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File 129399131441.png - (13.22KB , 870x540 , npdt0101.png )
268483 No. 268483 ID: f604d6

My favorite city is under threat.

Threat of DEMONIC INVASION no less!
75 posts omitted. Last 100 shown. Expand all images
>>
No. 268846 ID: b357f2

Some kinda ride. Maybe a big army surplus jeep. our mechanic can make some quick improvements to it.
Weapons for everyone, special equipment for the specialist. Communication equipment.
But we need to interview em about that before. No way they didn't bring at least some personal equipment.

Some fancy ass net-book with access to convenient demon-information databases.
>>
No. 268848 ID: f604d6
File 129407132137.png - (22.52KB , 870x540 , npdt0121.png )
268848

>>Oh, and how do you feel about killing off a horde of deamons?
Take a fucking guess.
>>
No. 268849 ID: c2c011

>>268848
Oh I really like you. We're going to have so much fun. Lets paint the world in a lovely shade of demon blood. And then maybe some other colours as well. So much fun we shall have.

So, what do you think of the rest, are they up for the task?
>>
No. 268851 ID: b357f2

Yeah, you have to survey the rest of your team to figure out if they are as much up to the task as you and what equipment they need.
>>
No. 268853 ID: 49d6d7

>>268848
Do you prefer to fight demons wearing a sports bra or without? This is relevant. Your boobs are vast.

Also, what happened to your eye?
>>
No. 268858 ID: f604d6
File 12940749084.png - (20.66KB , 870x540 , npdt0122.png )
268858

My boobs and eye are none of your fucking business.

I have a FieldTop and a satellite phone provided by the agency. I'll look around for a second hand jeep while you interview the team. You can then give me a list of what we need.
>>
No. 268859 ID: c2c011

>>268858
Well you should have some list of what you need and think the others might need. Write one of those down as well and we shall see what we can get. Oh yeah, how do you feel about robbing banks to get extra funds to save the world? Some people might die during the robbery.

Oh and send in the good doctor or the mechanic next. Either one of those should be after the somewhat more expensive stuff.
>>
No. 268860 ID: b357f2

>>268858
Sounds fine for me.
You have everything you need I guess? Weapon and gear wise I mean.
>>
No. 268864 ID: 252e1b

>>268858

Crap Taken: 0
Idiots Told: 49d6d7
>>
No. 268866 ID: f604d6
File 129407633491.png - (25.53KB , 870x540 , npdt0123.png )
268866

You ask vhat I need, but in fakt ze kvestion is: vhat is ekspekted of me? Sertainly one kan not have too many skalpels or bandages, but should I konsentrate on advanzed field ekvipment or a state-of-ze-art operating room?
>>
No. 268867 ID: c2c011

>>268866
Well we're going to be fighting demons. So probably stuff you need to treat burns and claw wounds. And possibly sedatives to knock someone out if they get possesed.

Oh, and probably some sort of laboratory for disecting demons, and possibly grafting demon parts to team members. You're probably also going to need to do a fair share of field work as well. Everyone in the team has to pitch in and be a demon killing credit to the team.
>>
No. 268868 ID: 252e1b

>>268866

Field equipment should be geared toward trauma maintenance if they're going to live long enough to benefit from your impressive surgical expertise. There's a new drug, experimental in nature but pretty much tailor made for saving people from massive trauma, see http://labs.fhcrc.org/roth/#metabolic flexibility and suspended animation

With autoinjectors of H2S solution and the basic training in applying tourniquets and the like, any grunt should be able to get an injured fellow into a clinical torpor, and thus be able to make survival until arrival in surgery much more likely.

So I guess I'm saying that we want a surgical theater that can cope with most sorts of trauma surgery. Micro manipulators, endoscopes, heart-lung machines, the works. Because trauma maintenance isn't nearly so hard with the ability to induce clinical torpor.
>>
No. 268890 ID: 632d47

>>268866
We'd prefer to be able to treat injuries on-site when possible. Since we're fighting demons I'd expect most of the injuries to be from melee weapons and flames, plus a poisoning or two and exactly one gunshot wound (it always happens).
>>
No. 268892 ID: f604d6
File 129408572253.png - (35.98KB , 870x540 , npdt0124.png )
268892

Nov, nov, kinder, it is not kristmas yet. Ve have a limited budget vithin vhich ve need to remain.

Ze basiks vill be akvired obviously, but after zat ve kan either save money or invest in field ekvipment or ze operating room, but not both as such a minor investment vould yield only marginal upgrades. And ve kannot afford ze shiniest toys in either field yet.
>>
No. 268894 ID: 252e1b

>>268892

Then, trauma maintenance is still the best return on our investment. The city should have hospitals of its own that we can use for complicated cases, provided we get our men there alive (hibernating or not).
>>
No. 268896 ID: c2c011

>>268892
Field equipment first then. We might rob some banks or something later to raise further funds so we can afford some more shiny toys. But first get what you need to be able to keep the team alive in the field, and whatever you might need to fuck up the enemy.
>>
No. 268902 ID: 632d47

>>268892
Focus on field work. Like the other guy said, we can just take anything we can't handle to the hospital.
>>
No. 268906 ID: c2c011

>>268902
We kind of want to stay out of hospitols though. Going to have to send in the Spah there to steal whatever we need if shit truly hits the fan.
>>
No. 268913 ID: f604d6
File 12940898276.png - (9.17KB , 540x870 , mappo.png )
268913

A contact can get a jeep for 50,000. Basic medicals and field gear go for 200,000. That's a quarter of our budget. The other specialists may have their specific needs, we still need demon-effective weapons and ammo.

And the base could use a little more upgrading than just my cot.
>>
No. 268914 ID: c2c011

>>268913
We just need some big heavy caibre stuff that's been blessed by some priest dude, maybe some carved runes here and there and stuff. Spy dude and heavy weapons dude shouldn't be too horribly expensive to outfit.

But lets get the mechanic done now. After that we should be done with the two most expensive ones and we will see what we eventually have left for sprucing up the base.
>>
No. 268924 ID: f604d6
File 129409380469.png - (10.70KB , 870x540 , npdt0124p.png )
268924

Fucking civilians.
>>
No. 268925 ID: 09e4a8

>>268913
Put some barrels and sandbags out to create a firing range. No need for expensive buildings until we have more info on the enemy.

We need to secure the base, but how? For all we know, demons could appear out of thin fucking air. Holy water sprinklers? I mean, really.

Major Skalfag, demand information about demons from HQ.

We'll need some place to research enemy equipment and interrogate demon prisoners, but that's for the future.

Anyway, let's take a look at the rest of the team first and get them combat ready.

ALSO, we totally forgot the MOST important thing: Our team needs a name. A fucking badass NAME.
>>
No. 268928 ID: c2c011

>>268925
Call them the Demon Fucker Uppers? No that sounds retarded. What about Skalfakers Skullfuckers? Although that doesn't seem quite right either, hmm, howling furies or somehting like that seems so generic.
>>
No. 268930 ID: b28ada

>>268913

Depleted Uranium. Lots of depleted uranium. Its effective against everything.

Cold Iron too, might be handy. I know traditionally thats more Fey than demons, but you want a selection, until you find out what works.

>>268925
Sergeant Major. Sergeant would still be the short hand for that. Still an NCO, not an actual officer.
>>
No. 268931 ID: f604d6
File 129409574936.gif - (11.46KB , 870x540 , iwarnedyouaboutdemonologist.gif )
268931

>>268925
>>demand information about demons
I warned you about demonologists bro!

I told you dog!
>>
No. 268933 ID: c2c011

>>268931
Bah, we will be fine without them. Learning on the job is the proper way to go about it.
>>
No. 268934 ID: 7fd16e

mmm... we should contact the pope, you know, for blessings and such
>>
No. 268938 ID: 5e258f

THEY ARE BIG. SO THEY MUST HAVE BIG GUTS.

That is all you need to know about demons.
>>
No. 268944 ID: 252e1b

UH OH, MY GEIGER COUNTER SHOWS THAT I AM RADIOACTIVE


THAT CAN'T BE GOOD
>>
No. 268949 ID: b28ada

RIP AND TEAR
>>
No. 268960 ID: d4c6bb

Find a demon hunter business
Buy out their entire stock

Supercomputer
28 Screens
Comm system
Turrets
Tank
Armored Van x 2
List of parts compiled by engi
BFG x 2
Rations for everyone
(We should have hired a cook... an awesome cook)


Lets Rock
>>
No. 268962 ID: 632d47

Okay, let's just look these demons up on Wikipedia. 100% guarantee that in the last hour at least one person has added up-to-date info on the capabilities of these guys.

Only when we've gotten some actual information can we start buying weaponry.
>>
No. 268970 ID: 259738

>>268960
I really doubt we can afford a supercomputer. A tank seems kind of out of our budget range as well.
>>
No. 268973 ID: d4c6bb

>>268970
Ok, how about a few normal computers and a truck that will be pimped out to work as doc's mobile base?
>>
No. 269027 ID: 2efcf4

i think buying a used ambulance would be better and cheaper then buying a brand new truck and outfitting for the medic
>>
No. 269043 ID: b6178d

Arrright. *knucklecrack*

On par for defeating demons; Blessed bullets, holy water, sacred machine-oil, the blood/ashes of saints, sanctified weapons, consecrated relics, censors of blessed incense, etc.

Surely there's a market for such things, and a way to find out what would be the most efficient alternative on our budget. If none of you have the contacts for it, I think you could stand spending some of the budget on -getting- those contacts. Fighting demons without proper tools, after all, would be a little hard.

As for upgrading the base; Get equipment lockers in there, and cots for the rest of the team (I'm assuming they're supposed to live here too). That's a start, I believe.

You'll want tools for the engineer, explosives for the demolitions guy and a megaphone for yourself, so you can yell orders he'll actually hear.

Actually, rather than just guess, let's move on. What input does the mechanic, Ka, have on the cost of needs and wants?
>>
No. 269061 ID: 262751

Yeah, we need to see what the rest of the team needs before we make any decisions for purchases.
>>
No. 269402 ID: a41aaf

Basic machine-shop bits, with which other machine-shop bits can be made from raw stock:
Milling machine (CNC for ease of use)
Lathe
Bench drill
Welding equipment (plasma cutter, MIG/TIG)
Big Box O' screwdrivers, wrenches, etc
Big Box O' Fixings
>>
No. 270005 ID: f604d6
File 129459876230.png - (27.22KB , 870x540 , npdt0125.png )
270005

You look like you got the basic needs covered except for a V8.

Anything else depends on what you need me to make.
>>
No. 270022 ID: f604d6
File 129460908121.png - (13.48KB , 870x540 , npdt0126.png )
270022

Hate to interrupt your deep philosophical conversation, but we got a portal opening at the outskirts of the city.

Just go to the attached coordinates. I'll drop some freebies since you don't have any equipment yet, but I have no idea if they'll have any effect on a demon, never mind multiple of the same. But hey, at least you can see how this stuff works and maybe get some idea of what you need.

Fuck, I thought we had more time.
>>
No. 270036 ID: 99433a

>>270022
Let's do this X-Com style! Assemble the team! Make everything explode! Shoot anything that moves in the remains!
>>
No. 270047 ID: 45be60

>>270036
>X-Com style
>spend an hour clearing the mission of hostiles, then another hour finding the one you missed somewhere because the mission won't end.
>>
No. 270057 ID: 632d47

>>270047
>and then that one guy sneaks in and destroys your vital objective
>>
No. 270060 ID: 99433a

>>270036
>>270047
>>270057
>Door opens. Veteran gets oneshot.
>>
No. 270062 ID: 632d47

>>270060
>Along with the entire team, because the devs are assholes
>>
No. 270066 ID: c71597

>>270022
Lets do this fucking thing then. YEAH! Gonna rip and fucking tear us some demon motherfuckers. HELL YEAH!!!
>>
No. 270108 ID: 2eb587

Move out, team. Move out.
>>
No. 270178 ID: f604d6
File 129467412410.png - (39.75KB , 870x540 , npdt0127.png )
270178

If "X-Com style" means taking a cab to some shitty farmland and picking up a handful of rifles and some C4 from a drop can about a hundred meters from the demonic portal, then we're right on track.

What now? Nothing's come out of the fucking thing yet and it's not doing anything aside from sitting there and pissing mist.
>>
No. 270179 ID: c71597

>>270178
Set up C4 around the portal and get started on digging some foxholes. That way you can give the demons a warm welcome when they pop out. Also, decide what lines of retreat you will be using and where you will retreat to if you have to fall back. It's important to have a way out if things go to shit.

Other than that I guess you could follow your instincts and kill fucking everything.
>>
No. 270190 ID: 42dbd5

>>270178
Check out that farm like structure.
That tower thingy might be a nice sniper spot.
>>
No. 270191 ID: c9aa87

>>270178
Seconding the preparation of C4. But don't get too much into the mist. Shit happens in demonic mist.

Then split the team. Send the Doc and Lick to the trees on your left, we got to make sure the demons don't get through to the buildings and hide there.

Also, keep the team alert. No slacking. Just because you got there fast as fast, doesn't mean a demon in wtf-camouflage didn't already get through and is preparing to take your souls to his master.
Also, we don't now if what we are dealing with is humanoid in appearance. Might be good to keep an eye on the sky and on the ground.
>>
No. 270192 ID: f604d6
File 129468023557.png - (55.83KB , 870x540 , npdt0128.png )
270192

I didn't have a shovel so I "borrowed" the farmer's tractor. Since Agent Smeth called and reported that nothing's come through yet, I'm keeping the team together. The portal isn't that big and I don't want any friendly fire either.

The portal is surrounded by C4 on remote det and now we're just waiting. But when - or if - something comes out, should we just kill it or try to identify it first?
>>
No. 270195 ID: 42dbd5

>>270192
Well, it's demons alright. So better be safe than sorry, but make an honest effort at identifying it first. If it seems like something you can capture or at least take down less messy than with C4, do it. We'll need all Intel we can possible get.
>>
No. 270204 ID: c9aa87

>>270192
1. Stay low.
2. Take out emerging enemies.
3. Drive tractor against portal.
>>
No. 270215 ID: c71597

>>270192
Kill anything that exits the portal. Demons are creatures of lies and temptation. Better to make them dead before they can speak with you.

You might have to kill the family who lived at the farm as well afterwards. Can't risk that they're possessed.

Anyway, that creeping mist seems a bit worrying. You got any flares to throw into it to illuminate the matter?
>>
No. 270226 ID: 77fcdd

Demons can come in many guises, some very much non-standard. The mist itself might, at the very least, be harmful, so try not to breathe it. Perhaps the good doctor could bottle some of it for later testing? We -are- talking about an atmosphere that could be totally alien to this world's.
>>
No. 270242 ID: 99433a

>>270192
Do you have any weapons capable of stunning rather than killing them? We could interrogate them if they speak english then sell them on the black market.

We'll be selling the corpses either way.
>>
No. 270260 ID: f604d6
File 129468701521.gif - (147.54KB , 870x540 , npdt0129.gif )
270260

I don't think we can take any samples. We can add "sample-taking equipment" on the shopping list when we get back.

Something's coming. You want a closer look or do I kill it?
>>
No. 270262 ID: 15b51b

Doesn't LOOK dangerous. Continue observing.
>>
No. 270265 ID: 42dbd5
File 129468775974.jpg - (10.63KB , 294x294 , freud1.jpg )
270265

Clearly kissing dudes.
Open fire!
>>
No. 270286 ID: f604d6
File 129468988594.png - (38.60KB , 870x540 , npdt0130.png )
270286

...
>>
No. 270290 ID: f604d6
File 129468996729.png - (17.67KB , 870x540 , npdt0131.png )
270290

WHAT
>>
No. 270295 ID: 252e1b

>>270286

It's just a scared kid. Probably drew the short straw for being a scout.
>>
No. 270297 ID: 8c0848

>>270290
Slap that shit out of it's hands and go upside it's head for wasting your time.
>>
No. 270307 ID: bffa2a

Open fire!
>>
No. 270319 ID: 10dbf8

>>270290
Murder that shit.
>>
No. 270323 ID: 15b51b

Tell it to drop its weapon and surrender or you will open fire.
>>
No. 270328 ID: b2addd

Huh.

Well, you could probably very easily disarm it without much trouble. Hold if killing it for a bit, we could probably get some useful information out of it or something
>>
No. 270333 ID: 42dbd5

Keep an eye on the portal.
Maybe some real demons are soon to follow.
>>
No. 270334 ID: 632d47

>>270286
He's just cannon fodder, they're probably watching him to see how many guns are pointed at the portal. Has he spotted you yet? If not you can just camp until the rest of the force comes through, then blow the place to hell (no pun intended).
>>
No. 270337 ID: 45be60

>>270333
What are you talking about? that is clearly a real demon. Look at the horns! And he is pointing a vorpal plastic knife at the squad!

Tell it to freeze and drop the weapon.
>>
No. 270338 ID: 5471a7

Blow the explosives!

All of them!

All of the explosives!
>>
No. 270344 ID: 6a5a08

Clearly it is either a young conscript, an attempt to play on your human emotions of compassion and mercy, or a shapeshifter. Attempt to capture it so we can run experiments on it later.
>>
No. 270349 ID: f604d6
File 129469602161.png - (25.90KB , 870x540 , npdt0132.png )
270349

>>
No. 270352 ID: 45be60

is that a plaid skirt?

oh murrrr~
>>
No. 270356 ID: 42dbd5

Well fuck, now we have an demon.
Safely contain it for atrocious medical experiments.
>>
No. 270358 ID: b6c6fc

don't kill her!
>>
No. 270360 ID: 8250d3

pfffft
>>
No. 270369 ID: c9aa87

>>270349
Hell yes.

Tell the doc to keep it sedated and guardd, then turn your attention back at the portal. If this was a scout... well, you catch the drift.
>>
No. 270370 ID: f604d6
File 129469804895.png - (29.74KB , 870x540 , npdt0133.png )
270370

STOP WHISPERIN', I CAIN'T HEAR YA.

JUST LET ME SAFELY CONTAIN THIS HERE THANG FOR ATROCIOUS MEDICAL EXPERIMENTS AFORE SOMEONE SUGGESTS IT SO WE CAIN GET ON WITH THEM IMPORTANT THANGS.

CAIN I AT LEAST DETONATE THEM SEEFORES? I DIN'T GET TO BLOW UP NONE 'CAUSE A THAT PORTAL DISAPPEARIN'.
>>
No. 270373 ID: c9aa87

>>270370
Noooooo way, we didn't get any money yet from selling demon-torture-porn. Safely bring back the C4, we'll need.

Lick, we promise you'll get to blow up something awesome before this is over.

The portal is collapsed, now back to base, team, and prepare for SCIENCE. SCIENCE OF PAIN, that is.
>>
No. 270379 ID: f604d6
File 129469914836.png - (46.45KB , 870x540 , npdt0134.png )
270379

THANKS, BUD. THAT'S MIGHTY NICE OF YA.

I'M DRIVIN'.
>>
No. 270381 ID: c71597

>>270379
Nope, Ka gets to drive. Her job to fix it so she gets to drive it if she's around.
>>
No. 270385 ID: ebb40f

>>270379
FFFFF- Bad demoman, no 'splosives for you for christmas.

By the way, Lick, could you make a kind of security device for our prisoners? An explosive collar with remote control? Think about it while Ka drives you back to base.
>>
No. 270400 ID: f604d6
File 129470318220.png - (58.74KB , 870x540 , npdt0135.png )
270400

YEAH, I CAIN MAKE ONE. JIST NEED A POUND A SEEFORE AND A LONG DETCORD.
THINKIN' A WHICH, NEED TA PUT SOME SEEFORE OR SEMTEX ON THAT THERE SHOPPIN' LIST. A COUPLE A THOUSAND POUNDS OUGHTA DO IT. DETONATORS AND SOME DUCT TAPE. MAYBE A COUPLE A SHOVELS.

BUT YEAH, GOOD MISSHUN. SCORE ONE FOR THE GOOD GUYS.
>>
No. 270401 ID: 423166

Personally I think that the ATROCIOUS MEDICAL EXPERIMENTS should be replaced with COMPLETELY REASONABLE MEDICAL EXPERIMENTS.
We should probably find out whats going on before skipping straight to the torture.
>>
No. 270402 ID: 1854db

Hahahaha good mission indeed.
>>
No. 270406 ID: a9ba96

Now lets take it back to base so Vergewaltiger can run some tests and see what makes these demons tick.

We still have three spaces left on the team, I believe. This one seemed to be knocked out with a simple knee to the gut, but we need to figure out whether or not these things can actually be killed with conventional weaponry at some point so we can get a priest or a preacher of some sort on the team to bless our weaponry
>>
No. 270429 ID: c71597

>>270400
Well we should be able to sell the demonchick into sexslavery for fetish clubs. Although that seems strangely like something they would have planned. Probably safer to just dissect her and sell the parts to various occult asswipes.
>>
No. 270436 ID: 5d4888

It's a good thing we didn't waste our time getting a demonologist, because we just captured a demon expert.

Bring it back and have the doctor look after it. Once it regains consciousness have him give it a nice cup of earl grey and find out why it would appear alone, terrified and with a dinner knife. Once we get its story, if that doesn't already give us info on what's happening, it shouldn't be too hard to find out from it about what's happening with this demon invasion and how to deal with it.
>>
No. 270448 ID: 99433a

>>270349
I thought the Sergeant Major was about to spank her. It was a good thought.
>>
No. 270453 ID: 252e1b

>>270436

That seems reasonable.
>>
No. 270460 ID: b28ada

>>270448

This option is still open if it doesn't answer our questions. I'm pretty sure spanking is a totally okay interrogation method.
>>
No. 270464 ID: 632d47

>>270400
Wait, who's that guy in the passenger seat?
>>
No. 270465 ID: c71597

>>270464
The driver of the cab we used to extract. He's obviously very scared because there is a crazy as shit redneck in the driving seat.
>>
No. 270478 ID: 99433a

I don't think Lick can hear us if we DON'T TALK IN CAPS. I THINK MAYBE ALL THOSE EXPLOSIONS DAMAGED HIS HEARING AND THAT'S WHY HE'S TALKING ABOUT WHISPERING HERE >>270370
>>
No. 270480 ID: 252e1b

HEY LICK HOW ARE YOU AT RADIO TRIGGERED DETONATORS? MIGHT WORK BETTER FOR A CONTROL COLLAR.
>>
No. 270543 ID: 77fcdd

That was odd, but mission sort-of accomplished, I guess. Good job, team! Though, honestly, I think you should've just thrown her back in before you blew the popsicle.

VERY NICE WORK THERE MR. DEMOLITION GUY. WE'LL SEE WHAT WE CAN DO ABOUT THAT SEEFORE.

Hm. I guess we'll also have to add shackles and prisoner-keeping gear to that shopping list. Or maybe you'll just have to make do with duct tape.

*sigh*

Things just keep on piling up. We're gonna have to prioritize on our shopping. Esasmus, do you have any specific requests or ideas? Just as an FYI, hooker money (or 'morale spending', if you like) is out of the question, at least until you prove your usefulness sufficiently. Also, you are emphatically NOT allowed to attempt any seduction whatsoever of the hell-girl. Just... don't. Some of these things could have non-standard vaginas. Imagine sticking your li'l Johnny in a woodchipper and you'll be about there.
>>
No. 270548 ID: 252e1b

>>270465

I like him, let's hire him too, see if he wants to be the team's regular driver!
>>
No. 270554 ID: ebb40f

>>270400
Try to hire the cab driver. He seems pretty cool guy, doesn't afraid of tits in the backseat.

Before SCIENCE starts, Skalfak and Vergewaltiger should play the good cop/bad cop game with the demon. Or rather bad cop/horrifying cop.

Then we can find out how demon skin reacts to objects intruding at 1000 mph.
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