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1114383 No. 1114383 ID: 5f5c2b

You've arrived at Jackson's Launch.

The Light'ning Beanstalk has two carriages. One is still stuck at its upper end, tens of thousands of miles away. The other has been persuaded to descend and disgorge its contents.

3x disabled chainpod, 3x mummified corpse, 1x cryptic journal fragment, and Many Further Questions added to inventory.
187 posts omitted. Last 50 shown. Expand all images
>>
No. 1126072 ID: 7b9fa2

rolled 10, 20, 8, 16, 4, 4, 5, 8, 5, 1, 19, 7, 12, 9, 9, 2, 8, 13, 12, 6 = 178

>>1125515
>Being carried off for post-combat aftercare and shower time with her girlfriend sound too nice for Natalina to even feel embarrassed out.
Cricket Moon definitely isn't writing stories about the heroic encounters they've just gone through, or any steamy aftermaths. That journal is strictly for studying strategy to work better with everyone.

Long slow re-entry, with the goal being to head towards the chemical pool? What do we roll to make it happen? Presumably it's an intellect task, so, spending max effort on that, probably in concert with Reiko. Seems like something we'd really like to avoid getting wrong.
>>
No. 1126117 ID: 4a11eb

rolled 15, 8, 4, 10, 2, 4, 18, 12, 18, 15, 2, 14, 3, 6, 4, 5, 4, 15, 6, 16 = 181

>>1125515
>You found yourself again.
"I couldn't have done it without you, Nat."

>Being carried off for post-combat aftercare and shower time with her girlfriend sound too nice for Natalina to even feel embarrassed out.
Once Nat's fully pampered and tucked in somewhere comfy, and provided with hockey pucks and tastier snacks from the supplies we brought, Paprika gets dressed and reapplies her makeup. "I'm gonna go see if Reiko needs a hand. Take it easy, ok? I'll be back to check on you again soon."

>>1126029
>Reiko rallies any teammates who aren't busy and explores the area that most of the crates of plating came from.
Paprika will mostly act as an extra set of hands and eyes for Reiko, though she'd also like to do a little more exploring if Reiko and Cricket are up for it. Sweeping the crew quarters (lower maze) seems like a good idea:

>>1119790
>Sweeping the lower deck with certainty will take a lot longer, and probably at least three people.

I'm guessing I never found my way to cold storage?
>>
No. 1126151 ID: 304c52

rolled 20, 5, 11, 17, 13, 15, 9, 2, 14, 1, 17, 17, 9, 16, 10, 13, 10, 11, 16, 13 = 239

After a lengthy and relaxing couple's shower, Natalina swaps her brilliance cloth outfit over to a comfortable set of pajamas and fluffy bathrobe.

>A gleaming emerald roughly the size and shape of a mango floats to the top, debris refusing to cling to it, flawless apart from a thumb-switch which you think will trigger some sort of intense but repeatable psychic data-dump.
>Scan For Iotum channeled through those sensors quickly spots some good loot within easy reach: ten units of Smart Tissue among Last Call's pulverized remains
"Would someone like to help me claim our hard-won spoils, before we rest for the night or head back down?"

Headed back out to salvage Last Call's remains (applying Learned for temporary training and Understanding for an asset), with whoever's around and willing to accompany her (she's hardly going to disembark alone after all that). Reiko or Cricket would probably be the most useful, if someone else is going to make a second salvaging attempt to exhaust it.
>>
No. 1126181 ID: 5f5c2b

>>1126151
>salvage Last Call's remains
>rolled 20
In addition to the described Smart Tissue, and level 5 Nachant Key artifact, Nat finds two units of Mother Marrow, and forensic traces implying that Last Call may have been created deliberately by that vector-algebra squidbot as part of discouraging or misdirecting pursuit.

>>1126117
>I'm guessing I never found my way to cold storage?
>rolled 15
In the center of the lower-deck labyrinth there's a roughly cylindrical block with notably thicker floor and ceiling, clear passages all around but only one entrance: a heavy vault door of reddish-orange metal that almost seems to glow in the dark. Some automated system keeps trying to close the door, but it's been wedged open with an incongruously ordinary hunk of wood, about the length of your forearm - irregularly curved and polished the way you'd expect from driftwood washed up on the beach, but intensely dry to the touch, despite lacking salt or char.
When you pick it up, underside of the hunk of wood turns out to be carved with the name of your lost hometown.

Interior of the cold-storage vault is laid out on a hex grid. Central pillar seems to be control panels, six hexes of open space around it, five short passages (plus the entrance) equally spaced around the perimeter, each leading to a walk-in closet with five alcoves. Each of the 25 alcoves seems to be a stasis coffin designed for a four-meter tall humanoid. None are currently occupied.
Those mummified folks from the elevator could probably be stuffed in here, with better results than just burying them in snow.

>>1126072
>rolled 10, 20
Cricket identifies an elliptical route which will allow initial stage of aerobraking to be followed by a stopover at Branu's Kiss, a 30-mile-wide distant relative of the Eye of the Sea (from back in Thread 1) in sun-synchronous orbit. That's an opportunity to validate water-cooling strategy before fully betting all your lives on it, plus the place looks beautiful and would be fascinating to see close-up.

>>1126029
>rolled 20
Terapede carcass has been transferred to the ship's cargo hold relatively intact - decision of whether to restore it or break it up for scrap can be postponed.
>rolled 1, 1
Proposed intrusions:
a) Scan has tentatively identified a source of Quantum Foam deep inside Zone Black; it's actually the environment suit worn by a neutron star dweller. Only plausible way to win a fight with one of those involves the ship's main gun.
b) Incident report and deep archive inquiries have drawn the attention of an ancient architect's datasphere remnant. If you fire the main gun into the station again, or maybe even nearby, it'll become hostile.
>>
No. 1126223 ID: 4a11eb

rolled 8, 4, 13, 17, 17, 10, 16, 15, 7, 8, 15, 12, 7, 1, 2, 15, 20, 16, 17, 13 = 233

>>>1126181
>forensic traces implying that Last Call may have been created deliberately by that vector-algebra squidbot as part of discouraging or misdirecting pursuit.
When Paprika hears about this, the air around her gets notably hotter and there's an intense gleam in her eye. Contrary to its intentions, everything the squidbot does just seems to make Paprika more ferociously eager to follow it to the end of the universe.

>underside of the hunk of wood turns out to be carved with the name of your lost hometown.
Even after all the time and space brainfuckery Paprika's experienced so far, this was enough to shake her. After a minor freakout, she finds something else to use to wedge the door open and brings the hunk of wood back to show her friends, also bringing up the stasis coffins.

"What do you all make of this? You think it could have something to do with that dimensional husk we ran into outside Jackson's Launch? It feels like a message."
>>
No. 1126251 ID: 304c52

rolled 6, 11, 17, 18, 12, 11, 16, 20, 1, 1, 19, 10, 9, 15, 4, 3, 1, 17, 16, 3 = 210

>forensic traces implying that Last Call may have been created deliberately by that vector-algebra squidbot as part of discouraging or misdirecting pursuit.
Natalina sighs. "That's frustrating, but with much trouble the misdirection was, I am glad to have defused and avoid conflict with the cephalodroid around civilians. No permanent harm done, at least."

>level 5 Nachant Key artifact
>you think will trigger some sort of intense but repeatable psychic data-dump
The arkus is inclined to leave that for a later date, when her pools are less depleted.

>underside of the hunk of wood turns out to be carved with the name of [Paprika's] lost hometown.
>"What do you all make of this? You think it could have something to do with that dimensional husk we ran into outside Jackson's Launch? It feels like a message."
"If it is, I don't know what it means. 'We were expecting you'? 'We know where you came from'? ...if you think it's important, you may want to store it somewhere safe, as you cannot currently fireproof it."

Natalina can try to check if it's like the dimensional husk; applying training in dimensional travel and perception to see if that curving and polishing could be indicative of interdimensional travel. (Could also try cross-referencing Natalina's training in history or trying to look Paprika's hometown up in the atlas- but that's unlikely to help. If there was a well-known Beanstalk-climbing hero from thereabouts, they'd know!)
>>
No. 1126272 ID: d30887

rolled 13, 16, 12, 18, 14, 19, 16, 14, 20, 7, 9, 7, 10, 11, 8, 16, 17, 3, 8, 7 = 245

"Uh, girls? I may have, um..." Reiko's ears fold, and she looks to the side as she twiddles her fingers. "provoked the station's cybersecurity."

"Sorry," she squeaks. "Also, something dangerous is in Zone Black. I... don't think we're ready to fight it."

>underside of the hunk of wood turns out to be carved with the name of [Paprika's] lost hometown.
"That can't be good. But we should concentrate on getting out of here. Throw the wood in heavy storage, I'll check if it's a mimic later."

Reiko does a quick survey of the cold storage vault, tries to see if it might be possible for her to disassemble and reassemble it on the ship, or if the design can be reverse-engineered. If it's too fragile she'll leave it be.
>>
No. 1126278 ID: 5f5c2b

>>1126272
>If it's too fragile
More the reverse - it's very thoroughly integrated into the ship. Reinforced structural elements double as passive shielding, subfloor conduits feeding the showers are tapped as redundant heat exchangers. Moving it around would be like trying to surgically relocate somebody's lungs into their feet.
>>
No. 1126279 ID: 4a11eb

rolled 8, 14, 11, 5, 19, 7, 4, 4, 1, 16, 7, 17, 12, 16, 6, 20, 18, 5, 2, 14 = 206

>>1126251
>"I am glad to have defused and avoid conflict with the cephalodroid around civilians. No permanent harm done, at least."
Paprika's grin is showing a few too many teeth as she stares intently at Last Call's remains. She seems a little distant. "Uh huh. Always good to avoid conflict."

>"If it is, I don't know what it means."
"Me neither, Nat. But it can't be a coincidence! Right?"

>>1126272
>"Sorry," she squeaks.
Paprika's all gushy over seeing Reiko act anxious and apologetic. "Reiko, what are you sorry for? It's amazing what you've done with those computers so far. We'd be lost without you. Is this going to interfere with our re-entry plans?"

>"Also, something dangerous is in Zone Black. I... don't think we're ready to fight it."
"Can I go say hi?"

>"Throw the wood in heavy storage, I'll check if it's a mimic later."
Paprika stows the hunk of wood somewhere safe where Reiko can access it.

(from discord)
>could try scrounging for reponsive synth in chainpod-accessible sections of Zone Black
Suddenly restless and a little manic, Paprika borrows a chainpod to check out Zone Black while the others are resting or making ship repairs.
>>
No. 1126369 ID: 5f5c2b

>>1126279
>rolled 8,
Eight miles out along the transit rail, so chainpod air supply still at 97%...
>14, 11,
...you come to a thicker chunk of the station's structure,
>5,
...about 500m in diameter (bigger than the ship, but smaller than Zone Jaune) with four other tensegrity cables splayed out from the far side.
>19
Reiko's initial survey says it's mostly solid - too thick and irregular in composition to clearly resolve the interior, which is really saying something when you're talking about active scanners designed to help mine asteroids - but there's an intact-looking airlock on the side, leading to a hollow pocket with...
>7, 4
...intriguing signs of life and/or a large quantity of responsive synth.

Unfortunately, as soon as you've cycled through the airlock and opened up your chainpod to have a look, it turns out to be the oily mass of nanites known as "strut ooze," which lunges toward the scent of fresh organic matter intending to destructively analyze and collect data for some long-forgotten purpose.

>4, 1, 16
Interior is only about fifteen meters in diameter. Machinery embedded in the back wall seems to be continuously extruding more strut ooze, as well as keeping local air breathable, but could potentially be reprogrammed to secrete usable responsive synth instead. Assuming the ooze doesn't eat your face first.

Fire will probably work. Based on what the innkeeper-abbot told you, strut ooze isn't particularly heat tolerant, it always tries to avoid direct sunlight.
>>
No. 1126372 ID: 304c52

>Cricket identifies an elliptical route which will allow initial stage of aerobraking to be followed by a stopover at Branu's Kiss, a 30-mile-wide distant relative of the Eye of the Sea (from back in Thread 1) in sun-synchronous orbit. That's an opportunity to validate water-cooling strategy before fully betting all your lives on it, plus the place looks beautiful and would be fascinating to see close-up.
"An excellent idea, Cricket."

>>1126272
>"Uh, girls? I may have, um..." Reiko's ears fold, and she looks to the side as she twiddles her fingers. "provoked the station's cybersecurity."
>"Sorry," she squeaks. "Also, something dangerous is in Zone Black. I... don't think we're ready to fight it."
"Well, better to know it's there than to stumble across it unawares? Perhaps it will have relaxed by the time we return."
>>
No. 1126470 ID: 4a11eb

rolled 10, 2, 3, 1, 17, 5, 12, 16, 15, 18, 5, 11, 11, 11, 4, 16, 5, 4, 2, 15 = 183

>>1126369
Flame Shroud up! I'll use Fleet of Foot to move over to the machine and try to figure out a way to turn it off without breaking it. One intellect effort. Math:

3 Intellect points - 2 edge = 1 point spent
>>
No. 1126487 ID: d30887

rolled 12, 13, 8, 1, 6, 12, 13, 4, 12, 15, 11, 7, 11, 12, 11, 13, 11, 10, 17, 2 = 201

Reiko instinctively goes for her arm. She quickly punches in a few commonly-known 'Factory Reset' and 'Sleep Mode' codes and sends the signals out across the zone, hoping that whatever accounts as a controller for this metallic goo will shut down. Best-case scenario, they might even be re-programmable. (Good thing these aren't the shutdown codes for the chainpods... right?)

[Disable Device 2 Effort]
>>
No. 1126642 ID: 5f5c2b

Hiss of equalizing pressure as the chainpod unseals, pseudopod extruding itself in pursuit of an unfamiliar chemical gradient, together yield the momentary instinctive impression of a serpent lunging out of the shadows - but a heartbeat later, shadow and serpent both are revealed to be the same single nanomotile mass.

Paprika sprints across pockmarked nickle-steel walls (gravity here feels like it's barely more than a polite suggestion) curving above the vertical shore of an oily pond, dodging inquisitive tentacles all the way.
>>1126487
>rolled 12, 13, 8

Reiko's voice is in Paprika's mind, claiming to be able to see through her eyes. Burbling zen-garden waterfall - oilfall? - from which more strut ooze is continuously emerging, opposite the airlock, is surrounded for at least three or four meters on all sides by a control panel https://jayeaton.site/Art/RttS/Comics/BugFerretTerminal that looks like it was primarily designed for entertaining hyperactive alien children: smooth corners, oversized gripping surfaces, chunky stylized patterns in oversaturated colors from a palette slightly wrong for the human visual range.

>>1126470
Reiko explains that this isn't a totipotent fabricator, but the type of responsive synth they need in order to repair the terapede has a strict subset of strut ooze capabilities. Already uploaded a revision worm with deliberately flawed blueprints, but direct hardware access is necessary in order to clear ALL the local caches at once, prevent what's informally known as the 'three most terrifying...' https://thecodelesscode.com/case/225
>rolled 10
>inability in crafting numenera, salvaging numenera, and understanding numenera
Paprika is still hung up on how they're even talking. https://www.egscomics.com/comic/2016-03-03 Isn't there too much hard vacuum? She couldn't hear anything at all outside the chainpod on the way here.

Reiko says that's not important right now, Paprika just needs to pull the reset lever. Not that...! Yes, over there, teal-and-orange candycane stripes.
>rolled 2
>trained in all Speed defense tasks
Paprika is pretty good at dodging tentacles, but that expertise has limits when she's sufficiently distracted. Seven damage from the impact, reduced by armor to five.

>rolled 3, 1
>specialized in jumping
Likewise, acrobatics with knee-deep mud, even if it weren't actively pulling her in deeper. Fire slows it down, but doesn't make it let go. Has it covered her face, or is that just billowing oily smoke? Smoke should feel hot, should be stinging her eyes, coughing and choking, but there's only a faint tickle like she can't decide whether she needs to sneeze.

Is that the correct lever, in her hand now? Feels like the right shape, maybe, but Reiko was really insistent about colors, and right now Paprika can't see a damn thing.

Can barely hear Reiko's voice over the hissing. That spot on Paprika's elbow, where she gave blood to the ship, is itching like crazy, spreading out, like something's crawling up and down inside her arm.

Hiss isn't the airlock leaking. It's an argument. Natalina would know what the words [?] mean, but she's miles away. From the tone... "Give it back!" "I saw it first!" "the Boss likes me better!" "Viridian heretic!" That sort of thing. Demons, haggling over a lost soul. Presumably her own.

When somebody gets caught by strut ooze, sinks all the way in, usually there aren't even bones left afterward.

>rolled 17
>remote assist from Reiko
Time continues to pass.

Within Paprika's mind, vision and consciousness stop angrily avoiding each other. Their frantic reunion spawns a pounding headache.

Apparently that was the right lever. Room looks a lot more spacious with all the ooze gone, but smoke's still so thick, air is barely breathable.

Wordless hiss tapers off, coalesces into a glimmer: that oily thing couldn't [destructively analyze / eat] her because the ship called dibs.
Not sure if comforted.
>>
No. 1126697 ID: d30887

rolled 2 + 5 = 7

Reiko takes a moment to catch her breath... did she forget to do that? She'll need a nap when they find a way out of this.

Reiko helps Paprika back into the chainpod and seal the door so they can all take a breath.

>How they're even talking.
"Oh, that was pretty awesome. You got some nanotech splattered around your face, and it started eating you at the microbial level, so I was poking shutdown commands left and right-" Reiko stops, realizing Paprika can't see her AR display. "sorry. Basically, I used my implant to order a few clusters of nanomites on your face to shut down, but then I realized I was somehow sending them direct, complex orders and they followed with precision! Which meant I could order one particular cluster of the goo to stop eating you and vibrate words instead. And the problem was I could only give commands to around three or four clusters at a time, and there were around five hundred thousand that I could see. And I tried to replace the nanomachine printer's schematics with bacteria-sized plushies but that only stopped further reproduction. I needed you to, well, 'attack the mainframe' to get the big machine to brainwash every visible nanomite cluster and then some!"

>Air's filling up with smoke
"Uh-oh."
>>
No. 1126756 ID: 55a88a

rolled 8, 18, 5, 11, 9, 5, 1, 17, 15, 17, 3, 11, 16, 5, 20, 13, 8, 9, 12, 11 = 214

>>1126223
Cricket mutters, half to herself tracing the wood with a finger

"This whole thing feels like a trap. These "crew quarters" are unlike any barracks I'm familiar with. They seem more like some sort of holding cells. Reinforced floor and ceiling? Single entry? This vessel was for mining? Maybe the crew were not sent willingly? I am familiar with the practice of press-ganging for hard labor. Criminals, dissidents, foreigners... you all were press ganged yourselves, more or less, were you not? Perhaps this is a sort of poem. See how you now, crew of this vessel, have become trapped within its walls, forced to dangerous work, as the occupants before."

>>1126369
>>1126642
After Paprika's restless stunt leaves her at risk of permanently leaving the party, Cricket asks if there's any hold up to leaving? Maybe if we are going to get ominous messages and hounded on all sides by deadly space hazards, they could just... go somewhere else? You go off risking your life, not for honor but because you are stressed, yes? Maybe instead, come back, we can go off seeking adventure elsewhere, rather than run off alone into hostile environments without support? Please?
>>
No. 1126770 ID: 3afa72

rolled 15, 9, 2, 12, 3, 13, 8, 4, 3, 12, 1, 1, 7, 5, 2, 19, 8, 19, 7, 5 = 155

>>1126756
>These "crew quarters" are unlike any barracks I'm familiar with. They seem more like some sort of holding cells.
"The smart-cloth privacy barriers seem unlike to hold anyone but me, and even then, only when unwisely trying to phase directly through." Natalina tries to reassure Cricket. "If anything, that the emergency medical area is so sturdy suggests compassionate or practical design."

>you all were press ganged yourselves, more or less, were you not?
"I suppose needing to avert planetary extinction is a form of duress. Though I do not believe it one our employeer is responsible for. That employment and repayment is offered at all, and that individual have been able to part from our company, feel like crucial differences."

>What's going on with Paprika
Bumping into Reiko later, the arkus is surprised and upset to discover something came distressing close to eating her girlfriend. Who may now be unable to return on her own, cut off across a long stretch of vaccum, preventing Natalina from running off after her, as her instincts immediately begin to clamor for.

Another chainpod docking in the same location would presumably be contaminated with the same smokey air. Can we rig up some kind of portable air canisters, or does the ship have some handy? An air purifier?
>>
No. 1126776 ID: 4a11eb

rolled 19, 1, 7, 5, 7, 13, 16, 11, 2, 17, 1, 15, 10, 9, 7, 5, 13, 19, 11, 11 = 199

>>1126642
Paprika focuses on the floor beneath her for a while. The rise and fall of her chest as she slows her breathing. "Reiko...thanks."

>Not sure if comforted.
Well, she's alive. If the ship also craves Paprika's supple flesh, she can cross that bridge when she gets to it.

>>1126697
>"Oh, that was pretty awesome. ..."
Paprika blanks out most of Reiko's explanation as she tries to ground herself. Something about plushies? She could use something to snuggle right now. "Uh...any idea why the smoke isn't making me cough? I feel weird."

>Bumping into Reiko later, the arkus is surprised and upset to discover something came distressing close to eating her girlfriend.
Paprika's gathered herself a bit by the time Nat comes into the conversation. "Reiko, can she hear me? Please tell her I'm fine. I don't want her to worry. And hey, now we'll have all the centipede guts we'll ever need!"

Can Paprika make heads or tails of the panel she just interacted with, now that she has a minute? Is the air replenishing, or is she on a time limit?
>>
No. 1126787 ID: 5f5c2b

>>1126776
>Can Paprika make heads or tails of the panel she just interacted with, now that she has a minute? Is the air replenishing, or is she on a time limit?
>rolled 19
>inability at understanding numenera
>one level of intellect effort

Stuff Reiko said before is starting to make more sense. It's like... there's a printing press, but instead of paper, it prints on oil. Reiko sent a... hungry little caterpillar, through the datasphere, which snuck into the printer's office and stole letters out of the storage tray. Everything but the vowels, let's say. Had to pull that lever to break up the page currently being printed, so the burglar-worm could reach those last few consonants.

Now, when it tries to EAT YOU-EAT YOU-EAT YOU the closest it can get is EA O U-EA O U, and "O" is what you need to breathe, while "U-EA" is the stuff needed for rebuilding a terapede's guts.

Air does seem to be getting clearer... very, very slowly. Or at least it's not getting worse.

Maybe there's an air intake that's gotten clogged. You could speed along the cleanup process by swapping that clogged filter for a fresh one.
>rolled 1
...assuming you can find a fresh one. And don't accidentally break the machine by letting a big whiff of unfiltered smoke into its delicate innards.
>>
No. 1126795 ID: 4a11eb

rolled 6, 4 + 8 = 18

>>1126787
Paprika wants to meet this tiny burglar-worm.

>Air does seem to be getting clearer... very, very slowly. Or at least it's not getting worse.
"Reiko, I think I'm good to sit tight. I'm not in any immediate danger, but I may need a ride back. Just be careful, ok? The smoke...well, I feel fine, but it's pretty thick. I think that transfusion did something to me."

>And don't accidentally break the machine by letting a big whiff of unfiltered smoke into its delicate innards.
I won't risk breaking the air-giving machine.

Figure it's safe to say I brought water and snacks on this adventure, so I'm going to take both 10-minute and 1-hour recovery rolls while waiting for pickup.

Paprika sits down, carefully undoes her tight bun and lets her hair fall over her shoulders, down her back, long enough to touch the floor. She lets her mind wander to those couple days she spent in a maid dress, packed in a space elevator with that damn squidbot, and silly fantasies about it bringing her along and coercing her into cleaning its spaceship. "Let it go, girl. Gotta focus on saving the world. Wish I didn't get so hung up on things."

Making two recovery rolls!
>>
No. 1126869 ID: d30887

rolled 12, 2, 17, 17, 16, 6, 17, 9, 20, 1, 15, 16, 14, 15, 18, 8, 8, 12, 10, 16 = 249

"Uh, Nat? We have a problem! And by we, I mean Paprika! She needs oxygen! I'm going to send her a chainpod with oxygen reserves, you and Cricket need to look for - I don't know, oxygen tanks and better maps of the ship, or something!"

Reiko links up to her chainpod and remote-drives it towards Paprika. She concentrates on driving unless the others come up with a better solution.
>>
No. 1127124 ID: 5f5c2b

>>1126869
Reiko does not have a method for steering chainpods by remote control from multiple miles away. "Very long range" for Machine Bond is only about 500 feet, a tenth of a mile, and even within that range they're not well suited to fully remote piloting - lack of navigational sensors, for one.
>rolled 12, 2, 17, 17, 16
>trained in understanding numenera
She does however manage to drive to where Paprika is the old fashioned way, rig up a crude vacuum-driven fog machine out of a water barrel and a teakettle, leave it in the chamber's airlock, then manipulate airlock controls (from outside) into boiling the water, thereby eventually capturing most of the smoke in water droplets. Could end up with mold growing in there before climate control can handle all the excess moisture, but that's a problem for next week.

Air inside the chamber is now breathable unfiltered, and there might even be another chamber beneath that pile of rubble where the strut ooze used to be.

Paprika's been rescued. Keep digging, or depart?
>>
No. 1127125 ID: d30887

rolled 18, 15, 4, 13, 15, 18, 13, 5, 18, 7, 8, 1, 15, 19, 6, 4, 8, 5, 16, 19 = 227

Reiko looks around at the new smog-mud splattered across the room. She walks up to the control panel, and attempts to download copies of the console's database of nanomachine schematics. Maybe she can figure out how to create the responsive synth they need from a different machine, as long as they have the blueprints to tell it what to produce.

Reiko also looks at her Rage Thrower, wondering if she could somehow apply it to the room to act as a further binding agent for the smog-mud.

After contemplation, Reiko tells Paprika that they should leave for now. One remote command could override their hack and print even more goo.
>>
No. 1127200 ID: 5f5c2b

>>1126372
Tumbling through the endless night between Earth and the sun is a bubble of blue-green water about 30 miles (48 km) in diameter called Branu’s Kiss. A riot of green and blue plantlife fills the Kiss, so thick that it’s usually impossible for creatures inside to see more than a long distance (100'/30m) in any direction. Among the junglelike submerged growths of green and yellow, shoals of multicolored fish swarm and dart. With shimmering tails and golden fins, they evade darker, larger predatory shapes streaming translucent, flesh-absorbing shrouds. Thousands of tiny living creatures constantly swim through the Kiss, and as often as not, they tickle the back of an explorer’s neck or legs in their profusion.
A powerful automaton named Branu tends to the Kiss, seeing to the habitat’s welfare and protection like a gardener. Branu nourishes that which enriches the Kiss and eliminates that which it judges to be as useless as a weed. The automaton also protects the Crux, a massive device at the heart of the Kiss. The Crux maintains the environment within the bubble, constantly treating the water to make it breathable and scrubbing it so that toxins don’t build up. The Crux also extrudes new animal and plant species into the Kiss, though much of what the device produces eventually dies off. Still, biodiversity remains much higher than such a small environment would be able to evolve on its own.

On approach, Branu hails your ship and makes an olive-priority request - significantly higher than the ship seems to think is normal for traffic control directions, but a notch below full emergency - that you dock at a specific spot on the surface, before a specific time, which is less than an hour away. Achieving the specified rendezvous will require pushing the ship's maneuvering coils somewhat harder than you'd been planning to: first, accelerating forward when you were initially planning to slow down for a more cautious approach, then dodging through chaotic clouds of debris, then circling two-thirds of the way around to a spot on the opposite side, and finally a high-G "hook" to actually match position and velocity.

Nothing extraordinary if the ship were in good repair, but that first pass of aerobraking shook a lot of little things loose, and more than half the hull's surface is still noticeably hotter than it's supposed to be. Just keeping on top of routine maintenance is meant to be a full-time job for about twice as many people as you've got.

Good news is, the fluid inside Branu's Kiss isn't exactly pure water. Not only aerated to the point that unmodified humans can breathe it, but also significantly more compressible. If you miscalculate and crash, the ship will likely be structurally fine, and innocent people near the impact point might not even be all that badly injured by concussive force.
>>
No. 1127218 ID: d30887

rolled 12, 10, 11, 15, 19, 11, 13, 20, 14, 17, 14, 8, 5, 6, 9, 4, 6, 10, 14, 2 = 220

Reiko sends a message back to Branu, asking if they can send spatial maps and move some debris to make the trip less likely to cause total biosignature failure.

Also:
"Gods, I need to get laid."
>>
No. 1127222 ID: 3afa72

rolled 7, 14, 12, 17, 1, 10, 8, 15, 7, 20, 9, 20, 4, 16, 12, 7, 9, 2, 17, 1 = 208

>>1127124
>Reiko rescues Paprika
"Thank you, Reiko. Truly and sincerely, thank you."

>>1127218
>"Gods, I need to get laid."
...it would be very rude for gloat, especially to the person who rescued her girlfriend.

"I'm not sure islf the Kiss is inhabited with persons sufficient for a port call (despite the name), but we should hopefully be back in Jackson's Landing in a day? Surely someone there would be interested in a traveling hero."

>>1127200
Today, Natalina is dressed in an overlarge transparent synth raincoat, with with its exaggerated proportions providing an overlapping silhouette. (She's safe from splattered slug-slime today)! Her outfit underneath sports bright blocks of primary colors. Unfortunately, this was before laying eyes on Branu's Kiss.

"Is that habit entirely aquatic? I might need to change, a swimsuit might be more appropriate."

>On approach, Branu hails your ship and makes an olive-priority request - significantly higher than the ship seems to think is normal for traffic control directions, but a notch below full emergency
Could we might a polite request for more context or information? It seems reasonable to let airless-space control know that our bird is injured and we were planning to take things easier.
>>
No. 1127223 ID: 3afa72

rolled 1 + 3 = 4

New day, 10 hour / sleep recovery roll.
>>
No. 1127229 ID: 5f5c2b

>>1127218
>send spatial maps
None are readily available in compatible format, but approval is granted for full-power active scanning of the entire drift cluster, other than the masscon within 1% of the bubble's exact center.
>move some debris
Do whatever you like to debris outside the membrane, so long as it doesn't result in impacts with the membrane energetic enough to risk causing damage.
>"Gods, I need to get laid."
Branu does not see how that is relevant to the immediate navigational problem, but previously-observed consensus position among approx. 100 human residents involves at least rhetorical willingness to perform various outlandish and unpleasant acts in exchange for safe departure.

>>1127222
>polite request for more context or information?
>rolled 7
Someone who doesn't understand their own need for vacuum-rated protective gear is going to be passing through the membrane at approximately that time and place, whether there's a ship ready to catch them or not.
>>
No. 1127313 ID: 55a88a

rolled 5, 8, 7, 3, 7, 9, 2, 8, 7, 6, 5, 7, 6, 8, 7, 8, 1, 8, 8, 2 = 122

>>1127229
Can we communicate to the caretaker that our ship is in disrepair, without enough crew, and that making it in time will likely push them beyond what their current crew can handle, potentially resulting in a crash? Saving people from hard vacuum seem worthwhile, but they'd really rather the gardener not prune them as an invasive pest.
>>
No. 1127336 ID: 304c52

>>1127229
>Someone who doesn't understand their own need for vacuum-rated protective gear is going to be passing through the membrane at approximately that time and place, whether there's a ship ready to catch them or not.
Part of Natalina's mind latches onto the implications of that message. A ruler who respects indepdent agency to the point they are unwilling to act to stop someone under their care from making a lethal error, but who nonetheless makes the effort to protect them from the consequences when possible? Or they're simply unable to prevent then from acting.

The larger portion of her focus is on the immediate issue, however. "I don't think we can in good conscience leave someone to die in an airless void simply because it would be safer or easier. I say we make the attempt."
>>
No. 1127344 ID: d30887

rolled 11, 17, 9, 6, 7, 12, 20, 18, 14, 8, 6, 1, 2, 16, 16, 17, 5, 16, 7, 19 = 227

Reiko's dealt with enough trust fund teenage antics to realize why this is so important to a living demigod.
"Paprika, means that we'd better get paid because this is going to wreck our rig. Hoist the sails and fire up the afterburner!" She decides to mute outgoing comms so Branu doesn't hear them swearing and insulting him even more. "Either we do this, or we are as good as banned from this watermoon! I vote yes!"

Reiko quickly gets to work while linked to the ship. Together, they wire up a full scan minus the restricted area, looking for an alternative trajectory that doesn't involve the asteroid field.

"Come on come on, there has to be something! Okay, here's a list of stuff we need done! Pick one and work on it! Tap the list to get instructions!" Reiko has the ship display the list of maintenance tasks needed to reinforce the ship or enhance its evasion.
>>
No. 1127435 ID: 5f5c2b

>>1127344
>full scan minus the restricted area, looking for an alternative trajectory that doesn't involve the asteroid field.
>trained in understanding numenera
>Interface. By directly plugging into a device, you can identify and learn to operate it as though the task were 1 level lower
>rolled 11

To a first approximation, Branu's Kiss is surrounded on all sides by "asteroid field." It's the most massive object in this drift cluster by a significant margin, and on such a stable orbit that the theoretical exact center of whatever gravitational doldrum produces the cluster spends more time inside the membrane than not. However, active scanning reveals a lot of open space between any rocks large enough to cause serious damage, and the ship's mind seems to be up to the task of mapping out expected trajectories. None of the options are perfectly safe...

A) That chunk of nickel-iron is roughly the same size as the ship, and already on a nearly parallel course. Could use the main gun to adjust its vector slightly by ablating part of the metal, then ride in its wake.
Advantages: least strain on maneuvering coils (less than the original planned course, actually! So much ferromagnetic mass to kick off of mostly negates the difficulty of that high-G 'hook' maneuver), chance to gather several tons of cheap but fairly sturdy building material
Disadvantages: strain on the main gun, significant quantities of molten iron in the cargo hold wouldn't be good for overall waste-heat situation (and might be a direct obstacle to sensor tusk interior access), risk of splashes hitting the Branu's Kiss membrane

B) Most direct route passes through a thin belt of... something the mineral database is having trouble IDing. Too many surface volatiles and embedded phosphates for a normal carbonaceous chondrite, not nearly acidic enough for plutonian ice, density suspiciously uniform overall but varying significantly within any given instance. Longest dimension of a given chunk is mostly in the 0.5 to 3 meter range, with a lot of narrow cylinders, and relative velocity is very low by orbital standards, so maybe it'll all just bounce off your nightcraft's outer layer of mechorganic blubber (supposedly equivalent to steel plate a meter thick, in the relevant spots) with minimal damage, but, if that stuff is sturdier than it looks, or contains some sort of Iron Wind spores...

C) Autopilot spits out a convoluted proposal which meets the scheduled deadline exactly.
Advantages: overall odds of collision with anything bigger than a paint chip or grain of sand are as low as mathematically possible, given the constraints
Disadvantages: autopilot seems to be a lot more optimistic than Reiko is about how much strain those maneuvering coils can take - may be assuming original spec, rather than checking current condition. Also, only just barely hits the time window Branu specified, with touchdown forceful enough to be taking full advantage of the membrane's flexibility. Wouldn't leave much slack if any sort of further rescue operation is needed on arrival.
>>
No. 1127481 ID: 304c52

rolled 19, 1, 20, 15, 19, 14, 13, 1, 20, 11, 7, 14, 18, 16, 19, 5, 1, 9, 19, 3 = 244

>>1127435
>C
"I distrust the third option; it depends entirely on a single piece of abused numenera performing optimally, and even if we do prove capable of making quick repairs in the even anything goes wrong, there will be no time to do so."

>B [...] something the mineral database is having trouble IDing
"Perhaps the problem is they are an unexpected configuration of materials. Is it possible those are something living? A swarm of void-faring machines or creatures?"

>A [...] iron in the cargo hold wouldn't be good for overall waste-heat situation (and might be a direct obstacle to sensor tusk interior access
"A pile of cargo in the way wouldn't stop my entry. Once it's cooled, at least. Phasing doesn't ward off energy, which heat is. Cricket might be able to provide a fluid heat sink?"

>use the main gun [on a] chunk of nickel-iron
"Paprika's Ray Emitter is likely too powerful, and wouldn't be able to track a moving target."

Natalina's of the opinion that between options A and B, it seems like the group has more tools respond to the possible problems of A. We're much-less well equipped to deal with B if the bogeys are hostile or a contact hazard. Given limited time, picking a course quickly may be more important, than picking optimally, however.
>>
No. 1127502 ID: 5f5c2b

>>1127481
>Perhaps the problem is they are an unexpected configuration of materials. Is it possible those are something living?
>rolled 19, [...] 20
>You’re discerning, trained in all tasks related to perception, detecting differences
A thousand porcelain bowls, painted identically, broken uniquely.
>tasks related to knowledge of current events and history
One every few years since before Uxphon's founding. Further back than credible attestation of continuous human life anywhere in the Steadfast or Beyond.
>Datasphere of the Giant's Tomb
Nudge the object-recognition algorithm away from "minerals," over to "disaster relief," and suddenly it's as easy as a river flowing to the sea. Fractures at different points produce fragments with overlapping sections, identical semi-fractal internal patterns. Painted identically, broken uniquely. Fingerprints, where fingers can be found. Retinal veins, after correcting for distortion due to decompression and freezing. A four-meter tall humanoid - the same type this ship, chainpods, the Tomb, were all presumably built by and for. Broken uniquely, by essentially identical forces.

Once upon a time there was a girl, whose family had fallen from greatness. A machine-mind gave her a quest. "Will you pay me for such labors," she asked, "in some way that benefits my family's good name?"
"I cannot promise to explicitly commemorate your deeds," said the machine, "but a thousand statues, painted identically, would be no trouble at all."
Satisfied with her own cleverness, she marched boldly off the edge of the world.

More, than once, upon a time.
>rolled 1
Natalina is laughing and cannot figure out how to stop.
>>
No. 1127520 ID: d30887

>Natalina can't stop laughing
"Hey Paprika? Can you do a quickie on Natalina in under a minute?"
>>
No. 1127669 ID: 4bcf2a

rolled 9, 10, 6, 16, 19, 5, 9, 6, 2, 8, 10, 20, 17, 20, 2, 6, 15, 7, 20, 15 = 222

>>1127502
>More, than once, upon a time.
>>1126756
>See how you now, crew of this vessel, have become trapped within its walls, forced to dangerous work, as the occupants before.

Cricket isn't directly observing what Natalina is, but, I think she's already come to the same conclusions.

Let's go with plan A and work on our firefighting skills.
>>
No. 1127686 ID: d30887

rolled 5, 17, 17, 6, 13, 20, 11, 14, 4, 9, 5, 1, 8, 20, 18, 5, 7, 9, 17, 8 = 214

Reiko runs through each automated calculation to pick out a 'least-ish bad' firing option, opting for a strategy that causes considerable extra debris but at slow velocities, seeing as the asteroid field is meant to act as a border wall rather than a detriment to trade.

Reiko takes a few moments to breathe, get used to connecting to the weapons systems, and triple-confirm the targeting solution. She fires at the asteroid in their way.
>>
No. 1127692 ID: 4a11eb

rolled 14, 20, 7, 6, 2, 13, 6, 16, 6, 18, 10, 14, 9, 13, 1, 18, 18, 4, 19, 3 = 217

>>1127124
>She does however manage to drive to where Paprika is the old fashioned way, rig up a crude vacuum-driven fog machine out of a water barrel and a teakettle, leave it in the chamber's airlock, then manipulate airlock controls (from outside) into boiling the water, thereby eventually capturing most of the smoke in water droplets.
Paprika sits and enjoys the sounds and smells of Reiko's improvised humidifier while she waits for the air to clear. "Reiko, thank you so much for coming to my rescue. You're wonderful, you know."

>might even be another chamber beneath that pile of rubble where the strut ooze used to be.
>Keep digging, or depart?

Paprika's eager to keep digging, but...

>>1127125
>After contemplation, Reiko tells Paprika that they should leave for now.
"Ok. I guess we can come back later?"

>>1127344
>>1127336
>"I don't think we can in good conscience leave someone to die in an airless void simply because it would be safer or easier. I say we make the attempt."
"I'm with Nat. We have to try at least."

>"Okay, here's a list of stuff we need done! Pick one and work on it! Tap the list to get instructions!"
Little disoriented by all the commotion and talk of routes and trajectories, but Paprika tries to help out however she can.

>>1127502
>Natalina is laughing and cannot figure out how to stop.
"Nat, what's wrong?" Paprika gently holds Nat and tries to calm her down. "Hey, you're okay. I'm here. I don't understand..."
>>
No. 1127793 ID: 3afa72

rolled 10, 1, 16, 13, 1, 9, 8, 9, 6, 8, 3, 20, 20, 1, 18, 6, 8, 15, 11, 11 = 194

>>1127502
>Natalina is laughing and cannot figure out how to stop.

>>1127692
>"Nat, what's wrong?" Paprika gently holds Nat and tries to calm her down. "Hey, you're okay. I'm here. I don't understand..."
An ever-repeating chain of broken porcelain promises; her own foolish reflection of that tragedy.

Natalina, currently unable to speak effectively, in an attempt to answer Paprika's question, gestures helplessly at the display with the "disaster relief" results, mimes using a needle, and then indicates herself. ("What's wrong? That horror over there, and how it's similar to the deal I struck in the City of Needles").

...hopefully this episode passes, she doesn't want to have to communicate entirely with charades. She'll answer better later. The hysterical laugher at least gets quieter as she presses into Paprika's embrace.
>>
No. 1127899 ID: 4a11eb

>>1127793
>gestures helplessly at the display with the "disaster relief" results, mimes using a needle, and then indicates herself.
Paprika's gaze follows Nat's fingers to the display, and her eyes light up with comprehension. "Whoa, freaky!"
>>
No. 1128247 ID: 5f5c2b

>>1127686
>triple-confirm the targeting solution
>specialized in raider tactics
>rolled 5, 17, 17
Two of three match exactly, but that first one was way off. Probably a loose wire somewhere in the starboard sensor tusk, shaken loose by mix of vibration and thermal expansion during aerobraking. Greedy packet-routing algorithm (missing its original higher-level supervision) stochastically amplifies the intermittent contact, resulting pattern of semi-persistent nanosecond delays creates a 180-degree phase rotation in the VLF active scan while millimeter-wave lines up almost normally, then a later filtering step's edge recognition rounds off the wrong way, converting it into sporadic depth-of-field errors.

Paprika volunteers to run down there, find and reconnect the loose wire, which should solve that problem or at least stabilize it for the time being. Even before she's done, two exact matches should be good enough for targeting.

>opting for a strategy that causes considerable extra debris
>rolled 6, 13
Plan is an initial minimal-duration, max-intensity pulse, targeting the side of the asteroid which faces away from Branu's Kiss. Ejecta from that should mostly either end up far above the drift cluster's overall escape velocity, or be flaked-off surface layers which end up landing back on the asteroid itself. That initial "kick" simultaneously puts the asteroid on a vector closer to where you need it, serves as a sonar pulse which lets you confirm its internal density, and serves as a calibration test for the main gun's control surfaces, minimizing EM field turbulence during the second burn - which will require considerably more ongoing precision.

>>1127669
>Obstacle Running
>Fleet Of Foot
>Flex Skill: Firefighting
>Initiative
>Intellect Edge 3, so first level of Effort is effectively free
>rolled 9, 10, 6
When the time for that second shot rolls around, nothing inside the main gun's control systems is still on fire...
>Trained in Understanding Numenera
>rolled 16
...or damaged in any really serious way by sudden immersion in water...
>Trained in Clock Un-Making
>rolled 19
...nor even out of position by enough to disrupt overall calibration.

Was a bit of a near thing, though. Three uses of Obstacle Running with only Speed Edge 1 means Cricket's speed pool is down to 11/17.

Damage control across a more-than-70-meter-long machinery space would be a LOT easier if you had a team of at least five or six available to focus on it, and extinguishers that spray some kind of nonconductive foam. Could probably throw sixty people at the problem before they'd start getting in each others' way, assuming they all knew what they were doing.

>>1127686
>but at slow velocities
>rolled 20
Spectral analysis from that first shot shows interior as iron, nickel, and chromium in a roughly 15:3:2 ratio. Should have a notably lower melting point than chrome-free meteoric iron, which is good news for this next step: just before closest approach to the asteroid, a series of rapid pulses timed for cavitation drilling, transitioning to a continuous beam with wattage carefully managed to keep the reciprocal stream of white-hot metal within a narrow range of temperatures. A small portion of that spray is scooped up by the nightcraft's cargo hold, while the (now slightly more nickel-rich) remainder gets re-collimated by magnetohydrodynamic fringe effects of the tachyon halo, and - thanks to the fact those temperatures correspond to exhaust velocities almost exactly twice that of the asteroid's current orbital velocity relative to Branu's Kiss, but pointed in the opposite direction - should end up in something very close to a stable retrograde orbit. Even if all that scrap iron does eventually impact the membrane, it'll be coming in at a very shallow angle, scattered into pea-sized spherical pellets if it isn't still liquid, and in either case distributed over a wide area, thereby hopefully minimizing puncture risk.

Nightcraft and nameless asteroid spend about twenty minutes side-by-side, locked together by esoteric forces in dynamic tension. From outside, it probably looks like you're abseiling down a rope of braided lightning.

Approaching the destination, beam cuts off exactly on time, asteroid starts to glide away even before the maneuvering coils "kick," but, of course, a million tons (maybe closer to 950,000 once you're done with it) of metal doesn't just cool back down instantly. As the Nightcraft rotates gracefully around its long axis, a three-fingered hand flipping from palm-up to palm-down, leftover liquid steel burbles out behind it, splashing across the more heavily armored side of the hull, like the dregs from a tectonic titan's teakettle, or ink dripping from a torn wineskin to outline handprints on a cavern wall. However, in this case that silhouette is wider than the average frontier homestead, farm-fields and all, while a surrounding ferrous puddle spreads all the way to this tiny droplet-world's horizon - though geometrically speaking, that horizon isn't particularly far away now that you've landed.

At the spot Branu indicated, just inside the mebrane, you find a small group of humanoids - one of them, the apparent leader, nearly four meters tall - being encircled by...
>rolled 5
>rolled 11
...well, Reiko and Cricket aren't exactly sure what, but they look a little bit like giant eels made of smoke, and definitely move like pack-hunting predators. Smallest humanoid seems to have recently shot one of the smoke eels with a harpoon gun, which is in the process of reloading. Both sides are startled by your arrival, putting the fight momentarily on hold.

Main obstacle to a rescue at this point is the fact that there's still about thirty meters of hard vacuum between the hangar bay entrance and the membrane's surface.

Membrane logically has to be macro-scale permeable somehow, for people armed with sharp sticks to be routinely walking out through it, so it might be possible to trigger that same effect in reverse (and at a grander scale) to close the gap by letting the ship sink at least partway in. What if something in the water starts chewing on the hull, though?
Probably other options too. Branu's Kiss doesn't seem to have proper docking facilities, but there are a lot of relevant things you could potentially build just with materials already on hand.


>>1127793
>book of family history
>rolled 10, 1, 16
Natalina huddles on Paprika's lap during chainpod ride to the sensor access hatch, soon finds hunting for loose wires a welcome distraction. Just a bunch of widgets, in a weird little conical warehouse. Just gotta find the one that was damaged in transit. Learned to use an abacus before she could walk, this ought to be easy. Nobody ever heroically doomed themselves by working as a third-shift inventory clerk.

Speaking of which, one of those dooms that does sometimes happen to a third-shift inventory clerk is getting accidentally Cask of Amontillado'd by somebody coming in first thing in the morning and carelessly piling stuff in front of the only door. Nothing heroic about that!

Loose wire successfully located. It's at the back end of a crevice just slightly too narrow to crawl into, and roughly twice as deep as a human arm is long. Got some specialized tool for that sort of reach, which you forgot to bring along - left it upstairs with the bulk of the expedition supplies. Giggling and sobbing gradually subsides to a level which shouldn't interfere with routine activity, but Nat's still feeling very psychologically brittle - intellect Effort will cost an extra point per level until her confidence in long-term survival and/or meaningful control over her own destiny is somehow restored.

Hatch leading back to the main cargo hold is stuck shut, and feels warm, as if there were a fire raging on the other side. Heh. It's... it's probably fine. Reiko's saying something over the intercom about maneuvers proceeding on schedule, resultant rain of molten metal in the cargo hold. See? All part of the plan. Heh, heheh. It's fine! Everything's gonna be fine. Just gotta... take a few deep breaths, hug Paprika some more, plug this monitor tap into one of the direct feeds and do a bit of idle stargazing, because that's exactly the sort of thing somebody who was trapped in the basement of a burning warehouse definitely wouldn't be able to do.

As the ship performs a barrel roll, direct feed from that section of the sensor array rotates around to face the jungle-ocean of Branu's Kiss. Oddly, with the current display settings, it still resembles stars. Flickering and shifting around a lot more, though. Almost looks like that could be a form of language, or maybe abacus-work.
>>
No. 1128294 ID: 101e93

rolled 15, 9, 8, 12, 12, 7, 14, 10, 13, 20, 2, 11, 17, 6, 8, 8, 9, 14, 4, 12 = 211

Theorize test implement escalate - okay in this case, that last one should be done first.

Reiko calls up Branu again, asks for instructions on how to enter the watermoon safely and warns them that they'll start testing things out if they don't get an answer within one minute. After that one minute passes, Reiko tests out how to permeate the artificial atmosphere without ripping it apart by throwing objects into the membrane at increasingly fast speeds until she gets a general idea of what the membrane does and how she should approach the landing, and then implement her best calculation.

Effort 2 on testing, Effort 4 on landing the bloody thing.
>>
No. 1128315 ID: 5f5c2b

>>1128294
>Reiko calls up Branu again, asks for instructions on how to enter the watermoon safely and warns them that they'll start testing things out if they don't get an answer within one minute.
>rolled 15
Branu grumbles about obstructed sunlight for photosynthesis, direct toxicity and/or dangerous algal blooms if all that metal is simply absorbed, potential superstitious interpretation as fulfillment of an apocalyptic prophecy, and various other indirect complications for the garden, but eventually acknowledges that you DID fulfill that priority request on schedule and, technically, within the explicitly defined parameters. Remaining requirements of docking can be handled station-side.

Underneath the ship's belly, water-retaining membrane puckers, twists, and extends out to meet the hangar bay's iris door in a column shaped like a frozen tornado.
>>
No. 1128370 ID: 55a88a

rolled 3, 16, 5, 17, 16, 1, 11, 1, 19, 14, 19, 10, 8, 4, 4, 16, 16, 6, 7, 4 = 197

>>1128315
Cricket rushes in. Activating her chameleon cloak, along with creating a batch of debilitating poison to apply to her darts, she attempts to close on the action and find a suitable vantage from which to sneak attack potential foes. Trying mostly to hide and get close. She assumes that the group of humans are the one's they're supposed to rescue, but isn't quite sure yet, and furthermore, doesn't want to assume intervening won't make things worse. Lets try to get more information and get in position to make a decisive strike if needed.
>>
No. 1128379 ID: 5f5c2b

>>1128370
>Cricket rushes in.
>trained in understanding numenera
>Vitruvius De Aquatectura (civil engineering manual regarding the matters of distributing water into/out of the ground)
>rolled 3
Hangar bay door controls present several options for dealing with the nonstandard docking interface and lingering errors in ship systems, which Cricket doesn't take the time to fully review before selecting 32 and 37: https://www.schlockmercenary.com/2016-10-17 Bypass the gravity spotlight's damaged control circuit by activating all the emitters at once with no throttle, shut down the vapor field and allow unrestricted gas exchange as soon as there's a contact seal.

Membrane-enclosed column hits the underside of the ship with a thump that audibly echoes off the far side of the world. (It's a small world, and sound carries well in water.) Edges are linked imperfectly, but a crust of ice prevents significant leakage. Water geysers up until the hangar bay is flooded more than eight feet deep, balconies in front of the exits reduced to short piers overlooking an Olympic-sized swimming pool full of kelp and jumbled-together combatants.

>trained in stealth
>chameleon cloak
>rolled 16
Cricket Moon moves among the new arrivals freely, won't be seen by any of them until she attacks or otherwise announces herself.
>trained in perception
>trained in initiative
>rolled 5
Those eel-like creatures aren't literally made of smoke - more like, partway between a jellyfish and an angry christmas tree. Spiraling translucent membranes around a more solid (or at least denser) central spine, shot through with ever-shifting speckles of bioluminescence. Hard to get an exact count, but there's at least three of them already aboard, and more arriving soon. Possibly an indefinite stream of reinforcements so long as the door is left open.
>rolled 17
Giant's tall enough all this water is only waist-deep. Seems to be taking charge, gathering up the five regular-sized humans and getting them moving toward the other pier, opposite of the side Cricket arrived through. Appears far less surprised by this situation than the rest of the new arrivals are.

Humans are four adults, and a child who... doesn't really have shoulders in the conventional sense. Head like a streamlined dog, neck way more flexible than ought to be possible, weirdly flat upper arms. Just finished getting that harpoon gun reloaded.
At the moment the adults are easiest to distinguish by their equipment:
)Full plate armor with swim fins, either hunchbacked or incorporating some well-protected cargo space,
)Coarse-woven net full of red melons and individually-padded glassware,
)Fancy axe which swings freely underwater, plus a stack of pentagonal wicker panels worn as a backpack,
)Gloves with metal studs which stun one of the eel-things on contact, and...
>rolled 16
...the one with the gloves, you recognize her face. Was years younger, didn't have a prosthetic eye or most of those scars yet, and it was just a still image in the blackmail dossier, but that's definitely Baron Tichronus's illegitimate daughter, Malia. The heck is she doing here?
>>
No. 1128394 ID: 4a11eb

rolled 16, 6, 5, 8, 3, 16, 4, 14, 19, 8, 19, 2, 12, 1, 3, 3, 13, 17, 18, 18 = 205

>>1128247
>Natalina huddles on Paprika's lap during chainpod ride to the sensor access hatch
With her girlfriend snuggled up in her lap, Paprika marvels at how light Nat feels in her arms compared to just yesterday. Whatever the ship did to her during that infusion, she's happy about it so far.

>at the back end of a crevice just slightly too narrow to crawl into, and roughly twice as deep as a human arm is long.
Did our conundary friend follow us, and can they reach it? Otherwise, Paprika can try and squeeze. I'll spend one speed effort.

>Hatch leading back to the main cargo hold is stuck shut, and feels warm, as if there were a fire raging on the other side.
>Heh. It's... it's probably fine.
Paprika remains her usual cheery self. "Honey you know I'm the best person in the Ninth World to get stuck in a burning warehouse with. We'll be alright!"

>sensor array rotates around to face the jungle-ocean of Branu's Kiss.
>Almost looks like that could be a form of language, or maybe abacus-work.
Paprika watches Nat stare intently at the monitor, still squeezing her tight. "...do you want to talk about it?"
>>
No. 1128397 ID: 5f5c2b

>>1128394
>Did our conundary friend follow us, and can they reach it?
Conundary's back in the main cargo hold, weaving spatial distortions to keep all that molten metal off the terapede corpse, as well as other salvaged material that seemed appropriate to stash further away from the living quarters, but which isn't completely fireproof.
>>
No. 1128410 ID: 3afa72

rolled 2, 15, 12, 18, 8, 3, 15, 3, 5, 9, 7, 14, 4, 15, 15, 6, 16, 13, 15, 19 = 214

>"...do you want to talk about it?"
"...this person we're here to rescue. She died, and has been dying, over and over and over, longer than there's been a ninth world. Because she keeps jumping out of Branu's bubble into the void and freezing and breaking into a million pieces and something keeps bringing her back. Paprika, that was almost us when we landed in the castle! And, hehe, I agreed to be paid in statues back in the City of Needles! What deal did she strike for the same destiny?"

>you know I'm the best person in the Ninth World to get stuck in a burning warehouse with. We'll be alright!"
"I just feel the urge to run, but there's no good way out of this Amontillado-cask right now. I could phase through the door, but I'm a lot less fireproof than you. You could force the door to escape yourself, but no-door between myself and molten metal is the same problem again (and could harm our living ship, besides). I could escape through the wall, but, hahaha- we know how that goes!" As Natalina's rapid-paced rambling rubs out of steam, she slows, hugs her girlfriend tighter and buries her face. "...I could just disappear in here." Spending 4xp to unlock the Invisible Phasing verb power.

>the sensor array rotates around to face the jungle-ocean of Branu's Kiss. Oddly, with the current display settings, it still resembles stars. Flickering and shifting around a lot more, though.
>specialized in all tasks involving physical performing arts
In a small voice, Natalina asks "Would you dance with me under this sea of pseudo-stars?"

Planning to spend a few minutes trying to calm. down with her girlfriend while the hold burns. Then, once she calmed down again, she'll turn her arkus-powers on seeing what those starry lights have to say.

>>1128315
Maybe they'll be able to help their host with some of that, if they stick around long enough. And you know, don't all die horribly. Leaving a mess is rude of guests, even if it was to save a life.
>>
No. 1128411 ID: 5f5c2b

>>1128410
>dance
>rolled 2
Many mysteries of prior worlds are lost, but you can say with confidence that this hallway was not originally designed to serve as a dance floor. Won't be winning any awards, but you manage to avoid serious injury, and the various smaller, clearly recoverable, mishaps have a moderate calming effect.
>seeing what those starry lights have to say
>rolled 15
They were counting the stars above, inefficiently. Accompanying chants suggest it's a deliberately pointless https://anathem.fandom.com/wiki/Book and functionally interminable task, as 'proportionate' penance for some holy mission which ended in unrecoverable failure long ago.
Your ship's arrival - or, more specifically, so much of the visible sky suddenly being blotted out by bright molten metal which soon cools to a mirrored surface - is being interpreted as an omen of impossible, apocalyptic mercy. Vast swaths of yet-uncounted stars vanishing, replaced by gentler lights under local control, imply an opportunity to end the count early, set right what once went wrong.

The central matter to be "set right" is not spelled out (since they all already know), but Natalina is fairly sure it will involve committing violence.
>>
No. 1128518 ID: 101e93

rolled 2, 8, 19, 15, 5, 11, 8, 5, 14, 10, 1, 9, 7, 15, 9, 8, 2, 3, 8, 5 = 164

Reiko does a double check on the effects of metal-saturated steam on the ship's hull, then carefully attempts to rig the ship's systems to make a few quality parts out of the material by quarantining the superheated metal and quenching it in partitioned containers of the seawater. Look busy, look productive, and the adventurers might be fooled into thinking this is a mobile engineering base.

She also calls up Branu and tells him that he's not getting the water in the ship or its contents back, but mainly because it's about to become a vector for heavy metal poisoning and should be kept far away from the biosphere.

>>1128411
Reiko gets on the comms. (Intellect, Effort 2)
"Alright, kids, listen up! This ain't a charity, and it ain't an aquarium neither! Now, we're not heartless out here. Really; you need a ride, you don't need to pay up front. It's just that the fee is somewhere between 'sobbing uncontrollably' and 'driven stark raving nuts'. So: I'mma get Branu on the comm, and he's gonna tell me exactly how much he'll pay to deliver y'all to a specific location. Pray that his requested location isn't 'out the airlock' or your fee gets doubled... unless any of ya'd like to speak up, now?"

If they don't respond for ten seconds, she'll call Branu again, ask about the adventuring party that just stepped into the ship like they owned the place and how much their transport is worth, and finally they'll ask to clarify what Reiko and company need to do to save that person or something Branu was talking about, because Reiko's still kind of uncertain who it is they're saving or if they've already been saved.
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