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File 148526544871.png - (9.45KB , 776x666 , Zero Sum.png )
774368 No. 774368 ID: 2eca18

You awaken in a pitch black room

You can stand
You can smell
You can feel

But you can only do one. Choose.
48 posts omitted. Last 50 shown. Expand all images
>>
No. 775749 ID: 2eca18
File 148581323969.png - (198.48KB , 1000x1000 , ^DA3C2E0BC5325C2EB18896203FCB2E53022EBC760C71443A6.png )
775749

>Examine myself.

I'm rather strange, like a beast, or some kind of strange futuristic hero.

I'm made out of a strange, but thick organic metal. It's fragmented, cracked and breaking in many places. From what I can see, it is fused with my flesh. Blood and bone glisten where there is none. Perhaps this is my 'skin'.

Of my arms there is one, with the wrist down torn away.

My leg limps as I use it, probably from the section slashed away as it is.

I feel like I may be beyond healing, but it certainly wouldn't be out of the question. After all, I'm not dead.

Not yet.

>>775232

This seems like a good list of priorities to follow.
>>
No. 775750 ID: 2eca18
File 148581325781.png - (263.24KB , 1000x1000 , ^12CA14B65141CCAFFC92880E16D14F8337033B0007DD1C72E.png )
775750

>Find a weapon, anything.

Among the rubble, rocks, broken fences and pieces of wood there appears to be a glitter.

It's a sword, and although it is broken at the middle and scuffed with dirt, the edge seems sharp enough to slice clean through flesh, and perhaps through the beasts that inhabit this wasteland. But I don't have any limbs.

Maybe I'll just shove it into my arm.

Doing so takes some effort, and plenty of pain. It aches through my bones once the deed is done. There is blood all over the ground, flesh torn further. I'm shaking from the sheer effort put in. But it seems to attach and stay in place.

Hopefully that does it for my defense.
>>
No. 775751 ID: 2eca18
File 148581328264.png - (28.20KB , 1000x1000 , ^AC7DE6F8183BD11ADD340B09C4AD4889DB10EEEF850612F7C.png )
775751

>>775233

Seems like a good plan, I just keep moving forwards. It'd totally avoid that slowly forming thing not too far behind us.

Going further into the depths of the wasteland ends us up inside of the tall, barely standing skyscraper. Everything seems uninhabited, shelter and otherwise is scarce and these beasts litter the landscape.

All of them wander aimlessly, and stare into the sun. They do not blink.

>Examine the sun

It's black. Light still casts from around it's shape, but it seems to be so much weaker than what might come from the regular sun. What is strange is how these creatures seem to stare at it, and wander. They stumble, fall, trip, but never seem to stop staring with shrunken and strange eyes as if they are constantly trying to reach it. Haunting.

The sun shines brightly in the cloudless sky, through the mists.

But it is black, and provides no heat from what I can tell. If anything, this world might be below freezing, but isn't.

Every beast stares at it. One or two fall from the tower around us and slam into the ground, destroying themselves. Though they reform after some long moments like the one in the bunker.

Mouths hang open, teeth remain on display, eyes shrunken and strange. They are heedless of anything else.

It's almost like they are following it, or trying to bring themselves closer to the shape.

What is alarming is how hard it is to stop looking at it. It's beautiful...

As of right now, I am inside of the skyscraper. It barely stands and occasionally creaks. From time to time there are thumps and small streams of dusty rubble falling from the ceiling, possibly from more of the beasts falling.
I could search inside of the building, or try to sneak by the beasts and find a place more obviously valuable.
>>
No. 775752 ID: b15da4

You've got nowhere else to be. Let's search this one first, Swordy McSwordhand.
>>
No. 775753 ID: d79f26

did this building have any markings? would tell us what to expect in here.
>>
No. 775754 ID: 398fe1

>>775751
Let's look around a little in the skyscraper. Even some basic salvage could do you some good, and we're not even sure what we need to look for yet...
>>
No. 775757 ID: c441c1

If you already have a weapon then the next step is healing which I doubt you will find here try to find a veiw of the city and look for hospitals or clinics (Possibly repair or parts shops) which could have some thing to help and then get out of this place as quick as you can safely.
>>
No. 775758 ID: c441c1

>>775757
also softly awoooooooooooooooooooo~
>>
No. 775766 ID: ba506f

ok so the sun is fucked up in more ways then one, good to know. It also seems like it's safest to travel during the day since all these little bastards can't do anything else but look up and do nothing else as long as you don't distract them. Night time however... I think we should try to find somewhere at least semi-defendable first thing cause I feel once the sun goes down we're going to have an army of these little fuckers running around and seeing how we should be dead I don't like our odds in fighting them out in the open.
>>
No. 775767 ID: 3abd97

Dang, we're a mess. Gonna need a major makeover before you can seduce alien monster hotness.

>beasts stuck staring at the sun
Well I guess if something comes after you, you run outside and hope it gets distracted by the sun.

I wouldn't block any of the creatures view of the sun if you can help it. They might react

>What is alarming is how hard it is to stop looking at it. It's beautiful...
Well don't do that, lest you end up entranced like the beasts.
>>
No. 776305 ID: 2eca18
File 148596715642.png - (52.68KB , 1200x1000 , ^F4949EAFF0E8B014344CC63C55A976D5D290E598908EB9DB0.png )
776305

>Don't stare into the sun, stupid.

Right. Perhaps it is in my best interest not to stare into the odd sun.

It's a beautiful sight, however. It feels familiar, as if I've been in this place before a long time ago.

My body vies to feel the embrace of something so perfect. Perhaps this is what the dogs feel as they gaze.

>Search the building.

'Tetron' runs this place. It doesn't mean anything to me.

Entering into the building's insides isn't much of a problem. Doors are torn from their hinges, security features broken down and rusted metal. A painful kick could dislodge any locked entrance.

From where I have entered, this looks like some kind of meeting room. Broken tables, missing chairs, blood.

Perhaps this place had experienced an old conflict at some point that didn't go well. Might explain a few things.

There is a cabinet over there
>>
No. 776306 ID: 2eca18
File 148596717005.jpg - (11.65KB , 164x164 , ^E0E6A7A8E6576901E9E9D3FB8CF091ECAD43785B2B0296FD0.jpg )
776306

>Supplies, healing, and a good view.

Searching the cabinet and a few other select corners and places, I've found myself a note and a small syringe of yellow fluid.

Inside of the cabinet appears to be a syringe of strange yellow fluid. Someone must have left it here for safe-keeping, or was it some kind of emergency?

Whatever the case, it's full, but I'm not sure what the fluid could do. Surely the effects couldn't be that bad considering all of my bones are broken.

From one of the corners is an old note. However it is worn, torn, and contains small bits of information. It'd take me a little while to piece together anything from the faded writing. Perhaps it's better off left on the ground.

In terms of a view, not to far outside of the broken door is a long dilapidated escalator upstairs. It isn't functioning, but it could lead me up high enough to get a decent view of the land around.
>>
No. 776308 ID: 0555b9

read the note, drug time!
>>
No. 776310 ID: 398fe1

>>776306
How are you even going to use that syringe with no hands? Whatever the case, take the drug somehow then grab the note for future reading. We gotta keep moving, and get as far away from the goo monster as possible.
>>
No. 776316 ID: 0555b9

>>776310
Eat it!
>>
No. 776318 ID: d79f26

just read the whole thing and then grab the syringe with your mouth, be careful not to break it, and keep moving. we can try to figure out the meaning while moving.
>>
No. 776335 ID: ba506f

read note and hope it tells you what the yellow stuff is.
>>
No. 776353 ID: db0da2

>Surely the effects couldn't be that bad considering all of my bones are broken.
It could be poison. I don't know why someone would leave poison in a filing cabinet, but there's not much around here that makes sense. It could also be a sedative or a hallucinogenic or any number of other things none of which would be useful to us without knowing about them beforehand. Find some way to keep it on our person without using it for now.

Try using the wallpaper to stop the bleeding.
>>
No. 776665 ID: 2eca18
File 148607662693.png - (29.85KB , 1000x1000 , ^CB630022E898970B1B86BA079C48817ADE417577C16697AB2.png )
776665

>Use the wallpaper

Considering the many years that the material has been 'curing' through weather and wear, it's become like a material. The paint layered on it has probably soaked in.

In either case, it's a perfect makeshift bandage and through some effort of mine, wrapping it around the bloodied stump of my arm is perfect. It'll soak up the blood enough.

Good thinking.

>Move and keep the needle.

Perhaps you're right about the needle, using it now isn't such a good idea. Who knows if it could be something harmful, or something good. I'm not dead yet, so keeping it when I am about to be might be the right choice.

Moving forwards, it's an elevator. Dilapidated. Broken down. The steps don't move anymore, and don't feel stable.

What is most worrying is how the machine creaks with my every step, just like my bones. They ache underneath my movements.

Nothing happens however.
>>
No. 776666 ID: 2eca18
File 148607663979.png - (29.54KB , 1000x1000 , ^1F0BD2228BF4F9731DEE250B42083039EBF1799F08F1138CA.png )
776666

>Read the note

The paper is torn, much of the information is gone and parts of the writing have faded away with time. That there is anything to take from it is difficult to say.

'Our world is much too young and we've...-pollution is a problem.'

'The solution is simple, create something that can...-Shadows.'

'Dangerous...we know how the cycles work, time is of the essence.'

'Ameliah.'

That's all I can really make out.
>>
No. 776667 ID: 2eca18
File 148607666225.png - (27.10KB , 1000x1000 , ^408E421B41BAA6893E82F9ECB498B5B5276C8FB9307B4B71C.png )
776667

>Choose a direction

Making it to the top of the elevator feels like an accomplishment.

Three more paths open before us, with quite a few others blocked off by rubble.

One looks to have been previously barricaded and something smashed through the middle of the iron bar. The second is a path carved in blood, leading into darkness. The last is another elevator to the next section of the building.

While the building seems more damaged as we go up, something is holding it together.

There is also the sound of something behind me, perhaps I shouldn't look?
>>
No. 776669 ID: 094652

Up the elevator for a height advantage. Don't look behind you, just keep searching for a viable weapon and prepare to counter their sneak attack.
>>
No. 776671 ID: ba506f

head up, this place is so broken we can probably find a hole or something leading back down so we can get a birds eye view of this floor by heading up.
>>
No. 776672 ID: 398fe1

(those are called escalators)
>>776666
Sounds like Ameliah was made to subvert or stop the cycles, but is dangerous. Maybe she can't fulfill her purpose alone, but isn't really confident you can help so she's trying to kill you anyway.

Also she said to avoid anything related to her name, this building is such a thing. I think we should not be here, but no exits immediately present themselves that don't involve turning around and running into whatever's followed you into the building. Go to the previously-barricaded room first then turn around to see if your pursuer has followed you upstairs. The busted barricade is like a chokepoint so we can use that to fight a little more effectively, but honestly I'd like to get the hell out via a fire escape or something.
>>
No. 776677 ID: 9145ba

Go in the barricade room. If our pursuer is close by, it might be time to find a fire escape. Or just a window, really. What are you going to do, break every bone in your body twice?
>>
No. 776781 ID: fe7355

Important safety observation: The walls and ceiling of this building obscure the view of the black sun, so any "hounds" in here cannot see it and thus are not mesmerized by it like the ones outside. This means all the "hounds" in here near where you passed by are very likely aware of your presence. And that means you're probably being tailed by at least one right now. Glance over your shoulder and be ready to dodge.
>>
No. 777117 ID: 2eca18
File 148623566289.png - (26.35KB , 1000x1000 , ^E5FFAFE81D611B9930B1A75186993BE5F65BBB3CE25788499.png )
777117

>Look behind, don't look behind

It's hard not to look. All I can hear is snarling, snapping, biting, the sound of flesh coiling in against itself in the darkness.

Perhaps coming into this building had been a mistake.

Looking at the sight is...holy shit

It's just a mass of eyes, teeth, desire.

I can tell it wants to consume.

>Up

Go, go go go gogogogogogogo...
>>
No. 777118 ID: 2eca18
File 148623567682.png - (36.90KB , 1000x1000 , ^1AA4028A7A34CA134367B87DD54AD6F9216D61B7236A06258.png )
777118

>Up the escalator, run. Run. RUN. Look for an exit.

It's hungry.

The snapping grows closer, the teeth chatter hungrily as thousands of bodies meld together.

Eyes open unnaturally from all parts and places. Some semblance of sentience is found in it's madness. It's pushing me. Forcing me.

Exits. If anything there is a way down from the top. Surely a fire-escape might exist. Anything.

Holy shit
>>
No. 777119 ID: 2eca18
File 148623572140.png - (40.10KB , 1000x1000 , I'll see you soon.png )
777119

>Fuck. Fuck. Fuck. Fuck. Fuckfuckfuckfuckfuck

It's gone. The sun is gone.

It's an atrium, made for the guests.

The beasts are behind me, pouring in from all corners of the building.

There is only so much one beast can do.

Stay, fight.

Run, jump.

Take the needle.
>>
No. 777121 ID: a363ac

NEEDLE NEEDLE! If it doesn't help then jumping off a building to your death sure won't!
>>
No. 777124 ID: 7f79ef

Grab one of the beasts, jump through the window. You can scavenge it for supplies after it breaks your fall with its spine.
>>
No. 777126 ID: 89b351

>>777119
oh hey there's some Ameliah-eyes in there I think, anyway we can't be sure that needle can do anything good or even benign to you.

get outta there you're tough enough to move around at your level of damage, then falling shouldn't be able to take you out, the baddies might get your exposed squishy parts though so don't fight, just run/jump
>>
No. 777130 ID: 01134a

>>777119
Take the needle
>>
No. 777145 ID: 9145ba

Take the needle before you jump. It probably wouldn't survive the fall.
>>
No. 777153 ID: 3abd97

>>777119
Jump and needle. Multitask!
>>
No. 777154 ID: db0da2

Don't simply leap off the edge of the building unless you see something to break your fall. Slide/climb down the wall as best you can. Don't use the needle unless there is literally no other option.
>>
No. 777165 ID: d79f26

these things were seen earlier falling off the top of the towers and then reforming just fine, a drop from the third floor will do nothing. we may need to run until the sun comes back out and they get distracted.
>>
No. 777166 ID: 9145ba

>>777154
Dude, our limbs are shattered and we don't even have hands.
>>
No. 777174 ID: db0da2

>>777166
We just need to slow our descent enough that we don't completely shatter our legs when we hit the ground, we don't need hands to do that.
>>
No. 777185 ID: 973861

needle and jump, we're fucked anyways so might as well go out higher then a kite.
>>
No. 778428 ID: 2eca18
File 148669967655.png - (33.71KB , 1000x1000 , ^C00E3D34933D854E3C028409ED8BDC4899A55AE804A5FF5F4.png )
778428

>Take the needle

Without any limbs it's difficult to apply, much less impossible to do on the run.

Biting into the needle seems like the shortest and easiest answer, and it isn't like a few shards of glass are going to hurt going down.

It burns.

It spreads.

The white substance isn't something exactly natural, had Ameliah planted it there?

The white is slowly, but surely spreading itself across your limbs and body, refilling the broken body with renewed strength and vigor.
>>
No. 778429 ID: 2eca18
File 148669969821.png - (28.75KB , 1000x1000 , ^BFD9879F48BC03FB79BE81737F55338520217014044C16231.png )
778429

>Jump!

The only way to avoid the flood of black, eyes, and chattering teeth.

It flows out from behind, pouring all around.

As you can imagine, jumping somewhere beyond six stories or so isn't exactly a good idea, but the only idea.

It ends predictably as one might imagine; with a thump.

Thump

Everything goes black.

Slamming into the ground at such high speeds isn't exactly a good way to keep conscious.
>>
No. 778430 ID: 2eca18
File 148669971986.png - (26.50KB , 1000x1000 , ^4325997C75638E6A3F0114A46BC6AA839D37AAD3E069F5C04.png )
778430

You awaken in a pitch black room.

It is soon filled with eyes, with teeth, with Her.

You can stand.
You can smell.
You can feel.

And you can do all of these things forever.

>"In the game of gods, only those who make themselves a part of the cycle can last forever.

>But you. You are weak. You are just fog in the mist. Unnoticeable."

Her eyes, her mouth fills the blackness.

>"Until we meet again."
>>
No. 778431 ID: 9f3729

>>778430
"Hey I made it pretty far for someone without any arms. Like, I'm a cripple, what are you expecting here?"
>>
No. 778432 ID: 094652

Give her a kiss, THEN TEAR HER FACE WITH YOUR JAWS.
>>
No. 778433 ID: 398fe1

>>778429
>six stories
What? But we only climbed up two floors.
>>
No. 778434 ID: 9145ba

>>778430
"Don't be a stranger."
>>
No. 778436 ID: 2eca18

THREAD 1 END
>>
No. 778452 ID: 91ee5f

>>778430
>"Until we meet again."
"I'll be waiting for you, beautiful."
>>
No. 778454 ID: 48ab9c

I have no idea what just happened but it reminds me of dark souls
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