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Dark Dawn Soda
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>>696705
You take a peek at the neighborhood.
>Looking outside you find it rather empty and plain, there's literally no color outside your pocket, though you can see other doors and it feels like there's roads and paths... it's very strange, but you feel at home in the nothingness... above your door is written into a metal plaque: 94"12"33 You feel that makes sense somehow and you could probably find another door based on their number quite easily...
>>696701
Gatling - I am not a ascended mortal but a ascended piece of cutlery so the teeth thing is horribly offensive. (you say jokingly)
Cromwell - Oh my, I'm sorry. Just as well! I'm quite certain I wasn't doing it right anyways...
>>696699
Gatling - No offense good sir, but we are a more peaceful god. Not exactly inclined towards matters like handing out cleaving axes of fury or an arrow of famination!
Cromwell - Not a problem! I offer all sorts of delicious divine and damned goodies~ perhaps a lantern to repel dark dreams, a blazing blue brassiere that calms the mind and incites poetic thought? Ahh.. a preserved skull, with but a touch it permits the use of broken limbs as if they were good as new~!
>>696698
You ask the man in red, what the rules are.
Red - oh sure, my pleasure...
Cromwell - Oh don't fret, no need to get up, Clearly you've earned their trust, but I have yet to earn mine... Allow me to explain in all honnestly the rules and if I lie then your red dressed friend can call me out~ though he wont, I simply detest lying...
>The red suited man sits back down and lights his cigarette, it smells of cherry wood...
Cromwell - So, in the spirit realm, there are a long list of rules named the demon code, as the name suggests it was devised by demons and approved by angels. It favors both parties equally and helps maintain a certain balance between the various forces. AS you know, if I were to simply walk into your pocket here and now, you could will me a away instantly with no trouble, but if you invite me in, I would be able to resist you, as such I suggest you get a good lock for that door, maybe even set someone to guard it, wouldn't want a nobody mortal inviting soul eating fiends into your precious realm~
>The red man nods.
Cromwell - another important thing to know is the phrase, "you have my word" if a denizen of the spirit realm makes a promise using that phrase they must uphold it, otherwise a red mark appears on our face... this mark is very difficult to get rid of and requires administrative paperwork... That mark is a terrible plight on anyone here, since it means you can't be trusted... and trust is as good as gold in this land...
>The red man nods again...
Cromwell - And quite possibly the most important thing to know about this place is the phrase, "Shall we have tea instead?" and "We'll meet in court"... If you are attacked in the spirit realm, you can offer to solve the conflict non violently over tea. doing this should cause a small blue ribbon to appear on your wrist, provided you're sincere about your offer, if the assailant refuses, a red ribbon should appear on their wrist... And finally, claiming to meet someone in court. Lawyer devils can hear that phrase from across the universe and tend to flock on you when you shout it... in fact there's probably one on his way right now... IT'S OKAY, I'M JUST GIVING AN EXAMPLE TO A NEW DEITY! Ehh... they'll probably show up anyways... anyhow... All the rules of the demon code are listed in the main entry of the Juristdictum offionatorum, coodinates: 34"22"91 They review the rules every three months so check by every now and again~
>The red man smiles and claps his hands silently...
>>696699
>>696701
you ask him what virgin roses are, and how difficult they are to get.
Cromwell - Ah! so you are indeed very green... Well allow me to show you, this is a virgin rose...
>He pulls a simple, thornless rose from his sleeve... it smells of innocence and pride...
Cromwell - This is the currency of the spirit realm, they are used for trade as well as many rituals, in fact most actions worth note in the spirit realm consume virgin roses, which is why we use them as legal tender... These roses are the literal virginity of fair maidens. You'll acquire them when a mortal maidens virginity is sacrificed to you, whether they be willing or not... You'll note that each flower has ten pedals, these pedals are also currency, like copper coins in a silver... there's also virgin souls... they are worth ten roses and are received when the life of a virgin maiden is sacrificed to you...
>He removes a glowing blue orb, within is a burning slit... it hums slightly... (it looks like blue Sauron)
Cromwell - please be aware that the souls of virgin maidens sacrificed this way do not awake into this realm, they do not sleep, breathe, see, blink, hear, smell, feel, eat, drink, dream or even think... they are as much a person a the coins in a tellers pockets... If this is abhorrent to you, then don't do it, if the idea of ten times the profit for double the effort seems like a good idea then I'll gladly offer my services and lighten your pockets, but do not make a ruckus over this currency, it's more trouble than it's worth... virgin souls have started wars... Virgin souls have ended wars...
Red man - All too true... well said indeed...
Cromwell - Now... since you don't have any money, I doubt you could by any of my goods. So as a sign of good faith and to help you fetch more busyness I'll gladly offer you this complimentary booster pack! (by the gods, booster pack is a terrible name, why did I let my son name it...)
>He hands you a small pack of three cards, wrapped in thin metallic plastic. on the package is an image of a wizard and a barbarian, "Relics and artifacts gen4 The Harrowing ~Revengence~" is written under the mascots...
Cromwell - within are three random cards, all of them work and all of them are yours. you can summon them into the mortal realm at will, but doing so will consume the card. There's no tricks here, no scams, no catch. You have my word~ Here take my busyness card as well.
>The man bows politely and leaves... Hearing that you don't have any money, the crab looking fellow doesn't seem to interested in staying long...
>open pack
>Speak to crab man
>Ignore them both
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