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File 12799084093.png - (21.65KB , 800x600 , 1.png )
211251 No. 211251 ID: b4b04d

"Who am I"?

I'm not like the others.

I'm the quiet voice inside your head you refuse to hear. I'm the staring face in the mirror.
And when I tear you down and bring you to your knees, I'm what's left.
And I'm what's right.

I'm the enemy.
97 posts omitted. Last 50 shown. Expand all images
>>
No. 211679 ID: a594b9

>>211677
What. Why are you going to blow up the building? That seems unnecessary!
>>
No. 211682 ID: f44349

>>211677
>ǝʌısoןdxǝ
Oh come on you got what you wanted why are you blowing things up now!
That seems highly unnecessary!
And besides do you really want that much attention?
>>
No. 211684 ID: c71597

>>211679
Oh, explosives. Well that makes sense. Will cover the tracks and make it look like the artifact was blown up in an insane act of random terrorism.

>>211677
Proceed. Try to see if you can't make an orphanage catch fire as well with some flaming debries.

So, what's happening next? Maybe some food? All this bloodletting must make you work up quite an appetite.
>>
No. 211685 ID: b4b04d
File 127996653496.png - (43.99KB , 800x600 , 26.png )
211685

I can't skip this step. Can't leave footprints. No footnotes in this story. Not ever.

The woman throws herself against me.
>"Please, you can't!"
The fuse beckons me.
>>
No. 211687 ID: c71597

>>211685
Tell her that you can. Slash her throat, but not deep enough to make her bleed out before the fuse burns down. Light it and be on your way.
>>
No. 211689 ID: f44349

>>211685
An exploded building is a pretty damn big footprint!
Maybe you should be a little sneakier next time mister!
>>
No. 211690 ID: 283fa9

>>211685
Well, you seem to be some sort of bastard, so simply say "Yes, I can." Then cackle maniacally while lighting it.
>>
No. 211692 ID: 0b2a05

You never said what she was pretending to be.
>>
No. 211693 ID: a594b9

>>211685
People already want to kill you just from looking at you. You want people to know that you blew up a homeless shelter, so they send assassins after you? There are witnesses outside that saw you walk in, you gonna kill them too?

How many stories do you need to end just to claim this one artifact? Explain yourself.
>>
No. 211695 ID: b4b04d
File 127996698785.png - (24.41KB , 800x600 , 27.png )
211695

"Yes I can."
>>
No. 211696 ID: b4b04d
File 127996703987.png - (22.90KB , 800x600 , 28.png )
211696

I should leave.
I can hear more guards being rounded up outside. They're taking the front door, of course.

I believe I saw a side exit on my way in. I wonder if that would be the better option for me.
>>
No. 211700 ID: a594b9

>>211696
Yes, sure. Go out the side. This artifact had better be worth all this death.
>>
No. 211701 ID: c71597

>>211696
Well then damatically dive out through the side exit and calmly walk away from the explosion. And don't look back at it. Just calmly walk away.
>>
No. 211702 ID: 99ffa5

Maybe you should kill her too? Stabby stabby.
And blowing up shelter is not the best idea in my opinion.
>>
No. 211703 ID: 0b2a05

Can't you teleport?
>>
No. 211705 ID: b4b04d
File 127996783237.png - (25.19KB , 800x600 , 29.png )
211705

I make haste for the side exit. The guards are busy breaking down the front door.
It's barred, of course.
That should keep them in the dark until...
>>
No. 211706 ID: b4b04d
File 127996783852.png - (22.73KB , 800x600 , 30.png )
211706

>>
No. 211707 ID: a594b9

>>211706
Stop pretending to be heartless.
>>
No. 211708 ID: c71597

>>211706
Hmm, look at that. An abandoned kid. Probably an orphan.

Well, nothing to see here. Keep moving. Don't want to get caught in the blast.
>>
No. 211709 ID: 99ffa5

Adopt him or her or it. Or just kill him/her/it swiftly.
>>
No. 211710 ID: b4b04d
File 127996816099.png - (19.75KB , 800x600 , 31.png )
211710

>>
No. 211711 ID: 0b2a05

Bring the kid outside, they're not going to be able to remember anything anyway.
>>
No. 211712 ID: b4b04d
File 127996816631.png - (61.68KB , 800x600 , 32.png )
211712

>>
No. 211713 ID: b4b04d
File 127996835467.png - (41.58KB , 800x600 , 33.png )
211713

I'm finished making sense.

I'm what's right.
>>
No. 211715 ID: 0b2a05

Sense is overrated anyway.
>>
No. 211716 ID: e60744

and that is all that matters.
>>
No. 211718 ID: c71597

>>211713
Because you have the might.

So, lets go get paid.
>>
No. 211721 ID: 196ef2

>>211713
Wake up. Abandon drugs.
>>
No. 211723 ID: b4b04d
File 127996898328.png - (29.65KB , 800x600 , 34.png )
211723

In the safety of my home, I treat my wounds.
But there is always more to do. The wheel keeps turning.
It turns me, forever.

The injury teaches me to bring armor next time.
I pretend nothing else: It is only a delay of the inevitable. We are none of us permanent. We're temporary.
Stories reaching their inevitable end.
Books going out of print.

And this turning wheel, it's never-ending.
Same old story.
>>
No. 211724 ID: b4b04d
File 127996902881.png - (30.18KB , 800x600 , 35.png )
211724

No, I make no pretensions. But you, you're the pretender.

I know who I am. You know who I am.

I'm what's left
I'm what's right.
I'm the enemy.
I'm the hand that will take you down and bring you to your knees.
>>
No. 211725 ID: b4b04d
File 127996904524.png - (32.55KB , 800x600 , 36.png )
211725

So... who are you?
>>
No. 211727 ID: b4b04d
File 127996919510.png - (31.17KB , 800x600 , 37.png )
211727

>>
No. 211728 ID: c71597

>>211725
We're the voice of your future doom and master.
>>
No. 211729 ID: cf68aa
File 127996933061.gif - (1.27MB , 319x131 , 125547339715.gif )
211729

>>211725
Oh hell no... We're screwed.
>>
No. 211730 ID: 196ef2

>>211727
Well played, Sir. Well played.
>>
No. 211731 ID: b5c4f1

Bravo.
>>
No. 211772 ID: 0c5fca
File 127998516738.jpg - (7.49KB , 300x300 , pretender.jpg )
211772

Just throwin' this on the end so the spoiler isn't on the front page
>>
No. 211789 ID: 40cb26

>>211727
Oh, son of a bitch.
>>
No. 211790 ID: 45be60

>>211772
what spoiler? the chapter thing? you telling me you didn't recognize the art?
>>
No. 211792 ID: e3f578

>>211790
It's not the art, it's who the fuck that guy is. A small end image could put the puzzle together and ruin the shock.
>>
No. 211797 ID: 6f1852

OH GOD I JUST REALISED WHO THAT IS.

FFFFFFFFFFFFFFFFFFFFUCK.
>>
No. 211804 ID: 16f4a6

Hoh Fuck. I wasn't even reading this until you guys started mentioning spoilers.

You sure got some smoother line software there, author.
>>
No. 211832 ID: 3416ec

>>211725

Oh DAMN IT.
>>
No. 211879 ID: d4c931

Recognizing art style is one thing, but that only narrowed it down to an author known to have at least four threads going at once. I'd chalked it up to being a fifth. Good show.
>>
No. 212016 ID: 710b93

Okay, so I'm slow.
No clue what everyone's flipping their shit about. Anyone care to enlighten me as to why this is significant, apart from final image?
>>
No. 212019 ID: 5a2e05

I love this song.

>>211727
Also awesome.
>>
No. 212277 ID: ee6ec9

>>212016
And don't forget to use spoiler tags.
>>
No. 212305 ID: d0eaad

>>212016
The lethal, vicious, and generally insane individual we've been following for this quest is revealed to be the same as an antagonist we met in DiveQuest. We have a very powerful and very unhinged character after us and only at the end was it revealed that this was in fact a DiveQuest chapter.
>>
No. 212359 ID: 93ebff

>>212305
So it's exactly what it seemed like, and it's a problem of me not being amazed by something that is par for the course with Weaver.

It isn't the first non-orb perspective shift we've seen, and it probably won't be the last.

Thank you for clarifying.
>>
No. 214293 ID: 9d6ab5

Am I the only one who saw it coming the entire time?
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