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File 128149326053.png - (16.60KB , 768x768 , UQ001.png )
217193 No. 217193 ID: bf1e7e

There was a bet made as to whether or not this will work.

The rules:

1- There are no Suggestions in Update Quest.
2- Anyone can update Update Quest. To do so they must simultaneously post a suggestion (Ideally in a command line format) and an image (description optional, but often appreciated) showing the results of that suggestion. Everyone is the author.
3- No simple negations of previous updates. Everything is canon.
4- Art Quality is not important. Any characters introduced should have some obviously recognizable feature that can be reasonably reproduced by anyone attempting to update update quest. Anyone updating Update Quest should feel free to draw to the best of their ability, or even simply to draw passably.
5- Don't just create characters and start E-RPing or anything like that. No original do not steal freeform one-upmanship either.
6- In the spirit of good questmanship, try to avoid just trolling this into the ground. This is a risky endeavor, and it'd be nice to see it work out (whether or not this is likely is the subject of said bet).
7- If you have an idea for something, update! Non-contradictory updates can be held alongside one another, and either can be built upon, brought back together, or run parallel. In the event that multiple segments are running concurrently, put something in your subject line and refer back to the post you are updating from (which is good form in the first place). We don't want this to just end up with one or two people updating, that defeats the purpose.

An example post will follow, and try to kick this off.

Rule Addendum: Updates should be Numbered in the format UQxxx. Any textual description can follow as desired, so long as the initial tag is there. This rule was not present at the start of the quest, so some of the updates are not numbered; there will be no punitive action taken concerning these posts.
82 posts omitted. Last 50 shown. Expand all images
>>
No. 217763 ID: 5f0943
File 128164514973.png - (82.29KB , 900x665 , THREDUNDEAD.png )
217763

>>217751
>>
No. 217766 ID: cf68aa
File 128164565393.png - (14.85KB , 500x500 , updates.png )
217766

>Walk along the walls to avoid complicated puzzle.

Done
>>
No. 217769 ID: e31d52
File 128164581698.png - (15.83KB , 500x500 , PDU.png )
217769

>>217766
>>
No. 217777 ID: 5f0943
File 128164646376.png - (14.81KB , 200x200 , Oh crap.png )
217777

>>217769
>>
No. 217807 ID: 932552
File 128164986044.png - (53.38KB , 600x400 , perspectivefail.png )
217807

>>217777
> Those doors don't have locks on them.
> Run like your ass is on fire.

MAN. THIS BETTER NOT BE LIKE A CAVE FILLED WITH ENDLESS TRAPS AND BULLSHIT.
>>
No. 217808 ID: 932552
File 128164994665.png - (84.24KB , 600x400 , airshoop.png )
217808

>>217807

Oh.

> Wait that doesn't make any sense. We fell for like three hours god damn
It's a REALLY BIG AIRSHIP okay.
>>
No. 217834 ID: 1dc978
File 128165534718.png - (505.65KB , 640x512 , FANCYTHAT.png )
217834

>>217808
>>Enter the door on the Right; turn on "color mode" temporarily.

HOLY SHIT, ITS A FANCY RESTAURANT!
It also appears to be completely empty.
>>
No. 217851 ID: d65652
File 12816581659.jpg - (152.69KB , 1000x700 , WooO!.jpg )
217851

>get drunk and party!

WOOOOOOO!!
>>
No. 217857 ID: 72528c
File 128165947543.png - (178.10KB , 900x900 , uq82.png )
217857

Suddenly a familiar voice comes can be heard, probably from some speaker hidden in the room.

"Well, G, I can see that you're having a good time while wrecking my airship and abusing my hospitality. You've been a naughty girl, and naughty girls get punished!".

A new voice speaks, with a robotic tone:

"SEALING EXITS. EXITS SEALED. RELEASING NEUROTOXINS IN.... 10 MINUTES. HAVE A NICE DAY!"
>>
No. 217858 ID: d65652
File 128165960048.jpg - (214.41KB , 1000x700 , Return to Castle Jerkenstein.jpg )
217858

>>217851
Ugh, you wake up with a terrible headache... but the alcohol must have shaken a memory loose or something. You remember R had a tattoo of a flour di li on its butt.

The intercom crackles to life... ugh, it's loud and annoying.

"YOU ARE IN A RESTRICTED AREA, G. This is not part of the testing environment. You need to return to the testing environment, for your own safety."

The voice doesn't sound quite as confident as it did in the other room.
>>
No. 217863 ID: bf1e7e
File 128166140698.png - (19.26KB , 768x768 , UQ084.png )
217863

>>217858

>G - Take stock of your surroundings

You appear to be in one of the staging areas for the stage in the restaurant. You feel incredibly sick, and you don't know if it's from the toxin or the liquor. It's probably a combination of both.

A muffled voice comes out of the pipe to your left.

Uh ... hey! I know that hangover! Is that you, G? How'd you get down here?
>>
No. 217910 ID: 1dc978
File 128167443524.jpg - (20.76KB , 500x500 , QU085.jpg )
217910

>> G: Realize something important.

If you're in the staging area of the stage and the stage is apart of the fancy restaurant.. There has to be a kitchen in the restaurant, probably with a fridge full of slippery butter or olive oil! You could probably use it to free your friend and get out of the room filling up with neruotoxins!

G commands to Slutpunny to go to the kitchen and get something slippery.
>>
No. 217931 ID: bf1e7e
File 128167801350.png - (17.54KB , 768x768 , UQ086.png )
217931

>>217910

>S - Seek lubrication in the kitchen

Unfortunately, all of the exits were already sealed!

Besides, it's already been like 20 minutes.

>G - Ask what R is doing

Well, uhhh, see I was trying to get back down out of the pipes since I couldn't get out that way, but ... uhhhh .... I think that I gained too much weight from eating that imp cat.
>>
No. 217955 ID: 72528c
File 128168622638.png - (194.52KB , 900x900 , uq87.png )
217955

> Press one of the buttons in the Intercom.

Someone speaks through it.

"Yo, yo, yo, what's the password?"
>>
No. 218052 ID: a6008c
File 128172446563.png - (24.17KB , 605x626 , Untitled.png )
218052

>Say nothing for 3 minutes
"Yo, you there or what?"

You begin to wonder if these neurotoxins are an idle threat. It has been almost half an hour since this room has supposedly been flooded with them.
>>
No. 218142 ID: f202ec
File 128173810010.png - (69.94KB , 512x512 , u89.png )
218142

>"No. No one is here. Everyone left. So you should probably unseal the exits. ...yo."

There is a moment of silence from the other side of the intercom.
>>
No. 219906 ID: bf1e7e
File 128226934943.png - (18.47KB , 768x768 , UQ090.png )
219906

>>218142

ICom: Yo G, you know I can't do that.

But check it, I think I can still help you out, yo. For old times' sake.

>>
No. 220101 ID: 1e291b
File 128230544919.jpg - (12.09KB , 551x361 , UQ091.jpg )
220101

>>219906
Suddenly, the non-script picture of nothing in particular that was next to the intercom moves to the side. It reveals a small, circular safe of sorts, albeit there's no visible dial, keyhole or punch pad that suggests its locked or could be locked. Just a door handle. Dare you open it?
>>
No. 220111 ID: 446ab5
File 128231315148.png - (101.48KB , 900x900 , uq92.png )
220111

>Open the fuck out of that safe.

It reveals its contents: What it looks like a dynamite stick, a small bottle with a cryptic label and a key.
>>
No. 220126 ID: 932552
File 128231920582.png - (20.93KB , 300x235 , UQ093.png )
220126

>>220111
> Light the dynamite.
Now what?
>>
No. 220130 ID: d560d6
File 128232020380.gif - (17.12KB , 640x480 , UQ094.gif )
220130

>>220126
>Shut that damn rabbit up

G loses THREE KARMA POINTS.
>>
No. 220140 ID: b0020f
File 128232093929.png - (123.95KB , 640x480 , UQ095.png )
220140

>DO SOMETHING
oops too late
>>
No. 220149 ID: d560d6
File 128232233026.gif - (12.69KB , 640x480 , UQ096.gif )
220149

>>220140
>con't
What the fuck was THAT? G? G?! Are you OK? G?
>>
No. 220153 ID: 4531bc
File 128232367026.png - (17.47KB , 768x768 , UQ097.png )
220153

>G - "Me? Hurt?"
>>
No. 220154 ID: 701a19
File 128232369926.gif - (7.25KB , 549x555 , UQ097.gif )
220154

>>220140
The mangled body of your companion manages to 'speak', which is impressive considering the lack of a jaw.

>Once again I wish it were possible for death to claim me.
>I'll be fine eventually, but you need help.
>What the fuck, seriously?
>>
No. 220156 ID: 932552
File 128232409155.png - (28.65KB , 400x400 , UQ098.png )
220156

>>220149
> Ignore Talking AssPipe. Examine remaining items.
Man, there's not much to talk about. The bottle is a bottle with the letters 'X Z' on it. There's some weird liquid inside.
The key has an eye on it. You're pretty sure it's looking at you.
>>
No. 220157 ID: 4531bc
File 128232438698.png - (12.46KB , 768x768 , UQ098.png )
220157

098 was posted while I was drawing this. whether she's talking to the bunny or the key, you decide!
>G - "uuhhhh
>>
No. 220158 ID: 4531bc
File 128232441595.png - (12.73KB , 768x768 , UQ099.png )
220158

(cont.)
>G- "You ugly."
>>
No. 220161 ID: 701a19
File 128232493919.gif - (12.41KB , 549x555 , UQ100.gif )
220161

>>220158
>No fucking shit, G.
>Go find something to tie me to your back, and get a bag to cover me or something. I'd like to have some dignity.
>>
No. 220163 ID: d560d6
File 128232503110.gif - (16.44KB , 640x480 , UQ101.gif )
220163

>Pour mysterious liquid on S

It generates an awful lot of obscuring smoke. And screaming.
>>
No. 220166 ID: 701a19
File 12823253942.jpg - (59.49KB , 549x555 , UQ102.jpg )
220166

>>220163
>AAAAAAAAAAAARRRRRRRRRRRRRRRRRAAAAAAAAAAHHHHHHHHHHHHHGEEEEEEEEEEEEEEEEEE!!!!!!!
>...
>G! STOP DOING THINGS! YOU ARE NOT- Oh, hey, my jaw is back.


Magic healing must be a lot more painful than being horribly maimed.
>>
No. 220170 ID: 4531bc
File 128232595831.png - (237.40KB , 768x768 , uq103.png )
220170

>I feel... odd...
>What do I look like, G?

G - What have you done!?
>>
No. 220172 ID: 21cc58
File 128232628255.png - (171.13KB , 900x900 , uq104.png )
220172

>G - I've seen a DO NOT PUSH button like 20 updates ago it's still unpushed.

>G- Ignore everything else and PUSH THAT BUTTON.
>>
No. 220183 ID: 932552
File 128232778433.png - (18.88KB , 285x315 , UQ105.png )
220183

>>220172
"Oh god, G! There's all this endless water filling up the pipe! But don't worry, I think I can stop it if I glarblglbrlrllbbbb-"

Assbutt has died.

Also the room is very slowly filling up with water from a hole in his butt.

Also Slutpunny is apparently a goobunny now. We're sure that's totally logical and not at all related to some sexual fetish.
>>
No. 220184 ID: 932552
File 128232785315.png - (10.64KB , 222x218 , UQ106.png )
220184

>>220183
> This is pretty stupid, just use the key on something.
NO, G. YOU ARE THE WORST QUEST PROTAGONIST EVER.

Anyway the leak has stopped.
>>
No. 220185 ID: 932552
File 128232789070.png - (25.88KB , 400x400 , UQ107_VICTOLY.png )
220185

>>220184
> Congratulate self on using ALL THREE ITEMS SUCCESSFULLY.
LOL OKAY.
>>
No. 220186 ID: e31d52
File 128232805727.png - (10.27KB , 640x480 , uqZ-001.png )
220186

>Button: Wake up BOUNTY HUNTER Z

>Be the other guy.
>>
No. 220238 ID: f906a7
File 128233869358.png - (110.69KB , 900x900 , uq109.png )
220238

>G - Retrieve KEY from R's BUTT

Ew

>G - Open LOCKED CABINET with MOST DISGUSTING KEY IN THE WORLD.
>>
No. 220239 ID: 010554
File 128233916315.png - (22.31KB , 900x700 , UQ110.png )
220239

WHOOPS! your karma caught up to you, the trap in the cabinet went off.
>>
No. 220241 ID: dad664
File 128233999652.png - (14.46KB , 800x600 , WhatBomb.png )
220241

Luckily you had already retrieved your DISCOUNT BOUNTY HUNTER GEAR from the cabinet before it spontaneously exploded.
>>
No. 220246 ID: a594b9
File 128234202197.png - (9.55KB , 900x900 , UQ_112.png )
220246

>G: investigate open cabinet.

There is a hole here.
>>
No. 220291 ID: d560d6
File 128234796038.gif - (15.57KB , 640x480 , UQ113.gif )
220291

>>220246
>Crawl through

It's a tight fit, but you manage to squeeze through an increasingly rough and scorched passage until you emerge into the bright light of another room.

There is a man standing about posing with his gun here.
>>
No. 220485 ID: 231806
File 12824127253.png - (209.21KB , 900x900 , uq114.png )
220485

>Z - Receive URGENT BOUNTY CONTRACT.
>>
No. 220506 ID: 701a19
File 128241718258.gif - (5.29KB , 309x448 , UQ115.gif )
220506

>>220485
Oh, hey, those bounties is almost enough to get a milkshake at the local Fuel&Fly. It's like they're mocking you.
>>
No. 220538 ID: a6008c
File 128242063041.png - (123.47KB , 700x500 , UQ116.png )
220538

>>220291
>G say hi to Z
"Hello my name is G and this is S and it is so nice to mee-"
>>
No. 220539 ID: a6008c
File 128242064345.png - (88.87KB , 700x500 , UQ117 Oh No Double Post.png )
220539

>Z shoot at crazy intruder who startled you
"GAH! HOW LONG HAVE YOU BEEN STANDING THERE!?"

Z does not like being spied on. Thankfully, Z is kind of a bad shot.

"Oh hey, you guys are wanted. Not worth much, though. Just a milkshake or two at the burger place. Or twenty, if I bring you in alive. Sup?"
>>
No. 221320 ID: b89b83
File 128253920175.jpg - (39.83KB , 457x540 , UQ118.jpg )
221320

Cutscene: Start!
The MYSTERIOUS FIGURE WITH THE URBAN ACCENT sat quietly at the monitor. He's rather upset about the current situation. "Aw, hell naw! R's dead, S is... something else entirely, I's still dumb as hell and Thred's a fuckin' zombie! If this... Gawd damn. If something doesn't happen.. we'll be stuck on this damn airship forever.."

Of course, the MYSTERIOUS FIGURE WITH THE URBAN ACCENT can't do much of anything else so he switches the monitor back to "Metal Gear Solid 2" and plays the fuck out of it.
Cutscene: End. Return to gameplay!
>>
No. 221592 ID: bf1e7e
File 12826220891.png - (18.41KB , 768x768 , UQ119.png )
221592

>Z - Apprehend

Z wasn't going to bother with this bounty at first, but given that the mark decided to fall into Z's lap there's little reason not to take it!
>>
No. 221594 ID: bf1e7e
File 128262217554.png - (17.80KB , 768x768 , UQ120.png )
221594

>>221592

>S - Help!

S provides assistance in the best way she can.

Karma's a bitch, G.
>>
No. 221595 ID: bf1e7e
File 128262227177.png - (14.83KB , 768x768 , UQ121.png )
221595

>>221594

>Welcome back, G. You're lucky we found you before you hurt yourself.

>Have a pleasant nap.

>End Chapter 1
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