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File 149756719886.png - (218.32KB , 1212x826 , Title Card.png )
808120 No. 808120 ID: 8a947d

When the low, heavy sky weighs like a lid on the spirit, aching for the light
And when, embracing the horizon
It pours on us a black day which is sadder than any night.
When the Earth is turned into a dripping dungeon
In which hope, like a bat, flutters blindly
And bruises its timid wing and tender head against the walls and rotted ceilings.
When the rain, stretching down its long streaks of water imitates the bars of an enormous prison.
And a silent throng of loathsome spiders come
And weave their webs inside our brains.
And suddenly the bells swing angrily
And hurl their hideous uproar into the sky like a band of wandering spirits, who wail relentlessly.
And long hearses, without drums, or music
Move in a slow procession through my soul.
And defeated hope bursts into tears.
And the fierce tyrant anguish
Sets his black banner on my bowed head.


Wiki: https://tgchan.org/wiki/D3Quest
474 posts omitted. Last 100 shown. Expand all images
>>
No. 812804 ID: f505e7

>>812801
those crits man
>>
No. 812813 ID: 8a947d
File 149920923135.png - (174.09KB , 1212x826 , Troy Stats.png )
812813

>>812801
WITS:5
STRENGTH: 4
AGILITY: 5
CHARM: 8
SKILL: 9

Abilities
Jet Black: Launches large shards of black ice at target(roll 1d8 to see how many ice shards are summoned)

Void Ice Prison: Encase target enemy in black ice)
>>
No. 812815 ID: 8a947d
File 149920934804.png - (206.41KB , 1212x826 , Brawl in the Clocktower 8.png )
812815

>rolled 20 + 9 = 29
CRITICAL

Why disarm when you can kill? Issei impales Hecrim!
>>
No. 812816 ID: 8a947d
File 149920942457.png - (196.97KB , 1212x826 , Brawl in the Clocktower 9.png )
812816

And follows up by decapitating Hecrim killing him!

The enemy team is shaken by this viscous show. your team gets to move again !
>>
No. 812818 ID: add027

rolled 5 + 9 = 14

>>812816
Have Gallows rapidly turn Aether Sight on and off to free the blood holding his right arm in place, then use the rest of the blood to fire stun spikes at the crowd.
>>
No. 812819 ID: add027

Are we supposed to roll a d20 for success and a d8 for targets hit, or just the d8?
>>
No. 812821 ID: 8a947d

>>812819
just the d8, rolling a one will count as a failure
>>
No. 812824 ID: add027

rolled 6 = 6

Rolling for spikes, then.
>>
No. 812828 ID: 4951b9

Pyre attacks the gray one, maybe?
>>
No. 812835 ID: 8a947d
File 149921432524.png - (259.07KB , 1212x826 , Stun Spike.png )
812835

>rolled 6 = 6
You were free'd from the snare before, but there's still plenty of blood left on the ground to use for a spell.

You prepare a stun spike and blast the first person you see, the stream of red light arcs off of their body and hits the next, and the next, and continues until every active member of the enemy team is stunned!

Every active member of the enemy team is stunned and cannot act!

Talo: W-WhaT ? sNaP oUT Of iT I FOOLS !...uuuugh I Don'T nEEd to WastE mY TiMe HerE!

Talo jumps behind the makeshift stage and down into a trap door with your Azerite !
>>
No. 812851 ID: 094652

Wait.

Five were stunned, you rolled a 6. Do the game rules state you hit one less than what you rolled?
>>
No. 812873 ID: 8a947d

>>812851
If one equals a failure than 2 would equal 1 target hit, 3 would be 2 targets hit. etc.
>>
No. 812902 ID: 91ee5f

>>812835
>Talo jumps behind the makeshift stage and down into a trap door with your Azerite!
That fucker is running away!

Issei, as the teammate with the highest agility, go chase after him!

Luckily, the entire enemy team is stunned, so they can't get in the way!
>>
No. 812923 ID: b1b4f3

>>812835
Issei, give chase. Everyone else can make attacks of opportunity on the stunned enemies. The pyre hasn't acted yet, I want to see some damage.
>>
No. 812958 ID: 8a947d
File 149923951719.png - (406.31KB , 1212x826 , Brawl in the Clocktower 10.png )
812958

>>812923
The Living Pyre lunges at the Blood Arms engulfing it in flames and burning it to death.
>>
No. 812959 ID: 8a947d
File 149923961858.png - (144.87KB , 1212x826 , Brawl in the Clocktower 11.png )
812959

Issei leaps over the wooden stage and tries to follow Talo into the trap door. A large Blood Arm emerges from the hole and grabs Issei restraining him!
>>
No. 812960 ID: 8a947d
File 149924008685.png - (158.55KB , 1212x826 , Brawl in the Clocktower 12.png )
812960

Some giant bloody creature contorts it's massive body through the small hole and leaps over the wooden set. The mass of blood and guts that make up its body is topped off by a large shard of Veacriel with your Azerite jammed into the front of it! the beast speaks with Talo's voice.

Talo: DO NOT AVERT YOUR GAZE! FOR THIS IS VEACRIEL'S POWER GIVEN PHYSICAL FORM WITH THE AID OF GOD'S BONE!

Talo: SOON I WILL GIVE THE TRUE VEACRIEL A VESSEL TO INHABIT AND HE WILL BRING US A TRUE HEAVEN ON EARTH!

Talo lets out an disgusting other worldly roar signalling the absence of any humanity.

Issei is restrained by Talo !
Talo's group will be free'd from stun next turn !
What's your next move !
>>
No. 812961 ID: 780a88

Troy, make it rain from above, Roland demons from below
>>
No. 812966 ID: 91ee5f

rolled 4 = 4

>>812960
Troy, use Jet Black and aim at the arm that's holding Issei to try and free him!

Meanwhile, one of the demons and/or Roland should take advantage of the enemy team still being stunned and get in another free hit!
>>
No. 812988 ID: 5ad6f0

rolled 18, 19, 15 = 52

Order the Bulwark to throw itself into the crowd, disrupting unit cohesion and distracting everyone while Roland uses the Roaming Gluttony to fly up and grab the Azerite!

Rolling 3d20.
>>
No. 812990 ID: 8a947d
File 149924925182.png - (343.67KB , 1212x826 , Brawl in the Clocktower 13.png )
812990

>rolled 4 = 4

Troy uses Jet Black and fires 3 shards of black Ice, two hit Talo in the face thingy and one severs his arm freeing Issei!

Meanwhile You impale the Blood Body with the demon flagellum and kill it.
>>
No. 812991 ID: 8a947d
File 149924933399.png - (130.21KB , 1212x826 , Brawl in the Clocktower 14.png )
812991

Talo rears back to attack You! but the Bulwark Brute steps in to block his attack. You are saved but the Bulwark Brute is killed in action.
>>
No. 812994 ID: b1b4f3

>>812991
So uh can Roland spam stun spike using the blood in that giant monster?
>>
No. 813000 ID: 91ee5f

rolled 15 + 9 = 24

We know Issei can reshape himself smaller, but can he also make himself bigger? Because if he can, let's have him became the same size as Talo!
>>
No. 813014 ID: f36501

rolled 19 = 19

So current status of the opposing team if I'm understanding right:
Talo: OK
Earl: KO? or Stunned
Evelynn: Stunned
Hecrim: Dead
Barn: Restrained
Arms: Dead
Body: Dead
???: Stunned

And everyone except maybe Earl is about to get out of stun.

So my vote would be for the gluttony to swallow or chompkill Barn, before anyone can help him escape.
>>
No. 813015 ID: 486e87

>>813014
Yeah, lets get rid of their bruiser before it escapes. Gluttony, start chewing.
>>
No. 813016 ID: e5d87d

rolled 18 + 9 = 27

troy shoot earl or evelyn whoever is farther. they're both ranged fighters so take them out asap
>>
No. 813098 ID: 8a947d
File 149928862709.png - (85.75KB , 1212x826 , Brawl in the Clocktower 15.png )
813098

>>812994
If you can get close enough without getting grabbed.

>>813015
>>813014
Gluttony swallows Barn, killing him.
>>
No. 813103 ID: 8a947d
File 149928875625.png - (167.93KB , 979x771 , Brawl in the Clocktower 16.png )
813103

Someone sneaks up behind Issei and cuts him across the back! If Issei takes anymore punishment he might be out of the fight!

Evelynn is no longer stunned
Talo is charging something!
Whats your next move ?
>>
No. 813107 ID: 91ee5f

rolled 16 + 5 = 21

>>813103
Roland, shoot that fucker that slashed Issei!

Issei, get away and regroup with your team! Then, when you get a good distance away from the enemy, accelerate your healing!
>>
No. 813108 ID: e5d87d

>>813016
bumping my own suggestion. shoot evelyn.
>>
No. 813110 ID: f36501

>>813103
Talo: OK
Earl: Knocked Out
Evelynn: OK
Hecrim: Dead
Barn: Dead
Arms: Dead
Body: Dead
???: OK

Why is ???/someone greyed out anyways? Do they just look weird or is their appearance obscured to us? I'm hesitant to attack on the off chance it could be April. Unlikely but still a concern.

>>813107
Seconded Issei retreating and healing up. Don't want to lose our bruiser.
>>
No. 813112 ID: 91ee5f

Also, here's a review of our team:

Roland: Little damage
Issei: Severely damaged, at risk of dropping out of fight
Troy: No damage
Roaming Gluttony: No damage
Living Pyre: No damage
Demon Flagellum: No damage, equipped to Roland (+5 to Roland's STRENGTH rolls)
Bulwark Brute: Dead
>>
No. 813119 ID: 9e346b

So after this fight can we steal it power or something
>>
No. 813121 ID: 780a88

Mr Chompers (gluttony) and Bernie Red Hot (living pure) can go kill Evelyn, Troy aim some black ice for that big things eyes. When it hits and he's blinded Roland use Jefferey Cuddle-trousers to spring yourself and and use the strength bonus to the the azurite from its forehead!
>>
No. 813124 ID: 8a947d
File 149929464196.gif - (1.06MB , 1212x826 , prsTVKGRzePtn8ed.gif )
813124

>>813108
>>813107

Issei retreats to a safer spot and accelerates his healing, he won't be able to act next turn.

>>813110
Its like somethings obscuring him, you're not sure who he is but you can tell its a man.

>>813121
That's a good plan, but Talo doesn't seem to have eyes. You'd need to distract him some other way

>rolled 16 + 5 = 21
You move to shoot the shadowed figure...

[ANIMATED]
>>
No. 813125 ID: 8a947d
File 149929484652.png - (183.36KB , 1212x826 , Brawl in the Clocktower (Someone-2).png )
813125

...But shoot Evelynn instead ? Evelynn falls to the floor dead.

Talo: CHRYSLER WHAT THE HELL!

Chrysler: I was tryin' ta grab the tall guy, Evelynn always gets in the way.

Chrysler may have saved himself but it cost their team a member, and counted as their move.

Issei cannot act this turn.
What's your next move ?
>>
No. 813128 ID: f36501

>>813125
ENEMY STATUS
Talo: OK
Earl: Knocked Out
Evelynn: Dead
Hecrim: Dead
Barn: Dead
Arms: Dead
Body: Dead
Chrysler: OK

TEAM STATUS
Roland: Little damage
Issei: Severely damaged, Healing (can't act)
Troy: No damage
Roaming Gluttony: No damage
Living Pyre: No damage
Demon Flagellum: No damage, equipped to Roland (+5 to Roland's STRENGTH rolls)
Bulwark Brute: Dead

So I agree with >>813121
Except just sending Chompers after Chrysler, and instead using Black Ice and Bernie to distract Talo by burning and freezing his legs and such before the Azurite snatching.
>>
No. 813131 ID: 094652

lol critical fail

I figure the roaming gluttony should protect Troy while he casts, and the living pyre can distract Talo with burn threats.
>>
No. 813139 ID: 91ee5f

rolled 15 + 9 = 24

>>813124
>>813125
Fuck, Chrysler is dangerous! He can switch places with anyone to avoid damage! And he said he was trying to get Issei, which means if Evelynn didn't "get in the way", we woulda ended up shooting Issei by accident!

Talo is still charging something and I don't like that. Troy, put Talo's plans on ice with Void Ice Prison! If Talo is too big to completely encase in ice, then just aim for his limbs to try and stop him from moving!

I think this counts as Troy's skill, so I'm adding his 9 SKILL to the roll!
>>
No. 813190 ID: 8a947d
File 149930452933.png - (227.10KB , 1212x826 , Brawl in the Clocktower 17.png )
813190

Troy uses Void Ice Prison and restrains Talo!

Troy won't be able to use Void Ice Prison until after next turn.
>>
No. 813193 ID: 8a947d
File 149930464628.png - (215.37KB , 1212x826 , Brawl in the Clocktower 18.png )
813193

In that moment you use the Flagellum to spring yourself up towards Talo and pluck the Azerite out of his head.

The action shakes Talo and Interrupts his charge.
>>
No. 813194 ID: 8a947d
File 149930478778.png - (125.16KB , 1212x826 , Brawl in the Clocktower 19.png )
813194

Chrysler sneaks up behind the Roaming Gluttony and strikes it critically, killing it in one shot.

You can probably take care of Chrysler if he didn't move around as much.

Issei has recovered!
Its your move.
>>
No. 813201 ID: f36501

rolled 8 = 8

Nice! Rip poor Chompers though.

Well, let's see if we can't Stun Spike Chrysler (and maybe Talo too.) Then the pyre can take him out quickly, and we can all focus up on Talo.
>>
No. 813203 ID: 486e87

>>813201
We've already used it one, does Roland have enough blood to use it again?
>>
No. 813208 ID: f36501

>>813203
There's plenty of blood laying around from all of the dead people and from Talo's arms, so we should be able to use that instead!
>>
No. 813214 ID: 91ee5f

>>813201
Critical hit with the Stun Spike!
>>
No. 813275 ID: 8a947d
File 149931821530.png - (154.33KB , 1212x826 , Brawl in the Clocktower 20.png )
813275

>rolled 8 = 8
CRITICAL

You stun both Talo and Chrysler with the full power of your Stun Spike!
>>
No. 813276 ID: 8a947d
File 149931837055.png - (230.91KB , 1212x826 , Brawl in the Clocktower 21.png )
813276

You take your knife and quickly stab Chrysler before he can move to substitute himself and kill him.
>>
No. 813277 ID: 8a947d
File 149931855265.png - (293.81KB , 1212x826 , Brawl in the Clocktower 22.png )
813277

Then you turn towards Talo. You use your Flagellum once again to fling yourself towards his head and slice it in half!

The shards shoot fountains of blood into before crumbling into nothingness. The body evaporates into bloody mist leaving behind the bleached skeleton of who you believe to be Talo.

The trap door behind the stage that Talo jumped out is still open, something is down there...
>>
No. 813281 ID: 094652

Kill it. Kill it with fire.

Living pyre goes down. Living Pyre goes boom.
>>
No. 813298 ID: 91ee5f

>>813277
>Something is down there...
Since Talo came outta there with a shard on his head, I'd say the source of everything wrong in this town is down there.

Roland, stand next to the hole, look down there, and say, "It's time to end this nightmare. Troy, Issei, let's finish this!"

Then everyone, including the Living Pyre, jumps down the hole.
>>
No. 813308 ID: 8a947d
File 149932394018.png - (195.63KB , 1212x826 , Inside the Clocktower 1.png )
813308

You:...Troy, Izzy ? Lets finish this.

You climb down the later underneath the door, as you descend it feels like somethings pulling you down; almost like the air is weighing down on you. Once you reach the bottom you see it. A giant Shard of Veacriel sitting on the gears of the clock tower.
>>
No. 813309 ID: 8a947d
File 149932416258.png - (206.58KB , 1212x826 , Inside the Clocktower 2.png )
813309

All you can do is stare. You feel like you're drowning. The longer you look at it the deeper down you go. Its pulling you somewhere. The longer and longer you look into the deep etched runes and ethereal glow the deeper you sink.

Finally you fall, but its not into an unfamiliar place. You've been here before, this place close to the void but close to the material world at the same time. The Pagan Summoners taught you how to reach this place before, but you haven't been here in so long.
>>
No. 813310 ID: 8a947d
File 149932426833.png - (22.13KB , 1212x826 , Inside the Clocktower 3.png )
813310

Out of existence, but not quite nothing.

The Halfway

Why did it bring you here ? What's there to see ? You look around the empty white void, but see nothing as usual.
>>
No. 813311 ID: 91ee5f

>>813310
Uh.....Aether Sight and look around?

I wouldn't be surprised if it sees you as a threat and is doing this to make you hold still so that it can kill you when you're unable to move!
>>
No. 813317 ID: 3583d1

>>813311
that might work
>>
No. 813340 ID: a7a688

How mentally prepared are you right now? Because I think you may need steel yourself.
>>
No. 813343 ID: f36501

What is the Halfway anyways?

Maybe this wannabe god wants to parlay.
>>
No. 813345 ID: f505e7

i think your dead
>>
No. 813349 ID: 8a947d
File 149934802201.png - (79.12KB , 1212x826 , Halfway to the Halfway House.png )
813349

>>813345
No, you don't go to The Halfway when you die.

>>813340
You're pretty sure you're well prepared. You remember The Halfway from when you were younger; honestly it's always been sort of calming: the blankness, the sound of echoing water falling, and the slight breeze, empty but not quite nothing.

>>813343
Well, that's hard to explain without explaining the things around The Halfway. Okay so... there are multiple plains of existence (for example our world and the aether) and between these plains there's a gap you have to cross to get between them, that's The Void. A twisting ocean with no top and no bottom; endless nothingness.

There's also a gap between the plains of existence The Void, there's always something between everything, The Halfway is that space. It's important to learn how to enter The Halfway before you can summon a demon so plenty of Summoners learn to enter it.

>>813311
Oh! and there's another important thing. You aren't PHYSICALLY in The Halfway, right now you are astral projecting yourself into The Halfway. Your real body is still on Second Helchaim, yeah its all real confusing, but the point is since you aren't in your real body you can't use your blood to cast rituals.
>>
No. 813350 ID: 486e87

>>813349
Urm, couple things. There's something that looks like water rising up, and what's that casting a massive shadow?
>>
No. 813352 ID: 91ee5f

>>813349
But doesn't that mean that right now your body is in danger of getting attacked while you're here?! You didn't project yourself here, that giant Shard of Veacriel forced you here and it might be trying to kill you right now!

Wait, do you think that thing also affected Issei and Troy? They might be here somewhere! .....or you're the only one here and Issei and Troy are currently protecting your body.
>>
No. 813353 ID: f36501

Do we have the Shard still on us?

Either way look out for that shadow.
>>
No. 813355 ID: 8d4593

Call out:
Trying to parlay, Veacriel?
>>
No. 813356 ID: 8a947d
File 149935225882.png - (58.92KB , 1212x826 , Halfway to the Halfway House 2.png )
813356

>>813353
You don't have anything except for the clothes you were wearing.

>>813350
The water's always there, its part of the Halfway. The shadows not however. You look up to see whats casting it...
>>
No. 813357 ID: 8a947d
File 149935242445.png - (165.19KB , 1212x826 , Halfway to the Halfway House 3.png )
813357

You see...

something much bigger than you. Veacriel... he drifts through the Halfway slowly going nowhere. It looks like he's passing out of t he material world through the Halfway and into the Void.

You hear him whispering, but not to you. You can't make out anything it says but, you don't feel any danger. Just...Shaking ?
>>
No. 813359 ID: 8a947d
File 149935303257.png - (151.89KB , 1212x826 , Liberation.png )
813359

Troy: Gallows! Hey!

You wake up to Troy shaking you.

Troy: You know from what Izzy's told me you sure do pass out a lot. What happened to ya ?

You: I...saw him

Troy: Who? That bastard behind all a this ?

You: Sorta? Veacriel. I saw him but...

Troy: But?

You: I don't think he was doing any of this on purpose.

Troy: What ? Ya mean to tell me he sent an entire city into madness by accident.

You: I...Kinda ? When I saw him he wasn't doing anything, he didn't even notice I was there. He just kept floating on and left

Troy: Well then what was all this mess about ?

You: I guess it's sort of like how people breath in air and breath out carbon dioxide. Its just something you do that can effect the things around you.

Troy: ...and the shards ?

You: Their like skin flakes, just fall off from time to time. Guess a big one landed near here and caused all of this.

Troy: but... Why'd he just pass over us ? He just accidentally almost causes another world disaster and moves on with no reason ?

You: How many anthills do you step over Troy ? You don't count each and everyone of them do you ? Whatever the reason it's over now...Where's Issei, hell where are we ?

Troy: Issei brought us to some workshop, said he wanted to check on some friends, everyone else in the clock tower snapped outta of it and left. People are still tryin' to process what happened, hell I'm still tryin' to process what happened.
>>
No. 813362 ID: 486e87

Tell Troy you got pulled / forced to project yourself into the halfway when you saw the shard.

It was just floating there, in the halfway, not really doing anything. Just a giant box with arms coming out the bottom of it.

Could've been this Talos person was trying to muck around with things he didn't understand, or maybe he couldn't, how can you try to understand something like that?

What happened to the shard anyway? Both the big one in the clocktower and the little one you were carrying.
>>
No. 813366 ID: f505e7

i think you just met a greet old one
>>
No. 813368 ID: f36501

A hurricane doesn't intend to destroy, it just does. Old ones like that are just a force of nature. No intent, just action.

But anyways, where's April??? She get out okay??
>>
No. 813375 ID: fc33ea

Where's the azerite?
>>
No. 813380 ID: 91ee5f

>>813359
"I hope everyone will forgive us for killing the guys that were attacking us. They didn't really give us a choice. Oh yeah, did you find your sister?"

Wait, did Troy pass out too or did Freitast protect him from that?

Also, check your inventory to make sure that the Azerite didn't get stolen again!

Now that everything has calmed down, maybe now you can finally find that Pagan colony you were looking for when you first came here! No more city of crazies = plenty of time to look around!

Although, after everything you guys have been through, I think you guys should relax and take a break before you go looking for the colony.
>>
No. 813418 ID: 8a947d
File 149937865398.png - (95.10KB , 1212x826 , Roland and Bridgette.png )
813418

>Azerite, Shard of Veacriel
Both are in your inventory, the Shard doesn't seem to be in any better or worse condition.

You: What happened to that giant shard back there ?

Troy: Well after you passed out I crushed it with Jet Black, and that fire thing you summoned burned the rest of it. The towers still standin' so everthin's fine.

You: And...your sister ?

Troy: She's in the hospital, When we found her she was hurt bad. Shes gonna be fine though, she's been through worse...

Troy: C'mon, lets go say hi to our hosts.

You and Troy leave the backroom and enter the main hall of the workshop. You see Issei.

Issei: ah you're okay, i was brought to this workshop during the disaster and used it for shelter. i also met this young woman, Troy, Roland this is-

You: Bridgette ?

Bridgette: R-Roland !?
>>
No. 813419 ID: 8a947d
File 149937896614.png - (81.19KB , 934x780 , Roland and Bridgette 2.png )
813419

Bridgette runs forward and hugs you.

Bridgette: I had no idea you were caught up in this mess! Why are you in New Olmec?

You: Why am I? Why are you ? Last I saw you were in picking mushrooms on the other side of the country.

Bridgette: It's a long story, one that starts with a wedding!

You: You got married ? Man I missed so much! I'm sorry I couldn't make the-

Troy: Umm...You two know each other?

You: Well yeah we know each other!
>>
No. 813420 ID: 8a947d
File 149937920953.png - (113.41KB , 1212x826 , Roland and Bridgette 3.png )
813420

You and Bridgette roll up your sleeves and show your upper arms, slowly two red tattoos begin to show against your skin. The Heretics fork, the mark of the Pagans.

You: I'm glad I found you! I need to find the Pagan Colony in this city.

Bridgette: Well that'll be no problem. I may be blind but I know the city streets forwards and backwards, but don't you want to rest first ? From what Issei's told me you sure could use it.

Bridgette:...and a shower too
>>
No. 813432 ID: 91ee5f

>>813420
>Rest first?
"Actually, I think all 3 of us could us some rest after what we had to fight. And if you know where we could get some food, that'd also be something we could use."

>...and a shower too.
"HEY!!! It's not my fault that something mind controlled me and forced me to stand around in a room crowded full of the entire town! Especially, since it's their smell that got on me, since they've probably been standing around in there longer than I did!"

*sniff* "Ugh, somehow I don't think washing my clothes will get rid of the smell. I hate to say it, but I think I might have to go to a Priest and ask for them to perform an exorcism on my clothes to get rid of the smell!"
>>
No. 813442 ID: 486e87

Rest would be good. How long have you been wearing that set of bandages for Roland? They could probably do with being changed, or at least washed.

Ask Issei what happened while you were mind controlled. It sounds like him and Troy really pulled your arse outta the fire, so they both (Mainly Issei because we saw how much he kicked ass) deserve thanks.
>>
No. 813503 ID: 8a947d
File 149939767712.png - (72.61KB , 1086x728 , Rest.png )
813503

Rest does sound nice. After all the bullshit you've all been through getting to sleep and bathe would be nice. You're also kind off hungry.

Bridgette: You three are welcome to stay at my house. Gallows you can use the shower.

Bridgette: From the looks of it people don't really understand what's happened, there's a litte confusion but I'm sure things'll clear up tomorrow.

Bridgette: Then we can head down to the colony and get what you need.

Bridgette leads you to her house.
>>
No. 813521 ID: 91ee5f

>>813503
>From the looks of it
Funny choice of words coming from the blind girl! XD

But seriously, we killed a few people that were possessed. I hope the townsfolk can understand and forgive us for possibly killing their friends and/or family.
>>
No. 813524 ID: 7fad5d

What's her house like?

>>813521
It's a figure of speech, everyone uses those. You don't need to change how you talk just because you're blind or deaf or whatever.
>>
No. 813526 ID: 91ee5f

>>813524
I know, but from what I've seen so far, Roland and Bridgette are close enough friends that Roland is allowed to get away with making jokes about saying things like that and Bridgette will be ok with it.
>>
No. 813527 ID: c655d4

>>813503
So quick clarification is she a childhood friend?
>>
No. 813528 ID: 7fad5d

>>813526
Mate I'm deaf IRL and if one of my friends pulled that it wouldn't be offensive, but it wouldn't be funny either. It's just been done to death. It's like asking what's up with airline food these days, even if you're trying to be ironic it just falls flat.
>>
No. 813538 ID: 91ee5f

>>813528
Buddy, I have an IRL friend that is blind and they don't give a fuck. In fact, they even encourage those kinds of jokes and they make some jokes too and we all laugh our asses off!
>>
No. 813669 ID: c1d8eb

Eh, people all have different senses of humor.

Regardless, onto the house and into the shower!
>>
No. 813686 ID: 8a947d
File 149946136457.png - (82.11KB , 1212x826 , Bridgettes house.png )
813686

>>813527
You knew her in your teenage years. You were good friends, but like a lot of the people you know you lost touch when you set out to steal the Azerite and go on your journey.

>>813521
Nobody knows it was you guys, that's not a problem.

You arrive at Bridgette's house. It's one of the smaller houses but that being said it's still pretty big.

Troy: Beautiful house you have here.

Bridgette: I'll have to take you word for it, Gallows the guest rooms down that way, it's probably filthy. Aw man all the food's probably gone bad too... Dammit.

Issei: i can help you shop if you need more, i assure you it's no trouble whatsoever

Bridgette: Well, all the shops are probably still closed. Sorry guys you'll have to wait until tomorrow.
>>
No. 813688 ID: 8a947d
File 149946149419.png - (85.61KB , 1212x826 , Bridgettes house 2.png )
813688

Bridgette shows you up to the guest room on the second floor. It's dusty, but still nice. That bed's enticing even when it has a blanket of dust over it.

Do you want to sleep now ?
>>
No. 813693 ID: 3583d1

>>813688
Not yet, lets get cleaned up because we probably stink of blood and cthulhu viscera. So lets have a shower and then maybe get something to eat.
>>
No. 813694 ID: 0fa7eb

Why are you asking?! Headbutt the pillow!
>>
No. 813695 ID: 91ee5f

>>813686
>Well, all the shops are probably still closed. Sorry guys you'll have to wait until tomorrow.
The closed shops aren't the problem. The problem is most or all of the food in town has gone bad, since everyone was forced to stand around in the Clock Tower for a really long time!

>>813688
Bathe first, then pick up that blanket and shake it as hard as you can to get as much of that dust off of the bed, then you can sleep.
>>
No. 813708 ID: 8a947d
File 149946431921.png - (130.52KB , 1212x826 , Shower.png )
813708

>Shower

As much as you love the smell of sweat blood and madness you should shower, you have no other change of clothes so instead you just change your wrappings with the bandages Issei had.
>>
No. 813709 ID: 8a947d
File 149946441817.png - (180.50KB , 1212x826 , Sunrise.png )
813709

You waste no time leaping into bed. The sun may be rising but you don't care, you plan on taking the longest nap possible.
>>
No. 813711 ID: 91ee5f

Sooo.....skill point/level up time for everyone?
>>
No. 813712 ID: 780a88

Any interesting dreams to be had?
>>
No. 813734 ID: 8a947d
File 149947012141.png - (2.94KB , 1212x826 , Whats to come 1.png )
813734

...
>>
No. 813739 ID: 8a947d
File 149947074088.png - (59.55KB , 1212x826 , Whats to come 2.png )
813739

Boss: Why haven't we heard back from the execution team yet ? Shorty, what did you see when you scryed New Olmec.

Shorty: Nothing! just a cloud of red I couldn't see through! It went away after a while but I couldn't find none of them.

Slim: I ain't heard nothin' from da chatterboxes eitha'

Boss:... Sounds bad.

???: Want me to go now ? my fishies are getting bored sitting around.

Boss: No Thea, you don't have an effigy. It would be dangerous for you to go.

>>
No. 813743 ID: 8a947d
File 149947096991.png - (78.87KB , 1212x826 , Whats to come 3.png )
813743

Slim: Boss! can I go ? I'm still pissed dat dis mook gotta cheap shot off on me.

Shorty: Yeah! I wanna give it another go too!

Boss:Fine, but if you guys fail Thea's going in.

Thea: Yaaaaaaaaay!

>>
No. 813744 ID: 8a947d
File 149947106956.png - (72.59KB , 1212x826 , Whats to come 4.png )
813744

Boss: We're running out of time people, we need to hurry it up before we miss our chance

Boss:...

Boss: Gallows...You're much more of a threat than I thought.

[END CHAPTER 4]
>>
No. 813749 ID: 8a947d

For any questions comments or concerns go to the disthread: https://tgchan.org/kusaba/questdis/res/111978.html
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