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Fair Fluff
5f20de
Look on the bright side, Miss K. Maybe we and Player can help it not come to that by getting rid of the problem before those dungeon assessors arrive. No problem in the dungeon, low dungeon level bar still, fewer troublesome crawlers.
Erm... and it's not really anyone's fault, Seven. Basically, Miss K, the dungeon's original defense systems is sort-of broken and sort-of not. Player managed to get talking with a coherent maintenance summon, and got the whole story from it. The summons have been following Lord Byron's original orders to keep 'intruders' out, and been fighting a war of attrition, crawlers on one side, demons on the other. As long as there's money in the system, it still spawns summons randomly around on the premises, so they've been reinforced steadily, but they're now running low on cash.
They've got a bunch of scrips they've taken from dead crawlers that they've tried to use as 'coins', but these don't produce as powerful summons as silvers do. We made Player promise to try to look into exchanging them some more real silvers for scrips. With luck, more stronger summons can help tip the balance against the demons for a while longer, while Player investigates the dungeon. And he'd get scrips back for it, so he doesn't lose money either. It's a win-win situation, as long as Player can avoid tangling with the summons, which he's starting to get better at.
Trust us, they have hurt demons, and ignored Player in favor of trying to hurt demons, at least so far. It might be a dodgy alliance, but it seems to work as long as there are demons around for them to focus on and Player isn't in the way.
The real sad thing is that according to that maintanance summon no-one, I mean nobody, nada, zilch, tried to talk with them before. Took a green Greenie to realize what's been up with them all these years.
As for sales and purchases...Needs must when the devil drives. Sell the cure potion as well. Rather than yammering your ear off, here's a suggestion for shopping list.
Math:
Current silvers: 19 + 2 credits.
Selling the cure potion: +15?
Total: 36+
Buying rope: 6 silvers.
Buying climbing kit: 15 silvers.
Buying 10 torches/ 4 oil: 4 silvers
Getting silver: 10 pieces
Total: 35
Cash remaining: 1+
Lastly, if the lie is believable, you could "admit" to having bartered some stuff from Player as an advance for making him a few trinkets yesterday. Does Manuel know where he is?
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