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344839 No. 344839 ID: 895fe6

129 posts omitted. Last 100 shown. Expand all images
>>
No. 390504 ID: ed57e8

>>390503
oh yes, acid would be interesting.
>>
No. 390512 ID: 1854db

Open up with acid, then break his earth elemental and use its body as a force multiplier.
>>
No. 390516 ID: d5ee6f

>>390462
Symbol of insanity is permanent. Grab Ivet and run. If you can, grab one of the bugs and eat that, if not just stuff the craziest looking person in your mouth. Grab Teak and Jen if they're convenient too.
>>
No. 390517 ID: d5ee6f

Also ask Ivet if she can cast anything to confuse the situation, like a storm of wild plant growth.
>>
No. 390518 ID: a2fa74

>>390516
Changing my suggestion. Grab Ivet, Teak, and Jen, and stuff them inside safe pouches (Remember they need fresh air!). We can fix this, but we can't take more people than we can carry.
Also rescue anybody who resisted the symbol. You don't need to carry them, just help them escape this place.

After that? Might as well eat a few of these guys on your way out.


If Ivet, Jen, and/or Teak happens to be sane then ask them who you should try to save.
>>
No. 390520 ID: e3aff6

>>390516
We don't know if he is using a version that does. He could be using something like Xykon's version.
Besides, this guy has explicitly declared his intention of eating us, so being distracted by eating humanoids would be foolish.

We should probably shout not to look upwards though.
>>
No. 390521 ID: a2fa74

>>390520
Symbol of Insanity is raw AoE.

Also? Viktor is getting hungry, and he's going to need his strength to RUN VERY FAST away from here.
>>
No. 390526 ID: ed57e8

need to find that leader lady. she is supposed to be super powerful right?
>>
No. 390528 ID: b5319e

>>390526
oh yeah!
>It means the cloaks can scoop people up out here pretty much indiscriminately if they have a reason to, but they usually don't unless something gets destroyed or something.
This probably counts as "or something".
>>
No. 390530 ID: ed57e8

>>390528
YES!
>>
No. 390532 ID: a2fa74

>>390528
Yes, but first we need to make sure Ivet, Jen, and Teak will survive this. We can take them to the leader, but we need to grab them before we run.
>>
No. 390662 ID: e1fb71

>>390532

should be easy enough with Vik's stretch-ass limbs.
>>
No. 391374 ID: d09277
File 133127827073.png - (178.10KB , 720x721 , 36.png )
391374

You feel Ivet tense up against your arm and freeze in shock as you realize what might have just happened.
"...Ivet?" you ask, trepidation apparent even in your guttural voice, a rushing sound welling up in your ears. "Are you okay?"
>>
No. 391376 ID: d09277
File 133127830246.png - (348.43KB , 720x900 , 37.png )
391376

Ivet throws her hands up in the air. "I'm okay, but this isn't!"
The rushing sounds stop, and you become acutely aware of the sounds of screaming all around you. "But, how?" you ask.
"I dunno, most mental stuff doesn't seem to work on me," Ivet replies. "What's the plan here? Can you beat this guy?" She starts to draw out an arcane symbol in the air and mutters a few words under her breath.
You quickly survey the ruins of the stage, where the wide-eyed man is shifting, staring at you and shoveling screaming masses of the remains of the front row into his many maws. Just looking at him, you feel a strong urge well up within you to tear him to pieces and devour them. You don't know if it would work, in fact, you're almost certain it wouldn't, but the desire to try almost seems greater than your desire to keep living. It's the same feeling you felt when fighting the Ash Crow. One thing stops you. You see the screaming masses of fey all around, tearing each other apart, in great droves between here and the exit.
If you failed, Ivet would be in danger.
"No," you reply, quietly. "I don't think I can."
Ivet finishes her spell. Thousands of points of light spring into being around the decreasingly-recognizable beast's head, and then are all replaced by bats. They launch themselves at him in a frenzy of tiny fangs, leaving scratches that he closes quickly.
>>
No. 391377 ID: d09277
File 133127833076.png - (419.94KB , 720x1022 , 38.png )
391377

The beast makes a few feeble swipes to drive the bats off. His eyes sink into great black pits in his head, and he twists his now-serpentine neck towards the two of you. When he speaks, his voice comes out in the same singsong way as before, now terribly mismatched with his twisted body. "Oh, what's this? Don't tell me," he turns to address Ivet directly, "Is he your special someone? How tragic for you, ha ha!" His head bobs from side to side on his impossible neck as he laughs, throngs of screeching bats swarming around him. He turns back to you with an exaggerated swaying motion. "Does she even know what you are, not crushed into that man shape? Why don't we show her?"
He swings his left arm towards towards Ivet, his fingers instantly stretching out into long, whiplike tentacles.
>>
No. 391378 ID: d09277
File 133127837981.png - (252.25KB , 720x900 , 39.png )
391378

You let several tentacles spring out from what used to be your hand and you snatch Ivet out of harm's way, deflecting his tentacles with your claws. Your rebuttal comes not in words, but in a stream of acid fired into his arm.
>>
No. 391379 ID: d09277
File 133127841081.png - (339.51KB , 720x638 , 40.png )
391379

Several of his eyes widen in surprise as tries to jerk out of the way too late, seeming to become more soaked from his clumsy motion.
You can see him hide his wincing as the acid tears through his flesh. He tries to regrow it even as it eats away at him, the borders of the wound dancing across his arm. "Clever," he says, his lips peeling away from rows of jagged teeth into a horrible grimace. "Where'd you learn that one?"
>>
No. 391380 ID: d09277
File 133127844432.png - (249.01KB , 720x646 , 41.png )
391380

Knowing that this isn't a fight you can win, you spin and take off towards the exit with Ivet. Not caring if anyone sees you here, you relax your form and stretch your legs. Seeing Jen and Teak fighting by Teak's booth, you adjust your course to be close enough to snatch them up as you pass by.
However, before you get very far, the earth elemental rises out of the ground as if it were water, slamming its fist down right in front of you.
>>
No. 391381 ID: d09277
File 133127847245.png - (285.28KB , 720x900 , 42.png )
391381

Several large somethings appear in the air around you, and the atmosphere seems to hum with hidden energy.

What do you do now?
>>
No. 391383 ID: ed57e8

have as many limbs as you can. grab on and get over it. ask ivet if she has anything that can alter rocks somehow. use it on the ground where the elemental intersects, should do SOMETHING.
>>
No. 391385 ID: 1854db

>>391381
It's the cavalry! Tell Ivet to let them know you're on their side and that the bigger threat is back at the stage.

We fight the earth elemental. Use acid on that symbol- perhaps destroying the symbol will neutralize the elemental.
>>
No. 391388 ID: a3b384

>>391381
You know what acid is good for? Dissolving rocks. Eating them, if you will. If we can consume it that may give us a defensive edge. Keeping ourselves and our fey friends safe at the same time is the trick.

We need to do it fast, drop anything we don't need, leave the two crazied fey bound with some of your body. Open up yourself as wide as you can and constrict the elemental while digesting him with as much acid as you can.
>>
No. 391405 ID: d09277
File 133128202527.png - (200.76KB , 720x900 , 43.png )
391405

You make the connection that these are the cloaks she was talking about earlier. "Ivet, can you tell them that I'm on their side, and the bigger threat is back there? I need to deal with this earth elemental."

"You can't really tell them anything! They just swoop down and start taking people away, or blocking things off with magic walls." You easily sidestep another blow by the elemental as she continues. "They're like a last resort, when Oasis can't keep out of something. They don't judge what's happening, they let the court mages do that...If you're gonna get caught by one, you should probably look less scary before they take you, otherwise we should evade them."
>>
No. 391407 ID: 1854db

Right, shapeshift back to our humanlike form and commence fisticuffs with the elemental.
>>
No. 391409 ID: a2fa74

>>391405
They let the court mages decide what's what? So what she's saying is that the people they take are safe?
Set Ivet down and tell her to get the attention of a cloak.

After that you can ooze past the elemental to get to Jen and Teak so you can set them close to a cloak and hope for the best.
After that, see about eating a few of this guy's minions and keeping people people from him.
>>
No. 391430 ID: fcf88e

No seven, it means they take back whomever they grab to be judged court style. This guy is likely going to get caught himself and if that's the case, we better look good and have a good reason for our actions.
>>
No. 391441 ID: ed57e8

okay, just keep it distracted and evade the cloaks until they grab enough people. ask ivet to magic up anything that can ether hurt the thing or make you better at hurting it.
>>
No. 391445 ID: 88e5ad

I doubt they'd have an easy time restraining you. after all, if they aren't alive, you shouldn't have any problems consuming them.

try your acid trick on the elemental. bash them where the acid softens their body.

ask Ivet if she can help you with the elemental or with dispelling Hungerbard's majjikks.
>>
No. 391446 ID: ed57e8

>>391445
he still needs to eat organic materials. he can't digest metals and stuff.
>>
No. 391464 ID: e3aff6

We should try the golem's symbol first, but if that does not work out we should grab an arm and try to rip it off, possibly by morph-pushing against its torso.
>>
No. 391785 ID: 7d7f79

All the suggestions of fighting back or trying to explain anything are foolish. THE LAW HAS ARRIVED, WE KILLED AND ATE THAT GUY HERE IN TOWN.

Our first priority is to flee with our accomplice and avoid being investigated. If the law can't handle this then we need to marshal resources and help to do anything anyway.
>>
No. 391809 ID: 1854db

Okay, clarifying what I want to do:

Kill/distract the elemental to keep it from killing civvies, while trying to avoid catching the attention of the cloaks or getting caught by them. I advise fighting while taking on a less 'monstrous' form.
>>
No. 391832 ID: 6f86af

>>391809
2nd. For less monstrous form, I recommend treant. They are bigger than people, makes sense that one would be there, and it doesn't seem like a stretch from tentacles to branches.
>>
No. 391842 ID: 1444d5

Ask Ivet if the Cloak's MO is to just grab everyone even vaguely nearby, or only grab combatants (of both sides) involved.
>>
No. 391844 ID: 256d52

By the looks of things the Cloaks cannot be argued with and cannot be reasoned with.

But the court mages can.

I don't think you can outrun teleporting thingies with forcefields and you're one of the top three threatening looking things here. The Cloaks will target you once they've gotten the crazed partygoers out of the way.

So be a hero and get as many people out of the way of the elemental and ??? as you can.
>>
No. 392133 ID: 72d49b

>If you're gonna get caught by one, you should probably look less scary before they take you, otherwise we should evade them.
Let's do both. Look non-threatening, but avoid the fuzz as much as possible while also avoiding enemies. I'm not sure if the elemental is still here or if it was arrested, but if it's still in the way try circling around it.
>>
No. 392342 ID: 885ee8
File 133161873505.png - (561.01KB , 720x1489 , 44.png )
392342

You're not sure why, but you think it would be best to keep the immediate area safe, at least as far as Ivet's friends are concerned. You stow Ivet on your back-tentacles and quickly work out the best course of action.
"Ivet, can I give you to the cloaks while I keep up the fight?" you ask quickly.
"No! I mean, uhm, I'd rather you didn't? I'd rather go to jail with you, where you can bust me out, or not go at all. I was the last one seen with Avara, and.. well you know, these guys aren't really on our side. I'm scared of what might happen."
You try to think of a form that would be better at fighting than a human and not look out-of-place here, when you recall the giant walking trees you saw on your way in. You quickly fling several tentacles out haphazardly and cover them with a barky texture and leaves, finally releasing all your mass and growing to your full size. You still seem to be a bit smaller than the tree-people you remember, but it will have to do, plus it gives Ivet a place to hang on in your "branches".
You consider launching another jet of acid at the elemental, but you don't feel like you have it in you yet; you need a moment to recharge.
>>
No. 392343 ID: 885ee8
File 133161876017.png - (382.63KB , 720x900 , 45.png )
392343

The terrible creature from the stage has reared up onto four legs and begins lumbering towards you, a giant mouth splitting its massive body in two as it speaks in a horrible voice. "What are you doing? Do you not hear the call? How is it even possible for you to resist?" Its gigantic tongue spills out of its mouth as it continues to charge, "Know the truth! Your hunger and rage are unquenchable, as mine! One voice must sing the song of the Deep!" His voice rises in intensity, yelling out to you as chaos unfolds around you both, "Throw yourself at me, in futility, and be devoured!"
>>
No. 392344 ID: 885ee8
File 133161878385.png - (239.28KB , 720x606 , 46.png )
392344

The wave of cloaks overtakes you and the elemental. With a gesture from their trailing cloth strands, a massive, shimmering barrier of energy forms between you and the former singer, and he stops just short of you. You remind yourself why you're doing this, and with singleminded drive you tear into the elemental's arm. A deep, booming sound issues from its central body as you take its arm and pull, dragging its massive form out of the ground by a foot.
>>
No. 392345 ID: 885ee8
File 133161881022.png - (391.44KB , 720x900 , 47.png )
392345

A massive hissing sound steams out of the singer like a sigh. "I thought I would only need a moment with you here. I see that I have misjudged."
You wrench the elemental's arm free from its body just as you feel the touch of one of the cloaks' tendrils. A cloak reaches for both you and the elemental, and you have nowhere to run. You spin around just in time to see several talpids widening a hole through the earth under the singer's feet as he lowers himself down. You hear Ivet's voice behind you. "Uh, Viktor, it's not-"
The world around you disappears.
>>
No. 392348 ID: 885ee8
File 133161891681.png - (308.45KB , 720x900 , 48.png )
392348

"We've got a runner!"
"Earth elemental! Need an arcane, red, center-G!"
"Let go of me, pigs!"
"Ah, uh, excuse me, sir?" Some small, feathery meat speaks to you, clutching a moon medallion and shaking slightly. You feel something is wrong, and you barely hear it. "Or, uh, ma'am, maybe? You're a plant, right? You weren't uh, affected?"
You drop the elemental's arm with a heavy thud. The talking meat is secondary in your mind. The screaming around you, the sounds of spells going off, the dull hum of the translucent barrier over your wall, the cool stone beneath your feet, all fade into the background.
You want just a little bit more weight on your back. Ivet is gone.

What do you do?
>>
No. 392353 ID: 1854db

>>392348
Say that you're fine, and Ivet was fine as well. She is the "runner", I expect, so just state that you are going to get her now, and walk through whatever protection they've got here to retrieve Ivet.
>>
No. 392355 ID: ed57e8

turn to the bird thing slowly, and calmly state "my mind is as it was before the spell. but my companion who was riding upon my branches is missing. her name is ivet. place us in the same cell and i will be a model captive. do not, and we will have... problems"
>>
No. 392371 ID: 72d49b

Don't assume Ivet is the runner, or even that she's been captured. But finding her is your most imminent priority. Ask the bird thing where she is, perhaps it knows. If not you will be leaving to find her.
>>
No. 392388 ID: a2fa74

>>392348
Calm down
"I was not inflicted with madness.
Where is my companion? I was protecting a Myconid woman in my branches. Her name is Ivet.
If it not an undue burden, would you allow us to wait in the same cell?"
>>
No. 392389 ID: d5ee6f

>>392348
"I'm sane. Send me back, I can help."
>>
No. 392390 ID: 431fa8

>>392348
This particular bit of meat can provide us with information and do our will, if prompted appropriately. "I was not afflicted by madness, no. Nor was my Myconad companion. Can I be sent back to her or she to me, if you would? Our separation is highly unsettling and may cause harm if it continues."

Remember to change our voice to be more rumbly and treelike- imitate others of our current apparent race, if we heard any of them talk. It's important to keep up our disguise.

>>392355
Do not threaten them, even like this. That will not end well.
>>
No. 392395 ID: 72d49b

>>392389
>send me back
We don't really want to go back there, though. That guy is tougher than us. We need to eat more big stuff until we can beat him, first. We could try eating the people around here, but that seems likely to have negative repercussions.
>>
No. 392404 ID: 673411

>>392388
this. At least inquire as to where she is and if she is safe if they don't let you two stay together.
>>
No. 392407 ID: 1854db

Well it doesn't look like many others are going for using force, but if we did, I think we'd want to smack that amulet out of the meatbag's hands.
>>
No. 392410 ID: 88e5ad

search for Ivet. she is the only thing dear to you.
>>
No. 392493 ID: a3b384

I don't think it would be in character to be too talky. Say you are fine and ask where the girl is.
>>
No. 392497 ID: 885ee8
File 133167731517.png - (351.87KB , 720x900 , 49.png )
392497

You calm your mind as best you are able and turn to face the fidgeting avian. "I am unafflicted by madness, correct," you say, making your voice sound like creaking branches. "I am missing my companion, a red, mushroom-like girl named Ivet." You shuffle your thick trunk-legs around to square yourself towards the bird-creature, making sure to make your mass apparent by your heavy footfalls, and lower your gaze slightly, your blank eyes peering straight into your warden's. "It would be best...for everyone...if we could be reunited." You flex your massive tree-claws with a creaking sound, for added emphasis. "Please."
The vulture creature swallows loudly. Its gaze drops down to the severed arm of the elemental at your feet, then to the rampaging, one-armed elemental being contained in the hallway. "Ah, I'll see what I can do, aheh, can I get your name, so we can be sure we find the right person for you?"
"Viktor," you respond, flatly.
"Yes, right away, Viktor," it squawks, and shuffles away quickly.
>>
No. 392498 ID: 885ee8
File 133167733462.png - (446.73KB , 720x1200 , 50.png )
392498

You sit back against the back wall of the cell and wait. Quite a long time passes, and the hustle happening outside the cell slowly abates. You see the cells opposite you become occupied by thrashing, gibbering fey. They are promptly attended to by a diverse group of creatures all decked in brown, blue, and gold, escorted out of view, and then the cells are filled again. Most of them have remained empty for several minutes and you start to grow restless, as three figures move to the front of your cell and face you.
"Viktor, is it?" asks a stern-looking snakelike creature. You nod in the affirmative, and the snake smiles curtly. "We've located your friend Ivet, and we'd like to get you both together and ask you some questions. Just procedure and all, since you both endured the... event at the birch without succumbing to madness. Help us fill in some of the details in our report, you see."
Something makes you uneasy about this, but you respond "Sure," in your deep, creaking voice. The snake nods to someone out of view to the right of the cell. The translucent barrier drops, and the two creatures flanking the snake visibly tense up. The snake however, remains calm and reaches out to touch you clinically on the arm.
Your cell disappears and is replaced by a stone room with a small metal door, with the snake and her two bodyguards still present. At first, you see Ivet standing before you, in the same form she had before she got dressed for the party, but you look closer and something snaps. You see through the image, to something dark and wispy underneath. You are careful not to let your face change at the revelation.
"Viktor!" says the Ivet-shaped thing. "I'm glad to see you!"

What do you do?
>>
No. 392499 ID: ed57e8

i think this is a test to make sure you are really friends.
"it is good to see you too." look at the snake "you said you had questions for us?"
>>
No. 392500 ID: 7d7f79

"Are you testing my senses, my patience, or my temper? I can see this is a counterfeit. Please explain your deception and purpose in holding me."
>>
No. 392501 ID: 1854db

>>392498
Reach out, embrace the thing and put it on your "branches". Ask why she has changed her clothes.
>>
No. 392503 ID: a3b384

Be kind,say you are glad to see her safe and place a branch on her shoulder.

>>392500
>>392501
Let's see what their game is before calling them out on it.
>>
No. 392507 ID: d5ee6f

>>392498
Play along. I want to know what they're fishing for.
>>
No. 392508 ID: b6edd6

I am somewhat against hiding that we know about the illusion, as there is a good chance they are better at recognizing lies than we are at making them, and they may actually expect our mind effect resistance (not being hit by the insanity) to extend to seeing through their illusion.

We should respond: "I would be glad to see you if you were actually here." (To the snake-person:) "Shouldn't you already know my resistance to mind tricks from how I survived that creature's spell?"
>>
No. 392524 ID: 88e5ad

punch a hole through the wall to demonstrate your unhappiness with their insultingly pathetic attempts at being underhanded.
>>
No. 392544 ID: b6edd6

>>392524
We shouldn't act hostile about it, just somewhat disappointed. These sorts tend to scare easily and cause considerable inconvenience to those they fear.
>>
No. 392554 ID: c04c0d

Act like you are fine at first then pause and say she doesn't smell/feel right. As a pretend plant monster with a "fungal infection" you should be able to tell she isn't real even if you couldn't see through the illusion.
>>
No. 392559 ID: 6f86af

crap, ivet is probably still down there at the party. these guys don't have her, or they'd know what she looks like now. they know of her enough to recreate her past appearance, which is weird and worth investigating. these guys are bound for our stomach eventually, we might as well play along and see if we can get any information out of them before they take the plunge.
>>
No. 392567 ID: a2fa74

>>392498
Sigh, then turn to the snake
"That is not what she is wearing, and that is not how she behaves."
Snort derisively
"Mages. Always thinking others are fools and magic is infallible.
Honesty would serve you better. Are you unwilling to reunite us, or have you simply not recovered her?
I am not unreasonable, but your insults try my patience."
>>
No. 392576 ID: 2b2945

>>392508

I like this. I don't think you should let this thing touch you, unless you're planning on taking it hostage.
>>
No. 392580 ID: d31882

>>392576
I would much rather pick it up as though it were a friend before objecting, actually- we are exceedingly strong and they seem to have someone imitating Ivet; unless it's a total illusion or a disposable summon we gain leverage over them by having it in a grip which would allow us to crush it at a moment's notice, even if we choose not to use that leverage.
>>
No. 392583 ID: 7d7f79

>>392580
Item acquired: Grenade, without pin or clip. The snake and guards vanish, you die.
>>
No. 392586 ID: 673411

This could be a magical projection of the actual Ivet. Treat it as such, saying it is good to see her too. Then ask what questions they have so you can meet Ivet in person.
>>
No. 392595 ID: 60fee2

Just tell them that you know it is an illusion. We are not unreasonable, if they don't know where she is just tell us.
>>
No. 392597 ID: f70e5e

>>392567
changed my vote to this. lets not let on that we can see though illusions.
>>
No. 392598 ID: 673411

I vote against unnecessarily trying to anger the people who are judging us.

We need to quickly show we are good people who have no reason to be kept here. Stay courteous, and save threats until threats are needed.
>>
No. 392604 ID: 885ee8
File 133169755844.png - (417.16KB , 720x900 , 51.png )
392604

You step forward and snatch up the Ivet-simulacrum, creaking the joints in your many claws as you encase it in your hand. A groaning sigh escapes your mouth as you hold it aloft. "This is a waste of my time. This thing does not dress or behave like she does. I asked for my companion, a courtesy." You take a step forward and fix your blank stare at the snake-warden. "Instead of granting me my request, or telling me that would not be possible, you try to trick me with magic. An insult. Honesty would have served you better. Now, I am nothing if not..." you bend your neck to the side, making a popping sound, "...reasonable. Please explain your reason for holding me and your deception, so we can get this over with."
The snake's two bodyguards look back and forth between her and you, their hands on their weapons. The snake merely sighs. "Right, my apologies. You see, we have certain protocols to adhere to, and we assumed you would be less cooperative. We were hoping to use the illusion to glean some knowledge about where Ivet is located, and we assumed by this 'Singer's' attack that her part in the diplomatic mission had failed. We would like to know why. She was apparently present during the Event at the Birch, but it seems we missed her." The snake nods, and the thing in your claws dissipates in a puff of black smoke.
"She was on my shoulders!" You reply, narrowing your eyes. You straighten your giant form out, your horns brushing the ceiling. "Are you telling me she's still down there?"
"No, I'm sorry, she is not, nor did she arrive with you. Sentinel constructs' apprehension methods rely on touch, so it is possible they were touching you and not her. The area is currently clear. If you have any potential information about her current whereabouts, I would be more than willing to make sure you are reunited. When she is safely apprehended, of course."

What do you do?
>>
No. 392607 ID: 07eaf7

>>392604
She might have gone back to the dungeon. But that's an outside possibility only.

Nod at this information. Give them all the info you can about the attack. Note that you grabbed some of the elemental he summoned - could they trace that? If they let you onto the surface, even supervised, you could look for her yourself.
>>
No. 392608 ID: f70e5e

ask what they want with ivet. its possible that ivet is overacting and doesn't have anything to worry about, or not. we need more information about how they operate.
>>
No. 392609 ID: ed57e8

>>392607
they have the whole elemental in a cell.
the only places we know ivet could of gone to would be back to her home or to follow down the hole. if she is not at home then the hole is the only thing you can think off.
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No. 392611 ID: a375cf

>>392604
Diplomatic mission? It seems that they have some idea as to what you and the singer are, and that Ivet's purpose in those caves was first contact. That aside, they're not keen on letting you go without Ivet. Threats aren't going to serve much purpose.

Ask them how long you should expect to be detained. See if you can expedite that process by giving them information about what you witnessed. Keep it simple. You don't know much about Dryad mannerisms so its dangerous to keep this charade running without a chance to escape.
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No. 392612 ID: afa2e7

Guys, guys, are we really about to rat out our only friend to the cops? Seriously? Either say you don't know or start eating everything and break the fuck out, instead of telling them about Ivet's secret and magically protected house whose location she trusted you and practically only you with.
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No. 392613 ID: a375cf

>>392612
And yes, I have serious qualms with giving up Ivet's secrets to a group of people she specifically said she would rather not meet. But since Viktor's already established a relationship with Ivet, raging about and eating people isn't a good way to help her either. See what they really want. Tell them about the singer's attack and that's it. If that isn't "good enough" then I can't think of an alternative beyond breaking out or showing them your true form. They seem to have some idea as to what you are, just not that you're what they're looking for. Maybe you can get some answers.
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No. 392614 ID: 673411

Inform them you do not know where she is, and you never established a meeting point. If they ask how you know her, let them know how you met when you rescued her. Ask if there is anything they need to know that might let them decide whether to release you or not. Provide information about the incident such as who summoned the elemental and made everyone crazy. You tried to fight the culprit, but he was stronger than yourself, when you fled, the elemental had gone outside as well, you fought it to defend yourself and try to keep the surrounding people safe.

Don't infer things, don't fabricate them, just make it simple.
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No. 392615 ID: a2fa74

>>392604
"I do not know where she is, but if she is scared she will be hiding. She is skilled and perceptive. If she does not trust you, you will not find her.
This place of yours is devoid of nature; alien to her. It frightens her, so you who call this place home frighten her.
She feels safe with me. If I look for her she will find me. Should you try to deceive her like this," gesture with the illusion "she will most assuredly notice and ignore further attempts.

I will not betray her, but if you release me then I will find her and bring her to a neutral place. You may meet with her there, and together we will cooperate with your investigation. At no point will you threaten her or attempt to capture her. This allows me to aid you without betraying her.

These terms are not negotiable. If you reject them I shall leave, and when I reunite with her we would not be cooperating with your investigation.

Before you answer, know that I am quite confidant that this place and its people can not hold me. This offer and my cooperation in general are because I know the importance of your work and respect what you are doing."
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No. 392620 ID: b6edd6

(For those who don't remember, Ivet told us that she and her friend were on a diplomatic mission to the talpids, but found out too late that the talpids (who were previously on friendly terms with Oasis) had become murderous cultists of the old gods. The talpids killed her friends and were trying to kill her when we met her.)
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No. 392627 ID: 72d49b

If she's safe she probably went home. We shouldn't tell them that, because we don't yet know if they have her best interests at heart and her home is supposed to be kind of secret anyway.
However I see no reason not to tell them what the new deal is with the Talpids, and also to mention that some were present at the site of that incident, if they didn't already know.
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No. 392642 ID: a2fa74

>>392627
Except she wouldn't have gone home if they knew where she lived, which they likely do. Besides that, we are honestly stating that we do not know where she is. They did not, after all, ask us if we knew where she would likely be.

Detecting lies is a thing, but it doesn't catch when people are simply answering the question as it was asked.
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No. 392649 ID: 1854db

I think we should tell them what Ivet told us about the diplomatic mission. How it failed.
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No. 392651 ID: b6edd6

We might want to avoid mentioning being in that cave system if we do tell about the talpids though. If we talk about it we should just say that she told us some about the mission, rather than relating the circumstances.
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No. 392660 ID: 7d7f79

Don't threaten them, or at least don't do so directly. The local dictator apparently has lasted thousands of years in a world in which things like us apparently have been wandering around; hypothesis formed from the fact that we left our dungeon not that long ago and already have run into something else like us at the very first public gathering we attended. I'd say it's at least even odds she knows more about what we are than we do and probably has killed things like us as well.
If she cares, she also has a good excuse to execute us from when we ate that guy upon first arriving in town.
Further: We really don't want these folks knocking on Ivet's door. If they ever go inside they'll confiscate our pimproll and probably charge us with theft, conspiracy or whatever else for our long and ambitious career as a bandit and murderer. Hoards like that tend to be stockpiles from wealthy merchants, nomad clans and the treasuries of large institutions. Possession of that much cash will guarantee us judged guilty with no possibility of reprieve, mercy or parole. Our best hope there is that the local pork is so corrupt that they palm all of it for their own use and never tells the ruler. The worse possibility is that they only confiscate some of it and tell the ruler, and we observe far too personally how they kill things like us.

"I couldn't say, she was my local guide here whom I met by rescuing her in a cave system. If you're interested in that story I could share it, but I doubt it would help you much with the ...thing that caused that mess."
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No. 392662 ID: d31882

>>392604
Maintain our guise as a tree man, as if they haven't determined our true nature yet it would be very bad to reveal it.

Do not mention Ivet's home.

Do not say anything to reveal that we are not a native of this area, or that we are aware of what happened on Ivet's mission, or that we were underground with her at all. Those are not pieces of information that we want anyone else to get.

Do not overtly threaten them, or imply that we think ourselves powerful enough that we can effectively match them force with force. It may or may not be true and will only make them inclined to arrange stronger measures for dealing with us anyway.
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No. 392663 ID: f70e5e

>>392660
there is a flaw in your hypothesis, judging from what we have observed while fighting others of our kind there is likely a limited number of them, and they are driven to find and consume each other. it is also possible that the thing we saw at the concert was the prophet who converted the talpids, the fact that he was able to do so and that it had not been done earlier probably means that our kind has only recently started moving in the open.
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No. 392665 ID: 0555b4

I don't think Ivet managed to get home. It's more likely that she was snatched up by the Bard while he escaped.

Remember that the Bard wants to eat Viktor and seemed to notice that he is close to Ivet. It wouldn't surprise me if he captured her to use as a lure for Viktor.

My suggestion is that we simply describe what we saw at the party. There's no need to give the Fae police details about Ivet's home, how Viktor met her or what she told him about her mission.
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No. 392670 ID: a3b384

"My information will come after yours, tell me of this diplomatic mission Ivet was on."
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No. 392694 ID: 88e5ad

that stuff is for Ivet to clarify. all we care to know is that the talpids worship these things.
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No. 392751 ID: 885ee8
File 133175887251.png - (764.57KB , 720x1632 , 52.png )
392751

It takes considerable force of will to suppress your growing temper and focus on a solution. "I will provide you with whatever information you may find useful, but I do not know Ivet's current whereabouts."
The snake pulls a clipboard from behind her back and begins scribbling something lengthy on it. "Expected, I suppose. Do you know any places she might be hiding?"
"We didn't arrange a meeting place," you reply.
"That does not answer my question, Viktor."
You try your best to keep your face blank. "She could be anywhere. I thought these questions were going to be about the attack?"
"Are you lying, or are you just completely useless to me?" she asks, giving you an askance look over the top of the clipboard.
Your voice starts to take on a more rumbling tone. "I am being honest and reasonable. Ivet told me about the failed diplomatic mission, how these... talpids killed your diplomat. Their leader is a serious threat to your people."
"To be perfectly frank, Viktor, their leader is a threat to your people, not ours. The strength of Mother's honor guard, and Mother herself, has never faltered, and will not falter. Mother has conquered the harshest environment in the world and turned it into this lush paradise, with the rule of law and the greatest collection of mages in the world at her back. The Fey have their hedonism and hedge-magic. The citizens of this city, the TRUE citizens, are in no danger. If you squatters would only see that and crawl out of your gutters and into the true society, you would already know that. Instead you wallow in the dirt, just waiting for your population to be devoured by predators. And oh, look, that's exactly what's happening." You are momentarily taken aback, as she continues. "As for you, if you were a creature that would be affected by a Zone of Truth spell, or if your kind were less resistant to pain, I might have some use for you. As it stands, there is no reason for you to be here." She turns and nods to the beetle beside her, and speaks in another language. "leave a body to raise, just in case."
The scarab's spell hits you on the arm and you feel a swath of your flesh char, but it fails to stop your forward momentum. There is a simultaneous crack and a thud, and your arms are coated in the vital fluids of the two bodyguards.
You bring your face right up to the snake's. "The time for me to continue being reasonable has ended."
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No. 392753 ID: 885ee8
File 133175889842.png - (318.95KB , 720x900 , 53.png )
392753

End of Chapter 2
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No. 392755 ID: a2fa74

>>392753
They stated their intent to kill you. It is perfectly reasonable to kill them.
Oh, and eat up! No sense letting meat go to waste!
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No. 392761 ID: b6edd6

We should eat the ones who attack, but should not take the time to pursue those who flee. The cloaks will be here soon, and their abilities definitely work on us.
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No. 392762 ID: ed57e8

indeed, don't stop moving or bother to chase the runners. just get out of here.
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No. 392766 ID: d3ae95

He's probably going to start a new thread for the new chapter. May as well save your posts, and just discuss if anything.
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No. 392767 ID: a375cf

>>392761
This. Move quickly, eat when you can. Once you break line of sight with assailants, try to hide. You'll need to figure out where to go next.
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No. 392791 ID: d1f1b7

I am not sure eating in plain view is such a good idea. Right now, you still look like an ent and they probably think you still are one. Revealing the ruse might create new problems.

Perhaps devouring everybody when you can be certain there are no witnesses would be wise?
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