place they know of in the world just to join a big be all end all throw-down between the bloody pagans and the oppressive church. Not on the mere suggestion of some supposed end-of-the-world scenario. For all you guys know, it could be a really silly, stupid trick, or we're just plain wrong, or whatever. Heck, even if we convince your leaders, your civilians might have a hard time understanding and believing the why and what for!

It's not gonna be as easy as just presenting the evidence, with your support, I think. There's gonna be concerns of politics, strategy, secrecy, a whole mess, I guess... but it's part of what makes you worth saving. You're people, too, and you're not assholes like the Church - just isolationists, and who'd blame you for that with the way the world's been of late?

Don't worry, though. I brought some of the best folks I could think of with me - Issei, in case of trouble and evil intent, Uma, for her love of the entomological and her kind way with words, and Flint, to sell the value of what we Pagans know and can do. We're all gonna do our best here... and we have you, too, to help us.

And best case scenario, we get your leaders' buy-in for long enough to really prove that what us pagans are saying is true. Then we get your people's actual support, and they can get started on the logistics of settling into the Gilded. It's not gonna be easy, but it sure as heck's gonna beat the alternative.

Worst case... I suppose they'll laugh or sneer at our story and boot us out. If that happens... well, it's up to you what you want to do. If I were you, I'd stay here, talk it out with whoever I could, and then come back to us. The Gilded will be open for folks from Unter.

... actually, worst worst case, they believe us, but decide they'd rather try to negotiate with the church instead. Boy, that'd sure suck. Flint? Can you field the question of how well our conflict has been going against the church without making us sound like the underdoggiest underdogs? I know me and my team has been dunking on priests for a while now, but the pagans did just take a pretty nasty blow.
>>
No. 849579 ID: 3583d1

>>849577
This is great! Let’s go with this.
>>
No. 849604 ID: 9e4723

>>849577
Yee. Not all of it, but go with this.
>>
No. 849619 ID: 8a947d
File 151234738588.png - (174.38KB , 1212x826 , The Unter 7.png )
849619

You: I'm sure once we share our information they'll have to think about it but...they don't have to listen if they don't want to. I'm sure your family will know you wouldn't lie about something like this, but as for the rest of the Unter I'm not sure. This definitely won't be a simple char, I'm sure this discussion will concern politics, strategy, secrecy, a whole mess of complicated issues.

You: We're going to try our best but if worst comes to worst, the next best thing would be convincing your family to come with us so they would at least have a chance at surviving.

Ada: ...You are right. My father has already allowed me to bring you, he must be willing to listen.

The vertibird begins to land on a large building. Outside of the landing zone three more Spinnensch stand waiting for you.
>>
No. 849620 ID: 8a947d
File 151234741526.png - (240.59KB , 1212x826 , Ada's Family 1.png )
849620

You're greeted by Ada's family upon landing. She runs towards them and is swooped up in a group hug. They talk happily for while before she introduces you to them.

Ada: You guys, this is my Mother Ines, my Father Sascha, and my younger Brother Ludgir.

She then introduces her parents to you, her father doesn't seem to thrilled to have any of you here. He speaks with a heavy accent

Sascha: I hope zis vas important enough for you to be brought down here. I do not need trouble from das Konich because I allowed access to outsiders for no good reason.

Ines: Bitte Sascha, Ada würde ohne Grund keine Außenseiter herbringen! Darüber sollten wir sowieso nicht reden. Lass uns zum Essen gehen, ich koche den ganzen Tag für unsere Gäste!

Sascha: Sie sind keine Gäste! Sie sind nur mehr Ärger für uns! Denkst du nicht, dass wir genug Probleme haben, ohne Außenseiter zu beherbergen?

Ines: Du sagst, dass, wie unsere eigene Tochter, ohne Grund zu Ärger in unser Haus bringen würde, du redest, als hättest du absolut kein Vertrauen in das was auch immer!

The two continue to continue to...argue ? While Ada looks on embarrassed Ludgir walks up to you and your group.

Ludgir: They do that sometimes don't worry. Do you want to go inside to wait for this to be over ? It could take a while.
>>
No. 849621 ID: d3602f

>>849620
Sure, I don't think it would be a good idea to get in the way of their arguing anyway.

(Oh god, Ludgir is so cute)
>>
No. 849622 ID: 9e4723

"As long as you don't mind, yes, we will wait inside. Also, i have a funny feeling about it, but do you mind telling us what were they talking about? If is okay to "eavesdrop", of course."
>>
No. 849624 ID: 33cbe7

>>849622
No need, Roland took a bit of Spiderling in grade school! They're apprehensive about his arrival, as expected. From their tone, it's evident Ines has a little more faith in this endeavor.
>>
No. 849626 ID: 9e4723

>>849624
Nah, there is something else in there, i am sure of it. Come on, Come on, give us the details Ludgir!
>>
No. 849630 ID: 91ee5f

>>849620
Yeah, let's go inside and wait.
>>
No. 849634 ID: 11c9ff

Let’s head inside and let the parents work it out.
>>
No. 849645 ID: d74f6f

>>849620
Sounds like they have problems besides harboring outsiders, so they are a bit on edge right now.
We would have to handle negotiations carefully and with caution, so not to upset anyone too much.
>>
No. 849653 ID: 3ce125

Well if they have problems, maybe we can help?
>>
No. 849654 ID: 91ee5f

>>849653
We are the problem.
>>
No. 849660 ID: 3ce125

>>849654
I translated what they're saying. They have other problems.
>>
No. 849661 ID: 91ee5f

>>849660
Really? I thought a couple of outsiders (us) were the problem?
>>
No. 849663 ID: 094652

Okay, problem #1: how do you convince an entire megacity to ditch most of their assets and squeeze into a ballroom hotel the size of a small village? Focus negotiations on that.

For now, ask if you can hire engineers to build miniaturized versions of this tech. Nothing powerful, just for communications and surveillance at the Gilded Cage.
>>
No. 849665 ID: d3602f

>>849663
Maybe we should first convince them that the world is going to end and that if they want to will need to be in the winner's Guilded Cage. Until they agree to an alliance, there is no way they are going to give us any of their tech. That stuff is what keeps the outsiders from destroying them, and they would never give it away unless they think they will die otherwise.

Get them on our side, then talk tech.
>>
No. 849666 ID: 9e4723

Nah, there is definitely something juicy in that arguing. Then again, it's bad education to snoop in other people conversations. BUT, it is of bad education too, to be talking about someone that is right in front of them in a language that they don't undersand. So i don't think it's unfair to ask Ludgirwhat are they talking about, as long as he is ok with it.
>>
No. 849675 ID: 91ee5f

>>849663
>how do you convince an entire megacity to ditch most of their assets and squeeze into a ballroom hotel the size of a small village?
If you were paying attention, then you'd already know that the Adminiatrator has already mentioned that the Gilded Cage can fit a lot of people in it. Which means there is more than enough room for the entire city of the Unter to fit in there.
>>
No. 849676 ID: 767ae9

Ludgir is way too cute.
>>
No. 849678 ID: 830fb7

Say to Ada's parents: "Tut mir leid ich wollte nicht so viel Aufruhr verursachen, alles, was ich tun wollte, ist Unter der was kommen könnte, zu warnen. Tut mir leid, wenn ich etwas auf meinen Reisen hier verursacht oder wenn ich alles wegen verursachen das wissen möchte ich aber wenn es, wie ich lieber hilft als sterben würde lassen Schäden kommen Ada oder alles, was sie lieb." (Sorry I didn't mean to cause so much turmoil, all I wanted to do is warn the Unter of what may be coming . I'm sorry if I caused anything due to my travels here or if I cause anything due to the knowledge I wish to give but If it helps any I would rather die than let any harm come to Ada or anything she holds dear.)
It should end the argument and if it doesn't you could say you are willing to go through anything he deems fit to prove himself.
Even going so-far as removing his bandages to show who and what he is while building trust.
>>
No. 849679 ID: 3ce125

>>849678
I'd advise against Gallows using the language since he should not know it. He won't even know where the knowledge comes from!
>>
No. 849680 ID: 11c9ff

>>849679
In other words, let’s not metagame here.
>>
No. 849681 ID: 9b80a5

also offering to help may be viewed as a faux pas or offense of some kind due to culture differences
>>
No. 849695 ID: 91ee5f

>>849678
No, don't say any of that. Roland isn't supposed to know their language.

>>849681
I agree, don't offer help unless they ask for it.
>>
No. 849701 ID: 7152b7

>>849678
>>849679
>>849680

Yeah... Unless Gallows has Azurite in his possession or we have some sort of good excuse we shouldn't give him too much outside info.
Without a bunch of Azurite Gallows perceives us as his own thoughts. Best not to let him understand a language he clearly doesn't know, he might freak out a little.
>>
No. 849724 ID: 9e4723

I agree with the "not knowing their language" option, it will make things more fun!
Besides, it wouldn't make any sense in this scenario.
That is why i incist that we interact with Ada's little brother. We can pass the time asking things to him. And he is way to adorable.
>>
No. 849743 ID: 8a947d
File 151241001385.png - (255.32KB , 1212x826 , Ada's Family 2.png )
849743

>>849678
You'd definitely say all of this is if you knew what any of it meant.

Ludgir and Ada lead you into the house as their parents continue arguing outside. The inside of the house is spacious and very well kept. Ludgir and Ada sit at a small table in the kitchen, you join them.

Ludgir: Father has been a bit on edge lately. There have been a few issues with his work lately. I don't know if I can talk about it in front of others.

Ada: I was only gone for a few months...has it really gotten to be that bad ?

Ludgir: Kirche have always been a problem, lately they've been getting a little more aggressive. I don't know a lot about it but there is good reason for Father to be a little angry as of late. I'm excited to hear your reasoning behind bringing surface people down here.

Ada's parents walk into the house. Ada's mom goes to bring out a tray of tea.

Sascha: I am...sorry I acted so rudely ven I vas ze one to invite you. I am sure whatever reason you are here must be important if my daughter vas ze one to bring you here. Vat news do you have to share
>>
No. 849744 ID: 3ce125

>>849743
Okay, here's the deal. You've seen how the environment on the surface has gotten worse over time, right? Turns out that's happened several times before. The world has ended several times before, then reborn through a kind of game. Each time, two opposing factions raced to be the first to gather a large quantity of Azerite. Whoever won was able to take their allies into the new world, but whoever lost was erased. The game has started, and it's the Church vs the Pagans. We're looking for allies.
>>
No. 849748 ID: 13fded

The world is going to end and we need help defeating the church guys to secure passage to the next.
>>
No. 849751 ID: 9e4723

>>849744
Yeah, this is pretty much it in a nutshell. It is not only the Pagans thoght. They are the ones who lead the "red" team, but others have joined os in the fray against the Church, tired of thier abuse of power. So, basicly, we are making a revolution. A big one.
>>
No. 849759 ID: 2ec04d

>>849743
The world is ending. It's us against them.
>>
No. 849761 ID: 9e4723

OH WAIT, didn't Ada said that she should explain everything, let her do the talking?
>>
No. 849764 ID: 7152b7

The World Forge will once again activate soon.
When it does, the whole world will be unmade, and remade in the image of whoever claims it.

Unter is in grave danger.
Once the World Forge is lit, Unter and all who inhabit it will be erased from existence.
Only those who are inside the golden walls of the guilded cage of the victorious will be spared.

Two Forces contest it. A Pagan Coalition on one end, The Regent Church on the other.
>>
No. 849766 ID: 91ee5f

>>849744
This, but don't say it's the Church vs the Pagans, that makes it sound like only the Pagans have something to gain from winning.

Instead, say it's the Church vs everyone else, that way it sounds like the Pagans aren't the only ones that will gain something from winning.
>>
No. 849774 ID: 3583d1

>>849744
>>849764

These, but let Ada try and explain it first. If she is unsure how to proceed we can step in and help her.
>>
No. 849798 ID: d3602f

Let Ada explain, pitch in if she needs help. Don't call our team "the Pagans", just say those who are against the Church and who wish to live.
>>
No. 849817 ID: 91ee5f

>>849798
This!
>>
No. 849819 ID: 8a947d
File 151242866714.png - (99.19KB , 1212x826 , Sascha 1.png )
849819

You tell Sascha everything. The war, the Gilded Cage, the Church, and the red team.

Ada: And no matter who wins everybody else on earth will definitely be erased from existence if they do not participate! My first and primary concern is my family's safety, and if getting my people to aid in this war helps us than I must try to get their aid.

Sascha: Meine Gute, Ada you do understand how ridiculous zat sounds do you not ? It is not a matter of me not believing you, It is ze matter of ze Konich and ze Unterrat believing you!

Flint chimes in.

Flint: Sascha sir, Ada has also left out the important detail of the Church having a way to find the Unter now. The Pagans are a secret organization that have stayed hidden for years, but in one day thousands of Church forces stormed 15 strongholds out of nowhere.

Flint: We've gathered intel saying that the Church has come into possession of a powerful weapon that could be used to find all of you and take everything you've worked so hard to keep secret.

It seems to have dawned on Sascha just how dire the situation is.

Sascha: ...Das kann nicht sein, No vonder ze Kirche have been getting more aggressive. If vat you say is true zen ve need to speak vis ze Konich and ze Unterrat immediately !
>>
No. 849820 ID: 2ec04d

>>849819
Aether scan a few times along the way, as well as during the meeting with the leaders. This is the worst time for an ambush, which means it's the most likely time. Make sure everyone else knows to keep an eye or three out.
>>
No. 849822 ID: 91ee5f

>>849819
>...Das kann nicht sein, No vonder ze Kirche have been getting more aggressive. If vat you say is true zen ve need to speak vis ze Konich and ze Unterrat immediately!
I'm just gonna guess that "Kirche" means "Church" and he's got a heavy accent.

Ask when the Church started to become more aggressive? Because if they started to become more aggressive around the same time that 15 of our Pagan hideouts were attacked, then that might mean that the Church knows where the Unter is now!

>>849820
There's no need. The Church may have gotten more aggressive, but they're still successfully being held back. And they may believe us, but that doesn't mean that they trust us yet, so no using Pagan magic around them.

Also, don't waste blood. It'll suck if we need it later but don't have any left.
>>
No. 849834 ID: 9e4723

If Kirche IS the Church, then we need to act fast. They may be capable of hold then for some time, but the sooner we can start mooving people out of here, the better. If he Konich and the Unterrat need proof of what we are saying, they can find it en the Gilded Cage. What would it take to convince them, if they don't listen?
>>
No. 849850 ID: 8a947d
File 151243641835.png - (303.77KB , 1212x826 , Ada's House 1.png )
849850

You: Great! Than lets head over now and-

Sascha: Ve must vait before ve can. I need to call zem, assemble ze Unterrat, notify ze Konich. After I get confirmation zen ve can go to discuss zis.

Sascha walks to call the Konich. In the meantime your group just sort of sits and waits with tea and cookies. Ada sits next to you.

Ada: The Unterrat is the council that operates with the Konich. I am sure you have guessed that "Kirche" means Church, it seems like the Unter has notice increased movement in their forces.

You: The Unter probably won't be found right away, there's got to be a limit to the Churches weapon otherwise they would have won the game by now and found every hideout we have. We just need to act fast before they activate it again.

Ada: ...You are right. Even if they do find the Unter I know there are emergency procedures in place but still! I can't help but worry about this...being around you and my family is helping though...This might take a while though, The Unterrat does not just get together on a whim so it could be a little while.
>>
No. 849851 ID: bccf1a

>>849850
I understand, but when it comes to "end of the world situations" that have real evidence and situations that maybe harmful to people, that usually makes people listen.

*hug ye spider girl, kiss if appropriate*
>>
No. 849852 ID: a633c6

Did we ever ask her why she left here?
>>
No. 849854 ID: 3ce125

>>849850
Well, at least that gives us an excuse to spend more time together.
>>
No. 849856 ID: d3602f

>>849850
Well, while we're waiting I just have to ask. How do you grow tea underground?
>>
No. 849858 ID: 91ee5f

>>849850
>In the meantime your group just sort of sits and waits with tea and cookies.
Ask Ada if either are safe for humans to eat and if she says yes, then have some tea and/or cookies.

>Ada sits next to you.
So that's what a Spinnensch looks like when they're sitting down.

Ask Ada why she left the Unter? And after she answers, say, "I bet you never thought you'd be caught up in something like this, huh?"

>>849851
>*hug ye spider girl, kiss if appropriate*
I don't think either of those are appropriate in front of Ada's family.

I would recommend just patting her on the shoulder.
>>
No. 849860 ID: 9e4723

>>849851
Woah there, we are just starting to know her, we will have time for that later. Besides, i don't think this is the best place and moment.
>>
No. 849861 ID: 91ee5f

>>849854
If Roland actually says that, then I just have to say this to Roland: Be prepared for your friends and/or Ada's family to embarrass you and Ada by saying something about how both of you make a cute couple or something similar to that! XD
>>
No. 849868 ID: 9e4723

>>849861
100% sure the father is going to want to kill Roland and the mother will approve unconditionally.
>>
No. 849870 ID: 830fb7

While we are here we should ask for permission so Ada can teach us some Arcamagic, worst case scenario we get scolded and told no, best case scenario they say yes, but it is more likely they will set limits to that which you will be allowed to know. They know you wont go around spreading the secret but to be sure show them your markings and say that they are the reason that even amongst your own you are rare and always being hunted by others. Explain that to be born to these markings you are doomed to people constantly trying to kill you and as such the information would not spread because you would be dead long before anyone gets the chance to take it.
>>
No. 849871 ID: d3602f

>>849870
I'm not sure their magic is that simple. Even the simplest of tech could take years of study to make. It would probably be easier to just ask for them to build us the weapons.
>>
No. 849878 ID: 91ee5f

>>849870
How about no, don't ask them to teach us.

>>849871
>Easier to ask them to build weapons.
True, but let's not ask them to do that yet. We still need to negotiate with the main leaders. So don't assume that we've won them over already.
>>
No. 849903 ID: 7152b7

You know... I've I've fought guards, soldiers, priests, giant beasts, cultists, shards of gods... Hell today I fought an aspect of hatred itself...
But... When Hakim comes back with the info on the weapon...
This next fight. It's gonna suck. I just really hope we're prepared for it.

---
Snuggle ye spider girl.
>>
No. 849904 ID: 91ee5f

>>849903
>Snuggle ye spider girl.
Not appropriate to do in front of her family.

.....unless Ada snuggles up to Roland, then it's fair game.
>>
No. 849947 ID: 8a947d
File 151248982245.png - (302.97KB , 1212x826 , Ada's House 2.png )
849947

You: Well at least that gives me a little more time to spend with you.

Ada blushes at your comment but you're worried you may have said it too loud; when you look up you notice everyone in the room giving you a glance before turning back around and pretending not to hear you. you try to change the subject quick.

You: So Arcamagika, If this does go well do you think you could show me how it works ? I'd be lying if I wasn't curious.

Ada: Well it is possible, but it would take a while. Arcamagika is made up of two parts of course, the mechanical knowledge and the magical knowledge. Teaching you how to build the machinery would be difficult somewhat but I could teach you how the magic portion works.

Ada: Even if this does not go well, I may still teach you anyway since it is that important. We would have more resources to make what you have learned useful if our negotiations go well. It is such a big secret there'd be no way to utilize it effectively with the what is found on the surface.

You: Speaking of secrets, how do you grow tea underground?

Ada: It is made of mushrooms, everything that is not meat is made of mushrooms. There are plenty of kinds so they can be used for lots of things. My personal favorite is the mushroom liquor. Oh! I know where we can buy some good mushroom liquor! It has been so long since I had any.

Ada hops off of the couch

Ada: It will take quite a while for any of the Unterrat members to even get ready to gather. Want to go now and waste time ?
>>
No. 849950 ID: 11c9ff

>>849947
You know it!

https://www.youtube.com/watch?v=dtYwq4aBr0E
>>
No. 849951 ID: d3602f

>>849947
Sure, it's been a while since you've been here, maybe you could show me what you people do for fun around here.

Don't drink any alcohol until she tells us it's safe. We're not sure if her extreme tolerance is an Ada thing, or if all her people have that in common.
>>
No. 849952 ID: f187d5

What’s everyone else going to be doing?
>>
No. 849953 ID: 2fe26a

Soo... Are those front legs for grasping mates?
>>
No. 849959 ID: 91ee5f

>>849947
>Want to go now and waste time?
"Sure!"

Does she have a phone or something, so that the others can contact us when it's time to go to the meeting?

Make sure you stick close to Ada, so you don't get lost! And don't eat or drink anything until Ada says it's safe for humans!
>>
No. 849960 ID: 9e4723

Lead the way! Let's go and have some fun!
>>
No. 849990 ID: 7152b7

Heck yeah I do!
Lead the way!
>>
No. 849993 ID: 8a947d
File 151251929789.png - (244.72KB , 1212x826 , The Unter 8.png )
849993

You: Sure sounds fun, you have a way of knowing when we should go meet the Konich right ?

Ada: Of course! Now come on!

Ada leads you out of the house and down into the streets of the Unter. The place is maze-like but Ada seems to know exactly where everything is, which only makes sense since she lived here before. The store wasn't far from her house luckily, a small shop with walls lined with different jars and bottles. Ada buys one bottle of mushroom liquor and just as quickly as she entered she hurried you out once again.

Ada: The bottles are smaller than before...Beggars cannot be choosers I suppose! I know exactly where we can drink this stuff!
>>
No. 849994 ID: 8a947d
File 151252008679.png - (416.96KB , 1212x826 , The Unter 9.png )
849994

Ada shows you to one of the parks she talked about before, the park is almost entirely empty. Giant mushrooms sprout all over the field and the grass is actually alive and healthy, though it is an odd purple hue. Ada sit's down underneath a mushroom in a corner of the park and pulls out two shot glasses.

Ada: A shot for me and half a shot for you. We do not want to be too drunk in just in case. Here!

You take the shot glass and hold it up to your nose, an odd yet strong smell fills your nostrils. You down the liquor quick; it's not terrible, but it is sour, a good sour. Even that half shot was enough to blur your vision a little.

Ada: It has some kick to it huh ? Surface stuff is not enough to do anything for me...I should not have bought this whole bottle, I really want to drink the rest now.

Ada stares up at the cavern ceiling, the glowing fungus illuminating the darkness above.

Ada: The stars on the surface look better...I heard some people say they wanted to move to the surface too like I did. I only went out of curiosity not because I was unhappy down here, but there are groups that seem genuinely upset that they can never see the sun. I was only able to leave because my father was part of the Unterrat, but other's cannot without enough connections.

Ada: ...Do you miss your home Roland ?
>>
No. 849997 ID: d3602f

Pagans are a hunted people. Our family believed staying in one place for too long would get us caught. Outposts can be attacked, and our bases in church territory could be discovered by wondering Priests. So, we just kind of traveled, trading for what we needed.

Now that I think about it, if we stayed in place for too long, people would grow more curious about these bandages. Maybe I'm the reason why we moved around so much. It's hard to hide a rune child.

I suppose what I'm trying to say is, my home was never really a place. If I was with Pagans, I was home. And I'm almost always close to my fellows. I don't think I've really left home long enough to miss it.
>>
No. 849998 ID: 9e4723

All raight guys, let's do this!

"I gess everyone miss home at some point. But when you travell a lot like i do, you start to think that your home is the whole world. Besides, i get to meet a lot of new places, like this, witch is by far the most incredible i have seen. And then there is the diferent people and posible friends you can make while traveling, you, being a perfect example!"
>>
No. 850001 ID: 3583d1

>>849998
I like this! But maybe put more of an emphasis on the end like...

"Besides, traveling leads me to a lot of amazing and wonderful people... Like you."
>>
No. 850002 ID: 45b653

Might as well say you don’t have a home to miss at this point.
>>
No. 850004 ID: 108da9

"Pagans wander around a lot, so home is where the people I care about are. Well, to me at least.Sounds a lot more corny saying that out loud..."

If we got time could we see if we could get a new dress/disguise here, i'm kinda curios what Arcmagica influenced fashion looks like.
>>
No. 850010 ID: 91ee5f

>>849994
>Surface stuff is not enough to do anything for me
"That explains that one time after I rescued you from that Priest. Remind me to never challenge you to a drinking contest."

>...Do you miss your home Roland?
"Yeah, I do. I haven't been to my hometown ever since the Church raided it when I was 8. Captured me and 8 adults and took us away to get hanged."

If Ada asks what happened next, then Roland should tell her the same story he told Issei and Troy, of how he was rescued and got his Pagan name. If Roland's lucky, Ada will probably hug him to make the pain go away.

>>850004
>clothes
They wouldn't put their technology into their clothes. Instead, it'll clothing influenced by the Spinnensch culture!

.....which might involve a lack of pants for Roland to wear.

But if Ada does take us to buy a jacket or something, I think that would mean that Heretic will have to make designs for us to choose, instead of letting us design the clothes ourselves.
>>
No. 850014 ID: d3602f

>>850010
Hey, if it's okay for her not to wear pants, it's okay for us.
>>
No. 850015 ID: 91ee5f

>>850014
The Spinnensch have an excuse to not wear pants, Roland doesn't.
>>
No. 850016 ID: 9e4723

Slow steps, guys, slow steps.
>>
No. 850036 ID: 108da9

>>850010
Why wouldn't they put technology in their clothes? They are only opposed to taking it out of the Unter, and if negotiations are successful that will hardly be an issue anymore.

>>850015
not a problem if we're getting a dress!
>>
No. 850038 ID: 91ee5f

>>850036
>not a problem if we're getting a dress!
He's not going to buy one while Ada is watching.
>>
No. 850039 ID: 108da9

>>850038
That would be an interesting experiment: can Ada recognize us in disguise? Thanks to our skill our identity should be hidden as long as we don't change in front of her, but as one of only 4 or 5 not Spinnensch in the Unter and the only one covered head to toe in bandages could she still deduce who we are?

Let's find out!
>>
No. 850088 ID: 8a947d
File 151259152961.png - (193.00KB , 1212x826 , The Unter 10.png )
850088

You: Well...I sort of move around a lot. After I left my home town I never really went back. Traveling isn't bad though, I get to see lot's of amazing places like this. I also get to meet a lot of great people like you. Home isn't really a place to me, it's the people I meet along the way.

You: ...Ugh that sounded cheesy.

Ada scoots over and places her head on your shoulder.

Ada: You are right, that was cheesy. But the home thing is true too, I feel like as long as my family and the people I care about are okay I'll be okay too.
>>
No. 850089 ID: 8a947d
File 151259168316.png - (479.63KB , 1212x826 , The Unter 11.png )
850089

You and Ada sort of just sit under the mushroom tree and stare up into the cave ceiling lights. You hear a cat meow in the distance.

You: You have cats down here ?

Ada: Hmm? Oh yeah, those things are everywhere. I was surprised when I saw them on the surface too...

Ada yawns and so do you. Eventually you drift off to sleep next to Ada.
>>
No. 850090 ID: 8a947d
File 151259171054.png - (2.94KB , 1212x826 , Darkness.png )
850090

...
>>
No. 850091 ID: 8a947d
File 151259177368.png - (150.35KB , 1212x826 , Wake Up 3.png )
850091

You start to come to later...but you don't feel soft grass under you. Instead you wake up on cold concrete.
>>
No. 850092 ID: 8a947d
File 151259192905.png - (237.20KB , 1212x826 , Wake Up 4.png )
850092

You realize you're not in the same place you were before! Ada's nowhere near you and you aren't sure if you are anywhere near the park. It looks like you're in a back alley somewhere! Spinnensch pass by the alley and look at you as they do but none of them stop to help or question you.

You try to stand up but your legs feel weird. Everything feels different somehow...
>>
No. 850095 ID: 71866c

>>850092
Try to find something reflective to look at yourself with.
>>
No. 850096 ID: 0d45a9

Check yourself (Injured, right number of limbs etc), and your inventory (In case you got robbed).
>>
No. 850097 ID: 33cbe7

Look around for an empty bottle of mushroomshine.
>>
No. 850098 ID: a633c6

Look at your legs. You better not have spider legs.

Are you even sure this is the same city? the skyline looks different.
>>
No. 850100 ID: 3ce125

Are those bags of garbage over there?
>>
No. 850101 ID: 9e4723

Ok, this might be a stretch, but what if the one who give you that liquor some how put a sedative orsomthing? A spy, maybe a traitor working for the church? Again, a stretch, but not imposible. Besides that, this might be an efect of the liquor, but it doesnt explain why you are in a back alley and Ada isn't with you. She might have been able to carry you ther, but where is her? Can you muve, what do you feel in your legs?
>>
No. 850102 ID: 3583d1

oh shit if we have spider legs, I swear...
>>
No. 850103 ID: 33cbe7

>>850102
Oh man, what if they're not even *our* spider legs?
>>
No. 850104 ID: 3583d1

>>850103
Oh crap if Roland and Ada somehow pulled a freaky friday body switch thing...
>>
No. 850105 ID: d3602f

>>850092
Check reflection, look around the area. If you don't see anything that stands out, run to the last place you remember before you woke up, maybe some clues are there.
>>
No. 850106 ID: f697ec

I swear if you get spider legs we are going to have a wonderful time dragging ourselves all over the place.
>>
No. 850115 ID: 91ee5f

>>850092
Oh, come on! This was supposed to be an easy diplomacy mission! No danger of any kind! What the fuck?!

>You try to stand up but your legs feel weird. Everything feels different somehow...
If we've got spider legs now, then hopefully we've still got our upper body, so that Flint and the others can at least recognize us!

Or, if we've got Ada's body, then hopefully they'll believe us when we tell them what happened!

>>850105
>run to the last place you remember before you woke up, maybe some clues are there.
You expect him to somehow know his way around a city he's never been to before?
>>
No. 850116 ID: 91ee5f

>>850115
Or maybe the same thing happened to Flint, Uma, and Issei?

Or maybe if humans come to the Unter, they turn into Spinnensch for some reason?
>>
No. 850118 ID: d3602f

>>850115
Than are we just going to twiddle our thumbs or aimlessly walk without a place in mind? Staying here isn't likely to help us.
>>
No. 850120 ID: 91ee5f

>>850118
>Staying here isn't likely to help us.
Running around in a panic is also unhelpful.
>>
No. 850121 ID: d3602f

>>850120
I never anything about panicking, I'm just saying we need to find Ada, and the place we last saw her is the most likely to give us some clues.
>>
No. 850122 ID: 9e4723

Try to use aether vision, maybe we can see something useful.
>>
No. 850128 ID: 8a947d
File 151260397475.png - (138.50KB , 1212x826 , Mirror 1.png )
850128

You don't think you've grown spider legs. You feel smaller not bigger! You look for something to see your reflection in, there's a small shard of a mirror on the ground. You crawl over to it to see what the problem with your body is. You look into your reflection to see...
>>
No. 850129 ID: 8a947d
File 151260401836.png - (142.48KB , 1212x826 , Mirror 2.png )
850129

You: M-Meow?
>>
No. 850130 ID: 0d45a9

Well this is fur-prising. It's likely you've been mind swapped or something, so we better go find your body before whoever's in control ruins the negotiations.
>>
No. 850131 ID: 3583d1

... What? Uuuhhhhhhh... Huh.

Alright lets get to high vantage point and see if we can find the park were our body MIGHT be.
>>
No. 850133 ID: 33cbe7

Hurray, you've got your other eye back! Get up high and look for the park.
>>
No. 850135 ID: 3abd97

>>850129
Lick self
>>
No. 850136 ID: 13fded

You become a cat? I didn't know this was a pawsibility.
>>
No. 850140 ID: 71866c

>>850129
Amass an army of cats to reclaim your body.
>>
No. 850147 ID: 3ce125

>>850129
Fucking WHAT? Oh god I hope this isn't what the Church's weapon does. It's possible that it displaces someone's mind/soul to let a spy into the original body. Makes sense that they would target the Red Team leader with something like that.

Can you still use Aether Sight? Wait no don't even try, this body has far less blood than your original one. It would be better to try to summon something that can carry you around. It's okay if you make a scene, because a sudden disturbance might attract the attention of your friends and/or Ada.

Look around in the garbage for summoning materials.
>>
No. 850148 ID: 9e4723

Not what i was expecting for, but not far from what i was thinking either. Ok, using blood is a no-no. can you summon something?
>>
No. 850149 ID: d3602f

>>850147
I'm not sure people would react well to a cat that can summon monsters. They may just shoot us and our summon the instant they see us.

If someone did in fact run off with our body, they may still be with Ada, and we can't fight like this. We need to find Issei, Uma and Flint. Maybe we could scratch some words, or if we are lucky Issei might be able to smell us.
>>
No. 850151 ID: 9e4723

Realise that you are naked. Totally not counterproductive.
>>
No. 850152 ID: 45b653

I wonder what would happen if we went back to the park would we find ourself cuddling up to Ada or would we just not be there anymore.
>>
No. 850153 ID: 45b653

>>850149
Cat playing the violin to summon fiddler imp.
>>
No. 850156 ID: d3602f

>>850153
If we had our violin, any attempts to use it would probably fail. It is a funny mental image though.
>>
No. 850157 ID: 91ee5f

>>850129
This might have something to do with that meowing cat that we heard before we fell asleep!

>>850149
>Maybe we could scratch some words
We could also find Flint and scratch out The Heretics fork, the mark of the Pagans: >>/questarch/813420 . Because Flint will know that no normal cat would be able to do that!

Problem is, how would we talk to Flint? Writing anything would take forever!
>>
No. 850159 ID: 9e4723

>>850157
This is not a bad idea, but, if we exchange bodies, this won't help at all, since we won't have the mark, at least not this cat.
>>
No. 850160 ID: d3602f

>>850157
Scratch a picture of our face, make an arrow pointing toward a cat, then cross out our face? That might work.
>>
No. 850162 ID: 91ee5f

>>850157
Actually, if a person's rot stays with them, then Issei should easily be able to smell that "Roland" is an impostor!

But if he's only kinda rotten like the Priest with the pool balls, then Issei should at least be able to smell that "Roland's".....rot levels(?) have changed. Or if we find him, he could smell the cat and discover that it smells like Roland. Or something else, I don't know!
>>
No. 850163 ID: 7152b7

Hmm...
I suspect body switching may have occurred. We cannot allow someone to be parading around in our skin.

We need to get back to Ada's parents place. Uma can understand Tap Code and Morriss code, we will be able to communicate with her.

I'd say get back to our body but what if whatever inhabits us tries to kill our cat self?

A Vantage point Is Vital, we need to get our bearings.
>>
No. 850178 ID: b00d73

>>850129
Stay calm and think, you got your other eye back which means you are in another body, so you didnt transform.

NOW FREAK OUT AS YOU REALIZE THERE IS A CAT RUNNING AROUND AS YOU! ALL IS LOST! GAME MAN, GAME OVER!!!
>>
No. 850180 ID: d3602f

>>850178
>A cat being the one who took our body
I hope Ada doesn't see our body licking our balls, that would be really awkward.
>>
No. 850181 ID: c511ce

>>850129
You're a kitty!!!
>>
No. 850182 ID: ba506f

OH MY GOD

YOU HAVE 2 EYES AGAIN!
>>
No. 850193 ID: c511ce

I hope Ada is okay, wherever she is right now.

Prophets have a knack for that mindfuckery business, so maybe one could help us.
The problem is that the one we brought with us is attached to Gya, who is either
A: not gonna help us
or
B: responsible for this in the first place.
I guess we could try and find Uma, she's smart enough to convince, and work on a solution from there.
Are we sure this is not a dream from talking about cats after getting drunk and blacking out from that one shot we drank?Goddamn lightweight
>>
No. 850201 ID: 8a947d
File 151261439197.png - (159.50KB , 1212x826 , Cat Scratched 1.png )
850201

>>850130
>>850136
It really says something about you that the first things you think about when you've been put into such a dangerous situation are fucking puns. First things first you should assess the situation.

You remember reading somewhere that a cat only has about 9 ounces of blood in their body! and that's not enough to use any spell you have. You'd need to find another source of blood if you wanted to cast anything. You don't have any of your stuff from your body of course, and you can't hold items without pockets.

You do need to get up to a higher point to get a better view of where you are.
>>
No. 850202 ID: 8a947d
File 151261450991.png - (47.85KB , 1212x826 , Cat Scratched 2.png )
850202

You turn to leave the alley when you notice to Spinnensch into it. They both looked down at you, the bigger one pulls something out of his pocket and clicks it. Energy crackles off of it and surrounds them, when the light fades it's revealed that the two are not really Spinnensch at all...
>>
No. 850205 ID: 8a947d
File 151261479181.png - (117.23KB , 1212x826 , Cat Scratched 3.png )
850205

The two are priests. There are priests in the Unter! They whisper to eachother, but thanks to your enhanced feline hearing you can make out what they say.

Large Man: That's him right ? Where are the others ?

Small Girl: I don't know! Let's just deal with this one first. The park had to many people in it so I pulled his soul into this cat's body. His original body should be dormant still. You won't have a problem killing one cat while you Claude ?

Claude: I've killed bigger things, let's do this quick Dawn I hate it down here.

The two begin to approach you.
>>
No. 850209 ID: 3abd97

Miaow piteously.
>>
No. 850210 ID: 71866c

>>850205
Get out of the alley. Try to meow for help.
>>
No. 850213 ID: d3602f

>>850205
Run! Find somewhere with a lot of people!
>>
No. 850214 ID: d20202

Mraow and wander away
>>
No. 850215 ID: 13fded

Cats are pretty difficult to hit and fast. Let's run between them and scratch the big guy leg on the way.
>>
No. 850217 ID: 3ce125

>>850205
Tap into your instincts so that you can flee like an actual startled cat would. Fucking hard to catch, cats are.

If you can't get your body moving, you could try using the mirror shard to cut open one of those bags and hope there's something bloody in them. If you can get like 15 oz of blood you can instant summon a flagellum for 1 minute. Or less than that and use the 5/minute from the cat's body. 2 oz of cat blood will get you 24 seconds of Flagellum usage, and that's probably enough to grapple the rooftop and swing out of there away from the priests and towards your body.
>>
No. 850219 ID: c511ce

Steal his charm, then run away.
>>
No. 850227 ID: 33cbe7

Let's not get within arm's reach of this bruiser and find a nice fire escape to climb instead.
>>
No. 850229 ID: 91ee5f

>>850205
>Priests
Fuck! That means the Unter is already compromised! And if these guys are here, then who knows how many others are here and stealing the Unter's advanced technology!

>The park had to many people in it so I pulled his soul into this cat's body.
So the little girl did this to us!

Hmm, I wonder if that means that we're still pretty close to the park?

>His original body should be dormant still.
Oh, good. At least we don't have to worry a Priest using our body to fuck up the negotiations!

>What do?
Well, the good news is that they can't shoot you because that would cause too much noise. The bad news is there's no way in hell you can fight these guys! You've gotta run!
>>
No. 850231 ID: c81293

Time to put those newly acquired speed and reflexes to the test, climb up the nearest fire escape and let’s start doing some kitty parkour.
>>
No. 850234 ID: a633c6

Use your cat like reflexes to fuck off to the park.
>>
No. 850235 ID: 13fded

>>850229
>The bad news is there's no way in hell you can fight these guys!

I don't know, cats can tough little things against people. Beside all the problems from size differences they are better than us at everything that would be relevant in a fight, but aren't smart enough to know were to hit.
If you ever got an angry cat zapping pass you, you probable have a scar like mine. Imagine what Gallows can do if he aim those ninja moves to eyes or arteries.
>>
No. 850239 ID: 9e4723

Retreating seems to be the better option. Unless you can outrun them in a frontal dash, try to climb that fence behind you. Let just hope that you can adjust to your new body well enough.
>>
No. 850243 ID: 91ee5f

Maybe you should jump up onto that dumpster behind you? That way when he comes for you, you can possibly: jump away to a fire escape above you, jump up onto the fence and climb, or you can jump over him and dodge around the girl!
>>
No. 850245 ID: 1e7aa8

You should be able to squeeze through the gaps in the fence behind you. Either that or fake them out, then run around them in a different direction.
>>
No. 850312 ID: b00d73

>>850205
well good news is that your body is still with Ada in the park....maybe?
Hope you can run on all fours.
>>
No. 850317 ID: 91ee5f

Since your body is dormant, maybe it's just a kind of sleep? If that's all, then maybe you just have to stay alive until Ada wakes you up? Otherwise, you'll have to run to your body to see if touching it will fix this. Or maybe you can scratch your body with your cat claws to wake yourself up?
>>
No. 850325 ID: 1e7aa8

It's not just a sleep spell. They took his SOUL and stuffed it in a cat. Damn priests.

Wait, does this mean there's a cat soul in our body now?
>>
No. 850331 ID: 7152b7

Cats have Fangs. Biting always draws blood.
If you bite one of these assholes, you can use their blood to instant summon 6 or more Tentacles, causing unconsciousness or death.

Obviously, though, this is untested, and they are way above your weight class. Offense should be last resort. You need to get back to your body. Flee!
>>
No. 850335 ID: e6994f

Feel with your cat instincts and meow and hope
>>
No. 850341 ID: 91ee5f

>>850325
I know, that's why I'm wondering if the soul manages to get back to the body and touch it, would the soul go back into the body?
>>
No. 850441 ID: 8a947d
File 151276536010.png - (315.81KB , 1212x826 , Cat Scratched 4.png )
850441

Claude's eyes begin to glow as he approaches you...
>>
No. 850442 ID: 8a947d
File 151276558263.png - (333.71KB , 1212x826 , Cat Scratched 5.png )
850442

Rays of bright orange energy fly from his eyes, you manage to leap out of the way and the beams hit the dumpster behind you. The dumpster explodes and bursts into flames, but the explosion is oddly silent. The flames die down and you realize there is nothing left of the dumpster, no debris or ash remain on the ground!
>>
No. 850443 ID: 8a947d
File 151276619987.png - (257.31KB , 1212x826 , Cat Scratched 6.png )
850443

Before Claude can fire another eye-beam you leap onto the buildings of the alley and climb up to a higher point. From your new vantage point you try to see if there are any landmarks that could lead you back to Ada and the park. You can't make anything out of all of the bright city lights, but you do recognize an odd sour smell.

You're close to the small shop where Ada purchased the mushroom wine. If you can find your way back to the shop you can probably make your way to the park again! You can see three clear paths to the shop from where you are.

There's a small bazaar full of people you can probably lose the priests in.

A run down street covered in garbage and trash bins possibly full of objects you can summon with.

And a river boat ride you can sneak onto and hide in, they'd have a hard time getting onto the boat once it takes off.

You should decide quickly, no doubt the duo are trying to get up to where you are right now.
>>
No. 850444 ID: 3583d1

>>850443
Take the boat, you are small enough (and adorable enough) that you can probably sneak/charm your way on. The Alleyway is not the best choice as we don't know if you even CAN summon anything while as a cat. Plus summon as a cat may take a while, you don't have the runes on your skin anymore so summoning may take longer than you can afford.
>>
No. 850448 ID: 7152b7

Double on the boat. Hell, if they get too close for comfort you can just swim for it. They probably wouldn't immediately expect a cat to be willing to swim.
>>
No. 850451 ID: 9e4723

I agree with the boat. The thing is were to go from there. Should we go directly to our boddy, or go and find help? If we go drecly to our boddy it exist the posibility that we won't instantly switch boddys and expose bouh Ada's and our's. If we go for help, it might take time to make our frinds understand us and, at the same time, we will be leaving our boddys exposed to the enemy. What should we do?
>>
No. 850453 ID: 33cbe7

Take the boat and pay for your ride via pest control.
>>
No. 850454 ID: 91ee5f

rolled 19 + 10 = 29

>>850443
I don't care which way we end up going, I'm just gonna roll for Perception to see if we can find anything that can help!
>>
No. 850457 ID: 13fded

>>850444
The runes were made to contain his natural talent. If they influence Gallows at all as an adult been without runes should make his summoning better,

I would prefer the bazar, but I'm not against the boat. Let's hope the spinnensch don't mind having a cat wander around the merchandise.
>>
No. 850460 ID: 91ee5f

>>850454
Also, to everyone that's saying, "Jump out of the boat and swim if it gets dangerous!", I don't care how badly Roland wants to swim, his cat body might not want to do what he wants. So for the sake of not accidentally drowning, let's avoid jumping into the water as much as possible!
>>
No. 850470 ID: 1e7aa8

Bazaar. They'll have to turn off the glowing eyes and reapply whatever disguise they've been using to avoid detection, which gives us way more time to run away!
>>
No. 850484 ID: b00d73

yeah go for the boat! if you do need to bail, doggy paddle like your life depends on it
>>
No. 850503 ID: 17d4ff

We need demon power.
Really bad.
>>
No. 850509 ID: baed16

>>850503
Well let’s do run some test summons after we know we aren’t in any immediate danger. Believe me, it would be awesome if we did, imagine having a Demon Flagellum for a tail!
>>
No. 850537 ID: 1e7aa8

Guys. GUYS. We're literally a cat in neutral territory. I don't care if there's priests about, we summon a demon and whatever millitary/police force that is stationed here is gonna fucking kill us.

Our best bet is to run and either expose the priests or get back to where roland's body is and convince Ada that there's shenanigans afoot. (or both)
>>
No. 850541 ID: 17d4ff

>>850537
The priests were trying not to cause a scene, hence the roundabout way of placing our soul in the cat instead of attacking while we're down, so why should we accommodate them by being subtle?
>>
No. 850543 ID: deec6e

>>850541

Because having a demon show up in town, attacking people or ‘starting’ a fight with the church might not accommodate the diplomatic efforts we are trying to make. Demons = pagan magic, and it’s not subtle who it is going to be traced back to.

If we can be subtle, and capture or kill these two without scaring/hurting Unter civilians and causing a lot of collateral, summoning demons isn’t necessarily a bad idea.

Figuring out what these two were up to down here is also not a bad idea. Does the Church have contacts in the Unter that let them in, or are they secret infiltrators? The latter means the Church knows the true location of Unter, which should be cause for concern for the Unterracht. Any Intel we can get off these guys will likely be of benefit to Gallows’ cause here in Unter.

Course, surviving has priority.
>>
No. 850594 ID: 8a947d
File 151285567051.png - (115.56KB , 1212x826 , Cat Scratched 7.png )
850594

You make your way for the river boat.

You weave through 4 times as many legs as a normal cat sneaking onto a boat would have to and jump on board. A sign on the side of the boat written in the Spinnensch language has an image of a strange animal, a moth, and a cat each shown inside of a cage or crate most likely indicating that pet's carried on the boat are to be held in a cage or crate. Not wanting to draw attention you make your way to the roof of the boat where you doubt you'll be seen easily by any passenger.
>>
No. 850595 ID: 8a947d
File 151285616871.png - (206.36KB , 1212x826 , Cat Scratched 8.png )
850595

Now that you've reached a point where you can breathe a little you really let it settle in how you are a fucking cat now. Out of all the weird shit Pagans can do none of them can swap peoples souls or anything like that, maybe you're a little prejudice but pagan magic seems like the most normal type of magic you've seen so far.

>>850444
You should still be able to summon things as long as you have the proper ingredients. Summoning is an art that resides in ones soul not the body, and since this is still your soul in the cat it should still be possible.

Your stomach begins to rumble. You are incredibly hungry after running for so long.
>>
No. 850596 ID: 3ce125

>>850595
Go beg for food. Actually before you do that, experiment with making noises with this new mouth. Can you talk at all?
>>
No. 850597 ID: 49ff64

>>850595
Scratch out a picture of your body with an arrow pointing to a cat's body and a symbol of the church above it. Meow at people over the edge of the roof until someone climbs up to get you.
>>
No. 850598 ID: 3abd97

Start to wonder how much trouble the cat in your body is currently getting up to.
>>
No. 850599 ID: 1e7aa8

Survey the edges of the roof you are on. Perhaps one of the passengers is fishing?
>>
No. 850600 ID: 91ee5f

>>850594
>Pets must be in cages/crates.
Don't get caught! If you get put in a cage or crate, then you'll be an easy target for the Priests!

>>850595
>Can still summon
Well shit. I would've told you to go find a dead fish and something metallic to summon an Aquatic Stalker so that you could ride on it and speed up your river ride. Only problem is, you severed your bond with Aquatic Stalker to power up Fiddler Imp: >>846105 .

So it looks like you're stuck on this boat until you can find a place to jump off! Make sure you pay attention to your surroundings so that you know where to get off and not pass by that shop where Ada purchased the mushroom wine!

And also be on the lookout for those Priests!

>Hungry
This cat body has lived down here for it's entire life, so any Unter food should be safe for you to eat. But cats usually fall asleep after they eat at least, that's what my cat does, so if you do find something to eat, try not to fall asleep!
>>
No. 850601 ID: 91ee5f

>>850596
He's better off stealing food because if he gets caught, then he'll be put in a cage!

Or some grabby little kid will pick him up and refuse to put him down, while begging their parents to let them keep Roland as a pet.

>>850597
Nobody is going to understand any of that.

>>850598
The Priest said his body is dormant, meaning that it's just sitting there in the park and not moving. There isn't a cat in his body.
>>
No. 850602 ID: 61f639

>>850595
Look for someone fishing. Maybe you can take on while they're not looking.
>>
No. 850610 ID: 7152b7

Hmm, you should relocate anyway. You might be seen from the buildings above on the roof.
Luckily, you are a fucking cat. People love cats.
You can probably skate past the cage rule with the right image.

First things first though. You look like a stray and smell like a dirty alley. Luckily you can now lick your whole body.
Do so.
Groom yourself thoroughly so you look presentable.
Practice purring as you do so, because you will need to do lots of that soon.

Today, you are going to cat.
Today, you are going to be THE BEST cat.
>>
No. 850619 ID: 91ee5f

>>850610
No! Don't act like he's permanently a cat for the rest of his life!
>>
No. 850636 ID: d3602f

>>850610
Wouldn't it be more effective to look pitiful so as to garner sympathy?

We might want to find a plastic bag to hold stuff with, could maybe find one in a garbage. If we do get a fish, save the tongue and put it in the bag. We don't need to eat the entire thing.
>>
No. 850638 ID: 7152b7

>>850619
What? Why would you think that?

The point here is to Schmooze.

Get free food, access, and protection by being the cutest, cuddliest damn thing around.

Having to dodge boat security and priests sounds like a bad idea. Best to attempt to nullify one threat before the other appears.

>>850636
I feel like sympathy in this case is free food and water in a cage.
Aside from that, what is pitiful to some is dirty or gross to most. It's an angle that could work, but we'd have to find the perfect person to use it on.
>>
No. 850641 ID: 91ee5f

>>850638
The cage is the reason we should avoid being seen by anyone on this boat! I doubt Roland would be able to escape from a cage if he's put in one!
>>
No. 850670 ID: 2105de

>>850641
We managed last time.

Can we hum Fiddler imps melody like this?
>>
No. 850675 ID: 91ee5f

>>850670
He wasn't in a cage last time.
>>
No. 850695 ID: 2105de

>>850675
Breaking out of prison was the first thing we did!

If you're sure you lost them, you could abandon ship and see if you can scrounge up some scraps in the streets or from the trash.

Btw, did you get cat-stats?
>>
No. 850697 ID: 49ff64

Gallows probably shouldn't go directly to his body. The priests are probably waiting near it to ambush him. Does Gallows know the way back to Ada's house? Freitast might be with Troy in cat form.
>>
No. 850698 ID: d3602f

>>850697
Troy didn't come with us on this mission.
>>
No. 850701 ID: 91ee5f

>>850695
Oh, I thought you meant the Priests in the alley as "last time".
>>
No. 850702 ID: 91ee5f

>>850700
Hakim isn't here either.

Here, let me help: We brought Flint, Uma, and Issei with us.
>>
No. 850703 ID: 49ff64

>>850702
I'm not sure how I managed to confuse myself a second time. I checked the earlier posts and saw who came with us, but I somehow mistook Flint for Hakim.
>>
No. 850723 ID: 3583d1

Meow the song for fiddler imp if possible. That way we can really get an idea if summoning works or not. As for our food situation lets try putting that cute kitty charm to the test.
>>
No. 850724 ID: d3602f

>>850723
We've never really tried to sing to get Fiddler, but I have a feeling that it wouldn't work in human or cat form.
>>
No. 850725 ID: 91ee5f

>>850723
Pretty sure that's not going to work.
>>
No. 850814 ID: b00d73

>>850595
you are a cat on a ship that might be serving food, go swipe some, get back on the roof to avoid trouble.
>>
No. 850831 ID: 7152b7

>>850596
Hmm....
I imagine H, S, R, and most vowels are easy.
While K, T, Y, X, And some vowel sounds, mainly long ones, require practice.
D, G, J, L, N, th, sh, ch, and Z may be possible, but will probably be extremely difficult to pull off, longer than this boat ride will provide. They depend on specific tongue movements and mouth structure to be made. Cats are built differently on both ends, so Gallows would need to develop new ways to make those sounds with his new mouth and tongue.
B, D, F, M, P, V, and W are likely Impossible. They all depend on human lips, which Gallows does not currently possess.

Of course, this all ignores a larger underlying problem.
We're in Unter.
Most won't speak our language anyway.
>>
No. 850844 ID: df23bb

We need to A) find something red and B) find a member of our party. If we encounter anyone we know keep our right eye closed and try to maintain eye contact, if we have anything red and keep one eye closed they might be able to make the connection especially if we are acting smarter than the average cat. Best case scenario would be finding Issei as since he uses his soul finding abilities rather than eyes he does not have he will likely be able to recognize us.
>>
No. 850845 ID: df23bb

Also though we probably can't summon fiddler that way, the others have probably heard fiddlers song enough times to recognise it if we meow it to them.
>>
No. 850851 ID: 9e4723

You still have your soul, but the boddy is new, try to use your new senses and find somthing to eat. I gess we have to look for our friends. Could you smell them? Or maybe try to summon somthing to make some fuss. It can make the priests find you, but maybe your friends as well.
>>
No. 850884 ID: b00d73

>>850844
second this
>>
No. 850887 ID: 91ee5f

>>850844
I think they're all still hanging out at Ada's house. And unfortunately, Roland only knows how to get to the park where his body and Ada are.

Trying to find anyone else might end up wasting time we don't have. And if we take too long, the Priests will just say, "Fuck it." and kill Roland's body and/or Ada.

Getting back to Ada and our body will be faster.
>>
No. 850976 ID: e6994f

The cat in your body is up to some shenanigans.
Be cuddly and get food out of people.
>>
No. 850983 ID: 8a947d
File 151301937214.png - (117.66KB , 1212x826 , Cat Scratched 9.png )
850983

You give the back of your paw a lick in an attempt to clean yourself, but you realize you don't want to wipe grim out of your fur with your tongue. You don't think you'll be able to pull off a completely cute and cuddly exterior.

You decide to jump down to find food, and maybe some other useful items. You find a man fishing off the side of the boat right next to what looks like a NO FISHING sign. You decide to take one of the river fish from his bucket to eat, since you're stealing from a rule breaker you're really doing the boat a service!

You notice something else hanging out of the Spinnensch's pockets...
>>
No. 850985 ID: 8a947d
File 151301951807.png - (71.75KB , 1212x826 , Cat Scratched 11.png )
850985

You steal a red bandanna from his pocket!

With some work you manage to tie it around your neck to make a make-shift back pack. It can carry a few small items in it but nothing too big.
>>
No. 850987 ID: 8a947d
File 151302022202.png - (54.24KB , 1212x826 , Cat Scratched 10.png )
850987

There's no doubt about it: Raw fish tastes awful, but you aren't hungry anymore so that's good. What you don't finish eating you store in your bag. You have Fish Guts, A Fish Skull, and Fish Teeth.

You cannot summon Fiddler Imp without a violin, and you can't play a violin without hands!

You notice that sometime has passed since you got on the boat. People have gotten off of the boat since then and now it looks like there are less people than before. The boat is almost empty now, but you're still a ways a way from your destination. Maybe you can find more things to summon with on the floor, and it may be easier to get inside now. Or you can just stay on the roof.
>>
No. 850988 ID: 3ce125

>>850987
Let's go sniffing around for more summoning materials.
>>
No. 850992 ID: 91ee5f

>>850987
Might as well go inside and look for more things.

Just be careful! Getting in may be easier now, but getting back out might be harder! And while you're inside, you won't be able to smell the shop, so you might end up passing your destination if you take too long!

.....so how weird is it for you to have both eyes again, after only having 1 eye for so long?
>>
No. 850993 ID: 40958c

Keep the fact in mind that we might get spotted if we go looting for summoning. So I propose that we play up the cuteness at full extent before booking it.

We need exit plans at all times, map of the boat maybe.
>>
No. 850994 ID: 49ff64

Inventory Updated
>>
No. 851005 ID: 33cbe7

Go inside, the passengers might spot you but the priests won't. Well, unless they get on the boat.
>>
No. 851032 ID: 9e4723

Inaction is death, at least in this case, so start moving and get some ingredients. We need to make some noise so our companions find us, or to at least, summon somethin to defend our boddy from those priests.
>>
No. 851113 ID: 4f71fb
File 151304281214.png - (18.66KB , 128x159 , Sissel_cat.png )
851113

equip bandana, your friends might recognize you.
And it'll look awesome!
image from ghost trick
>>
No. 851124 ID: 1e7aa8

>>850992
Roland's single eye was painfully fixed earlier to give him the benefit of having two.

Get up on the roof and see if you can't spot any locatons you recognize.

While you are up there try and adjust the bandanna into a pouch that you can carry and ditch with your teeth instead of something wearable that ALSO makes you stand out like a sore thumb to your enemies.
>>
No. 851148 ID: 91ee5f

>>851124
>Roland's single eye was painfully fixed earlier to give him the benefit of having two.
That didn't change the fact that he only had 1 eye. Now he's got 2 eyes. I'm asking if it feels weird to have 2 eyes again.
>>
No. 851296 ID: e6994f

Be a cool cat and wear bandana.
>>
No. 851313 ID: 2a13fa

>>851113
not reading this quest but replying because fuck yes someone remembers ghost trick
>>
No. 851360 ID: 8a947d
File 151313285515.png - (92.76KB , 1212x826 , Cat Scratched 12.png )
851360

>>851296
You've already filled your handkerchief-bag with fish guts. you'll have nowhere to keep it if you take it off to wear.

You decide to sneak into the interior of the boat from a window. It's pretty empty inside, a lot of people have gotten off so it seems like you won't have to worry about being caught...
>>
No. 851361 ID: 8a947d
File 151313305286.png - (60.48KB , 1212x826 , Cat Scratched 13.png )
851361

You leap onto the floor and root through the closest thing to you, a trash bin. Inside you manage to grab a bitten rotten fruit and a crumpled piece of paper which you toss in the bag.

You continue to search for more when you hear somebody enter the cabin, they definitely spot you since you hear them shout "Kitty!"
>>
No. 851362 ID: 8a947d
File 151313331615.png - (178.29KB , 1212x826 , Cat Scratched 14.png )
851362

You're quickly swooped up in somebody's arms after a brief panic you realize you know the person who is holding you.

Uma: I can't believe there are cat's this far down underground! How have I not seen any yet ?

Ludgir: Don't pick it up Miss Uma, that thing looks filthy. How'd it even get on this boat ?

Uma: Oh it's not that dirty look at it's little backpack, it's so adorable! Hey little guy, are you a stowaway on this boat ?

Luckily the cabin is empty so nobody else see's or hears this.
>>
No. 851364 ID: d3602f

Have her put you down, and quickly look for something reflective so we can summon a Demon Flagellum!
>>
No. 851365 ID: 1e7aa8

try and twist around in uma's grasp and then shake your head.

If you fall to the floor right yourself up and stare at them for a few seconds before untying your improvised bag and using the fish guts to spell out HELP ME on the floor.
>>
No. 851366 ID: 830fb7

Try to get her o take you with her by being as cute as possible and if she puts you down scratch in the floor a message of Uma its me Roland, Help me.
>>
No. 851368 ID: 30db8b

Try purring. Twist around so you're facing her and nod to her stowaway question. Then nod or shake your head to each question when she keeps talking to you; she should eventually realise you can actually understand what she's saying.
>>
No. 851371 ID: 23d381

>>851368
Let’s do this time for a game of question and answer.
>>
No. 851373 ID: 91ee5f

Find a way to get her to drop you!

Then use the blood from the fish guts to quickly write her full name! That'll get her attention!

Then write, "I'm Roland! Priest put soul in cat's body! Need to get back to park and Ada!"
>>
No. 851380 ID: 49ff64

>>851362
Struggle out of her grip. If she turns you around, cover your right eye with a paw.
>>
No. 851382 ID: 8a947d
File 151313805136.png - (176.90KB , 1212x826 , Cat Scratched 15.png )
851382

You twist yourself out of Uma's grip and do your best to get her to realize what's happened to you.

>>851380
You cover your right eye with your paw as best as you can.

Uma: Awww is something wrong with your eye kitty ?

Uma tries to see if anything is caught in or wrong with your right eye.

>>851366
You try to scratch a message into the floor, but the floor is too tough to make any defined scratches

>>851365
You reach into your bag to write a message on the floor, but before you can write any actual letter Uma picks you back up.

Uma: No kitty! Don't wipe blood on the floor. Bad kitty!

The door to the cabin opens as the priests from before walk in. You can hear them talking.

Claude: That's the other one right ? This is perfect then, two birds with one stone.

The pair of priests start to draw closer to the three of you.
>>
No. 851383 ID: d3602f

Looks like we have no choice, scratch Uma and run. Quickly look for something reflective to summon a flagellum.
>>
No. 851384 ID: a633c6

It shouldn't be too much of a stretch to try and say 'uma' with cat sounds.
>>
No. 851385 ID: 830fb7

Hiss and puff up towards them, giving a sense of fear and hatred. Then see if you can make a church symbol with your arms (front cat legs) and point at them.
>>
No. 851386 ID: 3abd97

>>851382
Arch your back and hiss at the priest.
>>
No. 851388 ID: dc2226

>>851382
summon something!
>>
No. 851389 ID: 3ce125

>>851382
Hiss at them, struggle and get away from Uma.
Find something in the room we can use to complete a summon. As of right now we have:
(fish) teeth of an unknown number, (fish) viscera, (fish) skull, rotten fruit, paper, fabric.

A mirror would work to summon a Flagellum. So would using someone's blood to get an instant flagellum out. If there's any obsidian or amethyst anywhere that would help a lot. If there's any sugar around and you have NO other choice... you could use the cat's tongue as an ingredient to summon a Choirkin. However then you'll start bleeding and you don't have much blood to spare. If the tongue is still in the fish head/skull then you could use that instead. Yes, fish have tongues.
>>
No. 851395 ID: 49ff64

>>851382

Summon a Choirkin.

Fish Tongue
3 Fish Teeth
Rotten Fruit (Sugar substitute)
Wad of Paper (Fabric substitute)
>>
No. 851400 ID: d3602f

>>851395
We might be able to cut a bit of Uma's clothes for fabric. I don't feel confident about using more than one substitute.
>>
No. 851401 ID: 49ff64

>>851400
If there's a bed in the room, then the covers could be used as well.

Keep in mind that these priests could banish whatever is summoned.
>>
No. 851403 ID: 3ce125

>>851395
>>851400
The "backpack" is fabric. Smart move substituting fruit for sugar though!
>>
No. 851410 ID: 91ee5f

I'm not sure how helpful summoning something will go.

Unless whatever we summon can allow us to write a message or can speak for us or something.
>>
No. 851414 ID: d3602f

>>851410
As far as we can tell, only Pagans can summon demons. It is simple enough to connect the dots. Even if they don't figure out that we are Roland, it would be obvious who is an ally, and who is an enemy.
>>
No. 851417 ID: 13fded

>>851414
This plan cover both defense and communication. Excellent!
Let's not even waste time trying to tell Uma those guys are dangerous, just summon the Choirkin. She is intelligent enough to get it.
>>
No. 851420 ID: 91ee5f

>>851414
Oh shit! I completely missed the fact that another update happened and we're about to fight! I honestly thought we were still trying to talk to Uma!

Yeah, summon something!
>>
No. 851422 ID: 91ee5f

>>851420
Also, it's a good thing we're on a boat! Now Uma can actually use her powers to fight!
>>
No. 851425 ID: 9c2d0c

>>851400
Rotten fruit is full of sugars, that's barely even a substitution.
>>
No. 851430 ID: 7152b7

>>851395
Bite Uma, Use 10 Oz of blood and the rotten fruit for sugar, and a piece of her clothing as the cloth.
>>
No. 851453 ID: 1e7aa8

Don't bite Uma. Use your ingredients to summon a flagellum.
>>
No. 851465 ID: 9e4723

Hiss at the priests! Summon something!
>>
No. 851469 ID: bfaae8

Summoning is our only shot at this. Hopefully Uma can catch on real quick.
>>
No. 851470 ID: bfaae8

Also protect Ludgir, he’s too precious.
>>
No. 851472 ID: 91ee5f

>>851470
He's also an important witness!

Once Roland gets back to his body and we go to the meeting with the Unterrat and tell them that Priests have infiltrated the Unter, Ludgir can confirm that we're telling the truth!
>>
No. 851498 ID: 7152b7

Hmm... We could also probably motion a paw at the priest and say "Hurt You, Retreat!" It might come out garbled but if we say it a few times it'll make sense. Our word choice is limited.
>>
No. 851516 ID: bfaae8

>>851498
More like we can’t speak at all. We’re a bloody cat.
>>
No. 851517 ID: 33cbe7

>>851516
Not bloody enough.
>>
No. 851530 ID: bfaae8

>>851517
Pretty sure that will bloody well be fixed shortly.
>>
No. 851549 ID: 7152b7

>>851516
Cats can make vocalizations, however, and Roland still has his mind. The number of actual sounds a cat can make is limited compared to a human. I see no reason however that with careful word choice Roland couldn't combine sounds that a cat could make into words.

I've heard cats make "H", "er", "t", "Y", and "oo" sounds. Never "ee" for retreat, so I imagine that word might come out funny.
>>
No. 851594 ID: 8a947d
File 151321244244.png - (233.98KB , 1212x826 , Cat Scratched 16.png )
851594

Before Claude can advance any further you leap out of Uma's arms and jump around to her back ripping off a piece of her jacket. with the jacket cloth, fish teeth, the disgusting fishes tongue, and the rotten apple you use them to summon a Choirkin as quickly as possible.
>>
No. 851595 ID: 8a947d
File 151321300449.png - (460.74KB , 1212x826 , Cat Scratched 17.png )
851595

Claude is taken aback by your ability to still summon demons but fires on you regardless. His eye beams are redirected around the Choirkin's barrier and hit miscellaneous items in the cabin engulfing them in flames and silently destroying them without a trace.

Claude: What the hell ? Tyrant's power should be able to destroy anything !

Dawn: Not if they can redirect magic dummy! Forget the eye beams, its a little woman, a cat, and a kid! and that demon does nothing but defend magic. Get in closer and finish them off!

Claude begins to draw closer once again.

Ludgir: K-Kirche !? In der Unter ? Das ist nicht möglich! A-and what did that cat just do ? What is that thing ?

Uma: W-what's important now is we defend ourselves!
>>
No. 851596 ID: d3602f

>>851595
We need to get out in the open, a place where the Unter's police force would notice. Motion for Uma and Ludgir to follow, we should be able to escape to dry land with Uma's powers.
>>
No. 851597 ID: 9e4723

As much as i'd love to use their bodys as proof of their clear intentions of agresion towards the Unter, we might need then alive to dispel thier magic so we can go back to our boddy. Unless that by killing them we solve this problem directly. But we can't be sure, so until then we have to avoid killing them.
>>
No. 851598 ID: 9e4723

Wait, why was Uma alone with Ludgir in the first place? I am going to want to listen to that story later~.
>>
No. 851600 ID: 91ee5f

Uma's fish minions should be able to break down the wall behind you. That'll give the Priests more enemies to fight and also give you an escape route.

Hopefully, she'll use Deep Blue and then tell Ludgir not to panic when they show up! Plus, if our Choirkin can protect everyone behind it, then with Uma's fish minions next to us, the Priests can't get closer to us!

And if Uma will let us, we can keep pulling her fish minions apart for more things to summon with!
>>
No. 851602 ID: 91ee5f

>>851600
Also, if there's anything left of the fish that you used, then pull it out, point at it, and then point to Uma.

Hopefully, she'll understand you want her to use her Prophet powers!
>>
No. 851605 ID: 1e7aa8

>>851595
Yeah sure, the two enemy combatants are just gonna let us waltz right the fuck past them and alert the fuzz.

We've provided some hefty defense, but since we are now lacking in materials for summoning it's Uma's show.

So get behind her while they advance and wait for an opening.
>>
No. 851610 ID: 13fded

rolled 9 = 9

What is our current stats? I assume our strength and endurance and HP drooped to almost nothing, endurance must also had suffered a hit, but our agility and luck should be of the roof.

I believe we are fast enough to run toward the big guy, bite his leg and use his blood to power a stun claw. If this doesn't work we will be in bad spot... Let's see what happen.
>>
No. 851612 ID: 49ff64

>>851595
Use secret cat ability: Cross Paths.
>>
No. 851614 ID: 3ce125

>>851595
Uma is on a boat. Perfect place to use her Prophet power. I just hope her minions can get here in time.

Look around for some kind of weapon. Something you can use to draw blood with. Once you draw blood(and get enough of it, which to be honest is going to require a serious wound), either from Uma or the priests, you can summon a Flagellum, which will make combat a lot easier.

Also note to self: Choirkin is much easier to summon now that we've realized fruit=sugar. Fabric is very easy to come by, and the other ingredients are just animal parts.
>>
No. 851643 ID: 3abd97

>its a little woman
Perfect, they underestimate her. We're on a boat. Best possible battlefield for her.

Turn, and look Uma in the eye with determination, then turn and hiss at the priests again.
>>
No. 851644 ID: de6d84

>>851614
Sounds good
>>
No. 851656 ID: 91ee5f

>>851610
No, let's not charge at the Priest!

Staying behind the Choirkin is the only thing protecting us from his eye beams! Running at him requires leaving the Choirkin's protection and leaves us open to his eye beams!
>>
No. 851661 ID: 13fded

>>851656
The time necessary to charge those eye beams should be long enough for a cat to move across the room and Claude is already coming toward us.
>>
No. 851662 ID: 91ee5f

>>851661
Uma's powers are far more reliable than a cat with no way of dealing enough damage to draw enough blood to summon or cast spells before being kicked away.

Besides, Roland's entire fighting style relies on him staying behind his summons and not charging at the enemy, unless he's got a Demon Flagellum in his hand. So unless he gets a Demon Flagellum right now, I don't see him changing his fighting style anytime soon. Especially when he's in a body that's much more fragile than his own.
>>
No. 851663 ID: 13fded

>>851662
I assume he doesn't need to suck the blood out of the wound to use it. Have the enemy bleed and been in contact with said enemy should be enough to use this person's blood, otherwise all we would be allowed to use would be the small amount of blood that was spilled but not absorbed by the ground, at that point it's not even worth mentioning we can use enemy blood on the description of those spells.
But I agree it's a risky strategy. Even so I would prefer to take the risk to do nothing.
>>
No. 851669 ID: 91ee5f

>>851663
I think waiting for Uma's fish minions would be a better and safer thing to do.

Because if we charge him, we couldn't attack his legs because that would require guessing where his real legs are, since he looks like this: >>851382 , and we could accidentally miss. But jumping at his face/arms/body just leaves us open being grabbed out of the air and/or swatted away.

.....although, it's never been specified if we can or can't use blood that's inside of the enemy. So if we could bite the Priest and hold on for dear life, then repeatedly spam Stun Claw from using his blood, could we drain all of the blood out of him to kill him? Because if we could do that, then if we had an opening that guaranteed us a chance to safely try, then I'd be ok with running at him.

But, until we can get an opportunity like that, I think it's best to not charge in like an idiot and wait for Uma's fish minions to help us.
>>
No. 851673 ID: 1e7aa8

>>851663
We're not "doing nothing". We just did several things.

one: we've put this rather determined pair of priestly assclowns on the backfoot. Instead of them easily hosing down the three of us with repeated magic eyebeam lasers, they accomplished no damage whatsoever to their intended targets.

two: Uma and Ada's brother are now VERY aware that they have to fight. And guess what? Uma's power set works best at or near large bodies of water.

and finally, three: time . Every second those two schmucks spend being useless is another second that we wouldn't have had before if we did something stupid. Like running out from underneath the defensive demon's shield and getting fucking fried by magic!
>>
No. 851696 ID: 13fded

>>851673
I don't think we would be useless by been cautious, I just think it's a risk worth taking. The eye beam take a few seconds to charge, Claude is moving toward us and Choirkin's barrier is projected, been pulverized isn't as likely as make it look.
I would accept that my plan is stupid because of the risk of been kicked by a big guy. The result should be some broken bones and been incapacitated for the rest of the fight, and that is honest the consequence I expect for failing this attack. The thing is, as you said, Gallows already did most of what he could do to help. Uma know what she need to do and the summon will help her, so been incapacitated wouldn't be much different from hiding from the start. What else would we do? No summoning ingredients, not enough blood for spells.
>>
No. 851703 ID: de6d84

>>851643
This is good
>>
No. 851723 ID: 9917c4

>>851696
the timing in-between deadly eyebeam attacks is something we DON'T actually know. Could be as long as 10 seconds. Or as short as one. We haven't given them the chance to fire twice in a row during both confrontations thus far.

Not only that but there's two of them and so far they've only demonstrated ONE attack that's been geared for stealth. We have *no* idea what else they can do.

Abandoning Uma and running out from underneath our demon's shield isn't a risk that's gonna payoff, it's just gonna get us killed.

but let's play it out. assuming that there's a long time spent in-between eyebeam firings and that we don't get immediately splatted, magic'd or simply kicked when running by the priests again (which is also assuming that they are both dumb enough to fall for the same trick twice) do you know what happens?

We'd be nearby the priests. In a fucking corridor. No magic proof shield, no summoning ingredients, no safety. Unless the particular part of the ship we're at happens to open up into the sea, we'd be totally fucking boned!

if it does open up then I suppose we could jump into the water and then drown I guess. Or float and *then* get laser'd.
>>
No. 851744 ID: 91ee5f

>>851723
Agree with all of this.

Don't charge at the Priests like a dumbass!
>>
No. 851826 ID: c9f5a7

Time for Uma to be badass.
>>
No. 852062 ID: 7152b7

Uma: If you run the lasers can hit you... if you stay this priest will... Pull out your gun. Make sure the safety is off. Just to buy some time...
You might have to let Gya take control for a while. She's crazy sure, but she WILL fight for survival.
>>
No. 852067 ID: 91ee5f

>>852062
I'm pretty sure Uma is never going to let Gya take control again.

And any combat rolls not involving her Deep Blue ability will suffer a -10, so using her gun might not be a good idea.
>>
No. 852102 ID: bfaae8

>>852067
But firing her gun could actually be useful. Sure the gun would pretty much deafen everyone in the room, but it will also attract attention. Ship security will rush in and all that.
>>
No. 852105 ID: 91ee5f

>>852102
No, it means something as simple as a warning shot could accidentally hit Roland, Ludgir, or the Choirkin!

And remember, Priests can use their charms to deflect bullets, so even if Uma actually shoots at the Priests, there's a very good chance the bullet will be sent back at someone on our team!
>>
No. 852124 ID: 7152b7

>>852067
Pretty sure Uma can fire the gun away from the general direction of her friends.

As for Deep Blue, I hope we get lucky and there are more than just small fish around us. Three little fish spiders won't do much more than piss these guys off.

I suppose between spider fish and brandishing a gun at them though, we could start to make our way toward the exterior of the ship. If we can get into the water, Uma's minions can swim us to safety.
>>
No. 852128 ID: 3ce125

Uma, use GUN while waiting for your minions.
>>
No. 852193 ID: 8a947d
File 151346141235.png - (396.17KB , 1212x826 , Cat Scratched 18.png )
852193

Running out from behind the Choirkin barrier with no real offensive demons summoned doesn't seem like too good of an idea. Ada uses Deep Blue, almost immediately three mutated fish burst through the windows of the boat and land inside.
>>
No. 852194 ID: 8a947d
File 151346154939.png - (326.24KB , 1212x826 , Cat Scratched 19.png )
852194

Claude instantly destroys one with his eye beams but the tower others manage to bite down on him for a little [50hp ==> 45hp], stomps on one and tosses the second one back towards you. You have a dead fish to use.
>>
No. 852195 ID: 8a947d
File 151346172187.png - (454.61KB , 1212x826 , Cat Scratched 20.png )
852195

Claude advances more until he is right in front of your Choirkin shield. He punches the barrier and sparks of energy fly off of it as the ship shakes from the impact. It seems like that punch actually damaged the shield somewhat, Claude might be able to break the barrier if he keeps it up.
>>
No. 852196 ID: 094652

MOAR ZERG RUSH! MOAR RITUAL COMPONENTS FROM YOUR DEAD MINIONS!
>>
No. 852206 ID: 3ce125

Is glass considered reflective? We could certainly summon a flagellum in that case.

Otherwise we don't have any ingredients to make anything with just a dead fish at our disposal. Wait, is there a door in the back there? We could retreat!

Uma should constantly bring in minions to replace those that have been killed. At some point enough blood will be shed that we can summon a flagellum for free, and start fighting back a bit more.
>>
No. 852218 ID: 7152b7

We have Glass (see-through and Reflective), Animal Viscera that also Counts as a dead insect, a dead fish, and something used by a god, teeth, bones, a tongue, eyes, scales, the floor itself (likely metal), our own fur, Uma's clothes should we choose to rip off parts of them, and her blood if we choose to bite her.


Using The fish bones, teeth, and tongue, along with another piece of Uma's Clothes and a chunk of the floor (For the "Something Tough"), Summon a Choir Brute (Choirkin+Bulwark Brute).

It should be tanky enough to go toe to toe with this asshole for a while. I doubt it'll be strong enough to beat him, but it'll buy us much valuable time.
>>
No. 852231 ID: 91ee5f

>>852218
Yeah, that sounds good. Hopefully we can take this guy out before poor Uma runs out of clothing!

If we can find something metallic, then we can also Fusion Summon a Demon Flagellum (something reflective) and Roaming Gluttony (tooth and something metallic)!
>>
No. 852238 ID: dab122

The fish are doing a good job keeping him busy but I think we might need to keep mixing it up. What's going to keep him tied down well? Bombardier beetle fish? Stingray wasps? Spider eels?
>>
No. 852302 ID: 9e4723

>>852218
I agree with this. Can Uma keep calling more minions to replace the ones that die?
>>
No. 852365 ID: 1e7aa8

Use your bandanna for the cloth you need for your next summon so we don't distract Uma from using her powers by tearing more of her dress off.

In fact, now that Claude there killed one of the fish we should have access to blood, right? That should be useful at some point.
>>
No. 852372 ID: b2f299

can we make reddish crystal/fake ruby if we smear fish blood on a window?
>>
No. 852474 ID: ad879d

>>852218
Good plan, let’s see it through!
>>
No. 852488 ID: c9f5a7

>>852218
CHOIR BRUTE PLAN GO
>>
No. 852494 ID: de6d84

>>852218
Nothing else I can think of.
>>
No. 852614 ID: 8a947d
File 151365974564.png - (408.20KB , 1212x826 , Cat Scratched 21.png )
852614

Uma concentrates more on Deep Blue and summons more and more fish mutants to replace the dying ones. The wave of fish push Claude back away from the Choirkin's shield [45hp ==> 43hp]. Despite the attack however Claude continues to fire eye beams and destroy fish one by one, Sooner or later even if Uma does continue to summon fish there's no doubt he'll push through them again and reach your barrier.

There is a door leading out behind you, but that'll lead you out onto the open deck where you won't be able to keep a decent foothold. You could run away once you get out there, or stay inside and continue to fight. On the other hand the interior of the boat isn't small, maybe you can move to a different level to find something to help you with this. Either way you should choose quickly, Uma looks like she's running out of energy.
>>
No. 852622 ID: d3602f

>>852614
Have Uma swim us to shore, we might be able to find some authorities who are willing to help. Or maybe even the rest of our friends.
>>
No. 852624 ID: 13fded

>>852622
And how will we communicate with the authorities?

I think we should stand and fight. Specially not that we are surrounded with dead insectoid fish to use as ingredient. I'm sure we can summon many demons with this amount of material.
>>852218
The Choir Brute sound excellent if it work. Are we capable of use pieces of the flor? Hope so. If we can we should also summon a few Aquatic Stalkers.
>>
No. 852627 ID: d3602f

>>852624
Right, most of them can't speak English. Still, once we reach land we might be able to find our friends. Ada's family would be especially useful.
>>
No. 852629 ID: 3ce125

>>852624
Aquatic Stalkers are disabled to boost Fiddler Imp. The wiki hasn't been updated to reflect this.

>>852614
Well the Brute wasn't summoned so I guess we can't summon it? Retreat.
>>
No. 852636 ID: 094652

He's distracted with fish, now's your chance to advance the choirkin and deflect that ray of destruction!

Oh and use the bed as a shield on your way out.
>>
No. 852651 ID: 91ee5f

Wait, trash bin from earlier! Was it made of metal?! If it was, then that gives us Something Metallic (Roaming Gluttony), or Something Tough (Bulwark Brute), or Something Conductive (Fulgurbeast)!

Sure, we can't summon any of those normally, but we can Fusion Summon one of those! But which one of them should we use and what is going to be fused to them?!
>>
No. 852713 ID: b4f880

>>852651
this might be an idea, if it's possible to gather 3 bits of metal, and of those 3, one is conductive and another is reflective, then you should be able to fusion summon a fulgur beast and demon flagellum (a Lighting Lash?)

Anything not relying on physical might is probably best, if that guy's eyebeams can literally destroy anything.
>>
No. 852722 ID: 9e4723

If we can't summon anything, we should retreat. But the problem is that woman priest. We don't know where she is, she could be waiting for us outside!
>>
No. 852732 ID: 7152b7

Aww. I guess whatever the floor is made out of isn't considered tough. Maybe it's that weird mushroom wood?

In anycase, a dead fish and a piece of cloth give us everything we need for a Choral Flagellum. (Choirkin + Demon Flagellum).
I bat that blocks magical attacks could be the tool we need to escape.
>>
No. 852739 ID: 77eb74

>>852614
also make sure Dawn doesn't fuck around behind Claude.
>>
No. 852801 ID: 8a947d
File 151373828022.png - (249.07KB , 1212x826 , Cat Scratched 22.png )
852801

While Claude is distracted with Uma's fish you look for more summoning materials. Inside a draw in one the counters you find some iron forks and spoons, you use them with some dead fish, the metal trashcan, and some glass from the floor to summon an Electric Barbel.
>>
No. 852802 ID: 8a947d
File 151373851156.png - (475.90KB , 1212x826 , Cat Scratched 23.png )
852802

The Electric Barbel lashes at Claude as he charges another eye beam and shocks him just as he fires it stunning him! [43hp ==> 36hp]. The beam of energy reflects off of a glass cup and hits a nearby cabinet instead.

The remaining fish continue to attack Claude while he's stunned [36hp ==> 30hp].

Claude is stunned! and Dawn...is nowhere to be seen.
>>
No. 852810 ID: 9e4723

Ok, this is problematic. Roland knows that there are two priests, but Uma doesn't. I don't know if we are "commanding" the two of them at the same time, but if we are, Uma should keep atacking Claude with all she has, biting vital points to hurt him hard and make him bleed more quikly. In the meantime, Roland should look for Dawn. Who knows what she is doing.
The thing is then, what do we do with Ludgir? We can't have track of everything.
>>
No. 852812 ID: 1e7aa8

Look around and past the broken window, make sure that Dawn isn't behind the three of you or anything.
>>
No. 852818 ID: d3602f

>>852801
I have a feeling Dawn is going to try to put Uma in a fish. We need to see if we can find her, she seems like the type who uses time to her advantage.
>>
No. 852819 ID: 3ce125

>>852802
Uma should take careful aim and headshot him while he's stunned and/or retrained.
>>
No. 852824 ID: 91ee5f

>>852802
>The beam of energy reflects off of a glass cup and hits a nearby cabinet instead.
Weakness identified!

His eye beams can be reflected! And since he seems to rely on that power a lot, that means it should be easy to trick him into shooting at us and then we can reflect his eye beams back at him!

>Claude is stunned!
Uma, make your fish bite out his eyes and/or tear out his throat!

>And Dawn...is nowhere to be seen.
She might be trying to sneak around to take Ludgir hostage!
>>
No. 852837 ID: 91ee5f

>>852818
>I have a feeling Dawn is going to try to put Uma in a fish.
I'd like to see her fucking try. As a Prophet, Uma resists magic, so I doubt Dawn's soul pulling trick will work on Uma.
>>
No. 852864 ID: d2863e

>>850442
>vaporizes metal
>>852802
>reflected by glass

Does he worship the god of microwaves?

Intercept one of his eye beams with a piece of metal. It should explode into shards and pierce his eyes if it's close enough to his face.
>>
No. 852870 ID: d3602f

>>852864
No debris is made, no shards to harm him.
>>
No. 852914 ID: 9ceb89

try to locate and steal Claude's charm while he's stunned, have the Choire Kin shield Ludgir in case Dawn trys something.
>>
No. 852925 ID: 7152b7

Uma:Seek a big one.
>>
No. 852935 ID: 9e4723

>>852914
This is a good idea. Like this, at least, we can take one priest down and protect Ludgir.
>>
No. 852952 ID: 91ee5f

>>852914
>>852935
>Steal Charm
If we're gonna do that, then use the Electric Barbel to do it, so that we don't put Roland in danger.
>>
No. 852955 ID: 91ee5f

>>852952
Basically, start ripping his clothes off until we find his Charm and that thingy: >>850202 , they use to disguise themselves as Spinnensch!

Ripping off his clothes is a bonus because it gives us more cloth if we need it!
>>
No. 853209 ID: 8a947d
File 151389730945.png - (258.57KB , 1212x826 , Cat Scratched 24.png )
853209

You use the Electric Barbel to try and locate Claude's Charm while he's stunned and being attacked by fish [30hp ==> 28hp], but no matter where you search on his person you don't find anything! He's definitely using a charm but you can't find it by searching his clothing.

Claude breaks from the stun, and grabs the Electric Barbel...
>>
No. 853210 ID: 8a947d
File 151389780004.png - (250.42KB , 1212x826 , Cat Scratched 25.png )
853210

...and pulls it across the room, the Barbel functioning the way as a Flagellum means it has a close range to you. Since the back-end ends up on the otherside of the room so do you. You're pulled out from behind your Choirkin's barrier and in prime position to be attacked!

You land on your feet of course but notice Claude charging his body with the same energy as the beams from his eyes. One of the fish attacks him but ends up obliterated just by touching him! He approaches you charging another eye beam!
>>
No. 853213 ID: 1e7aa8

Dismiss barbel. RUN!
>>
No. 853216 ID: 3f2dbb

>>853210
The beams don't pierce at all do they? They destroy what they hit but go no further.
Try to reflect a beam with glass if possible or intercept with anything else if not.
>>
No. 853217 ID: 91ee5f

>>853210
Now's your chance! Use your Electric Barbel to throw something reflective at his face right as he's firing his eye beams to reflect them back in his face!
>>
No. 853218 ID: 3ce125

>>853210
Grab a shard of glass and reflect it back at him!
>>
No. 853222 ID: d2863e

>>853210
Grab a glass with the tendril, then try using it to deflect the beam at him.
>>
No. 853225 ID: 9e4723

Ok, the only two choises you have right now are escape OR use your Electric Barbel to reflect his eye beam some how. I go for the second, but be careful! If you reflect the beam wrong, you could end up hurting one of your friends! This shot he is charging is probably going to be full power, so what ever it touches it will either instantly desintegrates or it will blow up strongly, so choose your target wisely.
>>
No. 853232 ID: 91ee5f

>>853225
>If you reflect the beam wrong, you could end up hurting one of your friends!
No he can't. They're all still behind the Choirkin's barrier, so even if he reflects the beam wrong, they won't get hurt.
>>
No. 853233 ID: d2863e

>>853222
If there's a bowl, dish, or glass with a parabolic interior, then it can be used to redirect the beam roughly parallel to the angle it entered at.
>>
No. 853234 ID: 91ee5f

>>853233
You mean like this: https://m.youtube.com/#/watch?v=hkAuJZ-Dsmk ? (at 2:50 in the video)
>>
No. 853255 ID: 8a947d
File 151391330285.png - (235.87KB , 1212x826 , Cat Scratched 26.png )
853255

You stand still for long enough and try to draw out Claude's eye beam again. Luckily he opts to fire again instead of attacking you himself...
>>
No. 853256 ID: 8a947d
File 151391351091.png - (311.75KB , 1212x826 , Cat Scratched 27.png )
853256

Just before he fires again you command the Electric Barbel to search a nearby cabinet for anything to reflect the blast, you find a double shot glass and quickly position it between yourself and Claude, one ray hit's your Barbel but the second one reflects out of the glass and fires back at Claude!
>>
No. 853257 ID: 8a947d
File 151391378714.png - (231.83KB , 1212x826 , Cat Scratched 28.png )
853257

The ray hit's Claude square in the chest! [28hp ==> 0hp]. He resists being obliterated for a little bit, enough to utter one final word.

Claude: D...D-Dawn.

His body goes up in a silent explosion, leaving behind nothing but a small wooden tooth. Ada picks it up and pockets it. In the heat of the fight you've forget to keep track of the smell of the liquor shop near the park, you realize that boat is about to come to a stop very close to the smell. You'd better get going now.
>>
No. 853258 ID: d2863e

>>853257
Lead Uma to the park, try to ask Ludgir to get Flint and Hakim. Write it out in fish blood if you have to.
>>
No. 853259 ID: 1e7aa8

Okay, quick check on the others. Make *damn* sure that the other priest didn't scamper off and get something absolutely huge ready to kill you.
>>
No. 853260 ID: 3ce125

>>853257
Careful, Dawn is still on the ship. Uma should get some more minions then you can lead the way.

The Choirkin can escort you. ...where's the kid?
>>
No. 853261 ID: d3602f

>>853257
That tooth is probably his talisman, it should be useful. I also feel kind of bad now.

Quickly check if Uma and Ludgir are okay. If they are, try to scratch "Find Dawn" into the floor or wall with your barbel, then start the search.
>>
No. 853263 ID: 9e4723

Hell yeah! No quarter given! One priest left to kill, but first make sure that bouth Uma and Ludgir are fine, specially Ludgir, that must have been a hell of a expirience. I sugest than after this try to explain them again what happened to you, they should listen now. Not let your guard down yet, Dawn is stil out there, and i am starting to get worried about bouth your body and Ada's body alone in the park.
>>
No. 853267 ID: 13fded

Is it possible that Dawn "saved" Claude by putting his soul in another body?
>>
No. 853269 ID: 91ee5f

>>853257
>Priest is dead.
Good fucking riddance!

>Ada picks it up and pockets it.
No, Uma did that. Ada is still at the park.

>Close to shop.
Don't have time to explain, but instead quickly use your Electric Barbel to scratch out the words, "Follow me. Warn Ada."

And then dismiss your summons so that you don't scare people on the street and the Unter police don't attack you and get in the way!

>>853258
>Get Flint and Hakim
No, it's Flint and Issei. Hakim isn't here.

>>853261
>Find Dawn
There's no time. We need to get back to our body and Ada.
>>
No. 853270 ID: 91ee5f

>>853267
With an ability as powerful as pulling souls into another body, I'm hoping she's got a limit of "1 at a time". And since she's already used it on Roland, she can't use it again until she either puts Roland back in his body or Roland gets killed.
>>
No. 853276 ID: 9e4723

>>853270
I am actually concerned about that. What if we need her alive in order to get Roland back to his body? I mean, it would make things extra dificult, but not imposible, and considering how "bizzare" this power is, i have the funny feelling that this is the case.
>>
No. 853281 ID: 830fb7

Tug on Ada's clothing to say follow me then head to the park, When you get there and find your body sit on it point at it then yourself over and over till someone gets it. If she doesn't follow you from the pulling, see if you can use the Electric Barbel to get her to follow you / tell her it is you.
>>
No. 853283 ID: 9e4723

>>853281
It's Uma, not Ada!
>>
No. 853284 ID: 91ee5f

>>853276
It would also be hilarious if the way to get back into his body would be just to touch it!

And it's hilarious because no one has ever lived long enough to do that, so not even Dawn knows about it! XD
>>
No. 853298 ID: df23bb

Look Uma in the eyes and close your right eye, she'll understand this time. after that find Ludgir we haven't seen him since Dawn disappeared. If we do find him be wary, Dawn won't be far behind you. Head back to the park, Dawn will likely attack you then to prevent you returning to your body.
>>
No. 853301 ID: 7152b7

After Fight Inventory:
Ludgir and Uma are here right? Not Ada?
>>
No. 853307 ID: 91ee5f

>>853301
Correct. Ada is still at the park with Roland's body.
>>
No. 853353 ID: 1e7aa8

>>853307
That's where we last knew Ada and Roland's body WERE. Roland's body and Ada's exact location may have changed since we've been stuck in a cat.
>>
No. 853356 ID: 91ee5f

>>853353
Which is why we're going there right now! To make sure both Roland's body and Ada aren't in danger!
>>
No. 853396 ID: 8a947d
File 151399313539.png - (312.89KB , 1212x826 , Cat Scratched 29.png )
853396

Uma: W-we need to get to where Roland and Ada are! If there are priests down here we need to convene with the Unterrat quickly! but we should find that second priest first!

Ludgir: ...but why were they after a cat ?

Uma: It makes sense if it can summon demons like that...Maybe Roland's a cat person? He'd love this little guy!

As you exit the boat you realize that you've picked up Ada's smell; she's close but so is the priest, Dawn. Dawn is drawing closer and closer to Ada, She must be planning on taking out your real body! There's no time to go get anybody else if she's going to kill you now. You hurry off to the park as quick as you can as Uma and Ludgir follow.

You reach the front gate. It's a big park, you don't think Dawn will kill you right away. She'd probably use your body and Ada to set up a trap for the rest of you, She wasn't as dumb as Claude was so there might be more to her plan. How should you proceed ? Ada's life is in danger here too, you can't be careless.
>>
No. 853398 ID: d3602f

>>853396
Maybe we should try to summon a demon and send it after her alone. Can't put us in a trap if we aren't there, and it may alert Ada.

Also, hell yeah we are going to keep this cat at the end of this.
>>
No. 853404 ID: b1b4f3

Beware, she could have swapped bodies with someone, even Ada.

Look for a guard or summoning supplies.
>>
No. 853410 ID: 1e7aa8

We don't appear to have anything on hand to summon with. Scout forward ahead of the other two, use the tree's as cover. If you spot Dawn don't give away your position! Try and get close enough to Ada so that if you hiss, it's going to get her attention.
>>
No. 853411 ID: 13fded

Gallows body is unoccupied... or was. I bet Dawn put Claude soul in there! Don't be surprise if your own body try to attack.

Other than soul swamping and magical disguise I have no idea what Dan can do or how to counteract her abilities.
We could lead with an Stygian Facsimile or a fusion of it. If we get into a public bathroom there may be a mirror to be broken, the gemstone will be a bit more difficult. Would it work if we combined the Stygian Facsimile with a Choirkin? This way we could make an Uma that can sing.
>>
No. 853418 ID: 91ee5f

>>853396
>What do?
If only you could use Aether Scan! Then you could find Dawn!

Well, let's think about this: Dawn is still trying to keep her presence hidden so that she doesn't alert everyone that a Priest is here. Which means that she's most likely going to use a knife, so she's going to have to get close to your body and Ada.

But, if she doesn't want to get close, then she'd use a slienced gun from a distance, so she'd need a good vantage point where she could get a clear shot.

So in order to solve this, you should climb to the top of the mushroom trees to look for Dawn! You'll be able to see Dawn either moving towards your body and Ada with a knife or you'll be able to see Dawn with a silenced gun on top of a mushroom tree somewhere!
>>
No. 853420 ID: 91ee5f

>>853411
>I bet Dawn put Claude soul in there!
Doubtful. I bet she has a limit to how many souls at a time she can pull. Because if she didn't have that limit, then she would've already used it on both Uma and Ludgir so that Claude could kill them easier.

In fact, she would've done that to Ada also, since she was right there with Roland.

And since she didn't, that means that she's gotta have a limit of "1 soul pulled at a time".

>Stygian Facsimile
.....actually, we have Claude's Tooth Charm, so maybe we can trick Dawn into coming out of her hiding place if she saw "Claude"? Which means that we'd have to sacrifice a Priest Charm to do this.

But in order to summon one we need: (5) Animal Viscera, Gemstone, DNA of the target, Something Reflective. Since we don't have that, then we'd need to Fusion Summon it with something else to do this, since Fusion Summoning only needs half the materials of both demons to make the summon.
>>
No. 853422 ID: 9e4723

For starters, we need to move to a higher ground. We need to locate both the bodies and Dawn. Once we find those two things, we can come up eith a well thought plan, but we can't just especulate, we won't go anywhere. We'll keep in mind what Dawn's power could do. For all we know, her limit could be two people, remember that Ada fall asleep too, shecould have been afected as well.
>>
No. 853452 ID: 13fded

Maybe Ada simply wasn't a worth target compared to the red team leader. Maybe Dawn was only able to pull Gallows soul because he was vulnerable, inebriated and at an open area. Maybe there is some kind of compatibility required between the human soul been pulled and the animal soul of the potential random host. Maybe she originally planned to deal with us one by one and haven't had another opportunity to repeat her trick. We simple have no idea how Dawn's magic work. All we can do is speculate it's something reasonable for an adversary and plan around that.

But yes, Aether Scan would be excellent for the situation. Maybe we got some blood from the fish, alternatively we can bite poor Uma.
>>
No. 853542 ID: 1315d6

>>853418
this is a sound plan im all for it
>>
No. 853571 ID: 8a947d
File 151406576515.png - (224.24KB , 1212x826 , Cat Scratched 30.png )
853571

You leap up onto a tall mushroom tree and peer down on the park below. After some scanning you make out your body and Ada, still lying together underneath a far away mushroom. Moths have crowded around your bodies, odd leaf like one's you've never seen before on the surface.

You located your body but don't see Dawn anywhere in the area despite her smell permeating the air. You do notice a large gang of street cats entering the park from the furthest gate, large enough to stand out to you. The cats spread out and begin to patrol the park, almost like they're looking for something.
>>
No. 853575 ID: 91ee5f

>>853571
>Moths have crowded around your bodies, odd leaf like one's you've never seen before on the surface.
As long as Ada doesn't move, Dawn shouldn't be able to find her or your body since they're technically hidden right now!

>You do notice a large gang of street cats entering the park from the furthest gate, large enough to stand out to you. The cats spread out and begin to patrol the park, almost like they're looking for something.
Either those cats can smell the fish guts you've got with you or Dawn is using them to try to find you!

Maybe instead of sniffing for Dawn, you should try sniffing for smells from the surface? Dawn isn't from the Unter, so any smells of the surface should point you towards her!
>>
No. 853582 ID: 990975

>>853571
can you distract Dawn's cats so Uma and Ludgir can get to your bodies safely? Even if you got there yourself, in a cat body there'd be little you can do.
>>
No. 853584 ID: 7152b7

Look for a cat that strays from the rest of them.

Assail and bite it, then instant summon and release a flagellum to instakill it.

With it's body combo summon a Flagellum + Gelatinous Cube or Flagellum + Choir Kin.
>>
No. 853585 ID: 75c756

I think those cats might be Dawn herself. Attacking one would alert you to her position.
>>
No. 853586 ID: 91ee5f

>>853582
>Even if you got there yourself, in a cat body there'd be little you can do.
Actually, he could use his own body's blood to use Aether Scan. The only problem would be Uma, Ada, and Ludgir stopping us.

Then again, just reaching our body could be a weird weakness of Dawn's power and we would end up getting Roland's soul back into his body.
>>
No. 853589 ID: d3602f

I'm not so much worried about the cats as I'm worried about the moths. They might be looking for their friend that we are controlling, but those moths? I can't think of any reason why they should be here. Maybe a Living Pyre would with them? Assuming we can get the components. Might need to replace the ruby with red glass, blood should make adequate coloring.
>>
No. 853590 ID: 91ee5f

>>853584
>Assail and bite it, then instant summon and release a flagellum to instakill it.
Instant Summoning requires 10oz of blood. Roland has already told us here: >>850201 , that he remembers reading somewhere that a cat only has about 9oz of blood in their body.

We'd have to use 1oz of blood from our cat body to complete the spell, but it would be wasteful to use Instant Summon because the enemy cat would already be dead from having all of its blood drained out of its body.

Using an enemy cat's blood is a good idea, but it'll be a better idea to use Aether Scan!
>>
No. 853591 ID: 7152b7

>>853590
You make a fair point. Ok yeah this.
>>
No. 853607 ID: 75d728

>>853571
could one of those cats be Ada?
>>
No. 853608 ID: 91ee5f

>>853607
I fucking hope not!
>>
No. 853673 ID: 8a947d
File 151415413243.png - (249.55KB , 1212x826 , Cat Scratched 31.png )
853673

From your perch you look down for a cat far enough from the rest to take out easily. These cats are much bigger than you are, but a quick sneak attack should put one down fast. There's a white cat patrolling a bit further out with no other cat looking its way.

You leap onto the ground and slowly creep up to it waiting for a moment to strike. The cat continues its route for a little before sitting down completely, that's when you strike...
>>
No. 853675 ID: 8a947d
File 151415433433.png - (311.67KB , 1212x826 , Cat Scratched 32.png )
853675

You leap from your hiding spot and bite the cat's neck! It takes a while as the cat struggles underneath you, but you keep biting harder and harder. Your mouth fills with blood and fur as the cat moves less and less. Eventually it is dead and you have bout 9 more ounces of blood to use.
>>
No. 853677 ID: 8a947d
File 151415476147.png - (141.65KB , 1212x826 , Cat Scratched 33.png )
853677

You use all of the cat's blood with one ounce of yours to activate Aether Scan. you scan the park for anything suspicious. One thing sticks out to you however, a bush a little bit away is highlighted under Aether Sight.

Upon closer inspection you realize it isn't a bush, but those leaf like moths gathered around something you can only guess is the second priest, from the look of it Dawn's ability gives her some form of control over wildlife; putting your soul in a cat's body must be a sort of secondary ability. Though you've identified the threat you see that the bush is surrounded by more big cats, too many to quietly sneak around.

Uma and Ludgir are near the front gate hiding from the cats' sight

The larger group of them starts to move closer to Ada and your body.
>>
No. 853679 ID: 9e4723

We need to get Uma's and Ludgir's atention, and we should target the cats that are garding Dawn, if we take her down first, the other cat's should disband as well. But in doing so, we'll let your body and Ada unprotected. Unless that Dawn decides to rally all the cats with her when you attack her, leaving your bodies alone. On how to attack, maybe you could find more materials to summon something, you already have the cat's corpse.
>>
No. 853680 ID: 91ee5f

>>853677
Ok, since it looks like we lost the red scarf with the things we had collected from the boat, that means we've only got this dead cat's body to use for summoning. Which means we've got Cat Guts (Animal Viscera), Cat Bones (Something Tough, Something Made of Bone), and Cat Teeth (Something Tough, Something Made of Bone, Teeth). And I think Cat's Eyes can count as Something Reflective. And if we want, its stomach acids can probably count as Something Acidic.

Does anyone have any ideas on what we should summon or fusion summon?
>>
No. 853681 ID: 91ee5f

>>853680
And we've also got the Cat's Tongue, if we need that.
>>
No. 853691 ID: 7152b7

Cats and moths should be no match for us if we have a flagellum.
I wonder how many pieces of dead meat a cat corpse counts as. There must be over half a dozen good cuts but they are all small.
If the muscle counts as at least 2 pieces of dead meat then we can use that, the bones, and the intestines to summon a Flagellum - Gelatinous Cube Combo. That would prolly slaughter these kitties.

If it's not enough meat We can summon a Choirkin - Flagellum combo easy, but our attack power will be limited with that. We'll have to play smart and pick off at least 2 more cats so we can summon something more powerful.
>>
No. 853707 ID: b1b4f3

>>853677
Kill the priest, spill her blood!
>>
No. 853709 ID: 91ee5f

>>853691
>Choirkin - Flagellum combo easy
Actually, we can't do that. We need Something made of Fabric for the Choirkin, which we can't do because we don't have that red scarf anymore.
>>
No. 853711 ID: 9e4723

>>853709
That is why we need Uma and Ludgir with us, they might have something we can use.
>>
No. 853714 ID: 91ee5f

>>853711
We don't have time to run back to them at the park entrance and we don't have time to play "guess what the cat is trying to say" with them! We have to do something right now, while Dawn is still unaware of us and before her cats reach our body and Ada!
>>
No. 853767 ID: 7152b7

>>853709
Tounge and 3 teeth is half though?
>>
No. 853791 ID: 91ee5f

>>853767
Doesn't matter. We need the Catalyst (Something made of Fabric) otherwise the summon won't work!
>>
No. 853807 ID: 7152b7

>>853791
We should mark catalysts in the wiki
>>
No. 853820 ID: 8a947d
File 151424023203.png - (356.84KB , 1212x826 , Cat Scratched 34.png )
853820

Uma and Ludgir can't move closer without being seen, and you can't move back to them now that more cats have entered the park.

Luckily The cat's body is definitely big enough to account for a large amount of meat, the stomach acid should work for the ritual too. You painstakingly carve the skull out of the cat's head to use for the catalyst and summon a Gelatinous Cube.
>>
No. 853821 ID: 8a947d
File 151424034341.png - (289.71KB , 1212x826 , Cat Scratched 35.png )
853821

The Gelatinous Cube descends on the group of cats slaughtering each one dissolving them inside of it's body. After killing the pack it lashes at the group of leaf moths and kills whoever is inside...
>>
No. 853822 ID: 8a947d
File 151424053551.png - (326.49KB , 1212x826 , Cat Scratched 36.png )
853822

...But there isn't a person inside. All that you find is a group of four cats controlled by Dawn inside of the moths along with a scrap of Dawn's clothing to put her scent in the bush as well.

Since the cat's were controlled by her they were still registered as hostile in your Aether Sight.
>>
No. 853823 ID: 8a947d
File 151424079799.png - (410.59KB , 1212x826 , Cat Scratched 37.png )
853823

Before you can do anything else an arrow pierces your rear leg (10hp ==>9hp) . Dawn must have sensed the energy from you summoning and now she has your position. The rest of the cat's in the park approach your location now, and you can't really run as fast with the arrow in your leg.
>>
No. 853824 ID: 91ee5f

>>853823
Use the blood from all of the dead cats to cast Aether Scan again and look in the direction the arrow came from! Because unless she's got superhuman speed, you should be able to see Dawn moving to a new position, since she gave away her location by firing at you!

And since all of the cats are coming towards you, they'll ignore your body and Ada!

You can also use the arrow to summon something else, since the arrowhead is metal, the shaft is wood, and there's feathers on it!
>>
No. 853825 ID: b4f880

>>853823
The cats are almost a non-threat as long as the cube is nearby.
Unfortunately they are a solid obstacle, since fending them off gives Dawn the opportunity to try and kill either your own body or the cat-body.

Get to cover, see if you can't get her to focus on trying to take cat-you out until reinforcements arrive or she slips up.
>>
No. 853832 ID: 13fded

>The Gelatinous Cube descends on the group of cats slaughtering each one dissolving them inside of it's body.
Oh nooooo! How could you do this?

>You can also use the arrow to summon something else, since the arrowhead is metal, the shaft is wood, and there's feathers on it!
>Wink, wink, wink, wink....
Maybe the arrow also count as something used for war. Moths frequently are poisonous but maybe it's not enough to count. I'm unsure but we may be able to summon a fusion of Hunter-Killer Hawk with the Serpentine Vanguard.
An uncontrollable demonic dragon is not ideal but can certainly be useful. If it does indeed result in a dragon wright it down as a separate recipe latter, that would be too awesome to not do again.
>>
No. 853840 ID: 9e4723

Oh, how dumb can we be? It was an obvius bait and we fail for it. Damn, that got to hurt.
Fine, we can still fight back. Roland needs to go to the group of cat corpses and see if he can use them to summon somthing, or at least use it to use Aether Scan, or even Stun Claw to impale the cats that get close enought. But we still need to solve the problem of Dawn sniping us from afar. Even if we know where she is, we need to get close enough to hit her, and with this leg hurt, that is going to be dificult.
Do we have places to get cover?
>>
No. 853873 ID: 91ee5f

>>853824
After thinking about it for a considerable amount of time, I've realized that eventually Dawn is going to realize that she's helping us and is going to stop sending things at us that we can use to summon. Which means that we should make this count before she stops sending arrows and cats at us!

Let's see, we've got a bunch of dead moths, a scrap of Dawn's clothing, and 4 dead cats. Since each cat has 9oz of blood, the 4 dead ones give us 36oz of blood to work with. Now if we use Aether Scan to look in the direction the arrow came from, that'll leave 26oz of blood.

We can either use 10oz to Instant Summon a Demon Flagellum to slap away any arrows that come at us or we can use 10oz to substitute any 1 summoning material that we're missing for a summon (can't be the Catalyst). Or we can use 20oz for substitute for 2 summoning materials that we're missing.

>>853832
>Hunter-Killer Hawk with the Serpentine Vanguard.
I'm not sure we can do that, we're missing the Catalyst for the Hawk. Unless the dead cat's eyes count as Something See-Through?

If they don't, then how about Fusion Summoning a Bulwark Brute and a Serpentine Vanguard? We can use 2 Bones, with 1 of them being the Catalyst of Something Tough and some moths as the Poisonous Material and the Arrow as the Catalyst of Something Used for War. And anything that we're missing, we can use 10oz of blood to substitute it.
>>
No. 853883 ID: 8a947d
File 151426523379.png - (233.68KB , 1212x826 , Cat Scratched 38.png )
853883

You take cover behind the mushroom tree near the dead cats. Dawn doesn't bother firing more at you, and you aren't entirely sure if she can move to another vantage point quickly enough to hit you for now. Your Gelatinous Cube keeps attacking feral cats protecting you and giving you more time to think of your next move.

>What to summon?

The arrow fired at you is too small and skinny to be written on, making it unusable as a catalyst. You do however have a large amount of dead flesh to use along with the teeth, bones, tongues, and blood inside of them. One cat body can get you a Gelatinous Cube definitely, plus the scrap of clothing left by Dawn is large enough to use for a catalyst.

Right now you have: 4 dead cats (Skulls, Bones, Viscera, Tongues, About 36oz of Blood), an arrow (Wooden shaft, Iron arrowhead, 3 Feathers), and a scrap of cloth.

Another thought, You know for a fact Uma carries a gun on her at all times. You doubt she's ever fired it though meaning it must have bullets still, you can use the gun and the bullets as summoning reagents and replace them later. the cat's seem preoccupied with the Gelatinous Cube right now, it could be possible for Uma and Ludgir to make their way you.

After another quick scan of the park you see a pond, possibly filled with a limited number of fish! You could direct Uma to go there and create more minions to attack back with. You'd better decide quickly the cats are beginning to ignore the Gelatinous Cube in favor of attacking you.
>>
No. 853902 ID: 9e4723

Ok i think THIS time would be good to "call" the reinforcements now. We can use the bullets and Uma can use the pond, she can make the cats stay bussy with her fishes so you can focus all your summons directly on Dawn, with out having to worry about anything else. I don't know how t do this next thing, BUT, you could try to make Ludwing go in search of the rest of your companions, keeping him safe from this mess at te same time. If you don't seem to be able to do this, at least try to make him stay out of this.
>>
No. 853904 ID: 91ee5f

>>853883
>Pond
Meow really loud! Hopefully Uma understands that's you calling for her to come and help! Then point at the pond and point at the cats, so that she knows to use her fish minions to attack the cats!

And don't worry about Dawn shooting Uma with an arrow, her fish minions will jump up and take the hit to protect her, the same way they protected Gya from a bullet that one time you shot at her.

>Arrow too small to be used as a Catalyst.
Crap, that means no Serpentine Vanguard or a fusion of it.

Then let's summon a Bulwark Brute with a bone, 20oz of blood to substitute the 2 Obsidian we don't have, and another bone to be the Catalyst. The Bulwark Brute's armor is tough enough that Dawn's arrows will just bounce off of it!

Uh, does anyone else have any ideas?
>>
No. 853913 ID: b1b4f3

>>853904
How about a bulwark choirkin? Less substitution required so we can use sight again.
>>
No. 853914 ID: 91ee5f

>>853913
That might work. And that fusion will give us something that's good for both magical and physical defense!
>>
No. 853966 ID: 7152b7

>>853913
>>853914

on this Train.
>>
No. 854005 ID: 009380

>>853904
>Meow really loud! Hopefully Uma understands that's you calling for her to come and help!
There's 50+ cats at the park right now, all of them except Roland are enemies. If we're gonna grab their attention, it's gotta be summons.

We could either:
Summon something with good defensive capabilities to tank Dawns arrows, hoping that giving away her position and keeping her occupied will allow Uma to get the drop on her, or less subtle, dogpile her with minions.

Or we could try summoning something with long range capabilities, sniping her ourselves, while trying not to get shot or pummeled by loads of cats.

Or summon something that gives us better mobility to get to her and finish this in melee.How that would look like as a cat can be anyones guess, maybe take a cat cadaver with you to stun spike her or empower yourself or your summon.

Option 1 relies on a lot of faith that our allies figure out our plan and without their input a purely defensive fight is going to inevitebly end in our death.

Option 2 would make us kind of easy targets for arrows, even with that cube, and is kind of risky.

Option 3 would make us a harder target to hit, but as a cat our melee combat is kind of limited and she might've set another trap there if she somehow taught the wildelife to shoot arrows we're doomed , but if we corner her enough she might just undo our body switching to save herself.

We also don't know if we need her alive to return us to our original body so there is that to consider, too.
>>
No. 854008 ID: 91ee5f

>>854005
>Or we could try summoning something with long range capabilities, sniping her ourselves, while trying not to get shot or pummeled by loads of cats.
We don't even have any long range summons! The only long range guy we've got is Fiddler Imp and we can't summon him!
>>
No. 854038 ID: 9b80a5

i just noticed something, gallows looks alot loke rebel from nuclear throne, huh. i like it.
>>
No. 854040 ID: 8a947d
File 151436576869.png - (454.75KB , 1212x826 , Cat Scratched 39.png )
854040

You use the scrap of cloth, a skull, some bones, teeth, and a tongue to fusion summon a Bulwark Brute and Choirkin to create an Armored Alto.

Armored Alto: New life...New challenges.

You leap on the Armored Alto's shoulders and stay behind it's shield.
>>
No. 854041 ID: 8a947d
File 151436577533.png - (427.72KB , 1212x826 , Cat Scratched 40.png )
854041

You get Uma's attention and direct her to the pond on the other side of the park. She dashes over Ludgir following behind her, luckily the cats and Dawn are too preoccupied with you to notice her.

Uma: Ludgir! You should get somewhere safe you shouldn't be here.

Ludgir: My sisters here! I'm not going to leave her here. Besides, I feel like the safest place to be is near someone who can summon fish monsters to defend us.

Uma summons 3 Wasp Fish.

Uma: It might not be as safe as you think, there aren't that many fish in this pond to use...

Dawn fires a few more arrows charged with holy energy that hurt your Gelatinous Cube a little more [30hp ==> 20hp].
>>
No. 854042 ID: 7152b7

>>854040
It's... beautiful.
>>
No. 854045 ID: 1e7aa8

Your cube should be able to keep the cats off of Ada and your body, you need to interpose Alto between her and the cube, then close the distance so you can start fighting her properly.
>>
No. 854047 ID: 13fded

A demonic paladin? Awesome! Since he can talk and we can communicate our will to him, somehow, can this new guardian be used to relay messages to Uma and Ludgir?

Advance toward Dawn seem reasonable now that we can hide behind this massive shield, but if we let the cube behind we are going to need something else to attack with.
Is the enough dead cat blood to summon a Flagellum? It will slowly drain our own blood but we don't have something reflective to avoid this problem.
>>
No. 854053 ID: 91ee5f

>>854040
>Armored Alto
Sweet!

>>854041
>luckily the cats and Dawn are too preoccupied with you to notice her.
Good, keep that bitch's attention focused on you! And since Uma can clearly see where the arrows are coming from, she can send her flying fish after Dawn!

Just start slowly moving towards where the arrows are coming from, so that Dawn will keep her attention focused on trying to stop you from getting to her! And have the Gelatinous Cube follow behind you, that way it can keep swatting away cats and the Armored Alto can block some arrows aimed at the Gelatinous Cube!

>My sisters here! I'm not going to leave her here.
He can see Ada under the moth pile?

>>854047
>Is the enough dead cat blood to summon a Flagellum? It will slowly drain our own blood but we don't have something reflective to avoid this prInstant yeah, Instant Summon: Flagellum costs 10oz to activate and 5oz per minute to keep it activated. And we'd need to stay in constant contact with the pool of blood to not use the blood in our cat body.

But since it doesn't look like we used any blood to substitute for any missing summoning materials, it looks like we've still got a pool of at least 36oz of blood.

The only problem would be that we'd have to stay in one place.
>>
No. 854069 ID: 9e4723

Does the Armored Alto have any means to attack, or it's just a defence summon?
>>
No. 854076 ID: 91ee5f

>>854069
I'm kinda hoping for a Reflect or something like that, so that it can send Dawn's magic arrows back at her! But I kinda doubt we'll be lucky enough for something like that.
>>
No. 854105 ID: 7152b7

Make Moar Cubes.
>>
No. 854161 ID: 010c62

Can we stun spike Dawn, or failing that empower one of our summons?
>>
No. 854177 ID: 91ee5f

>>854161
If we can see Dawn and have a clear shot, we can Stun Claw her.

If not, then we can Empower a summon if we need to.
>>
No. 854318 ID: 05a496

>>854040
Did the Armored Alto just talk???
>>
No. 854319 ID: 05a496

>>854161
>>854177

unless you carry a few dead cats with blood in them, our currently 8oz cat body cant use stun spike without draining all of it blood.
>>
No. 854323 ID: 8a947d
File 151450299292.png - (477.12KB , 1212x826 , Cat Scratched 41.png )
854323

The Armored Alto picks up two of the dead cats for you to continue using and rushes towards the source of the arrows.

Armored Alto begins to sing, the notes materialize into solid energy and form a sword made of demonic energy.
>>
No. 854326 ID: 8a947d
File 151450310942.png - (361.14KB , 1212x826 , Cat Scratched 42.png )
854326

the Armored Alto fires the sword onto the top of the mushroom Dawn's hiding on, she manages to dodge it but only barely. You have her position now no matter how high up she is.

As you make your way closer Dawn leans out of her cover to fire another shot from her crossbow, but she doesn't aim at you...
>>
No. 854330 ID: 8a947d
File 151450358397.png - (305.14KB , 1212x826 , Cat Scratched 43.png )
854330

Dawn fires two more bolts at your Gelatinous Cube finishing it off! The cats it was fending off now turn their attention back towards you, and even more feral cats start to appear from the base of the mushroom tree Dawn is standing on.

The large group of cats approach you and the Armored Alto. Uma's fish are approaching, but should they attack Dawn directly or help fend of cats attacking you ?

>>854161
You'd need to get closer to stun her, she's covered by the larger bit of the mushroom tree. You can empower a demon with the 18oz of blood the dead cat corpses have.
>>
No. 854331 ID: d3602f

This is one awesome summon. I'd say Uma should send her fish after Dawn, even if they don't kill her they might force her to send a few cats near her to defend herself.
>>
No. 854336 ID: ba506f

why does it look like there's an arrow behind you?
>>
No. 854337 ID: 13fded

Can Armored Alto climb that mushroom? I'm assuming he can't.
Once you get to the base of the mushroom use 10oz of blood from the dead cats to summon a flagellum and climb. If bringing your knight is too much effort even with the flagellum leave him defending his ground for a quick retreat and join the fish mutants on the attack.
>>
No. 854343 ID: 91ee5f

>>854330
>finished off Gelatinous Cube
Quickly, use the blood to Empower the Armored Alto! And if possible, have it make multiple swords for multiple enemies! Like how Vergil from Devil May Cry has a bunch of energy swords spinning around him!

How quickly can you carve out the cat skulls? Because if you can do it fast enough, then after using their blood, you can use the 2 cat corpses to summon 2 more Gelatinous Cubes!

If that doesn't work, then can you use the scarf around the Armored Alto's neck as a summoning material? Because if you can, then you can probably summon 1 more Armored Alto!

Or maybe a Choirkin and Gelatinous Cube fusion?

>Uma's fish are approaching, but should they attack Dawn directly or help fend of cats attacking you?
Have them attack Dawn from behind! Hopefully they'll hit that bitch hard enough to make her fall off the mushroom and she breaks something when she hits the ground and she'll be too injured to keep attacking or prevent her from trying to run!
>>
No. 854344 ID: 91ee5f

>>854336
I think that's supposed to be an arrow that bounced off the Armored Alto's shield.
>>
No. 854364 ID: 9e4723

>>854331
Go with this, focus on Dawn. Try to make a flagellum so you can fend of the cats that attack you from behind while your Alto charges Dawn.
>>
No. 854401 ID: 8a947d
File 151452086495.png - (731.38KB , 1212x826 , Cat Scratched 44.png )
854401

Using the cat's blood you summon a Demon Flagellum to defend yourself from the cats surrounding you with help from Armored Alto.

Uma's fish careen around the mushroom back to where Dawn is hiding. The descend on her...
>>
No. 854402 ID: 8a947d
File 151452101193.png - (259.79KB , 1212x826 , Cat Scratched 45.png )
854402

You can hear screams and crossbow shots being fired. After some fighting you see two of the fish wasps fall to the ground, but the last one swoops in to attack Dawn! It bites her and pulls her over the edge of the mushroom onto the ground.

She hits the floor, quickly her cats surround her body. She's still moving and now her cat's have formed a defensive position to keep her safe!
>>
No. 854404 ID: d3602f

>>854402
Use the Flagellum, but stay behind cover. If we can, try to see if we can rip off her clothes, maybe we could find her talisman. If we take her in alive, we could interrogate her and learn how they found the Unter. It would also probably help to convince the rest of the Unter's leaders of the danger that they are in.
>>
No. 854405 ID: 91ee5f

>>854402
Have the Armored Alto fire energy swords up and over the cats to hit Dawn!

If that's not enough or the cats intercept the energy swords, then while the Armored Alto is attacking, use the the remaining cat corpses to summon 2 Gelatinous Cubes the same way you summoned the first one! Then have the Cubes act like a tidal wave and completely wash over Dawn and her cats from 2 directions!
>>
No. 854408 ID: 10c408

Converge on her with Alto and your flagellum, finish the cats off. Take her alive.
>>
No. 854410 ID: 51d5a4

>>854402
Have the alto say:"a bunch of cats aren't going to keep you safe, surrender!"

prepare that she might just suddenly undo your cat posession in order to escape.
>>
No. 854425 ID: 91ee5f

>>854402
It's a good thing that fish got Dawn's leg! Now she shouldn't be able to run away!

And after falling from the top of that tall mushroom tree, I hope she also twisted her arm or broke her other leg!
>>
No. 854460 ID: 13fded

How threatening are a bunch of cats for an armored warrior or your tentacle? I think we can get past the cats without needing to kill them all.
>>
No. 854463 ID: 91ee5f

>>854460
Don't underestimate the swarm of cats! All it takes is one of them to knock us down from the Armored Alto's shoulder and then all of them can attack at once and there's no way we can fend them all off before we get torn apart!
>>
No. 854465 ID: 51d5a4

>>854463
we've got a Flagellum and aren't exactly immobile ourselves we'll be fine.
>>
No. 854467 ID: 7152b7

Surrender your Charm and your weapons or face death.
>>
No. 854475 ID: 91ee5f

>>854465
Since we used Instant Summon to get our Demon Flagellum, we spent 10oz of blood from the 18oz we had from the cat corpses, which leaves us with 8oz. We're gonna need to spend another 5oz to keep the Flagellum summoned for another 1 minute.

So if this takes longer than a minute, unless we're constantly collecting blood or at least touching a pool of blood, we're gonna have to get rid of that Flagellum before it starts draining our cat body's blood, which only has 8oz! I'm pretty sure we'll end up passing out from lack of blood in our body if we use 5oz!

And the only way we can collect blood or touch a pool of blood would require us to leave the safety of our Armored Alto's shoulder, which I don't want to do!
>>
No. 854484 ID: 9e4723

Approach slowly, be ready to attack the cats, but don't hurt Dawn just yet, we might need her alive, first, so Gallous can goback to his boddy, and second, becouse we can use her as proof of how dangerous the Church is. Besides, it could do good to let the Unter do his oun justice, it is thier teritory and their laws after all. But first things first, we need to neutralize Dawn.
>>
No. 854881 ID: 8a947d
File 151469816269.png - (284.45KB , 1212x826 , Cat Scratched 46.png )
854881

The cat's surrounding Dawn are dispersed quickly by a few more sword blasts from the Armored Alto. Their bodies leave plenty of blood and parts to use for later.
>>
No. 854882 ID: 8a947d
File 151469824868.png - (126.42KB , 1212x826 , Cat Scratched 47.png )
854882

With her primary defense gone you rush toward dawn and hold her at Flagellum point.

Armored Alto: Give up now and we will spare your life! Your crusade for false gods ends here.
>>
No. 854883 ID: 8a947d
File 151469845362.png - (415.08KB , 1212x826 , Cat Scratched 48.png )
854883

Dawn stirs a little moaning in pain before suddenly turning around and pulling open her jacket, a torrent of leaf moths fly from the pockets lining the inside. Enough to blind and disorient you and let Dawn quickly slip away from your grip.
>>
No. 854885 ID: 8a947d
File 151469879141.png - (258.94KB , 1212x826 , Cat Scratched 49.png )
854885

Dawn doesn't completely retreat however. It seems like she's about to before stopping in her tracks and turning back to you. She pulls a knife from her pocket and addresses you.

Dawn: I...I guess this is what I get for thinking some stupid fucking house cats could kill you...You did kill Claude after all right ?

As she speaks to you the ethereal visage of some large cat like animal appears behind her. Uma and Ludgir rush to meet up with you.

Dawn: I'm going to deal with you right now! I've got a fuckin' job to do and you're not going to stop me.

Dawn waits for your next move as she takes a defensive stance with the ethereal panther waiting behind her.
>>
No. 854886 ID: 33cbe7

Now is the perfect time to do cat things. Put her off balance by channeling your inner pussycat.
>>
No. 854889 ID: d3602f

Uma could distract her with raw numbers, hopefully long enough to defeat that panther. We'll stay behind the Alto, and If we get the chance we could grab her with our flagellum and search for that charm. Or knock her out. Whichever is easier.
>>
No. 854891 ID: 91ee5f

>>854881
>Their bodies leave plenty of blood and parts to use for later.
Stun Claw Dawn's dumbass!

>>854883
>Leaf Moths come from Dawn's jacket.
I guess that means the moths covering your body and Ada also belong to Dawn.

>>854885
>Dawn still going.
Use your Flagellum to quickly dig out cat skulls and summon lots of Gelatinous Cubes!

We'll out number her!
>>
No. 854892 ID: 1e7aa8

It.. seems like we have the slight ability to talk through Alto. "Your partner was an IDIOT and he destroyed himself. Will your superiors show mercy for how badly you've botched things?!" Get behind Alto, make sure that Dawn doesn't have anymore tricks left that you aren't aware of while Alto moves forward to render Dawn unconscious with a shield bash.
>>
No. 854894 ID: 9e4723

My brain says to "2 vs 1" her with Uma. But my anime part of my brain says: "This is a STAND fight, wich is fucking cool, but it would be even cooler if it was 1 vs 1". I don't know about you guys, but i really want to win just using Roland, but if everyone says 2 vs 1, i gess that goes.
Whatever the outcome is, we have let her live, at least until we are sure we can put Roland's soul back to his body.
"You will seen him again soon, both of you won't hurt anybody alse anymore." Say this, you have to sound cool too.
>>
No. 854895 ID: 13fded

rolled 1 = 1

>>854891
>Stun Claw Dawn's dumbass!

Let's do this! Was it a d8?
>>
No. 854900 ID: 91ee5f

rolled 8 = 8

>>854891
Oh, right, I need to roll.
>>
No. 854901 ID: 91ee5f

>>854895
>>854900
.....soooo, uhhhh.....what happens now? We've got both a Critical Fail and a Critical Hit. Do they just.....cancel each other out???
>>
No. 854902 ID: d3602f

>>854891
Don't call him stupid. I mean, he kind of was, but at best that will only piss her off, and at worst she might pull a dangerous "I'm taking you down with me" move.

>>854894
And don't say anything that would suggest we are just going to kill her. We need to be clear that we are willing to show mercy. We would have also kept her partner alive, but one hit kill eyebeams can kind of make you panic.
>>
No. 854906 ID: 91ee5f

>>854902
>Don't call him stupid.
Who the are you talking about? Who is "him"? I was talking about Dawn not Claude.
>>
No. 854908 ID: ffaea7

>>854885
Have the Alto keep her at bay while you summon more demons from the cats' bodies. Perhaps you may be able to fuse a dozen tendrils to create a Tentacled Horror.

Showing mercy in this situation seems out of character. We got away with it during Troy's session, but Gallows isn't Troy. The church represents all the pain and evil in his life, and he would like nothing more than to see them all dead.

At least that's my interpretation. Heretic knows his own characters better than I do. If he wants to spare an antagonist at the behest of his readers, that's his choice.

I wouldn't mind seeing her again in the future if she can get away without railroading. However, I would rather have her killed than vassalized.

>>
No. 854910 ID: d3602f

>>854906
Sorry, I meant to reply to >>854892, saying "your partner was an idiot".
>>
No. 854911 ID: 1e7aa8

>>854908
We need her alive enough to hand over to the authorities here so that we don't get this entire mess pinned on us. Doubly so since Claude was vaporized.
>>
No. 854914 ID: 7152b7

Empower the Alto. If you can. Do so multiple times.drive home the hopelessness of her situation while being ready to end it quickly.
>>
No. 854915 ID: ffaea7

>>854911
We have Ludgir as a witness, though.
>>
No. 854916 ID: 91ee5f

Also, Roland, make sure you're standing in blood if you're going to keep the Demon Flagellum summoned! Because you can't let your spell drain 5oz of blood from your cat body!

>>854908
>Perhaps you may be able to fuse a dozen tendrils to create a Tentacled Horror.
I'm not sure we can Fusion Summon 2 of the same thing? Although, there's nothing saying we can't.

But I'd recommend fusing Gelatinous Cubes instead, since we don't need to spend blood for them.

>>854911
Seeing as nobody has noticed so far, I don't think we need her to be alive for anything. We only need her body to prove to the Unterrat that the Church has not only found them, but they've also successfully infiltrated their city and they were completely unaware of it and they never would've known about it if it wasn't for the help of a bunch of outsiders (us). Which also lets them know that we can be trusted to help them, since we stopped the Priests.
>>
No. 854917 ID: 375812

rolled 3 + 13 = 16

I doubt it'll work as anything other than a distraction, but... Uma? Try to talk this brave-stupid priest-girl down from the precipice of Death by Cat.

"Dawn? He said your name before he died. You're... just gonna fight to the death like that, then? For what, exactly? The 'job'? It doesn't sound like you're doing this just for 'the job' anymore! We didn't even really kill your Claude, he got tagged with his own beam reflected back at him! You'd think he'd be immune. Gods... they don't really care for us. Most of 'em, anyway. Trust me, I should know. Why do you continue to fight for them when not one of them is even gonna regret having sent Claude and you down to die here, huh? Please. Just give up. I hate having to fight and kill."

>>854911

Pretty much this.
>>
No. 854918 ID: 375812

>>854917

Man, that low rollin'. Guess it'll have to do as a distraction, then.
>>
No. 854919 ID: d3602f

>>854916
But we don't yet know how they disguised themselves. If we can't find a counter, who's to say that more priests won't use this to sneak into the Gilded Cage? We have an entire city moving in at some point, it won't be easy testing every single one of them.

She might also know something about the Church's weapon, or get an idea of what the Church knows about potential Azurite locations.
>>
No. 854922 ID: 094652

rolled 19 + 13 = 32

Gya, think up the worst possible insult you can and order Uma to shout it in Dawn's face. If you break her, she might go on a suicide killing spree of these vermin spiders before getting gunned down by turrets! Something like this:

"Oh, stop crying crocodile tears for that oogling ignoramus, you never slept with him and we both know it! Tell you what, I'll let you live if you tell me how many times you reared your ass for your pet animals and what old wrinkly bishop you were thinking about at the time-"
>>
No. 854948 ID: 9e4723

"If you are going to TRY to sound tough, don't do it while you are crying, that is very unprofessional. We bout know you are not here for the "job" anymore." This should be a good taunt.
>>
No. 854949 ID: 91ee5f

>>854919
>But we don't yet know how they disguised themselves.
Yes we do. Remember this post: >>850202 ? It clearly says that they have some kind of device in their pocket and they click it to turn their disguise on and off.
>>
No. 854987 ID: 91ee5f

>>854922
Kome, please don't say that!
>>
No. 855221 ID: b13e16

>>854425
Is it just me or is she trying to distract us from something?
Watch your back, kitty-Gallows.
>>
No. 855228 ID: 67df16

>>854885
Fight and be reunited or run and remember, I won't be stopped here.
>>
No. 855334 ID: 7152b7

I guess it's time to stab a panther with a glowing red sword OF JUSTICE
>>
No. 855350 ID: b13e16

Empower the Alto and make it scream real loud, real high and see what happens.
>>
No. 855627 ID: 8a947d
File 151493762463.png - (183.03KB , 1212x826 , Cat Scratched 51.png )
855627

>>854911
You'd rather just kill her out right and be done with it, but capturing her alive could have more benefits to it. Even if you do kill her her body won't be destroyed entirely like Claude's was, you'd still have evidence of Priests in the Unter.

>>854917
>rolled 3 + 13 = 16

Dawn's to enveloped by the grief of her partners death to listen to anything anybody says to her. Dawn's apparition charges from behind her and rushes towards you.

>rolled 1 = 1

The Stun Claw bounces off of the apparition's head harmlessly as it continues toward you. It's body collides with the Armored Alto's shield.
>>
No. 855631 ID: 9e4723

Fine, lets knock out this bitch and be done with it. You can use your Alto or your flagellum to attack his apparition, but i think the Alto would be more effective.
>>
No. 855639 ID: 91ee5f

>>855627
Dawn must be a fucking idiot or something. She's making the exact same mistake she made earlier! She's focusing only on you and your summons and she's left her back wide open again! If Uma can summon more fish minions to attack Dawn from behind, then now is the time to attack!

Roland, you should Empower the Armored Alto! And while it's holding off an attack, use your Flagellum to dig out cat skull, so that you can summon multiple Gelatinous Cubes!
>>
No. 855651 ID: 7152b7

rolled 16 = 16

Empower The Alto.
Have him magically impale the apparition.

Uma: Attack dawn with fish from behind!

Rolling for Alto Stabbage.
>>
No. 855707 ID: 16913c

rolled 9 = 9

This. I’ll roll for it too.
>>
No. 855726 ID: 91ee5f

rolled 14 + 10 = 24

Uma, use your Deep Blue!

(I'm just gonna guess that Uma's Deep Blue works the same way as Troy's Jet Black and uses the Intelligence Stat. So this'll be a d20 + 10 from Uma's Intelligence.)
>>
No. 855727 ID: 91ee5f

>>855726
Attack Dawn from behind with the fish!
>>
No. 855797 ID: 8a947d
File 151497530887.png - (386.37KB , 1212x826 , Cat Scratched 52.png )
855797

With a pool of blood on the ground you Empower Armored Alto as he attacks the apparition. The swords hit the mark but don't seem to slow it down any, it's attack on Alto continue at the same pace despite his increase in power.

In an attempt to summon more backup you sneak your way over to a cat's corpse to try and make another Gelatinous Cube, but as soon as you move away from the Alto's shield Dawn's apparition goes straight for you. Luckily the Armored Alto is quick enough to block the attack, but you aren't sure he'll be able to again if you move any further. Dawn's apparition is only trying to get to you but Alto's the only thing keeping it from killing you out right.

Uma summons 3 more mutant fish, these ones bulkier and better equipped for taking bigger bites out of prey. The fish skitter toward Dawn but she manages to take all of them down quickly without much trouble, she's much more skilled with a knife than she is with a crossbow. There are only 4 fish left in the pond to summon.

Uma and Ludgir have ducked behind the Alto's shield for safety as well, Uma has dropped her Iron revolver and 12 bullets next to you.
>>
No. 855802 ID: 13fded

rolled 15 + 10 = 25

If we get three good rolls for Uma her monsters may be more effective.
>>
No. 855803 ID: 1e7aa8

Okay. Dawn's apparition seems to be capable of blocking magic. And since she's apparently good at knifing fish, there's only one option left.

Have Armoured Alto announce that even a non-violent takedown is no longer possible. SOMEONE SHOOT HER.
>>
No. 855808 ID: 91ee5f

>>855797
>In an attempt to summon more backup you sneak your way over to a cat's corpse to try and make another Gelatinous Cube, but as soon as you move away from the Alto's shield Dawn's apparition goes straight for you.
I was kinda hoping you'd use your Demon Flagellum to bring the cat corpses to you instead of you trying to move towards the cat corpses!

>Uma has dropped her Iron revolver and 12 bullets next to you.
Ok, I've got a few ideas here:

1.) We use the Demon Flagellum to shoot the Dawn in the fucking face.

2.) We use the gun, bullets, feathers from the arrow, a cat corpse, and an insect wing from one of Uma's flying fish (Something See-Through) to summon a Kamikaze Kestrel (Hunter-Killer Hawk and Volatile Deviant Fusion Summon) a blow the bitch up!

3.) We summon a normal Hunter-Killer Hawk and have it fly over Dawn and start zapping her with it's lightning attacks!

4.) We Empower Uma to make her Deep Blue stronger!

5.) Now that Uma and Ludgir are here, we've got access to cloth again, so we can try Fusion Summoning more Armored Altos and start pushing Dawn's apparition back or just have all the Altos attack at the same time and there's too many energy swords for her apparition to block!

6.) Attempt a Fusion Summon with a Hunter-Killer Hawk and a Choirkin.

Those are all my ideas. I'm not sure if any of them are good, so before I try committing to any of them, I just thought I'd see if everyone else thinks any of these are good ideas.
>>
No. 855822 ID: 1e7aa8

>>855808
A couple of your ideas are pretty good, but I have issues with most of them.

1: sounds implausible unless we test it at a firing range on our own time.

2: is amazingly expensive, would probably make Uma hate us and that's not even accounting for the fact that obliterating dawn with an explosive demon would likely get us in some real deep shit with the unter for having access to high grade demonic based explosives.

4: I don't think there's enough blood on hand for that. Maybe if we grab some of the cat corpses for ingredients but Dawn has already cut several of Uma's stronger fishtrocities with apparent ease.

2,5 and 6 are pretty good suggestions, assuming we have the ingredients on hand to support summoning more demons. If we don't we may be able to just grab more with the flagellum for safety's sake.

I'm still suggesting that either Uma or Ludgeir grab the gun and just pop her right here and now
>>
No. 855823 ID: 91ee5f

>>855822
>would probably make Uma hate us
I don't see how, since this is a life or death situation and she already knows from hanging around Roland that Pagans need a bunch of gross things to make summons, so watching this cat (who she doesn't know is Roland) mutilate a bunch of cat corpses to make summons and keep them alive shouldn't be all that upsetting for her to see.

>I'm still suggesting that either Uma or Ludgeir grab the gun and just pop her right here and now
The only problem with that is due to Uma's Good Natured Trait, she has a -10 on any combat rolls, which might make her miss. And Ludgeir is just a child, so he probably doesn't know how to use a gun or be unable to aim it properly.
>>
No. 855825 ID: 7152b7

Combo Summon a Fulger Beast/Serpentine Vanguard With the Bolt Tip, 4 Bullets, and the revolver's barrel.
>>
No. 855826 ID: 9e4723

I think we should use the Kamikaze Kestrel, it is a bit thunderous, but it might be the most efective. The idea is that the aparition would try to attack those, if Dawn is smart to do so, but she won't know that those things explode. So she either hits them too close to her and damage her, or we can use the commotion to attack Dawn while she is distracted with the Alto.
>>
No. 855856 ID: 3583d1

If we did attempt to shoot her, what would the bonuses/negatives be for this? I don't know if the same rules applied as when we were human.
>>
No. 855866 ID: 3d6c68

Uma dropped the gun on purpose, right? She doesn't desperatly need our help right now?

Can we put the question to keep her alive or not to when the fight is over? We're a cat so keeping us alive through this mess is hard enough as is.
>>
No. 855867 ID: 91ee5f

rolled 20 + 20 = 40

You know what? Fuck it, let's just shoot the bitch in the face!

(d20 + 10 from Perception Stat + 5 from Pistols 3 Skill + 5 from Summoning 3 Skill) Adding in the Summoning 3 Skill, since we're gonna be using the Demon Flagellum to fire the gun.
>>
No. 855869 ID: 78678c

>>855867
OHHHHH!!! CRITICAL!!! This bitch is about to get her ass whooped!!
>>
No. 855877 ID: 7152b7

>>855867
Boom.
Headshot.
>>
No. 856027 ID: 66ded2

>>855867
there isn't anything awsome we could do with that crit other than hit her, is there?
>>
No. 856032 ID: d3602f

>>856027
Well, I would rather aim for the leg to cripple her rather than a headshot personally. But I cannot think of anything that would not cause her some form of harm, that roll is firmly on "gun".
>>
No. 856033 ID: 3ce125

I'm not in favor of trying to spare her. We gave her a chance, let's not give her another one.
>>
No. 856041 ID: d3602f

>>856033
This isn't just about being nice, or feeling sorry for her, this is about having a prisoner who could be interrogated. If she was trusted to infiltrate the Unter, they may have also entrusted her with important information. If I were to choose between killing her or incapacitating her by breaking both her legs, I'm going with the latter. If it is clear that there is no other option, than I will willingly go straight for the kill.
>>
No. 856053 ID: 66ded2

We shouldn't drag this out any longer than we have to, with our kitty body that would be to high of a risk.

If we can end this in one shot, we kind of have to if we want to survive this.

Only if we can end this fight next turn and have Dawn survive we should consider this option.

How much more value does Dawn have to us alive?

still, survival comes first.
>>
No. 856090 ID: 7152b7

A shot to the forhead, just above the hairline would be devastating but not necessarily lethal. The bullet would most likely deflect, but still give a 100% chance to KO her.

of course, this risks causing a major hemorrhage and giving her 3 minutes to live, or us missing the mark just barely and penetrating killing her outright.
Still from what I can see, this is probably the best compromise we have for this argument.
>>
No. 856097 ID: 9b80a5

really though how are we hoing to shoot the gun if he are a cat and how are we gouing to get rolands body back
>>
No. 856101 ID: 7152b7

>>856097
Were using the Flagellum to shoot.
We're hoping that Dawn will either change us back, or that we will get changed back on her death.
If this is not the case, then we'll be stuck as a cat until we get back to the Gilded Cage and see Hakim.
>>
No. 856145 ID: 9e4723

This is a critical shot right?
If we shot her in her shoulder which has the knife, we should cripple it, making it useless. Maybe we could even make her fall to the ground with the impact, taking this advantage and closing the distance with the Alto.
>>
No. 856152 ID: 91ee5f

>>856145
That won't stop her from using her magic cat apparition, but shooting her in the face will stop her from using her magic.
>>
No. 856154 ID: d3602f

>>856152
It would make it harder for her to handle two enemies at once though. At the moment she can focus her magic while still defending herself with her knife. Without the knife, she will only have one defense, which should not be too hard to get past.
>>
No. 856160 ID: 91ee5f

>>856154
But she would have no defense if we shoot her in the face and kill her.
>>
No. 856161 ID: 3ce125

I don't think we need her for interrogation since the Unter are likely capable of capturing Priests on their own.
>>
No. 856191 ID: d3602f

>>856160
You can't get a lot of information out of a corpse.

>>856161
Low ranked newbie priests maybe, but Dawn is a priest who has been trusted to infiltrate the Unter. If we wanted to interrogate any old priest, we would have just talked with Castle. It might still be a good idea to talk with him, but I don't think he'll be as privy to things.
>>
No. 856195 ID: 7152b7

We don't need her for interrogation because we traded Karas for information on their Oracle. The assault on which is likely already being planned back at base.

Useful information now would be details on defensive capabilities, the number of troops present, lists of present priests and abilities. All of which a mere soldier like her us unlikely to know, assuming the Church is running a tight operation.

>>856191
She might be an elite soldier, but she's a soldier still. She's told only what she needs to know. There's a good chance she doesn't even know the Church has a secret weapon at all, much less what it is, where it is, and sitrep of it's hiding spot.
>>
No. 856246 ID: fe90f8

Is the knife handle made of charmwood, by any chance? 
In terms of pure usefullness, a corpse is always gonna loose to taking someone alive, the question is if we can risk/do it. Claude got hit by his own beams during the fight there was really nothing we could have done about it.
>>
No. 856252 ID: 10c408

>>856195
soldier =/= infiltration agent. I'm sure the authorities would VERY much like to be able to determine how much Dawn knows about them.
>>
No. 856260 ID: 91ee5f

>>856252
>soldier =/= infiltration agent
Solid Snake would disagree with you there, since he's both a soldier and a master at infiltrating behind enemy lines.

Regardless, we've let this fight drag on long enough. I'd rather have her dead than waste time and our life, Uma's life, Ludgir's life, Ada's life, and the safety of our body by trying to keep that bitch alive.

And like >>856033 said, we already gave her a chance, she doesn't get another one.
>>
No. 856270 ID: 9e4723

>>856260
I can't really argue against this thoght. Let's finish this at once then. Shoot her in the heart, it will be fatal, but it won't be instant. Let her feel her life drain away from her body, slowly, but gently. (As gently as a shoot to the heart can be)
>>
No. 856281 ID: fe90f8

They disguised themselves using an arcmagical device similar to the one Ada uses, i'm pretty sure authorities would be interested to know how they got hold of that.

Its not like we'd be keeping her alive for her sake.
>>
No. 856290 ID: 91ee5f

>>856281
If they're using Unter tech to disguise themselves, then obviously the Unter will also have a way to counter it.

All we need to do is show the device to the Unterrat and they'll take care of the rest.
>>
No. 856299 ID: fe90f8

>>856290
You're hoping it wasn't Claude holding that thing then.
We're pretty sure that the church got contacts in the unter, with the infiltration and the modified device, since Spinnensch-to-human is something they might have gotten from an arrest, but human-to-spinnensch has no use to the people of the unter and Ada made it pretty clear that only a unter-technician can repair/modify/build arcmagical devices.
We would loose a valuble source of information with her death.
>>
No. 856300 ID: 91ee5f

>>856299
>You're hoping it wasn't Claude holding that thing then.
Pretty sure they both had one so that they could split up.

>We would loose a valuble source of information with her death.
Considering her unprofessional outburst of emotions, I'm pretty sure Claude was more than a coworker to her. Which means she isn't going to tell anyone anything, no matter the method of interrogation.

In fact, she's probably one of those, "I'd rather die than tell you anything!" type of people if she gets captured.

It'd be too much of a hassle to keep her alive because we're not gonna get anything out of her.
>>
No. 856304 ID: fe90f8

It's not that much of a hassle and if Dawn clams up we can give her to the polizei and be done with her, but since she's unproffessional and emotional she is a lot more likely to give up information than most.
>>
No. 856305 ID: 91ee5f

>>856304
A Pagan just killed someone she cares about, which is the cause of her being emotional and unprofessional......and you think that being captured by the exact same Pagan that killed Claude will somehow make her more likely to tell us what we want to know? .....how the fuck does that make sense?!

Put yourself in Dawn's situation: someone you love has been killed by your sworn enemy. Would you want to get revenge by killing him or, if you end up captured, would you want to tell that murdering bastard everything he wants to know?

It's quite obvious she's not going to tell us anything if we capture her. So why do you insist that she will tell us something?
>>
No. 856306 ID: d3602f

>>856305
Soldiers have given their captors information before despite having their friends killed by the same enemy. After someone close to you dies, you do not necessarily always feel rage. There may be a point where she will feel helpless, and think that fighting is pointless. There is a point where the depressed just feel apathetic to everything, then they do what you say because it doesn't matter either way to them.

We also killed him in self defense. If the Church hadn't sent them after us, they would be fine. If it weren't for Claude's god, he would not have perished. Anger can be redirected. I don't expect her to forgive us, but just a bit of uncertainty, a single moment of weakness can lead to her telling us what we want to know. This may not happen soon, but she is likely going to be placed in a maximum security prison with the best magitech, all within an enemy city. Nothing short of a massive attack is going to get her out.
>>
No. 856313 ID: 7152b7

I suppose we could shoot her in the heart, and then have Alto tell her that we can heal her if she changes us back.

Cooperation or death.
>>
No. 856320 ID: 8a947d
File 151515022855.png - (557.20KB , 1212x826 , Cat Scratched 53.png )
856320

You take Uma's revolver and aim with your Flagellum, but each time it peaks out to take aim Dawn's apparition takes a swipe at it and nearly destroys it. You need some way to distract it first, or at least get away from it.

>rolled 15 + 10 = 25
Uma sends the last three fish from the pond to attack Dawn.
>>
No. 856321 ID: 8a947d
File 151515027048.png - (700.21KB , 1212x826 , Cat Scratched 54.png )
856321

Like before she takes out two of them with ease...
>>
No. 856323 ID: 8a947d
File 151515035574.png - (194.17KB , 1212x826 , Cat Scratched 55.png )
856323

The last one lags behind the first two however, it's slowed. It leaps at Dawn but doesn't attack right away...
>>
No. 856324 ID: 8a947d
File 151515059264.png - (525.65KB , 1212x826 , Cat Scratched 56.png )
856324

As it jumps toward Dawn you quickly emerge from the fishes mouth, you hid inside to sneak past Dawn's apparition and close the gap between you and her. Your Flagellum emerges with you and aims at Dawn, who's too surprised to react quick enough. Right now is where you make your decision, do you KILL Dawn ? or WOUND enough to take her alive ?
>>
No. 856325 ID: 33cbe7

Killit bang
>>
No. 856326 ID: b4f880

>>856324
headshot
>>
No. 856328 ID: c69ce5

Killer cat
>>
No. 856330 ID: fe90f8

Don't kill.
>>
No. 856332 ID: 26e6ae

As satisfying as it would be, we shouldn’t kill her if we have an available alternative. She has info and on top of that, we get to prove a point to them; we don’t need to stoop to their level to win, we’re better than them.
>>
No. 856334 ID: 205799

You're a Killer, Queen!

...

Nah, get her alive.
>>
No. 856336 ID: 375812

>>856324

That is a wicked way to get the drop on someone.

Wound.
>>
No. 856339 ID: 91ee5f

>>856324
KILL
>>
No. 856341 ID: 1e7aa8

WOUND. Hopefully, the damage inflicted will be enough to disrupt her stupid apparition.
>>
No. 856342 ID: 0ba46a

Wound
>>
No. 856350 ID: 9e4723

Ada is going to love this story.
Wound her, the most hurtful thing you could do is to take down two priest, capturing one of them, and all this with the body of a cat.
Think about it: the Unter won't be able to deny your effectivnes when dealing with the Church, and you are providing them with a prisoner to interrogate. An aliance will be more apealing.
>>
No. 856362 ID: 7152b7

wound
>>
No. 856363 ID: 13fded

Finish her!
>>
No. 856367 ID: 3ce125

>>856324
Wound. This sounds like a guaranteed thing, which means we may as well.
>>
No. 856380 ID: fe90f8

Since we got the choice it'd be kind of a dick move to kill her if we don't have to.

Also, that >>856324 is not the face of a killer.
>>
No. 856382 ID: d3602f

Wounding is best.
>>
No. 856399 ID: 307bd1

>>856324
I think we should maim her. Take her eyes.
>>
No. 856570 ID: 19dd52

Wound
>>
No. 856576 ID: 91ee5f

Since everyone is wanting to keep Dawn alive, can we all at least agree that we need to knock her the fuck out so that her magic will be turned off and her magic cat apparition doesn't come up behind us and kill us?
>>
No. 856600 ID: d3602f

>>856576
I think that was assumed to be the case.
It wouldn't do for her to get away or attack us.
>>
No. 856628 ID: aa1e7b

Give her a grievous wound
>>
No. 856663 ID: d5a6bc

>>856324
Wound.
>>
No. 856665 ID: 3abd97

>>856324
Wound.

For once we aren't on the run, and the authorities might even be on your side, and you can afford to be merciful.

Although don't be afraid to kill her if she screws up your taking her alive.
>>
No. 856672 ID: 8a947d
File 151529070116.png - (511.06KB , 1212x826 , Cat Scratched 57.png )
856672

Against your better judgement you decide to wound Dawn instead of killing her. You shoot 5 bullets into her arms and legs. She drops her knife and falls to the ground in pain, You walk up to her with your revolver still loaded with one more bullet. You point the barrel to her forehead threatening to pull it unless she fixes your predicament.
>>
No. 856673 ID: 8a947d
File 151529075562.png - (132.15KB , 1212x826 , Cat Scratched 58.png )
856673

She seems to understand as your vision is enveloped in blue light and your body seems to float through the air.
>>
No. 856674 ID: 8a947d
File 151529087151.png - (237.05KB , 1212x826 , Cat Scratched 59.png )
856674

You wake up underneath the same mushroom tree you fell asleep under, Ada's shaking you awake.

Ada: Roland! Someone is firing a gun in the park we need to leave!
>>
No. 856675 ID: 3abd97

>>856674
"Yeah that was me. I was a cat."
>>
No. 856678 ID: dab122

>>856675
This is a perfect answer. Open with that. Then mention Dawn's out there and she has Uma's gun now.
>>
No. 856680 ID: 7152b7

>>856675
Thirded.

Summon Fiddler. You have a rapidly exsanguinating priest to capture.

Ask Ada if she knows any boisterous songs.
A Demonic Chorus awaits.
>>
No. 856681 ID: 13fded

>>856675
Say that and nothing more.
>>
No. 856682 ID: 9e4723

>>856675
More or less this, but do it while yawning, in a relaxed way.
>>
No. 856684 ID: 1e7aa8

Ask Ada if she remembers why she fell asleep. then head towards where dawn was so you can check on Uma and Ludgir were.
>>
No. 856685 ID: 91ee5f

>>856674
"That's because I just shot a Priest. To shorten a long story, my soul got pulled out of my body shoved into a cat's body and I've spent the last I don't know how long being chased almost all over the Unter by 2 Priests trying to kill me. Then I got lucky and ran into Uma and Ludgir and they helped me fight off the Priests."

"I know it sounds unbelievable but it's true. So let's go towards where the gunshots came from and we'll find Uma, Ludgir, and a wounded Priest that I intend to take prisoner."
>>
No. 856688 ID: 91ee5f

>>856685
We also need to hurry and get back to Dawn and take her Charm away from her before she can try using magic to escape!

>>856680
>Summon Fiddler
We are not healing that bitch! After all the trouble she caused us and especially with putting us into a cat's body, she deserves to suffer through the pain!
>>
No. 856693 ID: d3602f

>>856675
Before saying this, answer with a "meow". Then go check on Uma and Ludgir.
>>
No. 856694 ID: 3ce125

>>856674
Tell her that was you, actually. Priest attack, body swap, you'll explain after you go retrieve the priest captive.
>>
No. 856696 ID: 307bd1

>>856688
We still need to keep her from bleeding out if we want to interrogate her.
>>
No. 856698 ID: 91ee5f

>>856696
We don't need healing magic to prevent her from bleeding out!
>>
No. 856702 ID: 094652

This might be a problem - there's a cat with a gun and a demon arm inside a flying fish.

You really can't make this up, but you CAN speculate on how much damage that cat can do if it begins panicking.

Capture Dawn alive. Collect Cat - you are naming the little guy Guill O' Tine.
>>
No. 856703 ID: 1d703d

Your brother and Uma are fighting a priest we need to hurry!
>>
No. 856704 ID: 91ee5f

>>856702
Roland has already explained that summoning comes from the soul. And since Roland's soul isn't in the cat anymore, the cat doesn't have any summons with it.
>>
No. 856706 ID: 1d703d

Get the Purrminator.
>>
No. 856709 ID: 8a947d
File 151530436277.png - (240.24KB , 1212x826 , Cat Scratched 60.png )
856709

You: Meow

Ada:...What?

You: Sorry I mean that was me I was in a cat's body and I shot a person speaking of which we should check on that. Also your brother's here.

Ada:...W-What!?

You head toward Dawn, she's unconscious but still alive. You reach into her jacket pocket and take her charm, a locket with pictures of what look like her and Claude when they were much younger. Uma's picked up the cat you were stuck in and Ada's talking to Ludgir. In the distance you hear sirens, no doubt in response to the gunshots in the middle of a park. As the authorities arrive Ada's messenger begins to ring, she answers and talks for a bit before returning to you.

Ada: The Unterrat is about to be assembled, we are going to meet the Konich soon. They will want to hear about this too, I will let the Polezi know what to do with the priest wait here.
>>
No. 856712 ID: 1d703d

Kittenstrophe got injured does he need healing?
>>
No. 856713 ID: 1e7aa8

Well, that's good. Now, first and foremost. Apologize to Uma for destroying her dress, it had to be done but you are still very sorry.
>>
No. 856714 ID: 13fded

Job well done.
The priest shall be restrain and healed; the cat will return with us to the Gilded Cage when we are done here, for now on he shall be Conroy Junior; the Armored Alto must be added to to our summoning recipes and the priest charm will be trusted to Flint for yet yet be determined use. I'm missing something?
>>
No. 856716 ID: 91ee5f

>>856709
Explain to Uma that you were in that cat's body because the Priest had used her magic and put your soul in it. So now it's just a regular cat.

And if she doesn't believe you, then tell her what you did as a cat, ripping her clothing to summon a demon.....yeah, sorry about that.

Also, explain that you saw how she fought and tell her that she was pretty good! And thank her for helping, you probably would've died in that cat's body if she didn't show up when she did! Level up for Uma?
>>
No. 856717 ID: d3602f

>>856709
Uh, think we could return the pictures to her and keep the charm? Don't want to add insult to injury.
>>
No. 856720 ID: 91ee5f

>>856714
>the priest charm will be trusted to Flint for yet be determined use.
What do you mean "yet to be determined use"? We're obviously gonna use it to turn Fiddler Imp into our Eidolon!

That way if we ever lose access to our violin, we can still summon him!

>>856717
>Don't want to add insult to injury.
We already did that by kicking Dawn's ass and killing Claude while we were trapped in a cat's body.
>>
No. 856721 ID: 307bd1

>>856709
Ask Ludgir how he's doing. Hold on to the photos for now, the police would probably confiscate them from her.

I'm assuming we got the wooden tooth from Uma.
>>
No. 856723 ID: 3abd97

>>856709
Pet the cat you were driving. It was a good cat.

Instruct Uma to spoil it outrageously.
>>
No. 856724 ID: d3602f

>>856720
The thing the loss of a memento of her dead friend would hurt her a lot more than the embarrassment of getting her ass kicked by a cat.

>>856723
I advise against her giving him any Deep Blue fish.
>>
No. 856726 ID: 1d703d

THIS is why we should go everywhere IN DISGUISE!
We need to go clothes shopping with Uma to replace her jacket(sorry about that) and get a replacement bandana for Kittenclysm, since we need to look presentable when meeting the Unterrat.

Thank Uma, we'd be dead if not for her.
>>
No. 856733 ID: 91ee5f

>>856726
>Disguise
To be fair, it's pretty hard to disguise yourself is you're covered head to toe in bandages.

Also, this is a hidden city, meaning there was no way we could've known ahead of time that the Church had infiltrated this place.
>>
No. 856754 ID: 91ee5f

Also, Roland, get used to telling this story multiple times because you are gonna have to retell it multiple times to multiple people.

>Everyone saying keep the cat.
I'm pretty sure the cat has been "asleep" the whole time Roland was in control and now that it "woke up" it's probably confused as hell and wanting to go home right now.

Besides, even if we did take the cat with us, as soon as Troy shows up, Freitast is just going to always possess it and follow Troy around to talk to him. Although.....Uma is here now, so maybe the cat will always follow her around because Gya will be possessing it?

.....just for the hell of it, can we determine the cat's gender? Because what's more humiliating than being stuck in a cat's body? Being stuck in a girl cat's body and being lucky that all the male cats were too busy being controlled by Dawn to try and go into heat. Really dodged a bullet there!
>>
No. 856757 ID: 1d703d

>>856733
We got a skill for that.
Granted, it only works with dresses, but it's better than getting attacked out of the blue.
>>
No. 856759 ID: d3602f

>>856757
Let's not wear a dress in front of Ada's family. I don't think she or her parents could take it.
>>
No. 856773 ID: 8009be

>>856709

Break the locket, take out the picture and carefully stuff it back into Dawn’s pocket so the blood won’t ruin it.

Thank the Armored Alto for its service - it seems like the right thing to do. Does it have a name? Not many demons speak.
>>
No. 856781 ID: 7152b7

Ask if the Alto has a name. Also, I think we should sing a Duet.
>>
No. 856784 ID: 91ee5f

>>856773
>Break the locket
No, don't do that! We can use it to improve our demons or learn new spells!

>Armored Alto
I'm pretty sure Roland has already unsummoned it so that when the Polezi arrive, they won't panic from seeing a demon!
>>
No. 856785 ID: 3abd97

>>856759
What do you mean meeting with royalty is the best time to dress up as fancy as we can clearly we need a dress.
>>
No. 856790 ID: 9e4723

Let's take the cat with us, and name him Alto. I think is fitting.
Then, apologise to Uma for her clothes. And then check on Ludgir, this must have been terrifying.
Before i forget, ask Uma and Ludgir what were they doing in the ship earlier. It seem very wierd and lucky to me to find them in such a place.
>>
No. 856795 ID: 0d45a9

Is the Alto still around? We should thank it because it did a excellent job during that fight.

Can you tell whether the pictures are part of the charm or not? If they aren't then we should take the pictures out and give them to Dawn or hold onto them to use as leverage. We obviously want to deprive her of her charm so she can't pull any more priest-y stuff, but the pictures are have sentimental value to her (Which might give use leverage / good will during any interrogation.)

And yeah, apologise to Uma for ruining her clothes, but you were kinda starved for summon material as a cat.
>>
No. 856797 ID: 91ee5f

>>856795
>Is the Alto still around? We should thank it because it did a excellent job during that fight.
I'm pretty sure Roland already unsummoned it because when the Polezi arrive he wants them to notice the Priest and not a bunch of demons.
>>
No. 856891 ID: ff3480

Let's keep locket and tooth intact and where they are right now (locket with Roland, tooth with Uma) until we wrapped up the matter with the priests and the Unter since we got some downtime now. Can at least Uma borrow some clothes before we meet the important people?

Ludgir, this cat is not filthy, thank you very much.
>>
No. 856992 ID: 8a947d
File 151541401987.png - (373.44KB , 1212x826 , Unterrat Council Building.png )
856992

>Picture
The picture in the locket isn't part of the charm, out of pity you slip it into Dawn's coat pocket after she's hauled away.

>Alto
The Armored Alto's been de-summoned a while ago...but you notice on the ground where it was it dropped something. It looks like a page from the book it was carrying, you can't read anything on it but keep it in case.

>Cat
You like the name Guillotine, it looks like Uma's going to keep the thing so you might as well get used to it.

After Ada's finished clearing things up with the police another carrier is called down to bring you to the Unterrat building Issei and Flint are inside too. Ludgir goes back home taking Guillotine with him.

Flint: Looks like you had more fun than we had. It is worrying that priests had managed to get down here, who knows how many more a wandering down here in disguise.
>>
No. 856993 ID: 8a947d
File 151541424015.png - (199.42KB , 1212x826 , Unterrat Council Building 2.png )
856993

The carrier lands on the Unterrat building and your group enters. Ada leads you over to the main council room where her father is waiting by the doors. She talks to him for a while and he expresses obvious disbelief and worry to what she says, Ada must be telling him about what just happened to us.

Sasha: If what you say iz true zen we have a big problem, but first let us meet with the Unterrat. They vill vant to hear about zis.
>>
No. 856994 ID: 8a947d
File 151541448656.png - (267.79KB , 1212x826 , Unterrat Council Building 3.png )
856994

Sascha opens the door and leads you inside. Four other Spinnensch wait chatting at the table when you come in. There are guards posted on either side of the door and to the sides of the room. Ada get's your attention.

Ada: We sit over to the sides here, the talking should begin soon.

You: But wheres the Konich ?
>>
No. 856996 ID: 8a947d
File 151541480895.png - (188.92KB , 1212x826 , Unterrat Council Building 4.png )
856996

One of the guards walks over to the end of the table and places something on the table, a small ramp leading down to the ground. You hear scuttling as something walks up the plank and onto the table. A small Spinnensch gets everybody's attention before speaking.

Konich: Welcome guests from the surface. I am Konich Dietfried and I am glad we could come together to discuss an alliance between us this day. Now let us begin.
>>
No. 856997 ID: 080036

I am also glad we could get a chance to negotiate this alliance.
Now how willing are you to believe the world is going to end in a worldwide game of capture the flag?
>>
No. 857002 ID: 830fb7

>>856996
We should probably tell them that the church is probably using tech stolen from here, who else could build a machine that can find multiple magic sources at once.
>>
No. 857004 ID: 10c408

Okay Gallows, time to become the politician you always knew you could be.

"I would like to formally apologize for any property damage that occurred as a direct result of the recent assassination attempt on my life by the church."

In fact, we should figure out where each member of the unterrat stand in regards to the attack. (and which of them hate us for only being here an hour or two and already causing shit to go sideways)
>>
No. 857005 ID: f407ed

Alliance talk is great, although how are we going to start it?
World’s ending, join us.
We both hate the church so let’s screw them over.
Wort?
>>
No. 857007 ID: a787d9

Well, where do we begin...?

First of all, you probably should introduce yourself, and say who are you representing.

Also tell them about our little encounter, and maybe you should apologise for using pagan magic within the city, if they mention it, of course.

Then, you probably should tell them about the whole situation we are in right now.
>>
No. 857010 ID: 91ee5f

>>856992
>The Armored Alto's been de-summoned a while ago...but you notice on the ground where it was it dropped something. It looks like a page from the book it was carrying, you can't read anything on it but keep it in case.
We can see if Fiddler Imp, Flint, or one of the other Pagans can read that for us later.

>>856994
>Four other Spinnensch wait chatting at the table when you come in.
>>856996
>A small Spinnensch gets everybody's attention before speaking.
Remember what Ada said: "Don't be rude, but do not try to kiss up to anybody they hate that." and "Look people in the eyes when you talk to them." and "Try not to stare, they will probably stare at you but you do not stare back."

>Welcome guests from the surface. I am Konich Dietfried and I am glad we could come together to discuss an alliance between us this day.
I want to say that we should shake his hand, but I wouldn't want any of the guards to think we were trying to harm him, so I think it's best to just thank him and the other council members for meeting with us.

>Now let us begin.
We should tell these important people about the Priests first before we get into talking about an alliance. The thought of there possibly being more Priests in disguise down here is a more immediate threat to all of us!

"Before we begin talking about an alliance, I must inform you, all of you, of something that you're not going to like hearing about. Just before this meeting, 2 Priests from the Church attempted to assassinate me, my companion Uma, and Ludgir, Ada's younger brother."

And when they ask you to elaborate, tell them the whole story: Starting from your soul being pulled into a cat's body to make you easier to kill leading up to the showdown with Dawn in the park and all the other events in between. And you should tell them that the device the Priests used to disguise themselves as Spinnensch means that there is a very real possibility that there might be more members of Church somewhere here in the Unter.

And even if they think you're full of shit for telling them that story, the fact that Dawn has been arrested shows that there is some truth to what you're saying.
>>
No. 857011 ID: 9e4723

>>857010
Yeah, let's go with this, and let's keep all this as formal as we can.
Should we bow?
>>
No. 857016 ID: d3602f

>>857011
A light nod of the head should be enough. A complete bow seems like too much.
>>
No. 857019 ID: 91ee5f

>>857016
I agree.

Plus, the complete bow might come off as "kissing up" to them and we were already told not to do that.
>>
No. 857022 ID: cb517d

Show the page to the cat.

Well, we should explain about the game, how there are only 2 teams, and the church has made pretty clear that it's theem vs everyone else.
Make sure to stress the gravity of the situation and that abstaining isn't an option, without making it sound like a threat.
>>
No. 857089 ID: 8a947d
File 151545530539.png - (123.09KB , 1212x826 , Unterrat Council Building 5.png )
857089

Flint starts off the discussion cutting right to the point.

Flint: Me and my companions come from an organization that has recently uncovered something very dire. Our existence depends on us participating in and winning a "game" which soul purpose is to make a new world at the cost of our current one.

Flint: Two teams currently participate in this game: our team, and the Church. If the Church were to succeed in this game then everybody on the losing team would be erased from existence, but if we were to win we would be in a world free of the Church and full of resources and new life.

There's muttering among the Unterrat before Dietfried gets everybody's attention once more

Dietfried: If what you say is true then I assume there is no way for us escape this fate other than to choose a side and potentially win, yes ? That is if what you are saying is true, I'm sorry If I do not believe you but what you are saying sounds ridiculous!

You: I understand if this sounds odd, I hardly believed it myself. We have the evidence to show you that this is in fact real, I'd like to bring up another subject that you might take as a more serious threat that we have more current evidence for. Before I got here me and my friends were attacked by a duo of priests, one was killed but the second one was detained.

This elicits a stronger reaction from the council until Dietfried brings them to order. One speaks up to question you.
>>
No. 857092 ID: 8a947d
File 151545649823.png - (158.12KB , 1212x826 , Unterrat Council 6.png )
857092

Eckardt: Zat ist impossible! Zere ist no vay for anybody to get into ze Unter from ze surface in anyway!

Sascha: Unless someone operating ze machine used to bring people let zem in, ze only vay for ze Kirche to get in vould be to have some one in ze Unter be vorking vith zem!

You: They were also using technology that looked like Arcamagika to disguise themselves. If what you said about them getting in is true then It would appear that you have traitors in the Unter

Dietfried: Traitors!? Es konnte nicht sein...There would be no reason for anybody in the Unter to do such a thing! Would there ?

The woman next to Eckardt speaks.

Klara: Not that ve know of, but it could be possible there as been something growing right under our noses and ve haven't noticed it before. It would seem zis is a much bigger problem zan ve imagined.

Dietfried: The last thing we need is traitors leaking secrets to the Konich!...By participating in this game the winners are given shelter from disaster correct ? Then do you think it could be possible that a group of traitors already knew about this and defected to try and save themselves ?

Eckardt: Vhatever ze reason we need to deal with zis now! By agreeing to be a part of zhe game ve are basically going to var vith ze Kirche yes ? If zey are getting vis close to us I vould agree aggressive action is necessary.

Klara: Of course you vould! but ve need to think about resources along vith ze people of the Unter, vill ve have to begin Ausgrabung ? How vill ve ensure ze safety of our citizens ?
>>
No. 857096 ID: 094652

... Well... there may not be enough room for everyone.

Send some people to the Cage to check it out and prepare living quarters. Worry about sending the whole Unter later.

Much later.
>>
No. 857097 ID: 3ce125

>>857092
Assure them that the Gilded Cage has more than enough room for their civilization, and it seems to have some infrastructure of its own.

We have contacts in the overworld that could help with acquiring resources, as well.
>>
No. 857100 ID: 3583d1

Is Ada with you here? Might be a good time to bring her into the discussion about the guilded cage.

"Members of the Unterrat, no doubt you are already familiar with Sascha here, his daughter and my companion, Ada, has seen the the Guilded Cage for herself, she can testify to its sheer size and ability to hold whole civilizations."
>>
No. 857105 ID: 91ee5f

>>857092
>traitors
Clarify that there is the possibility that whoever let the Priests into the Unter, might not be doing it willingly. The Church has their own magic users, so maybe they're controlling whoever let them in? Or perhaps a loved one is being held hostage to ensure cooperation? There's just no way of knowing for sure until we find out who let the Church in.

Also mention that we don't know how long this has been going on or how many Church members are here. If we're lucky, those 2 Priests we're the only ones here.

>vill ve have to begin Ausgrabung?
Ask what Ausgrabung is?

>How vill ve ensure ze safety of our citizens?
Explain that upon victory, anyone inside the Gilded Cage when the world is erased, will be unaffected.

We should explain that in order to win this "game" we need to gather Azurite. Ask if there's any located here in the Unter? That could be what the Church is after, along with any Arcamagikal weapons and technology they can get their hands on.
>>
No. 857123 ID: 9e4723

The problem is not the amount of people that can come to with us, he have space to spear, the problem is that if they have traitors, we will be leaking information of our movements. Unless, we use Issei's abillity to detect the impure, but that would take a HELL of a lot of time, and it is not 100% reliable.
>>
No. 857134 ID: 13fded

We suspect there is enough space, but that should be evaluated before bringing everyone. Assuming everyone can be squeezed in the Cage we have to consider the resource consumption. How much food do we have, how much water. I'm sure the Unter have it's own stocks, but this is an active city, all the labor to sustain it's citizens' necessities would need to cease after the evacuation. The search will take time, maybe it would be wise to wait some time before sheltering large amount of people.
Of course, by large I mean the entire population of the city. If we are talking about representatives of the Unter willing to help with our mission and plan the eventual evacuation we can comfortable house hundreds.
But since trustworthy suddenly become a concern it may be worth chose careful those who should be the initial representatives.
>>
No. 857140 ID: 28cb85

The gilded cage has room for entire armies, Everybody inside it will survive. Relocating everybody there will be an enormous undertaking, but it means you can basically save the entire population. We should really track down the mole before we end up letting them in, though.

Also, what happened to the cat?
>>
No. 857141 ID: 91ee5f

>>857105
I just thought of another possible way the Church could be getting down here. Ask if there are any Waystones in the Unter? The Church could be using those to get in.

>>857140
>What happened to the cat?
Read this: >>856992 . Ludgir took the cat with him when he went back home.
>>
No. 857145 ID: d3602f

I'm not sure I want to let anyone but the higher ups know the location of the Gilded Cage until we are pretty sure all the traitors are found.
>>
No. 857158 ID: dc91a0

If the Gilded Cage somehow isn't large enough, remember that temporary refuge could be taken in the Aether.
I'm sure if Pagan magic and Unter Arcamagika were put together, a portal could be constructed.
>>
No. 857164 ID: 8a947d
File 151547311402.png - (153.03KB , 1212x826 , Unterrat Council 7.png )
857164

You: Could it be that whoever is working with them isn't necessarily a traitor but is being forced in someway ? This is the Church we're talking about.

Eckardt: Zat may be true, but zey may also be a treacherous fool ready to ruin our city. Ve cannot take ze chance.

You: True...As for the problem of space I feel that the Gilded Cage will have enough for everybody here, the interior doesn't follow the same laws of physics as the any other building would.

Ada: It is true. The Gilded Cage is much larger and does not seem to have a limit to the supplies it can generate, it would be a paradise if not for the game at play.

Klara: Ve shall send some of our trusted guards along with diplomats to zis "Gilded Cage" to see if zis checks out.

The bearded man, who has been silent until know, chimes in.

Mark: Or we will...if we agree to join your group. We have yet to come to an agreement on this subject.
>>
No. 857169 ID: 8a947d
File 151547411610.png - (191.35KB , 1212x826 , Unterrat Council 8.png )
857169

Everyone turns to Dietfried who paces back and forward on the table, it's less of pacing and more of scuttling with his tiny spider legs.

Dietfried: To be honest it seems like we have no real choice in this matter. We either join and have some chance at avoiding death and fight the Kirche or we wait around until the end comes while traitors destroy the Unter from the inside.

Mark: Or we can join the Kirche instead, with their larger resources, numbers, and authority we'd have a much better chance to-

Dietfried throws his drinking glass at Mark who manages to avoid it before it collides with his forehead.

Dietfried: OR! I could kick you off of this council for mutinous intentions! The last thing any of us will be doing is defecting to the tyrants of the Kirche! Say we do win on the Kirche's side and we get to a new world, then what ?

Dietfried: Who's to say they will not be using us for labor to build new cities ? The second we join the Kirche we give up our way of life out of fear like COWARDS!

Dietfried stops pacing, the whole room goes silent. He looks at you and Flint and then looks back at the Unterrat council members, after some more silence he speaks.

Dietfried: Even if we do lose I refuse to allow myself to life in shackles! If our people wish to defect out of fear than let them. If anybody working under our government tries to defect I will personally arrange a firing squad for you. We have been fighting for years to keep ourselves safe from those damned Grubswine and their cowardly gods and I will not throw that away for the slightest chance of surviving!

Dietfried: I motion to join these Pagans to work towards a new world once and for all. All for ?

Everybody in the room raises there hand, even Mark with a look of shame on his face raises his hand for the movement.

Dietfried: And no one against ? Good, it carries. Klara arrange a party to go with them and check on this Gilded Cage, I will be arranging our units here for now. Dismissed!

Everybody rises from the seats and begins to exit the council room, you follow Flint out and Ada follows behind you.

Ada: That went well !
>>
No. 857170 ID: f407ed

Ayyyyyyyyyyyyyy, now for a waystone.
>>
No. 857178 ID: 91ee5f

>>857169
>That went well!
Clutch a hand over your heart and say, "You're telling me! I was so nervous, my heart felt like it was going to burst outta my chest!"

So what now? We head back to Ada's house and wait for Klara and her party to come and get us? And what about Ada's family? Will they also be coming with us?

.....and this might be a sensitive subject, but should we ask what Konich Dietfried was talking about? Were the Spinnensch the Church's slaves in the past?
>>
No. 857183 ID: 9e4723

That dancing spider thing was great.
I am curious about the past relarionship of the Unter with the Church, what was their first encouners and such. A little of history would be nice.
We should get going afterwards, we have a lot to do, and it would be grate to rest too, a real rest.
AND leveling up of course, for bouth Uma and Roland, both of them did a really good job with so little and with so many handicaps. Besides, we have't level up in a while. No one have.
>>
No. 857184 ID: cb517d

Nailed it!
Thank god for the church and their penchant for pissing everyone off.
Now, what to do. We could wait around until they are ready to leave, but we could also go finish that tour of the Unter, maybe even investigate the matter with the traitor before they do a disappearing act.
>>
No. 857186 ID: 8a947d
File 151547747699.png - (280.54KB , 1212x826 , Unterrat Council 9.png )
857186

You: Yeah I was nervous that whole time. I'm glad your leader has his head screwed on right though. That little speech he gave at the end there was great.

Ada: With a little more work we will be having Unter Soldiers stationed in the Cage in no time! It is sort of funny, if not for those Priests showing up I do not think we would have had as much for our side than we did.

As you and Ada begin to leave you hear somebody calling for your attention. You turn around to see a LARGE Spinnensch coming toward you carrying something on a tray, actually it's someone. Dietfried is being carried on the tray.

Dietfried: You are the leader of this operation correct ? The other Pagan said you were.

You: Well sort of. Our operation has many people running it, to be honest I don't think I do that much leading.

Dietfried: Regardless I wanted to speak to someone who knew a little more about this whole mess; that and I wanted to apologize about my little outburst in the conference hall, it was very unprofessional of me. I just can't help it when it comes to the Kirche.

You: Really I understand! What you said back there really got to me, and I'm glad to be on the same team as somebody like you.

Dietfried: That's great to hear! So tell me, this game ? what will we have to do to win it ? Are there rules that I or any of my men should know ?

You give Dietfried a quick run down of what The Administrator told you. You've got a good grasp on what will happen but you still tell him that there is somebody who can answer more in depth questions if he needs.

Dietfried: So...collecting Azerite is our main goal here ? I understand! We have found a large mound of Azerite that we planned to study but if it's necessary to winning I'm sure we can hand it over. I'm glad I could talk to you Roland but I need to get going, there's a lot I have to be doing right now. Oh! and if you're wanting to get back to get back quickly and have a waystone available go to the ground floor there's a waystone room for use, good day to the both of you!

Dietfried heads off, you can head down and leave or stay a little longer in the Unter. Your tour kinda got interrupted by being turned into a cat.
>>
No. 857189 ID: 3ce125

>>857186
How about we continue the tour a bit?
>>
No. 857190 ID: 9b80a5

actually ask if you could get a map of the area for any return trips, and study it before you decide whether or not to get the rest of the tour, for all we know the unter could be massive. you also should probably get to the gilded cage relatively soon to report what happened to everyone. and probably sleep, you did just have an intense fight, although i don't know if your physical body is suffering from it as you were a cat when it happened
>>
No. 857191 ID: 91ee5f

>>857186
>there's a Waystone room for use
>Leave or stay?
I think we should stay for a little while longer, but we should at least put our Waykey into the Waystone so that if we ever need to make a quick trip, we don't have to take the long way through the teleporter we used earlier.

>Your tour kinda got interrupted by being turned into a cat.
Yeah, let's ask Ada if she would be willing to continue the tour or if she would rather do something else?
>>
No. 857199 ID: 3ce125

When you're in private ask Ada how much Spinnensch vary in size. Dietfried was quite small but he had a very large assistant. Is it a sensitive subject to ask about?
>>
No. 857209 ID: 9e4723

Well, if we have some time, it would be nice to know the Unter a bit more, but only if Ada allows it. We kind of got interrupted. You can give her your arm to hold it, if you have the courage to be more direct and assertive. (Unless her dad is there, that might not go well)
>>
No. 857340 ID: cb517d

Let's get a new jacket for Uma while we're in town, we owe her that much.
>>
No. 857547 ID: 8a947d
File 151557621505.png - (256.51KB , 1212x826 , Unterrat Council 10.png )
857547

You: So...are lots of Spinnensch like that ?

Ada: Well, what do you mean ?

You: You know...so...small

Ada: Oh! Yeah I forgot there are not any adult humans so small. Yes plenty of Spinnensch are like that, You must not have seen any when you...were trapped in a cat.

Ada: Speaking of which we will be continuing the tour yes ? There's still plenty of stuff I can show you, but I will understand if we must go back to the Cage.

You: Well, I think we can spend a little more time here. I'd hate for my last memory of this place to be almost being killed by priests...well to be fair that's my memory of plenty of places I've been to so far

Ada: All the more reason for us to continue! You need a break from constant brushes with death! We've already been to park ,and that did not end well, maybe a restaurant or the markt ? There's plenty to do in the Unter, is there anything you really want to do while you're here ?
>>
No. 857550 ID: d3602f

>>857547
I'm quite curious about Unter cuisine.
>>
No. 857551 ID: 9e4723

A restaurant you say? Well if their liqueur was good, and i hope you still have that one, it would be a shame not to have a decent meal.
We can go to the market latter, we owe a new jacket to Uma.
>>
No. 857555 ID: 701418

Focus on getting the Azerite back to safety, but also look for Unter cuisine that's worth saving (who gets to move first).
>>
No. 857565 ID: bfced3

Hey, you know what would be cool?
Arcamagicka equipment.
Lets browse weapons and other stuff at the market to see if there’s anything cool we can use.

Then on the way back we can find some food!
>>
No. 857580 ID: 830fb7

We should ask while we can if they have a piece of tech that would allow you to try out being a Spinnensch like the people from the church where able to do to blend in. I think it would be fun to try out and it’ll cause less of a commotion if a two legged person isn’t walking around getting a tour scince the whole no surface dwellers thing was previously a thing.
>>
No. 857585 ID: 1e7aa8

Hitting up a restaurant and then maybe check out the marketplace. Assuming you don't cause a stir by walking around on two legs.

(Don't even think about changing into your disguise roland. You'd still have the same problem as before except it'd be way more weird)
>>
No. 857587 ID: 91ee5f

>>857547
>There's still plenty of stuff I can show you, but I will understand if we must go back to the Cage.
"Well, we do have to go back, but we don't have to go back right now. And we can't leave yet, since we have to wait for Klara to arrange that party that's going to be coming with us."

>Restaurant? Market? Something else?
"Well-"
*insert the sound of Roland's stomach growling here*
"Oh! Uhh, well, that answers that question. I guess that fish I ate while I was trapped in a cat, stayed with the cat. Do you have a particular restaurant in mind? And, uh, would you mind helping me order something that's safe for humans to consume?"

We can always check out the Market and other things after we eat.

Make sure you stop by the Waystone Room and insert your Waykey into one of the Waystones, so that you can have a quick and easy way to travel to and from the Unter in the future.

>>857580
Nobody seemed to complain about Roland when Ada was leading us around earlier. I'm guessing that nobody will care as long as we've got a Spinnensch guiding us. Or maybe everyone knows who Ada is because of her father and they think that if Ada and her family are ok with us being here, then we're not dangerous. Which might explain how Uma got on that boat with Ludgir.
>>
No. 857592 ID: dc91a0

Show me your favorite restaurant!
>>
No. 857790 ID: 8a947d
File 151566552770.png - (247.07KB , 1212x826 , Down Unter 1.png )
857790

Your stomach rumbles loudly before you can answer Ada. Your normal body may not have been through a lot but you still feel like you've been chased all over the city. Food sounds good right now.

Ada: Great! I know a perfect place not too far from here.
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No. 857791 ID: 8a947d
File 151566602219.png - (284.44KB , 1212x619 , Down Unter 2.png )
857791

Ada leads you to the restaurant. It doesn't look like anything too fancy, but compared to the mess halls and prison cafeterias you've eaten in it's a 5 star. As you enter you get a few looks from the patrons, the talking dies down a bit as people mutter. Ada orders for you and you talk a little while you wait for your food.

You: So...it sounds like the Spinnensch have a bit of a bad history with the Church. Like, I know everyone has but that speech Dietfried gave made it sound like it was pretty bad.

Ada: Yeah, the Church seems to show an extreme prejudice to non-humans. Apparently we were created by devils and evil spirits, not gods. They used that as an excuse to enslave us and treat us however they liked. I would tell you more but History was my worst subject, not as interesting as making bombs.

Your food gets here. You know Ada would never poison you, but the meat is green, the mushrooms are purple and the other things on the plate are squirming around. You're drink is sweet like cherries but as far as you can tell non-alcoholic. You're...iffy on eating this food.

Ada: What?...You are not scared of some food are you ?
>>
No. 857792 ID: b47934

After the cafeteria surprise this morning it pays to be cautious.
>>
No. 857799 ID: bfced3

“A little, yeah.”

Then try it because you’ve already come this far and there is no way exotic food is going to be the thing that finally stops your record winning streak of almost dying.
>>
No. 857812 ID: 094652

Ask if the waitress can take it back and deep-fry anything that is still alive.
>>
No. 857815 ID: d3602f

>>857791
We hate raw fish fresh out of the river today, this cannot be worse.
>>
No. 857816 ID: 91ee5f

>>857791
>As you enter you get a few looks from the patrons, the talking dies down a bit as people mutter.
The Church did a really good job in making sure the Spinnensch don't trust humans. Hopefully, we can fix that.

>Food
You'd better not complain loud enough for the restaurant staff to hear you. They might take offense at you complaining about the food!

Besides, when the Spinnensch move into the Gilded Cage, they're gonna bring their food with them, so you might as well get used to eating it now.

>What?...You are not scared of some food are you?
"Uh, normally, the food isn't this.....color. And it usually isn't squirming around on the plate. But I'm willing to try anything once.....and you ordered it for me, so it's gotta be safe for humans to eat."

Then pick up one of the squirming things with your fork and say, "Here goes nothing." Now start eating your food and make sure you clean your plate!
>>
No. 857817 ID: 91ee5f

>>857812
No, Kome, don't be rude!
>>
No. 857819 ID: deec6e

>>857799

Narrow your eye at the challenge to your androgynity.

Stab and kill a wriggly, then mix it in with the meat and the mushroom for maximal food synergy! Take a hesitant bite. Remember this isn't the last time you'll eat Unter cuisine. If it's not very good, at least you'll know what not to ask for next time. The Unter is bound to have SOMETHING that will fit your palate.

Besides, this is Ada's treat. YOU MUST EAT (or at least sample) IT.
>>
No. 857820 ID: 9e4723

Come on, the worst thing that could happen is that you don't like it, so start biting.
And Ada is right, bomb making is funnier than History.
>>
No. 857836 ID: dc91a0

Eat it.
EAT IT!
>>
No. 857838 ID: 3ce125

>>857791
Take a bite of something and ask what it is.
>>
No. 857839 ID: 28cb85

Not that it wasn't good, but last time I was exhaling fire and bits of mouth.
>>
No. 857859 ID: 8a947d
File 151570272504.png - (221.00KB , 1212x826 , Ding.png )
857859

You: After the little surprise I had in the kitchen today ? Yes, a little.

You take a bite of the food starting with the green meat, It's actually delicious! You don't know how to place the taste, its sort of like beef but not the same. The mushrooms are crunchy and a little sweet too. You stab one of the worm things with your fork and take a bite it has a fishy taste to it, kind of like some sort of shellfish. Ada giggles and takes on of the worms still alive and eats it whole.

Ada: They taste better alive. It's not bad though is it ?

You: No, it's actually really good! What is it ?

Ada: Grubswine steak with a side of sweetspore mushrooms and live shell worms. I always order it when I come here!

The meal sounds disgusting but that doesn't stop you from eating. You haven't had a meal like this since Luucc's bar. You wonder how Luucc is doing, you haven't seen him in a while. While you have a moment to rest and eat you think now might be a good time to level up!

You feel like being in a cat's body has increased your agility! [Agility-8 ==> Agility-10]

Choose a skill to upgrade.
[Pistols 3] ==> [Pistols 4](+5 to rolls involving Pistols, can roll to ricochet bullets)
[Summoning 3] ==> [Summoning 4](+5 to rolls involving Summoning, summoning has a chance to not consume the Catalyst of the ritual)
>>
No. 857861 ID: 9e4723

Oh boy, this is a tough one, i really like shooting at things, but summoning is like in what we excel at.
I think i'll go with pistols this one.
Hey, somthing funny, if everyone can see us leveling up, why don't we ask Ada? at least for the giggles, i'll stil go for the pistols any way.
>>
No. 857868 ID: 094652

More summoning efficiency! We'll make Fiddler an Eidolon yet!
>>
No. 857873 ID: 91ee5f

>>857859
>Choose a skill to upgrade.
This is a tough choice.

Improving Pistols will let us do trick shots.

Improving Summoning will give us a chance to keep any Catalyst we use, so that we can use it again.

Hmmm, I'll choose to Improve Summoning!
>>
No. 857883 ID: 90f3c0

Summoning. The chance to keep the catalyst could make a huge difference during combat.
>>
No. 857885 ID: ad51b8

Summoning
>>
No. 857887 ID: 13fded

Summoning! Summoning!
>>
No. 857891 ID: b47934

Pistols, we're usually well stocked when it comes to summoning ingredients and summoning itself uses few rolls.
>>
No. 857894 ID: dc91a0

Summoning!!!
I like where this is going
>>
No. 857921 ID: 8a947d
File 151572038136.png - (308.02KB , 1212x826 , Down Unter 3.png )
857921

Your [Summoning 3] becomes [Summoning 4]!

You and Ada continue to have a conversation over dinner, it feels odd with the ceiling lights outside shining inside. The entire Unter feel so alien which makes sense of course, but you'd never thought you'd get to see such a place in your life.

You: Y'know, I may have almost died here and everyone keeps looking at me like I'm some sort of freak but I like this place!

Ada: Yes...It will be gone soon though, There is no way to keep it once the game is over.

You: Then we'll just have to build another one won't we ? This time it'll be above ground, it won't really be an "Unter" then but you know what I mean.
>>
No. 857922 ID: 8a947d
File 151572046118.png - (73.22KB , 1212x674 , Down Unter 4.png )
857922

Ada looks down with a worried expression on her face.

Ada: Yeah...If we when.

You reach over the table and grab her hand, she looks up at you.

You: When we win...
>>
No. 857928 ID: 8a947d
File 151572080459.png - (263.14KB , 1212x826 , Down Unter 5.png )
857928

Issei: hey you two!

Issei comes out of nowhere startling the both of you. Uma and Flint are both behind him.

Issei: we're ready to head of now, the party's been made and they can come up to the gilded cage anytime soon.

Uma: Wait! Can we get some food while we're here too ? I saw all the plates people ordered and I realized I haven't eaten anything all day.

Flint: I'm curious about the food giant spiders make too. I managed to get some money for sealing the deal with the Konich, they use scraps of paper for money which is weird but if it works...
>>
No. 857931 ID: 830fb7

something we should do before we leave the Unter is to get another Waystone key so we can set up a trade network between here and the gilded cage so it makes transporting things there and back easier.
>>
No. 857941 ID: 9e4723

OH ISSEI, YOU COCK BLOKING MOTHERFUCKER.
Well, if they want something to eat, then we can't stop them. It would be cool if we can stay a little bit longer anyway, and we still have some things to check in here, like that shop and the waystone.
Put your best annoyed face you have Roland, let the World know that you are upset!
>>
No. 857942 ID: dc91a0

Issei!
You'll prolly like anything that has these little purple mushrooms with it!
>>
No. 857947 ID: 3ce125

>>857928
Yeah, okay, let's pack a meal.
>>
No. 857949 ID: 91ee5f

>>857928
Look down and realize that you're still holding Ada's hand and blush hard enough that it can be seen through your bandages!

And if they want food, then you should recommend the dish you just ate. And tell them to not judge the food based on the name or how it looks and to just put it in their mouths and enjoy it!

Once they're done eating, then we better get going. We don't want to keep that party of Spinnensch waiting for us!
>>
No. 857958 ID: 91ee5f

>>857949
Also, you don't have to let go of Ada's hand. ;-D
>>
No. 857988 ID: f1d190

Phenomenal timing, guys...
Do you think this place has strawberries?
>>
No. 858037 ID: f1d190

Issei, where have you been this whole time?
>>
No. 858038 ID: 1e7aa8

>>858037
Don't ask this. We don't want to know and besides, if he doesn't tell us we can maintain plausible deniability about it.
>>
No. 858147 ID: 8a947d
File 151584070143.png - (330.91KB , 1212x826 , Down Unter 6.png )
858147

Before you can really respond to them they've already sat down at another table. Ada looks at you and shrugs before moving over and calling a waiter over to order for everybody else. For a little bit you almost forget about the impending doom of all you love and stand for, for now having a meal with your friends is all you focus on. Your conversations go from serious topics to more friendly banter. Issei shows his bird-watching journal to you, the images inside are detailed and amazingly life-like. From what you hear it sounds like he's been interested in being a bird breeder but due to wandering so much has never really started. Uma asks Ada about the various insects found in the Unter and if there's anywhere she can read about them. Flint is mostly silent, but interjects here and there. You also go through three plates of fish which you're guessing is a side effect of being trapped in a cat

You can't help but feel a bit relaxed in this moment even with your situation, especially now that you've managed what could be a strong alliance with an advanced secret nation. You've strengthened the red teams numbers and power significantly today and brought your team closer to victory. Hopefully you can keep this up until the end.
>>
No. 858148 ID: 8a947d
File 151584071638.png - (2.94KB , 1212x826 , Blackout.png )
858148

...
>>
No. 858149 ID: 8a947d
File 151584074263.png - (39.52KB , 1212x826 , Heaven 1.png )
858149

...
>>
No. 858152 ID: 8a947d
File 151584090773.png - (47.35KB , 1212x826 , Heaven 2.png )
858152

Luna est clavis et ianua ducit ad paradisum

End Chapter 9

>>
No. 858153 ID: ad51b8

~Jeepers,
Creepers,
where'd you get those peepers?
Jeepers,
Creepers,
where'd you get those eyes?~
>>
No. 858154 ID: d3602f

>>858152
The moon is a key, and the door leads to paradise. Perhaps the door is the Gilded Cage, and the moon is Azerite?

Is this a god of the church?
>>
No. 858169 ID: 91ee5f

>>858152
"The moon is a key and a door leads to paradise."?

Well, that's ominous!
>>
No. 858172 ID: 3abd97

Oh hey, ophanim.
>>
No. 858182 ID: 9e4723

That thing has to be evil.
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