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File 157810740075.png - (257.37KB , 550x500 , adq_000.png )
952647 No. 952647 ID: 11f77a

Wiki & Terminology: https://questden.org/wiki/Arthocob_Date_Quest
Discussion: https://questden.org/kusaba/questdis/res/106192.html
First Thread: https://questden.org/kusaba/quest/res/902109.html
35 posts omitted. Last 50 shown. Expand all images
No. 955237 ID: 0efe8e
File 158060167895.png - (189.86KB , 550x500 , I'm sorry.png )

I had to do it
No. 955238 ID: 404f0f
File 158060246805.png - (202.98KB , 550x550 , RiskOfRain.png )

No. 955253 ID: 9aa12d

Yes please
No. 955256 ID: 015bf2

No. 955257 ID: d63ea8

No. 955259 ID: e7c7d3
File 158062111925.png - (201.62KB , 550x500 , gany1.png )

Remember, the most important part of an outfit is the jaunty hat.
No. 955280 ID: e51896

Hmm... I kind of want to see this outfit: >>955233
with the jaunty hat: >>955259
No. 955509 ID: f2320a

No. 955510 ID: f2320a

I HAD A OVER REACTION the sacred tradition has been done by this fine fellow saving us all from being a heretic
No. 955600 ID: 11f77a
File 158101883694.png - (293.45KB , 550x500 , adq_011.png )

Ya know what? This outfit looks pretty swell! I never knew I owned a cape or this jaunty hat. I’m ready to start this new chapter in my life on the right foot! I exit the orphanage and head down the trail to the market. Everyone’s busy setting up shop and there’s nary a villager on the streets yet.

As for the situation with the dagger, I already see a town guard beginning their route. Gotta make sure I don’t look like I’m coming at them with a weapon.

Well, here it goes.
No. 955601 ID: 11f77a
File 158101906219.png - (339.57KB , 550x500 , adq_012.png )

As soon as I caught their attention I see it’s Nennekee’s sister. I’m at ease to talk to someone I recognize. She’s pleased to see me too.

Shana: Oh hey, dude!

Shana: Whoa, is that really you, Ganymede? I almost didn’t recognize ya without your robe. Cool hat.

Shana: In fact you’re up pretty early—the market doesn’t even open for another two hours! What. Did Umbari give you livestock duty?

There’s a bunch of stuff I could bring up…
A) About turning in the dagger…
>1) Lie about how I found it. It was on the ground and… I came across it! I didn’t want anyone to step on it.
>2) Tell the truth or exclude some minor details. I wanted to know what it was. But it’s been messing with my conscience and it gives me nightmares.
>3) I can make a different explanation. >___

(and if I want to express one other concern…)
B) Talk a bit about her sister. Some things I need to address
>1) Nennekee misses you a lot. You should visit her some time.
>2) So is it true? Is she… an arsonist?
>3) >___
C) I want to know a bit more on somebody. (Who?)
D) Whatever happened to that crazy zealot yesterday?
E) What do you know about Village Corbon?
F) So, uh, how’s the town guard business?
G) >___
No. 955602 ID: e7c7d3

A-2) It looked interesting and had that bit of mystery that we wanted to solve.

I so very much want to ask b-2, just to see if it truly was just a nightmare or a vision. But I feel like that's a reeeeeally personal question if true, and a potential attack on her character if it's false.
No. 955608 ID: d63ea8


Maybe rather than b-2, we can just ask if she is doing all right in general. If she wants to open up, it should be her choice.
No. 955612 ID: b1b4f3

A2, B2 because that fact was from your vision, which you should confirm somehow despite being out all day. But also B1, we know that's true even outside of the vision.
If it turns out your vision had truth to it, you need to tell Shana about it.
No. 955659 ID: 4f51b2

A)2 and B)1. We shouldn't be too direct with the arsonist stuff, not yet.
No. 955664 ID: e51896

You sunk my battleship
No. 955704 ID: ce39da

A-2, then B-3: "I heard that your sister's been feeling guilty about something she did some time ago. Do you know what that's about?" Go for the cold-read approach; then, regardless of the answer, shift to B-1: "Maybe you should talk to her?"
No. 955791 ID: 5b93d3

A-2/3) "Remember that zealot yesterday? I found this dagger he dropped before he was dragged off. I took it to the Father in case it was religious, but he said it was a normal dagger and to turn it in to you"
No. 957158 ID: 891b91

Seconding this -- B3->B1 seems like a good way to both confirm whether the dream had any truth to it, and potentially help Nennekee with her problems.
No. 958020 ID: 5b0071

A-2 , that whackjob basically threatened your entire town.
No. 959363 ID: 11f77a
File 158475049023.png - (257.26KB , 550x500 , adq_013.png )

Ganymede: I’m actually up early for a different reason—but I wanted to find a town guard to hand this over, first.

Slowly, I reveal the dagger. Shana gently takes the handle to examine it herself. The sign of Ndepthteph shimmers in the amber-plated grip.

Ganymede: There was a man rambling about the Death Worm yesterday. That wackjob basically threatened the entire town. He left this dagger in the ground but I couldn’t help but take it back inside the orphanage. I was curious about it; like some mystery surrounds it.

Ganymede: It’s been messing with my conscience and I’ve had a nightmare. Call me a lunatic, but I was thinking it was a vision like the zealot had.

Shana: Fromthis thing?

Shana: Eh, I’d call it a mere coincidence if it happened to me. I’ll take it out of your hands, no problem. Thanks, lunatic~

She gives an assuring smile.

Shana: I’ll see if you passed the nightmares onto me. Will that be all, citizen?
No. 959364 ID: 11f77a
File 158475062647.png - (290.06KB , 550x500 , adq_014.png )

>Cold-read approach
>We shouldn’t be too direct with the arsonist stuff
Ganymede: Well, it also leads me to ask you something… personal. Something about you and Nennekee.

Shana: Is that so? Is she okay?

Ganymede: I think so. She was fine when we were painting in the atrium. She talks about you a lot! She says you two have less time together and she’s just trying to get by without her other half.

The guard clasps a hand to her head with a faint sigh.

Shana: Aye. I’ve been so busy—I’ve been meaning to visit more. But I’m glad to know. She just has to hang in there. I’m trying to save enough for a house but it’s a long road ahead. I know she’ll understand.

Ganymede: Well, this is kind of a stretch so…

Ganymede: Uh…

Ganymede: You know how you got here, what happened long ago with your… home…

She takes a moment before realizing the path of this conversation.

Shana: Oh, I see…

Shana: I’m used to talking about it. It’s something I’ve learned to move on with. Everyone knows what happened anyway. Same goes for a lot of our friends in there. All the orphans know what everyone is in for.

Ganymede: Well, your sister has been feeling guilty about something.

Shana: Really? What would that be?

Ganymede: I was hoping you would know.

Shana: Heh, well I can’t know everything that goes through her head.

Shana: …

Shana: Oh, you think it has to do with that day, huh?

Shana: Hmm.

Shana: I should visit her sooner than later, then. Thanks for letting me know.

Does she not know the rumor about Nennekee being an arsonist? Well, it’s not really a rumor—if it was from a dream. And not like Nennekee ever started a fire during her stay at the orphanage. Shana might not know what I mean entirely. But at least she promises to see her.
No. 959365 ID: e7c7d3

That probably went as good as we could hope. Best not to dwell on it.

Welp, time to go do your job! To think that a simple errand was going to be the most interesting thing that was going to happen this week
No. 959366 ID: b1b4f3

She says she's comfortable talking about it. May as well spill the beans and say that during your nightmare or maybe while you were sleepwalking, someone accused her sister of being an arsonist. Did her house burn down?

If the vision gave you ANY valid information that you did not have before, then it could be considered a warning.
No. 959370 ID: d63ea8

Support. Best not to pry too much.
No. 959378 ID: 91ee5f

Do this.
No. 959382 ID: 3b0d5e

Let's leave it at that. Were we to say anything more, it'd likely be weird and/or give away the fact we're going off of crazy Dead Space dreams.
No. 959578 ID: 11f77a
File 158502403570.png - (305.61KB , 550x500 , adq_015.png )

>That probably went as good as we could hope. Best not to dwell on it.
Ganymede: Well… I’ve just about said all I’ve needed to share with you then. Glad you could take that dagger away from me.

She nods, waves me on my way.

Shana: Mmhmm, stay out of trouble now. Let me know if there’s anything else going on with my sis, okay? I know she has a strong heart.

I take my leave, waving her s’dhaquacama.

>If the vision gave you ANY valid information that you did not have before, then it could be considered a warning.
It’s possible to interpret the dream as a foreboding future—Nennekee or the others could start trouble based on their past. I just need to be absolutely sure my dreams speak truthfully.

I-I’ll have to think about this later.
No. 959580 ID: 11f77a
File 158502406759.png - (301.88KB , 550x500 , adq_016.png )

I’ve arrived at the vendor just as the owner sets up shop. I announce my presence with a slight cough. He sharply curls his neck around--and recognizes me quickly.

Menz: Ah! So you came, huh? Good!

Menz: I was thinking you wouldn’t really show up. And you’re bright and early too!

Menz: How enthusiastic…

Ganymede: Uh-yep! All dressed and ready for the road ahead—Sir! What’s the mission?

Menz: Give me a moment! Give a moment… where’d I put that--there!

Menz: You’ll be delivering… this!
No. 959581 ID: 11f77a
File 158502419076.png - (304.92KB , 550x500 , adq_017.png )

On the counter displays a long, silver and ridged pair of daggers across a blanket of silk. The Zephcynth slowly wraps it with grace as he explains the job in his guttural Paligrijan accent.

Menz: A collector… of sorts… has made a special order for these Relicynth daggers. It took forever to get a pair of these in stock! Some nerd by the name of Augus Kroen paid a lot of yuggoths in advance, so handle with care!!

What’s with these daggers ending up in my hands? This better not curse me with a neckbeard or something.

Menz: Now you do know the way to Corbon, right? Of course you do! Just take the East road, walk through the wood, and it’s the first village you run into.

Menz: And don’t think about tossing the merchandise in a ditch and report back a finished delivery! You need to return with the client’s stamp on the form! Deliver it. Grab your money. Get back here. Easy. You got questions? Need to know the way out of this tent? Come on, I’m busy!
No. 959582 ID: b1b4f3

I wonder if you could ask him about the weird dagger? He's a weapon merchant after all.
No. 959584 ID: e7c7d3

Seems pretty straight forward. Does he have a package or some wrappings for the daggers.
No. 959588 ID: b1b4f3

Oh, what does the customer look like? Is there an address we're delivering the daggers to?
No. 959590 ID: 9aa12d

Maybe it’s a sign from the heavens that you should start wielding daggers.

Gonna need more info on the client rather than just simply going into a city.
No. 959604 ID: d63ea8

This is the most pertinent question we can ask.
No. 959605 ID: 91ee5f

Ask what Augus Kroen looks like? Ask if he knows the address to Augus Kroen‘s home?

We probably could’ve done that if we didn’t already give the dagger to Shana. I think it might be too late to ask him about it now.
No. 959611 ID: a9af05

No. 959645 ID: 5b0071

"How's the weather supposed to be?"
No. 960590 ID: 11f77a
File 158587839784.png - (244.26KB , 550x500 , adq_018.png )

>Ask what Augus Kroen looks like?
>Is there an address we’re delivering the daggers to?
Ganymede: Alright, uh, is there an address? Or a picture of him at least?

The zeph wraps the merchandise and binds it tightly around so they wouldn’t jumble. He removes a travel bag from beneath his counter and packs the daggers inside.

Menz: The order wasn’t given in person; it was made through a letter. And I don’t even make these antique weapons! It’s made somewhere else and handed to my shop for delivery.

Menz: This is an expensive order—and I wouldn’t be surprised if he used a friend’s name to avoid his parents from finding out. Village Corbon is a small settlement anyway. I’m sure you can use your brain to ask around where he lives.

Menz: Find an inn, or something! You’re likely staying the night there anyway. Which reminds me…
No. 960591 ID: 11f77a
File 158587843435.png - (290.20KB , 550x500 , adq_019.png )

Menz: Before you go, you need to wear the proper gear and emblem to be a traveling courier. Let’s see…

Menz: Say, that’s quite the jaunty hat you’ve got there!

Ganymede: Oh thanks! I just threw—houch!!

Menz: Now that’s the hat of a delivery boy! This tells everyone that you’re busy and have no time for squabbling! Any chit-chat on the road is a second taken away from my customer!
No. 960592 ID: 11f77a
File 158587856007.png - (291.87KB , 550x500 , adq_020.png )

He drops a small pouch in my hands, and documents needing a customer’s stamp and one slip to grant swift passage through checkpoints.

Menz: You should have everything you need here. This money is for food and room only! Provided by me to be sure you don’t sleep outside and eat the sap off twigs (and I’m forced to provide by law).

Menz: By-the-way, if you happen to see the other courier I’ve sent that way, give him a good thrashing, will ya?!

Menz: He thinks he can steal from me--I always knew he was a sketchy fellow. He’s an Arthocob like you. Kinda… scrawny and pathetic. Safari colors I guess with the orange and yellows. I think his name was Jupis… Those thief-types just take the extra coin and run.

Menz: Now shoo! I have to finish opening up.
No. 960601 ID: 4f51b2

Do you remember any guy with that name? Say yes and go on our way.
No. 960608 ID: b1b4f3

Get moving.
No. 960642 ID: e7c7d3

This guy is a poor judge of character if he thinks you can give someone a good thrashing. (No offense.)

Maybe grab a light snack on your way out that you can chew on while on the dusty road.
No. 960752 ID: 11f77a
File 158603661041.png - (370.31KB , 550x500 , adq_021.png )

Hmm, I don’t remember anyone with a name like that in the village—small as this community is. I take my leave from the shop and—well—guess I’ll head to the edge of town. Nothing left to do here.

I’ve been on this road a couple times; I have nothing to be worried of! All I need is to remember why I’m doing this. A pair of nifty brass knuckles for the love of my life! If that aint devotion then I don’t know what is. Though I think it’ll take more than venturing out of my own home to win her over--but it’s a good first step!

Walking can help me reflect on things too—like the dream last night. Or Kyzil’s weird obsession with me. I haven’t given myself enough time to really process all that, I pretty much rushed straight to work! As I begin this trip I wonder if there’s anything on my mind I should really analyze.
No. 960754 ID: bef60d

Probably That Horrifying Eldrich Nightmare.
No. 960763 ID: d63ea8

And maybe why you weren't affected like the others.
No. 960766 ID: b1b4f3

Kyzil seems to be at the center of everything.
What do we do? Try to save her? Try to stop her?
No. 960767 ID: cdabe3

Analyze the best way to date every girl and obtain a harem ending.
No. 960776 ID: ce39da

Regardless if it was prophetic, or just your subconscious going wild, that dream was likely trying to tell you about various people in the abbey. It's certainly possible that your persistent rejection of Kyzil has been dealing a more significant blow to her ego than you had initially considered. This may go beyond pettiness and into the realm of self-consciousness; she sees someone who places her below Eudora in desirability. Considering that what you love about Eudora has almost nothing to do with aesthetic appearances, it's easy to see how such a notion would be deeply offensive, but to this much of a degree...? If her entire sense of self-worth is how she's ranked above and below others by literally everyone... One might wonder if she has her own damage, like Nennekee.

Maybe ponder some passages of scripture that address this kind of root issue; they may be more effective than merely trying to spout stuff related to the immediate problem.
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