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Spirit Chips
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[Damned mods. Spent the last couple of days trying to make Oblivion XP work. Should be good now, but moving means the house has no internet. Working through mobile phone at the moment, and its so slow that I can't even post images. >.<]
You decide to investigate the ruins, dunking your torch in the water nearby, then swiming forward. You dart forward, the water molding around your body easily, as you twist and spin in the deep blue liquid...
Till a sudden throbbing fills your head, and you struggle blindly against the pain inflicted by an unseen enemy. Your mind burns and screams, as your body thrashes wildly in the water.
After a few minutes, the fit passes, and you once more become aware of your surroundings. Were it not for your ability to breathe underwater, you're almost certain you would have drowned.
A few memories tentively creep into your brain, and you realise with a start that you are beginning to properly remember your past...
Conjuration Memories
Do you choose...
The Path of Nature
The Path of Daedra
The Path of Undead
Destruction Memories
Do you choose...
The Path of Frozen Fire
The Path of Burning Lightning
The Path of Striking Ice
The Path of Circles
Illusion Memories
Do you choose...
The Path of Illuminated Madness
The Path of Cunning Cats
The Path of Failing Courage
The Path of Peaceful Orders
Level Up!
You realize that all your life you have been coasting along as if you were in a dream. Suddenly, facing the trials of the last few days, you have come alive.
You are now level two. Please choose which skills and attributes to increase. The numbers in bold represent the points required to raise that skill by one rank, while the other numbers represent your current rank in that skill.(See below) As well, Attributes are raised by one rank per attribute point, but you may only put a maximum of 5 points in any one attribute per level-up. (So you could go Str: +5, Int: +5, Luck: +3, or similar.)
Attributes Points remaining: 13
[Attribute]:[Current Rank]
Strength: 45
Intelligence: 40
Willpower: 35
Agility: 50
Speed: 50
Endurance: 30
Personality: 30
Luck: 50
Skills Points remaining: 36
[Skill]:[Current Rank] [Points required to raise rank by 1]
Combat skills
Armorer: 5 4
Athletics: 15 4
Blade: 10 4
Block: 25 3
Blunt: 5 4
Hand-to-hand: 30 3
Heavy Armor: 5 4
Magic Skills
Alchemy: 15 3
Alteration: 10 3
Conjuration: 30 2
Destruction: 30 2
Illusion: 35 2
Mysticism: 15 3
Restoration: 10 3
Stealth Skills
Acrobatics: 5 4
Light Armor: 25 3
Marksman: 5 4
Merchantile: 5 4
Security: 15 4
Sneak: 25 3
Speechcraft: 5 4
Also, if you're feeling creative, feel free to write up a backstory for Lannon. The only facts about his past that we currently know are he stole (or had stolen from him) some silverware, he worships the Mighty God of Flame, Bill, and he was affected at birth by a magical incident, which caused the odd colour of his scales. Should no backstory be forthcoming, I'll just use my own.
[Threads getting long, so once you've sorted out what you want to do, I'll start a new thread. I really never expected this to last more than one thread, but the surprise is a pleasent one. :) ]
>>207778
[Actually, companion and summon kills DO give you exp, although it tends to be a bit less than the exp you'd gain if you did it yourself. Also, the companion-exp script is a bit dodgy, and if you kill, say, a group of twenty bandits using 3 or 4 companions, about 2 or 3 of the kills will not give exp. Haven't really done extensive testing, but thats what I recall from playing with it before.]
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