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448821 No. 448821 ID: 98a065

Hi TGchan, /tg/ here, my ass got banned for three days so we're shacking up here. Don't worry you won't notice us. We don't take up much in the way of space.

>What the fuck? 4chan, in my tgchan? Why are you here fa/tg/uy?
I'm here to run Pax Americana Quest for my TG bros!
>What is that?
So glad you ask take a look here: http://tgchan.org/kusaba/questdis/res/59450.html in the discussion thread. but lets get some basic information down.

Pax Americana ask "what would've happened if the Enclave didn't decide to wipe out anyone who didn't meet theeir unrealistic standards of genetic purity? What would've happened if scientists, soldier, and politician rebelled against the president and destroyed the oil rig? What would've happened if they met the Brotherhood Outcasts (circa Fallout Tactics) and fused with them to become one big entity? What would've happened if this new american union decided to take back America from savagery and bigotry, in an attempt to rebuild the wastes on Old World Values?
99 posts omitted. Last 50 shown.
>>
No. 449391 ID: 6e44d2

>>449260
Yeah.

Three questions seems like a nice, round number. Tell him that we're always delighted to work with reasonable, rational leaders, and ask him if he has any questions he'd like to ask us in return.
>>
No. 449402 ID: d5dec8

>>449391
Support this
>>
No. 449413 ID: 723398

>>449402
yup this
>>
No. 449538 ID: 98a065

"Well thank you for answering my questions General. It's good to meet calm, reasonable individuals in these times. If you have any questions I would be happy to answer them. Before you ask, yes I think destroying those artilly pieces or their ammunition bunkers shouldn't bee too difficult for the Union. I'll see that a force is sent in to defang the raiders."

General Samson chuckles and rubs his jaw as he regards Colonel Mandaris with pemanently bloodshot eyes. "Well I'd prefer if we could take the ammo intact, build our own artillery pieces around them... But regadless It's gracious of you to agree and allow me to ask questions. For starters, what precisely is The American Union's official stance on mutants like ghouls or supermutants, or for that matter the occasional mutant tribesman? I hear the Tribals in the Haunted Hills have taken to your cause and more than a few of them have odd defects, are mutants second class citezens or do they have true equality under the union?"

How would you like to answer?
>>
No. 449539 ID: 716c62

>>449538
"The American Union views all Human-Descended races to be equal citizens under the law, and they have all the rights and responsibilities as any other American citizen.
"Non-Human Intelligence, specifically Artificial Intelligences developed before the War, are a contentious issue in the Senate at the moment."
>>
No. 449543 ID: 98a065

Colonel Madaris spends a brief moment pondering how to phrase his response, it doesn take that long to come up with what he deems is an acceptable response. " Ghouls, Supermutants and "Genetically Non-Conpliant" Humans are considered to be Human in the eyes of the American Union. As such they have all the rights and responsibilities that normal Humans have. Non-Human intelligences, Specifically Artificaial Intelligences developed before the war are a subject of some centention." General Samson nods and makes a small "Hmmm" noise. Then he speaks up.

"Interesting... Earlier you asked me how far I intended to expand my borders. This... "Pax Americana" you've mentioned. How far do you intend to expand your borders to spread it? Will you force it on anyone who do not want it? Will nuetrality be allowed or are the intents of the American Union similair to those of her distant ancestors? After all, the colonists rebelled because Britian refused to support their bid for the land of the natives."
>>
No. 449544 ID: 98a065

"Let us not forget that in the distant past many of the Continents fine citezens were proud members ofthe British Empire. Poorly articulated ideals like "freedom" and "democracy" would not be enough to make so many men and women rebel against centuries of tradition. No it was the allure of Land and prosperity that land could bring her citezens that created the American Dream, and by extension our ancestor's fine nation. So which is it Colonel Mandaris, are you actually the idealist you say you are? Or are you here to sell me glass beads?"

Well it seems Samson is a student of history, how would you like to respond?
>>
No. 449549 ID: 716c62

>>449544
The American Union is pragmatic about its ideals. Our creed and Manifest Destiny drives our people to expand until we reunite America, from sea to shining sea.
But, we also recognize that independent nations have sprung up in the ashes.
We won't start fights with city-states that we can cooperate with, such as the Mutant Nation and Alhambra. Cities of raiders and slavers, on the other hand, are on our hit-list.
>>
No. 449551 ID: 98a065

"Look I get where you're coming from General, Most technologically advanced groups have an SOP that can be summed up as "shoot mutants on sight." If you're lucky they feel guilty about it and choose to miss. But the American Union doesn't take the low path. We will expand our borders, we will create a safe society for everyone who lives under our protection, and we will do it as peacefully as possible. Just because we compete for resources to some degree or another doesn't mean we can't be good neighbors. We'll respect your borders and laws as long as you respect ours." Samson nods and chuckles slightly, he presses a button on the Holo-Table and a tinny voice fills the room. You recognize it as one of the Radio-Plays that the AU's broadcasting Bureau has begun producing.

"Good, I was worried that you'd be unreasonable now that you've revealed some of your Military and Industrial capacity. Now, I see you've begun radio broadcasts. I would like to do this myself but lack certain compoents."
>>
No. 449552 ID: 98a065

"Now young man, I don't expect you to reveal any secrets concerning your Military Communications Protocols, but I would like to develop my own series of Civilian broadcasts for a variety of reasons. Now's as good a time as any to discuss broadcast arrangements and trade for radio parts with the nearest provider of such things. Communicorp is..." General Samson lets his words trail off and he waves a hand that could crush a man's skull around in the air whilst searching for a word. Finally he finds one and looks Colonel Mandaris straight in the eyes as he says it. "Biased. I claimed this fine number as a trophy from the Governor of Salvation city. So if your people could provide us with cheap, civilian radios it would be appreciated, and if you would be so kind as to develop broadcast protocols that would not interfere with our own we would be doubly pleased."

Well that's interesting apparently Samson has an interest in developing some manner of radio broadcast for his subjects. How would you like to respond?
>>
No. 449557 ID: 716c62

>>449552
"I'm sure that a reasonable price can be worked out for licensing the technology.
As for radio protocols, we'll see if we have the old FCC protocols we can dust off."

Also, ask Samson where he was educated. His knowledge of accurate pre-War American History is extremely rare in post-War America.
>>
No. 449558 ID: 533c7a

should use the old FM and AM system. we get 1-50 they get 51-100, should have plenty of room for expansion.
>>
No. 449559 ID: 98a065
449559

It's not so much as licensing technology as it is providing him with components for producing his own radios, by all appearances his he has tech experts who can make radios, but they're too precious to use for anything but military applications.

FCC protocols sound sensible to me, if anyone objects they can speak up.
>>
No. 449560 ID: 723398

>>449558
http://tgchan.org/kusaba/questdis/res/59450.html
Other thread dude here.
>>
No. 449567 ID: 98a065

"Alright General, In concerns to the radios...do you have any writing utensils?" Asks Colonel Mandaris as he removes his helmet and places it on the holotable.

General Samson walks over to a smal intercom on the office's desk and presses a button. "Tabitha bring me some pens,pencils, paper and some Coffee." From there several hours are spent working out radio protocols, accptable bartar for radios and radio components and a joint piece of currency to be used during trade between the groups is finally decided on. Eventuall Colonel Mandaris decides it's time to leave. He picks up his helmet, reattches it to his armor and boots up the suit's comms and tactinetwork. Then something occurs to Colonel Mandaris.

"Just where were you educated anyway General Samson? All anyone knows of the bad old days are rumors and myths. You seem to know the truth, or the truth as recorded in history books anyway," This earns a chuckle from General Samson and he sighs heavily.
>>
No. 449569 ID: 98a065

"Oh this takes me back... You know of the Master, and how he created us?" Asks General Samson, he's staring at the glowing visor slit of the T45D helmet with general interest, though what he's interested in is known only to him.

"I know that there was a master, and that he kidnapped people and turned them into Supermutants forcibly, and that supermutants are sterile so whatever plan he had was deeply flawed." Colonel Mandaris says with a certain hint of caution in his voice.

"Oh yes deeply flawed. The sterility was bad enough, not to mention that a good number of us were driven insane or had our intelligence stripped away by the process. I was just a vault dweller a long time ago. I got bored with the vault, read all the books, watched all the vids, trolled the dataabanks for information. Eventually I had Ideas about the way things should be run. The overseer didn't like that so he threw me out. Petty little prick. Pity the master didn't raid that place before13 killed him."
>>
No. 449571 ID: 98a065

"I hear my old stomping grounds are a city now, and that they keep slaves. I hope the NCR devours them. I'd go there and crush them myself but." He waves a hand around him, indicating the city of Salvation. "Busy."

"Well, thank you for that explanation General Samson. Rest assured your raiders will find themselves lacking artillery in a short time" With that Colonel Mandaris makes his exit, he gathers his troops, pays the carriage driver extra for his wait and then has him take them out of the city limits.

They board the King of Kings and ride Colonel Mandaris's personal Vertibird back to New Boston to set quite a few actions in motion.


YOU


AREN'T


THE


GUY!
>>
No. 449574 ID: 98a065

Once he returns from his diplomatic mission Colonel Ozz Mandaris personally sees to it that a military strike force is sent to deal with the raider issue. He requisitions some Mister Handies, equips them with basic firearms and uses them as decoys during a strike op with 10 Vertibirds.

Ine between the vertibirds and the brigade of mister handies the Raiders find themselves out matched. You lose 1/4th of the Mister Handies to artillery, and 1/2 the vertibirds need repairs but the Raiders lose their capcity to hold off General Samsons Crusaders. Within a week the base is invaded and overwhelmed by Samson's forces.

A coin is developed for use when trading with the Mutant Nation, and this is used during trade with the Mutant nation. You teach them about radios and broadcasting equipment while providing them with simple radios and the means to make their own broadcast tower, and they give you enough food and water to support 10000 more people.
>>
No. 449578 ID: 98a065

New Washington has some visitors, up until now the Spiritual tribes in the haunted hils have minded their own business. But one of the tribes makes use of the I-Ching method of divination (sticks with omens carved or painted onto them, rolled like dice, wiki it.) and this tribe's greatest shaman has declared that there shall be a disaster for his people and others unless action is taken. His name is Walking Man Jove and he's had a heavy vision! It's enough to rally the Dayglo (they make iridescent paint and apply it to...everything they own) The Dini (Descendents of stage magicians, actually fairly competent in the use of explosives and other applied uses of stage magic) and the Nurds (tribals who horde tech, they've got a rather surprising collection of cool stuff.)

Walking Man Jove arrives on the door step of New Washington with his followers (impressive really, you know for a fact that most of the tribesmen have no idea where your capital is.) and demands that he and his youths be allowed to join up.
>>
No. 449579 ID: 716c62

>>449578
Ask Walking Man Jove what he saw in his vision. Because it sounds like we're going to need to increase our military production.

Also, how did he and an entire tribe navigate our sentry turrets and security bot patrols?
I thought New Washington was supposed to be secure.
>>
No. 449581 ID: e3814c

>>449578
I say accept him and his youths but put them all into education classes about the values of the American union.
>>
No. 449589 ID: 98a065

Walking a man jove describes seeing "the land" from above, he says he saw the cities and the tribes and he saw a great fire far to the west and north. He saw a light come from the west and north settle in the land and that he also saw a great darkness come from the north and the west, and that the darkness consumed and rotted everything it touched.

Where as the light nurtured and strengthed everything it touched. Light and Darkness fought but Jove awoke before he could see the end of his vision.

He states that tribal knowledge and the I-Ching brought hi to the place "where the light fell."
>>
No. 449605 ID: 98a065

Jove is uncertain as to where the map fell, it hurt to look upon the darkness and the rot spread quickly. However using the I-Ching he manages to vaguely pinpoint it. Comparing it to the Faith's Trading maps you determine that the Darkness fell in the general vicinity of Communicorp's supposed holdings.

You have the tribals brought in and begin educating them. they learn Truth, Justice, and the American way. They're kept to the Capital, though a few who pass their "keep your mouth shut" and Loyalty screenings are allowed to leave the Capital for New Boston or Fort Endurance.

NEw Philadelphia, being a center of trade, commerce, and the American Union's Entertainment centre is pretty much off limits to Jove's followers for the moment.
>>
No. 449608 ID: 98a065

The towers are massive steel and glass constructions. They appears to be totally sealed off from the outside world. At a cursory examination you can find now way in except blowing open the walls, though there's probably an old entrance lying around somewhere.

The whispering caves are a massive complex of caverns home to giant insects, mutated bears and the occasional giant scorpion or spider. The wind passing through some local plant creates a whispering sound though your scouts do have some photos of people wearing black clothing and head wrappings creeping around the more secluded parts of the caves.

GEN PLA stands for "GENeralised PLAstic products. Its jhome to rad roaches and a group of raiders has begun using the place as a base. They're using the industrial chemicals stored there for ingredients in primitive explosives. It's an enormous waste. Those chemicals alone could supply you with enough resources to produce plastics for 5 years of constant production 15 if you ration carefully.
>>
No. 449611 ID: 98a065

The screaming ruins are a twisted hellscape of glass, steel, concrete and radiation. The wind screams through thje ruins and metallic shrieking can be heard every day starting at 600 AM and ending at midnight. It's loudest when one is at the city core and diminishes the further you get from it.

The Love Nest is a ciommune of sorts built inside a grove of almond, apple, avocado, orange, lemon, pear, and peach trees, all of which are nurtured by the people who live there. They wear hemp cloyth, speak odd lingo, have a fondness for all manner of drugs and are mostly harmless. They have mounted HMGs on their wallas and use firearms for their defense though.
>>
No. 449630 ID: 98a065

You speak with the Lord Protector and he tells you that his people are willing to sell you the vault as a location if you're willing to strip it of everything even remotely useful (food machines, vault suit machines, water purifier, power plant....) and haul it back to Alhambra and set it up for them. They'll give you excellent trade deals on the benefits of the devices. Or you can help them get it up and running again and they'll share the vault's water and food with you along with it's Power Production. Either way they want the food, water, and power the vault can provide them with.
>>
No. 449633 ID: e32f97

>>449608
Right, so GEN PLA seems like the best place to expand into right now.

By the way how do our resources look right now?

Also I want us to research what way where most efective in teaching the American way. (I want to be prepared for when we get a ton of immigrants to quickly incorporate them)

Lastly Lets build some mining bots for that one iron mine. I want to get a bigger stockpile than what we have.
>>
No. 449637 ID: 98a065

You have enough resources for.... 5 small projects. 3 small projects equal 1 medium project. 3 medium projects equal one large project. 3 large projects equal one massive project. so to do a massive project you'd need... 81 small projects. Should've implemented this from the start...

Dealing with tribals is a case by case basis since many of them have different belief systems, social structures and technical capacity. But you could research better education techniques if you wanted.

You already have mining bots, roughly 3 squads of 6 working of digging to fort endurance, they'll be done by this month (It's what...month 9 last I checked?)
>>
No. 449642 ID: 98a065

You send in Shadoiw Squad and Squirrel force Recon to investigate GEN PLA they find the raiders are making use of the typical trashy weapons, and they're also using explosives, and incendiary weapons, primitive flamers are under construction in their reloading and weapons construction workshops. They have the unitiquis slave pens and its clear that they've been raiding caravans and travellers for slaves and supplies. There's a lot of men that your scouts are able to identify from the Invasion of The Colliseum, if not by facial recognition then by outfit. These raiders are clearly some manner of conglomerate culture and are on the verge of founding their own tiny civilization.
>>
No. 449681 ID: 98a065

You move in on the GEN PLA facility with 20 Vertibirds and several battle groups. APCs, HumVees, and MBTs shoot down the junk walls and smash into the main compound. T45D squads repell down from Vertibirds into the compound and Roughriders circle the compund.

The Raiders fight viciously and make you work for every single inch. But with combat vehicles and air support the battle in the courtyard is pretty much impossible. The fighting moves into the factory itself and your Power Armored infantry are forced to take the place room by room. The raiders attempt to blow up the chemical storage tanks with a time bomb but their attempts are amatuerish at best. In the end though you manage to kill quite a few of them and free the slaves that the Raiders had gathered up. As per usual half join you and are sent to new boston, and the other half join up with Samson's Mutant Nation.

The remaining Felons are given explosive collars and added to the chaingangs at New Philadelphia.
>>
No. 449683 ID: e3814c

>>449642
How much of a fouce dose it look like we would be need to pacify these raiders?

I was thinking as a small project make some more mining project to place at the Hole (that iron mine we found) and just leave them there.

As another small project I want to build a school for the tribals in the area to teach them about sciences mechanics and the American Way (and loyalty to the American Union).
>>
No. 449716 ID: 98a065

It's not really possible on a large scale to pacify the raiders. Most of them are junkies, or drug addicts or psychotics. Sorting out the mentally fit ones from the damaged ones would take a lot in the way of resources. Easier just to execute the lot of them.

But if you're dedicated to feeding and attempting rehabilitation you can. -shrugs- this is wasteland, there's not much food or water to go around if you wanna give it to law breakers go ahead. I'll just say this since it didn't take last time Chaingangs don't work, if you exile these guys they'll just go back to raiding and slaving its all they know.

However your other idea is quite possible. You wanna do a sort of missionary project for the local tribals? Basically a patrol that passes through tribal villages, teaches them stuff, gives them food and other resources and takes care of trouble makers?
>>
No. 449718 ID: 98a065

rolled 4, 5 = 9

Oh wait it takes 27 small projects to equal 1 large project... Well lemme just roll some die for resource allocation when it comes to stripping the Screaming Ruins of reources...
>>
No. 449722 ID: 98a065

what the hell? I'll let it slide just this once.

You send workers down to the screaming ruins. They gather up plastic, metal, concrete and glass and pile it into APCs. The metallic screaching is eventually joined by what sounds like human wailing. But your workers have a brigade of soldiers there to guard them, so while extremely creeped out they do their job. Everyone involved is glad to leave the ruins when the work shift ends though.

Once the resources from the run to the screaming ruins return they're shipped back to new boston. These join the barrels of petro chemicals that are being shipped back to New Boston from GEN PLA and soon enough the lot of it makes its way back to New Washington's industrial center.

Research begins on finding a cheaper, easier method to produce Synthetic Petroleum, and after a few weeks the scientists make a breakthrough. Producing plastics, and by extension electronics, is much easier now. Making tech heavy projects much more affordable.
>>
No. 449725 ID: 98a065

Okay it is now month ten. You have three actions. and you used up the last of your project resources on developing a more effective method of developing Synthetic Petroleum. So you'll probably want to hit up the screaming ruins for more resources.
>>
No. 449726 ID: 5574a3

>>449725
Okay, send more workers to the Screaming Ruins, but add an extra pair of HummVees with HMG's and some rocket launchers.
This is the Wastes, better to not take chances.

If it won't take up too much resources, yes, some kind of missionary work to spread the ideals of the American Union to the tribals not already under our aegis.
A Brother Paladin in T-45d armor and a pair of HummVees with Combat Troopers and HMG's should be enough.
>>
No. 449728 ID: 9974c0

>>449726
For the last action, let's send a research team backed up with soldiers in T-45d armor to the Towers.
Try the rooftop accesses, and use a Mr. Handyman to explore ahead of the team if they find a way inside. There's a good chance that there are traps.
>>
No. 449729 ID: 98a065

>>449726
that's a small project right there. One project resource should be more than enough. I'll wait 15 minutes and then type it up if noe one pipes up with their own projects.
>>
No. 449734 ID: e3814c

>>449726
I like the missionary project
>>
No. 449738 ID: 98a065

You send out a Group of workers to the Screaming Ruins, as before the ruins are filled with the sound of metallic screeching, this time there's more than one voice moaning along with the metallic screeching, they all sound human enough.

A Brotherhood Paladin Volunteers to begin teaching the Pax Americana to the local tribes (there's more than 50 in this area along if you count groups of less than 200.) He has a pair of HMG equipped HumVees and an APC given to him, along with a set of teaching aids and a mobile terminal with access to The MAerican Union's computer network so he can draw on the Union's databases.
>>
No. 449739 ID: 98a065

rolled 9, 2 = 11

forgot the dice
>>
No. 449741 ID: 98a065

The workers, understandably enough, are glad to end the workday. They pack up their salvage and the APCs make all due haste back to New Boston with their resources.

On top of the Humvees and APC that Paladin Cook is given hge recieves 4 squads of combat troopers and an eager young missionary of the Mormon faith named Julian Nelson together the pair embark on a quest to bring (the good parts of) Civilization to the tribals of the region.
>>
No. 449742 ID: 98a065

"Gentlemen, It occurs to me, that we have a problem. We have tried to rehabilitate the Slavers and Raiders of this region and we have learned something. It's impossible. These people have been raised from birth to veiw a certain kind of human being as inferior. Oh I'm not talking about mutants, I am talking about an honest, law abiding citezen who wants nothing more than to do his work, reap his prrofit, and spend it (after paying his due taxes of course.) These people view farmers, carpenters, doctors and other gentlemen whose trad involves building or healing as inferior. They view killers as the leader of men.

For a man to earn redemption he must experience regret! These men do not experienc eregret, they dream of revenge. In their backwards minds they have not been imprisoned and punished for a crime they have been enslaved. Therefore they dream of escaping and treating their captors to the same fate.

Oh yes, a few have found Jesus, the real one not that wierd blood drinking one."

cont-->
>>
No. 449744 ID: 98a065

"But how many are just faking so that they get to walk free. Yes they walk free into a temple or a monastery but free is free, even if you have to escape from priests in the dead of night.

And what do these men do once they have escaped their priestly overseers? I have 15 reports filed by our MPs that show that we have repeeat raiding and slaving offenders. Repeat Offenders! Do I really have to say that this makes us look like we have our heads shoved up our asses? These men do not reget their actions, they do not repent! If you don't repent you cannot find slavation, secular, or religious. Ergo we have one, and only one, course of action.

All Slavers, and all Raiders must die. Summary execution will be the preffered course of action. Oh I know what you're about to say Senator Salizard, we will still grant full operational authority to our Military Police units. But the edict from on high down will be to kill slavers and raiders."\
>>
No. 449745 ID: 98a065

"Unless granted reasons, glaringly obvious reasons, to do otherwise, our men will line up Raiders and slavers and deliver a single gunshot to the head or heart, thus ending the threat posed by these savage men. All in favor say aye."
Suggestion for change of policy, put forward by Elder Jhonan.
Voted in Unanimously by the American Union's Senate.
Established as the SOP for dealing with Raiders and Slavers in the American Union 6 hours after having been voted into effect.
>>
No. 449751 ID: 98a065

All slaver and raider prisoners in AU territory are rounded up and systematically round up and executed by their overseers. The explosive collars are returned to guardhouses and left for use on more worthy subjects.

The Mining robot workforce has finished the New Washington to Fort Endurance Tunnel.
>>
No. 449755 ID: 98a065

You have a Vertibird loaded up with T45D troopers and a single Technically Oriented Mr. Handy. Most people call him Mr. Gadget.

The Vertibird, "Shines the Light of Roger Young." takes off and travels across the midwestern plain to The Towers. The Towers are 50 stories tall, except for one, that one is 200 stories tall and the center of the small formation that the towers form. One tower lies at each point of the compass, the largest and central tower lies at the center.

Shines the Light of Roger Young approaches the towers. Which one will it land on?

>North
>South
>East
>West
>Central
>>
No. 449758 ID: 98a065

>>449751
>all prisoners are lined up and systematically shot
eesh dumb fingers, stop typoing... need to 'proof my words before I post.
>>
No. 449785 ID: 716c62

>>449755
Let's try the East one first.
>>
No. 449988 ID: 98a065

Alright TGchan, it's been a real blast but my ban is over and not being a drawfag I just don't think my quest stylings fit in here.

Howevern thank you for hosting my quests, and thank you TGchan regulars for participating. If you derived even a moment of amusement from this then I';m happy. Have a nice day and stay classy!
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