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Wild Dusk Swirl
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Your team is assembled. A stoic, silent figure from far away, a former slave who freed himself and his peers from the tyranny of the invaders, a master of demolitions, a mysterious masked bandit, and a famous although eccentric scholar and naturalist.
Your student and rival is amused by this eclectic gathering. But desperate times meant that any and all help is needed.
Through a long series of challenges and pitfalls, you make your way through the invaders' armies, destroying their fortresses here, carving a path to their main portal.
Your team slowly dwindled away one by one. Eventually, only two of you are left. You stand in front of the portal, and she closes her eyes, concentrating, preparing herself for the onslaught to follow.
"None of them should have died. This entire sorry plan was doomed to fail from the start!"
"No. We had no choice. There wasn't any time left to spend planning."
What was that key vulnerability that meant you only had one shot at this, this precise moment, to incapacitate the invaders forever more?
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