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File 162180245065.png - (330.17KB , 1024x768 , Title.png )
1001540 No. 1001540 ID: ca2950

Keimi bounds up to a spot on the mountainside and waves excitedly.
"I found it! Look!" she says, gesturing at a small opening in the rock face.
"Found what?" I ask, trudging up the hill. "The last time I went along on an adventure with you, I almost died fighting a giant monster."

Keimi rolls her eyes.
"Firstly, you did not almost die. You were only bashed up a little bit. Secondly, you did not fight a giant monster, according to those documents they forced us to sign," she says, wagging her finger. "Anyway, this leads to a cavity that was shown on the sensor scans of a cavern that, according to the documents that my mom brought home that she definitely wasn't supposed to that I was definitely not supposed to look at; runs adjacent to the area related to those creatures we definitely weren't supposed to know about!"

"This is a lot of layer of not supposing. Am I not supposed to get in deep shit if we get caught?" I ask, stopping to catch my breath.
Keimi ponders for a moment.
"No worries. We definitely won't get in trouble."

"Good."

"As long as we don't get caught."
95 posts omitted. Last 50 shown. Expand all images
>>
No. 1036341 ID: ca2950
File 165641440508.png - (47.51KB , 1024x768 , 18.png )
1036341

Since we maybe want to be a little cautious, we check around for signs of the tendril leading somewhere.
After checking a few empty rooms, we find a big glob of meat stuff at the end of the hall that trails off around the corner.

"Do you think that's it?"
"I'd say the odds are pretty good," Keimi says. "At least it doesn't look like it has any differentiated parts over here. The eyes are creepy."
This is just a big gumwad of flesh. I wonder why it gets so big here, though.
>>
No. 1036342 ID: 9748c8

Attack its weak point.
>>
No. 1036363 ID: 9aeb7d

Cast magic missile at it. After that, rip it away and see if there's, like, a power source here.
>>
No. 1036366 ID: 30b9f6

>>1036341
Might be something feeding it on the other side of the wall?

This blob also has 'scars' on it, though. Maybe they're not scars after all, but some sort of veins or outgrowths? Or someone did a lot of attacking of this thing - and at various points at that!

Well... at least this part of it doesn't appear to have any obvious means of defending itself. Maybe you can kill the big thing by the door by chopping it off at the source here.

Start blastin', cuttin' and remember to stay the heck away from its juices. That one woman who got covered in it got KO'd pretty bad. Plus that stuff melted clothes - that'd be a pretty bad thing in this weather.

Could also peek up the corridor before you get started to see if there's any surprises coming from that direction.
>>
No. 1036394 ID: 273c18

>>1036341
There's probably something under it. Blast it and peel it off the wall.
>>
No. 1036526 ID: f73077

>>1036341
It was probably a feeding tendril.
Severing it may weaken the main body.
There's probably some kind of corpse underneath or inside of it.
>>
No. 1037667 ID: ca2950
File 165750113232.png - (145.63KB , 1024x768 , 19.png )
1037667

When we get closer, the lumpy part splits open and starts spitting more lumps of gross meat on the floor, which quickly jump up onto their horribly little feet.

"Those are the same creatures from the lab!" Keimi exclaims.

"Ya think?"

"I mean, the door monster shares a lot of traits with them, so it's not that surprising," she states, matter-of-factly.

"I think we've upset the locals, Kei. What should we do?"

She looks at me and shrugs.
"Should we smack them?"
>>
No. 1037668 ID: 899c9f

Wait, so the whole lab thing still happened?
Smacking worked last time!
>>
No. 1037669 ID: 15c72a

You should smack them.
>>
No. 1037670 ID: 7c25f3

Smack them, but don't get smacked by them, they have some toxin that paralyzes you. If i remember correctly.
>>
No. 1037671 ID: dc1018

>>1037667
You appear to have found a cloaca.
>>
No. 1037687 ID: c5322d

Fire spell's preferred. Why use melee when you have the power of range?
Of course if you have limited mana, then melee makes a degree of sense.
>>
No. 1037748 ID: 4286b4

Let them stab Keimi, I wanna see what kind of a game-over screen we get.

Alternatively, cut up these two up while Keimi burns the hole.
>>
No. 1037750 ID: 9a2966

Oh ew, a birthenin' sack.

Have Keimi shoot 'em. Only smack 'em if they try leaping for Keimi.
>>
No. 1037920 ID: 591e1d

Shoot, smack.
Fire might cause the building to be set on fire
>>
No. 1040409 ID: ca2950
File 166001906926.png - (228.10KB , 867x683 , 20.png )
1040409

The creatures are soft and squishy, so I can easily take out one of them in a single strike, but before I can hit the other one, it erupts into flames and evaporates in the blast. I think Keimi is holding a grudge against these thing.

I manage to avoid having my tail singed off and the creatures are wiped out.

Remind me not to piss her off.
>>
No. 1040410 ID: ddc2e6

Piss her off
>>
No. 1040411 ID: e51896

Okay, don't piss her off

Flame spell the monster on the wall now.
>>
No. 1040412 ID: 894419

>>1040409
Quickly while your sort of GF is distracted by her bloodlust start hacking away at that wall meat tube thingy
>>
No. 1040414 ID: a5732a

Quit looking like a happy ballet dancer seriously, that's meme image material right there and genocide those bugs! Oh, no more bugs? Slaughter that thing on the wall so you can continue to metroidvania your way through here GENOCIDE BUGS!
>>
No. 1041467 ID: ca2950
File 166111026991.png - (88.83KB , 532x457 , 21.png )
1041467

The meat vine just kind of crawls back together and reattaches when cut. Even if we burn it, it reabsorbs the damaged area and reconnects itself. It's an interesting and gross thing to see.
After a few attempts, I stop for now. It might provoke another attack if I keep it up.

I guess I could if there's nothing better to do.



"Hey, Alex."

"Yeah?"

I turn around and the little hover drone is floating near Keimi, making light patterns in the air.

"I think it's trying to tell us something," she says, staring at its blinking.

"Like what?"

"I dunno," Keimi says with a shrug. "Should we follow it or something?"
>>
No. 1041468 ID: e51896

Poke it

otherwise, just follow it
>>
No. 1041469 ID: 8483cf

Keimi's the genius, see if the lights correspond to an intelligible pattern.
>>
No. 1041470 ID: 899c9f

>>1041468
Do both.
>>
No. 1041472 ID: e51896

Also, give Keimi a scratch behind her ears. no reason other than an urge.
>>
No. 1041480 ID: 15c72a

>>1041467
Well I guess you can't get rid of this part, so try going back to the door and killing enough of that to get through.
>>
No. 1041481 ID: 9a2966

Try to make sense of the light patterns, maybe? Any logic to 'em?
>>
No. 1041631 ID: 8a5496

Tell the drone, "Change language: Engrish", or whatever your language is called.

If that doesn't work, then... follow the drone.
>>
No. 1043550 ID: ca2950
File 166295301876.png - (208.85KB , 903x768 , 22.png )
1043550

We follow the drone along the hallway, go through an intersection that leads into a room with some old consoles standing in the floor. Maybe a control room of some kind.

Keimi examines the computer.

"Do you know how amazing this is?" she exclaims.
"Not really. Kind of looks normal to me," I say.
"Yeah, but it's super old. Whatever made this might have had our modern level of technology when our ancestors were still hunting peera out on the tundra."
"The Uros were more advanced than us before that."
"Okay, but they're robots, they don't need the manual input stations, so this is probably someone else!"
"I guess it would be more exciting if we didn't have four intelligent races living in the system already."

Keimi pouts a bit.

"These ones are different and presumably dead, so that makes them more interesting than someone you can just go talk to."
>>
No. 1043551 ID: ca2950
File 166295303896.png - (36.19KB , 670x483 , 23.png )
1043551

"There's also these stupid meat monsters that probably have some kind of relevance to science, I guess..." she grumbles, shining her flashlight along the flesh tendril snaking along the wall. "They're mostly just a big problem and they suck."
>>
No. 1043552 ID: ca2950
File 166295310343.png - (181.31KB , 1024x768 , 24.png )
1043552

The light sweeps across the room and catches a gleam off of the glassy eyes of another creature like the one blocking the door, but this one is bigger, taking up the whole back wall of the room from ceiling to floor. Keimi makes a surprised sound and shuffles backwards.
"Don't worry. It's not moving, yet," I say, getting ready, just in case something does happen.
After a few long moments, nothing happens.
"Everything seems to be hibernating or something."
Keimi straightens up and keeps her flashlight on the creature.
"The other ones only activated when we got too close, so maybe we'll be okay if we stay over here," she says, keeping her eye out for any movement.

That eye in the center of its 'torso' looks like a good target, but considering how this thing is hooked into the whole facility, it might raise a big alarm to attack it. On the other hand, this thing is connected to the spawner pods and the door monster, so wiping it out might get rid of all the problems.

I'm kinda guessing it's going to end up being both.
>>
No. 1043553 ID: 8483cf

Don't do anything with the monsters yet. The drone brought you to the consoles, so examine these more closely.
>>
No. 1043565 ID: 15c72a

Check the consoles first and foremost. Think up a plan to output as much damage as possible in your first attack. Can you spend extra time charging up a fire spell? Can you set up delayed explosions?
>>
No. 1043600 ID: 30b9f6

Those face-tubes seem sort of like the squirtem that sprayed cloth-melting paralyzing acid goop all over Alma. Has the same number of eyes too, seems like? Guess these fellas are important in the meatsack hierarchy.

Have one of you keep an eye on it while the other tinkers with the console to see what might get it working (or see what else the drone attempts to direct you to do). Avoid waking the beastie by poking it and definitely avoid getting hit by that spray with extreme prejudice (if you can pry off the side of the console and use that as a shield. You don't wanna be nekkid when you return to the snow-bound outdoors.

If you HAVE to alpha strike it, do so by ensuring it can't direct it's schnozz-spray anywhere - cut those off and/or sear 'em shut before you go for the eyes... and on the off-hand chance this thing is just full of that melty goop, try not to get it all over you if you go in hack and slash style.
>>
No. 1044377 ID: ca2950
File 166379848781.png - (149.27KB , 689x529 , 25.png )
1044377

Keimi slides around behind me to keep my body between her and the thing and peeks out from under my arm.
"Hey, can you do something with this computer?"
She shuffles her feet.
"There's no power, so I can't even tell if it works, let alone how it works," she replies.
"We could go look for a power switch. We haven't really explored much."

Keimi nods.
"Maybe. Then we wouldn't have to walk around in the dark."
"That would be nice."
"And I don't want to mess with this thing, because it might shoot acid that melts clothes off and poisons you."
"Better be careful or I might die how I lived; very sexy."
Keimi scoffs. "Har, har. Let's not do that."
>>
No. 1044378 ID: ca2950
File 166379850520.png - (36.04KB , 1024x696 , 26.png )
1044378

We've mostly just walked down a long hall, so there was a few side halls we didn't go down. Maybe we can find something that controls the power systems or who knows what.
That creature sustains the thing that's blocking the door, but we can't open the door without power. This is starting to seem like work.
>>
No. 1044381 ID: 15c72a

>>1044378
Alright let's check in the room right across the hall. (up)
>>
No. 1044534 ID: 4286b4

>>1044381
That.

Maybe we can find a Flesh-Monster-B-Gone spray.
Even if we don't find anything, there's always the "seduce" option.
>>
No. 1044551 ID: ca2950
File 166394913998.png - (192.48KB , 1024x768 , 27.png )
1044551

A bit of exploring and we find a room full of machinery. Judging from the conduits everywhere, this is whatever this place uses to produce power.
That was easy.

Keimi walks over and taps at the console.
"Doesn't work."

Shit.
Okay. There's a big cannister thing and a spot that looks like a big cannister goes, so I heave it into place,
and nothing happens.

"I think the battery is dead," Keimi says.
"I kind of figured. Alright, we just need to find a new one."
Keimi shuffles her feet.
"Okay. If you were an ancient alien power cell, where would you be?"
I shrug.
"Gotta be around here somewhere, right? Let's keep looking around and try not to disturb the flesh horrors."

Keimi looks annoyed and narrows her eyes at me.
"When you say it like that, you make this sound like a terrible idea."
"Hey. This is your irresponsible secret cave adventure, I'm just tagging along."
>>
No. 1044552 ID: ca2950
File 166394914989.png - (43.47KB , 1024x599 , 28.png )
1044552

We know where the power generator is and there's a few places we haven't checked.
Time to meander.
>>
No. 1044557 ID: a1a0ff

Alright, time for the South corridor.
>>
No. 1044558 ID: ba37ee

Let's go south. It's the closest unexplored place.
>>
No. 1044560 ID: 8a5496

Show the big canister to the floating vibrator.
>>
No. 1044563 ID: 9a2966

Let's backtrack all the way to the entrance and check the unchecked room there.

Supply closets are usually close to the entrance.
>>
No. 1044760 ID: ca2950
File 166416287023.png - (142.46KB , 981x768 , 29.png )
1044760

The corridor to the south or left or whatever turns out to be filled with horrible alien meat and a handful of creatures, too.

"I'm starting to think this is a terrible place to hang around in."
Keimi scoffs.
"I figured that out a while ago. But look! There's a new one I haven't seen before. Do you think they have one of those at the lab or did we discover a new subspecies?"
"It looks like a roasted bird..."

These things probably wouldn't just be wandering around down here for no reason. I'm thinking they're waking up from us stabbing their little guys and shining lights on their giant eyeballs.
"I think we're stirring up the hive, Kei."
"Hm... Maybe."
"What do we do about it?"
"I dunno. Do you want to smack them?"
>>
No. 1044763 ID: 8483cf

Bait them into attacking a spot illuminated by the flashlight, and then when they're grouped up, fry them all at once, but do it when they're away from the tentril. Don't fry the tendril.
>>
No. 1044766 ID: e51896

>>1044763
Do this
>>
No. 1044813 ID: 8a5496

Kill them just a little bit so that they let you through.
>>
No. 1044830 ID: 1545e9

Kill them or they will attack you in the back later.
>>
No. 1044831 ID: 30b9f6

Argh, new enemy. Be super careful, you don't know its capabilities. Seems like it'll be a tougher thing, maybe, so try to get the drop on it. If it's like almost every other type of critter encountered it could have some sort of disabling attack.

Ugh. This is an escalation thing, but you can't leave enemies creeping around and ambushing you as you wander back and forth.

Try to pop the small ones with ranged attacks, then retreat around the corner and ambush-slash the larger critter once it comes after you (if they come after you) - try to keep distance from its front and don't give it time to react. Then jog for the remaining unexplored corridor to see if you can hunt down a power thingy before too many new critters get spawned.

Be on the lookout for more waking enemies as you go, you could end up surrounded here if you're not careful. At some point soon you may just have to admit defeat and run back to take your chances with the wendigo.

>carry on forward through tentacle tunnel
Let's not wander down a meat hallway from which more enemies can spawn behind us if we can help it - at least one of those vein lumps seems... full. At least if we leave and come back, we might see if it's about to burst with more critters.
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